@gamepark/mythologies 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (269) hide show
  1. package/dist/CustomMoveType.d.ts +13 -0
  2. package/dist/CustomMoveType.js +13 -0
  3. package/dist/Memory.d.ts +13 -0
  4. package/dist/Memory.js +17 -0
  5. package/dist/MythologiesOptions.d.ts +12 -0
  6. package/dist/MythologiesOptions.js +14 -0
  7. package/dist/MythologiesRules.d.ts +111 -0
  8. package/dist/MythologiesRules.js +218 -0
  9. package/dist/MythologiesSetup.d.ts +17 -0
  10. package/dist/MythologiesSetup.js +161 -0
  11. package/dist/PlayerColor.d.ts +10 -0
  12. package/dist/PlayerColor.js +10 -0
  13. package/dist/index.d.ts +3 -0
  14. package/dist/index.js +9 -0
  15. package/dist/material/Destiny.d.ts +9 -0
  16. package/dist/material/Destiny.js +87 -0
  17. package/dist/material/Entity.d.ts +98 -0
  18. package/dist/material/Entity.js +99 -0
  19. package/dist/material/LocationType.d.ts +26 -0
  20. package/dist/material/LocationType.js +31 -0
  21. package/dist/material/MaterialType.d.ts +12 -0
  22. package/dist/material/MaterialType.js +16 -0
  23. package/dist/material/Mythology.d.ts +19 -0
  24. package/dist/material/Mythology.js +21 -0
  25. package/dist/material/Pantheon.d.ts +36 -0
  26. package/dist/material/Pantheon.js +357 -0
  27. package/dist/material/Trial.d.ts +22 -0
  28. package/dist/material/Trial.js +184 -0
  29. package/dist/material/entity/Effect.d.ts +91 -0
  30. package/dist/material/entity/Effect.js +115 -0
  31. package/dist/material/entity/EntityDescription.d.ts +13 -0
  32. package/dist/material/entity/EntityDescription.js +173 -0
  33. package/dist/material/entity/MoveEffectRule.d.ts +15 -0
  34. package/dist/material/entity/MoveEffectRule.js +86 -0
  35. package/dist/material/entity/PlaceCardEffectRule.d.ts +15 -0
  36. package/dist/material/entity/PlaceCardEffectRule.js +75 -0
  37. package/dist/material/entity/SacrificeEffectRule.d.ts +9 -0
  38. package/dist/material/entity/SacrificeEffectRule.js +58 -0
  39. package/dist/material/entity/SimultaneousMoveEffectRule.d.ts +13 -0
  40. package/dist/material/entity/SimultaneousMoveEffectRule.js +124 -0
  41. package/dist/material/entity/SimultaneousSacrificeEffectRule.d.ts +10 -0
  42. package/dist/material/entity/SimultaneousSacrificeEffectRule.js +57 -0
  43. package/dist/material/entity/celtic/Banshee.d.ts +2 -0
  44. package/dist/material/entity/celtic/Banshee.js +6 -0
  45. package/dist/material/entity/celtic/Brigid.d.ts +2 -0
  46. package/dist/material/entity/celtic/Brigid.js +6 -0
  47. package/dist/material/entity/celtic/Cernunnos.d.ts +2 -0
  48. package/dist/material/entity/celtic/Cernunnos.js +6 -0
  49. package/dist/material/entity/celtic/Dagda.d.ts +2 -0
  50. package/dist/material/entity/celtic/Dagda.js +6 -0
  51. package/dist/material/entity/celtic/Dryad.d.ts +2 -0
  52. package/dist/material/entity/celtic/Dryad.js +6 -0
  53. package/dist/material/entity/celtic/Dullahan.d.ts +2 -0
  54. package/dist/material/entity/celtic/Dullahan.js +6 -0
  55. package/dist/material/entity/celtic/Kelpie.d.ts +2 -0
  56. package/dist/material/entity/celtic/Kelpie.js +6 -0
  57. package/dist/material/entity/celtic/Leprechaun.d.ts +2 -0
  58. package/dist/material/entity/celtic/Leprechaun.js +6 -0
  59. package/dist/material/entity/celtic/Morrigan.d.ts +2 -0
  60. package/dist/material/entity/celtic/Morrigan.js +6 -0
  61. package/dist/material/entity/celtic/Selkie.d.ts +2 -0
  62. package/dist/material/entity/celtic/Selkie.js +6 -0
  63. package/dist/material/entity/chinese/ChangE.d.ts +2 -0
  64. package/dist/material/entity/chinese/ChangE.js +6 -0
  65. package/dist/material/entity/chinese/Fenghuang.d.ts +2 -0
  66. package/dist/material/entity/chinese/Fenghuang.js +6 -0
  67. package/dist/material/entity/chinese/Jiangshi.d.ts +2 -0
  68. package/dist/material/entity/chinese/Jiangshi.js +6 -0
  69. package/dist/material/entity/chinese/Mogwai.d.ts +2 -0
  70. package/dist/material/entity/chinese/Mogwai.js +6 -0
  71. package/dist/material/entity/chinese/Nian.d.ts +2 -0
  72. package/dist/material/entity/chinese/Nian.js +6 -0
  73. package/dist/material/entity/chinese/Nuwa.d.ts +2 -0
  74. package/dist/material/entity/chinese/Nuwa.js +6 -0
  75. package/dist/material/entity/chinese/Qilin.d.ts +2 -0
  76. package/dist/material/entity/chinese/Qilin.js +6 -0
  77. package/dist/material/entity/chinese/SunWukong.d.ts +2 -0
  78. package/dist/material/entity/chinese/SunWukong.js +6 -0
  79. package/dist/material/entity/chinese/Tianlong.d.ts +2 -0
  80. package/dist/material/entity/chinese/Tianlong.js +6 -0
  81. package/dist/material/entity/chinese/YanluoWang.d.ts +2 -0
  82. package/dist/material/entity/chinese/YanluoWang.js +6 -0
  83. package/dist/material/entity/egyptian/Anubis.d.ts +2 -0
  84. package/dist/material/entity/egyptian/Anubis.js +12 -0
  85. package/dist/material/entity/egyptian/Babai.d.ts +2 -0
  86. package/dist/material/entity/egyptian/Babai.js +12 -0
  87. package/dist/material/entity/egyptian/Beetle.d.ts +2 -0
  88. package/dist/material/entity/egyptian/Beetle.js +36 -0
  89. package/dist/material/entity/egyptian/Bennu.d.ts +2 -0
  90. package/dist/material/entity/egyptian/Bennu.js +12 -0
  91. package/dist/material/entity/egyptian/Cobra.d.ts +2 -0
  92. package/dist/material/entity/egyptian/Cobra.js +12 -0
  93. package/dist/material/entity/egyptian/Isis.d.ts +2 -0
  94. package/dist/material/entity/egyptian/Isis.js +39 -0
  95. package/dist/material/entity/egyptian/Mummy.d.ts +2 -0
  96. package/dist/material/entity/egyptian/Mummy.js +39 -0
  97. package/dist/material/entity/egyptian/Osiris.d.ts +2 -0
  98. package/dist/material/entity/egyptian/Osiris.js +71 -0
  99. package/dist/material/entity/egyptian/Ra.d.ts +2 -0
  100. package/dist/material/entity/egyptian/Ra.js +12 -0
  101. package/dist/material/entity/egyptian/Sphinx.d.ts +2 -0
  102. package/dist/material/entity/egyptian/Sphinx.js +12 -0
  103. package/dist/material/entity/greek/Athena.d.ts +2 -0
  104. package/dist/material/entity/greek/Athena.js +12 -0
  105. package/dist/material/entity/greek/Centaur.d.ts +2 -0
