@gamepark/react-game 6.38.7 → 7.0.0-beta.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (750) hide show
  1. package/dist/components/Avatar/Avatar.d.ts +6 -6
  2. package/dist/components/Avatar/Avatar.js +40 -63
  3. package/dist/components/Avatar/Avatar.js.map +1 -1
  4. package/dist/components/Avatar/ChatSpeechBubble.d.ts +8 -8
  5. package/dist/components/Avatar/ChatSpeechBubble.js +38 -77
  6. package/dist/components/Avatar/ChatSpeechBubble.js.map +1 -1
  7. package/dist/components/Avatar/SpeechBubble.d.ts +15 -15
  8. package/dist/components/Avatar/SpeechBubble.js +109 -72
  9. package/dist/components/Avatar/SpeechBubble.js.map +1 -1
  10. package/dist/components/Avatar/index.d.ts +3 -3
  11. package/dist/components/Avatar/index.js +3 -19
  12. package/dist/components/Avatar/index.js.map +1 -1
  13. package/dist/components/GamePoints/GamePointIcon.d.ts +2 -2
  14. package/dist/components/GamePoints/GamePointIcon.js +8 -25
  15. package/dist/components/GamePoints/GamePointIcon.js.map +1 -1
  16. package/dist/components/GamePoints/GamePoints.d.ts +8 -8
  17. package/dist/components/GamePoints/GamePoints.js +30 -73
  18. package/dist/components/GamePoints/GamePoints.js.map +1 -1
  19. package/dist/components/GamePoints/index.d.ts +2 -2
  20. package/dist/components/GamePoints/index.js +2 -18
  21. package/dist/components/GamePoints/index.js.map +1 -1
  22. package/dist/components/GameProvider/GameContext.d.ts +28 -28
  23. package/dist/components/GameProvider/GameContext.js +12 -19
  24. package/dist/components/GameProvider/GameContext.js.map +1 -1
  25. package/dist/components/GameProvider/GameProvider.d.ts +9 -9
  26. package/dist/components/GameProvider/GameProvider.js +106 -151
  27. package/dist/components/GameProvider/GameProvider.js.map +1 -1
  28. package/dist/components/GameProvider/index.d.ts +2 -2
  29. package/dist/components/GameProvider/index.js +2 -18
  30. package/dist/components/GameProvider/index.js.map +1 -1
  31. package/dist/components/Header/Header.d.ts +7 -7
  32. package/dist/components/Header/Header.js +35 -44
  33. package/dist/components/Header/Header.js.map +1 -1
  34. package/dist/components/Header/HeaderText.d.ts +11 -11
  35. package/dist/components/Header/HeaderText.js +23 -39
  36. package/dist/components/Header/HeaderText.js.map +1 -1
  37. package/dist/components/Header/MaterialHeader.d.ts +11 -11
  38. package/dist/components/Header/MaterialHeader.js +64 -112
  39. package/dist/components/Header/MaterialHeader.js.map +1 -1
  40. package/dist/components/Header/index.d.ts +3 -3
  41. package/dist/components/Header/index.js +3 -19
  42. package/dist/components/Header/index.js.map +1 -1
  43. package/dist/components/ImagesLoader/ImagesLoader.d.ts +5 -5
  44. package/dist/components/ImagesLoader/ImagesLoader.js +21 -26
  45. package/dist/components/ImagesLoader/ImagesLoader.js.map +1 -1
  46. package/dist/components/ImagesLoader/index.d.ts +1 -1
  47. package/dist/components/ImagesLoader/index.js +1 -17
  48. package/dist/components/ImagesLoader/index.js.map +1 -1
  49. package/dist/components/JournalTabs/Chat/Chat.d.ts +8 -8
  50. package/dist/components/JournalTabs/Chat/Chat.js +10 -36
  51. package/dist/components/JournalTabs/Chat/Chat.js.map +1 -1
  52. package/dist/components/JournalTabs/Chat/ChatMessage.d.ts +7 -7
  53. package/dist/components/JournalTabs/Chat/ChatMessage.js +13 -29
  54. package/dist/components/JournalTabs/Chat/ChatMessage.js.map +1 -1
  55. package/dist/components/JournalTabs/Chat/ChatMessageAuthor.d.ts +3 -3
  56. package/dist/components/JournalTabs/Chat/ChatMessageAuthor.js +21 -37
  57. package/dist/components/JournalTabs/Chat/ChatMessageAuthor.js.map +1 -1
  58. package/dist/components/JournalTabs/Chat/ChatTextInput.d.ts +19 -19
  59. package/dist/components/JournalTabs/Chat/ChatTextInput.js +74 -87
  60. package/dist/components/JournalTabs/Chat/ChatTextInput.js.map +1 -1
  61. package/dist/components/JournalTabs/Chat/CommonChat.d.ts +13 -12
  62. package/dist/components/JournalTabs/Chat/CommonChat.js +52 -58
  63. package/dist/components/JournalTabs/Chat/CommonChat.js.map +1 -1
  64. package/dist/components/JournalTabs/Chat/LocalChat.d.ts +6 -6
  65. package/dist/components/JournalTabs/Chat/LocalChat.js +13 -64
  66. package/dist/components/JournalTabs/Chat/LocalChat.js.map +1 -1
  67. package/dist/components/JournalTabs/Chat/RemoteChat.d.ts +7 -7
  68. package/dist/components/JournalTabs/Chat/RemoteChat.js +17 -45
  69. package/dist/components/JournalTabs/Chat/RemoteChat.js.map +1 -1
  70. package/dist/components/JournalTabs/Chat/SignInToChat.d.ts +1 -1
  71. package/dist/components/JournalTabs/Chat/SignInToChat.js +38 -35
  72. package/dist/components/JournalTabs/Chat/SignInToChat.js.map +1 -1
  73. package/dist/components/JournalTabs/Chat/index.d.ts +5 -5
  74. package/dist/components/JournalTabs/Chat/index.js +5 -21
  75. package/dist/components/JournalTabs/Chat/index.js.map +1 -1
  76. package/dist/components/JournalTabs/History/GameOverHistory.d.ts +1 -1
  77. package/dist/components/JournalTabs/History/GameOverHistory.js +18 -35
  78. package/dist/components/JournalTabs/History/GameOverHistory.js.map +1 -1
  79. package/dist/components/JournalTabs/History/History.d.ts +7 -7
  80. package/dist/components/JournalTabs/History/History.js +67 -62
  81. package/dist/components/JournalTabs/History/History.js.map +1 -1
  82. package/dist/components/JournalTabs/History/HistoryEntry.d.ts +9 -9
  83. package/dist/components/JournalTabs/History/HistoryEntry.js +39 -45
  84. package/dist/components/JournalTabs/History/HistoryEntry.js.map +1 -1
  85. package/dist/components/JournalTabs/History/StartGameHistory.d.ts +2 -2
  86. package/dist/components/JournalTabs/History/StartGameHistory.js +14 -30
  87. package/dist/components/JournalTabs/History/StartGameHistory.js.map +1 -1
  88. package/dist/components/JournalTabs/History/index.d.ts +2 -2
  89. package/dist/components/JournalTabs/History/index.js +2 -18
  90. package/dist/components/JournalTabs/History/index.js.map +1 -1
  91. package/dist/components/JournalTabs/JournalTabs.d.ts +6 -6
  92. package/dist/components/JournalTabs/JournalTabs.js +136 -93
  93. package/dist/components/JournalTabs/JournalTabs.js.map +1 -1
  94. package/dist/components/JournalTabs/index.d.ts +1 -1
  95. package/dist/components/JournalTabs/index.js +1 -17
  96. package/dist/components/JournalTabs/index.js.map +1 -1
  97. package/dist/components/Letterbox/Letterbox.d.ts +8 -8
  98. package/dist/components/Letterbox/Letterbox.js +30 -42
  99. package/dist/components/Letterbox/Letterbox.js.map +1 -1
