@gamepark/zenith 0.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/PlayerId.d.ts +1 -0
- package/dist/PlayerId.js +2 -0
- package/dist/TeamColor.d.ts +9 -0
- package/dist/TeamColor.js +16 -0
- package/dist/ZenithOptions.d.ts +5 -0
- package/dist/ZenithOptions.js +4 -0
- package/dist/ZenithRules.d.ts +68 -0
- package/dist/ZenithRules.js +128 -0
- package/dist/ZenithSetup.d.ts +24 -0
- package/dist/ZenithSetup.js +316 -0
- package/dist/index.d.ts +3 -0
- package/dist/index.js +9 -0
- package/dist/material/Agent.d.ts +93 -0
- package/dist/material/Agent.js +98 -0
- package/dist/material/Agents.d.ts +102 -0
- package/dist/material/Agents.js +2305 -0
- package/dist/material/Bonus.d.ts +12 -0
- package/dist/material/Bonus.js +34 -0
- package/dist/material/Bonuses.d.ts +14 -0
- package/dist/material/Bonuses.js +63 -0
- package/dist/material/Credit.d.ts +6 -0
- package/dist/material/Credit.js +11 -0
- package/dist/material/Faction.d.ts +6 -0
- package/dist/material/Faction.js +11 -0
- package/dist/material/Influence.d.ts +8 -0
- package/dist/material/Influence.js +13 -0
- package/dist/material/LocationType.d.ts +23 -0
- package/dist/material/LocationType.js +27 -0
- package/dist/material/MaterialType.d.ts +12 -0
- package/dist/material/MaterialType.js +16 -0
- package/dist/material/effect/Effect.d.ts +144 -0
- package/dist/material/effect/Effect.js +14 -0
- package/dist/material/effect/EffectType.d.ts +23 -0
- package/dist/material/effect/EffectType.js +27 -0
- package/dist/rules/CustomMoveType.d.ts +8 -0
- package/dist/rules/CustomMoveType.js +12 -0
- package/dist/rules/DiscardActionRule.d.ts +8 -0
- package/dist/rules/DiscardActionRule.js +84 -0
- package/dist/rules/Memory.d.ts +25 -0
- package/dist/rules/Memory.js +19 -0
- package/dist/rules/MulliganRule.d.ts +12 -0
- package/dist/rules/MulliganRule.js +138 -0
- package/dist/rules/PlayCardRule.d.ts +15 -0
- package/dist/rules/PlayCardRule.js +147 -0
- package/dist/rules/RefillRule.d.ts +17 -0
- package/dist/rules/RefillRule.js +211 -0
- package/dist/rules/RuleId.d.ts +27 -0
- package/dist/rules/RuleId.js +31 -0
- package/dist/rules/discard-action/DiplomacyActions.d.ts +3 -0
- package/dist/rules/discard-action/DiplomacyActions.js +39 -0
- package/dist/rules/discard-action/DiplomacyBoardRule.d.ts +9 -0
- package/dist/rules/discard-action/DiplomacyBoardRule.js +68 -0
- package/dist/rules/discard-action/TechnologyActions.d.ts +3 -0
- package/dist/rules/discard-action/TechnologyActions.js +187 -0
- package/dist/rules/discard-action/TechnologyBoardRule.d.ts +8 -0
- package/dist/rules/discard-action/TechnologyBoardRule.js +109 -0
- package/dist/rules/effect/ChoiceRule.d.ts +12 -0
- package/dist/rules/effect/ChoiceRule.js +91 -0
- package/dist/rules/effect/ConditionalRule.d.ts +17 -0
- package/dist/rules/effect/ConditionalRule.js +197 -0
- package/dist/rules/effect/DevelopTechnologyRule.d.ts +11 -0
- package/dist/rules/effect/DevelopTechnologyRule.js +133 -0
- package/dist/rules/effect/DiscardRule.d.ts +18 -0
- package/dist/rules/effect/DiscardRule.js +107 -0
- package/dist/rules/effect/EffectRule.d.ts +27 -0
- package/dist/rules/effect/EffectRule.js +161 -0
- package/dist/rules/effect/ExileRule.d.ts +22 -0
- package/dist/rules/effect/ExileRule.js +182 -0
- package/dist/rules/effect/GiveCreditRule.d.ts +13 -0
- package/dist/rules/effect/GiveCreditRule.js +79 -0
- package/dist/rules/effect/GiveInfluenceRule.d.ts +10 -0
- package/dist/rules/effect/GiveInfluenceRule.js +119 -0
- package/dist/rules/effect/GiveLeaderBadgeRule.d.ts +9 -0
- package/dist/rules/effect/GiveLeaderBadgeRule.js +54 -0
- package/dist/rules/effect/GiveZenithiumRule.d.ts +9 -0
- package/dist/rules/effect/GiveZenithiumRule.js +85 -0
- package/dist/rules/effect/MobilizeRule.d.ts +18 -0
- package/dist/rules/effect/MobilizeRule.js +117 -0
- package/dist/rules/effect/ResetInfluenceRule.d.ts +9 -0
- package/dist/rules/effect/ResetInfluenceRule.js +63 -0
- package/dist/rules/effect/SpendCreditRule.d.ts +16 -0
- package/dist/rules/effect/SpendCreditRule.js +109 -0
- package/dist/rules/effect/SpendZenithiumRule.d.ts +17 -0
- package/dist/rules/effect/SpendZenithiumRule.js +116 -0
- package/dist/rules/effect/StealCreditRule.d.ts +7 -0
- package/dist/rules/effect/StealCreditRule.js +67 -0
- package/dist/rules/effect/TakeBonusRule.d.ts +11 -0
- package/dist/rules/effect/TakeBonusRule.js +98 -0
- package/dist/rules/effect/TakeLeaderBadgeRule.d.ts +9 -0
- package/dist/rules/effect/TakeLeaderBadgeRule.js +102 -0
- package/dist/rules/effect/TakeTechnologyBonusTokenRule.d.ts +11 -0
- package/dist/rules/effect/TakeTechnologyBonusTokenRule.js +122 -0
- package/dist/rules/effect/TransferRule.d.ts +19 -0
- package/dist/rules/effect/TransferRule.js +104 -0
- package/dist/rules/effect/WinCreditRule.d.ts +13 -0
- package/dist/rules/effect/WinCreditRule.js +142 -0
- package/dist/rules/effect/WinInfluenceRule.d.ts +23 -0
- package/dist/rules/effect/WinInfluenceRule.js +328 -0
- package/dist/rules/effect/WinZenithiumRule.d.ts +9 -0
- package/dist/rules/effect/WinZenithiumRule.js +92 -0
- package/dist/rules/effect/index.d.ts +19 -0
- package/dist/rules/effect/index.js +35 -0
- package/dist/rules/helper/BonusHelper.d.ts +15 -0
- package/dist/rules/helper/BonusHelper.js +86 -0
- package/dist/rules/helper/CreditHelper.d.ts +9 -0
- package/dist/rules/helper/CreditHelper.js +45 -0
- package/dist/rules/helper/EffectHelper.d.ts +16 -0
- package/dist/rules/helper/EffectHelper.js +133 -0
- package/dist/rules/helper/EffectRuleIds.d.ts +3 -0
- package/dist/rules/helper/EffectRuleIds.js +29 -0
- package/dist/rules/helper/EndGameHelper.d.ts +13 -0
- package/dist/rules/helper/EndGameHelper.js +70 -0
- package/dist/rules/helper/InfluenceHelper.d.ts +13 -0
- package/dist/rules/helper/InfluenceHelper.js +47 -0
- package/dist/rules/helper/MobilizeHelper.d.ts +10 -0
- package/dist/rules/helper/MobilizeHelper.js +56 -0
