@gamepark/mythologies 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/CustomMoveType.d.ts +13 -0
- package/dist/CustomMoveType.js +13 -0
- package/dist/Memory.d.ts +13 -0
- package/dist/Memory.js +17 -0
- package/dist/MythologiesOptions.d.ts +12 -0
- package/dist/MythologiesOptions.js +14 -0
- package/dist/MythologiesRules.d.ts +111 -0
- package/dist/MythologiesRules.js +218 -0
- package/dist/MythologiesSetup.d.ts +17 -0
- package/dist/MythologiesSetup.js +161 -0
- package/dist/PlayerColor.d.ts +10 -0
- package/dist/PlayerColor.js +10 -0
- package/dist/index.d.ts +3 -0
- package/dist/index.js +9 -0
- package/dist/material/Destiny.d.ts +9 -0
- package/dist/material/Destiny.js +87 -0
- package/dist/material/Entity.d.ts +98 -0
- package/dist/material/Entity.js +99 -0
- package/dist/material/LocationType.d.ts +26 -0
- package/dist/material/LocationType.js +31 -0
- package/dist/material/MaterialType.d.ts +12 -0
- package/dist/material/MaterialType.js +16 -0
- package/dist/material/Mythology.d.ts +19 -0
- package/dist/material/Mythology.js +21 -0
- package/dist/material/Pantheon.d.ts +36 -0
- package/dist/material/Pantheon.js +357 -0
- package/dist/material/Trial.d.ts +22 -0
- package/dist/material/Trial.js +184 -0
- package/dist/material/entity/Effect.d.ts +91 -0
- package/dist/material/entity/Effect.js +115 -0
- package/dist/material/entity/EntityDescription.d.ts +13 -0
- package/dist/material/entity/EntityDescription.js +173 -0
- package/dist/material/entity/MoveEffectRule.d.ts +15 -0
- package/dist/material/entity/MoveEffectRule.js +86 -0
- package/dist/material/entity/PlaceCardEffectRule.d.ts +15 -0
- package/dist/material/entity/PlaceCardEffectRule.js +75 -0
- package/dist/material/entity/SacrificeEffectRule.d.ts +9 -0
- package/dist/material/entity/SacrificeEffectRule.js +58 -0
- package/dist/material/entity/SimultaneousMoveEffectRule.d.ts +13 -0
- package/dist/material/entity/SimultaneousMoveEffectRule.js +124 -0
- package/dist/material/entity/SimultaneousSacrificeEffectRule.d.ts +10 -0
- package/dist/material/entity/SimultaneousSacrificeEffectRule.js +57 -0
- package/dist/material/entity/celtic/Banshee.d.ts +2 -0
- package/dist/material/entity/celtic/Banshee.js +6 -0
- package/dist/material/entity/celtic/Brigid.d.ts +2 -0
- package/dist/material/entity/celtic/Brigid.js +6 -0
- package/dist/material/entity/celtic/Cernunnos.d.ts +2 -0
- package/dist/material/entity/celtic/Cernunnos.js +6 -0
- package/dist/material/entity/celtic/Dagda.d.ts +2 -0
- package/dist/material/entity/celtic/Dagda.js +6 -0
- package/dist/material/entity/celtic/Dryad.d.ts +2 -0
- package/dist/material/entity/celtic/Dryad.js +6 -0
- package/dist/material/entity/celtic/Dullahan.d.ts +2 -0
- package/dist/material/entity/celtic/Dullahan.js +6 -0
- package/dist/material/entity/celtic/Kelpie.d.ts +2 -0
- package/dist/material/entity/celtic/Kelpie.js +6 -0
- package/dist/material/entity/celtic/Leprechaun.d.ts +2 -0
- package/dist/material/entity/celtic/Leprechaun.js +6 -0
- package/dist/material/entity/celtic/Morrigan.d.ts +2 -0
- package/dist/material/entity/celtic/Morrigan.js +6 -0
- package/dist/material/entity/celtic/Selkie.d.ts +2 -0
- package/dist/material/entity/celtic/Selkie.js +6 -0
- package/dist/material/entity/chinese/ChangE.d.ts +2 -0
- package/dist/material/entity/chinese/ChangE.js +6 -0
- package/dist/material/entity/chinese/Fenghuang.d.ts +2 -0
- package/dist/material/entity/chinese/Fenghuang.js +6 -0
- package/dist/material/entity/chinese/Jiangshi.d.ts +2 -0
- package/dist/material/entity/chinese/Jiangshi.js +6 -0
- package/dist/material/entity/chinese/Mogwai.d.ts +2 -0
- package/dist/material/entity/chinese/Mogwai.js +6 -0