  100. package/dist/components/Letterbox/index.d.ts +1 -1
  101. package/dist/components/Letterbox/index.js +1 -17
  102. package/dist/components/Letterbox/index.js.map +1 -1
  103. package/dist/components/LoadingScreen/LoadingScreen.d.ts +12 -12
  104. package/dist/components/LoadingScreen/LoadingScreen.js +96 -102
  105. package/dist/components/LoadingScreen/LoadingScreen.js.map +1 -1
  106. package/dist/components/LoadingScreen/index.d.ts +1 -1
  107. package/dist/components/LoadingScreen/index.js +1 -17
  108. package/dist/components/LoadingScreen/index.js.map +1 -1
  109. package/dist/components/Log/InternalLiveLogContainer.d.ts +6 -6
  110. package/dist/components/Log/InternalLiveLogContainer.js +107 -117
  111. package/dist/components/Log/InternalLiveLogContainer.js.map +1 -1
  112. package/dist/components/Log/LiveLogButton.d.ts +1 -1
  113. package/dist/components/Log/LiveLogButton.js +18 -34
  114. package/dist/components/Log/LiveLogButton.js.map +1 -1
  115. package/dist/components/Log/LiveLogContainer.d.ts +3 -3
  116. package/dist/components/Log/LiveLogContainer.js +10 -25
  117. package/dist/components/Log/LiveLogContainer.js.map +1 -1
  118. package/dist/components/Log/LogDescription.d.ts +24 -24
  119. package/dist/components/Log/LogDescription.js +1 -2
  120. package/dist/components/Log/LogItem.d.ts +11 -11
  121. package/dist/components/Log/LogItem.js +44 -44
  122. package/dist/components/Log/LogItem.js.map +1 -1
  123. package/dist/components/Log/index.d.ts +3 -3
  124. package/dist/components/Log/index.js +3 -19
  125. package/dist/components/Log/index.js.map +1 -1
  126. package/dist/components/Picture/Picture.d.ts +8 -8
  127. package/dist/components/Picture/Picture.js +8 -34
  128. package/dist/components/Picture/Picture.js.map +1 -1
  129. package/dist/components/Picture/index.d.ts +1 -1
  130. package/dist/components/Picture/index.js +1 -17
  131. package/dist/components/Picture/index.js.map +1 -1
  132. package/dist/components/PlayerPanel/Counters.d.ts +15 -15
  133. package/dist/components/PlayerPanel/Counters.js +93 -53
  134. package/dist/components/PlayerPanel/Counters.js.map +1 -1
  135. package/dist/components/PlayerPanel/PlayerPanel.d.ts +8 -8
  136. package/dist/components/PlayerPanel/PlayerPanel.js +85 -55
  137. package/dist/components/PlayerPanel/PlayerPanel.js.map +1 -1
  138. package/dist/components/PlayerPanel/StyledPlayerPanel.d.ts +24 -24
  139. package/dist/components/PlayerPanel/StyledPlayerPanel.js +158 -93
  140. package/dist/components/PlayerPanel/StyledPlayerPanel.js.map +1 -1
  141. package/dist/components/PlayerPanel/index.d.ts +3 -3
  142. package/dist/components/PlayerPanel/index.js +3 -19
  143. package/dist/components/PlayerPanel/index.js.map +1 -1
  144. package/dist/components/PlayerTimer/PlayerTimer.d.ts +13 -13
  145. package/dist/components/PlayerTimer/PlayerTimer.js +44 -73
  146. package/dist/components/PlayerTimer/PlayerTimer.js.map +1 -1
  147. package/dist/components/PlayerTimer/index.d.ts +1 -1
  148. package/dist/components/PlayerTimer/index.js +1 -17
  149. package/dist/components/PlayerTimer/index.js.map +1 -1
  150. package/dist/components/Scoring/ScoringDescription.d.ts +8 -8
  151. package/dist/components/Scoring/ScoringDescription.js +1 -2
  152. package/dist/components/Scoring/index.d.ts +1 -1
  153. package/dist/components/Scoring/index.js +1 -17
  154. package/dist/components/Scoring/index.js.map +1 -1
  155. package/dist/components/buttons/PlayMoveButton/PlayMoveButton.d.ts +14 -14
  156. package/dist/components/buttons/PlayMoveButton/PlayMoveButton.js +114 -137
  157. package/dist/components/buttons/PlayMoveButton/PlayMoveButton.js.map +1 -1
  158. package/dist/components/buttons/PlayMoveButton/index.d.ts +1 -1
  159. package/dist/components/buttons/PlayMoveButton/index.js +1 -17
  160. package/dist/components/buttons/PlayMoveButton/index.js.map +1 -1
  161. package/dist/components/buttons/ThemeButton/ThemeButton.d.ts +3 -3
  162. package/dist/components/buttons/ThemeButton/ThemeButton.js +6 -21
  163. package/dist/components/buttons/ThemeButton/ThemeButton.js.map +1 -1
  164. package/dist/components/buttons/ThemeButton/index.d.ts +1 -1
  165. package/dist/components/buttons/ThemeButton/index.js +1 -17
  166. package/dist/components/buttons/ThemeButton/index.js.map +1 -1
  167. package/dist/components/buttons/UndoMovesButton/UndoMovesButton.d.ts +7 -7
  168. package/dist/components/buttons/UndoMovesButton/UndoMovesButton.js +30 -72
  169. package/dist/components/buttons/UndoMovesButton/UndoMovesButton.js.map +1 -1
  170. package/dist/components/buttons/UndoMovesButton/index.d.ts +1 -1
  171. package/dist/components/buttons/UndoMovesButton/index.js +1 -17
  172. package/dist/components/buttons/UndoMovesButton/index.js.map +1 -1
  173. package/dist/components/buttons/index.d.ts +3 -3
  174. package/dist/components/buttons/index.js +3 -19
  175. package/dist/components/buttons/index.js.map +1 -1
  176. package/dist/components/dialogs/Dialog.d.ts +11 -11
  177. package/dist/components/dialogs/Dialog.js +74 -84
  178. package/dist/components/dialogs/Dialog.js.map +1 -1
  179. package/dist/components/dialogs/FailuresDialog.d.ts +2 -2
  180. package/dist/components/dialogs/FailuresDialog.js +50 -84
  181. package/dist/components/dialogs/FailuresDialog.js.map +1 -1
  182. package/dist/components/dialogs/ResultDialog/RematchDisplay.d.ts +6 -6
  183. package/dist/components/dialogs/ResultDialog/RematchDisplay.js +68 -73
  184. package/dist/components/dialogs/ResultDialog/RematchDisplay.js.map +1 -1
  185. package/dist/components/dialogs/ResultDialog/RematchSection.d.ts +5 -5
  186. package/dist/components/dialogs/ResultDialog/RematchSection.js +20 -41
  187. package/dist/components/dialogs/ResultDialog/RematchSection.js.map +1 -1
  188. package/dist/components/dialogs/ResultDialog/ResultDialog.d.ts +7 -7
  189. package/dist/components/dialogs/ResultDialog/ResultDialog.js +134 -103
  190. package/dist/components/dialogs/ResultDialog/ResultDialog.js.map +1 -1
  191. package/dist/components/dialogs/ResultDialog/index.d.ts +2 -2
  192. package/dist/components/dialogs/ResultDialog/index.js +2 -18
  193. package/dist/components/dialogs/ResultDialog/index.js.map +1 -1
  194. package/dist/components/dialogs/ResultDialog/useScoringTable.d.ts +2 -2
  195. package/dist/components/dialogs/ResultDialog/useScoringTable.js +35 -42
  196. package/dist/components/dialogs/ResultDialog/useScoringTable.js.map +1 -1
  197. package/dist/components/dialogs/RulesDialog/LocationRulesDialogContent.d.ts +5 -5
  198. package/dist/components/dialogs/RulesDialog/LocationRulesDialogContent.js +36 -46