  106. package/dist/material/entity/greek/Centaur.js +12 -0
  107. package/dist/material/entity/greek/Chimera.d.ts +2 -0
  108. package/dist/material/entity/greek/Chimera.js +12 -0
  109. package/dist/material/entity/greek/Cyclops.d.ts +2 -0
  110. package/dist/material/entity/greek/Cyclops.js +21 -0
  111. package/dist/material/entity/greek/Gorgon.d.ts +2 -0
  112. package/dist/material/entity/greek/Gorgon.js +12 -0
  113. package/dist/material/entity/greek/Griffin.d.ts +2 -0
  114. package/dist/material/entity/greek/Griffin.js +12 -0
  115. package/dist/material/entity/greek/Hades.d.ts +2 -0
  116. package/dist/material/entity/greek/Hades.js +12 -0
  117. package/dist/material/entity/greek/Minotaur.d.ts +2 -0
  118. package/dist/material/entity/greek/Minotaur.js +12 -0
  119. package/dist/material/entity/greek/Poseidon.d.ts +2 -0
  120. package/dist/material/entity/greek/Poseidon.js +44 -0
  121. package/dist/material/entity/greek/Zeus.d.ts +2 -0
  122. package/dist/material/entity/greek/Zeus.js +39 -0
  123. package/dist/material/entity/hindu/Asura.d.ts +2 -0
  124. package/dist/material/entity/hindu/Asura.js +66 -0
  125. package/dist/material/entity/hindu/Brahma.d.ts +2 -0
  126. package/dist/material/entity/hindu/Brahma.js +36 -0
  127. package/dist/material/entity/hindu/Ganesh.d.ts +2 -0
  128. package/dist/material/entity/hindu/Ganesh.js +44 -0
  129. package/dist/material/entity/hindu/Garuda.d.ts +2 -0
  130. package/dist/material/entity/hindu/Garuda.js +12 -0
  131. package/dist/material/entity/hindu/Kinnara.d.ts +2 -0
  132. package/dist/material/entity/hindu/Kinnara.js +12 -0
  133. package/dist/material/entity/hindu/Naga.d.ts +2 -0
  134. package/dist/material/entity/hindu/Naga.js +68 -0
  135. package/dist/material/entity/hindu/Rakshasa.d.ts +2 -0
  136. package/dist/material/entity/hindu/Rakshasa.js +12 -0
  137. package/dist/material/entity/hindu/Shiva.d.ts +2 -0
  138. package/dist/material/entity/hindu/Shiva.js +12 -0
  139. package/dist/material/entity/hindu/Vetala.d.ts +2 -0
  140. package/dist/material/entity/hindu/Vetala.js +12 -0
  141. package/dist/material/entity/hindu/Vishnu.d.ts +2 -0
  142. package/dist/material/entity/hindu/Vishnu.js +71 -0
  143. package/dist/material/entity/inca/Amaru.d.ts +2 -0
  144. package/dist/material/entity/inca/Amaru.js +6 -0
  145. package/dist/material/entity/inca/Caiman.d.ts +2 -0
  146. package/dist/material/entity/inca/Caiman.js +6 -0
  147. package/dist/material/entity/inca/Condor.d.ts +2 -0
  148. package/dist/material/entity/inca/Condor.js +6 -0
  149. package/dist/material/entity/inca/Illapa.d.ts +2 -0
  150. package/dist/material/entity/inca/Illapa.js +6 -0
  151. package/dist/material/entity/inca/Inti.d.ts +2 -0
  152. package/dist/material/entity/inca/Inti.js +6 -0
  153. package/dist/material/entity/inca/MamaQucha.d.ts +2 -0
  154. package/dist/material/entity/inca/MamaQucha.js +6 -0
  155. package/dist/material/entity/inca/Pumapunku.d.ts +2 -0
  156. package/dist/material/entity/inca/Pumapunku.js +6 -0
  157. package/dist/material/entity/inca/Supay.d.ts +2 -0
  158. package/dist/material/entity/inca/Supay.js +6 -0
  159. package/dist/material/entity/inca/Ukuku.d.ts +2 -0
  160. package/dist/material/entity/inca/Ukuku.js +6 -0
  161. package/dist/material/entity/inca/Viracocha.d.ts +2 -0
  162. package/dist/material/entity/inca/Viracocha.js +6 -0
  163. package/dist/material/entity/norse/Alf.d.ts +2 -0
  164. package/dist/material/entity/norse/Alf.js +12 -0
  165. package/dist/material/entity/norse/Draugr.d.ts +2 -0
  166. package/dist/material/entity/norse/Draugr.js +12 -0
  167. package/dist/material/entity/norse/Fenrir.d.ts +2 -0
  168. package/dist/material/entity/norse/Fenrir.js +12 -0
  169. package/dist/material/entity/norse/Freya.d.ts +2 -0
  170. package/dist/material/entity/norse/Freya.js +39 -0
  171. package/dist/material/entity/norse/Jotunn.d.ts +2 -0
  172. package/dist/material/entity/norse/Jotunn.js +36 -0
  173. package/dist/material/entity/norse/Loki.d.ts +2 -0
  174. package/dist/material/entity/norse/Loki.js +36 -0
  175. package/dist/material/entity/norse/Odin.d.ts +2 -0
  176. package/dist/material/entity/norse/Odin.js +6 -0
  177. package/dist/material/entity/norse/Thor.d.ts +2 -0
  178. package/dist/material/entity/norse/Thor.js +12 -0
  179. package/dist/material/entity/norse/Troll.d.ts +2 -0
  180. package/dist/material/entity/norse/Troll.js +6 -0
  181. package/dist/material/entity/norse/Valkyrie.d.ts +2 -0
  182. package/dist/material/entity/norse/Valkyrie.js +72 -0
  183. package/dist/material/entity/zulu/Idlozi.d.ts +2 -0
  184. package/dist/material/entity/zulu/Idlozi.js +6 -0
  185. package/dist/material/entity/zulu/Impundulu.d.ts +2 -0
  186. package/dist/material/entity/zulu/Impundulu.js +6 -0
  187. package/dist/material/entity/zulu/Inkanyamba.d.ts +2 -0
  188. package/dist/material/entity/zulu/Inkanyamba.js +6 -0
  189. package/dist/material/entity/zulu/Inkosazana.d.ts +2 -0
  190. package/dist/material/entity/zulu/Inkosazana.js +6 -0
  191. package/dist/material/entity/zulu/Shembe.d.ts +2 -0
  192. package/dist/material/entity/zulu/Shembe.js +6 -0
  193. package/dist/material/entity/zulu/Tokoloshe.d.ts +2 -0
  194. package/dist/material/entity/zulu/Tokoloshe.js +6 -0
  195. package/dist/material/entity/zulu/Umvelinqangi.d.ts +2 -0
  196. package/dist/material/entity/zulu/Umvelinqangi.js +6 -0
  197. package/dist/material/entity/zulu/Unkulunkulu.d.ts +2 -0
  198. package/dist/material/entity/zulu/Unkulunkulu.js +6 -0
  199. package/dist/material/entity/zulu/Unwabu.d.ts +2 -0
  200. package/dist/material/entity/zulu/Unwabu.js +6 -0
  201. package/dist/material/entity/zulu/Werehyena.d.ts +2 -0
  202. package/dist/material/entity/zulu/Werehyena.js +6 -0
  203. package/dist/rules/ChooseDraftTokenRule.d.ts +15 -0
  204. package/dist/rules/ChooseDraftTokenRule.js +103 -0
  205. package/dist/rules/DrawDestinyCardRule.d.ts +7 -0
  206. package/dist/rules/DrawDestinyCardRule.js +116 -0
  207. package/dist/rules/EndGameRule.d.ts +5 -0
  208. package/dist/rules/EndGameRule.js +44 -0
  209. package/dist/rules/PlaceCardsRule.d.ts +13 -0
