@gamepark/rules-api 5.23.2 → 6.0.0-alpha.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/Action.d.ts +4 -5
- package/dist/Action.js +6 -6
- package/dist/Action.js.map +1 -1
- package/dist/ApplyAutomaticMoves.d.ts +1 -1
- package/dist/ApplyAutomaticMoves.js +1 -1
- package/dist/ApplyAutomaticMoves.js.map +1 -1
- package/dist/Competitive.d.ts +2 -2
- package/dist/Dummy.d.ts +2 -2
- package/dist/Dummy.js +2 -1
- package/dist/Dummy.js.map +1 -1
- package/dist/Eliminations.d.ts +1 -1
- package/dist/IncompleteInformation.d.ts +2 -2
- package/dist/RandomMove.d.ts +2 -2
- package/dist/RandomMove.js +4 -2
- package/dist/RandomMove.js.map +1 -1
- package/dist/Robot.d.ts +1 -2
- package/dist/Rules.d.ts +2 -1
- package/dist/Rules.js +2 -1
- package/dist/Rules.js.map +1 -1
- package/dist/RulesCreator.d.ts +2 -2
- package/dist/TimeLimit.d.ts +2 -2
- package/dist/Undo.d.ts +2 -2
- package/dist/UnpredictableMove.d.ts +12 -0
- package/dist/UnpredictableMove.js +43 -0
- package/dist/UnpredictableMove.js.map +1 -0
- package/dist/index.d.ts +13 -18
- package/dist/index.js +13 -17
- package/dist/index.js.map +1 -1
- package/dist/material/HiddenMaterialRules.d.ts +19 -0
- package/dist/material/HiddenMaterialRules.js +138 -0
- package/dist/material/HiddenMaterialRules.js.map +1 -0
- package/dist/material/MaterialGame.d.ts +11 -0
- package/dist/material/MaterialGame.js +3 -0
- package/dist/material/MaterialGame.js.map +1 -0
- package/dist/material/MaterialRules.d.ts +32 -0
- package/dist/material/MaterialRules.js +216 -0
- package/dist/material/MaterialRules.js.map +1 -0
- package/dist/material/MaterialRulesStep.d.ts +16 -0
- package/dist/material/MaterialRulesStep.js +47 -0
- package/dist/material/MaterialRulesStep.js.map +1 -0
- package/dist/material/MaterialStepRules.d.ts +16 -0
- package/dist/material/MaterialStepRules.js +47 -0
- package/dist/material/MaterialStepRules.js.map +1 -0
- package/dist/material/PlayerRulesStep.d.ts +10 -0
- package/dist/material/PlayerRulesStep.js +54 -0
- package/dist/material/PlayerRulesStep.js.map +1 -0
- package/dist/material/PlayerTurnRule.d.ts +10 -0
- package/dist/material/PlayerTurnRule.js +54 -0
- package/dist/material/PlayerTurnRule.js.map +1 -0
- package/dist/material/SecretMaterialRules.d.ts +12 -0
- package/dist/material/SecretMaterialRules.js +52 -0
- package/dist/material/SecretMaterialRules.js.map +1 -0
- package/dist/material/helper/MaterialMoveBuilder.d.ts +9 -0
- package/dist/material/helper/MaterialMoveBuilder.js +28 -0
- package/dist/material/helper/MaterialMoveBuilder.js.map +1 -0
- package/dist/material/helper/MaterialRulesMovesBuilder.d.ts +8 -0
- package/dist/material/helper/MaterialRulesMovesBuilder.js +26 -0
- package/dist/material/helper/MaterialRulesMovesBuilder.js.map +1 -0
- package/dist/material/helper/MaterialSearchHelper.d.ts +18 -0
- package/dist/material/helper/MaterialSearchHelper.js +62 -0
- package/dist/material/helper/MaterialSearchHelper.js.map +1 -0
- package/dist/material/helper/index.d.ts +2 -0
- package/dist/material/helper/index.js +19 -0
- package/dist/material/helper/index.js.map +1 -0
- package/dist/material/index.d.ts +9 -0
- package/dist/material/index.js +26 -0
- package/dist/material/index.js.map +1 -0
- package/dist/material/items/Material.d.ts +30 -0
- package/dist/material/items/Material.js +149 -0
- package/dist/material/items/Material.js.map +1 -0
- package/dist/material/items/MaterialItem.d.ts +10 -0
- package/dist/material/items/MaterialItem.js +3 -0
- package/dist/material/items/MaterialItem.js.map +1 -0
- package/dist/material/items/MaterialOperation.d.ts +20 -0
- package/dist/material/items/MaterialOperation.js +147 -0
- package/dist/material/items/MaterialOperation.js.map +1 -0
- package/dist/material/items/index.d.ts +3 -0
- package/dist/material/items/index.js +20 -0
- package/dist/material/items/index.js.map +1 -0
- package/dist/material/location/Location.d.ts +14 -0
- package/dist/material/location/Location.js +12 -0
- package/dist/material/location/Location.js.map +1 -0
- package/dist/material/location/index.d.ts +2 -0
- package/dist/material/location/index.js +19 -0
- package/dist/material/location/index.js.map +1 -0
- package/dist/material/location/strategy/LocationStrategy.d.ts +5 -0
- package/dist/material/location/strategy/LocationStrategy.js +3 -0
- package/dist/material/location/strategy/LocationStrategy.js.map +1 -0
- package/dist/material/location/strategy/PositiveSequenceStrategy.d.ts +11 -0
- package/dist/material/location/strategy/PositiveSequenceStrategy.js +42 -0
- package/dist/material/location/strategy/PositiveSequenceStrategy.js.map +1 -0
- package/dist/material/location/strategy/index.d.ts +2 -0
- package/dist/material/location/strategy/index.js +19 -0
- package/dist/material/location/strategy/index.js.map +1 -0
- package/dist/material/moves/CreateItem.d.ts +7 -0
- package/dist/material/moves/CreateItem.js +3 -0
- package/dist/material/moves/CreateItem.js.map +1 -0
- package/dist/material/moves/CustomMove.d.ts +6 -0
- package/dist/material/moves/CustomMove.js +3 -0
- package/dist/material/moves/CustomMove.js.map +1 -0
- package/dist/material/moves/CustomMoves.d.ts +7 -0
- package/dist/material/moves/CustomMoves.js +3 -0
- package/dist/material/moves/CustomMoves.js.map +1 -0
- package/dist/material/moves/DeleteItem.d.ts +7 -0
- package/dist/material/moves/DeleteItem.js +3 -0
- package/dist/material/moves/DeleteItem.js.map +1 -0
- package/dist/material/moves/MaterialMove.d.ts +11 -0
- package/dist/material/moves/MaterialMove.js +3 -0
- package/dist/material/moves/MaterialMove.js.map +1 -0
- package/dist/material/moves/MaterialMoveType.d.ts +6 -0
- package/dist/material/moves/MaterialMoveType.js +11 -0
- package/dist/material/moves/MaterialMoveType.js.map +1 -0
- package/dist/material/moves/MaterialMovesBuilder.d.ts +8 -0
- package/dist/material/moves/MaterialMovesBuilder.js +34 -0
- package/dist/material/moves/MaterialMovesBuilder.js.map +1 -0
- package/dist/material/moves/MaterialRulesMove.d.ts +6 -0
- package/dist/material/moves/MaterialRulesMove.js +3 -0
- package/dist/material/moves/MaterialRulesMove.js.map +1 -0
- package/dist/material/moves/MoveItem.d.ts +17 -0