  199. package/dist/components/dialogs/RulesDialog/LocationRulesDialogContent.js.map +1 -1
  200. package/dist/components/dialogs/RulesDialog/MaterialRulesDialog.d.ts +3 -3
  201. package/dist/components/dialogs/RulesDialog/MaterialRulesDialog.js +25 -39
  202. package/dist/components/dialogs/RulesDialog/MaterialRulesDialog.js.map +1 -1
  203. package/dist/components/dialogs/RulesDialog/MaterialRulesDialogContent.d.ts +5 -5
  204. package/dist/components/dialogs/RulesDialog/MaterialRulesDialogContent.js +143 -139
  205. package/dist/components/dialogs/RulesDialog/MaterialRulesDialogContent.js.map +1 -1
  206. package/dist/components/dialogs/RulesDialog/RulesDialog.d.ts +6 -6
  207. package/dist/components/dialogs/RulesDialog/RulesDialog.js +25 -44
  208. package/dist/components/dialogs/RulesDialog/RulesDialog.js.map +1 -1
  209. package/dist/components/dialogs/RulesDialog/RulesHelpDialogContent.d.ts +6 -6
  210. package/dist/components/dialogs/RulesDialog/RulesHelpDialogContent.js +38 -40
  211. package/dist/components/dialogs/RulesDialog/RulesHelpDialogContent.js.map +1 -1
  212. package/dist/components/dialogs/RulesDialog/index.d.ts +2 -2
  213. package/dist/components/dialogs/RulesDialog/index.js +2 -18
  214. package/dist/components/dialogs/RulesDialog/index.js.map +1 -1
  215. package/dist/components/dialogs/index.d.ts +4 -4
  216. package/dist/components/dialogs/index.js +4 -20
  217. package/dist/components/dialogs/index.js.map +1 -1
  218. package/dist/components/index.d.ts +17 -17
  219. package/dist/components/index.js +17 -33
  220. package/dist/components/index.js.map +1 -1
  221. package/dist/components/material/ComponentDescription.d.ts +52 -52
  222. package/dist/components/material/ComponentDescription.js +54 -40
  223. package/dist/components/material/ComponentDescription.js.map +1 -1
  224. package/dist/components/material/Dices/CubicDiceDescription.d.ts +21 -21
  225. package/dist/components/material/Dices/CubicDiceDescription.js +85 -132
  226. package/dist/components/material/Dices/CubicDiceDescription.js.map +1 -1
  227. package/dist/components/material/Dices/index.d.ts +1 -1
  228. package/dist/components/material/Dices/index.js +1 -17
  229. package/dist/components/material/Dices/index.js.map +1 -1
  230. package/dist/components/material/DraggableMaterial.d.ts +9 -9
  231. package/dist/components/material/DraggableMaterial.js +179 -259
  232. package/dist/components/material/DraggableMaterial.js.map +1 -1
  233. package/dist/components/material/FlatMaterial/BoardDescription.d.ts +3 -3
  234. package/dist/components/material/FlatMaterial/BoardDescription.js +3 -27
  235. package/dist/components/material/FlatMaterial/BoardDescription.js.map +1 -1
  236. package/dist/components/material/FlatMaterial/CardDescription.d.ts +6 -6
  237. package/dist/components/material/FlatMaterial/CardDescription.js +6 -31
  238. package/dist/components/material/FlatMaterial/CardDescription.js.map +1 -1
  239. package/dist/components/material/FlatMaterial/FlatMaterial.d.ts +31 -38
  240. package/dist/components/material/FlatMaterial/FlatMaterial.js +114 -170
  241. package/dist/components/material/FlatMaterial/FlatMaterial.js.map +1 -1
  242. package/dist/components/material/FlatMaterial/MoneyDescription.d.ts +7 -7
  243. package/dist/components/material/FlatMaterial/MoneyDescription.js +11 -38
  244. package/dist/components/material/FlatMaterial/MoneyDescription.js.map +1 -1
  245. package/dist/components/material/FlatMaterial/PolyhexDescription.d.ts +20 -20
  246. package/dist/components/material/FlatMaterial/PolyhexDescription.js +22 -48
  247. package/dist/components/material/FlatMaterial/PolyhexDescription.js.map +1 -1
  248. package/dist/components/material/FlatMaterial/TokenDescription.d.ts +10 -10
  249. package/dist/components/material/FlatMaterial/TokenDescription.js +12 -43
  250. package/dist/components/material/FlatMaterial/TokenDescription.js.map +1 -1
  251. package/dist/components/material/FlatMaterial/index.d.ts +6 -6
  252. package/dist/components/material/FlatMaterial/index.js +6 -22
  253. package/dist/components/material/FlatMaterial/index.js.map +1 -1
  254. package/dist/components/material/GameTable/DropPreview.d.ts +2 -2
  255. package/dist/components/material/GameTable/DropPreview.js +40 -75
  256. package/dist/components/material/GameTable/DropPreview.js.map +1 -1
  257. package/dist/components/material/GameTable/DynamicItemsDisplay.d.ts +4 -4
  258. package/dist/components/material/GameTable/DynamicItemsDisplay.js +29 -88
  259. package/dist/components/material/GameTable/DynamicItemsDisplay.js.map +1 -1
  260. package/dist/components/material/GameTable/GameMaterialDisplay.d.ts +7 -7
  261. package/dist/components/material/GameTable/GameMaterialDisplay.js +28 -33
  262. package/dist/components/material/GameTable/GameMaterialDisplay.js.map +1 -1
  263. package/dist/components/material/GameTable/GameTable.d.ts +20 -20
  264. package/dist/components/material/GameTable/GameTable.js +95 -142
  265. package/dist/components/material/GameTable/GameTable.js.map +1 -1
  266. package/dist/components/material/GameTable/GameTableNavigation.d.ts +6 -6
  267. package/dist/components/material/GameTable/GameTableNavigation.js +61 -70
  268. package/dist/components/material/GameTable/GameTableNavigation.js.map +1 -1
  269. package/dist/components/material/GameTable/ItemDisplay.d.ts +20 -21
  270. package/dist/components/material/GameTable/ItemDisplay.js +114 -182
  271. package/dist/components/material/GameTable/ItemDisplay.js.map +1 -1
  272. package/dist/components/material/GameTable/StaticItemsDisplay.d.ts +5 -5
  273. package/dist/components/material/GameTable/StaticItemsDisplay.js +33 -96
  274. package/dist/components/material/GameTable/StaticItemsDisplay.js.map +1 -1
  275. package/dist/components/material/GameTable/StaticLocationsDisplay.d.ts +5 -5
  276. package/dist/components/material/GameTable/StaticLocationsDisplay.js +15 -32
  277. package/dist/components/material/GameTable/StaticLocationsDisplay.js.map +1 -1
  278. package/dist/components/material/GameTable/focus/FocusProvider.d.ts +12 -10
  279. package/dist/components/material/GameTable/focus/FocusProvider.js +59 -99
  280. package/dist/components/material/GameTable/focus/FocusProvider.js.map +1 -1
  281. package/dist/components/material/GameTable/focus/MaterialFocus.d.ts +20 -20
  282. package/dist/components/material/GameTable/focus/MaterialFocus.js +1 -2
  283. package/dist/components/material/GameTable/focus/index.d.ts +2 -2
  284. package/dist/components/material/GameTable/focus/index.js +2 -18