  210. package/dist/rules/PlaceCardsRule.js +192 -0
  211. package/dist/rules/PlaceTokenRule.d.ts +13 -0
  212. package/dist/rules/PlaceTokenRule.js +139 -0
  213. package/dist/rules/RuleId.d.ts +36 -0
  214. package/dist/rules/RuleId.js +40 -0
  215. package/dist/rules/UpkeepRule.d.ts +9 -0
  216. package/dist/rules/UpkeepRule.js +140 -0
  217. package/dist/rules/effects/AlfEffectRule.d.ts +10 -0
  218. package/dist/rules/effects/AlfEffectRule.js +59 -0
  219. package/dist/rules/effects/AnubisEffectRule.d.ts +9 -0
  220. package/dist/rules/effects/AnubisEffectRule.js +49 -0
  221. package/dist/rules/effects/AthenaEffectRule.d.ts +9 -0
  222. package/dist/rules/effects/AthenaEffectRule.js +104 -0
  223. package/dist/rules/effects/BabaiEffectRule.d.ts +6 -0
  224. package/dist/rules/effects/BabaiEffectRule.js +40 -0
  225. package/dist/rules/effects/BennuEffectRule.d.ts +6 -0
  226. package/dist/rules/effects/BennuEffectRule.js +35 -0
  227. package/dist/rules/effects/CentaurEffectRule.d.ts +15 -0
  228. package/dist/rules/effects/CentaurEffectRule.js +77 -0
  229. package/dist/rules/effects/ChimeraEffectRule.d.ts +8 -0
  230. package/dist/rules/effects/ChimeraEffectRule.js +51 -0
  231. package/dist/rules/effects/CobraEffectRule.d.ts +12 -0
  232. package/dist/rules/effects/CobraEffectRule.js +55 -0
  233. package/dist/rules/effects/CyclopsEffectRule.d.ts +8 -0
  234. package/dist/rules/effects/CyclopsEffectRule.js +87 -0
  235. package/dist/rules/effects/DraugrEffectRule.d.ts +11 -0
  236. package/dist/rules/effects/DraugrEffectRule.js +56 -0
  237. package/dist/rules/effects/FenrirEffectRule.d.ts +15 -0
  238. package/dist/rules/effects/FenrirEffectRule.js +132 -0
  239. package/dist/rules/effects/GarudaEffectRule.d.ts +9 -0
  240. package/dist/rules/effects/GarudaEffectRule.js +84 -0
  241. package/dist/rules/effects/GorgonEffectRule.d.ts +11 -0
  242. package/dist/rules/effects/GorgonEffectRule.js +78 -0
  243. package/dist/rules/effects/GriffinEffectRule.d.ts +9 -0
  244. package/dist/rules/effects/GriffinEffectRule.js +41 -0
  245. package/dist/rules/effects/HadesEffectRule.d.ts +5 -0
  246. package/dist/rules/effects/HadesEffectRule.js +87 -0
  247. package/dist/rules/effects/KinnaraEffectRule.d.ts +12 -0
  248. package/dist/rules/effects/KinnaraEffectRule.js +84 -0
  249. package/dist/rules/effects/MinotaurEffectRule.d.ts +9 -0
  250. package/dist/rules/effects/MinotaurEffectRule.js +39 -0
  251. package/dist/rules/effects/OdinEffectRule.d.ts +11 -0
  252. package/dist/rules/effects/OdinEffectRule.js +52 -0
  253. package/dist/rules/effects/RaEffectRule.d.ts +5 -0
  254. package/dist/rules/effects/RaEffectRule.js +87 -0
  255. package/dist/rules/effects/RakshasaEffectRule.d.ts +13 -0
  256. package/dist/rules/effects/RakshasaEffectRule.js +48 -0
  257. package/dist/rules/effects/ResolveEffectsRule.d.ts +6 -0
  258. package/dist/rules/effects/ResolveEffectsRule.js +73 -0
  259. package/dist/rules/effects/ShivaEffectRule.d.ts +10 -0
  260. package/dist/rules/effects/ShivaEffectRule.js +82 -0
  261. package/dist/rules/effects/SphinxEffectRule.d.ts +9 -0
  262. package/dist/rules/effects/SphinxEffectRule.js +47 -0
  263. package/dist/rules/effects/ThorEffectRule.d.ts +11 -0
  264. package/dist/rules/effects/ThorEffectRule.js +56 -0
  265. package/dist/rules/effects/TriggerEffectsRule.d.ts +11 -0
  266. package/dist/rules/effects/TriggerEffectsRule.js +159 -0
  267. package/dist/rules/effects/VetalaEffectRule.d.ts +11 -0
  268. package/dist/rules/effects/VetalaEffectRule.js +59 -0
  269. package/package.json +33 -0
@@ -0,0 +1,139 @@
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+ "use strict";
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+ var __extends = (this && this.__extends) || (function () {
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+ var extendStatics = function (d, b) {
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+ extendStatics = Object.setPrototypeOf ||
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+ ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
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+ function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
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+ return extendStatics(d, b);
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+ };
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+ return function (d, b) {
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+ if (typeof b !== "function" && b !== null)
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+ throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
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+ extendStatics(d, b);
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+ function __() { this.constructor = d; }
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+ d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
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+ };
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+ })();
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+ var __values = (this && this.__values) || function(o) {
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+ var s = typeof Symbol === "function" && Symbol.iterator, m = s && o[s], i = 0;
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+ if (m) return m.call(o);
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+ if (o && typeof o.length === "number") return {
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+ next: function () {
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+ if (o && i >= o.length) o = void 0;
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+ return { value: o && o[i++], done: !o };
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+ }
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+ };
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+ throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined.");
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+ };
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+ var __read = (this && this.__read) || function (o, n) {
