@gamepark/rules-api 5.23.2 → 6.0.0-alpha.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (214) hide show
  1. package/dist/Action.d.ts +4 -5
  2. package/dist/Action.js +6 -6
  3. package/dist/Action.js.map +1 -1
  4. package/dist/ApplyAutomaticMoves.d.ts +1 -1
  5. package/dist/ApplyAutomaticMoves.js +1 -1
  6. package/dist/ApplyAutomaticMoves.js.map +1 -1
  7. package/dist/Competitive.d.ts +2 -2
  8. package/dist/Dummy.d.ts +2 -2
  9. package/dist/Dummy.js +2 -1
  10. package/dist/Dummy.js.map +1 -1
  11. package/dist/Eliminations.d.ts +1 -1
  12. package/dist/IncompleteInformation.d.ts +2 -2
  13. package/dist/RandomMove.d.ts +2 -2
  14. package/dist/RandomMove.js +4 -2
  15. package/dist/RandomMove.js.map +1 -1
  16. package/dist/Robot.d.ts +1 -2
  17. package/dist/Rules.d.ts +2 -1
  18. package/dist/Rules.js +2 -1
  19. package/dist/Rules.js.map +1 -1
  20. package/dist/RulesCreator.d.ts +2 -2
  21. package/dist/TimeLimit.d.ts +2 -2
  22. package/dist/Undo.d.ts +2 -2
  23. package/dist/UnpredictableMove.d.ts +12 -0
  24. package/dist/UnpredictableMove.js +43 -0
  25. package/dist/UnpredictableMove.js.map +1 -0
  26. package/dist/index.d.ts +13 -18
  27. package/dist/index.js +13 -17
  28. package/dist/index.js.map +1 -1
  29. package/dist/material/HiddenMaterialRules.d.ts +19 -0
  30. package/dist/material/HiddenMaterialRules.js +138 -0
  31. package/dist/material/HiddenMaterialRules.js.map +1 -0
  32. package/dist/material/MaterialGame.d.ts +11 -0
  33. package/dist/material/MaterialGame.js +3 -0
  34. package/dist/material/MaterialGame.js.map +1 -0
  35. package/dist/material/MaterialRules.d.ts +32 -0
  36. package/dist/material/MaterialRules.js +216 -0
  37. package/dist/material/MaterialRules.js.map +1 -0
  38. package/dist/material/MaterialRulesStep.d.ts +16 -0
  39. package/dist/material/MaterialRulesStep.js +47 -0
  40. package/dist/material/MaterialRulesStep.js.map +1 -0
  41. package/dist/material/MaterialStepRules.d.ts +16 -0
  42. package/dist/material/MaterialStepRules.js +47 -0
  43. package/dist/material/MaterialStepRules.js.map +1 -0
  44. package/dist/material/PlayerRulesStep.d.ts +10 -0
  45. package/dist/material/PlayerRulesStep.js +54 -0
  46. package/dist/material/PlayerRulesStep.js.map +1 -0
  47. package/dist/material/PlayerTurnRule.d.ts +10 -0
  48. package/dist/material/PlayerTurnRule.js +54 -0
  49. package/dist/material/PlayerTurnRule.js.map +1 -0
  50. package/dist/material/SecretMaterialRules.d.ts +12 -0
  51. package/dist/material/SecretMaterialRules.js +52 -0
  52. package/dist/material/SecretMaterialRules.js.map +1 -0
  53. package/dist/material/helper/MaterialMoveBuilder.d.ts +9 -0
  54. package/dist/material/helper/MaterialMoveBuilder.js +28 -0
  55. package/dist/material/helper/MaterialMoveBuilder.js.map +1 -0
  56. package/dist/material/helper/MaterialRulesMovesBuilder.d.ts +8 -0
  57. package/dist/material/helper/MaterialRulesMovesBuilder.js +26 -0
  58. package/dist/material/helper/MaterialRulesMovesBuilder.js.map +1 -0
  59. package/dist/material/helper/MaterialSearchHelper.d.ts +18 -0
  60. package/dist/material/helper/MaterialSearchHelper.js +62 -0
  61. package/dist/material/helper/MaterialSearchHelper.js.map +1 -0
  62. package/dist/material/helper/index.d.ts +2 -0
  63. package/dist/material/helper/index.js +19 -0
  64. package/dist/material/helper/index.js.map +1 -0
  65. package/dist/material/index.d.ts +9 -0
  66. package/dist/material/index.js +26 -0
  67. package/dist/material/index.js.map +1 -0
  68. package/dist/material/items/Material.d.ts +30 -0
  69. package/dist/material/items/Material.js +149 -0
  70. package/dist/material/items/Material.js.map +1 -0
  71. package/dist/material/items/MaterialItem.d.ts +10 -0
  72. package/dist/material/items/MaterialItem.js +3 -0
  73. package/dist/material/items/MaterialItem.js.map +1 -0
  74. package/dist/material/items/MaterialOperation.d.ts +20 -0
  75. package/dist/material/items/MaterialOperation.js +147 -0
  76. package/dist/material/items/MaterialOperation.js.map +1 -0
  77. package/dist/material/items/index.d.ts +3 -0
  78. package/dist/material/items/index.js +20 -0
  79. package/dist/material/items/index.js.map +1 -0
  80. package/dist/material/location/Location.d.ts +14 -0
  81. package/dist/material/location/Location.js +12 -0
  82. package/dist/material/location/Location.js.map +1 -0
  83. package/dist/material/location/index.d.ts +2 -0
  84. package/dist/material/location/index.js +19 -0
  85. package/dist/material/location/index.js.map +1 -0
  86. package/dist/material/location/strategy/LocationStrategy.d.ts +5 -0
  87. package/dist/material/location/strategy/LocationStrategy.js +3 -0
  88. package/dist/material/location/strategy/LocationStrategy.js.map +1 -0
  89. package/dist/material/location/strategy/PositiveSequenceStrategy.d.ts +11 -0
  90. package/dist/material/location/strategy/PositiveSequenceStrategy.js +42 -0
  91. package/dist/material/location/strategy/PositiveSequenceStrategy.js.map +1 -0
  92. package/dist/material/location/strategy/index.d.ts +2 -0
  93. package/dist/material/location/strategy/index.js +19 -0
  94. package/dist/material/location/strategy/index.js.map +1 -0
  95. package/dist/material/moves/CreateItem.d.ts +7 -0