- package/dist/material/entity/chinese/Nian.d.ts +2 -0
- package/dist/material/entity/chinese/Nian.js +6 -0
- package/dist/material/entity/chinese/Nuwa.d.ts +2 -0
- package/dist/material/entity/chinese/Nuwa.js +6 -0
- package/dist/material/entity/chinese/Qilin.d.ts +2 -0
- package/dist/material/entity/chinese/Qilin.js +6 -0
- package/dist/material/entity/chinese/SunWukong.d.ts +2 -0
- package/dist/material/entity/chinese/SunWukong.js +6 -0
- package/dist/material/entity/chinese/Tianlong.d.ts +2 -0
- package/dist/material/entity/chinese/Tianlong.js +6 -0
- package/dist/material/entity/chinese/YanluoWang.d.ts +2 -0
- package/dist/material/entity/chinese/YanluoWang.js +6 -0
- package/dist/material/entity/egyptian/Anubis.d.ts +2 -0
- package/dist/material/entity/egyptian/Anubis.js +12 -0
- package/dist/material/entity/egyptian/Babai.d.ts +2 -0
- package/dist/material/entity/egyptian/Babai.js +12 -0
- package/dist/material/entity/egyptian/Beetle.d.ts +2 -0
- package/dist/material/entity/egyptian/Beetle.js +36 -0
- package/dist/material/entity/egyptian/Bennu.d.ts +2 -0
- package/dist/material/entity/egyptian/Bennu.js +12 -0
- package/dist/material/entity/egyptian/Cobra.d.ts +2 -0
- package/dist/material/entity/egyptian/Cobra.js +12 -0
- package/dist/material/entity/egyptian/Isis.d.ts +2 -0
- package/dist/material/entity/egyptian/Isis.js +39 -0
- package/dist/material/entity/egyptian/Mummy.d.ts +2 -0
- package/dist/material/entity/egyptian/Mummy.js +39 -0
- package/dist/material/entity/egyptian/Osiris.d.ts +2 -0
- package/dist/material/entity/egyptian/Osiris.js +71 -0
- package/dist/material/entity/egyptian/Ra.d.ts +2 -0
- package/dist/material/entity/egyptian/Ra.js +12 -0
- package/dist/material/entity/egyptian/Sphinx.d.ts +2 -0
- package/dist/material/entity/egyptian/Sphinx.js +12 -0
- package/dist/material/entity/greek/Athena.d.ts +2 -0
- package/dist/material/entity/greek/Athena.js +12 -0
- package/dist/material/entity/greek/Centaur.d.ts +2 -0
- package/dist/material/entity/greek/Centaur.js +12 -0
- package/dist/material/entity/greek/Chimera.d.ts +2 -0
- package/dist/material/entity/greek/Chimera.js +12 -0
- package/dist/material/entity/greek/Cyclops.d.ts +2 -0
- package/dist/material/entity/greek/Cyclops.js +21 -0
- package/dist/material/entity/greek/Gorgon.d.ts +2 -0
- package/dist/material/entity/greek/Gorgon.js +12 -0
- package/dist/material/entity/greek/Griffin.d.ts +2 -0
- package/dist/material/entity/greek/Griffin.js +12 -0
- package/dist/material/entity/greek/Hades.d.ts +2 -0
- package/dist/material/entity/greek/Hades.js +12 -0
- package/dist/material/entity/greek/Minotaur.d.ts +2 -0
- package/dist/material/entity/greek/Minotaur.js +12 -0
- package/dist/material/entity/greek/Poseidon.d.ts +2 -0
- package/dist/material/entity/greek/Poseidon.js +44 -0
- package/dist/material/entity/greek/Zeus.d.ts +2 -0
- package/dist/material/entity/greek/Zeus.js +39 -0
- package/dist/material/entity/hindu/Asura.d.ts +2 -0
- package/dist/material/entity/hindu/Asura.js +66 -0
- package/dist/material/entity/hindu/Brahma.d.ts +2 -0
- package/dist/material/entity/hindu/Brahma.js +36 -0
- package/dist/material/entity/hindu/Ganesh.d.ts +2 -0
- package/dist/material/entity/hindu/Ganesh.js +44 -0
- package/dist/material/entity/hindu/Garuda.d.ts +2 -0
- package/dist/material/entity/hindu/Garuda.js +12 -0
- package/dist/material/entity/hindu/Kinnara.d.ts +2 -0
- package/dist/material/entity/hindu/Kinnara.js +12 -0
- package/dist/material/entity/hindu/Naga.d.ts +2 -0
- package/dist/material/entity/hindu/Naga.js +68 -0
- package/dist/material/entity/hindu/Rakshasa.d.ts +2 -0