- package/dist/material/moves/MoveItem.js +54 -0
- package/dist/material/moves/MoveItem.js.map +1 -0
- package/dist/material/moves/MoveKind.d.ts +6 -0
- package/dist/material/moves/MoveKind.js +11 -0
- package/dist/material/moves/MoveKind.js.map +1 -0
- package/dist/material/moves/RulesMoves.d.ts +10 -0
- package/dist/material/moves/RulesMoves.js +3 -0
- package/dist/material/moves/RulesMoves.js.map +1 -0
- package/dist/material/moves/Shuffle.d.ts +9 -0
- package/dist/material/moves/Shuffle.js +3 -0
- package/dist/material/moves/Shuffle.js.map +1 -0
- package/dist/material/moves/index.d.ts +11 -0
- package/dist/material/moves/index.js +28 -0
- package/dist/material/moves/index.js.map +1 -0
- package/dist/material/moves/local/LocalMove.d.ts +6 -0
- package/dist/material/moves/local/LocalMove.js +9 -0
- package/dist/material/moves/local/LocalMove.js.map +1 -0
- package/dist/material/moves/local/RulesDisplay.d.ts +32 -0
- package/dist/material/moves/local/RulesDisplay.js +26 -0
- package/dist/material/moves/local/RulesDisplay.js.map +1 -0
- package/dist/material/moves/local/index.d.ts +2 -0
- package/dist/material/moves/local/index.js +19 -0
- package/dist/material/moves/local/index.js.map +1 -0
- package/dist/material/moves/rules/EndGame.d.ts +4 -0
- package/dist/material/moves/rules/EndGame.js +3 -0
- package/dist/material/moves/rules/EndGame.js.map +1 -0
- package/dist/material/moves/rules/MaterialRulesMovesBuilder.d.ts +8 -0
- package/dist/material/moves/rules/MaterialRulesMovesBuilder.js +26 -0
- package/dist/material/moves/rules/MaterialRulesMovesBuilder.js.map +1 -0
- package/dist/material/moves/rules/Memorize.d.ts +6 -0
- package/dist/material/moves/rules/Memorize.js +3 -0
- package/dist/material/moves/rules/Memorize.js.map +1 -0
- package/dist/material/moves/rules/MemorizeOnGame.d.ts +6 -0
- package/dist/material/moves/rules/MemorizeOnGame.js +3 -0
- package/dist/material/moves/rules/MemorizeOnGame.js.map +1 -0
- package/dist/material/moves/rules/RuleMove.d.ts +16 -0
- package/dist/material/moves/rules/RuleMove.js +19 -0
- package/dist/material/moves/rules/RuleMove.js.map +1 -0
- package/dist/material/moves/rules/StartPlayerTurn.d.ts +7 -0
- package/dist/material/moves/rules/StartPlayerTurn.js +3 -0
- package/dist/material/moves/rules/StartPlayerTurn.js.map +1 -0
- package/dist/material/moves/rules/StartRule.d.ts +7 -0
- package/dist/material/moves/rules/StartRule.js +3 -0
- package/dist/material/moves/rules/StartRule.js.map +1 -0
- package/dist/material/moves/rules/index.d.ts +4 -0
- package/dist/material/moves/rules/index.js +21 -0
- package/dist/material/moves/rules/index.js.map +1 -0
- package/dist/material/rules/MaterialRulesMovesBuilder.d.ts +10 -0
- package/dist/material/rules/MaterialRulesMovesBuilder.js +35 -0
- package/dist/material/rules/MaterialRulesMovesBuilder.js.map +1 -0
- package/dist/material/rules/MaterialStepRules.d.ts +22 -0
- package/dist/material/rules/MaterialStepRules.js +101 -0
- package/dist/material/rules/MaterialStepRules.js.map +1 -0
- package/dist/material/rules/PlayerTurnRule.d.ts +10 -0
- package/dist/material/rules/PlayerTurnRule.js +53 -0
- package/dist/material/rules/PlayerTurnRule.js.map +1 -0
- package/dist/material/rules/Rule.d.ts +5 -0
- package/dist/material/rules/Rule.js +3 -0
- package/dist/material/rules/Rule.js.map +1 -0
- package/dist/material/rules/RuleStep.d.ts +6 -0
- package/dist/material/rules/RuleStep.js +3 -0
- package/dist/material/rules/RuleStep.js.map +1 -0
- package/dist/material/rules/RulesStep.d.ts +5 -0
- package/dist/material/rules/RulesStep.js +3 -0
- package/dist/material/rules/RulesStep.js.map +1 -0
- package/dist/material/rules/index.d.ts +3 -0
- package/dist/material/rules/index.js +20 -0
- package/dist/material/rules/index.js.map +1 -0
- package/dist/options/EnumOption.d.ts +2 -3
- package/dist/options/EnumOption.js.map +1 -1
- package/dist/options/Option.d.ts +1 -2
- package/dist/options/OptionSpecOf.d.ts +3 -4
- package/dist/options/OptionsSpec.d.ts +4 -5
- package/dist/options/OptionsValidationError.d.ts +1 -1
- package/dist/options/OptionsValidationError.js +2 -1
- package/dist/options/OptionsValidationError.js.map +1 -1
- package/dist/options/PlayerIdSpec.d.ts +2 -3
- package/dist/options/PlayerIdSpec.js.map +1 -1
- package/dist/options/PlayersOptionsSpec.d.ts +3 -4
- package/dist/options/WithIdOption.d.ts +1 -2
- package/dist/options/WithPlayerOptionsSpec.d.ts +2 -3
- package/dist/options/WithPlayersOptions.d.ts +1 -2
- package/dist/options/getFallbackPlayerName.d.ts +3 -3
- package/dist/options/getFallbackPlayerName.js +4 -6
- package/dist/options/getFallbackPlayerName.js.map +1 -1
- package/dist/options/index.d.ts +12 -12
- package/dist/options/index.js +12 -12
- package/dist/options/index.js.map +1 -1
- package/dist/options/isWithPlayerIdOptions.d.ts +4 -4
- package/dist/options/isWithPlayerIdOptions.js +2 -1
- package/dist/options/isWithPlayerIdOptions.js.map +1 -1
- package/dist/options/providePlayerIds.d.ts +6 -6
- package/dist/options/providePlayerIds.js +5 -7
- package/dist/options/providePlayerIds.js.map +1 -1
- package/package.json +9 -3
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import { LocalMoveType } from './LocalMove';
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import { MoveKind } from '../MoveKind';
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import { MaterialItem } from '../../items';
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import { Location } from '../../location';
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export declare type RulesDisplay<P extends number = number, M extends number = number, L extends number = number> = MaterialRulesDisplay<P, M, L> | LocationRulesDisplay<P, L>;
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export declare enum RulesDisplayType {
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Material = 1,
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Location = 2
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}
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export declare type MaterialRulesDisplay<P extends number = number, M extends number = number, L = number> = {
