@gamepark/react-game 6.38.7 → 7.0.0-beta.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (750) hide show
  1. package/dist/components/Avatar/Avatar.d.ts +6 -6
  2. package/dist/components/Avatar/Avatar.js +40 -63
  3. package/dist/components/Avatar/Avatar.js.map +1 -1
  4. package/dist/components/Avatar/ChatSpeechBubble.d.ts +8 -8
  5. package/dist/components/Avatar/ChatSpeechBubble.js +38 -77
  6. package/dist/components/Avatar/ChatSpeechBubble.js.map +1 -1
  7. package/dist/components/Avatar/SpeechBubble.d.ts +15 -15
  8. package/dist/components/Avatar/SpeechBubble.js +109 -72
  9. package/dist/components/Avatar/SpeechBubble.js.map +1 -1
  10. package/dist/components/Avatar/index.d.ts +3 -3
  11. package/dist/components/Avatar/index.js +3 -19
  12. package/dist/components/Avatar/index.js.map +1 -1
  13. package/dist/components/GamePoints/GamePointIcon.d.ts +2 -2
  14. package/dist/components/GamePoints/GamePointIcon.js +8 -25
  15. package/dist/components/GamePoints/GamePointIcon.js.map +1 -1
  16. package/dist/components/GamePoints/GamePoints.d.ts +8 -8
  17. package/dist/components/GamePoints/GamePoints.js +30 -73
  18. package/dist/components/GamePoints/GamePoints.js.map +1 -1
  19. package/dist/components/GamePoints/index.d.ts +2 -2
  20. package/dist/components/GamePoints/index.js +2 -18
  21. package/dist/components/GamePoints/index.js.map +1 -1
  22. package/dist/components/GameProvider/GameContext.d.ts +28 -28
  23. package/dist/components/GameProvider/GameContext.js +12 -19
  24. package/dist/components/GameProvider/GameContext.js.map +1 -1
  25. package/dist/components/GameProvider/GameProvider.d.ts +9 -9
  26. package/dist/components/GameProvider/GameProvider.js +106 -151
  27. package/dist/components/GameProvider/GameProvider.js.map +1 -1
  28. package/dist/components/GameProvider/index.d.ts +2 -2
  29. package/dist/components/GameProvider/index.js +2 -18
  30. package/dist/components/GameProvider/index.js.map +1 -1
  31. package/dist/components/Header/Header.d.ts +7 -7
  32. package/dist/components/Header/Header.js +35 -44
  33. package/dist/components/Header/Header.js.map +1 -1
  34. package/dist/components/Header/HeaderText.d.ts +11 -11
  35. package/dist/components/Header/HeaderText.js +23 -39
  36. package/dist/components/Header/HeaderText.js.map +1 -1
  37. package/dist/components/Header/MaterialHeader.d.ts +11 -11
  38. package/dist/components/Header/MaterialHeader.js +64 -112
  39. package/dist/components/Header/MaterialHeader.js.map +1 -1
  40. package/dist/components/Header/index.d.ts +3 -3
  41. package/dist/components/Header/index.js +3 -19
  42. package/dist/components/Header/index.js.map +1 -1
  43. package/dist/components/ImagesLoader/ImagesLoader.d.ts +5 -5
  44. package/dist/components/ImagesLoader/ImagesLoader.js +21 -26
  45. package/dist/components/ImagesLoader/ImagesLoader.js.map +1 -1
  46. package/dist/components/ImagesLoader/index.d.ts +1 -1
  47. package/dist/components/ImagesLoader/index.js +1 -17
  48. package/dist/components/ImagesLoader/index.js.map +1 -1
  49. package/dist/components/JournalTabs/Chat/Chat.d.ts +8 -8
  50. package/dist/components/JournalTabs/Chat/Chat.js +10 -36
  51. package/dist/components/JournalTabs/Chat/Chat.js.map +1 -1
  52. package/dist/components/JournalTabs/Chat/ChatMessage.d.ts +7 -7
  53. package/dist/components/JournalTabs/Chat/ChatMessage.js +13 -29
  54. package/dist/components/JournalTabs/Chat/ChatMessage.js.map +1 -1
  55. package/dist/components/JournalTabs/Chat/ChatMessageAuthor.d.ts +3 -3
  56. package/dist/components/JournalTabs/Chat/ChatMessageAuthor.js +21 -37
  57. package/dist/components/JournalTabs/Chat/ChatMessageAuthor.js.map +1 -1
  58. package/dist/components/JournalTabs/Chat/ChatTextInput.d.ts +19 -19
  59. package/dist/components/JournalTabs/Chat/ChatTextInput.js +74 -87
  60. package/dist/components/JournalTabs/Chat/ChatTextInput.js.map +1 -1
  61. package/dist/components/JournalTabs/Chat/CommonChat.d.ts +13 -12
  62. package/dist/components/JournalTabs/Chat/CommonChat.js +52 -58
  63. package/dist/components/JournalTabs/Chat/CommonChat.js.map +1 -1
  64. package/dist/components/JournalTabs/Chat/LocalChat.d.ts +6 -6
  65. package/dist/components/JournalTabs/Chat/LocalChat.js +13 -64
  66. package/dist/components/JournalTabs/Chat/LocalChat.js.map +1 -1
  67. package/dist/components/JournalTabs/Chat/RemoteChat.d.ts +7 -7
  68. package/dist/components/JournalTabs/Chat/RemoteChat.js +17 -45
  69. package/dist/components/JournalTabs/Chat/RemoteChat.js.map +1 -1
  70. package/dist/components/JournalTabs/Chat/SignInToChat.d.ts +1 -1
  71. package/dist/components/JournalTabs/Chat/SignInToChat.js +38 -35
  72. package/dist/components/JournalTabs/Chat/SignInToChat.js.map +1 -1
  73. package/dist/components/JournalTabs/Chat/index.d.ts +5 -5
  74. package/dist/components/JournalTabs/Chat/index.js +5 -21
  75. package/dist/components/JournalTabs/Chat/index.js.map +1 -1
  76. package/dist/components/JournalTabs/History/GameOverHistory.d.ts +1 -1
  77. package/dist/components/JournalTabs/History/GameOverHistory.js +18 -35
  78. package/dist/components/JournalTabs/History/GameOverHistory.js.map +1 -1
  79. package/dist/components/JournalTabs/History/History.d.ts +7 -7
  80. package/dist/components/JournalTabs/History/History.js +67 -62
  81. package/dist/components/JournalTabs/History/History.js.map +1 -1
  82. package/dist/components/JournalTabs/History/HistoryEntry.d.ts +9 -9
  83. package/dist/components/JournalTabs/History/HistoryEntry.js +39 -45
  84. package/dist/components/JournalTabs/History/HistoryEntry.js.map +1 -1
  85. package/dist/components/JournalTabs/History/StartGameHistory.d.ts +2 -2
  86. package/dist/components/JournalTabs/History/StartGameHistory.js +14 -30
  87. package/dist/components/JournalTabs/History/StartGameHistory.js.map +1 -1
  88. package/dist/components/JournalTabs/History/index.d.ts +2 -2
  89. package/dist/components/JournalTabs/History/index.js +2 -18
  90. package/dist/components/JournalTabs/History/index.js.map +1 -1
  91. package/dist/components/JournalTabs/JournalTabs.d.ts +6 -6
  92. package/dist/components/JournalTabs/JournalTabs.js +136 -93
  93. package/dist/components/JournalTabs/JournalTabs.js.map +1 -1
  94. package/dist/components/JournalTabs/index.d.ts +1 -1
  95. package/dist/components/JournalTabs/index.js +1 -17
  96. package/dist/components/JournalTabs/index.js.map +1 -1
  97. package/dist/components/Letterbox/Letterbox.d.ts +8 -8
  98. package/dist/components/Letterbox/Letterbox.js +30 -42
  99. package/dist/components/Letterbox/Letterbox.js.map +1 -1
  100. package/dist/components/Letterbox/index.d.ts +1 -1
  101. package/dist/components/Letterbox/index.js +1 -17
  102. package/dist/components/Letterbox/index.js.map +1 -1
  103. package/dist/components/LoadingScreen/LoadingScreen.d.ts +12 -12
