@glassly/engine 0.1.0-dev.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1053) hide show
  1. package/README.md +96 -0
  2. package/build/devtools.d.ts +11 -0
  3. package/build/devtools.d.ts.map +1 -0
  4. package/build/devtools.js +13 -0
  5. package/build/devtools.js.map +1 -0
  6. package/build/engine.d.ts +336 -0
  7. package/build/engine.d.ts.map +1 -0
  8. package/build/engine.js +198 -0
  9. package/build/engine.js.map +1 -0
  10. package/build/facades/dev.d.ts +69 -0
  11. package/build/facades/dev.d.ts.map +1 -0
  12. package/build/facades/dev.js +204 -0
  13. package/build/facades/dev.js.map +1 -0
  14. package/build/facades/display.d.ts +21 -0
  15. package/build/facades/display.d.ts.map +1 -0
  16. package/build/facades/display.js +17 -0
  17. package/build/facades/display.js.map +1 -0
  18. package/build/facades/displayMirror.d.ts +15 -0
  19. package/build/facades/displayMirror.d.ts.map +1 -0
  20. package/build/facades/displayMirror.js +29 -0
  21. package/build/facades/displayMirror.js.map +1 -0
  22. package/build/facades/gallery.d.ts +62 -0
  23. package/build/facades/gallery.d.ts.map +1 -0
  24. package/build/facades/gallery.js +61 -0
  25. package/build/facades/gallery.js.map +1 -0
  26. package/build/facades/glasses.d.ts +142 -0
  27. package/build/facades/glasses.d.ts.map +1 -0
  28. package/build/facades/glasses.js +214 -0
  29. package/build/facades/glasses.js.map +1 -0
  30. package/build/facades/glassesSettings.d.ts +13 -0
  31. package/build/facades/glassesSettings.d.ts.map +1 -0
  32. package/build/facades/glassesSettings.js +55 -0
  33. package/build/facades/glassesSettings.js.map +1 -0
  34. package/build/facades/glassesWifi.d.ts +25 -0
  35. package/build/facades/glassesWifi.d.ts.map +1 -0
  36. package/build/facades/glassesWifi.js +57 -0
  37. package/build/facades/glassesWifi.js.map +1 -0
  38. package/build/facades/maps.d.ts +18 -0
  39. package/build/facades/maps.d.ts.map +1 -0
  40. package/build/facades/maps.js +13 -0
  41. package/build/facades/maps.js.map +1 -0
  42. package/build/facades/memory.d.ts +38 -0
  43. package/build/facades/memory.d.ts.map +1 -0
  44. package/build/facades/memory.js +33 -0
  45. package/build/facades/memory.js.map +1 -0
  46. package/build/facades/miniapps.d.ts +47 -0
  47. package/build/facades/miniapps.d.ts.map +1 -0
  48. package/build/facades/miniapps.js +54 -0
  49. package/build/facades/miniapps.js.map +1 -0
  50. package/build/facades/notifications.d.ts +13 -0
  51. package/build/facades/notifications.d.ts.map +1 -0
  52. package/build/facades/notifications.js +12 -0
  53. package/build/facades/notifications.js.map +1 -0
  54. package/build/facades/ota.d.ts +106 -0
  55. package/build/facades/ota.d.ts.map +1 -0
  56. package/build/facades/ota.js +159 -0
  57. package/build/facades/ota.js.map +1 -0
  58. package/build/facades/pairing.d.ts +115 -0
  59. package/build/facades/pairing.d.ts.map +1 -0
  60. package/build/facades/pairing.js +275 -0
  61. package/build/facades/pairing.js.map +1 -0
  62. package/build/facades/permissions.d.ts +33 -0
  63. package/build/facades/permissions.d.ts.map +1 -0
  64. package/build/facades/permissions.js +155 -0
  65. package/build/facades/permissions.js.map +1 -0
  66. package/build/facades/phoneNotifications.d.ts +17 -0
  67. package/build/facades/phoneNotifications.d.ts.map +1 -0
  68. package/build/facades/phoneNotifications.js +41 -0
  69. package/build/facades/phoneNotifications.js.map +1 -0
  70. package/build/facades/providerKeys.d.ts +26 -0
  71. package/build/facades/providerKeys.d.ts.map +1 -0
  72. package/build/facades/providerKeys.js +26 -0
  73. package/build/facades/providerKeys.js.map +1 -0
  74. package/build/facades/reports.d.ts +36 -0
  75. package/build/facades/reports.d.ts.map +1 -0
  76. package/build/facades/reports.js +134 -0
  77. package/build/facades/reports.js.map +1 -0
  78. package/build/facades/session.d.ts +21 -0
  79. package/build/facades/session.d.ts.map +1 -0
  80. package/build/facades/session.js +52 -0
  81. package/build/facades/session.js.map +1 -0
  82. package/build/facades/settings.d.ts +37 -0
  83. package/build/facades/settings.d.ts.map +1 -0
  84. package/build/facades/settings.js +55 -0
  85. package/build/facades/settings.js.map +1 -0
  86. package/build/facades/speakers.d.ts +41 -0
  87. package/build/facades/speakers.d.ts.map +1 -0
  88. package/build/facades/speakers.js +139 -0
  89. package/build/facades/speakers.js.map +1 -0
  90. package/build/facades/speech.d.ts +44 -0
  91. package/build/facades/speech.d.ts.map +1 -0
  92. package/build/facades/speech.js +46 -0
  93. package/build/facades/speech.js.map +1 -0
  94. package/build/index.d.ts +48 -0
  95. package/build/index.d.ts.map +1 -0
  96. package/build/index.js +49 -0
  97. package/build/index.js.map +1 -0
  98. package/build/internal.d.ts +67 -0
  99. package/build/internal.d.ts.map +1 -0
  100. package/build/internal.js +90 -0
  101. package/build/internal.js.map +1 -0
  102. package/build/runtime/bootstrap.d.ts +115 -0
  103. package/build/runtime/bootstrap.d.ts.map +1 -0
  104. package/build/runtime/bootstrap.js +73 -0
  105. package/build/runtime/bootstrap.js.map +1 -0
  106. package/build/runtime/config.d.ts +152 -0
  107. package/build/runtime/config.d.ts.map +1 -0
  108. package/build/runtime/config.js +19 -0
  109. package/build/runtime/config.js.map +1 -0
  110. package/build/runtime/scanQrSeam.d.ts +7 -0
  111. package/build/runtime/scanQrSeam.d.ts.map +1 -0
  112. package/build/runtime/scanQrSeam.js +16 -0
  113. package/build/runtime/scanQrSeam.js.map +1 -0
  114. package/build/runtime/streamConfig.d.ts +4 -0
  115. package/build/runtime/streamConfig.d.ts.map +1 -0
  116. package/build/runtime/streamConfig.js +38 -0
  117. package/build/runtime/streamConfig.js.map +1 -0
  118. package/build/services/AiTierResolution.d.ts +61 -0
  119. package/build/services/AiTierResolution.d.ts.map +1 -0
  120. package/build/services/AiTierResolution.js +83 -0
  121. package/build/services/AiTierResolution.js.map +1 -0
  122. package/build/services/AppRegistry.d.ts +303 -0
  123. package/build/services/AppRegistry.d.ts.map +1 -0
  124. package/build/services/AppRegistry.js +1108 -0
  125. package/build/services/AppRegistry.js.map +1 -0
  126. package/build/services/AudioCloudUplink.d.ts +15 -0
  127. package/build/services/AudioCloudUplink.d.ts.map +1 -0
  128. package/build/services/AudioCloudUplink.js +54 -0
  129. package/build/services/AudioCloudUplink.js.map +1 -0
  130. package/build/services/AudioPlaybackService.d.ts +183 -0
  131. package/build/services/AudioPlaybackService.d.ts.map +1 -0
  132. package/build/services/AudioPlaybackService.js +750 -0
  133. package/build/services/AudioPlaybackService.js.map +1 -0
  134. package/build/services/AutomaticReportResult.d.ts +20 -0
  135. package/build/services/AutomaticReportResult.d.ts.map +1 -0
  136. package/build/services/AutomaticReportResult.js +29 -0
  137. package/build/services/AutomaticReportResult.js.map +1 -0
  138. package/build/services/BlobStore.d.ts +106 -0
  139. package/build/services/BlobStore.d.ts.map +1 -0
  140. package/build/services/BlobStore.js +741 -0