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type: typeof RulesDisplayType.Material;
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itemType: M;
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itemIndex: number;
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item: Partial<MaterialItem<P, L>>;
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};
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export declare type LocationRulesDisplay<P extends number = number, L extends number = number> = {
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type: typeof RulesDisplayType.Location;
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location: Location<P, L>;
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};
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export declare type DisplayRules<P extends number = number, M extends number = number, L extends number = number> = {
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kind: MoveKind.LocalMove;
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type: typeof LocalMoveType.DisplayRules;
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rulesDisplay: RulesDisplay<P, M, L>;
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};
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export declare const displayRules: <P extends number = number, M extends number = number, L extends number = number>(rulesDisplay: RulesDisplay<P, M, L>) => DisplayRules<P, M, L>;
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export declare const displayMaterialRules: <P extends number = number, M extends number = number, L extends number = number>(itemType: M, itemIndex?: number, item?: Partial<MaterialItem<P, L, any>>) => DisplayRules<P, M, L>;
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export declare const displayLocationRules: <P extends number = number, M extends number = number, L extends number = number>(location: Location<P, L, any, number>) => DisplayRules<P, M, L>;
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export declare type CloseRulesDisplay = {
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kind: MoveKind.LocalMove;
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type: typeof LocalMoveType.CloseRulesDisplay;
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};
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export declare const closeRulesDisplay: CloseRulesDisplay;
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.closeRulesDisplay = exports.displayLocationRules = exports.displayMaterialRules = exports.displayRules = exports.RulesDisplayType = void 0;
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var LocalMove_1 = require("./LocalMove");
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var MoveKind_1 = require("../MoveKind");
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var RulesDisplayType;
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(function (RulesDisplayType) {
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RulesDisplayType[RulesDisplayType["Material"] = 1] = "Material";
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RulesDisplayType[RulesDisplayType["Location"] = 2] = "Location";
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})(RulesDisplayType = exports.RulesDisplayType || (exports.RulesDisplayType = {}));
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var displayRules = function (rulesDisplay) {
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return ({ kind: MoveKind_1.MoveKind.LocalMove, type: LocalMove_1.LocalMoveType.DisplayRules, rulesDisplay: rulesDisplay });
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};
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exports.displayRules = displayRules;
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var displayMaterialRules = function (itemType, itemIndex, item) {
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if (itemIndex === void 0) { itemIndex = 0; }
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if (item === void 0) { item = {}; }
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return (0, exports.displayRules)({ type: RulesDisplayType.Material, itemType: itemType, itemIndex: itemIndex, item: item });
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};
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exports.displayMaterialRules = displayMaterialRules;
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var displayLocationRules = function (location) {
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return (0, exports.displayRules)({ type: RulesDisplayType.Location, location: location });
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};
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exports.displayLocationRules = displayLocationRules;
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exports.closeRulesDisplay = { kind: MoveKind_1.MoveKind.LocalMove, type: LocalMove_1.LocalMoveType.CloseRulesDisplay };
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//# sourceMappingURL=RulesDisplay.js.map
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{"version":3,"file":"RulesDisplay.js","sourceRoot":"","sources":["../../../../src/material/moves/local/RulesDisplay.ts"],"names":[],"mappings":";;;AAAA,yCAA2C;AAC3C,wCAAsC;AAQtC,IAAY,gBAEX;AAFD,WAAY,gBAAgB;IAC1B,+DAAY,CAAA;IAAE,+DAAQ,CAAA;AACxB,CAAC,EAFW,gBAAgB,GAAhB,wBAAgB,KAAhB,wBAAgB,QAE3B;AAoBM,IAAM,YAAY,GAAG,UAC3B,YAAmC;IAClC,OAAA,CAAC,EAAE,IAAI,EAAE,mBAAQ,CAAC,SAAS,EAAE,IAAI,EAAE,yBAAa,CAAC,YAAY,EAAE,YAAY,cAAA,EAAE,CAAC;AAA9E,CAA8E,CAAA;AAFnE,QAAA,YAAY,gBAEuD;AAEzE,IAAM,oBAAoB,GAAG,UACnC,QAAW,EAAE,SAAqB,EAAE,IAAsC;IAA7D,0BAAA,EAAA,aAAqB;IAAE,qBAAA,EAAA,SAAsC;IACzE,OAAA,IAAA,oBAAY,EAAC,EAAE,IAAI,EAAE,gBAAgB,CAAC,QAAQ,EAAE,QAAQ,UAAA,EAAE,SAAS,WAAA,EAAE,IAAI,MAAA,EAAE,CAAC;AAA5E,CAA4E,CAAA;AAFjE,QAAA,oBAAoB,wBAE6C;AAEvE,IAAM,oBAAoB,GAAG,UACnC,QAAwB;IACvB,OAAA,IAAA,oBAAY,EAAC,EAAE,IAAI,EAAE,gBAAgB,CAAC,QAAQ,EAAE,QAAQ,UAAA,EAAE,CAAC;AAA3D,CAA2D,CAAA;AAFhD,QAAA,oBAAoB,wBAE4B;AAOhD,QAAA,iBAAiB,GAAsB,EAAE,IAAI,EAAE,mBAAQ,CAAC,SAAS,EAAE,IAAI,EAAE,yBAAa,CAAC,iBAAiB,EAAE,CAAA"}