- package/dist/material/entity/hindu/Rakshasa.js +12 -0
- package/dist/material/entity/hindu/Shiva.d.ts +2 -0
- package/dist/material/entity/hindu/Shiva.js +12 -0
- package/dist/material/entity/hindu/Vetala.d.ts +2 -0
- package/dist/material/entity/hindu/Vetala.js +12 -0
- package/dist/material/entity/hindu/Vishnu.d.ts +2 -0
- package/dist/material/entity/hindu/Vishnu.js +71 -0
- package/dist/material/entity/inca/Amaru.d.ts +2 -0
- package/dist/material/entity/inca/Amaru.js +6 -0
- package/dist/material/entity/inca/Caiman.d.ts +2 -0
- package/dist/material/entity/inca/Caiman.js +6 -0
- package/dist/material/entity/inca/Condor.d.ts +2 -0
- package/dist/material/entity/inca/Condor.js +6 -0
- package/dist/material/entity/inca/Illapa.d.ts +2 -0
- package/dist/material/entity/inca/Illapa.js +6 -0
- package/dist/material/entity/inca/Inti.d.ts +2 -0
- package/dist/material/entity/inca/Inti.js +6 -0
- package/dist/material/entity/inca/MamaQucha.d.ts +2 -0
- package/dist/material/entity/inca/MamaQucha.js +6 -0
- package/dist/material/entity/inca/Pumapunku.d.ts +2 -0
- package/dist/material/entity/inca/Pumapunku.js +6 -0
- package/dist/material/entity/inca/Supay.d.ts +2 -0
- package/dist/material/entity/inca/Supay.js +6 -0
- package/dist/material/entity/inca/Ukuku.d.ts +2 -0
- package/dist/material/entity/inca/Ukuku.js +6 -0
- package/dist/material/entity/inca/Viracocha.d.ts +2 -0
- package/dist/material/entity/inca/Viracocha.js +6 -0
- package/dist/material/entity/norse/Alf.d.ts +2 -0
- package/dist/material/entity/norse/Alf.js +12 -0
- package/dist/material/entity/norse/Draugr.d.ts +2 -0
- package/dist/material/entity/norse/Draugr.js +12 -0
- package/dist/material/entity/norse/Fenrir.d.ts +2 -0
- package/dist/material/entity/norse/Fenrir.js +12 -0
- package/dist/material/entity/norse/Freya.d.ts +2 -0
- package/dist/material/entity/norse/Freya.js +39 -0
- package/dist/material/entity/norse/Jotunn.d.ts +2 -0
- package/dist/material/entity/norse/Jotunn.js +36 -0
- package/dist/material/entity/norse/Loki.d.ts +2 -0
- package/dist/material/entity/norse/Loki.js +36 -0
- package/dist/material/entity/norse/Odin.d.ts +2 -0
- package/dist/material/entity/norse/Odin.js +6 -0
- package/dist/material/entity/norse/Thor.d.ts +2 -0
- package/dist/material/entity/norse/Thor.js +12 -0
- package/dist/material/entity/norse/Troll.d.ts +2 -0
- package/dist/material/entity/norse/Troll.js +6 -0
- package/dist/material/entity/norse/Valkyrie.d.ts +2 -0
- package/dist/material/entity/norse/Valkyrie.js +72 -0
- package/dist/material/entity/zulu/Idlozi.d.ts +2 -0
- package/dist/material/entity/zulu/Idlozi.js +6 -0
- package/dist/material/entity/zulu/Impundulu.d.ts +2 -0
- package/dist/material/entity/zulu/Impundulu.js +6 -0
- package/dist/material/entity/zulu/Inkanyamba.d.ts +2 -0
- package/dist/material/entity/zulu/Inkanyamba.js +6 -0
- package/dist/material/entity/zulu/Inkosazana.d.ts +2 -0
- package/dist/material/entity/zulu/Inkosazana.js +6 -0
- package/dist/material/entity/zulu/Shembe.d.ts +2 -0
- package/dist/material/entity/zulu/Shembe.js +6 -0
- package/dist/material/entity/zulu/Tokoloshe.d.ts +2 -0
- package/dist/material/entity/zulu/Tokoloshe.js +6 -0
- package/dist/material/entity/zulu/Umvelinqangi.d.ts +2 -0
- package/dist/material/entity/zulu/Umvelinqangi.js +6 -0
- package/dist/material/entity/zulu/Unkulunkulu.d.ts +2 -0
- package/dist/material/entity/zulu/Unkulunkulu.js +6 -0
- package/dist/material/entity/zulu/Unwabu.d.ts +2 -0
- package/dist/material/entity/zulu/Unwabu.js +6 -0
- package/dist/material/entity/zulu/Werehyena.d.ts +2 -0
- package/dist/material/entity/zulu/Werehyena.js +6 -0
- package/dist/rules/ChooseDraftTokenRule.d.ts +15 -0