  96. package/dist/material/moves/CreateItem.js +3 -0
  97. package/dist/material/moves/CreateItem.js.map +1 -0
  98. package/dist/material/moves/CustomMove.d.ts +6 -0
  99. package/dist/material/moves/CustomMove.js +3 -0
  100. package/dist/material/moves/CustomMove.js.map +1 -0
  101. package/dist/material/moves/CustomMoves.d.ts +7 -0
  102. package/dist/material/moves/CustomMoves.js +3 -0
  103. package/dist/material/moves/CustomMoves.js.map +1 -0
  104. package/dist/material/moves/DeleteItem.d.ts +7 -0
  105. package/dist/material/moves/DeleteItem.js +3 -0
  106. package/dist/material/moves/DeleteItem.js.map +1 -0
  107. package/dist/material/moves/MaterialMove.d.ts +11 -0
  108. package/dist/material/moves/MaterialMove.js +3 -0
  109. package/dist/material/moves/MaterialMove.js.map +1 -0
  110. package/dist/material/moves/MaterialMoveType.d.ts +6 -0
  111. package/dist/material/moves/MaterialMoveType.js +11 -0
  112. package/dist/material/moves/MaterialMoveType.js.map +1 -0
  113. package/dist/material/moves/MaterialMovesBuilder.d.ts +8 -0
  114. package/dist/material/moves/MaterialMovesBuilder.js +34 -0
  115. package/dist/material/moves/MaterialMovesBuilder.js.map +1 -0
  116. package/dist/material/moves/MaterialRulesMove.d.ts +6 -0
  117. package/dist/material/moves/MaterialRulesMove.js +3 -0
  118. package/dist/material/moves/MaterialRulesMove.js.map +1 -0
  119. package/dist/material/moves/MoveItem.d.ts +17 -0
  120. package/dist/material/moves/MoveItem.js +54 -0
  121. package/dist/material/moves/MoveItem.js.map +1 -0
  122. package/dist/material/moves/MoveKind.d.ts +6 -0
  123. package/dist/material/moves/MoveKind.js +11 -0
  124. package/dist/material/moves/MoveKind.js.map +1 -0
  125. package/dist/material/moves/RulesMoves.d.ts +10 -0
  126. package/dist/material/moves/RulesMoves.js +3 -0
  127. package/dist/material/moves/RulesMoves.js.map +1 -0
  128. package/dist/material/moves/Shuffle.d.ts +9 -0
  129. package/dist/material/moves/Shuffle.js +3 -0
  130. package/dist/material/moves/Shuffle.js.map +1 -0
  131. package/dist/material/moves/index.d.ts +11 -0
  132. package/dist/material/moves/index.js +28 -0
  133. package/dist/material/moves/index.js.map +1 -0
  134. package/dist/material/moves/local/LocalMove.d.ts +6 -0
  135. package/dist/material/moves/local/LocalMove.js +9 -0
  136. package/dist/material/moves/local/LocalMove.js.map +1 -0
  137. package/dist/material/moves/local/RulesDisplay.d.ts +32 -0
  138. package/dist/material/moves/local/RulesDisplay.js +26 -0
  139. package/dist/material/moves/local/RulesDisplay.js.map +1 -0
  140. package/dist/material/moves/local/index.d.ts +2 -0
  141. package/dist/material/moves/local/index.js +19 -0
  142. package/dist/material/moves/local/index.js.map +1 -0
  143. package/dist/material/moves/rules/EndGame.d.ts +4 -0
  144. package/dist/material/moves/rules/EndGame.js +3 -0
  145. package/dist/material/moves/rules/EndGame.js.map +1 -0
  146. package/dist/material/moves/rules/MaterialRulesMovesBuilder.d.ts +8 -0
  147. package/dist/material/moves/rules/MaterialRulesMovesBuilder.js +26 -0
  148. package/dist/material/moves/rules/MaterialRulesMovesBuilder.js.map +1 -0
  149. package/dist/material/moves/rules/Memorize.d.ts +6 -0
  150. package/dist/material/moves/rules/Memorize.js +3 -0
  151. package/dist/material/moves/rules/Memorize.js.map +1 -0
  152. package/dist/material/moves/rules/MemorizeOnGame.d.ts +6 -0
  153. package/dist/material/moves/rules/MemorizeOnGame.js +3 -0
  154. package/dist/material/moves/rules/MemorizeOnGame.js.map +1 -0
  155. package/dist/material/moves/rules/RuleMove.d.ts +16 -0
  156. package/dist/material/moves/rules/RuleMove.js +19 -0
  157. package/dist/material/moves/rules/RuleMove.js.map +1 -0
  158. package/dist/material/moves/rules/StartPlayerTurn.d.ts +7 -0
  159. package/dist/material/moves/rules/StartPlayerTurn.js +3 -0
  160. package/dist/material/moves/rules/StartPlayerTurn.js.map +1 -0
  161. package/dist/material/moves/rules/StartRule.d.ts +7 -0
  162. package/dist/material/moves/rules/StartRule.js +3 -0
  163. package/dist/material/moves/rules/StartRule.js.map +1 -0
  164. package/dist/material/moves/rules/index.d.ts +4 -0
  165. package/dist/material/moves/rules/index.js +21 -0
  166. package/dist/material/moves/rules/index.js.map +1 -0
  167. package/dist/material/rules/MaterialRulesMovesBuilder.d.ts +10 -0
  168. package/dist/material/rules/MaterialRulesMovesBuilder.js +35 -0
  169. package/dist/material/rules/MaterialRulesMovesBuilder.js.map +1 -0
  170. package/dist/material/rules/MaterialStepRules.d.ts +22 -0
  171. package/dist/material/rules/MaterialStepRules.js +101 -0
  172. package/dist/material/rules/MaterialStepRules.js.map +1 -0
  173. package/dist/material/rules/PlayerTurnRule.d.ts +10 -0
  174. package/dist/material/rules/PlayerTurnRule.js +53 -0
  175. package/dist/material/rules/PlayerTurnRule.js.map +1 -0
  176. package/dist/material/rules/Rule.d.ts +5 -0
  177. package/dist/material/rules/Rule.js +3 -0
  178. package/dist/material/rules/Rule.js.map +1 -0
  179. package/dist/material/rules/RuleStep.d.ts +6 -0
  180. package/dist/material/rules/RuleStep.js +3 -0
  181. package/dist/material/rules/RuleStep.js.map +1 -0