  285. package/dist/components/material/GameTable/focus/index.js.map +1 -1
  286. package/dist/components/material/GameTable/index.d.ts +3 -3
  287. package/dist/components/material/GameTable/index.js +3 -19
  288. package/dist/components/material/GameTable/index.js.map +1 -1
  289. package/dist/components/material/ImageLoader/MaterialImageLoader.d.ts +5 -5
  290. package/dist/components/material/ImageLoader/MaterialImageLoader.js +21 -93
  291. package/dist/components/material/ImageLoader/MaterialImageLoader.js.map +1 -1
  292. package/dist/components/material/ImageLoader/index.d.ts +1 -1
  293. package/dist/components/material/ImageLoader/index.js +1 -17
  294. package/dist/components/material/ImageLoader/index.js.map +1 -1
  295. package/dist/components/material/ItemMenuButton.d.ts +14 -14
  296. package/dist/components/material/ItemMenuButton.js +46 -74
  297. package/dist/components/material/ItemMenuButton.js.map +1 -1
  298. package/dist/components/material/ItemMenuWrapper.d.ts +11 -11
  299. package/dist/components/material/ItemMenuWrapper.js +18 -68
  300. package/dist/components/material/ItemMenuWrapper.js.map +1 -1
  301. package/dist/components/material/MaterialComponent.d.ts +17 -17
  302. package/dist/components/material/MaterialComponent.js +26 -48
  303. package/dist/components/material/MaterialComponent.js.map +1 -1
  304. package/dist/components/material/MaterialComponentType.d.ts +7 -7
  305. package/dist/components/material/MaterialComponentType.js +8 -11
  306. package/dist/components/material/MaterialComponentType.js.map +1 -1
  307. package/dist/components/material/MaterialDescription.d.ts +176 -176
  308. package/dist/components/material/MaterialDescription.js +253 -295
  309. package/dist/components/material/MaterialDescription.js.map +1 -1
  310. package/dist/components/material/MobileMaterialDescription.d.ts +10 -10
  311. package/dist/components/material/MobileMaterialDescription.js +30 -70
  312. package/dist/components/material/MobileMaterialDescription.js.map +1 -1
  313. package/dist/components/material/Wheel/WheelContent.d.ts +14 -14
  314. package/dist/components/material/Wheel/WheelContent.js +37 -51
  315. package/dist/components/material/Wheel/WheelContent.js.map +1 -1
  316. package/dist/components/material/Wheel/WheelDescription.d.ts +20 -20
  317. package/dist/components/material/Wheel/WheelDescription.js +66 -125
  318. package/dist/components/material/Wheel/WheelDescription.js.map +1 -1
  319. package/dist/components/material/Wheel/WheelItem.d.ts +15 -15
  320. package/dist/components/material/Wheel/WheelItem.js +54 -53
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  322. package/dist/components/material/Wheel/index.d.ts +1 -1
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  651. package/dist/hooks/usePlayerName.js.map +1 -1
  652. package/dist/hooks/usePlayerTime.d.ts +1 -1
  653. package/dist/hooks/usePlayerTime.js +29 -50
  654. package/dist/hooks/usePlayerTime.js.map +1 -1
  655. package/dist/hooks/usePlayers.d.ts +8 -8
  656. package/dist/hooks/usePlayers.js +61 -95
  657. package/dist/hooks/usePlayers.js.map +1 -1
  658. package/dist/hooks/useRankedPlayers.d.ts +5 -5
  659. package/dist/hooks/useRankedPlayers.js +32 -37
  660. package/dist/hooks/useRankedPlayers.js.map +1 -1
  661. package/dist/hooks/useResultText.d.ts +1 -1
  662. package/dist/hooks/useResultText.js +67 -71
  663. package/dist/hooks/useResultText.js.map +1 -1
  664. package/dist/hooks/useRules.d.ts +2 -2
  665. package/dist/hooks/useRules.js +14 -18
  666. package/dist/hooks/useRules.js.map +1 -1
  667. package/dist/hooks/useSound.d.ts +1 -1
  668. package/dist/hooks/useSound.js +15 -35
  669. package/dist/hooks/useSound.js.map +1 -1
  670. package/dist/hooks/useStaticLocations.d.ts +2 -2
  671. package/dist/hooks/useStaticLocations.js +35 -102
  672. package/dist/hooks/useStaticLocations.js.map +1 -1
  673. package/dist/hooks/useTutorialStep.d.ts +2 -2
  674. package/dist/hooks/useTutorialStep.js +10 -14
  675. package/dist/hooks/useTutorialStep.js.map +1 -1
  676. package/dist/hooks/useUndo.d.ts +7 -7
  677. package/dist/hooks/useUndo.js +64 -102
  678. package/dist/hooks/useUndo.js.map +1 -1
  679. package/dist/hooks/useWebP.d.ts +1 -1
  680. package/dist/hooks/useWebP.js +12 -79
  681. package/dist/hooks/useWebP.js.map +1 -1
  682. package/dist/hooks/useZoomToElements.d.ts +13 -13
  683. package/dist/hooks/useZoomToElements.js +59 -92
  684. package/dist/hooks/useZoomToElements.js.map +1 -1
  685. package/dist/index.d.ts +6 -6
  686. package/dist/index.js +5 -23
  687. package/dist/index.js.map +1 -1
  688. package/dist/locators/DeckLocator.d.ts +10 -10
  689. package/dist/locators/DeckLocator.js +12 -34
  690. package/dist/locators/DeckLocator.js.map +1 -1
  691. package/dist/locators/FlexLocator.d.ts +57 -57
  692. package/dist/locators/FlexLocator.js +104 -117
  693. package/dist/locators/FlexLocator.js.map +1 -1
  694. package/dist/locators/HandLocator.d.ts +96 -96
  695. package/dist/locators/HandLocator.js +151 -176
  696. package/dist/locators/HandLocator.js.map +1 -1
  697. package/dist/locators/HexagonalGridLocator.d.ts +95 -95
  698. package/dist/locators/HexagonalGridLocator.js +250 -308
  699. package/dist/locators/HexagonalGridLocator.js.map +1 -1
  700. package/dist/locators/ListLocator.d.ts +54 -54
  701. package/dist/locators/ListLocator.js +109 -123
  702. package/dist/locators/ListLocator.js.map +1 -1
  703. package/dist/locators/Locator.d.ts +275 -275
  704. package/dist/locators/Locator.js +375 -421
  705. package/dist/locators/Locator.js.map +1 -1
  706. package/dist/locators/PileLocator.d.ts +53 -53
  707. package/dist/locators/PileLocator.js +123 -184
  708. package/dist/locators/PileLocator.js.map +1 -1
  709. package/dist/locators/index.d.ts +8 -8
  710. package/dist/locators/index.js +8 -24
  711. package/dist/locators/index.js.map +1 -1
  712. package/dist/locators/utils/getRelativePlayerIndex.util.d.ts +2 -2
  713. package/dist/locators/utils/getRelativePlayerIndex.util.js +8 -14
  714. package/dist/locators/utils/getRelativePlayerIndex.util.js.map +1 -1
  715. package/dist/locators/utils/index.d.ts +1 -1
  716. package/dist/locators/utils/index.js +1 -17
  717. package/dist/locators/utils/index.js.map +1 -1
  718. package/dist/utilities/DeepPartial.d.ts +6 -6
  719. package/dist/utilities/DeepPartial.js +1 -2
  720. package/dist/utilities/combineEventListeners.d.ts +7 -7
  721. package/dist/utilities/combineEventListeners.js +15 -49
  722. package/dist/utilities/combineEventListeners.js.map +1 -1
  723. package/dist/utilities/findIfUnique.util.d.ts +7 -7