- package/dist/rules/helper/PlanetHelper.d.ts +19 -0
- package/dist/rules/helper/PlanetHelper.js +104 -0
- package/dist/rules/helper/PlayerHelper.d.ts +12 -0
- package/dist/rules/helper/PlayerHelper.js +61 -0
- package/dist/rules/helper/TechnologyHelper.d.ts +4 -0
- package/dist/rules/helper/TechnologyHelper.js +96 -0
- package/dist/rules/helper/ZenithiumHelper.d.ts +10 -0
- package/dist/rules/helper/ZenithiumHelper.js +59 -0
- package/package.json +33 -0
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.TechnologyHelper = void 0;
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var rules_api_1 = require("@gamepark/rules-api");
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var LocationType_1 = require("../../material/LocationType");
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var MaterialType_1 = require("../../material/MaterialType");
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var TechnologyActions_1 = require("../discard-action/TechnologyActions");
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var Memory_1 = require("../Memory");
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var TechnologyHelper = (function (_super) {
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__extends(TechnologyHelper, _super);
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function TechnologyHelper() {
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return _super !== null && _super.apply(this, arguments) || this;
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}
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TechnologyHelper.prototype.applyTechnology = function (move) {
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var board = this.material(MaterialType_1.MaterialType.TechnologyBoard).getItem(move.location.parent);
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var actions = (0, TechnologyActions_1.getTechnologyAction)(board.id);
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this.memorize(Memory_1.Memory.Effects, function (effects) {
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var newEffects = JSON.parse(JSON.stringify(actions.slice(0, move.location.x).reverse()));
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effects.push.apply(effects, __spreadArray([], __read(newEffects.flat().map(function (e) { return (__assign(__assign({}, e), { effectSource: {
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type: MaterialType_1.MaterialType.TechnologyBoard,
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value: board.location.id
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} })); })), false));
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return effects;
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});
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var hasLine = this.material(MaterialType_1.MaterialType.TechMarker)
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.location(LocationType_1.LocationType.TechnologyBoardTokenSpace)
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.player(move.location.player)
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.filter(function (item) { return item.location.x >= move.location.x; }).length === 3;
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if (hasLine && TechnologyActions_1.TechnologyLineBonuses[move.location.x - 1]) {
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this.memorize(Memory_1.Memory.Effects, function (effects) {
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if (effects === void 0) { effects = []; }
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var effect = JSON.parse(JSON.stringify(TechnologyActions_1.TechnologyLineBonuses[move.location.x - 1]));
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effects.push(__assign(__assign({}, effect), { effectSource: {
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type: MaterialType_1.MaterialType.TechnologyBoard,
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value: board.location.id
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} }));
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return effects;
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});
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}
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return [];
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};
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return TechnologyHelper;
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}(rules_api_1.PlayerTurnRule));
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exports.TechnologyHelper = TechnologyHelper;
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import { MaterialGame, MaterialMove, MaterialRulesPart } from '@gamepark/rules-api';
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import { PlayerId } from '../../PlayerId';
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export declare class ZenithiumHelper extends MaterialRulesPart {
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readonly player: PlayerId;
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private playerHelper;
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constructor(game: MaterialGame, player: PlayerId);
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winZenithium(count?: number): MaterialMove[];
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giveZenithium(to: PlayerId, count?: number): MaterialMove[];
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spendZenithium(count?: number): MaterialMove[];
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}
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};
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exports.ZenithiumHelper = void 0;
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var rules_api_1 = require("@gamepark/rules-api");