  182. package/dist/material/rules/RulesStep.d.ts +5 -0
  183. package/dist/material/rules/RulesStep.js +3 -0
  184. package/dist/material/rules/RulesStep.js.map +1 -0
  185. package/dist/material/rules/index.d.ts +3 -0
  186. package/dist/material/rules/index.js +20 -0
  187. package/dist/material/rules/index.js.map +1 -0
  188. package/dist/options/EnumOption.d.ts +2 -3
  189. package/dist/options/EnumOption.js.map +1 -1
  190. package/dist/options/Option.d.ts +1 -2
  191. package/dist/options/OptionSpecOf.d.ts +3 -4
  192. package/dist/options/OptionsSpec.d.ts +4 -5
  193. package/dist/options/OptionsValidationError.d.ts +1 -1
  194. package/dist/options/OptionsValidationError.js +2 -1
  195. package/dist/options/OptionsValidationError.js.map +1 -1
  196. package/dist/options/PlayerIdSpec.d.ts +2 -3
  197. package/dist/options/PlayerIdSpec.js.map +1 -1
  198. package/dist/options/PlayersOptionsSpec.d.ts +3 -4
  199. package/dist/options/WithIdOption.d.ts +1 -2
  200. package/dist/options/WithPlayerOptionsSpec.d.ts +2 -3
  201. package/dist/options/WithPlayersOptions.d.ts +1 -2
  202. package/dist/options/getFallbackPlayerName.d.ts +3 -3
  203. package/dist/options/getFallbackPlayerName.js +4 -6
  204. package/dist/options/getFallbackPlayerName.js.map +1 -1
  205. package/dist/options/index.d.ts +12 -12
  206. package/dist/options/index.js +12 -12
  207. package/dist/options/index.js.map +1 -1
  208. package/dist/options/isWithPlayerIdOptions.d.ts +4 -4
  209. package/dist/options/isWithPlayerIdOptions.js +2 -1
  210. package/dist/options/isWithPlayerIdOptions.js.map +1 -1
  211. package/dist/options/providePlayerIds.d.ts +6 -6
  212. package/dist/options/providePlayerIds.js +5 -7
  213. package/dist/options/providePlayerIds.js.map +1 -1
  214. package/package.json +9 -3
@@ -0,0 +1,32 @@
1
+ import { LocalMoveType } from './LocalMove';
2
+ import { MoveKind } from '../MoveKind';
3
+ import { MaterialItem } from '../../items';
4
+ import { Location } from '../../location';
5
+ export declare type RulesDisplay<P extends number = number, M extends number = number, L extends number = number> = MaterialRulesDisplay<P, M, L> | LocationRulesDisplay<P, L>;
6
+ export declare enum RulesDisplayType {
7
+ Material = 1,
8
+ Location = 2
9
+ }
10
+ export declare type MaterialRulesDisplay<P extends number = number, M extends number = number, L = number> = {
11
+ type: typeof RulesDisplayType.Material;
12
+ itemType: M;
13
+ itemIndex: number;
14
+ item: Partial<MaterialItem<P, L>>;
15
+ };
16
+ export declare type LocationRulesDisplay<P extends number = number, L extends number = number> = {
17
+ type: typeof RulesDisplayType.Location;
18
+ location: Location<P, L>;
19
+ };
20
+ export declare type DisplayRules<P extends number = number, M extends number = number, L extends number = number> = {
21
+ kind: MoveKind.LocalMove;
22
+ type: typeof LocalMoveType.DisplayRules;
23
+ rulesDisplay: RulesDisplay<P, M, L>;
24
+ };
25
+ export declare const displayRules: <P extends number = number, M extends number = number, L extends number = number>(rulesDisplay: RulesDisplay<P, M, L>) => DisplayRules<P, M, L>;
26
+ export declare const displayMaterialRules: <P extends number = number, M extends number = number, L extends number = number>(itemType: M, itemIndex?: number, item?: Partial<MaterialItem<P, L, any>>) => DisplayRules<P, M, L>;
27
+ export declare const displayLocationRules: <P extends number = number, M extends number = number, L extends number = number>(location: Location<P, L, any, number>) => DisplayRules<P, M, L>;
28
+ export declare type CloseRulesDisplay = {
29
+ kind: MoveKind.LocalMove;
30
+ type: typeof LocalMoveType.CloseRulesDisplay;
31
+ };
32
+ export declare const closeRulesDisplay: CloseRulesDisplay;
@@ -0,0 +1,26 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.closeRulesDisplay = exports.displayLocationRules = exports.displayMaterialRules = exports.displayRules = exports.RulesDisplayType = void 0;
4
+ var LocalMove_1 = require("./LocalMove");
5
+ var MoveKind_1 = require("../MoveKind");
6
+ var RulesDisplayType;
7
+ (function (RulesDisplayType) {
8
+ RulesDisplayType[RulesDisplayType["Material"] = 1] = "Material";
9
+ RulesDisplayType[RulesDisplayType["Location"] = 2] = "Location";
10
+ })(RulesDisplayType = exports.RulesDisplayType || (exports.RulesDisplayType = {}));
11
+ var displayRules = function (rulesDisplay) {
12
+ return ({ kind: MoveKind_1.MoveKind.LocalMove, type: LocalMove_1.LocalMoveType.DisplayRules, rulesDisplay: rulesDisplay });
13
+ };
14
+ exports.displayRules = displayRules;
15
+ var displayMaterialRules = function (itemType, itemIndex, item) {
16
+ if (itemIndex === void 0) { itemIndex = 0; }
17
+ if (item === void 0) { item = {}; }
18
+ return (0, exports.displayRules)({ type: RulesDisplayType.Material, itemType: itemType, itemIndex: itemIndex, item: item });
19
+ };
20
+ exports.displayMaterialRules = displayMaterialRules;
21
+ var displayLocationRules = function (location) {
22
+ return (0, exports.displayRules)({ type: RulesDisplayType.Location, location: location });
23
+ };
24
+ exports.displayLocationRules = displayLocationRules;
25