  141. package/build/services/BlobStore.js.map +1 -0
  142. package/build/services/CaptionsTesterReportService.d.ts +4 -0
  143. package/build/services/CaptionsTesterReportService.d.ts.map +1 -0
  144. package/build/services/CaptionsTesterReportService.js +80 -0
  145. package/build/services/CaptionsTesterReportService.js.map +1 -0
  146. package/build/services/CloudAudioSubscriptionSync.d.ts +24 -0
  147. package/build/services/CloudAudioSubscriptionSync.d.ts.map +1 -0
  148. package/build/services/CloudAudioSubscriptionSync.js +51 -0
  149. package/build/services/CloudAudioSubscriptionSync.js.map +1 -0
  150. package/build/services/CloudClientService.d.ts +293 -0
  151. package/build/services/CloudClientService.d.ts.map +1 -0
  152. package/build/services/CloudClientService.js +965 -0
  153. package/build/services/CloudClientService.js.map +1 -0
  154. package/build/services/CloudTranscriptE2EMetrics.d.ts +4 -0
  155. package/build/services/CloudTranscriptE2EMetrics.d.ts.map +1 -0
  156. package/build/services/CloudTranscriptE2EMetrics.js +24 -0
  157. package/build/services/CloudTranscriptE2EMetrics.js.map +1 -0
  158. package/build/services/ConnectionCoordinator.d.ts +51 -0
  159. package/build/services/ConnectionCoordinator.d.ts.map +1 -0
  160. package/build/services/ConnectionCoordinator.js +34 -0
  161. package/build/services/ConnectionCoordinator.js.map +1 -0
  162. package/build/services/DevServerBridge.d.ts +63 -0
  163. package/build/services/DevServerBridge.d.ts.map +1 -0
  164. package/build/services/DevServerBridge.js +296 -0
  165. package/build/services/DevServerBridge.js.map +1 -0
  166. package/build/services/DeviceEventRouter.d.ts +3 -0
  167. package/build/services/DeviceEventRouter.d.ts.map +1 -0
  168. package/build/services/DeviceEventRouter.js +214 -0
  169. package/build/services/DeviceEventRouter.js.map +1 -0
  170. package/build/services/DeviceStoreHydration.d.ts +38 -0
  171. package/build/services/DeviceStoreHydration.d.ts.map +1 -0
  172. package/build/services/DeviceStoreHydration.js +124 -0
  173. package/build/services/DeviceStoreHydration.js.map +1 -0
  174. package/build/services/DisplayProcessor.d.ts +223 -0
  175. package/build/services/DisplayProcessor.d.ts.map +1 -0
  176. package/build/services/DisplayProcessor.js +552 -0
  177. package/build/services/DisplayProcessor.js.map +1 -0
  178. package/build/services/ForegroundLocationPermission.d.ts +13 -0
  179. package/build/services/ForegroundLocationPermission.d.ts.map +1 -0
  180. package/build/services/ForegroundLocationPermission.js +12 -0
  181. package/build/services/ForegroundLocationPermission.js.map +1 -0
  182. package/build/services/GlassesReadiness.d.ts +41 -0
  183. package/build/services/GlassesReadiness.d.ts.map +1 -0
  184. package/build/services/GlassesReadiness.js +82 -0
  185. package/build/services/GlassesReadiness.js.map +1 -0
  186. package/build/services/GlassesSettingsSync.d.ts +33 -0
  187. package/build/services/GlassesSettingsSync.d.ts.map +1 -0
  188. package/build/services/GlassesSettingsSync.js +127 -0
  189. package/build/services/GlassesSettingsSync.js.map +1 -0
  190. package/build/services/GlassesStatusProjection.d.ts +3 -0
  191. package/build/services/GlassesStatusProjection.d.ts.map +1 -0
  192. package/build/services/GlassesStatusProjection.js +65 -0
  193. package/build/services/GlassesStatusProjection.js.map +1 -0
  194. package/build/services/HeadingService.d.ts +33 -0
  195. package/build/services/HeadingService.d.ts.map +1 -0
  196. package/build/services/HeadingService.js +123 -0
  197. package/build/services/HeadingService.js.map +1 -0
  198. package/build/services/HotspotOtaTransport.d.ts +29 -0
  199. package/build/services/HotspotOtaTransport.d.ts.map +1 -0
  200. package/build/services/HotspotOtaTransport.js +146 -0
  201. package/build/services/HotspotOtaTransport.js.map +1 -0
  202. package/build/services/HotspotShutdown.d.ts +17 -0
  203. package/build/services/HotspotShutdown.d.ts.map +1 -0
  204. package/build/services/HotspotShutdown.js +29 -0
  205. package/build/services/HotspotShutdown.js.map +1 -0
  206. package/build/services/JSCrashController.d.ts +97 -0
  207. package/build/services/JSCrashController.d.ts.map +1 -0
  208. package/build/services/JSCrashController.js +138 -0
  209. package/build/services/JSCrashController.js.map +1 -0
  210. package/build/services/JSCrashloopReportService.d.ts +9 -0
  211. package/build/services/JSCrashloopReportService.d.ts.map +1 -0
  212. package/build/services/JSCrashloopReportService.js +54 -0
  213. package/build/services/JSCrashloopReportService.js.map +1 -0
  214. package/build/services/JSLogPipeline.d.ts +87 -0
  215. package/build/services/JSLogPipeline.d.ts.map +1 -0
  216. package/build/services/JSLogPipeline.js +137 -0
  217. package/build/services/JSLogPipeline.js.map +1 -0
  218. package/build/services/JSRouter.d.ts +203 -0
  219. package/build/services/JSRouter.d.ts.map +1 -0
  220. package/build/services/JSRouter.js +482 -0
  221. package/build/services/JSRouter.js.map +1 -0
  222. package/build/services/LocalDisplayManager.d.ts +162 -0
  223. package/build/services/LocalDisplayManager.d.ts.map +1 -0
  224. package/build/services/LocalDisplayManager.js +687 -0
  225. package/build/services/LocalDisplayManager.js.map +1 -0
  226. package/build/services/LocalMiniappDataMigration.d.ts +46 -0
  227. package/build/services/LocalMiniappDataMigration.d.ts.map +1 -0
  228. package/build/services/LocalMiniappDataMigration.js +78 -0
  229. package/build/services/LocalMiniappDataMigration.js.map +1 -0
  230. package/build/services/LocalMiniappRuntime.d.ts +677 -0
  231. package/build/services/LocalMiniappRuntime.d.ts.map +1 -0
  232. package/build/services/LocalMiniappRuntime.js +5068 -0
  233. package/build/services/LocalMiniappRuntime.js.map +1 -0
  234. package/build/services/LocalMiniappStorage.d.ts +32 -0
  235. package/build/services/LocalMiniappStorage.d.ts.map +1 -0
  236. package/build/services/LocalMiniappStorage.js +66 -0
  237. package/build/services/LocalMiniappStorage.js.map +1 -0
  238. package/build/services/LocalMiniappUserIdentity.d.ts +41 -0
  239. package/build/services/LocalMiniappUserIdentity.d.ts.map +1 -0
  240. package/build/services/LocalMiniappUserIdentity.js +73 -0
  241. package/build/services/LocalMiniappUserIdentity.js.map +1 -0
  242. package/build/services/LocalSttFallbackCoordinator.d.ts +101 -0
  243. package/build/services/LocalSttFallbackCoordinator.d.ts.map +1 -0
  244. package/build/services/LocalSttFallbackCoordinator.js +210 -0
  245. package/build/services/LocalSttFallbackCoordinator.js.map +1 -0
  246. package/build/services/MapboxTokenService.d.ts +33 -0
  247. package/build/services/MapboxTokenService.d.ts.map +1 -0
  248. package/build/services/MapboxTokenService.js +115 -0
  249. package/build/services/MapboxTokenService.js.map +1 -0
  250. package/build/services/MemoryCapture.d.ts +40 -0
  251. package/build/services/MemoryCapture.d.ts.map +1 -0
  252. package/build/services/MemoryCapture.js +42 -0
  253. package/build/services/MemoryCapture.js.map +1 -0
  254. package/build/services/MemoryStore.d.ts +184 -0
  255. package/build/services/MemoryStore.d.ts.map +1 -0