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var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
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if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
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};
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__exportStar(require("./LocalMove"), exports);
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__exportStar(require("./RulesDisplay"), exports);
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//# sourceMappingURL=index.js.map
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{"version":3,"file":"index.js","sourceRoot":"","sources":["../../../../src/material/moves/local/index.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;AAAA,8CAA2B;AAC3B,iDAA8B"}
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{"version":3,"file":"EndGame.js","sourceRoot":"","sources":["../../../../src/material/moves/rules/EndGame.ts"],"names":[],"mappings":""}
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import { MaterialGame } from '../../MaterialGame';
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import { StartPlayerTurn, StartRule } from '../index';
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export declare class MaterialRulesMovesBuilder<Player extends number = number, MaterialType extends number = number, LocationType extends number = number> {
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game: MaterialGame<Player, MaterialType, LocationType>;
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constructor(game: MaterialGame<Player, MaterialType, LocationType>);
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startPlayerTurn<RuleId extends number = number>(id: RuleId, player: Player, memory?: Record<string, any>): StartPlayerTurn<Player, RuleId>;
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startRule<RuleId extends number = number>(id: RuleId, player?: Player, memory?: Record<string, any>): StartRule<Player, RuleId>;
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}
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.MaterialRulesMovesBuilder = void 0;
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|
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var index_1 = require("../index");
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|
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var MaterialRulesMovesBuilder = /** @class */ (function () {
|
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|
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function MaterialRulesMovesBuilder(game) {
|
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|
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this.game = game;
|
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|
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}
|
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|
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MaterialRulesMovesBuilder.prototype.startPlayerTurn = function (id, player, memory) {
|
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|
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var move = { kind: index_1.MoveKind.RulesMove, type: index_1.RuleMoveType.StartPlayerTurn, id: id, player: player };
|
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if (memory)
|
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move.memory = memory;
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return move;
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};
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MaterialRulesMovesBuilder.prototype.startRule = function (id, player, memory) {
|
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var move = { kind: index_1.MoveKind.RulesMove, type: index_1.RuleMoveType.StartRule, id: id };
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if (player)
|
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move.player = player;
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if (memory)
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move.memory = memory;
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return move;
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};
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return MaterialRulesMovesBuilder;
|
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}());
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exports.MaterialRulesMovesBuilder = MaterialRulesMovesBuilder;
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//# sourceMappingURL=MaterialRulesMovesBuilder.js.map
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|
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{"version":3,"file":"MaterialRulesMovesBuilder.js","sourceRoot":"","sources":["../../../../src/material/moves/rules/MaterialRulesMovesBuilder.ts"],"names":[],"mappings":";;;AACA,kCAA6E;AAE7E;IAKE,mCAAY,IAAsD;QAChE,IAAI,CAAC,IAAI,GAAG,IAAI,CAAA;IAClB,CAAC;IAED,mDAAe,GAAf,UAAgD,EAAU,EAAE,MAAc,EAAE,MAA4B;QACtG,IAAM,IAAI,GAAoC,EAAE,IAAI,EAAE,gBAAQ,CAAC,SAAS,EAAE,IAAI,EAAE,oBAAY,CAAC,eAAe,EAAE,EAAE,IAAA,EAAE,MAAM,QAAA,EAAE,CAAA;QAC1H,IAAI,MAAM;YAAE,IAAI,CAAC,MAAM,GAAG,MAAM,CAAA;QAChC,OAAO,IAAI,CAAA;IACb,CAAC;IAED,6CAAS,GAAT,UAA0C,EAAU,EAAE,MAAe,EAAE,MAA4B;QACjG,IAAM,IAAI,GAA8B,EAAE,IAAI,EAAE,gBAAQ,CAAC,SAAS,EAAE,IAAI,EAAE,oBAAY,CAAC,SAAS,EAAE,EAAE,IAAA,EAAE,CAAA;QACtG,IAAI,MAAM;YAAE,IAAI,CAAC,MAAM,GAAG,MAAM,CAAA;QAChC,IAAI,MAAM;YAAE,IAAI,CAAC,MAAM,GAAG,MAAM,CAAA;QAChC,OAAO,IAAI,CAAA;IACb,CAAC;IACH,gCAAC;AAAD,CAAC,AArBD,IAqBC;AArBY,8DAAyB"}
|
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@@ -0,0 +1 @@
|
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1
|
+
{"version":3,"file":"Memorize.js","sourceRoot":"","sources":["../../../../src/material/moves/rules/Memorize.ts"],"names":[],"mappings":""}
|
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@@ -0,0 +1 @@
|
|
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1
|
+
{"version":3,"file":"MemorizeOnGame.js","sourceRoot":"","sources":["../../../../src/material/moves/rules/MemorizeOnGame.ts"],"names":[],"mappings":""}
|