  724. package/dist/utilities/findIfUnique.util.js +18 -22
  725. package/dist/utilities/findIfUnique.util.js.map +1 -1
  726. package/dist/utilities/index.d.ts +4 -4
  727. package/dist/utilities/index.js +4 -20
  728. package/dist/utilities/index.js.map +1 -1
  729. package/dist/utilities/translation.util.d.ts +10 -10
  730. package/dist/utilities/translation.util.js +27 -37
  731. package/dist/utilities/translation.util.js.map +1 -1
  732. package/dist/utilities/zoom-pan-pinch/animations.constants.d.ts +16 -16
  733. package/dist/utilities/zoom-pan-pinch/animations.constants.js +78 -81
  734. package/dist/utilities/zoom-pan-pinch/animations.constants.js.map +1 -1
  735. package/dist/utilities/zoom-pan-pinch/animations.util.d.ts +8 -8
  736. package/dist/utilities/zoom-pan-pinch/animations.util.js +71 -77
  737. package/dist/utilities/zoom-pan-pinch/animations.util.js.map +1 -1
  738. package/dist/utilities/zoom-pan-pinch/bounds.util.d.ts +17 -17
  739. package/dist/utilities/zoom-pan-pinch/bounds.util.js +75 -84
  740. package/dist/utilities/zoom-pan-pinch/bounds.util.js.map +1 -1
  741. package/dist/utilities/zoom-pan-pinch/calculation.util.d.ts +14 -14
  742. package/dist/utilities/zoom-pan-pinch/calculation.util.js +18 -23
  743. package/dist/utilities/zoom-pan-pinch/calculation.util.js.map +1 -1
  744. package/dist/utilities/zoom-pan-pinch/index.d.ts +9 -9
  745. package/dist/utilities/zoom-pan-pinch/index.js +9 -25
  746. package/dist/utilities/zoom-pan-pinch/index.js.map +1 -1
  747. package/dist/utilities/zoom-pan-pinch/zoom.util.d.ts +4 -4
  748. package/dist/utilities/zoom-pan-pinch/zoom.util.js +12 -16
  749. package/dist/utilities/zoom-pan-pinch/zoom.util.js.map +1 -1
  750. package/package.json +83 -77
@@ -1,275 +1,275 @@
1
- /** @jsxImportSource @emotion/react */
2
- import { Coordinates, DeleteItem, DisplayedItem, Location, MaterialItem, MaterialRules, MoveItem, MoveItemsAtOnce, XYCoordinates } from '@gamepark/rules-api';
3
- import { ComponentType } from 'react';
4
- import { LocationDescription, LocationHelpProps, MaterialDescriptionRecord } from '../components';
5
- export type SortFunction = ((item: MaterialItem) => number);
6
- /**
7
- * A Locator is responsible for placing item and locations (such as drop areas) on the Game Table.
8
- */
9
- export declare class Locator<P extends number = number, M extends number = number, L extends number = number> {
10
- /**
11
- * With the constructor, you can create new locators in one line.
12
- * @example `new Locator({ coordinates: { x: -10, y: -5 } })`
13
- * @param clone Object to clone into the class
14
- */
15
- constructor(clone?: Partial<Locator>);
16
- /**
17
- * Types of items placed by the locator since it was created
18
- * @internal
19
- * @protected
20
- */
21
- protected itemTypes: M[];
22
- /**
23
- * If the locator places items on top of another item (a game board for instance), the type of the parent item must be provided here.
24
- */
25
- parentItemType?: M;
26
- /**
27
- * The maximum number of items do display.
28
- */
29
- limit?: number;
30
- /**
31
- * The rotation unit to use. See {@link getRotateZ}
32
- */
33
- rotationUnit: string;
34
- /**
35
- * Declare this field if you always need to display one location that does not depend on the context. See {@link getLocations}.
36
- */
37
- location?: Partial<Location<P, L>>;
38
- /**
39
- * Declare this field if you always need to display some locations that does not depend on the context. See {@link getLocations}.
40
- */
41
- locations: Partial<Location<P, L>>[];
42
- /**
43
- * Override this if you need to display some locations on the Game Table that depends on the context.
44
- * By default, return any {@link location} or {@link locations}.
45
- */
46
- getLocations(_context: MaterialContext<P, M, L>): Partial<Location<P, L>>[];
47
- /**
48
- * If you need do display custom locations in the game, provide their description here.
49
- */
50
- locationDescription?: LocationDescription<P, M, L>;
51
- /**
52
- * @internal
53
- * This function automatically create some drop location descriptions based on the context (dragged item, parent item).
54
- *
55
- * Do not override it but use {@link locationDescription},
56
- * otherwise the images of the location descriptions will not be preloaded by the {@link MaterialImageLoader}.
57
- */
58
- getLocationDescription(location: Location<P, L>, context: MaterialContext<P, M, L> | ItemContext<P, M, L>): LocationDescription<P, M, L> | undefined;
59
- /**
60
- * @internal This function provides a custom location description for the current dragged item.
61
- */
62
- protected generateLocationDescriptionFromDraggedItem(_location: Location<P, L>, context: ItemContext<P, M, L>): LocationDescription<P, M, L> | undefined;
63
- /**
64
- * This function can hide some items on the game table depending on the context.
65
- * @param item The item
66
- * @param context The context of the item
67
- * @returns true if the item must be hidden
68
- */
69
- hide(item: MaterialItem<P, L>, context: ItemContext<P, M, L>): boolean;
70
- /**
71
- * Provide a list of css transform operations to place a location on the game table.
72
- * @param location Location to place
73
- * @param context Context of the location in the game
74
- * @returns the css transform that will be applied to the location
75
- */
76
- placeLocation(location: Location<P, L>, context: LocationContext<P, M, L>): string[];
77
- /**
78
- * Provide a list of css transform operations to place an item on the game table.
79
- * @param item Item to place
80
- * @param context Context of the item in the game
81
- * @returns the css transform that will be applied to the item
82
- */
83
- placeItem(item: MaterialItem<P, L>, context: ItemContext<P, M, L>): string[];
84
- /**
85
- * Provide a list of css transform operations to place an item on a parent item.
86
- * @param item Item to place
87
- * @param context Context of the item in the game
88
- * @returns the css transform that will be applied to the item
89
- */
90
- protected placeItemOnParent(item: MaterialItem<P, L>, context: ItemContext<P, M, L>): string[];
91
- /**
92
- * If a location belongs to an item, returns the item
93
- * @param location A location
94
- * @param context Context of the game
95
- * @returns the parent item of the location if any
96
- */
97
- getParentItem(location: Location<P, L>, context: MaterialContext<P, M, L>): MaterialItem<P, L> | undefined;
98
- /**
99
- * Position of the location on the parent item, in percentage. Use {@link getPositionOnParent} to provide a dynamic position.