+ exports.closeRulesDisplay = { kind: MoveKind_1.MoveKind.LocalMove, type: LocalMove_1.LocalMoveType.CloseRulesDisplay };
26
+ //# sourceMappingURL=RulesDisplay.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"RulesDisplay.js","sourceRoot":"","sources":["../../../../src/material/moves/local/RulesDisplay.ts"],"names":[],"mappings":";;;AAAA,yCAA2C;AAC3C,wCAAsC;AAQtC,IAAY,gBAEX;AAFD,WAAY,gBAAgB;IAC1B,+DAAY,CAAA;IAAE,+DAAQ,CAAA;AACxB,CAAC,EAFW,gBAAgB,GAAhB,wBAAgB,KAAhB,wBAAgB,QAE3B;AAoBM,IAAM,YAAY,GAAG,UAC3B,YAAmC;IAClC,OAAA,CAAC,EAAE,IAAI,EAAE,mBAAQ,CAAC,SAAS,EAAE,IAAI,EAAE,yBAAa,CAAC,YAAY,EAAE,YAAY,cAAA,EAAE,CAAC;AAA9E,CAA8E,CAAA;AAFnE,QAAA,YAAY,gBAEuD;AAEzE,IAAM,oBAAoB,GAAG,UACnC,QAAW,EAAE,SAAqB,EAAE,IAAsC;IAA7D,0BAAA,EAAA,aAAqB;IAAE,qBAAA,EAAA,SAAsC;IACzE,OAAA,IAAA,oBAAY,EAAC,EAAE,IAAI,EAAE,gBAAgB,CAAC,QAAQ,EAAE,QAAQ,UAAA,EAAE,SAAS,WAAA,EAAE,IAAI,MAAA,EAAE,CAAC;AAA5E,CAA4E,CAAA;AAFjE,QAAA,oBAAoB,wBAE6C;AAEvE,IAAM,oBAAoB,GAAG,UACnC,QAAwB;IACvB,OAAA,IAAA,oBAAY,EAAC,EAAE,IAAI,EAAE,gBAAgB,CAAC,QAAQ,EAAE,QAAQ,UAAA,EAAE,CAAC;AAA3D,CAA2D,CAAA;AAFhD,QAAA,oBAAoB,wBAE4B;AAOhD,QAAA,iBAAiB,GAAsB,EAAE,IAAI,EAAE,mBAAQ,CAAC,SAAS,EAAE,IAAI,EAAE,yBAAa,CAAC,iBAAiB,EAAE,CAAA"}
@@ -0,0 +1,2 @@
1
+ export * from './LocalMove';
2
+ export * from './RulesDisplay';
@@ -0,0 +1,19 @@
1
+ "use strict";
2
+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
+ if (k2 === undefined) k2 = k;
4
+ var desc = Object.getOwnPropertyDescriptor(m, k);
5
+ if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
+ desc = { enumerable: true, get: function() { return m[k]; } };
7
+ }
8
+ Object.defineProperty(o, k2, desc);
9
+ }) : (function(o, m, k, k2) {
10
+ if (k2 === undefined) k2 = k;
11
+ o[k2] = m[k];
12
+ }));
13
+ var __exportStar = (this && this.__exportStar) || function(m, exports) {
14
+ for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
15
+ };
16
+ Object.defineProperty(exports, "__esModule", { value: true });
17
+ __exportStar(require("./LocalMove"), exports);
18
+ __exportStar(require("./RulesDisplay"), exports);
19
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../../../../src/material/moves/local/index.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;AAAA,8CAA2B;AAC3B,iDAA8B"}
@@ -0,0 +1,4 @@
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+ import { RuleMoveCommon, RuleMoveType } from './RuleMove';
2
+ export declare type EndGame = RuleMoveCommon & {
3
+ type: typeof RuleMoveType.EndGame;
4
+ };
@@ -0,0 +1,3 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ //# sourceMappingURL=EndGame.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"EndGame.js","sourceRoot":"","sources":["../../../../src/material/moves/rules/EndGame.ts"],"names":[],"mappings":""}
@@ -0,0 +1,8 @@
1
+ import { MaterialGame } from '../../MaterialGame';
2
+ import { StartPlayerTurn, StartRule } from '../index';
3
+ export declare class MaterialRulesMovesBuilder<Player extends number = number, MaterialType extends number = number, LocationType extends number = number> {
4
+ game: MaterialGame<Player, MaterialType, LocationType>;
5
+ constructor(game: MaterialGame<Player, MaterialType, LocationType>);
6
+ startPlayerTurn<RuleId extends number = number>(id: RuleId, player: Player, memory?: Record<string, any>): StartPlayerTurn<Player, RuleId>;
7
+ startRule<RuleId extends number = number>(id: RuleId, player?: Player, memory?: Record<string, any>): StartRule<Player, RuleId>;
8
+ }
@@ -0,0 +1,26 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.MaterialRulesMovesBuilder = void 0;
4
+ var index_1 = require("../index");
5
+ var MaterialRulesMovesBuilder = /** @class */ (function () {
6
+ function MaterialRulesMovesBuilder(game) {
7
+ this.game = game;
8
+ }
9
+ MaterialRulesMovesBuilder.prototype.startPlayerTurn = function (id, player, memory) {
10
+ var move = { kind: index_1.MoveKind.RulesMove, type: index_1.RuleMoveType.StartPlayerTurn, id: id, player: player };
11
+ if (memory)
12
+ move.memory = memory;
13
+ return move;
14
+ };
15
+ MaterialRulesMovesBuilder.prototype.startRule = function (id, player, memory) {
16
+ var move = { kind: index_1.MoveKind.RulesMove, type: index_1.RuleMoveType.StartRule, id: id };
17
+ if (player)
18
+ move.player = player;
19
+ if (memory)
20
+ move.memory = memory;
21
+ return move;
22
+ };
23
+ return MaterialRulesMovesBuilder;
24
+ }());
25
+ exports.MaterialRulesMovesBuilder = MaterialRulesMovesBuilder;
26
+ //# sourceMappingURL=MaterialRulesMovesBuilder.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"MaterialRulesMovesBuilder.js","sourceRoot":"","sources":["../../../../src/material/moves/rules/MaterialRulesMovesBuilder.ts"],"names":[],"mappings":";;;AACA,kCAA6E;AAE7E;IAKE,mCAAY,IAAsD;QAChE,IAAI,CAAC,IAAI,GAAG,IAAI,CAAA;IAClB,CAAC;IAED,mDAAe,GAAf,UAAgD,EAAU,EAAE,MAAc,EAAE,MAA4B;QACtG,IAAM,IAAI,GAAoC,EAAE,IAAI,EAAE,gBAAQ,CAAC,SAAS,EAAE,IAAI,EAAE,oBAAY,CAAC,eAAe,EAAE,EAAE,IAAA,EAAE,MAAM,QAAA,EAAE,CAAA;QAC1H,IAAI,MAAM;YAAE,IAAI,CAAC,MAAM,GAAG,MAAM,CAAA;QAChC,OAAO,IAAI,CAAA;IACb,CAAC;IAED,6CAAS,GAAT,UAA0C,EAAU,EAAE,MAAe,EAAE,MAA4B;QACjG,IAAM,IAAI,GAA8B,EAAE,IAAI,EAAE,gBAAQ,CAAC,SAAS,EAAE,IAAI,EAAE,oBAAY,CAAC,SAAS,EAAE,EAAE,IAAA,EAAE,CAAA;QACtG,IAAI,MAAM;YAAE,IAAI,CAAC,MAAM,GAAG,MAAM,CAAA;QAChC,IAAI,MAAM;YAAE,IAAI,CAAC,MAAM,GAAG,MAAM,CAAA;QAChC,OAAO,IAAI,CAAA;IACb,CAAC;IACH,gCAAC;AAAD,CAAC,AArBD,IAqBC;AArBY,8DAAyB"}