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var LocationType_1 = require("../../material/LocationType");
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var MaterialType_1 = require("../../material/MaterialType");
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var PlayerHelper_1 = require("./PlayerHelper");
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var ZenithiumHelper = (function (_super) {
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__extends(ZenithiumHelper, _super);
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function ZenithiumHelper(game, player) {
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var _this = _super.call(this, game) || this;
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_this.player = player;
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_this.playerHelper = new PlayerHelper_1.PlayerHelper(game, player);
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return _this;
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}
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ZenithiumHelper.prototype.winZenithium = function (count) {
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if (count === void 0) { count = 1; }
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return [
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this.material(MaterialType_1.MaterialType.ZenithiumToken).createItem({
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location: {
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type: LocationType_1.LocationType.TeamZenithium,
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player: this.playerHelper.team
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},
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quantity: count
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})
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];
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};
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ZenithiumHelper.prototype.giveZenithium = function (to, count) {
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if (count === void 0) { count = 1; }
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return this.material(MaterialType_1.MaterialType.ZenithiumToken)
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.location(LocationType_1.LocationType.TeamZenithium)
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.player(this.playerHelper.team)
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.moveItems({
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type: LocationType_1.LocationType.TeamZenithium,
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player: new PlayerHelper_1.PlayerHelper(this.game, to).team
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}, count);
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};
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ZenithiumHelper.prototype.spendZenithium = function (count) {
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if (count === void 0) { count = 1; }
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return this.material(MaterialType_1.MaterialType.ZenithiumToken).location(LocationType_1.LocationType.TeamZenithium).player(this.playerHelper.team).deleteItems(count);
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};
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return ZenithiumHelper;
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}(rules_api_1.MaterialRulesPart));
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exports.ZenithiumHelper = ZenithiumHelper;
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package/package.json
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{
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"name": "@gamepark/zenith",
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"version": "0.0.1",
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"description": "The rules of Zenith adapted for Game Park",
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"sideEffects": false,
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"main": "dist/index.js",
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"types": "dist/index.d.ts",
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"files": [
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"dist"
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],
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"author": "Romain Fromi <romain@game-park.com> (https://game-park.com/)",
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"license": "ISC",
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"publishConfig": {
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"access": "public"
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},
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"scripts": {
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"build": "tsc",
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"prepublishOnly": "tsc",
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"publish": "lerna publish",
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"lint": "eslint --fix"
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},
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"peerDependencies": {
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"@gamepark/rules-api": ">=6.33",
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"lodash": ">=4.17"
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},
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"devDependencies": {
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"@gamepark/rules-api": "~6.36.7",
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+
"@types/lodash": "^4.17.7",
|
|
29
|
+
"i18next": "^22.0.3",
|
|
30
|
+
"lodash": "^4.17.21"
|
|
31
|
+
},
|
|
32
|
+
"gitHead": "2e48797e96fea5d8bd82532fd97ee26242c7246f"
|
|
33
|
+
}
|