- package/dist/rules/ChooseDraftTokenRule.js +103 -0
- package/dist/rules/DrawDestinyCardRule.d.ts +7 -0
- package/dist/rules/DrawDestinyCardRule.js +116 -0
- package/dist/rules/EndGameRule.d.ts +5 -0
- package/dist/rules/EndGameRule.js +44 -0
- package/dist/rules/PlaceCardsRule.d.ts +13 -0
- package/dist/rules/PlaceCardsRule.js +192 -0
- package/dist/rules/PlaceTokenRule.d.ts +13 -0
- package/dist/rules/PlaceTokenRule.js +139 -0
- package/dist/rules/RuleId.d.ts +36 -0
- package/dist/rules/RuleId.js +40 -0
- package/dist/rules/UpkeepRule.d.ts +9 -0
- package/dist/rules/UpkeepRule.js +140 -0
- package/dist/rules/effects/AlfEffectRule.d.ts +10 -0
- package/dist/rules/effects/AlfEffectRule.js +59 -0
- package/dist/rules/effects/AnubisEffectRule.d.ts +9 -0
- package/dist/rules/effects/AnubisEffectRule.js +49 -0
- package/dist/rules/effects/AthenaEffectRule.d.ts +9 -0
- package/dist/rules/effects/AthenaEffectRule.js +104 -0
- package/dist/rules/effects/BabaiEffectRule.d.ts +6 -0
- package/dist/rules/effects/BabaiEffectRule.js +40 -0
- package/dist/rules/effects/BennuEffectRule.d.ts +6 -0
- package/dist/rules/effects/BennuEffectRule.js +35 -0
- package/dist/rules/effects/CentaurEffectRule.d.ts +15 -0
- package/dist/rules/effects/CentaurEffectRule.js +77 -0
- package/dist/rules/effects/ChimeraEffectRule.d.ts +8 -0
- package/dist/rules/effects/ChimeraEffectRule.js +51 -0
- package/dist/rules/effects/CobraEffectRule.d.ts +12 -0
- package/dist/rules/effects/CobraEffectRule.js +55 -0
- package/dist/rules/effects/CyclopsEffectRule.d.ts +8 -0
- package/dist/rules/effects/CyclopsEffectRule.js +87 -0
- package/dist/rules/effects/DraugrEffectRule.d.ts +11 -0
- package/dist/rules/effects/DraugrEffectRule.js +56 -0
- package/dist/rules/effects/FenrirEffectRule.d.ts +15 -0
- package/dist/rules/effects/FenrirEffectRule.js +132 -0
- package/dist/rules/effects/GarudaEffectRule.d.ts +9 -0
- package/dist/rules/effects/GarudaEffectRule.js +84 -0
- package/dist/rules/effects/GorgonEffectRule.d.ts +11 -0
- package/dist/rules/effects/GorgonEffectRule.js +78 -0
- package/dist/rules/effects/GriffinEffectRule.d.ts +9 -0
- package/dist/rules/effects/GriffinEffectRule.js +41 -0
- package/dist/rules/effects/HadesEffectRule.d.ts +5 -0
- package/dist/rules/effects/HadesEffectRule.js +87 -0
- package/dist/rules/effects/KinnaraEffectRule.d.ts +12 -0
- package/dist/rules/effects/KinnaraEffectRule.js +84 -0
- package/dist/rules/effects/MinotaurEffectRule.d.ts +9 -0
- package/dist/rules/effects/MinotaurEffectRule.js +39 -0
- package/dist/rules/effects/OdinEffectRule.d.ts +11 -0
- package/dist/rules/effects/OdinEffectRule.js +52 -0
- package/dist/rules/effects/RaEffectRule.d.ts +5 -0
- package/dist/rules/effects/RaEffectRule.js +87 -0
- package/dist/rules/effects/RakshasaEffectRule.d.ts +13 -0
- package/dist/rules/effects/RakshasaEffectRule.js +48 -0
- package/dist/rules/effects/ResolveEffectsRule.d.ts +6 -0
- package/dist/rules/effects/ResolveEffectsRule.js +73 -0
- package/dist/rules/effects/ShivaEffectRule.d.ts +10 -0
- package/dist/rules/effects/ShivaEffectRule.js +82 -0
- package/dist/rules/effects/SphinxEffectRule.d.ts +9 -0
- package/dist/rules/effects/SphinxEffectRule.js +47 -0
- package/dist/rules/effects/ThorEffectRule.d.ts +11 -0
- package/dist/rules/effects/ThorEffectRule.js +56 -0
- package/dist/rules/effects/TriggerEffectsRule.d.ts +11 -0
- package/dist/rules/effects/TriggerEffectsRule.js +159 -0
- package/dist/rules/effects/VetalaEffectRule.d.ts +11 -0
- package/dist/rules/effects/VetalaEffectRule.js +59 -0
- package/package.json +33 -0