@@ -0,0 +1,6 @@
1
+ import { RuleMoveCommon, RuleMoveType } from './RuleMove';
2
+ export declare type Memorize<Player extends number = number> = RuleMoveCommon & {
3
+ type: typeof RuleMoveType.Memorize;
4
+ memory?: Record<string, any>;
5
+ player?: Player;
6
+ };
@@ -0,0 +1,3 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ //# sourceMappingURL=Memorize.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Memorize.js","sourceRoot":"","sources":["../../../../src/material/moves/rules/Memorize.ts"],"names":[],"mappings":""}
@@ -0,0 +1,6 @@
1
+ import { RuleMoveCommon, RuleMoveType } from './RuleMove';
2
+ export declare type MemorizeOnGame<Player extends number = number> = RuleMoveCommon & {
3
+ type: typeof RuleMoveType.MemorizeOnGame;
4
+ memory?: Record<string, any>;
5
+ player?: Player;
6
+ };
@@ -0,0 +1,3 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ //# sourceMappingURL=MemorizeOnGame.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"MemorizeOnGame.js","sourceRoot":"","sources":["../../../../src/material/moves/rules/MemorizeOnGame.ts"],"names":[],"mappings":""}
@@ -0,0 +1,16 @@
1
+ import { MoveKind } from '../MoveKind';
2
+ import { StartRule } from './StartRule';
3
+ import { StartPlayerTurn } from './StartPlayerTurn';
4
+ import { EndGame } from './EndGame';
5
+ export declare type RuleMove<Player extends number = number, RuleId extends number = number> = StartPlayerTurn<Player, RuleId> | StartRule<Player, RuleId> | EndGame;
6
+ export declare enum RuleMoveType {
7
+ StartPlayerTurn = 0,
8
+ StartSimultaneousTurns = 1,
9
+ StartAutomaticRule = 2,
10
+ StartRule = 3,
11
+ EndGame = 4
12
+ }
13
+ export declare type RuleMoveCommon = {
14
+ kind: typeof MoveKind.RulesMove;
15
+ };
16
+ export declare const isRuleChange: <P extends number = number, R extends number = number>(move: RuleMove<P, R>) => boolean;
@@ -0,0 +1,19 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.isRuleChange = exports.RuleMoveType = void 0;
4
+ var RuleMoveType;
5
+ (function (RuleMoveType) {
6
+ RuleMoveType[RuleMoveType["StartPlayerTurn"] = 0] = "StartPlayerTurn";
7
+ RuleMoveType[RuleMoveType["StartSimultaneousTurns"] = 1] = "StartSimultaneousTurns";
8
+ RuleMoveType[RuleMoveType["StartAutomaticRule"] = 2] = "StartAutomaticRule";
9
+ RuleMoveType[RuleMoveType["StartRule"] = 3] = "StartRule";
10
+ RuleMoveType[RuleMoveType["EndGame"] = 4] = "EndGame";
11
+ })(RuleMoveType = exports.RuleMoveType || (exports.RuleMoveType = {}));
12
+ var isRuleChange = function (move) {
13
+ switch (move.type) {
14
+ default:
15
+ return true;
16
+ }
17
+ };
18
+ exports.isRuleChange = isRuleChange;
19
+ //# sourceMappingURL=RuleMove.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"RuleMove.js","sourceRoot":"","sources":["../../../../src/material/moves/rules/RuleMove.ts"],"names":[],"mappings":";;;AAUA,IAAY,YAEX;AAFD,WAAY,YAAY;IACtB,qEAAe,CAAA;IAAE,mFAAsB,CAAA;IAAE,2EAAkB,CAAA;IAAE,yDAAS,CAAA;IAAE,qDAAO,CAAA;AACjF,CAAC,EAFW,YAAY,GAAZ,oBAAY,KAAZ,oBAAY,QAEvB;AAMM,IAAM,YAAY,GAAG,UAAuD,IAAoB;IACrG,QAAQ,IAAI,CAAC,IAAI,EAAE;QACjB;YACE,OAAO,IAAI,CAAA;KACd;AACH,CAAC,CAAA;AALY,QAAA,YAAY,gBAKxB"}
@@ -0,0 +1,7 @@
1
+ import { RuleMoveCommon, RuleMoveType } from './RuleMove';
2
+ export declare type StartPlayerTurn<Player extends number = number, RuleId extends number = number> = RuleMoveCommon & {
3
+ type: typeof RuleMoveType.StartPlayerTurn;
4
+ id: RuleId;
5
+ player?: Player;
6
+ memory?: Record<string, any>;
7
+ };
@@ -0,0 +1,3 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ //# sourceMappingURL=StartPlayerTurn.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"StartPlayerTurn.js","sourceRoot":"","sources":["../../../../src/material/moves/rules/StartPlayerTurn.ts"],"names":[],"mappings":""}
@@ -0,0 +1,7 @@
1
+ import { RuleMoveCommon, RuleMoveType } from './RuleMove';
2
+ export declare type StartRule<Player extends number = number, RuleId extends number = number> = RuleMoveCommon & {
3
+ type: typeof RuleMoveType.StartRule;
4
+ id: RuleId;
5
+ player?: Player;
6
+ memory?: Record<string, any>;
7
+ };
@@ -0,0 +1,3 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ //# sourceMappingURL=StartRule.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"StartRule.js","sourceRoot":"","sources":["../../../../src/material/moves/rules/StartRule.ts"],"names":[],"mappings":""}
@@ -0,0 +1,4 @@
1
+ export * from './EndGame';
2
+ export * from './RuleMove';
3
+ export * from './StartRule';
4
+ export * from './StartPlayerTurn';
@@ -0,0 +1,21 @@
1
+ "use strict";
2
+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
+ if (k2 === undefined) k2 = k;
4
+ var desc = Object.getOwnPropertyDescriptor(m, k);
5
+ if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
+ desc = { enumerable: true, get: function() { return m[k]; } };
7
+ }
8
+ Object.defineProperty(o, k2, desc);
9
+ }) : (function(o, m, k, k2) {
10
+ if (k2 === undefined) k2 = k;
11
+ o[k2] = m[k];
12
+ }));
13
+ var __exportStar = (this && this.__exportStar) || function(m, exports) {
14
+ for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
15
+ };
16
+ Object.defineProperty(exports, "__esModule", { value: true });
17