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@@ -0,0 +1,16 @@
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1
|
+
import { MoveKind } from '../MoveKind';
|
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2
|
+
import { StartRule } from './StartRule';
|
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|
+
import { StartPlayerTurn } from './StartPlayerTurn';
|
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|
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import { EndGame } from './EndGame';
|
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|
+
export declare type RuleMove<Player extends number = number, RuleId extends number = number> = StartPlayerTurn<Player, RuleId> | StartRule<Player, RuleId> | EndGame;
|
|
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|
+
export declare enum RuleMoveType {
|
|
7
|
+
StartPlayerTurn = 0,
|
|
8
|
+
StartSimultaneousTurns = 1,
|
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9
|
+
StartAutomaticRule = 2,
|
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|
+
StartRule = 3,
|
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11
|
+
EndGame = 4
|
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12
|
+
}
|
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|
+
export declare type RuleMoveCommon = {
|
|
14
|
+
kind: typeof MoveKind.RulesMove;
|
|
15
|
+
};
|
|
16
|
+
export declare const isRuleChange: <P extends number = number, R extends number = number>(move: RuleMove<P, R>) => boolean;
|
|
@@ -0,0 +1,19 @@
|
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|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
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|
+
exports.isRuleChange = exports.RuleMoveType = void 0;
|
|
4
|
+
var RuleMoveType;
|
|
5
|
+
(function (RuleMoveType) {
|
|
6
|
+
RuleMoveType[RuleMoveType["StartPlayerTurn"] = 0] = "StartPlayerTurn";
|
|
7
|
+
RuleMoveType[RuleMoveType["StartSimultaneousTurns"] = 1] = "StartSimultaneousTurns";
|
|
8
|
+
RuleMoveType[RuleMoveType["StartAutomaticRule"] = 2] = "StartAutomaticRule";
|
|
9
|
+
RuleMoveType[RuleMoveType["StartRule"] = 3] = "StartRule";
|
|
10
|
+
RuleMoveType[RuleMoveType["EndGame"] = 4] = "EndGame";
|
|
11
|
+
})(RuleMoveType = exports.RuleMoveType || (exports.RuleMoveType = {}));
|
|
12
|
+
var isRuleChange = function (move) {
|
|
13
|
+
switch (move.type) {
|
|
14
|
+
default:
|
|
15
|
+
return true;
|
|
16
|
+
}
|
|
17
|
+
};
|
|
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|
+
exports.isRuleChange = isRuleChange;
|
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|
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//# sourceMappingURL=RuleMove.js.map
|
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@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"RuleMove.js","sourceRoot":"","sources":["../../../../src/material/moves/rules/RuleMove.ts"],"names":[],"mappings":";;;AAUA,IAAY,YAEX;AAFD,WAAY,YAAY;IACtB,qEAAe,CAAA;IAAE,mFAAsB,CAAA;IAAE,2EAAkB,CAAA;IAAE,yDAAS,CAAA;IAAE,qDAAO,CAAA;AACjF,CAAC,EAFW,YAAY,GAAZ,oBAAY,KAAZ,oBAAY,QAEvB;AAMM,IAAM,YAAY,GAAG,UAAuD,IAAoB;IACrG,QAAQ,IAAI,CAAC,IAAI,EAAE;QACjB;YACE,OAAO,IAAI,CAAA;KACd;AACH,CAAC,CAAA;AALY,QAAA,YAAY,gBAKxB"}
|
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
import { RuleMoveCommon, RuleMoveType } from './RuleMove';
|
|
2
|
+
export declare type StartPlayerTurn<Player extends number = number, RuleId extends number = number> = RuleMoveCommon & {
|
|
3
|
+
type: typeof RuleMoveType.StartPlayerTurn;
|
|
4
|
+
id: RuleId;
|
|
5
|
+
player?: Player;
|
|
6
|
+
memory?: Record<string, any>;
|
|
7
|
+
};
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"StartPlayerTurn.js","sourceRoot":"","sources":["../../../../src/material/moves/rules/StartPlayerTurn.ts"],"names":[],"mappings":""}
|
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
import { RuleMoveCommon, RuleMoveType } from './RuleMove';
|
|
2
|
+
export declare type StartRule<Player extends number = number, RuleId extends number = number> = RuleMoveCommon & {
|
|
3
|
+
type: typeof RuleMoveType.StartRule;
|
|
4
|
+
id: RuleId;
|
|
5
|
+
player?: Player;
|
|
6
|
+
memory?: Record<string, any>;
|
|
7
|
+
};
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"StartRule.js","sourceRoot":"","sources":["../../../../src/material/moves/rules/StartRule.ts"],"names":[],"mappings":""}
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
|
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|
+
if (k2 === undefined) k2 = k;
|
|
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|
+
var desc = Object.getOwnPropertyDescriptor(m, k);
|
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|
+
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
|
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|
+
desc = { enumerable: true, get: function() { return m[k]; } };
|
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|
+
}
|
|
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+
Object.defineProperty(o, k2, desc);
|
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+
}) : (function(o, m, k, k2) {
|
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+
if (k2 === undefined) k2 = k;
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|
+
o[k2] = m[k];
|
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+
}));
|
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|
+
var __exportStar = (this && this.__exportStar) || function(m, exports) {
|
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|
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for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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__exportStar(require("./EndGame"), exports);
|
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+
__exportStar(require("./RuleMove"), exports);
|
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+
__exportStar(require("./StartRule"), exports);
|
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+
__exportStar(require("./StartPlayerTurn"), exports);
|
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|
+