  256. package/build/services/MemoryStore.js +541 -0
  257. package/build/services/MemoryStore.js.map +1 -0
  258. package/build/services/MicStateCoordinator.d.ts +78 -0
  259. package/build/services/MicStateCoordinator.d.ts.map +1 -0
  260. package/build/services/MicStateCoordinator.js +219 -0
  261. package/build/services/MicStateCoordinator.js.map +1 -0
  262. package/build/services/MiniappEngine.d.ts +31 -0
  263. package/build/services/MiniappEngine.d.ts.map +1 -0
  264. package/build/services/MiniappEngine.js +119 -0
  265. package/build/services/MiniappEngine.js.map +1 -0
  266. package/build/services/MiniappLauncher.d.ts +127 -0
  267. package/build/services/MiniappLauncher.d.ts.map +1 -0
  268. package/build/services/MiniappLauncher.js +309 -0
  269. package/build/services/MiniappLauncher.js.map +1 -0
  270. package/build/services/MiniappLiveness.d.ts +12 -0
  271. package/build/services/MiniappLiveness.d.ts.map +1 -0
  272. package/build/services/MiniappLiveness.js +16 -0
  273. package/build/services/MiniappLiveness.js.map +1 -0
  274. package/build/services/MiniappRunningRegistry.d.ts +24 -0
  275. package/build/services/MiniappRunningRegistry.d.ts.map +1 -0
  276. package/build/services/MiniappRunningRegistry.js +52 -0
  277. package/build/services/MiniappRunningRegistry.js.map +1 -0
  278. package/build/services/NativeHttpResponse.d.ts +3 -0
  279. package/build/services/NativeHttpResponse.d.ts.map +1 -0
  280. package/build/services/NativeHttpResponse.js +6 -0
  281. package/build/services/NativeHttpResponse.js.map +1 -0
  282. package/build/services/NativeNavigationService.d.ts +51 -0
  283. package/build/services/NativeNavigationService.d.ts.map +1 -0
  284. package/build/services/NativeNavigationService.js +154 -0
  285. package/build/services/NativeNavigationService.js.map +1 -0
  286. package/build/services/NavigationHandlers.d.ts +107 -0
  287. package/build/services/NavigationHandlers.d.ts.map +1 -0
  288. package/build/services/NavigationHandlers.js +479 -0
  289. package/build/services/NavigationHandlers.js.map +1 -0
  290. package/build/services/NavigationService.d.ts +283 -0
  291. package/build/services/NavigationService.d.ts.map +1 -0
  292. package/build/services/NavigationService.js +696 -0
  293. package/build/services/NavigationService.js.map +1 -0
  294. package/build/services/NotificationsEmitter.d.ts +28 -0
  295. package/build/services/NotificationsEmitter.d.ts.map +1 -0
  296. package/build/services/NotificationsEmitter.js +22 -0
  297. package/build/services/NotificationsEmitter.js.map +1 -0
  298. package/build/services/OfflineSpeechModelService.d.ts +33 -0
  299. package/build/services/OfflineSpeechModelService.d.ts.map +1 -0
  300. package/build/services/OfflineSpeechModelService.js +136 -0
  301. package/build/services/OfflineSpeechModelService.js.map +1 -0
  302. package/build/services/OtaArtifactDownloader.d.ts +65 -0
  303. package/build/services/OtaArtifactDownloader.d.ts.map +1 -0
  304. package/build/services/OtaArtifactDownloader.js +226 -0
  305. package/build/services/OtaArtifactDownloader.js.map +1 -0
  306. package/build/services/OtaInstallCoordinator.d.ts +275 -0
  307. package/build/services/OtaInstallCoordinator.d.ts.map +1 -0
  308. package/build/services/OtaInstallCoordinator.js +1491 -0
  309. package/build/services/OtaInstallCoordinator.js.map +1 -0
  310. package/build/services/OtaService.d.ts +3 -0
  311. package/build/services/OtaService.d.ts.map +1 -0
  312. package/build/services/OtaService.js +72 -0
  313. package/build/services/OtaService.js.map +1 -0
  314. package/build/services/OtaUpdateCheckService.d.ts +100 -0
  315. package/build/services/OtaUpdateCheckService.d.ts.map +1 -0
  316. package/build/services/OtaUpdateCheckService.js +380 -0
  317. package/build/services/OtaUpdateCheckService.js.map +1 -0
  318. package/build/services/PairingIdentity.d.ts +80 -0
  319. package/build/services/PairingIdentity.d.ts.map +1 -0
  320. package/build/services/PairingIdentity.js +145 -0
  321. package/build/services/PairingIdentity.js.map +1 -0
  322. package/build/services/PhoneCalendarHelpers.d.ts +32 -0
  323. package/build/services/PhoneCalendarHelpers.d.ts.map +1 -0
  324. package/build/services/PhoneCalendarHelpers.js +157 -0
  325. package/build/services/PhoneCalendarHelpers.js.map +1 -0
  326. package/build/services/PhoneCalendarService.d.ts +5 -0
  327. package/build/services/PhoneCalendarService.d.ts.map +1 -0
  328. package/build/services/PhoneCalendarService.js +45 -0
  329. package/build/services/PhoneCalendarService.js.map +1 -0
  330. package/build/services/PhoneCameraFovCoordinator.d.ts +30 -0
  331. package/build/services/PhoneCameraFovCoordinator.d.ts.map +1 -0
  332. package/build/services/PhoneCameraFovCoordinator.js +194 -0
  333. package/build/services/PhoneCameraFovCoordinator.js.map +1 -0
  334. package/build/services/PhoneLocationService.d.ts +36 -0
  335. package/build/services/PhoneLocationService.d.ts.map +1 -0
  336. package/build/services/PhoneLocationService.js +115 -0
  337. package/build/services/PhoneLocationService.js.map +1 -0
  338. package/build/services/PhoneNotificationsSync.d.ts +3 -0
  339. package/build/services/PhoneNotificationsSync.d.ts.map +1 -0
  340. package/build/services/PhoneNotificationsSync.js +37 -0
  341. package/build/services/PhoneNotificationsSync.js.map +1 -0
  342. package/build/services/PhonePhotoCoordinator.d.ts +110 -0
  343. package/build/services/PhonePhotoCoordinator.d.ts.map +1 -0
  344. package/build/services/PhonePhotoCoordinator.js +344 -0
  345. package/build/services/PhonePhotoCoordinator.js.map +1 -0
  346. package/build/services/PhoneStreamCoordinator.d.ts +175 -0
  347. package/build/services/PhoneStreamCoordinator.d.ts.map +1 -0
  348. package/build/services/PhoneStreamCoordinator.js +740 -0
  349. package/build/services/PhoneStreamCoordinator.js.map +1 -0
  350. package/build/services/PhoneVideoCoordinator.d.ts +52 -0
  351. package/build/services/PhoneVideoCoordinator.d.ts.map +1 -0
  352. package/build/services/PhoneVideoCoordinator.js +157 -0
  353. package/build/services/PhoneVideoCoordinator.js.map +1 -0
  354. package/build/services/ProviderKeyValidation.d.ts +27 -0
  355. package/build/services/ProviderKeyValidation.d.ts.map +1 -0
  356. package/build/services/ProviderKeyValidation.js +42 -0
  357. package/build/services/ProviderKeyValidation.js.map +1 -0
  358. package/build/services/STTModelManager.d.ts +65 -0
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@@ -0,0 +1,815 @@
1
+ /**
2
+ * LocalDisplayManager
3
+ *
4
+ * Phone-side arbiter for display requests originating from LOCAL miniapps
5
+ * (the @glassly/miniapp SDK). Mirrors the user-facing behavior of the cloud
6
+ * DisplayManager for the features that matter on the phone:
7
+ *
8
+ * - boot message ("Starting <AppName>…") with a bounded window
9
+ * - durationMs auto-clear
10
+ * - core-app vs background-app arbitration with a background lock
11
+ *
12
+ * Scope is deliberately local-only. Cloud-originated displays are untouched
13
+ * and may race with local displays during dev; that's acceptable per plan
14
+ * (agents/local-display-manager-plan.md).