+ __exportStar(require("./EndGame"), exports);
18
+ __exportStar(require("./RuleMove"), exports);
19
+ __exportStar(require("./StartRule"), exports);
20
+ __exportStar(require("./StartPlayerTurn"), exports);
21
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../../../../src/material/moves/rules/index.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;AAAA,4CAAyB;AACzB,6CAA0B;AAC1B,8CAA2B;AAC3B,oDAAiC"}
@@ -0,0 +1,10 @@
1
+ import { MaterialGame } from '../MaterialGame';
2
+ import { CustomMove, EndGame, StartPlayerTurn, StartRule } from '../moves';
3
+ export declare class MaterialRulesMovesBuilder<Player extends number = number, MaterialType extends number = number, LocationType extends number = number> {
4
+ game: MaterialGame<Player, MaterialType, LocationType>;
5
+ constructor(game: MaterialGame<Player, MaterialType, LocationType>);
6
+ startPlayerTurn<RuleId extends number = number>(id: RuleId, player: Player, memory?: Record<string, any>): StartPlayerTurn<Player, RuleId>;
7
+ startRule<RuleId extends number = number>(id: RuleId, player?: Player, memory?: Record<string, any>): StartRule<Player, RuleId>;
8
+ customMove<Type extends number = number>(type: Type, data?: any): CustomMove;
9
+ endGame(): EndGame;
10
+ }
@@ -0,0 +1,35 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.MaterialRulesMovesBuilder = void 0;
4
+ var moves_1 = require("../moves");
5
+ var MaterialRulesMovesBuilder = /** @class */ (function () {
6
+ function MaterialRulesMovesBuilder(game) {
7
+ this.game = game;
8
+ }
9
+ MaterialRulesMovesBuilder.prototype.startPlayerTurn = function (id, player, memory) {
10
+ var move = { kind: moves_1.MoveKind.RulesMove, type: moves_1.RuleMoveType.StartPlayerTurn, id: id, player: player };
11
+ if (memory)
12
+ move.memory = memory;
13
+ return move;
14
+ };
15
+ MaterialRulesMovesBuilder.prototype.startRule = function (id, player, memory) {
16
+ var move = { kind: moves_1.MoveKind.RulesMove, type: moves_1.RuleMoveType.StartRule, id: id };
17
+ if (player)
18
+ move.player = player;
19
+ if (memory)
20
+ move.memory = memory;
21
+ return move;
22
+ };
23
+ MaterialRulesMovesBuilder.prototype.customMove = function (type, data) {
24
+ var move = { kind: moves_1.MoveKind.CustomMove, type: type };
25
+ if (data)
26
+ move.data = data;
27
+ return move;
28
+ };
29
+ MaterialRulesMovesBuilder.prototype.endGame = function () {
30
+ return { kind: moves_1.MoveKind.RulesMove, type: moves_1.RuleMoveType.EndGame };
31
+ };
32
+ return MaterialRulesMovesBuilder;
33
+ }());
34
+ exports.MaterialRulesMovesBuilder = MaterialRulesMovesBuilder;
35
+ //# sourceMappingURL=MaterialRulesMovesBuilder.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"MaterialRulesMovesBuilder.js","sourceRoot":"","sources":["../../../src/material/rules/MaterialRulesMovesBuilder.ts"],"names":[],"mappings":";;;AACA,kCAAkG;AAElG;IAKE,mCAAY,IAAsD;QAChE,IAAI,CAAC,IAAI,GAAG,IAAI,CAAA;IAClB,CAAC;IAED,mDAAe,GAAf,UAAgD,EAAU,EAAE,MAAc,EAAE,MAA4B;QACtG,IAAM,IAAI,GAAoC,EAAE,IAAI,EAAE,gBAAQ,CAAC,SAAS,EAAE,IAAI,EAAE,oBAAY,CAAC,eAAe,EAAE,EAAE,IAAA,EAAE,MAAM,QAAA,EAAE,CAAA;QAC1H,IAAI,MAAM;YAAE,IAAI,CAAC,MAAM,GAAG,MAAM,CAAA;QAChC,OAAO,IAAI,CAAA;IACb,CAAC;IAED,6CAAS,GAAT,UAA0C,EAAU,EAAE,MAAe,EAAE,MAA4B;QACjG,IAAM,IAAI,GAA8B,EAAE,IAAI,EAAE,gBAAQ,CAAC,SAAS,EAAE,IAAI,EAAE,oBAAY,CAAC,SAAS,EAAE,EAAE,IAAA,EAAE,CAAA;QACtG,IAAI,MAAM;YAAE,IAAI,CAAC,MAAM,GAAG,MAAM,CAAA;QAChC,IAAI,MAAM;YAAE,IAAI,CAAC,MAAM,GAAG,MAAM,CAAA;QAChC,OAAO,IAAI,CAAA;IACb,CAAC;IAED,8CAAU,GAAV,UAAyC,IAAU,EAAE,IAAU;QAC7D,IAAM,IAAI,GAAe,EAAE,IAAI,EAAE,gBAAQ,CAAC,UAAU,EAAE,IAAI,MAAA,EAAE,CAAA;QAC5D,IAAI,IAAI;YAAE,IAAI,CAAC,IAAI,GAAG,IAAI,CAAA;QAC1B,OAAO,IAAI,CAAA;IACb,CAAC;IAED,2CAAO,GAAP;QACE,OAAO,EAAE,IAAI,EAAE,gBAAQ,CAAC,SAAS,EAAE,IAAI,EAAE,oBAAY,CAAC,OAAO,EAAE,CAAA;IACjE,CAAC;IACH,gCAAC;AAAD,CAAC,AA/BD,IA+BC;AA/BY,8DAAyB"}
@@ -0,0 +1,22 @@
1
+ import { MaterialGame } from '../MaterialGame';
2
+ import { Rules } from '../../Rules';
3
+ import { CustomMove, MaterialMove, MaterialRulesMove, RuleMove } from '../moves';
4
+ import { Material } from '../items';
5
+ import { MaterialRulesMovesBuilder } from './MaterialRulesMovesBuilder';
6
+ import { RuleStep } from './RuleStep';
7
+ export declare abstract class MaterialStepRules<Player extends number = number, MaterialType extends number = number, LocationType extends number = number> extends Rules<MaterialGame<Player, MaterialType, LocationType>, MaterialRulesMove<Player, MaterialType, LocationType>, Player> {
8
+ material(type: MaterialType): Material<Player, MaterialType, LocationType>;
9
+ beforeMaterialMove(_move: MaterialMove<Player, MaterialType, LocationType>): MaterialRulesMove<Player, MaterialType, LocationType>[];
10
+ afterMaterialMove(_move: MaterialMove<Player, MaterialType, LocationType>): MaterialRulesMove<Player, MaterialType, LocationType>[];
11
+ onRuleStart<RuleId extends number>(_move: RuleMove<Player, RuleId>, _previousRule?: RuleStep): MaterialRulesMove<Player, MaterialType, LocationType>[];
12
+ onRuleEnd<RuleId extends number>(_move: RuleMove<Player, RuleId>): MaterialRulesMove<Player, MaterialType, LocationType>[];
13
+ onCustomMove(_move: CustomMove): MaterialRulesMove<Player, MaterialType, LocationType>[];
14