  104. package/dist/components/LoadingScreen/LoadingScreen.js +96 -102
  105. package/dist/components/LoadingScreen/LoadingScreen.js.map +1 -1
  106. package/dist/components/LoadingScreen/index.d.ts +1 -1
  107. package/dist/components/LoadingScreen/index.js +1 -17
  108. package/dist/components/LoadingScreen/index.js.map +1 -1
  109. package/dist/components/Log/InternalLiveLogContainer.d.ts +6 -6
  110. package/dist/components/Log/InternalLiveLogContainer.js +107 -117
  111. package/dist/components/Log/InternalLiveLogContainer.js.map +1 -1
  112. package/dist/components/Log/LiveLogButton.d.ts +1 -1
  113. package/dist/components/Log/LiveLogButton.js +18 -34
  114. package/dist/components/Log/LiveLogButton.js.map +1 -1
  115. package/dist/components/Log/LiveLogContainer.d.ts +3 -3
  116. package/dist/components/Log/LiveLogContainer.js +10 -25
  117. package/dist/components/Log/LiveLogContainer.js.map +1 -1
  118. package/dist/components/Log/LogDescription.d.ts +24 -24
  119. package/dist/components/Log/LogDescription.js +1 -2
  120. package/dist/components/Log/LogItem.d.ts +11 -11
  121. package/dist/components/Log/LogItem.js +44 -44
  122. package/dist/components/Log/LogItem.js.map +1 -1
  123. package/dist/components/Log/index.d.ts +3 -3
  124. package/dist/components/Log/index.js +3 -19
  125. package/dist/components/Log/index.js.map +1 -1
  126. package/dist/components/Picture/Picture.d.ts +8 -8
  127. package/dist/components/Picture/Picture.js +8 -34
  128. package/dist/components/Picture/Picture.js.map +1 -1
  129. package/dist/components/Picture/index.d.ts +1 -1
  130. package/dist/components/Picture/index.js +1 -17
  131. package/dist/components/Picture/index.js.map +1 -1
  132. package/dist/components/PlayerPanel/Counters.d.ts +15 -15
  133. package/dist/components/PlayerPanel/Counters.js +93 -53
  134. package/dist/components/PlayerPanel/Counters.js.map +1 -1
  135. package/dist/components/PlayerPanel/PlayerPanel.d.ts +8 -8
  136. package/dist/components/PlayerPanel/PlayerPanel.js +85 -55
  137. package/dist/components/PlayerPanel/PlayerPanel.js.map +1 -1
  138. package/dist/components/PlayerPanel/StyledPlayerPanel.d.ts +24 -24
  139. package/dist/components/PlayerPanel/StyledPlayerPanel.js +158 -93
  140. package/dist/components/PlayerPanel/StyledPlayerPanel.js.map +1 -1
  141. package/dist/components/PlayerPanel/index.d.ts +3 -3
  142. package/dist/components/PlayerPanel/index.js +3 -19
  143. package/dist/components/PlayerPanel/index.js.map +1 -1
  144. package/dist/components/PlayerTimer/PlayerTimer.d.ts +13 -13
  145. package/dist/components/PlayerTimer/PlayerTimer.js +44 -73
  146. package/dist/components/PlayerTimer/PlayerTimer.js.map +1 -1
  147. package/dist/components/PlayerTimer/index.d.ts +1 -1
  148. package/dist/components/PlayerTimer/index.js +1 -17
  149. package/dist/components/PlayerTimer/index.js.map +1 -1
  150. package/dist/components/Scoring/ScoringDescription.d.ts +8 -8
  151. package/dist/components/Scoring/ScoringDescription.js +1 -2
  152. package/dist/components/Scoring/index.d.ts +1 -1
  153. package/dist/components/Scoring/index.js +1 -17
  154. package/dist/components/Scoring/index.js.map +1 -1
  155. package/dist/components/buttons/PlayMoveButton/PlayMoveButton.d.ts +14 -14
  156. package/dist/components/buttons/PlayMoveButton/PlayMoveButton.js +114 -137
  157. package/dist/components/buttons/PlayMoveButton/PlayMoveButton.js.map +1 -1
  158. package/dist/components/buttons/PlayMoveButton/index.d.ts +1 -1
  159. package/dist/components/buttons/PlayMoveButton/index.js +1 -17
  160. package/dist/components/buttons/PlayMoveButton/index.js.map +1 -1
  161. package/dist/components/buttons/ThemeButton/ThemeButton.d.ts +3 -3
  162. package/dist/components/buttons/ThemeButton/ThemeButton.js +6 -21
  163. package/dist/components/buttons/ThemeButton/ThemeButton.js.map +1 -1
  164. package/dist/components/buttons/ThemeButton/index.d.ts +1 -1
  165. package/dist/components/buttons/ThemeButton/index.js +1 -17
  166. package/dist/components/buttons/ThemeButton/index.js.map +1 -1
  167. package/dist/components/buttons/UndoMovesButton/UndoMovesButton.d.ts +7 -7
  168. package/dist/components/buttons/UndoMovesButton/UndoMovesButton.js +30 -72
  169. package/dist/components/buttons/UndoMovesButton/UndoMovesButton.js.map +1 -1
  170. package/dist/components/buttons/UndoMovesButton/index.d.ts +1 -1
  171. package/dist/components/buttons/UndoMovesButton/index.js +1 -17
  172. package/dist/components/buttons/UndoMovesButton/index.js.map +1 -1
  173. package/dist/components/buttons/index.d.ts +3 -3
  174. package/dist/components/buttons/index.js +3 -19
  175. package/dist/components/buttons/index.js.map +1 -1
  176. package/dist/components/dialogs/Dialog.d.ts +11 -11
  177. package/dist/components/dialogs/Dialog.js +74 -84
  178. package/dist/components/dialogs/Dialog.js.map +1 -1
  179. package/dist/components/dialogs/FailuresDialog.d.ts +2 -2
  180. package/dist/components/dialogs/FailuresDialog.js +50 -84
  181. package/dist/components/dialogs/FailuresDialog.js.map +1 -1
  182. package/dist/components/dialogs/ResultDialog/RematchDisplay.d.ts +6 -6
  183. package/dist/components/dialogs/ResultDialog/RematchDisplay.js +68 -73
  184. package/dist/components/dialogs/ResultDialog/RematchDisplay.js.map +1 -1
  185. package/dist/components/dialogs/ResultDialog/RematchSection.d.ts +5 -5
  186. package/dist/components/dialogs/ResultDialog/RematchSection.js +20 -41
  187. package/dist/components/dialogs/ResultDialog/RematchSection.js.map +1 -1
  188. package/dist/components/dialogs/ResultDialog/ResultDialog.d.ts +7 -7
  189. package/dist/components/dialogs/ResultDialog/ResultDialog.js +134 -103
  190. package/dist/components/dialogs/ResultDialog/ResultDialog.js.map +1 -1
  191. package/dist/components/dialogs/ResultDialog/index.d.ts +2 -2
  192. package/dist/components/dialogs/ResultDialog/index.js +2 -18
  193. package/dist/components/dialogs/ResultDialog/index.js.map +1 -1
  194. package/dist/components/dialogs/ResultDialog/useScoringTable.d.ts +2 -2
  195. package/dist/components/dialogs/ResultDialog/useScoringTable.js +35 -42
  196. package/dist/components/dialogs/ResultDialog/useScoringTable.js.map +1 -1
  197. package/dist/components/dialogs/RulesDialog/LocationRulesDialogContent.d.ts +5 -5
  198. package/dist/components/dialogs/RulesDialog/LocationRulesDialogContent.js +36 -46
  199. package/dist/components/dialogs/RulesDialog/LocationRulesDialogContent.js.map +1 -1
  200. package/dist/components/dialogs/RulesDialog/MaterialRulesDialog.d.ts +3 -3
  201. package/dist/components/dialogs/RulesDialog/MaterialRulesDialog.js +25 -39
  202. package/dist/components/dialogs/RulesDialog/MaterialRulesDialog.js.map +1 -1