15
+ *
16
+ * Display pacing is NOT done here. A JS-side ~300ms throttle used to live in
17
+ * this class, but JS timers (and therefore the throttle's trailing flush) do
18
+ * not fire on schedule while the iOS app is suspended in the background — so
19
+ * under streaming captions, updates accumulated and then flushed in a burst on
20
+ * the next wake. Pacing + last-wins coalescing now live in the native per-device
21
+ * queue (e.g. G2's event-driven EvenHub queue), which drains off the same BLE
22
+ * events that wake the process. This class forwards every request straight
23
+ * through; the native layer collapses redundant frames per display target.
24
+ *
25
+ * The remaining BgTimer use (boot window, durationMs expiry) is timing that
26
+ * does not need sub-second background fidelity.
27
+ */
28
+
29
+ import BluetoothSdk from "@glassly/bluetooth-sdk/internal"
30
+ import displayProcessor from "./DisplayProcessor"
31
+ import {useDisplayStore} from "../stores/display"
32
+ import sceneRenderer from "./SceneRenderer"
33
+ import {isGlassesConnected} from "./GlassesReadiness"
34
+ import {useGlassesStore} from "../stores/glasses"
35
+ import type {SceneElementInput} from "../utils/display/scene"
36
+ import {BgTimer} from "../utils/timers"
37
+
38
+ // =============================================================================
39
+ // Types
40
+ // =============================================================================
41
+
42
+ export interface DisplayPayload {
43
+ view?: "main" | "dashboard" | string
44
+ /** Legacy layout (sugar / old bundles / cloud shapes). Either this or `scene`. */
45
+ layout?: {layoutType: string; [key: string]: unknown}
46
+ /** Scene elements from display.render(). Either this or `layout`. */
47
+ scene?: SceneElementInput[]
48
+ durationMs?: number
49
+ }
50
+
51
+ /** Outcome delivered to an awaiting render() call (REQUEST_RESULT payload). */
52
+ export interface DisplayRequestResult {
53
+ status: "displayed" | "blocked"
54
+ degraded?: boolean
55
+ dropped?: string[]
56
+ reason?: string
57
+ }
58
+
59
+ export type DisplayRequestResolver = (result: DisplayRequestResult) => void
60
+
61
+ interface ActiveDisplay {
62
+ packageName: string
63
+ processedEvent: Record<string, unknown>
64
+ /** Set when this display is a scene — restore goes through SceneRenderer replay. */
65
+ scene?: SceneElementInput[]
66
+ expiresAt: number | null
67
+ }
68
+
69
+ interface BootingApp {
70
+ packageName: string
71
+ displayName: string
72
+ startedAt: number
73
+ timerId: number
74
+ /** Whatever was on the glasses when this boot started, so a boot that times
75
+ * out without the app rendering can restore it instead of blanking a frame
76
+ * another (e.g. foreground) app owns. Null if the glasses were empty. */
77
+ preBoot: ActiveDisplay | null
78
+ }
79
+
80
+ interface BackgroundLock {
81
+ packageName: string
82
+ acquiredAt: number
83
+ expiresAt: number
84
+ lastActiveTime: number
85
+ }
86
+
87
+ // =============================================================================
88
+ // Constants
89
+ // =============================================================================
90
+
91
+ const LOG_TAG = "LOCAL_DISPLAY"
92
+ const BOOT_DURATION_MS = 1500
93
+ // Mirrors cloud lease for a bg app holding the display. The bg app has to
94
+ // keep driving the display to hold the lock; if it goes quiet and the core
95
+ // app wants the screen, we release.
96
+ const BACKGROUND_LOCK_TIMEOUT_MS = 10_000
97
+ // Sentinel package name used as the "source" of the system boot message.
98
+ const SYSTEM_BOOT_PKG = "system.boot"
99
+ // Sentinel package for transient OS notices (quota exhausted, etc.).
100
+ const SYSTEM_NOTICE_PKG = "system.notice"
101
+ const SYSTEM_NOTICE_DURATION_MS = 6_000
102
+
103
+ /** "Render nothing" — an empty scene or an explicit clear_view layout. */
104
+ function isClearPayload(payload: DisplayPayload): boolean {
105
+ if (payload.scene) return payload.scene.length === 0
106
+ return payload.layout?.layoutType === "clear_view"
107
+ }
108
+
109
+ // =============================================================================
110
+ // LocalDisplayManager
111
+ // =============================================================================
112
+
113
+ class LocalDisplayManager {
114
+ private static instance: LocalDisplayManager | null = null
115
+
116
+ private coreApp: string | null = null
117
+ private coreAppDisplay: ActiveDisplay | null = null
118
+ private currentDisplay: ActiveDisplay | null = null
119
+ private backgroundLock: BackgroundLock | null = null
120
+
121
+ private bootingApp: BootingApp | null = null
122
+ private bootQueue: Map<string, {payload: DisplayPayload; resolve?: DisplayRequestResolver}> = new Map()
123
+
124
+ private expiryTimerId: number | null = null
125
+
126
+ /** Reconnect-replay subscription state (attachToRuntime). */
127
+ private runtimeAttached = false
128
+ private glassesWasConnected = false
129
+ private unsubscribeGlassesStatus: (() => void) | null = null
130
+
131
+ /** Injectable for tests. */
132
+ private now: () => number = () => Date.now()
133
+
134
+ private constructor() {}
135
+
136
+ public static getInstance(): LocalDisplayManager {
137
+ if (!LocalDisplayManager.instance) {
138
+ LocalDisplayManager.instance = new LocalDisplayManager()
139
+ }
140
+ return LocalDisplayManager.instance
141
+ }
142
+
143
+ // ===========================================================================
144
+ // Lifecycle API (called from MiniappHost)
145
+ // ===========================================================================
146
+
147
+ /**
148
+ * A new local miniapp just mounted. Start the boot window.