+ rules(): MaterialRulesMovesBuilder<Player, MaterialType, LocationType>;
15
+ getMemory<T>(player?: Player): T;
16
+ memorize<T extends Record<string, any>>(memory?: T, player?: Player): void;
17
+ getGameMemory<T>(player?: Player): T;
18
+ memorizeOnGame(memory?: Record<string, any>, player?: Player): void;
19
+ }
20
+ export interface MaterialRulesStepCreator<Player extends number = number, MaterialType extends number = number, LocationType extends number = number> {
21
+ new (state: MaterialGame<Player, MaterialType, LocationType>): MaterialStepRules<Player, MaterialType, LocationType>;
22
+ }
@@ -0,0 +1,101 @@
1
+ "use strict";
2
+ var __extends = (this && this.__extends) || (function () {
3
+ var extendStatics = function (d, b) {
4
+ extendStatics = Object.setPrototypeOf ||
5
+ ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
6
+ function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
7
+ return extendStatics(d, b);
8
+ };
9
+ return function (d, b) {
10
+ if (typeof b !== "function" && b !== null)
11
+ throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
12
+ extendStatics(d, b);
13
+ function __() { this.constructor = d; }
14
+ d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
+ };
16
+ })();
17
+ var __assign = (this && this.__assign) || function () {
18
+ __assign = Object.assign || function(t) {
19
+ for (var s, i = 1, n = arguments.length; i < n; i++) {
20
+ s = arguments[i];
21
+ for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
22
+ t[p] = s[p];
23
+ }
24
+ return t;
25
+ };
26
+ return __assign.apply(this, arguments);
27
+ };
28
+ Object.defineProperty(exports, "__esModule", { value: true });
29
+ exports.MaterialStepRules = void 0;
30
+ var Rules_1 = require("../../Rules");
31
+ var items_1 = require("../items");
32
+ var MaterialRulesMovesBuilder_1 = require("./MaterialRulesMovesBuilder");
33
+ var MaterialStepRules = /** @class */ (function (_super) {
34
+ __extends(MaterialStepRules, _super);
35
+ function MaterialStepRules() {
36
+ return _super !== null && _super.apply(this, arguments) || this;
37
+ }
38
+ MaterialStepRules.prototype.material = function (type) {
39
+ var _a;
40
+ return new items_1.Material(type, Array.from(((_a = this.game.items[type]) !== null && _a !== void 0 ? _a : []).entries()).filter(function (entry) { return entry[1].quantity !== 0; }));
41
+ };
42
+ MaterialStepRules.prototype.beforeMaterialMove = function (_move) {
43
+ return [];
44
+ };
45
+ MaterialStepRules.prototype.afterMaterialMove = function (_move) {
46
+ return [];
47
+ };
48
+ MaterialStepRules.prototype.onRuleStart = function (_move, _previousRule) {
49
+ return [];
50
+ };
51
+ MaterialStepRules.prototype.onRuleEnd = function (_move) {
52
+ return [];
53
+ };
54
+ MaterialStepRules.prototype.onCustomMove = function (_move) {
55
+ return [];
56
+ };
57
+ MaterialStepRules.prototype.rules = function () {
58
+ return new MaterialRulesMovesBuilder_1.MaterialRulesMovesBuilder(this.game);
59
+ };
60
+ MaterialStepRules.prototype.getMemory = function (player) {
61
+ var _a, _b;
62
+ if (player !== undefined) {
63
+ return (this.game.rule.playersMemory ? (_a = this.game.rule.playersMemory[player]) !== null && _a !== void 0 ? _a : {} : {});
64
+ }
65
+ else {
66
+ return ((_b = this.game.rule.memory) !== null && _b !== void 0 ? _b : {});
67
+ }
68
+ };
69
+ MaterialStepRules.prototype.memorize = function (memory, player) {
70
+ if (player !== undefined) {
71
+ if (!this.game.rule.playersMemory)
72
+ this.game.rule.playersMemory = {};
73
+ this.game.rule.playersMemory[player] = __assign(__assign({}, this.game.rule.playersMemory[player]), memory);
74
+ }
75
+ else {
76
+ this.game.rule.memory = __assign(__assign({}, this.game.rule.memory), memory);
77
+ }
78
+ };
79
+ MaterialStepRules.prototype.getGameMemory = function (player) {
80
+ var _a, _b;
81
+ if (player !== undefined) {
82
+ return (this.game.playersMemory ? (_a = this.game.playersMemory[player]) !== null && _a !== void 0 ? _a : {} : {});
83
+ }
84
+ else {
85
+ return ((_b = this.game.memory) !== null && _b !== void 0 ? _b : {});
86
+ }
87
+ };
88
+ MaterialStepRules.prototype.memorizeOnGame = function (memory, player) {
89
+ if (player !== undefined) {
90
+ if (!this.game.playersMemory)
91
+ this.game.playersMemory = {};
92
+ this.game.playersMemory[player] = __assign(__assign({}, this.game.playersMemory[player]), memory);
93
+ }
94
+ else {
95
+ this.game.memory = __assign(__assign({}, this.game.memory), memory);
96
+ }
97
+ };
98
+ return MaterialStepRules;
99
+ }(Rules_1.Rules));
100
+ exports.MaterialStepRules = MaterialStepRules;
101
+ //# sourceMappingURL=MaterialStepRules.js.map
@@ -0,0 +1 @@
1
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@@ -0,0 +1,10 @@
1
+ import { MaterialStepRules } from './MaterialStepRules';
2
+ import { MaterialRulesMove } from '../moves';
3
+ export declare abstract class PlayerTurnRule<Player extends number = number, MaterialType extends number = number, LocationType extends number = number> extends MaterialStepRules<Player, MaterialType, LocationType> {
4
+ get player(): Player;
5
+ get nextPlayer(): Player;
6
+ getActivePlayer(): Player;
7
+ initializeMoves(): MaterialRulesMove<Player, MaterialType, LocationType>[];
8