  203. package/dist/components/dialogs/RulesDialog/MaterialRulesDialogContent.d.ts +5 -5
  204. package/dist/components/dialogs/RulesDialog/MaterialRulesDialogContent.js +143 -139
  205. package/dist/components/dialogs/RulesDialog/MaterialRulesDialogContent.js.map +1 -1
  206. package/dist/components/dialogs/RulesDialog/RulesDialog.d.ts +6 -6
  207. package/dist/components/dialogs/RulesDialog/RulesDialog.js +25 -44
  208. package/dist/components/dialogs/RulesDialog/RulesDialog.js.map +1 -1
  209. package/dist/components/dialogs/RulesDialog/RulesHelpDialogContent.d.ts +6 -6
  210. package/dist/components/dialogs/RulesDialog/RulesHelpDialogContent.js +38 -40
  211. package/dist/components/dialogs/RulesDialog/RulesHelpDialogContent.js.map +1 -1
  212. package/dist/components/dialogs/RulesDialog/index.d.ts +2 -2
  213. package/dist/components/dialogs/RulesDialog/index.js +2 -18
  214. package/dist/components/dialogs/RulesDialog/index.js.map +1 -1
  215. package/dist/components/dialogs/index.d.ts +4 -4
  216. package/dist/components/dialogs/index.js +4 -20
  217. package/dist/components/dialogs/index.js.map +1 -1
  218. package/dist/components/index.d.ts +17 -17
  219. package/dist/components/index.js +17 -33
  220. package/dist/components/index.js.map +1 -1
  221. package/dist/components/material/ComponentDescription.d.ts +52 -52
  222. package/dist/components/material/ComponentDescription.js +54 -40
  223. package/dist/components/material/ComponentDescription.js.map +1 -1
  224. package/dist/components/material/Dices/CubicDiceDescription.d.ts +21 -21
  225. package/dist/components/material/Dices/CubicDiceDescription.js +85 -132
  226. package/dist/components/material/Dices/CubicDiceDescription.js.map +1 -1
  227. package/dist/components/material/Dices/index.d.ts +1 -1
  228. package/dist/components/material/Dices/index.js +1 -17
  229. package/dist/components/material/Dices/index.js.map +1 -1
  230. package/dist/components/material/DraggableMaterial.d.ts +9 -9
  231. package/dist/components/material/DraggableMaterial.js +179 -259
  232. package/dist/components/material/DraggableMaterial.js.map +1 -1
  233. package/dist/components/material/FlatMaterial/BoardDescription.d.ts +3 -3
  234. package/dist/components/material/FlatMaterial/BoardDescription.js +3 -27
  235. package/dist/components/material/FlatMaterial/BoardDescription.js.map +1 -1
  236. package/dist/components/material/FlatMaterial/CardDescription.d.ts +6 -6
  237. package/dist/components/material/FlatMaterial/CardDescription.js +6 -31
  238. package/dist/components/material/FlatMaterial/CardDescription.js.map +1 -1
  239. package/dist/components/material/FlatMaterial/FlatMaterial.d.ts +31 -38
  240. package/dist/components/material/FlatMaterial/FlatMaterial.js +114 -170
  241. package/dist/components/material/FlatMaterial/FlatMaterial.js.map +1 -1
  242. package/dist/components/material/FlatMaterial/MoneyDescription.d.ts +7 -7
  243. package/dist/components/material/FlatMaterial/MoneyDescription.js +11 -38
  244. package/dist/components/material/FlatMaterial/MoneyDescription.js.map +1 -1
  245. package/dist/components/material/FlatMaterial/PolyhexDescription.d.ts +20 -20
  246. package/dist/components/material/FlatMaterial/PolyhexDescription.js +22 -48
  247. package/dist/components/material/FlatMaterial/PolyhexDescription.js.map +1 -1
  248. package/dist/components/material/FlatMaterial/TokenDescription.d.ts +10 -10
  249. package/dist/components/material/FlatMaterial/TokenDescription.js +12 -43
  250. package/dist/components/material/FlatMaterial/TokenDescription.js.map +1 -1
  251. package/dist/components/material/FlatMaterial/index.d.ts +6 -6
  252. package/dist/components/material/FlatMaterial/index.js +6 -22
  253. package/dist/components/material/FlatMaterial/index.js.map +1 -1
  254. package/dist/components/material/GameTable/DropPreview.d.ts +2 -2
  255. package/dist/components/material/GameTable/DropPreview.js +40 -75
  256. package/dist/components/material/GameTable/DropPreview.js.map +1 -1
  257. package/dist/components/material/GameTable/DynamicItemsDisplay.d.ts +4 -4
  258. package/dist/components/material/GameTable/DynamicItemsDisplay.js +29 -88
  259. package/dist/components/material/GameTable/DynamicItemsDisplay.js.map +1 -1
  260. package/dist/components/material/GameTable/GameMaterialDisplay.d.ts +7 -7
  261. package/dist/components/material/GameTable/GameMaterialDisplay.js +28 -33
  262. package/dist/components/material/GameTable/GameMaterialDisplay.js.map +1 -1
  263. package/dist/components/material/GameTable/GameTable.d.ts +20 -20
  264. package/dist/components/material/GameTable/GameTable.js +95 -142
  265. package/dist/components/material/GameTable/GameTable.js.map +1 -1
  266. package/dist/components/material/GameTable/GameTableNavigation.d.ts +6 -6
  267. package/dist/components/material/GameTable/GameTableNavigation.js +61 -70
  268. package/dist/components/material/GameTable/GameTableNavigation.js.map +1 -1
  269. package/dist/components/material/GameTable/ItemDisplay.d.ts +20 -21
  270. package/dist/components/material/GameTable/ItemDisplay.js +114 -182
  271. package/dist/components/material/GameTable/ItemDisplay.js.map +1 -1
  272. package/dist/components/material/GameTable/StaticItemsDisplay.d.ts +5 -5
  273. package/dist/components/material/GameTable/StaticItemsDisplay.js +33 -96
  274. package/dist/components/material/GameTable/StaticItemsDisplay.js.map +1 -1
  275. package/dist/components/material/GameTable/StaticLocationsDisplay.d.ts +5 -5
  276. package/dist/components/material/GameTable/StaticLocationsDisplay.js +15 -32
  277. package/dist/components/material/GameTable/StaticLocationsDisplay.js.map +1 -1
  278. package/dist/components/material/GameTable/focus/FocusProvider.d.ts +12 -10
  279. package/dist/components/material/GameTable/focus/FocusProvider.js +59 -99
  280. package/dist/components/material/GameTable/focus/FocusProvider.js.map +1 -1
  281. package/dist/components/material/GameTable/focus/MaterialFocus.d.ts +20 -20
  282. package/dist/components/material/GameTable/focus/MaterialFocus.js +1 -2
  283. package/dist/components/material/GameTable/focus/index.d.ts +2 -2
  284. package/dist/components/material/GameTable/focus/index.js +2 -18
  285. package/dist/components/material/GameTable/focus/index.js.map +1 -1
  286. package/dist/components/material/GameTable/index.d.ts +3 -3
  287. package/dist/components/material/GameTable/index.js +3 -19
  288. package/dist/components/material/GameTable/index.js.map +1 -1
  289. package/dist/components/material/ImageLoader/MaterialImageLoader.d.ts +5 -5
  290. package/dist/components/material/ImageLoader/MaterialImageLoader.js +21 -93
  291. package/dist/components/material/ImageLoader/MaterialImageLoader.js.map +1 -1
  292. package/dist/components/material/ImageLoader/index.d.ts +1 -1