149
+ * Calling this for a different pkg while another is booting cancels the
150
+ * previous boot.
151
+ */
152
+ public onMount(packageName: string, displayName: string): void {
153
+ console.log(`${LOG_TAG}: onMount(${packageName}, "${displayName}")`)
154
+
155
+ // Snapshot whatever's on the glasses BEFORE the boot text overwrites it.
156
+ // registerApp fires onMount for every spawn — including a background app or
157
+ // a crash-respawn while another app is foreground — so a boot that times out
158
+ // without rendering must put the prior frame back rather than blank it.
159
+ // Never snapshot the boot text itself: back-to-back mounts (the autostart
160
+ // restore loop, crash-respawn chains) land while the previous app's
161
+ // "Starting X…" is still on the glasses, and endBoot would "restore" that
162
+ // stale, expiry-less frame permanently. Across chained boots, inherit the
163
+ // original pre-boot frame instead.
164
+ const inherited = this.bootingApp ? this.bootingApp.preBoot : this.currentDisplay
165
+ const preBoot = inherited?.packageName === SYSTEM_BOOT_PKG ? null : inherited
166
+
167
+ // Cancel any in-flight boot for a prior app.
168
+ this.cancelBoot()
169
+
170
+ // Send the boot message directly (bypass arbitration — this is a system
171
+ // display). Goes through sendNow so scene devices render it as a scene:
172
+ // otherwise every app start would be a legacy→scene transition on the
173
+ // glasses (which costs a blanking clear).
174
+ this.sendNow(SYSTEM_BOOT_PKG, {
175
+ view: "main",
176
+ layout: {layoutType: "text_wall", text: `Starting ${displayName}…`},
177
+ })
178
+
179
+ const timerId = BgTimer.setTimeout(() => {
180
+ this.endBoot()
181
+ }, BOOT_DURATION_MS)
182
+
183
+ this.bootingApp = {
184
+ packageName,
185
+ displayName,
186
+ startedAt: this.now(),
187
+ timerId,
188
+ preBoot,
189
+ }
190
+ this.bootQueue.clear()
191
+ }
192
+
193
+ /**
194
+ * Show a transient system-level text wall on the glasses (quota exhausted,
195
+ * etc.). Bypasses arbitration like the boot message — an OS notice must not
196
+ * lose to a background app's frame — and rides the existing durationMs
197
+ * expiry, which restores the core app's display (or clears) afterwards.
198
+ * Skipped during a boot window: racing the "Starting X…" flow would strand
199
+ * whichever frame lost.
200
+ */
201
+ public showSystemNotice(text: string, durationMs: number = SYSTEM_NOTICE_DURATION_MS): void {
202
+ if (!isGlassesConnected(useGlassesStore.getState().connection)) return
203
+ if (this.bootingApp) return
204
+ console.log(`${LOG_TAG}: showSystemNotice("${text}")`)
205
+ this.sendNow(SYSTEM_NOTICE_PKG, {
206
+ view: "main",
207
+ layout: {layoutType: "text_wall", text},
208
+ durationMs,
209
+ })
210
+ }
211
+
212
+ /**
213
+ * Mark which miniapp is the "core" (foreground) app. Pass null when no local
214
+ * miniapp is foreground.
215
+ */
216
+ public onCoreAppChange(packageName: string | null): void {
217
+ if (this.coreApp === packageName) return
218
+ console.log(`${LOG_TAG}: onCoreAppChange(${packageName ?? "null"})`)
219
+
220
+ this.coreApp = packageName
221
+
222
+ // No core app means no saved frame to restore on the next unmount.
223
+ // Without this, the previous core's last frame can flicker back onto
224
+ // the glasses when the user-initiated clear is followed by an
225
+ // onUnmount that still finds a populated coreAppDisplay.
226
+ if (packageName === null) {
227
+ this.coreAppDisplay = null
228
+ }
229
+ }
230
+
231
+ /** Report-safe ownership snapshot for incident diagnostics. */
232
+ public getDiagnosticSnapshot(): Record<string, unknown> {
233
+ return {
234
+ coreAppPackageName: this.coreApp,
235
+ currentDisplayPackageName: this.currentDisplay?.packageName ?? null,
236
+ backgroundLockPackageName: this.backgroundLock?.packageName ?? null,
237
+ bootingPackageName: this.bootingApp?.packageName ?? null,
238
+ }
239
+ }
240
+
241
+ /**
242
+ * A local miniapp is going away. Clean up all state associated with it.
243
+ */
244
+ public onUnmount(packageName: string): void {
245
+ console.log(`${LOG_TAG}: onUnmount(${packageName})`)
246
+
247
+ // If this was the booting app, cancel boot — and don't strand its
248
+ // "Starting X…" text (a system frame with no expiry): put back what the
249
+ // boot covered, or clear.
250
+ if (this.bootingApp?.packageName === packageName) {
251
+ const preBoot = this.bootingApp.preBoot
252
+ this.cancelBoot()
253
+ if (this.currentDisplay?.packageName === SYSTEM_BOOT_PKG) {
254
+ // The preBoot owner may have forfeited its frame during the boot
255
+ // window (a clear parked in the boot queue) — don't resurrect it.
256
+ const ownerQueued = preBoot ? this.bootQueue.get(preBoot.packageName) : undefined
257
+ const preBootForfeited = ownerQueued !== undefined && isClearPayload(ownerQueued.payload)
258
+ if (preBoot && !preBootForfeited && (preBoot.expiresAt === null || preBoot.expiresAt > this.now())) {
259
+ this.restoreDisplay(preBoot)
260
+ } else {
261
+ this.sendClear()
262
+ }
263
+ }
264
+ }
265
+ this.bootQueue.get(packageName)?.resolve?.({status: "blocked", reason: "app stopped"})
266
+ this.bootQueue.delete(packageName)
267
+
268
+ // Forget the app's retained scenes — nothing left to replay for it.
269
+ sceneRenderer.clearApp(packageName)
270
+
271
+ // Release bg lock if this app held it.
272
+ if (this.backgroundLock?.packageName === packageName) {
273
+ this.backgroundLock = null
274
+ }
275
+
276
+ // Drop the saved core frame if the core's context is going away — the
277
+ // frame belongs to a dead context and must not be restored later. The
278
+ // coreApp POINTER itself is NOT cleared here: it is derived state owned
279
+ // by the apps-store reconciler. A liveness/crash respawn tears the
280
+ // context down (this path) without any store change — the app is still
281
+ // "running" — and clearing the pointer here would leave the respawned
282
+ // foreground app arbitrating as background until an unrelated store
283
+ // write happened to re-run the reconciler. Real stops release the slot
284
+ // via the store (running → false → reconciler → onCoreAppChange(null)).
285
+ if (this.coreApp === packageName) {
286
+ this.coreAppDisplay = null
287
+ }
288
+
289
+ // If this app owned the current on-glasses display, clear it (and maybe
290
+ // restore the core app's display if it still has time left).