100
- */
101
- positionOnParent: XYCoordinates;
102
- /**
103
- * Place the center of the item in the plan of their parent item. This is ignored if "parentItemType" is undefined.
104
- * Examples: {x: 0, y: 0} places the center of the item in the top-left corner of the parent item
105
- * {x: 50, y: 50} centers the item in the parent item.
106
- *
107
- * @param _location Location of the item or area inside the parent item
108
- * @param _context THe material game context
109
- * @return {x, y} with "x" as a percentage from the parent's width, "y" a percentage of the height
110
- */
111
- getPositionOnParent(_location: Location<P, L>, _context: MaterialContext<P, M, L>): XYCoordinates;
112
- /**
113
- * Coordinates of the location on the Game Table. Use {@link getCoordinates} to provide dynamic coordinates.
114
- */
115
- coordinates: Partial<Coordinates>;
116
- /**
117
- * Provide the coordinates of a location on the Game Table.
118
- *
119
- * Called by {@link getLocationCoordinates} but can be used as the Hand, List or Pile "initial" position in subclasses.
120
- *
121
- * @param _location Location to position
122
- * @param _context Context of the game
123
- * @returns the x, y, z coordinates (in cm) of the location
124
- */
125
- getCoordinates(_location: Location<P, L>, _context: MaterialContext<P, M, L>): Partial<Coordinates>;
126
- /**
127
- * Provide the coordinates of a location on the Game Table.
128
- *
129
- * Fallback to {@link getCoordinates} but the differences appear in subclasses {@link ListLocator}, {@link PileLocator}, {@link HandLocator}.
130
- *
131
- * @param location Location to position
132
- * @param context Context of the game
133
- * @returns the x, y, z coordinates (in cm) of the location
134
- */
135
- getLocationCoordinates(location: Location<P, L>, context: MaterialContext<P, M, L>): Partial<Coordinates>;
136
- /**
137
- * Provide the coordinates of the center of an item on the Game Table.
138
- *
139
- * @param item Item being placed
140
- * @param context Context of the item in the game
141
- * @return The x, y, z coordinates in cm of the center of the item on the table
142
- */
143
- getItemCoordinates(item: MaterialItem<P, L>, context: ItemContext<P, M, L>): Partial<Coordinates>;
144
- /**
145
- * The default Z-axis rotation of the items or locations to place if {@link getRotateZ} is not overridden.
146
- */
147
- rotateZ: number;
148
- /**
149
- * Get the Z-axis rotation of a location.
150
- * @param _location Location to place
151
- * @param _context Context of the location
152
- * @returns the rotation (unit in {@link rotationUnit})
153
- */
154
- getRotateZ(_location: Location<P, L>, _context: MaterialContext<P, M, L>): number;
155
- /**
156
- * Get the Z-axis rotation of an item. Defaults to {@link getRotateZ}.
157
- * @param item item to place
158
- * @param context Context of the item
159
- * @returns the rotation (unit in {@link rotationUnit})
160
- */
161
- getItemRotateZ(item: MaterialItem<P, L>, context: ItemContext<P, M, L>): number;
162
- /**
163
- * The index of a location to place, if it matters in the locator's context (see {@link HandLocator}, {@link ListLocator} or {@link PileLocator}).
164
- *
165
- * Defaults to location.x first, y otherwise, z last.
166
- *
167
- * @param location Location to index in the location area (see {@link isSameLocationArea})
168
- * @param _context Context of the game
169
- * @returns the index of the location in the location area
170
- */
171
- getLocationIndex(location: Location<P, L>, _context: MaterialContext<P, M, L>): number | undefined;
172
- /**
173
- * Index of an item to place (fallback to {@link getLocationIndex} or item's displayIndex).
174
- * @param item Item to place
175
- * @param context Context of the item
176
- * @returns the index of the item in the location area
177
- */
178
- getItemIndex(item: MaterialItem<P, L>, context: ItemContext<P, M, L>): number;
179
- /**
180
- * The total number of items in the same location area (see {@link isSameLocationArea}).
181
- *
182
- * @param location the location area
183
- * @param context Context of the game
184
- * @returns the total number of items in the location area
185
- */
186
- countItems(location: Location<P, L>, { rules }: MaterialContext<P, M, L>): number;
187
- /**
188
- * Any css transform to apply to the item when it is hovered by the pointer. See {@link HandLocator} override for example.
189
- * @param _item The item
190
- * @param _context Context of the item
191
- * @returns the list of css transforms
192
- */
193
- getHoverTransform(_item: MaterialItem<P, L>, _context: ItemContext<P, M, L>): string[];
194
- /**
195
- * How items in the same location area are sorted for the help dialog navigation arrows.
196
- */
197
- navigationSorts: SortFunction[];
198
- /**
199
- * How items in the same location area are sorted for the help dialog navigation arrows.
200
- * @param _context Context of the game
201
- * @returns The list of sort functions to sort the items.
202
- */
203
- getNavigationSorts(_context: ItemContext<P, M, L>): SortFunction[];
204
- /**
205
- * Utility function for animation to know if the item is one that should be animated.
206
- * @param item Item to consider
207
- * @param context Context of the Item
208
- * @param move Move to animate
209
- * @returns true if the items must be animated
210
- */
211
- isItemToAnimate(item: MaterialItem<P, L>, context: ItemContext<P, M, L>, move: MoveItem<P, M, L> | DeleteItem<M>): boolean;
212
- /**
213
- * Given an item being dragged, and all the moves for this item going to this location type, this function must return the list of valid drop locations
214
- * for the item
215
- * @param moves Legal movements for the item
216
- * @param context Context of the item
217
- * @return the drop locations to display
218
- */
219
- getDropLocations(moves: (MoveItem<P, M, L> | MoveItemsAtOnce<P, M, L>)[], context: ItemContext<P, M, L>): Location<P, L>[];
220
- /**
221
- * If set to true, each time an item is dragged over
222
- */
223
- dropPreview: boolean;
224
- /**
225
- * If this function returns true, a preview of the dragged item will be displayed when it is over this location.
226
- * @param _move The move that will be played if the item is dropped
227
- * @param _context Context of the game
228
- * @return true if a preview must be displayed
229
- */
230
- showDropPreview(_move: MoveItem<P, M, L>, _context: MaterialContext<P, M, L>): boolean;
231
- help?: ComponentType<LocationHelpProps<P, L>>;
232
- }
233
- /**
234
- * A record of item locators, to provide to the game context.
235
- */
236
- export type ItemLocatorRecord<P extends number = number, M extends number = number, L extends number = number> = Record<L, Locator<P, M, L>>;
237
- /**
238
- * Data structure for the context of a game displayed.
239
- * @property rules The rules of the game with current game state.
240
- * @property material The record of the material descriptions to display the items.
241
- * @property locators The record of the locators to place the items.
242
- * @property player The player currently displaying the game. Undefined for spectators.
243
- */
244
- export type MaterialContext<P extends number = number, M extends number = number, L extends number = number> = {
245
- rules: MaterialRules<P, M, L>;
246
- material: Partial<MaterialDescriptionRecord<P, M, L>>;
247
- locators: Partial<ItemLocatorRecord<P, M, L>>;
248
- player?: P;
249
- };
250
- /**
251
- * Data structure for the context of an item in a game displayed.
252
- * @property dragTransform The CSS translate operation applied to the item, if any.