  293. package/dist/components/material/ImageLoader/index.js +1 -17
  294. package/dist/components/material/ImageLoader/index.js.map +1 -1
  295. package/dist/components/material/ItemMenuButton.d.ts +14 -14
  296. package/dist/components/material/ItemMenuButton.js +46 -74
  297. package/dist/components/material/ItemMenuButton.js.map +1 -1
  298. package/dist/components/material/ItemMenuWrapper.d.ts +11 -11
  299. package/dist/components/material/ItemMenuWrapper.js +18 -68
  300. package/dist/components/material/ItemMenuWrapper.js.map +1 -1
  301. package/dist/components/material/MaterialComponent.d.ts +17 -17
  302. package/dist/components/material/MaterialComponent.js +26 -48
  303. package/dist/components/material/MaterialComponent.js.map +1 -1
  304. package/dist/components/material/MaterialComponentType.d.ts +7 -7
  305. package/dist/components/material/MaterialComponentType.js +8 -11
  306. package/dist/components/material/MaterialComponentType.js.map +1 -1
  307. package/dist/components/material/MaterialDescription.d.ts +176 -176
  308. package/dist/components/material/MaterialDescription.js +253 -295
  309. package/dist/components/material/MaterialDescription.js.map +1 -1
  310. package/dist/components/material/MobileMaterialDescription.d.ts +10 -10
  311. package/dist/components/material/MobileMaterialDescription.js +30 -70
  312. package/dist/components/material/MobileMaterialDescription.js.map +1 -1
  313. package/dist/components/material/Wheel/WheelContent.d.ts +14 -14
  314. package/dist/components/material/Wheel/WheelContent.js +37 -51
  315. package/dist/components/material/Wheel/WheelContent.js.map +1 -1
  316. package/dist/components/material/Wheel/WheelDescription.d.ts +20 -20
  317. package/dist/components/material/Wheel/WheelDescription.js +66 -125
  318. package/dist/components/material/Wheel/WheelDescription.js.map +1 -1
  319. package/dist/components/material/Wheel/WheelItem.d.ts +15 -15
  320. package/dist/components/material/Wheel/WheelItem.js +54 -53
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  322. package/dist/components/material/Wheel/index.d.ts +1 -1
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  651. package/dist/hooks/usePlayerName.js.map +1 -1
  652. package/dist/hooks/usePlayerTime.d.ts +1 -1
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  654. package/dist/hooks/usePlayerTime.js.map +1 -1
  655. package/dist/hooks/usePlayers.d.ts +8 -8
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  657. package/dist/hooks/usePlayers.js.map +1 -1
  658. package/dist/hooks/useRankedPlayers.d.ts +5 -5
  659. package/dist/hooks/useRankedPlayers.js +32 -37
  660. package/dist/hooks/useRankedPlayers.js.map +1 -1
  661. package/dist/hooks/useResultText.d.ts +1 -1
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  663. package/dist/hooks/useResultText.js.map +1 -1
  664. package/dist/hooks/useRules.d.ts +2 -2
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  666. package/dist/hooks/useRules.js.map +1 -1
  667. package/dist/hooks/useSound.d.ts +1 -1
  668. package/dist/hooks/useSound.js +15 -35
  669. package/dist/hooks/useSound.js.map +1 -1
  670. package/dist/hooks/useStaticLocations.d.ts +2 -2
  671. package/dist/hooks/useStaticLocations.js +35 -102
  672. package/dist/hooks/useStaticLocations.js.map +1 -1
  673. package/dist/hooks/useTutorialStep.d.ts +2 -2
  674. package/dist/hooks/useTutorialStep.js +10 -14
  675. package/dist/hooks/useTutorialStep.js.map +1 -1
  676. package/dist/hooks/useUndo.d.ts +7 -7
  677. package/dist/hooks/useUndo.js +64 -102
  678. package/dist/hooks/useUndo.js.map +1 -1
  679. package/dist/hooks/useWebP.d.ts +1 -1
  680. package/dist/hooks/useWebP.js +12 -79
  681. package/dist/hooks/useWebP.js.map +1 -1
  682. package/dist/hooks/useZoomToElements.d.ts +13 -13
  683. package/dist/hooks/useZoomToElements.js +59 -92
  684. package/dist/hooks/useZoomToElements.js.map +1 -1
  685. package/dist/index.d.ts +6 -6
  686. package/dist/index.js +5 -23
  687. package/dist/index.js.map +1 -1
  688. package/dist/locators/DeckLocator.d.ts +10 -10
  689. package/dist/locators/DeckLocator.js +12 -34
  690. package/dist/locators/DeckLocator.js.map +1 -1
  691. package/dist/locators/FlexLocator.d.ts +57 -57
  692. package/dist/locators/FlexLocator.js +104 -117
  693. package/dist/locators/FlexLocator.js.map +1 -1
  694. package/dist/locators/HandLocator.d.ts +96 -96
  695. package/dist/locators/HandLocator.js +151 -176
  696. package/dist/locators/HandLocator.js.map +1 -1
  697. package/dist/locators/HexagonalGridLocator.d.ts +95 -95
  698. package/dist/locators/HexagonalGridLocator.js +250 -308
  699. package/dist/locators/HexagonalGridLocator.js.map +1 -1
  700. package/dist/locators/ListLocator.d.ts +54 -54
  701. package/dist/locators/ListLocator.js +109 -123
  702. package/dist/locators/ListLocator.js.map +1 -1
  703. package/dist/locators/Locator.d.ts +275 -275
  704. package/dist/locators/Locator.js +375 -421
  705. package/dist/locators/Locator.js.map +1 -1
  706. package/dist/locators/PileLocator.d.ts +53 -53
  707. package/dist/locators/PileLocator.js +123 -184
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  709. package/dist/locators/index.d.ts +8 -8
  710. package/dist/locators/index.js +8 -24
  711. package/dist/locators/index.js.map +1 -1
  712. package/dist/locators/utils/getRelativePlayerIndex.util.d.ts +2 -2
  713. package/dist/locators/utils/getRelativePlayerIndex.util.js +8 -14
  714. package/dist/locators/utils/getRelativePlayerIndex.util.js.map +1 -1
  715. package/dist/locators/utils/index.d.ts +1 -1
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  717. package/dist/locators/utils/index.js.map +1 -1
  718. package/dist/utilities/DeepPartial.d.ts +6 -6
  719. package/dist/utilities/DeepPartial.js +1 -2
  720. package/dist/utilities/combineEventListeners.d.ts +7 -7
  721. package/dist/utilities/combineEventListeners.js +15 -49
  722. package/dist/utilities/combineEventListeners.js.map +1 -1
  723. package/dist/utilities/findIfUnique.util.d.ts +7 -7
  724. package/dist/utilities/findIfUnique.util.js +18 -22
  725. package/dist/utilities/findIfUnique.util.js.map +1 -1
  726. package/dist/utilities/index.d.ts +4 -4
  727. package/dist/utilities/index.js +4 -20
  728. package/dist/utilities/index.js.map +1 -1
  729. package/dist/utilities/translation.util.d.ts +10 -10
  730. package/dist/utilities/translation.util.js +27 -37
  731. package/dist/utilities/translation.util.js.map +1 -1
  732. package/dist/utilities/zoom-pan-pinch/animations.constants.d.ts +16 -16
  733. package/dist/utilities/zoom-pan-pinch/animations.constants.js +78 -81
  734. package/dist/utilities/zoom-pan-pinch/animations.constants.js.map +1 -1
  735. package/dist/utilities/zoom-pan-pinch/animations.util.d.ts +8 -8