291
+ if (this.currentDisplay?.packageName === packageName) {
292
+ this.clearExpiryTimer()
293
+ this.currentDisplay = null
294
+ this.tryRestoreCoreDisplay()
295
+ if (!this.currentDisplay) {
296
+ // Nothing to restore → clear the glasses.
297
+ this.sendClear()
298
+ }
299
+ }
300
+ }
301
+
302
+ // ===========================================================================
303
+ // Display request API (called from LocalMiniappRuntime.handleDisplay)
304
+ // ===========================================================================
305
+
306
+ /**
307
+ * A miniapp requested a display. Routes through boot queue, arbitration,
308
+ * and throttle. This is the only public entry point for miniapp display
309
+ * traffic on the local path.
310
+ *
311
+ * `resolve`, when provided (render() requests), is guaranteed to be called
312
+ * exactly once with the request's outcome — including for requests parked in
313
+ * the boot queue (resolved when drained or superseded).
314
+ */
315
+ public request(packageName: string, payload: DisplayPayload, resolve?: DisplayRequestResolver): void {
316
+ // Dashboard view: pass straight through (no throttle/arbitration). Local
317
+ // dashboard rendering is currently a stub on the phone anyway.
318
+ if (payload.view === "dashboard") {
319
+ this.sendNow(packageName, payload, resolve)
320
+ return
321
+ }
322
+
323
+ // During boot, any app's requests go into the queue. If the booting app
324
+ // itself makes its first display call, end boot early and drain.
325
+ if (this.bootingApp) {
326
+ const superseded = this.bootQueue.get(packageName)
327
+ superseded?.resolve?.({status: "blocked", reason: "superseded by a newer frame"})
328
+ this.bootQueue.set(packageName, {payload, resolve})
329
+ if (this.bootingApp.packageName === packageName) {
330
+ this.endBoot()
331
+ }
332
+ return
333
+ }
334
+
335
+ this.arbitrateAndSend(packageName, payload, resolve)
336
+ }
337
+
338
+ /**
339
+ * End a package's temporary display early. If it currently owns the main
340
+ * view, release its background lock and restore the foreground miniapp's
341
+ * saved frame. A dismissal for a package that is no longer visible is a
342
+ * no-op.
343
+ */
344
+ public dismiss(packageName: string): void {
345
+ this.handleExpiry(packageName)
346
+ }
347
+
348
+ // ===========================================================================
349
+ // Internals — arbitration
350
+ // ===========================================================================
351
+
352
+ private arbitrateAndSend(packageName: string, payload: DisplayPayload, resolve?: DisplayRequestResolver): void {
353
+ const now = this.now()
354
+
355
+ // Expire a stale bg lock before arbitrating.
356
+ if (this.backgroundLock && now > this.backgroundLock.expiresAt) {
357
+ this.backgroundLock = null
358
+ }
359
+
360
+ // A clear ("render nothing") means "I'm done with the display" — it is a
361
+ // forfeit, not a frame. A background app releases its lock and the core
362
+ // app's still-valid display comes back; treating it as a render instead
363
+ // would RENEW the lock with an empty frame and blank the glasses while
364
+ // still blocking everyone else.
365
+ if (isClearPayload(payload)) {
366
+ this.handleAppClear(packageName, resolve)
367
+ return
368
+ }
369
+
370
+ const isCore = packageName === this.coreApp
371
+
372
+ if (isCore) {
373
+ // Save so we can restore later.
374
+ this.coreAppDisplay = {
375
+ packageName,
376
+ processedEvent: {}, // filled by sendNow
377
+ scene: payload.scene,
378
+ expiresAt: payload.durationMs ? now + payload.durationMs : null,
379
+ }
380
+
381
+ // If a bg app holds the lock AND is currently on the glasses, core is
382
+ // blocked. The saved coreAppDisplay surfaces when the bg app expires
383
+ // or unmounts.
384
+ const bgHoldsAndDisplays =
385
+ this.backgroundLock &&
386
+ this.currentDisplay &&
387
+ this.currentDisplay.packageName === this.backgroundLock.packageName
388
+ if (bgHoldsAndDisplays) {
389
+ resolve?.({status: "blocked", reason: "a background app holds the display"})
390
+ return
391
+ }
392
+
393
+ // Core can display. If a bg lock exists but holder isn't actively on
394
+ // the glasses, release it.
395
+ if (this.backgroundLock && !bgHoldsAndDisplays) {
396
+ this.backgroundLock = null
397
+ }
398
+
399
+ this.sendNow(packageName, payload, resolve)
400
+ return
401
+ }
402
+
403
+ // Non-core: this is a background app.
404
+ if (this.backgroundLock && this.backgroundLock.packageName !== packageName) {
405
+ // Another bg app already holds the lock — drop.
406
+ resolve?.({status: "blocked", reason: "another background app holds the display"})
407
+ return
408
+ }
409
+
410
+ // Acquire or bump the lock.
411
+ if (!this.backgroundLock) {
412
+ this.backgroundLock = {
413
+ packageName,
414
+ acquiredAt: now,
415
+ expiresAt: now + BACKGROUND_LOCK_TIMEOUT_MS,
416
+ lastActiveTime: now,
417
+ }
418
+ } else {
419
+ this.backgroundLock.lastActiveTime = now
420
+ this.backgroundLock.expiresAt = now + BACKGROUND_LOCK_TIMEOUT_MS
421
+ }
422
+
423
+ this.sendNow(packageName, payload, resolve)
424
+ }
425
+
426
+ /**
427
+ * An app cleared its display ("render nothing"). Same semantics as its
428
+ * frame expiring: give up ownership, restore the core app's still-valid
429
+ * display if there is one, otherwise clear the glasses.
430
+ */
431
+ private handleAppClear(packageName: string, resolve?: DisplayRequestResolver): void {
432
+ // Forget the app's retained scene state — its next render starts fresh.
433
+ sceneRenderer.clearApp(packageName)
434
+
435
+ if (this.backgroundLock?.packageName === packageName) {
436
+ this.backgroundLock = null
437
+ }
438
+ if (this.coreApp === packageName) {
439
+ this.coreAppDisplay = null
440
+ }
441
+
442
+ if (this.currentDisplay?.packageName === packageName) {
443
+ this.clearExpiryTimer()
444
+ this.currentDisplay = null
445
+ this.tryRestoreCoreDisplay()
446
+ if (!this.currentDisplay) {
447
+ this.sendClear()
448
+ }
449
+ }
450
+ resolve?.({status: "displayed"})
451
+ }
452
+
453
+ // ===========================================================================
454
+ // Internals — send
455
+ // ===========================================================================
456
+
457
+ private sendNow(packageName: string, payload: DisplayPayload, resolve?: DisplayRequestResolver): void {
458
+ const expiresAt = payload.durationMs ? this.now() + payload.durationMs : null
459
+ const view = (payload.view === "dashboard" ? "dashboard" : "main") as "main" | "dashboard"
460
+
461
+ // Scene requests — and legacy layouts a positioning device can render as a
462
+ // scene (sugar, old bundles) — go through the scene pipeline. Everything
463
+ // else stays on the legacy path.
464
+ let sceneElements = payload.scene ?? null
465
+ if (!sceneElements && payload.layout) {
466
+ const caps = sceneRenderer.currentCapabilities()
467
+ if (caps?.canPosition) {
468
+ sceneElements = sceneRenderer.convertLegacyLayout(payload.layout, caps)
469
+ }
470
+ }
471
+
472
+ if (sceneElements) {
473
+ this.sendScene(packageName, view, sceneElements, expiresAt, resolve)
474
+ } else if (payload.layout) {
475
+ // This layout bypasses the scene pipeline (clear_view, dashboard_card,
476
+ // unknown types, or a non-positioning device). If this (app, view) had a
477
+ // retained scene, the glasses no longer match it — reset the diff
478
+ // baseline so the next render() repaints from empty instead of skipping
479
+ // "unchanged" elements.