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+ var m = typeof Symbol === "function" && o[Symbol.iterator];
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+ if (!m) return o;
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+ var i = m.call(o), r, ar = [], e;
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+ try {
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+ while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
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+ }
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+ catch (error) { e = { error: error }; }
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+ finally {
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+ try {
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+ if (r && !r.done && (m = i["return"])) m.call(i);
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+ }
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+ finally { if (e) throw e.error; }
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+ }
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+ return ar;
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+ };
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+ var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) {
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+ if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
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+ if (ar || !(i in from)) {
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+ if (!ar) ar = Array.prototype.slice.call(from, 0, i);
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+ ar[i] = from[i];
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+ }
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+ }
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+ return to.concat(ar || Array.prototype.slice.call(from));
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+ };
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.PlaceTokenRule = void 0;
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+ var rules_api_1 = require("@gamepark/rules-api");
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+ var Destiny_1 = require("../material/Destiny");
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+ var Entity_1 = require("../material/Entity");
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+ var LocationType_1 = require("../material/LocationType");
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+ var MaterialType_1 = require("../material/MaterialType");
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+ var Pantheon_1 = require("../material/Pantheon");
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+ var Memory_1 = require("../Memory");
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+ var RuleId_1 = require("./RuleId");
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+ var PlaceTokenRule = (function (_super) {
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+ __extends(PlaceTokenRule, _super);
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+ function PlaceTokenRule() {
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+ return _super !== null && _super.apply(this, arguments) || this;
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+ }
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+ PlaceTokenRule.prototype.onRuleStart = function () {
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+ var e_1, _a;
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+ var moves = [];
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+ try {
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+ for (var _b = __values(this.activePlayers), _c = _b.next(); !_c.done; _c = _b.next()) {
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+ var player = _c.value;
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+ var legalMoves = this.getActivePlayerLegalMoves(player);
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+ if (legalMoves.length === 1) {
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+ moves.push(legalMoves[0]);
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+ }
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+ }
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+ }
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+ catch (e_1_1) { e_1 = { error: e_1_1 }; }
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+ finally {
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+ try {
83
+ if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
84
+ }
85
+ finally { if (e_1) throw e_1.error; }
86
+ }
87
+ return moves;
88
+ };
89
+ PlaceTokenRule.prototype.getActivePlayerLegalMoves = function (player) {
90
+ var token = this.material(MaterialType_1.MaterialType.DraftToken)
91
+ .id(function (id) { return id.back === player; })
92
+ .location(LocationType_1.LocationType.PlayedTokenSpot);
93
+ if (!token.length)
94
+ return [];
95
+ return this.getAvailableCards(player).map(function (parent) { return token.moveItem({ type: LocationType_1.LocationType.OnEntityCard, parent: parent }); });
96
+ };
97
+ PlaceTokenRule.prototype.getAvailableCards = function (player) {
98
+ var destiny = new Destiny_1.Destiny(this.game);
99
+ var mythology = destiny.getMythology(player);
100
+ if (this.remind(Memory_1.Memory.OdinTargetMythology) === mythology && !new Pantheon_1.Pantheon(this.game, player).hasEntity(Entity_1.Entity.Odin)) {
101
+ return [this.getTopDeckCreature(mythology)];
102
+ }
103
+ var entities = destiny.getAvailableEntities(player);
104
+ if (!entities.getItems().some(function (item) { return (0, Entity_1.isCreature)(item.id.front); })) {
105
+ return entities.getIndexes().concat(this.getTopDeckCreature(mythology));
106
+ }
107
+ return entities.getIndexes();
108
+ };
109
+ PlaceTokenRule.prototype.getTopDeckCreature = function (mythology) {
110
+ return this.material(MaterialType_1.MaterialType.EntityCard).location(LocationType_1.LocationType.CreaturesDeck).locationId(mythology).deck().getIndex();
111
+ };
112
+ PlaceTokenRule.prototype.afterItemMove = function (move) {