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  737. package/dist/utilities/zoom-pan-pinch/animations.util.js.map +1 -1
  738. package/dist/utilities/zoom-pan-pinch/bounds.util.d.ts +17 -17
  739. package/dist/utilities/zoom-pan-pinch/bounds.util.js +75 -84
  740. package/dist/utilities/zoom-pan-pinch/bounds.util.js.map +1 -1
  741. package/dist/utilities/zoom-pan-pinch/calculation.util.d.ts +14 -14
  742. package/dist/utilities/zoom-pan-pinch/calculation.util.js +18 -23
  743. package/dist/utilities/zoom-pan-pinch/calculation.util.js.map +1 -1
  744. package/dist/utilities/zoom-pan-pinch/index.d.ts +9 -9
  745. package/dist/utilities/zoom-pan-pinch/index.js +9 -25
  746. package/dist/utilities/zoom-pan-pinch/index.js.map +1 -1
  747. package/dist/utilities/zoom-pan-pinch/zoom.util.d.ts +4 -4
  748. package/dist/utilities/zoom-pan-pinch/zoom.util.js +12 -16
  749. package/dist/utilities/zoom-pan-pinch/zoom.util.js.map +1 -1
  750. package/package.json +83 -77
@@ -1,309 +1,251 @@
1
- "use strict";
2
- var __extends = (this && this.__extends) || (function () {
3
- var extendStatics = function (d, b) {
4
- extendStatics = Object.setPrototypeOf ||
5
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
6
- function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
7
- return extendStatics(d, b);
8
- };
9
- return function (d, b) {
10
- if (typeof b !== "function" && b !== null)
11
- throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
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- extendStatics(d, b);
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- function __() { this.constructor = d; }
14
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
- };
16
- })();
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- var __read = (this && this.__read) || function (o, n) {
18
- var m = typeof Symbol === "function" && o[Symbol.iterator];
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- if (!m) return o;
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- var i = m.call(o), r, ar = [], e;
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- try {
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- while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
23
- }
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- catch (error) { e = { error: error }; }
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- finally {
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- try {
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- if (r && !r.done && (m = i["return"])) m.call(i);
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- }
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- finally { if (e) throw e.error; }
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- }
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- return ar;
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- };
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- var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) {
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- if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
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- if (ar || !(i in from)) {
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- if (!ar) ar = Array.prototype.slice.call(from, 0, i);
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- ar[i] = from[i];
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- }
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- }
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- return to.concat(ar || Array.prototype.slice.call(from));
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- };
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- var __importDefault = (this && this.__importDefault) || function (mod) {
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- return (mod && mod.__esModule) ? mod : { "default": mod };
44
- };
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- Object.defineProperty(exports, "__esModule", { value: true });
46
- exports.HexagonalGridLocator = exports.HexOrientation = void 0;
47
- var rules_api_1 = require("@gamepark/rules-api");
48
- var findLastIndex_1 = __importDefault(require("lodash/findLastIndex"));
49
- var isEqual_1 = __importDefault(require("lodash/isEqual"));
50
- var omit_1 = __importDefault(require("lodash/omit"));
51
- var uniqWith_1 = __importDefault(require("lodash/uniqWith"));
52
- var components_1 = require("../components");
53
- var Locator_1 = require("./Locator");
54
- var HexOrientation;
55
- (function (HexOrientation) {
56
- HexOrientation[HexOrientation["Flat"] = 1] = "Flat";
57
- HexOrientation[HexOrientation["Pointy"] = 2] = "Pointy";
58
- })(HexOrientation = exports.HexOrientation || (exports.HexOrientation = {}));
59
- /**
60
- * This locator is responsible for placing locations and items on a hexagonal grid.
61
- */
62
- var HexagonalGridLocator = /** @class */ (function (_super) {
63
- __extends(HexagonalGridLocator, _super);
64
- function HexagonalGridLocator() {
65
- var _this = _super !== null && _super.apply(this, arguments) || this;
66
- _this.dropPreview = true;
67
- return _this;
68
- }
69
- Object.defineProperty(HexagonalGridLocator.prototype, "sizeX", {
70
- /**
71
- * Horizontal size of a hexagon
72
- */
73
- get: function () {
74
- return typeof this.size === 'number' ? this.size : this.size.x;
75
- },
76
- enumerable: false,
77
- configurable: true
78
- });
79
- Object.defineProperty(HexagonalGridLocator.prototype, "sizeY", {
80
- /**
81
- * Vertical size of a hexagon
82
- */
83
- get: function () {
84
- return typeof this.size === 'number' ? this.size : this.size.y;
85
- },
86
- enumerable: false,
87
- configurable: true
88
- });
89
- /**
90
- * Override if you need a dynamic drop area
91
- * @param _location The location to consider
92
- * @param _context Context of the game
93
- * @return the current drop area
94
- */
95
- HexagonalGridLocator.prototype.getDropArea = function (_location, _context) {
96
- return this.dropArea;
97
- };
98
- /**
99
- * Get the coordinates for the full grid area
100
- * @param location Location to place
101
- * @param context Context of the game
102
- * @returns The coordinates of the area
103
- */
104
- HexagonalGridLocator.prototype.getAreaCoordinates = function (location, context) {
105
- var _a = this.getCoordinates(location, context), _b = _a.x, x = _b === void 0 ? 0 : _b, _c = _a.y, y = _c === void 0 ? 0 : _c, z = _a.z;
106
- var dropArea = this.getDropArea(location, context);
107
- if (!dropArea)
108
- return { x: x, y: y, z: z };
109
- var _d = this.getBoundaries(dropArea), xMin = _d.xMin, xMax = _d.xMax, yMin = _d.yMin, yMax = _d.yMax;
110
- return { x: (xMin + xMax) / 2, y: (yMin + yMax) / 2, z: z };
111
- };
112
- /**
113
- * Get the coordinates of a location on the grid
114