253
- */
254
- export type ItemContext<P extends number = number, M extends number = number, L extends number = number> = MaterialContext<P, M, L> & DisplayedItem<M> & {
255
- dragTransform?: string;
256
- };
257
- /**
258
- * Type guard to test if some MaterialContext is also an item context.
259
- * @param context Context of the game
260
- * @returns true if the context also hold information about a specific item in the game.
261
- */
262
- export declare function isItemContext<P extends number = number, M extends number = number, L extends number = number>(context: MaterialContext<P, M, L>): context is ItemContext<P, M, L>;
263
- /**
264
- * Help function to get an item from an ItemContext
265
- * @param context Context of the item
266
- * @return The item
267
- */
268
- export declare function getItemFromContext<Id = any, P extends number = number, M extends number = number, L extends number = number>(context: Omit<ItemContext<P, M, L>, 'displayIndex'>): MaterialItem<P, L, Id>;
269
- /**
270
- * Context of a location in a displayed game.
271
- * @property canDrop Whether some item is currently being dragged, and can be dropped in the location.
272
- */
273
- export type LocationContext<P extends number = number, M extends number = number, L extends number = number> = MaterialContext<P, M, L> & {
274
- canDrop?: boolean;
275
- };
1
+ /** @jsxImportSource @emotion/react */
2
+ import { Coordinates, DeleteItem, DisplayedItem, Location, MaterialItem, MaterialRules, MoveItem, MoveItemsAtOnce, XYCoordinates } from '@gamepark/rules-api';
3
+ import { ComponentType } from 'react';
4
+ import { LocationDescription, LocationHelpProps, MaterialDescriptionRecord } from '../components';
5
+ export type SortFunction = ((item: MaterialItem) => number);
6
+ /**
7
+ * A Locator is responsible for placing item and locations (such as drop areas) on the Game Table.
8
+ */
9
+ export declare class Locator<P extends number = number, M extends number = number, L extends number = number> {
10
+ /**
11
+ * With the constructor, you can create new locators in one line.
12
+ * @example `new Locator({ coordinates: { x: -10, y: -5 } })`
13
+ * @param clone Object to clone into the class
14
+ */
15
+ constructor(clone?: Partial<Locator>);
16
+ /**
17
+ * Types of items placed by the locator since it was created
18
+ * @internal
19
+ * @protected
20
+ */
21
+ protected itemTypes: M[];
22
+ /**
23
+ * If the locator places items on top of another item (a game board for instance), the type of the parent item must be provided here.
24
+ */
25
+ parentItemType?: M;
26
+ /**
27
+ * The maximum number of items do display.
28
+ */
29
+ limit?: number;
30
+ /**
31
+ * The rotation unit to use. See {@link getRotateZ}
32
+ */
33
+ rotationUnit: string;
34
+ /**
35
+ * Declare this field if you always need to display one location that does not depend on the context. See {@link getLocations}.
36
+ */
37
+ location?: Partial<Location<P, L>>;
38
+ /**
39
+ * Declare this field if you always need to display some locations that does not depend on the context. See {@link getLocations}.
40
+ */
41
+ locations: Partial<Location<P, L>>[];
42
+ /**
43
+ * Override this if you need to display some locations on the Game Table that depends on the context.
44
+ * By default, return any {@link location} or {@link locations}.
45
+ */
46
+ getLocations(_context: MaterialContext<P, M, L>): Partial<Location<P, L>>[];
47
+ /**
48
+ * If you need do display custom locations in the game, provide their description here.
49
+ */
50
+ locationDescription?: LocationDescription<P, M, L>;
51
+ /**
52
+ * @internal
53
+ * This function automatically create some drop location descriptions based on the context (dragged item, parent item).
54
+ *
55
+ * Do not override it but use {@link locationDescription},
56
+ * otherwise the images of the location descriptions will not be preloaded by the {@link MaterialImageLoader}.
57
+ */
58
+ getLocationDescription(location: Location<P, L>, context: MaterialContext<P, M, L> | ItemContext<P, M, L>): LocationDescription<P, M, L> | undefined;
59
+ /**
60
+ * @internal This function provides a custom location description for the current dragged item.
61
+ */
62
+ protected generateLocationDescriptionFromDraggedItem(_location: Location<P, L>, context: ItemContext<P, M, L>): LocationDescription<P, M, L> | undefined;
63
+ /**
64
+ * This function can hide some items on the game table depending on the context.
65
+ * @param item The item
66
+ * @param context The context of the item
67
+ * @returns true if the item must be hidden
68
+ */
69
+ hide(item: MaterialItem<P, L>, context: ItemContext<P, M, L>): boolean;
70
+ /**
71
+ * Provide a list of css transform operations to place a location on the game table.
72
+ * @param location Location to place
73
+ * @param context Context of the location in the game
74
+ * @returns the css transform that will be applied to the location
75
+ */
76
+ placeLocation(location: Location<P, L>, context: LocationContext<P, M, L>): string[];
77
+ /**
78
+ * Provide a list of css transform operations to place an item on the game table.
79
+ * @param item Item to place
80
+ * @param context Context of the item in the game
81
+ * @returns the css transform that will be applied to the item
82
+ */
83
+ placeItem(item: MaterialItem<P, L>, context: ItemContext<P, M, L>): string[];
84
+ /**
85
+ * Provide a list of css transform operations to place an item on a parent item.
86
+ * @param item Item to place
87
+ * @param context Context of the item in the game
88
+ * @returns the css transform that will be applied to the item
89
+ */
90
+ protected placeItemOnParent(item: MaterialItem<P, L>, context: ItemContext<P, M, L>): string[];
91
+ /**
92
+ * If a location belongs to an item, returns the item
93
+ * @param location A location
94
+ * @param context Context of the game
95
+ * @returns the parent item of the location if any
96
+ */
97
+ getParentItem(location: Location<P, L>, context: MaterialContext<P, M, L>): MaterialItem<P, L> | undefined;
98
+ /**
99
+ * Position of the location on the parent item, in percentage. Use {@link getPositionOnParent} to provide a dynamic position.
100
+ */
101
+ positionOnParent: XYCoordinates;
102
+ /**
103
+ * Place the center of the item in the plan of their parent item. This is ignored if "parentItemType" is undefined.
104
+ * Examples: {x: 0, y: 0} places the center of the item in the top-left corner of the parent item
105
+ * {x: 50, y: 50} centers the item in the parent item.
106
+ *
107
+ * @param _location Location of the item or area inside the parent item
108
+ * @param _context THe material game context
109
+ * @return {x, y} with "x" as a percentage from the parent's width, "y" a percentage of the height
110
+ */
111
+ getPositionOnParent(_location: Location<P, L>, _context: MaterialContext<P, M, L>): XYCoordinates;
112
+ /**
113
+ * Coordinates of the location on the Game Table. Use {@link getCoordinates} to provide dynamic coordinates.
114
+ */
115
+ coordinates: Partial<Coordinates>;
116
+ /**
117
+ * Provide the coordinates of a location on the Game Table.
118
+ *
119
+ * Called by {@link getLocationCoordinates} but can be used as the Hand, List or Pile "initial" position in subclasses.
120
+ *
121
+ * @param _location Location to position
122
+ * @param _context Context of the game
123
+ * @returns the x, y, z coordinates (in cm) of the location
124
+ */
125
+ getCoordinates(_location: Location<P, L>, _context: MaterialContext<P, M, L>): Partial<Coordinates>;
126
+ /**
127
+ * Provide the coordinates of a location on the Game Table.