//# sourceMappingURL=index.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.js","sourceRoot":"","sources":["../../../../src/material/moves/rules/index.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;AAAA,4CAAyB;AACzB,6CAA0B;AAC1B,8CAA2B;AAC3B,oDAAiC"}
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
import { MaterialGame } from '../MaterialGame';
|
|
2
|
+
import { CustomMove, EndGame, StartPlayerTurn, StartRule } from '../moves';
|
|
3
|
+
export declare class MaterialRulesMovesBuilder<Player extends number = number, MaterialType extends number = number, LocationType extends number = number> {
|
|
4
|
+
game: MaterialGame<Player, MaterialType, LocationType>;
|
|
5
|
+
constructor(game: MaterialGame<Player, MaterialType, LocationType>);
|
|
6
|
+
startPlayerTurn<RuleId extends number = number>(id: RuleId, player: Player, memory?: Record<string, any>): StartPlayerTurn<Player, RuleId>;
|
|
7
|
+
startRule<RuleId extends number = number>(id: RuleId, player?: Player, memory?: Record<string, any>): StartRule<Player, RuleId>;
|
|
8
|
+
customMove<Type extends number = number>(type: Type, data?: any): CustomMove;
|
|
9
|
+
endGame(): EndGame;
|
|
10
|
+
}
|
|
@@ -0,0 +1,35 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.MaterialRulesMovesBuilder = void 0;
|
|
4
|
+
var moves_1 = require("../moves");
|
|
5
|
+
var MaterialRulesMovesBuilder = /** @class */ (function () {
|
|
6
|
+
function MaterialRulesMovesBuilder(game) {
|
|
7
|
+
this.game = game;
|
|
8
|
+
}
|
|
9
|
+
MaterialRulesMovesBuilder.prototype.startPlayerTurn = function (id, player, memory) {
|
|
10
|
+
var move = { kind: moves_1.MoveKind.RulesMove, type: moves_1.RuleMoveType.StartPlayerTurn, id: id, player: player };
|
|
11
|
+
if (memory)
|
|
12
|
+
move.memory = memory;
|
|
13
|
+
return move;
|
|
14
|
+
};
|
|
15
|
+
MaterialRulesMovesBuilder.prototype.startRule = function (id, player, memory) {
|
|
16
|
+
var move = { kind: moves_1.MoveKind.RulesMove, type: moves_1.RuleMoveType.StartRule, id: id };
|
|
17
|
+
if (player)
|
|
18
|
+
move.player = player;
|
|
19
|
+
if (memory)
|
|
20
|
+
move.memory = memory;
|
|
21
|
+
return move;
|
|
22
|
+
};
|
|
23
|
+
MaterialRulesMovesBuilder.prototype.customMove = function (type, data) {
|
|
24
|
+
var move = { kind: moves_1.MoveKind.CustomMove, type: type };
|
|
25
|
+
if (data)
|
|
26
|
+
move.data = data;
|
|
27
|
+
return move;
|
|
28
|
+
};
|
|
29
|
+
MaterialRulesMovesBuilder.prototype.endGame = function () {
|
|
30
|
+
return { kind: moves_1.MoveKind.RulesMove, type: moves_1.RuleMoveType.EndGame };
|
|
31
|
+
};
|
|
32
|
+
return MaterialRulesMovesBuilder;
|
|
33
|
+
}());
|
|
34
|
+
exports.MaterialRulesMovesBuilder = MaterialRulesMovesBuilder;
|
|
35
|
+
//# sourceMappingURL=MaterialRulesMovesBuilder.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"MaterialRulesMovesBuilder.js","sourceRoot":"","sources":["../../../src/material/rules/MaterialRulesMovesBuilder.ts"],"names":[],"mappings":";;;AACA,kCAAkG;AAElG;IAKE,mCAAY,IAAsD;QAChE,IAAI,CAAC,IAAI,GAAG,IAAI,CAAA;IAClB,CAAC;IAED,mDAAe,GAAf,UAAgD,EAAU,EAAE,MAAc,EAAE,MAA4B;QACtG,IAAM,IAAI,GAAoC,EAAE,IAAI,EAAE,gBAAQ,CAAC,SAAS,EAAE,IAAI,EAAE,oBAAY,CAAC,eAAe,EAAE,EAAE,IAAA,EAAE,MAAM,QAAA,EAAE,CAAA;QAC1H,IAAI,MAAM;YAAE,IAAI,CAAC,MAAM,GAAG,MAAM,CAAA;QAChC,OAAO,IAAI,CAAA;IACb,CAAC;IAED,6CAAS,GAAT,UAA0C,EAAU,EAAE,MAAe,EAAE,MAA4B;QACjG,IAAM,IAAI,GAA8B,EAAE,IAAI,EAAE,gBAAQ,CAAC,SAAS,EAAE,IAAI,EAAE,oBAAY,CAAC,SAAS,EAAE,EAAE,IAAA,EAAE,CAAA;QACtG,IAAI,MAAM;YAAE,IAAI,CAAC,MAAM,GAAG,MAAM,CAAA;QAChC,IAAI,MAAM;YAAE,IAAI,CAAC,MAAM,GAAG,MAAM,CAAA;QAChC,OAAO,IAAI,CAAA;IACb,CAAC;IAED,8CAAU,GAAV,UAAyC,IAAU,EAAE,IAAU;QAC7D,IAAM,IAAI,GAAe,EAAE,IAAI,EAAE,gBAAQ,CAAC,UAAU,EAAE,IAAI,MAAA,EAAE,CAAA;QAC5D,IAAI,IAAI;YAAE,IAAI,CAAC,IAAI,GAAG,IAAI,CAAA;QAC1B,OAAO,IAAI,CAAA;IACb,CAAC;IAED,2CAAO,GAAP;QACE,OAAO,EAAE,IAAI,EAAE,gBAAQ,CAAC,SAAS,EAAE,IAAI,EAAE,oBAAY,CAAC,OAAO,EAAE,CAAA;IACjE,CAAC;IACH,gCAAC;AAAD,CAAC,AA/BD,IA+BC;AA/BY,8DAAyB"}
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
import { MaterialGame } from '../MaterialGame';
|
|
2
|
+
import { Rules } from '../../Rules';
|
|
3
|
+
import { CustomMove, MaterialMove, MaterialRulesMove, RuleMove } from '../moves';
|
|
4
|
+
import { Material } from '../items';
|
|
5
|
+
import { MaterialRulesMovesBuilder } from './MaterialRulesMovesBuilder';
|
|
6
|
+
import { RuleStep } from './RuleStep';
|
|
7
|
+
export declare abstract class MaterialStepRules<Player extends number = number, MaterialType extends number = number, LocationType extends number = number> extends Rules<MaterialGame<Player, MaterialType, LocationType>, MaterialRulesMove<Player, MaterialType, LocationType>, Player> {
|
|
8
|
+
material(type: MaterialType): Material<Player, MaterialType, LocationType>;
|
|
9
|
+
beforeMaterialMove(_move: MaterialMove<Player, MaterialType, LocationType>): MaterialRulesMove<Player, MaterialType, LocationType>[];
|
|
10
|
+
afterMaterialMove(_move: MaterialMove<Player, MaterialType, LocationType>): MaterialRulesMove<Player, MaterialType, LocationType>[];
|
|
11
|
+
onRuleStart<RuleId extends number>(_move: RuleMove<Player, RuleId>, _previousRule?: RuleStep): MaterialRulesMove<Player, MaterialType, LocationType>[];
|
|
12
|
+
onRuleEnd<RuleId extends number>(_move: RuleMove<Player, RuleId>): MaterialRulesMove<Player, MaterialType, LocationType>[];
|
|
13
|
+
onCustomMove(_move: CustomMove): MaterialRulesMove<Player, MaterialType, LocationType>[];
|
|
14
|
+
rules(): MaterialRulesMovesBuilder<Player, MaterialType, LocationType>;
|
|
15
|
+
getMemory<T>(player?: Player): T;
|
|
16
|
+
memorize<T extends Record<string, any>>(memory?: T, player?: Player): void;
|
|
17
|
+
getGameMemory<T>(player?: Player): T;
|
|
18
|
+
memorizeOnGame(memory?: Record<string, any>, player?: Player): void;
|
|
19
|
+
}
|
|
20
|
+
export interface MaterialRulesStepCreator<Player extends number = number, MaterialType extends number = number, LocationType extends number = number> {
|
|
21
|
+
new (state: MaterialGame<Player, MaterialType, LocationType>): MaterialStepRules<Player, MaterialType, LocationType>;
|
|
22
|
+
}
|
|
@@ -0,0 +1,101 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
var __extends = (this && this.__extends) || (function () {
|
|
3
|
+