- * @param location Location to place
115
- * @param context Context of the game
116
- * @return the coordinates
117
- */
118
- HexagonalGridLocator.prototype.getLocationCoordinates = function (location, context) {
119
- if (location.x === undefined && location.y === undefined) {
120
- return this.getAreaCoordinates(location, context);
121
- }
122
- var _a = this.getCoordinates(location, context), _b = _a.x, baseX = _b === void 0 ? 0 : _b, _c = _a.y, baseY = _c === void 0 ? 0 : _c, baseZ = _a.z;
123
- var _d = this.getHexagonPosition(location), _e = _d.x, x = _e === void 0 ? 0 : _e, _f = _d.y, y = _f === void 0 ? 0 : _f;
124
- return { x: baseX + x, y: baseY + y, z: baseZ };
125
- };
126
- /**
127
- * Get the position of a hexagon
128
- * @param coordinates Coordinates of the hexagon
129
- * @param coordinatesSystem System of coordinates to consider
130
- * @return coordinates to place the hexagon on the location
131
- */
132
- HexagonalGridLocator.prototype.getHexagonPosition = function (coordinates, coordinatesSystem) {
133
- if (coordinatesSystem === void 0) { coordinatesSystem = this.coordinatesSystem; }
134
- var _a = coordinates.x, x = _a === void 0 ? 0 : _a, _b = coordinates.y, y = _b === void 0 ? 0 : _b;
135
- switch (coordinatesSystem) {
136
- case rules_api_1.HexGridSystem.Axial: {
137
- if (!this.orientation) {
138
- throw new Error('You must specify the orientation (flat or pointy) when using the Axial HexGridSystem');
139
- }
140
- else if (this.orientation === HexOrientation.Flat) {
141
- return {
142
- x: x * 3 / 2 * this.sizeX,
143
- y: (x * Math.sqrt(3) / 2 + y * Math.sqrt(3)) * this.sizeY
144
- };
145
- }
146
- else {
147
- return {
148
- x: (x * Math.sqrt(3) + y * Math.sqrt(3) / 2) * this.sizeX,
149
- y: y * 3 / 2 * this.sizeY
150
- };
151
- }
152
- }
153
- case rules_api_1.HexGridSystem.OddQ: {
154
- y += ((x % 2 + 2) % 2) / 2;
155
- return {
156
- x: x * 3 / 2 * this.sizeX,
157
- y: y * Math.sqrt(3) * this.sizeY
158
- };
159
- }
160
- case rules_api_1.HexGridSystem.EvenQ: {
161
- y -= ((x % 2 + 2) % 2) / 2;
162
- return {
163
- x: x * 3 / 2 * this.sizeX,
164
- y: y * Math.sqrt(3) * this.sizeY
165
- };
166
- }
167
- case rules_api_1.HexGridSystem.OddR: {
168
- throw new Error('OddR HexGridSystem is not yet implemented');
169
- }
170
- case rules_api_1.HexGridSystem.EvenR: {
171
- throw new Error('EvenR HexGridSystem is not yet implemented');
172
- }
173
- }
174
- };
175
- /**
176
- * Get the coordinates of an item on the grid. If the item is a Polyhex, the shape will be used to center the origin coordinates of the item on the
177
- * correct grid location.
178
- * @param item Item to place
179
- * @param context Context of the game
180
- * @return the coordinates of the item
181
- */
182
- HexagonalGridLocator.prototype.getItemCoordinates = function (item, context) {
183
- var _a = _super.prototype.getItemCoordinates.call(this, item, context), _b = _a.x, x = _b === void 0 ? 0 : _b, _c = _a.y, y = _c === void 0 ? 0 : _c, z = _a.z;
184
- var description = context.material[context.type];
185
- if (!description || !(0, components_1.isPolyhexDescription)(description)) {
186
- return { x: x, y: y, z: z };
187
- }
188
- var polyhex = description.getPolyhex(item, context);
189
- var _d = this.getBoundaries(polyhex), xMax = _d.xMax, xMin = _d.xMin, yMin = _d.yMin, yMax = _d.yMax;
190
- var _e = rotateVector({ x: (xMin + xMax) / 2, y: (yMin + yMax) / 2 }, this.getItemRotateZ(item, context)), deltaX = _e.x, deltaY = _e.y;
191
- return { x: x + deltaX, y: y + deltaY, z: z };
192
- };
193
- /**
194
- * Rotate the location. On a hexagonal grid, by default the rotation is expected to be [0, 5] and it is multiplied by 60 degrees.
195
- * @param location Location to rotate
196
- * @param _context Context of the item
197
- * @return the location's rotation in degrees
198
- */
199
- HexagonalGridLocator.prototype.getRotateZ = function (location, _context) {
200
- var _a;
201
- // TODO: the real rotation depends on the sizeX / sizeY ratio for 1, 2, 4 & 5 rotations (custom override applied for King of Tokyo Duel)
202
- return ((_a = location.rotation) !== null && _a !== void 0 ? _a : 0) * 60;
203
- };
204
- /**
205
- * Returns the drop locations for current dragged item. The hexagonal grid must be one simple drop location.
206
- */
207
- HexagonalGridLocator.prototype.getDropLocations = function (moves, context) {
208
- if (!this.locationDescription || this.locationDescription.ignoreCoordinates) {
209
- return (0, uniqWith_1.default)(moves.map(function (move) { return (0, omit_1.default)(move.location, ['x', 'y', 'z', 'rotation']); }), isEqual_1.default);
210
- }
211
- else {
212
- return _super.prototype.getDropLocations.call(this, moves, context);
213
- }
214
- };
215
- /**
216
- * Generate automatically a {@link HexGridDropAreaDescription} based on the grid boundaries
217
- */
218
- HexagonalGridLocator.prototype.getLocationDescription = function (location, context) {
219
- if (this.locationDescription)
220
- return this.locationDescription;
221
- if (location.x !== undefined || location.y !== undefined)
222
- return _super.prototype.getLocationDescription.call(this, location, context);
223
- var dropArea = this.getDropArea(location, context);
224
- if (!dropArea)
225
- return _super.prototype.getLocationDescription.call(this, location, context);
226
- var _a = this.getBoundaries(dropArea), xMin = _a.xMin, xMax = _a.xMax, yMin = _a.yMin, yMax = _a.yMax;
227
- var borderRadius = this.sizeX / 3;
228
- return new components_1.HexGridDropAreaDescription({
229
- width: xMax - xMin,
230
- height: yMax - yMin,
231
- borderRadius: borderRadius
232
- });
233
- };
234
- HexagonalGridLocator.prototype.getBoundaries = function (polyhex) {
235
- var _this = this;
236
- var boundaries = { xMin: 0, xMax: 0, yMin: 0, yMax: 0 };
237
- if (!polyhex) {
238
- return boundaries;
239
- }
240
- switch (polyhex.system) {
241
- case rules_api_1.HexGridSystem.Axial: {
242
- if (!this.orientation) {
243
- throw new Error('You must specify the orientation (flat or pointy) when using the Axial HexGridSystem');
244
- }
245
- else if (this.orientation === HexOrientation.Flat) {
246
- boundaries.xMin = polyhex.xMin * 3 / 2 * this.sizeX - this.sizeX;
247
- boundaries.xMax = polyhex.xMax * 3 / 2 * this.sizeX + this.sizeX;
248
- boundaries.yMin = Math.min.apply(Math, __spreadArray([], __read(polyhex.grid.map(function (line, index) {
249
- var xMin = polyhex.xMin + line.findIndex(function (value) { return !polyhex.isEmpty(value); });
250
- return (polyhex.yMin + index + xMin / 2 - 0.5) * Math.sqrt(3) * _this.sizeY;
251
- })), false));
252
- boundaries.yMax = Math.max.apply(Math, __spreadArray([], __read(polyhex.grid.map(function (line, index) {
253
- var xMax = polyhex.xMin + (0, findLastIndex_1.default)(line, function (value) { return !polyhex.isEmpty(value); });