480
+ sceneRenderer.resetBaseline(packageName, view)
481
+ const rawEvent: Record<string, unknown> = {
482
+ view: payload.view ?? "main",
483
+ layout: payload.layout,
484
+ }
485
+ if (payload.durationMs !== undefined) {
486
+ rawEvent.durationMs = payload.durationMs
487
+ }
488
+ this.sendToNative(packageName, rawEvent, expiresAt)
489
+ resolve?.({status: "displayed"})
490
+ } else {
491
+ // A scene payload on a device with no display block at all.
492
+ resolve?.({status: "blocked", reason: "no display connected"})
493
+ return
494
+ }
495
+
496
+ // If core app fired, refresh the saved snapshot with the actual processed
497
+ // event so restore uses the wrapped text (legacy) / the retained scene.
498
+ if (packageName === this.coreApp && this.currentDisplay) {
499
+ this.coreAppDisplay = {
500
+ packageName,
501
+ processedEvent: this.currentDisplay.processedEvent,
502
+ scene: this.currentDisplay.scene,
503
+ expiresAt: this.currentDisplay.expiresAt,
504
+ }
505
+ }
506
+ }
507
+
508
+ /**
509
+ * Send a scene through SceneRenderer. On positioning devices this emits a
510
+ * SceneFrame; on degrade devices SceneRenderer hands back a legacy layout
511
+ * that rides the existing (unchanged) DisplayProcessor path.
512
+ */
513
+ private sendScene(
514
+ packageName: string,
515
+ view: "main" | "dashboard",
516
+ elements: SceneElementInput[],
517
+ expiresAt: number | null,
518
+ resolve?: DisplayRequestResolver,
519
+ ): void {
520
+ const result = sceneRenderer.emitScene(packageName, view, elements)
521
+
522
+ if (result.kind === "no-display") {
523
+ resolve?.({status: "blocked", reason: "no display connected"})
524
+ return
525
+ }
526
+
527
+ if (result.kind === "legacy") {
528
+ if (result.layout) {
529
+ this.sendToNative(packageName, {view, layout: result.layout}, expiresAt)
530
+ } else {
531
+ // Scene degraded to nothing (e.g. all-image scene on a text-only
532
+ // device). render() replaces the frame, so nothing means clear.
533
+ this.sendClear()
534
+ }
535
+ resolve?.({status: "displayed", degraded: result.degraded, dropped: result.dropped})
536
+ return
537
+ }
538
+
539
+ this.currentDisplay = {packageName, processedEvent: {}, scene: elements, expiresAt}
540
+ this.clearExpiryTimer()
541
+ if (expiresAt !== null) {
542
+ const delay = Math.max(0, expiresAt - this.now())
543
+ this.expiryTimerId = BgTimer.setTimeout(() => {
544
+ this.expiryTimerId = null
545
+ this.handleExpiry(packageName)
546
+ }, delay)
547
+ }
548
+ resolve?.({status: "displayed", degraded: result.degraded, dropped: result.dropped})
549
+ }
550
+
551
+ private sendToNative(packageName: string, rawEvent: Record<string, unknown>, expiresAt: number | null): void {
552
+ let processedEvent: Record<string, unknown>
553
+ try {
554
+ processedEvent = displayProcessor.processDisplayEvent(rawEvent as any)
555
+ } catch (err) {
556
+ console.error(`${LOG_TAG}: DisplayProcessor error, using raw event:`, err)
557
+ processedEvent = rawEvent
558
+ }
559
+
560
+ try {
561
+ // The display output path is a direct btsdk call now (was a host sendDisplayEvent
562
+ // hook) so a bare OEM renders to the glasses without wiring it.
563
+ void Promise.resolve(BluetoothSdk.displayEvent(processedEvent)).catch((err) => {
564
+ console.error(`${LOG_TAG}: native display failed:`, err)
565
+ })
566
+ // The mirror store also lives in engine, so display requests update the
567
+ // phone-side preview without any host hook.
568
+ useDisplayStore.getState().setDisplayEvent(JSON.stringify(processedEvent))
569
+ } catch (err) {
570
+ console.error(`${LOG_TAG}: native display failed:`, err)
571
+ }
572
+
573
+ this.currentDisplay = {packageName, processedEvent, expiresAt}
574
+
575
+ this.clearExpiryTimer()
576
+ if (expiresAt !== null) {
577
+ const delay = Math.max(0, expiresAt - this.now())
578
+ this.expiryTimerId = BgTimer.setTimeout(() => {
579
+ this.expiryTimerId = null
580
+ this.handleExpiry(packageName)
581
+ }, delay)
582
+ }
583
+ }
584
+
585
+ private handleExpiry(packageName: string): void {
586
+ // Someone else is on the glasses now — ignore.
587
+ if (!this.currentDisplay || this.currentDisplay.packageName !== packageName) {
588
+ return
589
+ }
590
+
591
+ // Release the lock if it belonged to this (bg) app.
592
+ if (this.backgroundLock?.packageName === packageName) {
593
+ this.backgroundLock = null
594
+ }
595
+
596
+ this.currentDisplay = null
597
+ this.tryRestoreCoreDisplay()
598
+ if (!this.currentDisplay) {
599
+ this.sendClear()
600
+ }
601
+ }
602
+
603
+ private tryRestoreCoreDisplay(): void {
604
+ if (!this.coreAppDisplay) return
605
+ // If the core snapshot has a duration and it's already elapsed, skip.
606
+ if (this.coreAppDisplay.expiresAt !== null && this.now() >= this.coreAppDisplay.expiresAt) {
607
+ this.coreAppDisplay = null
608
+ return
609
+ }
610
+ // Re-send the core's saved display.
611
+ this.restoreDisplay(this.coreAppDisplay)
612
+ }
613
+
614
+ private sendClear(): void {
615
+ const clearEvent: Record<string, unknown> = {
616
+ view: "main",
617
+ layout: {layoutType: "clear_view"},
618
+ }
619
+ this.sendToNative("system.clear", clearEvent, null)
620
+ this.currentDisplay = null
621
+ // The glasses main view is now blank: every app's retained scene is
622
+ // replay-only until it re-renders — diffing against it would skip
623
+ // "unchanged" elements onto the blank screen.
624
+ sceneRenderer.markViewStale("main")
625
+ }
626
+
627
+ // ===========================================================================
628
+ // Internals — boot
629
+ // ===========================================================================
630
+
631
+ private cancelBoot(): void {
632
+ if (!this.bootingApp) return
633
+ BgTimer.clearTimeout(this.bootingApp.timerId)
634
+ this.bootingApp = null
635
+ }
636
+
637
+ private endBoot(): void {
638
+ if (!this.bootingApp) return
639
+ const preBoot = this.bootingApp.preBoot
640
+ BgTimer.clearTimeout(this.bootingApp.timerId)
641
+ this.bootingApp = null
642
+
643
+ // Drain the queue: core first, then everyone else. Per-app last wins
644
+ // because the map holds one payload per packageName.