var extendStatics = function (d, b) {
|
|
4
|
+
extendStatics = Object.setPrototypeOf ||
|
|
5
|
+
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
|
|
6
|
+
function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
|
|
7
|
+
return extendStatics(d, b);
|
|
8
|
+
};
|
|
9
|
+
return function (d, b) {
|
|
10
|
+
if (typeof b !== "function" && b !== null)
|
|
11
|
+
throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
|
|
12
|
+
extendStatics(d, b);
|
|
13
|
+
function __() { this.constructor = d; }
|
|
14
|
+
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
|
|
15
|
+
};
|
|
16
|
+
})();
|
|
17
|
+
var __assign = (this && this.__assign) || function () {
|
|
18
|
+
__assign = Object.assign || function(t) {
|
|
19
|
+
for (var s, i = 1, n = arguments.length; i < n; i++) {
|
|
20
|
+
s = arguments[i];
|
|
21
|
+
for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
|
|
22
|
+
t[p] = s[p];
|
|
23
|
+
}
|
|
24
|
+
return t;
|
|
25
|
+
};
|
|
26
|
+
return __assign.apply(this, arguments);
|
|
27
|
+
};
|
|
28
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
29
|
+
exports.MaterialStepRules = void 0;
|
|
30
|
+
var Rules_1 = require("../../Rules");
|
|
31
|
+
var items_1 = require("../items");
|
|
32
|
+
var MaterialRulesMovesBuilder_1 = require("./MaterialRulesMovesBuilder");
|
|
33
|
+
var MaterialStepRules = /** @class */ (function (_super) {
|
|
34
|
+
__extends(MaterialStepRules, _super);
|
|
35
|
+
function MaterialStepRules() {
|
|
36
|
+
return _super !== null && _super.apply(this, arguments) || this;
|
|
37
|
+
}
|
|
38
|
+
MaterialStepRules.prototype.material = function (type) {
|
|
39
|
+
var _a;
|
|
40
|
+
return new items_1.Material(type, Array.from(((_a = this.game.items[type]) !== null && _a !== void 0 ? _a : []).entries()).filter(function (entry) { return entry[1].quantity !== 0; }));
|
|
41
|
+
};
|
|
42
|
+
MaterialStepRules.prototype.beforeMaterialMove = function (_move) {
|
|
43
|
+
return [];
|
|
44
|
+
};
|
|
45
|
+
MaterialStepRules.prototype.afterMaterialMove = function (_move) {
|
|
46
|
+
return [];
|
|
47
|
+
};
|
|
48
|
+
MaterialStepRules.prototype.onRuleStart = function (_move, _previousRule) {
|
|
49
|
+
return [];
|
|
50
|
+
};
|
|
51
|
+
MaterialStepRules.prototype.onRuleEnd = function (_move) {
|
|
52
|
+
return [];
|
|
53
|
+
};
|
|
54
|
+
MaterialStepRules.prototype.onCustomMove = function (_move) {
|
|
55
|
+
return [];
|
|
56
|
+
};
|
|
57
|
+
MaterialStepRules.prototype.rules = function () {
|
|
58
|
+
return new MaterialRulesMovesBuilder_1.MaterialRulesMovesBuilder(this.game);
|
|
59
|
+
};
|
|
60
|
+
MaterialStepRules.prototype.getMemory = function (player) {
|
|
61
|
+
var _a, _b;
|
|
62
|
+
if (player !== undefined) {
|
|
63
|
+
return (this.game.rule.playersMemory ? (_a = this.game.rule.playersMemory[player]) !== null && _a !== void 0 ? _a : {} : {});
|
|
64
|
+
}
|
|
65
|
+
else {
|
|
66
|
+
return ((_b = this.game.rule.memory) !== null && _b !== void 0 ? _b : {});
|
|
67
|
+
}
|
|
68
|
+
};
|
|
69
|
+
MaterialStepRules.prototype.memorize = function (memory, player) {
|
|
70
|
+
if (player !== undefined) {
|
|
71
|
+
if (!this.game.rule.playersMemory)
|
|
72
|
+
this.game.rule.playersMemory = {};
|
|
73
|
+
this.game.rule.playersMemory[player] = __assign(__assign({}, this.game.rule.playersMemory[player]), memory);
|
|
74
|
+
}
|
|
75
|
+
else {
|
|
76
|
+
this.game.rule.memory = __assign(__assign({}, this.game.rule.memory), memory);
|
|
77
|
+
}
|
|
78
|
+
};
|
|
79
|
+
MaterialStepRules.prototype.getGameMemory = function (player) {
|
|
80
|
+
var _a, _b;
|
|
81
|
+
if (player !== undefined) {
|
|
82
|
+
return (this.game.playersMemory ? (_a = this.game.playersMemory[player]) !== null && _a !== void 0 ? _a : {} : {});
|
|
83
|
+
}
|
|
84
|
+
else {
|
|
85
|
+
return ((_b = this.game.memory) !== null && _b !== void 0 ? _b : {});
|
|
86
|
+
}
|
|
87
|
+
};
|
|
88
|
+
MaterialStepRules.prototype.memorizeOnGame = function (memory, player) {
|
|
89
|
+
if (player !== undefined) {
|
|
90
|
+
if (!this.game.playersMemory)
|
|
91
|
+
this.game.playersMemory = {};
|
|
92
|
+
this.game.playersMemory[player] = __assign(__assign({}, this.game.playersMemory[player]), memory);
|
|
93
|
+
}
|
|
94
|
+
else {
|
|
95
|
+
this.game.memory = __assign(__assign({}, this.game.memory), memory);
|
|
96
|
+
}
|
|
97
|
+
};
|
|
98
|
+
return MaterialStepRules;
|
|
99
|
+
}(Rules_1.Rules));
|
|
100
|
+
exports.MaterialStepRules = MaterialStepRules;
|
|
101
|
+
//# sourceMappingURL=MaterialStepRules.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"MaterialStepRules.js","sourceRoot":"","sources":["../../../src/material/rules/MaterialStepRules.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;AACA,qCAAmC;AAEnC,kCAAmC;AACnC,yEAAuE;AAGvE;IACU,qCAAsH;IADhI;;IAiEA,CAAC;IA9DC,oCAAQ,GAAR,UAAS,IAAkB;;QACzB,OAAO,IAAI,gBAAQ,CAAC,IAAI,EAAE,KAAK,CAAC,IAAI,CAAC,CAAC,MAAA,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,mCAAI,EAAE,CAAC,CAAC,OAAO,EAAE,CAAC,CAAC,MAAM,CAAC,UAAA,KAAK,IAAI,OAAA,KAAK,CAAC,CAAC,CAAC,CAAC,QAAQ,KAAK,CAAC,EAAvB,CAAuB,CAAC,CAAC,CAAA;IACzH,CAAC;IAED,8CAAkB,GAAlB,UAAmB,KAAuD;QACxE,OAAO,EAAE,CAAA;IACX,CAAC;IAED,6CAAiB,GAAjB,UAAkB,KAAuD;QACvE,OAAO,EAAE,CAAA;IACX,CAAC;IAED,uCAAW,GAAX,UAAmC,KAA+B,EAAE,aAAwB;QAC1F,OAAO,EAAE,CAAA;IACX,CAAC;IAED,qCAAS,GAAT,UAAiC,KAA+B;QAC9D,OAAO,EAAE,CAAA;IACX,CAAC;IAED,wCAAY,GAAZ,UAAa,KAAiB;QAC5B,OAAO,EAAE,CAAA;IACX,CAAC;IAED,iCAAK,GAAL;QACE,OAAO,IAAI,qDAAyB,CAAqC,IAAI,CAAC,IAAI,CAAC,CAAA;IACrF,CAAC;IAED,qCAAS,GAAT,UAAa,MAAe;;QAC1B,IAAI,MAAM,KAAK,SAAS,EAAE;YACxB,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,IAAK,CAAC,aAAa,CAAC,CAAC,CAAC,MAAA,IAAI,CAAC,IAAI,CAAC,IAAK,CAAC,aAAa,CAAC,MAAM,CAAC,mCAAI,EAAE,CAAC,CAAC,CAAC,EAAE,CAAM,CAAA;SAC/F;aAAM;YACL,OAAO,CAAC,MAAA,IAAI,CAAC,IAAI,CAAC,IAAK,CAAC,MAAM,mCAAI,EAAE,CAAM,CAAA;SAC3C;IACH,CAAC;IAED,oCAAQ,GAAR,UAAwC,MAAU,EAAE,MAAe;QACjE,IAAI,MAAM,KAAK,SAAS,EAAE;YACxB,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,IAAK,CAAC,aAAa;gBAAE,IAAI,CAAC,IAAI,CAAC,IAAK,CAAC,aAAa,GAAG,EAAE,CAAA;YACtE,IAAI,CAAC,IAAI,CAAC,IAAK,CAAC,aAAa,CAAC,MAAM,CAAC,yBAAQ,IAAI,CAAC,IAAI,CAAC,IAAK,CAAC,aAAa,CAAC,MAAM,CAAC,GAAK,MAAM,CAAE,CAAA;SAChG;aAAM;YACL,IAAI,CAAC,IAAI,CAAC,IAAK,CAAC,MAAM,yBAAQ,IAAI,CAAC,IAAI,CAAC,IAAK,CAAC,MAAM,GAAK,MAAM,CAAE,CAAA;SAClE;IACH,CAAC;IAED,yCAAa,GAAb,UAAiB,MAAe;;QAC9B,IAAI,MAAM,KAAK,SAAS,EAAE;YACxB,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,MAAA,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,mCAAI,EAAE,CAAC,CAAC,CAAC,EAAE,CAAM,CAAA;SACnF;aAAM;YACL,OAAO,CAAC,MAAA,IAAI,CAAC,IAAI,CAAC,MAAM,mCAAI,EAAE,CAAM,CAAA;SACrC;IACH,CAAC;IAED,0CAAc,GAAd,UAAe,MAA4B,EAAE,MAAe;QAC1D,IAAI,MAAM,KAAK,SAAS,EAAE;YACxB,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,aAAa;gBAAE,IAAI,CAAC,IAAI,CAAC,aAAa,GAAG,EAAE,CAAA;YAC1D,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,yBAAQ,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,GAAK,MAAM,CAAE,CAAA;SACpF;aAAM;YACL,IAAI,CAAC,IAAI,CAAC,MAAM,yBAAQ,IAAI,CAAC,IAAI,CAAC,MAAM,GAAK,MAAM,CAAE,CAAA;SACtD;IACH,CAAC;IAEH,wBAAC;AAAD,CAAC,AAjED,CACU,aAAK,GAgEd;AAjEqB,8CAAiB"}