254
- return (polyhex.yMin + index + xMax / 2 + 0.5) * Math.sqrt(3) * _this.sizeY;
255
- })), false));
256
- }
257
- else {
258
- throw new Error('Axial HexGridSystem for pointy top orientation is not yet implemented');
259
- }
260
- break;
261
- }
262
- case rules_api_1.HexGridSystem.OddQ:
263
- case rules_api_1.HexGridSystem.EvenQ: {
264
- boundaries.xMin = polyhex.xMin * 3 / 2 * this.sizeX - this.sizeX;
265
- var xMax = Math.max.apply(Math, __spreadArray([], __read(polyhex.grid.map(function (line) { return line.length; })), false)) - 1;
266
- boundaries.xMax = (xMax + polyhex.xMin) * 3 / 2 * this.sizeX + this.sizeX;
267
- var swapSystem_1 = polyhex.xMin % 2 !== 0;
268
- var yMin = polyhex.yMin - 0.5;
269
- var firstLine = polyhex.grid[0];
270
- if (polyhex.system === rules_api_1.HexGridSystem.OddQ && firstLine.every(function (value, y) { return polyhex.isEmpty(value) || (swapSystem_1 ? !(y % 2) : y % 2); })) {
271
- yMin += 0.5;
272
- }
273
- else if (polyhex.system === rules_api_1.HexGridSystem.EvenQ && firstLine.some(function (value, y) { return !polyhex.isEmpty(value) && (swapSystem_1 ? !(y % 2) : y % 2); })) {
274
- yMin -= 0.5;
275
- }
276
- boundaries.yMin = yMin * Math.sqrt(3) * this.sizeY;
277
- var yMax = polyhex.grid.length + polyhex.yMin - 0.5;
278
- var lastLine = polyhex.grid[polyhex.grid.length - 1];
279
- if (polyhex.system === rules_api_1.HexGridSystem.OddQ && lastLine.some(function (value, y) { return !polyhex.isEmpty(value) && (swapSystem_1 ? !(y % 2) : y % 2); })) {
280
- yMax += 0.5;
281
- }
282
- else if (polyhex.system === rules_api_1.HexGridSystem.EvenQ && lastLine.every(function (value, y) { return polyhex.isEmpty(value) || (swapSystem_1 ? !(y % 2) : y % 2); })) {
283
- yMax -= 0.5;
284
- }
285
- boundaries.yMax = yMax * Math.sqrt(3) * this.sizeY;
286
- break;
287
- }
288
- case rules_api_1.HexGridSystem.OddR: {
289
- throw new Error('OddR HexGridSystem is not yet implemented');
290
- }
291
- case rules_api_1.HexGridSystem.EvenR: {
292
- throw new Error('EvenR HexGridSystem is not yet implemented');
293
- }
294
- }
295
- return boundaries;
296
- };
297
- return HexagonalGridLocator;
298
- }(Locator_1.Locator));
299
- exports.HexagonalGridLocator = HexagonalGridLocator;
300
- function rotateVector(vector, degrees) {
301
- var rad = degrees * (Math.PI / 180);
302
- var cos = Math.cos(rad);
303
- var sin = Math.sin(rad);
304
- return {
305
- x: Math.round(10000 * (vector.x * cos - vector.y * sin)) / 10000,
306
- y: Math.round(10000 * (vector.x * sin + vector.y * cos)) / 10000
307
- };
308
- }
1
+ import { HexGridSystem } from '@gamepark/rules-api';
2
+ import { isEqual, omit, uniqWith } from 'es-toolkit';
3
+ import { findLastIndex } from 'es-toolkit/compat';
4
+ import { HexGridDropAreaDescription, isPolyhexDescription } from '../components';
5
+ import { Locator } from './Locator';
6
+ export var HexOrientation;
7
+ (function (HexOrientation) {
8
+ HexOrientation[HexOrientation["Flat"] = 1] = "Flat";
9
+ HexOrientation[HexOrientation["Pointy"] = 2] = "Pointy";
10
+ })(HexOrientation || (HexOrientation = {}));
11
+ /**
12
+ * This locator is responsible for placing locations and items on a hexagonal grid.
13
+ */
14
+ export class HexagonalGridLocator extends Locator {
15
+ /**
16
+ * When using Axial coordinates system, you must specify the hexagons orientation
17
+ */
18
+ orientation;
19
+ /**
20
+ * Horizontal size of a hexagon
21
+ */
22
+ get sizeX() {
23
+ return typeof this.size === 'number' ? this.size : this.size.x;
24
+ }
25
+ /**
26
+ * Vertical size of a hexagon
27
+ */
28
+ get sizeY() {
29
+ return typeof this.size === 'number' ? this.size : this.size.y;
30
+ }
31
+ /**
32
+ * Polyhex of the drop area
33
+ */
34
+ dropArea;
35
+ /**
36
+ * Override if you need a dynamic drop area
37
+ * @param _location The location to consider
38
+ * @param _context Context of the game
39
+ * @return the current drop area
40
+ */
41
+ getDropArea(_location, _context) {
42
+ return this.dropArea;
43
+ }
44
+ /**
45
+ * Get the coordinates for the full grid area
46
+ * @param location Location to place
47
+ * @param context Context of the game
48
+ * @returns The coordinates of the area
49
+ */
50
+ getAreaCoordinates(location, context) {
51
+ const { x = 0, y = 0, z } = this.getCoordinates(location, context);
52
+ const dropArea = this.getDropArea(location, context);
53
+ if (!dropArea)
54
+ return { x, y, z };
55
+ const { xMin, xMax, yMin, yMax } = this.getBoundaries(dropArea);
56
+ return { x: (xMin + xMax) / 2, y: (yMin + yMax) / 2, z };
57
+ }
58
+ /**
59
+ * Get the coordinates of a location on the grid
60
+ * @param location Location to place
61
+ * @param context Context of the game
62
+ * @return the coordinates
63
+ */
64
+ getLocationCoordinates(location, context) {
65
+ if (location.x === undefined && location.y === undefined) {
66
+ return this.getAreaCoordinates(location, context);
67
+ }
68
+ const { x: baseX = 0, y: baseY = 0, z: baseZ } = this.getCoordinates(location, context);
69
+ const { x = 0, y = 0 } = this.getHexagonPosition(location);
70
+ return { x: baseX + x, y: baseY + y, z: baseZ };
71
+ }
72
+ /**
73
+ * Get the position of a hexagon
74
+ * @param coordinates Coordinates of the hexagon
75
+ * @param coordinatesSystem System of coordinates to consider
76
+ * @return coordinates to place the hexagon on the location
77
+ */
78
+ getHexagonPosition(coordinates, coordinatesSystem = this.coordinatesSystem) {
79
+ let { x = 0, y = 0 } = coordinates;
80
+ switch (coordinatesSystem) {
81
+ case HexGridSystem.Axial: {
82
+ if (!this.orientation) {
83
+ throw new Error('You must specify the orientation (flat or pointy) when using the Axial HexGridSystem');
84
+ }
85
+ else if (this.orientation === HexOrientation.Flat) {
86
+ return {
87
+ x: x * 3 / 2 * this.sizeX,
88
+ y: (x * Math.sqrt(3) / 2 + y * Math.sqrt(3)) * this.sizeY
89
+ };
90
+ }
91
+ else {
92
+ return {
93
+ x: (x * Math.sqrt(3) + y * Math.sqrt(3) / 2) * this.sizeX,
94
+ y: y * 3 / 2 * this.sizeY
95
+ };
96
+ }
97
+ }
98
+ case HexGridSystem.OddQ: {
99
+ y += ((x % 2 + 2) % 2) / 2;
100
+ return {
101
+ x: x * 3 / 2 * this.sizeX,
102
+ y: y * Math.sqrt(3) * this.sizeY
103
+ };
104
+ }
105
+ case HexGridSystem.EvenQ: {
106
+ y -= ((x % 2 + 2) % 2) / 2;
107
+ return {
108
+ x: x * 3 / 2 * this.sizeX,
109
+ y: y * Math.sqrt(3) * this.sizeY
110
+ };
111
+ }
112
+ case HexGridSystem.OddR: {
113
+ throw new Error('OddR HexGridSystem is not yet implemented');
114
+ }
115
+ case HexGridSystem.EvenR: {
116
+ throw new Error('EvenR HexGridSystem is not yet implemented');
117
+ }
118
+ }
119
+ }
120
+ /**
121
+ * Get the coordinates of an item on the grid. If the item is a Polyhex, the shape will be used to center the origin coordinates of the item on the
122
+ * correct grid location.