113
+ if ((0, rules_api_1.isMoveItemType)(MaterialType_1.MaterialType.DraftToken)(move)) {
114
+ var player = this.material(MaterialType_1.MaterialType.DraftToken).getItem(move.itemIndex).id.back;
115
+ this.memorize(Memory_1.Memory.KeepTokenPlaceSecret, true, player);
116
+ return [this.endPlayerTurn(player)];
117
+ }
118
+ return [];
119
+ };
120
+ PlaceTokenRule.prototype.getMovesAfterPlayersDone = function () {
121
+ var tokensPlaced = this.material(MaterialType_1.MaterialType.DraftToken).location(LocationType_1.LocationType.OnEntityCard);
122
+ if (tokensPlaced.length < this.game.players.length * 2) {
123
+ return [this.startRule(RuleId_1.RuleId.DrawDestinyCard)];
124
+ }
125
+ else {
126
+ var cardsSelected = tokensPlaced.getItems().map(function (item) { return item.location.parent; });
127
+ var cardsToReveal = this.material(MaterialType_1.MaterialType.EntityCard).location(LocationType_1.LocationType.CreaturesDeck).index(cardsSelected);
128
+ return __spreadArray(__spreadArray([], __read(cardsToReveal.rotateItems(true)), false), [
129
+ this.startPlayerTurn(RuleId_1.RuleId.PlaceCards, this.material(MaterialType_1.MaterialType.FirstPlayerToken).getItem().location.player)
130
+ ], false);
131
+ }
132
+ };
133
+ PlaceTokenRule.prototype.onRuleEnd = function () {
134
+ this.forget(Memory_1.Memory.KeepTokenPlaceSecret);
135
+ return [];
136
+ };
137
+ return PlaceTokenRule;
138
+ }(rules_api_1.SimultaneousRule));
139
+ exports.PlaceTokenRule = PlaceTokenRule;
@@ -0,0 +1,36 @@
1
+ export declare enum RuleId {
2
+ DrawDestinyCard = 1,
3
+ ChooseDraftToken = 2,
4
+ PlaceToken = 3,
5
+ PlaceCards = 4,
6
+ Upkeep = 5,
7
+ EndGame = 6,
8
+ ResolveEffects = 10,
9
+ AthenaEffect = 11,
10
+ HadesEffect = 12,
11
+ MinotaurEffect = 13,
12
+ CentaurEffect = 14,
13
+ CentaurEffectSacrifice = 15,
14
+ GorgonEffect = 16,
15
+ CyclopsEffect = 17,
16
+ GriffinEffect = 18,
17
+ ChimeraEffect = 19,
18
+ OdinEffect = 20,
19
+ ThorEffect = 21,
20
+ DraugrEffect = 22,
21
+ FenrirChoice = 23,
22
+ FenrirEffect = 24,
23
+ AlfEffect = 25,
24
+ AnubisEffect = 26,
25
+ SphinxEffect = 27,
26
+ CobraEffect = 28,
27
+ CobraInvokeEffect = 29,
28
+ BabaiEffect = 30,
29
+ BennuEffect = 31,
30
+ ShivaEffect = 32,
31
+ RakshasaEffect = 33,
32
+ GarudaEffect = 34,
33
+ VetalaEffect = 35,
34
+ KinnaraEffect = 36,
35
+ KinnaraPlaceEffect = 37
36
+ }
@@ -0,0 +1,40 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.RuleId = void 0;
4
+ var RuleId;
5
+ (function (RuleId) {
6
+ RuleId[RuleId["DrawDestinyCard"] = 1] = "DrawDestinyCard";
7
+ RuleId[RuleId["ChooseDraftToken"] = 2] = "ChooseDraftToken";
8
+ RuleId[RuleId["PlaceToken"] = 3] = "PlaceToken";
9
+ RuleId[RuleId["PlaceCards"] = 4] = "PlaceCards";
10
+ RuleId[RuleId["Upkeep"] = 5] = "Upkeep";
11
+ RuleId[RuleId["EndGame"] = 6] = "EndGame";
12
+ RuleId[RuleId["ResolveEffects"] = 10] = "ResolveEffects";
13
+ RuleId[RuleId["AthenaEffect"] = 11] = "AthenaEffect";
14
+ RuleId[RuleId["HadesEffect"] = 12] = "HadesEffect";
15
+ RuleId[RuleId["MinotaurEffect"] = 13] = "MinotaurEffect";
16
+ RuleId[RuleId["CentaurEffect"] = 14] = "CentaurEffect";
17
+ RuleId[RuleId["CentaurEffectSacrifice"] = 15] = "CentaurEffectSacrifice";
18
+ RuleId[RuleId["GorgonEffect"] = 16] = "GorgonEffect";
19
+ RuleId[RuleId["CyclopsEffect"] = 17] = "CyclopsEffect";
20
+ RuleId[RuleId["GriffinEffect"] = 18] = "GriffinEffect";
21
+ RuleId[RuleId["ChimeraEffect"] = 19] = "ChimeraEffect";
22
+ RuleId[RuleId["OdinEffect"] = 20] = "OdinEffect";
23
+ RuleId[RuleId["ThorEffect"] = 21] = "ThorEffect";
24
+ RuleId[RuleId["DraugrEffect"] = 22] = "DraugrEffect";
25
+ RuleId[RuleId["FenrirChoice"] = 23] = "FenrirChoice";
26
+ RuleId[RuleId["FenrirEffect"] = 24] = "FenrirEffect";
27
+ RuleId[RuleId["AlfEffect"] = 25] = "AlfEffect";
28
+ RuleId[RuleId["AnubisEffect"] = 26] = "AnubisEffect";
29
+ RuleId[RuleId["SphinxEffect"] = 27] = "SphinxEffect";
30
+ RuleId[RuleId["CobraEffect"] = 28] = "CobraEffect";
31
+ RuleId[RuleId["CobraInvokeEffect"] = 29] = "CobraInvokeEffect";
32
+ RuleId[RuleId["BabaiEffect"] = 30] = "BabaiEffect";
33
+ RuleId[RuleId["BennuEffect"] = 31] = "BennuEffect";
34
+ RuleId[RuleId["ShivaEffect"] = 32] = "ShivaEffect";
35
+ RuleId[RuleId["RakshasaEffect"] = 33] = "RakshasaEffect";
36
+ RuleId[RuleId["GarudaEffect"] = 34] = "GarudaEffect";
37
+ RuleId[RuleId["VetalaEffect"] = 35] = "VetalaEffect";
38
+ RuleId[RuleId["KinnaraEffect"] = 36] = "KinnaraEffect";
39
+ RuleId[RuleId["KinnaraPlaceEffect"] = 37] = "KinnaraPlaceEffect";
40
+ })(RuleId = exports.RuleId || (exports.RuleId = {}));
@@ -0,0 +1,9 @@
1
+ import { ItemMove, MaterialMove, PlayerTurnRule } from '@gamepark/rules-api';
2
+ import { PlayerColor } from '../PlayerColor';
3
+ import { RuleId } from './RuleId';
4
+ export declare class UpkeepRule extends PlayerTurnRule {
5
+ onRuleStart(): MaterialMove<number, number, number, number>[];
6
+ completeSanctuary(loki?: PlayerColor): MaterialMove<number, number, number, number>[];
7
+ afterItemMove(move: ItemMove): import("@gamepark/rules-api").Shuffle<number>[];
8
+ get nextRule(): import("@gamepark/rules-api").StartPlayerTurn<number, RuleId.OdinEffect> | import("@gamepark/rules-api").StartRule<RuleId.DrawDestinyCard>;
9
+ }
@@ -0,0 +1,140 @@
1
+ "use strict";
2
+ var __extends = (this && this.__extends) || (function () {
3
+ var extendStatics = function (d, b) {
4
+ extendStatics = Object.setPrototypeOf ||
5
+ ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
6
+ function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
7
+ return extendStatics(d, b);
8
+ };
9
+ return function (d, b) {
10
+ if (typeof b !== "function" && b !== null)
11
+ throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
12
+ extendStatics(d, b);
13
+ function __() { this.constructor = d; }
14
+ d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
+ };
16
+ })();
17
+ var __assign = (this && this.__assign) || function () {
18
+ __assign = Object.assign || function(t) {
19
+ for (var s, i = 1, n = arguments.length; i < n; i++) {
20
+ s = arguments[i];
21
+ for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
22