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
import { MaterialStepRules } from './MaterialStepRules';
|
|
2
|
+
import { MaterialRulesMove } from '../moves';
|
|
3
|
+
export declare abstract class PlayerTurnRule<Player extends number = number, MaterialType extends number = number, LocationType extends number = number> extends MaterialStepRules<Player, MaterialType, LocationType> {
|
|
4
|
+
get player(): Player;
|
|
5
|
+
get nextPlayer(): Player;
|
|
6
|
+
getActivePlayer(): Player;
|
|
7
|
+
initializeMoves(): MaterialRulesMove<Player, MaterialType, LocationType>[];
|
|
8
|
+
getLegalMoves(player: Player): MaterialRulesMove<Player, MaterialType, LocationType>[];
|
|
9
|
+
abstract getPlayerMoves(): MaterialRulesMove<Player, MaterialType, LocationType>[];
|
|
10
|
+
}
|
|
@@ -0,0 +1,53 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
var __extends = (this && this.__extends) || (function () {
|
|
3
|
+
var extendStatics = function (d, b) {
|
|
4
|
+
extendStatics = Object.setPrototypeOf ||
|
|
5
|
+
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
|
|
6
|
+
function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
|
|
7
|
+
return extendStatics(d, b);
|
|
8
|
+
};
|
|
9
|
+
return function (d, b) {
|
|
10
|
+
if (typeof b !== "function" && b !== null)
|
|
11
|
+
throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
|
|
12
|
+
extendStatics(d, b);
|
|
13
|
+
function __() { this.constructor = d; }
|
|
14
|
+
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
|
|
15
|
+
};
|
|
16
|
+
})();
|
|
17
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
18
|
+
exports.PlayerTurnRule = void 0;
|
|
19
|
+
var MaterialStepRules_1 = require("./MaterialStepRules");
|
|
20
|
+
var PlayerTurnRule = /** @class */ (function (_super) {
|
|
21
|
+
__extends(PlayerTurnRule, _super);
|
|
22
|
+
function PlayerTurnRule() {
|
|
23
|
+
return _super !== null && _super.apply(this, arguments) || this;
|
|
24
|
+
}
|
|
25
|
+
Object.defineProperty(PlayerTurnRule.prototype, "player", {
|
|
26
|
+
get: function () {
|
|
27
|
+
return this.game.rule.player;
|
|
28
|
+
},
|
|
29
|
+
enumerable: false,
|
|
30
|
+
configurable: true
|
|
31
|
+
});
|
|
32
|
+
Object.defineProperty(PlayerTurnRule.prototype, "nextPlayer", {
|
|
33
|
+
get: function () {
|
|
34
|
+
return this.game.players[(this.game.players.indexOf(this.player) + 1) % this.game.players.length];
|
|
35
|
+
},
|
|
36
|
+
enumerable: false,
|
|
37
|
+
configurable: true
|
|
38
|
+
});
|
|
39
|
+
PlayerTurnRule.prototype.getActivePlayer = function () {
|
|
40
|
+
return this.player;
|
|
41
|
+
};
|
|
42
|
+
PlayerTurnRule.prototype.initializeMoves = function () {
|
|
43
|
+
return [];
|
|
44
|
+
};
|
|
45
|
+
PlayerTurnRule.prototype.getLegalMoves = function (player) {
|
|
46
|
+
if (player !== this.getActivePlayer())
|
|
47
|
+
return [];
|
|
48
|
+
return this.getPlayerMoves();
|
|
49
|
+
};
|
|
50
|
+
return PlayerTurnRule;
|
|
51
|
+
}(MaterialStepRules_1.MaterialStepRules));
|
|
52
|
+
exports.PlayerTurnRule = PlayerTurnRule;
|
|
53
|
+
//# sourceMappingURL=PlayerTurnRule.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"PlayerTurnRule.js","sourceRoot":"","sources":["../../../src/material/rules/PlayerTurnRule.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;AAAA,yDAAuD;AAGvD;IACU,kCAAqD;IAD/D;;IAyBA,CAAC;IAtBC,sBAAI,kCAAM;aAAV;YACE,OAAO,IAAI,CAAC,IAAI,CAAC,IAAK,CAAC,MAAO,CAAA;QAChC,CAAC;;;OAAA;IAED,sBAAI,sCAAU;aAAd;YACE,OAAO,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAA;QACnG,CAAC;;;OAAA;IAED,wCAAe,GAAf;QACE,OAAO,IAAI,CAAC,MAAM,CAAA;IACpB,CAAC;IAED,wCAAe,GAAf;QACE,OAAO,EAAE,CAAA;IACX,CAAC;IAED,sCAAa,GAAb,UAAc,MAAc;QAC1B,IAAI,MAAM,KAAK,IAAI,CAAC,eAAe,EAAE;YAAE,OAAO,EAAE,CAAA;QAChD,OAAO,IAAI,CAAC,cAAc,EAAE,CAAA;IAC9B,CAAC;IAGH,qBAAC;AAAD,CAAC,AAzBD,CACU,qCAAiB,GAwB1B;AAzBqB,wCAAc"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"Rule.js","sourceRoot":"","sources":["../../../src/material/rules/Rule.ts"],"names":[],"mappings":""}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"RuleStep.js","sourceRoot":"","sources":["../../../src/material/rules/RuleStep.ts"],"names":[],"mappings":""}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"RulesStep.js","sourceRoot":"","sources":["../../../src/material/rules/RulesStep.ts"],"names":[],"mappings":""}
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
|
|
3
|
+
if (k2 === undefined) k2 = k;
|
|
4
|
+
var desc = Object.getOwnPropertyDescriptor(m, k);
|
|
5
|
+
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
|
|
6
|
+
desc = { enumerable: true, get: function() { return m[k]; } };
|
|
7
|
+
}
|
|
8
|
+
Object.defineProperty(o, k2, desc);
|
|
9
|
+
}) : (function(o, m, k, k2) {
|
|
10
|
+
if (k2 === undefined) k2 = k;
|
|
11
|
+
o[k2] = m[k];
|
|
12
|
+
}));
|
|
13
|
+
var __exportStar = (this && this.__exportStar) || function(m, exports) {
|
|
14
|
+
for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
|
|
15
|
+
};
|
|
16
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
17
|
+
__exportStar(require("./RuleStep"), exports);
|
|
18
|
+
__exportStar(require("./MaterialStepRules"), exports);
|
|
19
|
+
__exportStar(require("./PlayerTurnRule"), exports);
|
|
20
|
+
//# sourceMappingURL=index.js.map
|