123
+ * @param item Item to place
124
+ * @param context Context of the game
125
+ * @return the coordinates of the item
126
+ */
127
+ getItemCoordinates(item, context) {
128
+ const { x = 0, y = 0, z } = super.getItemCoordinates(item, context);
129
+ const description = context.material[context.type];
130
+ if (!description || !isPolyhexDescription(description)) {
131
+ return { x, y, z };
132
+ }
133
+ const polyhex = description.getPolyhex(item, context);
134
+ const { xMax, xMin, yMin, yMax } = this.getBoundaries(polyhex);
135
+ const { x: deltaX, y: deltaY } = rotateVector({ x: (xMin + xMax) / 2, y: (yMin + yMax) / 2 }, this.getItemRotateZ(item, context));
136
+ return { x: x + deltaX, y: y + deltaY, z };
137
+ }
138
+ /**
139
+ * Rotate the location. On a hexagonal grid, by default the rotation is expected to be [0, 5] and it is multiplied by 60 degrees.
140
+ * @param location Location to rotate
141
+ * @param _context Context of the item
142
+ * @return the location's rotation in degrees
143
+ */
144
+ getRotateZ(location, _context) {
145
+ // TODO: the real rotation depends on the sizeX / sizeY ratio for 1, 2, 4 & 5 rotations (custom override applied for King of Tokyo Duel)
146
+ return (location.rotation ?? 0) * 60;
147
+ }
148
+ /**
149
+ * Returns the drop locations for current dragged item. The hexagonal grid must be one simple drop location.
150
+ */
151
+ getDropLocations(moves, context) {
152
+ if (!this.locationDescription || this.locationDescription.ignoreCoordinates) {
153
+ return uniqWith(moves.map(move => omit(move.location, ['x', 'y', 'z', 'rotation'])), isEqual);
154
+ }
155
+ else {
156
+ return super.getDropLocations(moves, context);
157
+ }
158
+ }
159
+ dropPreview = true;
160
+ /**
161
+ * Generate automatically a {@link HexGridDropAreaDescription} based on the grid boundaries
162
+ */
163
+ getLocationDescription(location, context) {
164
+ if (this.locationDescription)
165
+ return this.locationDescription;
166
+ if (location.x !== undefined || location.y !== undefined)
167
+ return super.getLocationDescription(location, context);
168
+ const dropArea = this.getDropArea(location, context);
169
+ if (!dropArea)
170
+ return super.getLocationDescription(location, context);
171
+ const { xMin, xMax, yMin, yMax } = this.getBoundaries(dropArea);
172
+ const borderRadius = this.sizeX / 3;
173
+ return new HexGridDropAreaDescription({
174
+ width: xMax - xMin,
175
+ height: yMax - yMin,
176
+ borderRadius
177
+ });
178
+ }
179
+ getBoundaries(polyhex) {
180
+ const boundaries = { xMin: 0, xMax: 0, yMin: 0, yMax: 0 };
181
+ if (!polyhex) {
182
+ return boundaries;
183
+ }
184
+ switch (polyhex.system) {
185
+ case HexGridSystem.Axial: {
186
+ if (!this.orientation) {
187
+ throw new Error('You must specify the orientation (flat or pointy) when using the Axial HexGridSystem');
188
+ }
189
+ else if (this.orientation === HexOrientation.Flat) {
190
+ boundaries.xMin = polyhex.xMin * 3 / 2 * this.sizeX - this.sizeX;
191
+ boundaries.xMax = polyhex.xMax * 3 / 2 * this.sizeX + this.sizeX;
192
+ boundaries.yMin = Math.min(...polyhex.grid.map((line, index) => {
193
+ const xMin = polyhex.xMin + line.findIndex((value) => !polyhex.isEmpty(value));
194
+ return (polyhex.yMin + index + xMin / 2 - 0.5) * Math.sqrt(3) * this.sizeY;
195
+ }));
196
+ boundaries.yMax = Math.max(...polyhex.grid.map((line, index) => {
197
+ const xMax = polyhex.xMin + findLastIndex(line, (value) => !polyhex.isEmpty(value));
198
+ return (polyhex.yMin + index + xMax / 2 + 0.5) * Math.sqrt(3) * this.sizeY;
199
+ }));
200
+ }
201
+ else {
202
+ throw new Error('Axial HexGridSystem for pointy top orientation is not yet implemented');
203
+ }
204
+ break;
205
+ }
206
+ case HexGridSystem.OddQ:
207
+ case HexGridSystem.EvenQ: {
208
+ boundaries.xMin = polyhex.xMin * 3 / 2 * this.sizeX - this.sizeX;
209
+ const xMax = Math.max(...polyhex.grid.map((line) => line.length)) - 1;
210
+ boundaries.xMax = (xMax + polyhex.xMin) * 3 / 2 * this.sizeX + this.sizeX;
211
+ const swapSystem = polyhex.xMin % 2 !== 0;
212
+ let yMin = polyhex.yMin - 0.5;
213
+ const firstLine = polyhex.grid[0];
214
+ if (polyhex.system === HexGridSystem.OddQ && firstLine.every((value, y) => polyhex.isEmpty(value) || (swapSystem ? !(y % 2) : y % 2))) {
215
+ yMin += 0.5;
216
+ }
217
+ else if (polyhex.system === HexGridSystem.EvenQ && firstLine.some((value, y) => !polyhex.isEmpty(value) && (swapSystem ? !(y % 2) : y % 2))) {
218
+ yMin -= 0.5;
219
+ }
220
+ boundaries.yMin = yMin * Math.sqrt(3) * this.sizeY;
221
+ let yMax = polyhex.grid.length + polyhex.yMin - 0.5;
222
+ const lastLine = polyhex.grid[polyhex.grid.length - 1];
223
+ if (polyhex.system === HexGridSystem.OddQ && lastLine.some((value, y) => !polyhex.isEmpty(value) && (swapSystem ? !(y % 2) : y % 2))) {
224
+ yMax += 0.5;
225
+ }
226
+ else if (polyhex.system === HexGridSystem.EvenQ && lastLine.every((value, y) => polyhex.isEmpty(value) || (swapSystem ? !(y % 2) : y % 2))) {
227
+ yMax -= 0.5;
228
+ }
229
+ boundaries.yMax = yMax * Math.sqrt(3) * this.sizeY;
230
+ break;
231
+ }
232
+ case HexGridSystem.OddR: {
233
+ throw new Error('OddR HexGridSystem is not yet implemented');
234
+ }
235
+ case HexGridSystem.EvenR: {
236
+ throw new Error('EvenR HexGridSystem is not yet implemented');
237
+ }
238
+ }
239
+ return boundaries;
240
+ }
241
+ }
242
+ function rotateVector(vector, degrees) {
243
+ const rad = degrees * (Math.PI / 180);
244
+ const cos = Math.cos(rad);
245
+ const sin = Math.sin(rad);
246
+ return {
247
+ x: Math.round(10000 * (vector.x * cos - vector.y * sin)) / 10000,
248
+ y: Math.round(10000 * (vector.x * sin + vector.y * cos)) / 10000
249
+ };
250
+ }
309
251
  //# sourceMappingURL=HexagonalGridLocator.js.map
@@ -1 +1 @@
1
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