+ t[p] = s[p];
23
+ }
24
+ return t;
25
+ };
26
+ return __assign.apply(this, arguments);
27
+ };
28
+ var __read = (this && this.__read) || function (o, n) {
29
+ var m = typeof Symbol === "function" && o[Symbol.iterator];
30
+ if (!m) return o;
31
+ var i = m.call(o), r, ar = [], e;
32
+ try {
33
+ while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
34
+ }
35
+ catch (error) { e = { error: error }; }
36
+ finally {
37
+ try {
38
+ if (r && !r.done && (m = i["return"])) m.call(i);
39
+ }
40
+ finally { if (e) throw e.error; }
41
+ }
42
+ return ar;
43
+ };
44
+ var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) {
45
+ if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
46
+ if (ar || !(i in from)) {
47
+ if (!ar) ar = Array.prototype.slice.call(from, 0, i);
48
+ ar[i] = from[i];
49
+ }
50
+ }
51
+ return to.concat(ar || Array.prototype.slice.call(from));
52
+ };
53
+ var __values = (this && this.__values) || function(o) {
54
+ var s = typeof Symbol === "function" && Symbol.iterator, m = s && o[s], i = 0;
55
+ if (m) return m.call(o);
56
+ if (o && typeof o.length === "number") return {
57
+ next: function () {
58
+ if (o && i >= o.length) o = void 0;
59
+ return { value: o && o[i++], done: !o };
60
+ }
61
+ };
62
+ throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined.");
63
+ };
64
+ Object.defineProperty(exports, "__esModule", { value: true });
65
+ exports.UpkeepRule = void 0;
66
+ var rules_api_1 = require("@gamepark/rules-api");
67
+ var Entity_1 = require("../material/Entity");
68
+ var LocationType_1 = require("../material/LocationType");
69
+ var MaterialType_1 = require("../material/MaterialType");
70
+ var Pantheon_1 = require("../material/Pantheon");
71
+ var Memory_1 = require("../Memory");
72
+ var RuleId_1 = require("./RuleId");
73
+ var UpkeepRule = (function (_super) {
74
+ __extends(UpkeepRule, _super);
75
+ function UpkeepRule() {
76
+ return _super !== null && _super.apply(this, arguments) || this;
77
+ }
78
+ UpkeepRule.prototype.onRuleStart = function () {
79
+ this.forget(Memory_1.Memory.OncePerTurn);
80
+ var moves = [
81
+ this.material(MaterialType_1.MaterialType.RoundToken).moveItem(function (item) { return (__assign(__assign({}, item.location), { id: item.location.id + 1 })); }),
82
+ this.material(MaterialType_1.MaterialType.FirstPlayerToken).moveItem({ type: LocationType_1.LocationType.FirstPlayerTokenSpot, player: this.nextPlayer })
83
+ ];
84
+ moves.push.apply(moves, __spreadArray([], __read(this.completeSanctuary()), false));
85
+ moves.push(this.material(MaterialType_1.MaterialType.DestinyCard).location(LocationType_1.LocationType.CurrentDestiny).moveItemsAtOnce({ type: LocationType_1.LocationType.DestinyDeck }));
86
+ moves.push(this.nextRule);
87
+ return moves;
88
+ };
89
+ UpkeepRule.prototype.completeSanctuary = function (loki) {
90
+ var e_1, _a;
91
+ var moves = [];
92
+ var mythologyBoards = this.material(MaterialType_1.MaterialType.MythologyBoard);
93
+ try {
94
+ for (var _b = __values(mythologyBoards.getIndexes()), _c = _b.next(); !_c.done; _c = _b.next()) {
95
+ var index = _c.value;
96
+ var mythology = mythologyBoards.getItem(index).id.mythology;
97
+ var godOnBoard = this.material(MaterialType_1.MaterialType.EntityCard).location(LocationType_1.LocationType.SanctuaryGodSpot).parent(index).length;
98
+ if (!godOnBoard) {
99
+ var deck = this.material(MaterialType_1.MaterialType.EntityCard).location(LocationType_1.LocationType.GodsDeck).locationId(mythology).deck();
100
+ moves.push(deck.dealOne({ type: LocationType_1.LocationType.SanctuaryGodSpot, parent: index, rotation: loki }));
101
+ }
102
+ var creaturesOnBoard = this.material(MaterialType_1.MaterialType.EntityCard).location(LocationType_1.LocationType.SanctuaryCreatureSpot).parent(index).length;
103
+ if (creaturesOnBoard < 3) {
104
+ var deck = this.material(MaterialType_1.MaterialType.EntityCard).location(LocationType_1.LocationType.CreaturesDeck).locationId(mythology).deck();
105
+ moves.push.apply(moves, __spreadArray([], __read(deck.deal({ type: LocationType_1.LocationType.SanctuaryCreatureSpot, parent: index, rotation: loki }, 3 - creaturesOnBoard)), false));
106
+ }
107
+ }
108
+ }
109
+ catch (e_1_1) { e_1 = { error: e_1_1 }; }
110
+ finally {
111
+ try {
112
+ if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
113
+ }
114
+ finally { if (e_1) throw e_1.error; }
115
+ }
116
+ return moves;
117
+ };
118
+ UpkeepRule.prototype.afterItemMove = function (move) {
119
+ if ((0, rules_api_1.isMoveItemTypeAtOnce)(MaterialType_1.MaterialType.DestinyCard)(move)) {
120
+ return [this.material(MaterialType_1.MaterialType.DestinyCard).shuffle()];
121
+ }
122
+ return [];
123
+ };
124
+ Object.defineProperty(UpkeepRule.prototype, "nextRule", {
125
+ get: function () {
126
+ var _this = this;
127
+ var odinOwner = this.game.players.find(function (player) { return new Pantheon_1.Pantheon(_this.game, player).hasEntity(Entity_1.Entity.Odin); });
128
+ if (odinOwner) {
129
+ return this.startPlayerTurn(RuleId_1.RuleId.OdinEffect, odinOwner);
130
+ }
131
+ else {
132
+ return this.startRule(RuleId_1.RuleId.DrawDestinyCard);
133
+ }
134
+ },
135
+ enumerable: false,
136
+ configurable: true
137
+ });
138
+ return UpkeepRule;
139
+ }(rules_api_1.PlayerTurnRule));
140
+ exports.UpkeepRule = UpkeepRule;
@@ -0,0 +1,10 @@
1
+ import { Material, XYCoordinates } from '@gamepark/rules-api';
2
+ import { MoveEffectRule } from '../../material/entity/MoveEffectRule';
3
+ import { RuleId } from '../RuleId';
4
+ export declare class AlfEffectRule extends MoveEffectRule {
5
+ ruleId: RuleId;
6
+ canPlayEffect(cardIndex: number): boolean;
7
+ getMovingCards(alfIndex?: number): Material;
8
+ getAvailableDestinations(): XYCoordinates[];
9
+ getFreeDiagonals(alfIndex?: number): XYCoordinates[];
10
+ }
@@ -0,0 +1,59 @@
1
+ "use strict";
2
+ var __extends = (this && this.__extends) || (function () {
3
+ var extendStatics = function (d, b) {
4
+ extendStatics = Object.setPrototypeOf ||
5
+ ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
6
+ function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