645
+ const queued = Array.from(this.bootQueue.entries())
646
+ this.bootQueue.clear()
647
+
648
+ const corePayload = this.coreApp ? queued.find(([pkg]) => pkg === this.coreApp) : undefined
649
+ if (corePayload) {
650
+ this.arbitrateAndSend(corePayload[0], corePayload[1].payload, corePayload[1].resolve)
651
+ }
652
+ for (const [pkg, entry] of queued) {
653
+ if (pkg === this.coreApp) continue
654
+ this.arbitrateAndSend(pkg, entry.payload, entry.resolve)
655
+ }
656
+
657
+ // If the boot text is still on the glasses — nothing was queued, or every
658
+ // drained request lost arbitration — it must not strand: it's a system
659
+ // frame with no expiry. Restore whatever was on the glasses before the
660
+ // boot, else clear. Two reasons NOT to restore: the frame's duration
661
+ // elapsed during the boot window, or its owner FORFEITED it during the
662
+ // window (its final queued intent — the queue keeps last-wins per app —
663
+ // was a clear, which the drain above processed as a forfeit; restoring
664
+ // would resurrect content the clear removed).
665
+ if (this.currentDisplay?.packageName === SYSTEM_BOOT_PKG) {
666
+ const ownerEntry = preBoot ? queued.find(([pkg]) => pkg === preBoot.packageName) : undefined
667
+ const preBootForfeited = ownerEntry !== undefined && isClearPayload(ownerEntry[1].payload)
668
+ if (preBoot && !preBootForfeited && (preBoot.expiresAt === null || preBoot.expiresAt > this.now())) {
669
+ this.restoreDisplay(preBoot)
670
+ } else {
671
+ this.sendClear()
672
+ }
673
+ }
674
+ }
675
+
676
+ /**
677
+ * Re-push a previously-captured on-glasses frame (e.g. the display a boot
678
+ * window overwrote). Mirrors tryRestoreCoreDisplay: the saved event is already
679
+ * processed, and any remaining duration is recomputed from its expiry.
680
+ */
681
+ private restoreDisplay(saved: ActiveDisplay): void {
682
+ const remaining = saved.expiresAt !== null ? Math.max(0, saved.expiresAt - this.now()) : undefined
683
+
684
+ // Scene restores must REPLAY (create-based, epoch-bumped): re-emitting the
685
+ // scene through the normal diff would come back all-"unchanged" and the
686
+ // device would skip every element (spec §4 — replay is always create-based).
687
+ if (saved.scene) {
688
+ const expiresAt = remaining !== undefined ? this.now() + remaining : null
689
+ if (sceneRenderer.replayApp(saved.packageName, "main")) {
690
+ this.currentDisplay = {packageName: saved.packageName, processedEvent: {}, scene: saved.scene, expiresAt}
691
+ this.clearExpiryTimer()
692
+ if (expiresAt !== null) {
693
+ const delay = Math.max(0, expiresAt - this.now())
694
+ this.expiryTimerId = BgTimer.setTimeout(() => {
695
+ this.expiryTimerId = null
696
+ this.handleExpiry(saved.packageName)
697
+ }, delay)
698
+ }
699
+ } else {
700
+ // Retained state gone (app stopped since) — re-render the saved
701
+ // elements as a fresh scene instead.
702
+ this.sendNow(saved.packageName, {view: "main", scene: saved.scene, durationMs: remaining})
703
+ }
704
+ return
705
+ }
706
+
707
+ this.sendNow(saved.packageName, {
708
+ view: "main",
709
+ layout: saved.processedEvent.layout as DisplayPayload["layout"],
710
+ durationMs: remaining,
711
+ })
712
+ }
713
+
714
+ // ===========================================================================
715
+ // Reconnect replay (design doc §3.4.7 — recovery = replay, host-driven)
716
+ // ===========================================================================
717
+
718
+ /**
719
+ * Subscribe to glasses connection state so the current owner's frame is
720
+ * replayed after a reconnect. Safe to call repeatedly; attaches once. Wired
721
+ * from MantleManager next to displayProcessor.attachToRuntime().
722
+ */
723
+ public attachToRuntime(): void {
724
+ if (this.runtimeAttached) return
725
+ // dev wired this through the (since-removed) glassesStatus runtime hooks;
726
+ // engine reads its own glasses store directly.
727
+ this.glassesWasConnected = isGlassesConnected(useGlassesStore.getState().connection)
728
+ this.unsubscribeGlassesStatus = useGlassesStore.subscribe(() => {
729
+ const connected = isGlassesConnected(useGlassesStore.getState().connection)
730
+ if (connected === this.glassesWasConnected) return
731
+ this.glassesWasConnected = connected
732
+ if (connected) {
733
+ this.replayCurrent()
734
+ }
735
+ })
736
+ this.runtimeAttached = true
737
+ }
738
+
739
+ /**
740
+ * Re-push the current on-glasses frame after a device recovery. Scenes replay
741
+ * from SceneRenderer's retained state (create-based, epoch-bumped); legacy
742
+ * frames re-send their processed event. Expired frames don't come back.
743
+ */
744
+ public replayCurrent(): void {
745
+ const current = this.currentDisplay
746
+ if (!current) return
747
+ if (current.expiresAt !== null && this.now() >= current.expiresAt) return
748
+
749
+ console.log(`${LOG_TAG}: replayCurrent(${current.packageName})`)
750
+ if (current.scene) {
751
+ if (!sceneRenderer.replayApp(current.packageName, "main")) {
752
+ // Retained state gone (app stopped between disconnect and reconnect).
753
+ this.sendClear()
754
+ }
755
+ } else if (current.processedEvent.layout) {
756
+ this.sendToNative(current.packageName, current.processedEvent, current.expiresAt)
757
+ }
758
+ }
759
+
760
+ // ===========================================================================
761
+ // Internals — timer helpers
762
+ // ===========================================================================
763
+
764
+ private clearExpiryTimer(): void {
765
+ if (this.expiryTimerId !== null) {
766
+ BgTimer.clearTimeout(this.expiryTimerId)
767
+ this.expiryTimerId = null
768
+ }
769
+ }
770
+
771
+ // ===========================================================================
772
+ // Test hooks
773
+ // ===========================================================================
774
+
775
+ /** Injected clock — tests only. */
776
+ public _setNowForTest(fn: () => number): void {
777
+ this.now = fn
778
+ }
779
+
780
+ /** Wipe state — tests only. */
781
+ public _resetForTest(): void {
782
+ this.cancelBoot()
783
+ this.clearExpiryTimer()
784
+ this.coreApp = null
785
+ this.coreAppDisplay = null
786
+ this.currentDisplay = null
787
+ this.backgroundLock = null
788
+ this.bootQueue.clear()
789
+ this.now = () => Date.now()
790
+ this.unsubscribeGlassesStatus?.()
791
+ this.unsubscribeGlassesStatus = null
792
+ this.runtimeAttached = false
793
+ this.glassesWasConnected = false
794
+ sceneRenderer._resetForTest()
795
+ }
796
+
797
+ /** Read-only state snapshot — tests only. */
798
+ public _peekForTest(): {
799
+ coreApp: string | null
800
+ currentDisplayPkg: string | null
801
+ bgLockPkg: string | null
802
+ isBooting: boolean
803
+ } {
804
+ return {
805
+ coreApp: this.coreApp,
806
+ currentDisplayPkg: this.currentDisplay?.packageName ?? null,
807
+ bgLockPkg: this.backgroundLock?.packageName ?? null,
808
+ isBooting: this.bootingApp !== null,
809
+ }
810
+ }
811
+ }
812
+
813
+ const localDisplayManager = LocalDisplayManager.getInstance()
814
+ export default localDisplayManager
815
+ export {LocalDisplayManager}