128
+ *
129
+ * Fallback to {@link getCoordinates} but the differences appear in subclasses {@link ListLocator}, {@link PileLocator}, {@link HandLocator}.
130
+ *
131
+ * @param location Location to position
132
+ * @param context Context of the game
133
+ * @returns the x, y, z coordinates (in cm) of the location
134
+ */
135
+ getLocationCoordinates(location: Location<P, L>, context: MaterialContext<P, M, L>): Partial<Coordinates>;
136
+ /**
137
+ * Provide the coordinates of the center of an item on the Game Table.
138
+ *
139
+ * @param item Item being placed
140
+ * @param context Context of the item in the game
141
+ * @return The x, y, z coordinates in cm of the center of the item on the table
142
+ */
143
+ getItemCoordinates(item: MaterialItem<P, L>, context: ItemContext<P, M, L>): Partial<Coordinates>;
144
+ /**
145
+ * The default Z-axis rotation of the items or locations to place if {@link getRotateZ} is not overridden.
146
+ */
147
+ rotateZ: number;
148
+ /**
149
+ * Get the Z-axis rotation of a location.
150
+ * @param _location Location to place
151
+ * @param _context Context of the location
152
+ * @returns the rotation (unit in {@link rotationUnit})
153
+ */
154
+ getRotateZ(_location: Location<P, L>, _context: MaterialContext<P, M, L>): number;
155
+ /**
156
+ * Get the Z-axis rotation of an item. Defaults to {@link getRotateZ}.
157
+ * @param item item to place
158
+ * @param context Context of the item
159
+ * @returns the rotation (unit in {@link rotationUnit})
160
+ */
161
+ getItemRotateZ(item: MaterialItem<P, L>, context: ItemContext<P, M, L>): number;
162
+ /**
163
+ * The index of a location to place, if it matters in the locator's context (see {@link HandLocator}, {@link ListLocator} or {@link PileLocator}).
164
+ *
165
+ * Defaults to location.x first, y otherwise, z last.
166
+ *
167
+ * @param location Location to index in the location area (see {@link isSameLocationArea})
168
+ * @param _context Context of the game
169
+ * @returns the index of the location in the location area
170
+ */
171
+ getLocationIndex(location: Location<P, L>, _context: MaterialContext<P, M, L>): number | undefined;
172
+ /**
173
+ * Index of an item to place (fallback to {@link getLocationIndex} or item's displayIndex).
174
+ * @param item Item to place
175
+ * @param context Context of the item
176
+ * @returns the index of the item in the location area
177
+ */
178
+ getItemIndex(item: MaterialItem<P, L>, context: ItemContext<P, M, L>): number;
179
+ /**
180
+ * The total number of items in the same location area (see {@link isSameLocationArea}).
181
+ *
182
+ * @param location the location area
183
+ * @param context Context of the game
184
+ * @returns the total number of items in the location area
185
+ */
186
+ countItems(location: Location<P, L>, { rules }: MaterialContext<P, M, L>): number;
187
+ /**
188
+ * Any css transform to apply to the item when it is hovered by the pointer. See {@link HandLocator} override for example.
189
+ * @param _item The item
190
+ * @param _context Context of the item
191
+ * @returns the list of css transforms
192
+ */
193
+ getHoverTransform(_item: MaterialItem<P, L>, _context: ItemContext<P, M, L>): string[];
194
+ /**
195
+ * How items in the same location area are sorted for the help dialog navigation arrows.
196
+ */
197
+ navigationSorts: SortFunction[];
198
+ /**
199
+ * How items in the same location area are sorted for the help dialog navigation arrows.
200
+ * @param _context Context of the game
201
+ * @returns The list of sort functions to sort the items.
202
+ */
203
+ getNavigationSorts(_context: ItemContext<P, M, L>): SortFunction[];
204
+ /**
205
+ * Utility function for animation to know if the item is one that should be animated.
206
+ * @param item Item to consider
207
+ * @param context Context of the Item
208
+ * @param move Move to animate
209
+ * @returns true if the items must be animated
210
+ */
211
+ isItemToAnimate(item: MaterialItem<P, L>, context: ItemContext<P, M, L>, move: MoveItem<P, M, L> | DeleteItem<M>): boolean;
212
+ /**
213
+ * Given an item being dragged, and all the moves for this item going to this location type, this function must return the list of valid drop locations
214
+ * for the item
215
+ * @param moves Legal movements for the item
216
+ * @param context Context of the item
217
+ * @return the drop locations to display
218
+ */
219
+ getDropLocations(moves: (MoveItem<P, M, L> | MoveItemsAtOnce<P, M, L>)[], context: ItemContext<P, M, L>): Location<P, L>[];
220
+ /**
221
+ * If set to true, each time an item is dragged over
222
+ */
223
+ dropPreview: boolean;
224
+ /**
225
+ * If this function returns true, a preview of the dragged item will be displayed when it is over this location.
226
+ * @param _move The move that will be played if the item is dropped
227
+ * @param _context Context of the game
228
+ * @return true if a preview must be displayed
229
+ */
230
+ showDropPreview(_move: MoveItem<P, M, L>, _context: MaterialContext<P, M, L>): boolean;
231
+ help?: ComponentType<LocationHelpProps<P, L>>;
232
+ }
233
+ /**
234
+ * A record of item locators, to provide to the game context.
235
+ */
236
+ export type ItemLocatorRecord<P extends number = number, M extends number = number, L extends number = number> = Record<L, Locator<P, M, L>>;
237
+ /**
238
+ * Data structure for the context of a game displayed.
239
+ * @property rules The rules of the game with current game state.
240
+ * @property material The record of the material descriptions to display the items.
241
+ * @property locators The record of the locators to place the items.
242
+ * @property player The player currently displaying the game. Undefined for spectators.
243
+ */
244
+ export type MaterialContext<P extends number = number, M extends number = number, L extends number = number> = {
245
+ rules: MaterialRules<P, M, L>;
246
+ material: Partial<MaterialDescriptionRecord<P, M, L>>;
247
+ locators: Partial<ItemLocatorRecord<P, M, L>>;
248
+ player?: P;
249
+ };
250
+ /**
251
+ * Data structure for the context of an item in a game displayed.
252
+ * @property dragTransform The CSS translate operation applied to the item, if any.
253
+ */
254
+ export type ItemContext<P extends number = number, M extends number = number, L extends number = number> = MaterialContext<P, M, L> & DisplayedItem<M> & {
255
+ dragTransform?: string;
256
+ };
257
+ /**
258
+ * Type guard to test if some MaterialContext is also an item context.
259
+ * @param context Context of the game
260
+ * @returns true if the context also hold information about a specific item in the game.
261
+ */
262
+ export declare function isItemContext<P extends number = number, M extends number = number, L extends number = number>(context: MaterialContext<P, M, L>): context is ItemContext<P, M, L>;
263
+ /**
264
+ * Help function to get an item from an ItemContext
265
+ * @param context Context of the item
266
+ * @return The item
267
+ */
268
+ export declare function getItemFromContext<Id = any, P extends number = number, M extends number = number, L extends number = number>(context: Omit<ItemContext<P, M, L>, 'displayIndex'>): MaterialItem<P, L, Id>;
269
+ /**
270
+ * Context of a location in a displayed game.
271
+ * @property canDrop Whether some item is currently being dragged, and can be dropped in the location.
272
+ */
273
+ export type LocationContext<P extends number = number, M extends number = number, L extends number = number> = MaterialContext<P, M, L> & {
274
+ canDrop?: boolean;
275
+ };