7
+ return extendStatics(d, b);
8
+ };
9
+ return function (d, b) {
10
+ if (typeof b !== "function" && b !== null)
11
+ throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
12
+ extendStatics(d, b);
13
+ function __() { this.constructor = d; }
14
+ d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
+ };
16
+ })();
17
+ Object.defineProperty(exports, "__esModule", { value: true });
18
+ exports.AlfEffectRule = void 0;
19
+ var Entity_1 = require("../../material/Entity");
20
+ var MoveEffectRule_1 = require("../../material/entity/MoveEffectRule");
21
+ var MaterialType_1 = require("../../material/MaterialType");
22
+ var Pantheon_1 = require("../../material/Pantheon");
23
+ var RuleId_1 = require("../RuleId");
24
+ var AlfEffectRule = (function (_super) {
25
+ __extends(AlfEffectRule, _super);
26
+ function AlfEffectRule() {
27
+ var _this = _super !== null && _super.apply(this, arguments) || this;
28
+ _this.ruleId = RuleId_1.RuleId.AlfEffect;
29
+ return _this;
30
+ }
31
+ AlfEffectRule.prototype.canPlayEffect = function (cardIndex) {
32
+ return this.getCardsAbleToMove(cardIndex).length > 0 && this.getFreeDiagonals(cardIndex).length > 0;
33
+ };
34
+ AlfEffectRule.prototype.getMovingCards = function (alfIndex) {
35
+ if (alfIndex === void 0) { alfIndex = this.getEffect().cardIndex; }
36
+ return _super.prototype.getMovingCards.call(this, alfIndex)
37
+ .id(function (id) { return (0, Entity_1.isCreature)(id.front); })
38
+ .index(function (index) { return index !== alfIndex; });
39
+ };
40
+ AlfEffectRule.prototype.getAvailableDestinations = function () {
41
+ return this.getFreeDiagonals();
42
+ };
43
+ AlfEffectRule.prototype.getFreeDiagonals = function (alfIndex) {
44
+ if (alfIndex === void 0) { alfIndex = this.getEffect().cardIndex; }
45
+ var freeDiagonals = [];
46
+ var grid = new Pantheon_1.Pantheon(this.game, this.player).grid;
47
+ var alf = this.material(MaterialType_1.MaterialType.EntityCard).getItem(alfIndex).location;
48
+ for (var y = 0; y < 3; y++) {
49
+ for (var x = 0; x < 3; x++) {
50
+ if (!grid[y][x] && Math.abs(alf.x - x) === 1 && Math.abs(alf.y - y) === 1) {
51
+ freeDiagonals.push({ x: x, y: y });
52
+ }
53
+ }
54
+ }
55
+ return freeDiagonals;
56
+ };
57
+ return AlfEffectRule;
58
+ }(MoveEffectRule_1.MoveEffectRule));
59
+ exports.AlfEffectRule = AlfEffectRule;
@@ -0,0 +1,9 @@
1
+ import { Material } from '@gamepark/rules-api';
2
+ import { InvokeEffectRule } from '../../material/entity/PlaceCardEffectRule';
3
+ import { RuleId } from '../RuleId';
4
+ export declare class AnubisEffectRule extends InvokeEffectRule {
5
+ ruleId: RuleId;
6
+ onRuleStart(): import("@gamepark/rules-api").MaterialMove<number, number, number, number>[];
7
+ getCardsToPlace(): Material;
8
+ getAvailableDestinations(): import("@gamepark/rules-api").XYCoordinates[];
9
+ }
@@ -0,0 +1,49 @@
1
+ "use strict";
2
+ var __extends = (this && this.__extends) || (function () {
3
+ var extendStatics = function (d, b) {
4
+ extendStatics = Object.setPrototypeOf ||
5
+ ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
6
+ function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
7
+ return extendStatics(d, b);
8
+ };
9
+ return function (d, b) {
10
+ if (typeof b !== "function" && b !== null)
11
+ throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
12
+ extendStatics(d, b);
13
+ function __() { this.constructor = d; }
14
+ d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
+ };
16
+ })();
17
+ Object.defineProperty(exports, "__esModule", { value: true });
18
+ exports.AnubisEffectRule = void 0;
19
+ var PlaceCardEffectRule_1 = require("../../material/entity/PlaceCardEffectRule");
20
+ var LocationType_1 = require("../../material/LocationType");
21
+ var MaterialType_1 = require("../../material/MaterialType");
22
+ var Memory_1 = require("../../Memory");
23
+ var RuleId_1 = require("../RuleId");
24
+ var AnubisEffectRule = (function (_super) {
25
+ __extends(AnubisEffectRule, _super);
26
+ function AnubisEffectRule() {
27
+ var _this = _super !== null && _super.apply(this, arguments) || this;
28
+ _this.ruleId = RuleId_1.RuleId.AnubisEffect;
29
+ return _this;
30
+ }
31
+ AnubisEffectRule.prototype.onRuleStart = function () {
32
+ if (!this.remind(Memory_1.Memory.AnubisInvoke1)) {
33
+ this.remind(Memory_1.Memory.PendingEffects).unshift([this.getEffect()]);
34
+ this.memorize(Memory_1.Memory.AnubisInvoke1, true);
35
+ }
36
+ else {
37
+ this.forget(Memory_1.Memory.AnubisInvoke1);
38
+ }
39
+ return _super.prototype.onRuleStart.call(this);
40
+ };
41
+ AnubisEffectRule.prototype.getCardsToPlace = function () {
42
+ return this.material(MaterialType_1.MaterialType.EntityCard).location(LocationType_1.LocationType.PlayerDiscard);
43
+ };
44
+ AnubisEffectRule.prototype.getAvailableDestinations = function () {
45
+ return _super.prototype.getAvailableDestinations.call(this).filter(function (space) { return space.y === 2; });
46
+ };
47
+ return AnubisEffectRule;
48
+ }(PlaceCardEffectRule_1.InvokeEffectRule));
49
+ exports.AnubisEffectRule = AnubisEffectRule;
@@ -0,0 +1,9 @@
1
+ import { CustomMove, Material, MaterialMove } from '@gamepark/rules-api';
2
+ import { PlayerEffectRule } from '../../material/entity/Effect';
3
+ import { RuleId } from '../RuleId';
4
+ export declare class AthenaEffectRule extends PlayerEffectRule {
5
+ ruleId: RuleId;
6
+ getPlayerMoves(): MaterialMove[];
7
+ getPiles(): Material<number, number, number>[];
8
+ onCustomMove(move: CustomMove): MaterialMove<number, number, number, number>[];
9
+ }
@@ -0,0 +1,104 @@
1
+ "use strict";
2
+ var __extends = (this && this.__extends) || (function () {
3
+ var extendStatics = function (d, b) {
4
+ extendStatics = Object.setPrototypeOf ||
5
+ ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
6
+ function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
7
+ return extendStatics(d, b);
8
+ };
9
+ return function (d, b) {
10
+ if (typeof b !== "function" && b !== null)
11
+ throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
12
+ extendStatics(d, b);
13
+ function __() { this.constructor = d; }
14