+ getLegalMoves(player: Player): MaterialRulesMove<Player, MaterialType, LocationType>[];
9
+ abstract getPlayerMoves(): MaterialRulesMove<Player, MaterialType, LocationType>[];
10
+ }
@@ -0,0 +1,53 @@
1
+ "use strict";
2
+ var __extends = (this && this.__extends) || (function () {
3
+ var extendStatics = function (d, b) {
4
+ extendStatics = Object.setPrototypeOf ||
5
+ ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
6
+ function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
7
+ return extendStatics(d, b);
8
+ };
9
+ return function (d, b) {
10
+ if (typeof b !== "function" && b !== null)
11
+ throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
12
+ extendStatics(d, b);
13
+ function __() { this.constructor = d; }
14
+ d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
+ };
16
+ })();
17
+ Object.defineProperty(exports, "__esModule", { value: true });
18
+ exports.PlayerTurnRule = void 0;
19
+ var MaterialStepRules_1 = require("./MaterialStepRules");
20
+ var PlayerTurnRule = /** @class */ (function (_super) {
21
+ __extends(PlayerTurnRule, _super);
22
+ function PlayerTurnRule() {
23
+ return _super !== null && _super.apply(this, arguments) || this;
24
+ }
25
+ Object.defineProperty(PlayerTurnRule.prototype, "player", {
26
+ get: function () {
27
+ return this.game.rule.player;
28
+ },
29
+ enumerable: false,
30
+ configurable: true
31
+ });
32
+ Object.defineProperty(PlayerTurnRule.prototype, "nextPlayer", {
33
+ get: function () {
34
+ return this.game.players[(this.game.players.indexOf(this.player) + 1) % this.game.players.length];
35
+ },
36
+ enumerable: false,
37
+ configurable: true
38
+ });
39
+ PlayerTurnRule.prototype.getActivePlayer = function () {
40
+ return this.player;
41
+ };
42
+ PlayerTurnRule.prototype.initializeMoves = function () {
43
+ return [];
44
+ };
45
+ PlayerTurnRule.prototype.getLegalMoves = function (player) {
46
+ if (player !== this.getActivePlayer())
47
+ return [];
48
+ return this.getPlayerMoves();
49
+ };
50
+ return PlayerTurnRule;
51
+ }(MaterialStepRules_1.MaterialStepRules));
52
+ exports.PlayerTurnRule = PlayerTurnRule;
53
+ //# sourceMappingURL=PlayerTurnRule.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"PlayerTurnRule.js","sourceRoot":"","sources":["../../../src/material/rules/PlayerTurnRule.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;AAAA,yDAAuD;AAGvD;IACU,kCAAqD;IAD/D;;IAyBA,CAAC;IAtBC,sBAAI,kCAAM;aAAV;YACE,OAAO,IAAI,CAAC,IAAI,CAAC,IAAK,CAAC,MAAO,CAAA;QAChC,CAAC;;;OAAA;IAED,sBAAI,sCAAU;aAAd;YACE,OAAO,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAA;QACnG,CAAC;;;OAAA;IAED,wCAAe,GAAf;QACE,OAAO,IAAI,CAAC,MAAM,CAAA;IACpB,CAAC;IAED,wCAAe,GAAf;QACE,OAAO,EAAE,CAAA;IACX,CAAC;IAED,sCAAa,GAAb,UAAc,MAAc;QAC1B,IAAI,MAAM,KAAK,IAAI,CAAC,eAAe,EAAE;YAAE,OAAO,EAAE,CAAA;QAChD,OAAO,IAAI,CAAC,cAAc,EAAE,CAAA;IAC9B,CAAC;IAGH,qBAAC;AAAD,CAAC,AAzBD,CACU,qCAAiB,GAwB1B;AAzBqB,wCAAc"}
@@ -0,0 +1,5 @@
1
+ export declare type Rule<Player extends number = number, RuleId extends number = number> = {
2
+ id: RuleId;
3
+ player?: Player;
4
+ data?: Record<string, any>;
5
+ };
@@ -0,0 +1,3 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ //# sourceMappingURL=Rule.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Rule.js","sourceRoot":"","sources":["../../../src/material/rules/Rule.ts"],"names":[],"mappings":""}
@@ -0,0 +1,6 @@
1
+ export declare type RuleStep<Player extends number = number, RuleId extends number = number> = {
2
+ id: RuleId;
3
+ player?: Player;
4
+ memory?: Record<string, any>;
5
+ playersMemory?: Partial<Record<Player, Record<string, any>>>;
6
+ };
@@ -0,0 +1,3 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ //# sourceMappingURL=RuleStep.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"RuleStep.js","sourceRoot":"","sources":["../../../src/material/rules/RuleStep.ts"],"names":[],"mappings":""}
@@ -0,0 +1,5 @@
1
+ export declare type RulesStep<Player = number> = {
2
+ id: number;
3
+ player?: Player;
4
+ data?: any;
5
+ };
@@ -0,0 +1,3 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ //# sourceMappingURL=RulesStep.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"RulesStep.js","sourceRoot":"","sources":["../../../src/material/rules/RulesStep.ts"],"names":[],"mappings":""}
@@ -0,0 +1,3 @@
1
+ export * from './RuleStep';
2
+ export * from './MaterialStepRules';
3
+ export * from './PlayerTurnRule';
@@ -0,0 +1,20 @@
1
+ "use strict";
2
+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
+ if (k2 === undefined) k2 = k;
4
+ var desc = Object.getOwnPropertyDescriptor(m, k);
5
+ if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
+ desc = { enumerable: true, get: function() { return m[k]; } };
7
+ }
8
+ Object.defineProperty(o, k2, desc);
9
+ }) : (function(o, m, k, k2) {
10
+ if (k2 === undefined) k2 = k;
11
+ o[k2] = m[k];
12
+ }));
13
+ var __exportStar = (this && this.__exportStar) || function(m, exports) {
14
+ for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
15
+ };
16
+ Object.defineProperty(exports, "__esModule", { value: true });
17
+ __exportStar(require("./RuleStep"), exports);
18
+ __exportStar(require("./MaterialStepRules"), exports);
19
+ __exportStar(require("./PlayerTurnRule"), exports);
20
+ //# sourceMappingURL=index.js.map