+ d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
+ };
16
+ })();
17
+ var __values = (this && this.__values) || function(o) {
18
+ var s = typeof Symbol === "function" && Symbol.iterator, m = s && o[s], i = 0;
19
+ if (m) return m.call(o);
20
+ if (o && typeof o.length === "number") return {
21
+ next: function () {
22
+ if (o && i >= o.length) o = void 0;
23
+ return { value: o && o[i++], done: !o };
24
+ }
25
+ };
26
+ throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined.");
27
+ };
28
+ Object.defineProperty(exports, "__esModule", { value: true });
29
+ exports.AthenaEffectRule = void 0;
30
+ var CustomMoveType_1 = require("../../CustomMoveType");
31
+ var Effect_1 = require("../../material/entity/Effect");
32
+ var LocationType_1 = require("../../material/LocationType");
33
+ var MaterialType_1 = require("../../material/MaterialType");
34
+ var Pantheon_1 = require("../../material/Pantheon");
35
+ var RuleId_1 = require("../RuleId");
36
+ var AthenaEffectRule = (function (_super) {
37
+ __extends(AthenaEffectRule, _super);
38
+ function AthenaEffectRule() {
39
+ var _this = _super !== null && _super.apply(this, arguments) || this;
40
+ _this.ruleId = RuleId_1.RuleId.AthenaEffect;
41
+ return _this;
42
+ }
43
+ AthenaEffectRule.prototype.getPlayerMoves = function () {
44
+ var e_1, _a, e_2, _b;
45
+ var moves = [];
46
+ var legalSpaces = new Pantheon_1.Pantheon(this.game, this.player).legalSpaces;
47
+ var piles = this.getPiles();
48
+ try {
49
+ for (var piles_1 = __values(piles), piles_1_1 = piles_1.next(); !piles_1_1.done; piles_1_1 = piles_1.next()) {
50
+ var pile = piles_1_1.value;
51
+ var location = pile.getItem().location;
52
+ try {
53
+ for (var legalSpaces_1 = (e_2 = void 0, __values(legalSpaces)), legalSpaces_1_1 = legalSpaces_1.next(); !legalSpaces_1_1.done; legalSpaces_1_1 = legalSpaces_1.next()) {
54
+ var _c = legalSpaces_1_1.value, x = _c.x, y = _c.y;
55
+ if (x !== location.x || y !== location.y) {
56
+ moves.push(pile.moveItemsAtOnce({ type: LocationType_1.LocationType.Pantheon, player: this.player, x: x, y: y }));
57
+ }
58
+ }
59
+ }
60
+ catch (e_2_1) { e_2 = { error: e_2_1 }; }
61
+ finally {
62
+ try {
63
+ if (legalSpaces_1_1 && !legalSpaces_1_1.done && (_b = legalSpaces_1.return)) _b.call(legalSpaces_1);
64
+ }
65
+ finally { if (e_2) throw e_2.error; }
66
+ }
67
+ if (location.type !== LocationType_1.LocationType.PlayerBufferArea) {
68
+ moves.push(pile.moveItemsAtOnce({ type: LocationType_1.LocationType.PlayerBufferArea, player: this.player }));
69
+ }
70
+ }
71
+ }
72
+ catch (e_1_1) { e_1 = { error: e_1_1 }; }
73
+ finally {
74
+ try {
75
+ if (piles_1_1 && !piles_1_1.done && (_a = piles_1.return)) _a.call(piles_1);
76
+ }
77
+ finally { if (e_1) throw e_1.error; }
78
+ }
79
+ if (!piles.some(function (pile) { var _a; return ((_a = pile.getItem()) === null || _a === void 0 ? void 0 : _a.location.type) === LocationType_1.LocationType.PlayerBufferArea; })) {
80
+ moves.push(this.customMove(CustomMoveType_1.CustomMoveType.EndEffect));
81
+ }
82
+ return moves;
83
+ };
84
+ AthenaEffectRule.prototype.getPiles = function () {
85
+ var piles = new Pantheon_1.Pantheon(this.game, this.player).getPiles();
86
+ var bufferAreaPile = this.material(MaterialType_1.MaterialType.EntityCard)
87
+ .player(this.player)
88
+ .location(LocationType_1.LocationType.PlayerBufferArea)
89
+ .sort(function (item) { return item.location.z; });
90
+ if (bufferAreaPile.length > 0) {
91
+ piles.push(bufferAreaPile);
92
+ }
93
+ return piles;
94
+ };
95
+ AthenaEffectRule.prototype.onCustomMove = function (move) {
96
+ if (move.type === CustomMoveType_1.CustomMoveType.EndEffect) {
97
+ var pantheon = new Pantheon_1.Pantheon(this.game, this.player);
98
+ return pantheon.gainBonus();
99
+ }
100
+ return [];
101
+ };
102
+ return AthenaEffectRule;
103
+ }(Effect_1.PlayerEffectRule));
104
+ exports.AthenaEffectRule = AthenaEffectRule;
@@ -0,0 +1,6 @@
1
+ import { InvokeEffectRule } from '../../material/entity/PlaceCardEffectRule';
2
+ import { RuleId } from '../RuleId';
3
+ export declare class BabaiEffectRule extends InvokeEffectRule {
4
+ ruleId: RuleId;
5
+ getCardsToPlace(): import("@gamepark/rules-api").Material<number, number, number>;
6
+ }
@@ -0,0 +1,40 @@
1
+ "use strict";
2
+ var __extends = (this && this.__extends) || (function () {
3
+ var extendStatics = function (d, b) {
4
+ extendStatics = Object.setPrototypeOf ||
5
+ ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
6
+ function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
7
+ return extendStatics(d, b);
8
+ };
9
+ return function (d, b) {
10
+ if (typeof b !== "function" && b !== null)
11
+ throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
12
+ extendStatics(d, b);
13
+ function __() { this.constructor = d; }
14
+ d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
+ };
16
+ })();
17
+ Object.defineProperty(exports, "__esModule", { value: true });
18
+ exports.BabaiEffectRule = void 0;
19
+ var Entity_1 = require("../../material/Entity");
20
+ var PlaceCardEffectRule_1 = require("../../material/entity/PlaceCardEffectRule");
21
+ var LocationType_1 = require("../../material/LocationType");
22
+ var MaterialType_1 = require("../../material/MaterialType");
23
+ var Pantheon_1 = require("../../material/Pantheon");
24
+ var RuleId_1 = require("../RuleId");
25
+ var BabaiEffectRule = (function (_super) {
26
+ __extends(BabaiEffectRule, _super);
27
+ function BabaiEffectRule() {
28
+ var _this = _super !== null && _super.apply(this, arguments) || this;
29
+ _this.ruleId = RuleId_1.RuleId.BabaiEffect;
30
+ return _this;
31
+ }
32
+ BabaiEffectRule.prototype.getCardsToPlace = function () {
33
+ var mythologies = new Pantheon_1.Pantheon(this.game, this.player).missingMythologies;
34
+ return this.material(MaterialType_1.MaterialType.EntityCard)
35
+ .location(LocationType_1.LocationType.PlayerDiscard)
36
+ .id(function (id) { return mythologies.includes((0, Entity_1.entityMythology)(id.front)); });
37
+ };
38
+ return BabaiEffectRule;
39
+ }(PlaceCardEffectRule_1.InvokeEffectRule));
40
+ exports.BabaiEffectRule = BabaiEffectRule;