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import { ItemMove, SimultaneousRule } from '@gamepark/rules-api';
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import { LocationType } from '../material/LocationType';
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import { PlayerColor } from '../PlayerColor';
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import { RuleId } from './RuleId';
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export declare class ChooseDraftTokenRule extends SimultaneousRule {
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onRuleStart(): import("@gamepark/rules-api").MoveItem<number, number, number>[];
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getActivePlayerLegalMoves(player: PlayerColor): import("@gamepark/rules-api").MoveItem<number, number, number>[];
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getTokenDestination(player: PlayerColor): {
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type: LocationType;
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};
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afterItemMove(move: ItemMove): import("@gamepark/rules-api").Shuffle<number>[] | import("@gamepark/rules-api").EndPlayerTurn<PlayerColor>[] | (import("@gamepark/rules-api").MoveItem<number, number, number> | import("@gamepark/rules-api").StartRule<RuleId.DrawDestinyCard> | import("@gamepark/rules-api").StartSimultaneousRule<PlayerColor, RuleId.PlaceToken>)[];
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getMovesAfterPlayersDone(): import("@gamepark/rules-api").MoveItemsAtOnce<number, number, number>[];
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}
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exports.ChooseDraftTokenRule = void 0;
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var rules_api_1 = require("@gamepark/rules-api");
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var Destiny_1 = require("../material/Destiny");
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var LocationType_1 = require("../material/LocationType");
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var MaterialType_1 = require("../material/MaterialType");
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var RuleId_1 = require("./RuleId");
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+
var ChooseDraftTokenRule = (function (_super) {
|
|
50
|
+
__extends(ChooseDraftTokenRule, _super);
|
|
51
|
+
function ChooseDraftTokenRule() {
|
|
52
|
+
return _super !== null && _super.apply(this, arguments) || this;
|
|
53
|
+
}
|
|
54
|
+
ChooseDraftTokenRule.prototype.onRuleStart = function () {
|
|
55
|
+
var _this = this;
|
|
56
|
+
var destinyLeft = this.material(MaterialType_1.MaterialType.DestinyCard).location(LocationType_1.LocationType.DestinyDeck).length;
|
|
57
|
+
var takeTokens = this.material(MaterialType_1.MaterialType.DraftToken)
|
|
58
|
+
.location(LocationType_1.LocationType.PlayerHand)
|
|
59
|
+
.id(function (id) { return id.front === true; });
|
|
60
|
+
var playersHavingToTake = this.game.players.filter(function (player) { return takeTokens.player(player).length > destinyLeft; });
|
|
61
|
+
return playersHavingToTake.map(function (player) { return takeTokens.player(player).deck().dealOne(_this.getTokenDestination(player)); });
|
|
62
|
+
};
|
|
63
|
+
ChooseDraftTokenRule.prototype.getActivePlayerLegalMoves = function (player) {
|
|
64
|
+
return this.material(MaterialType_1.MaterialType.DraftToken).location(LocationType_1.LocationType.PlayerHand).player(player).moveItems(this.getTokenDestination(player));
|
|
65
|
+
};
|
|
66
|
+
ChooseDraftTokenRule.prototype.getTokenDestination = function (player) {
|
|
67
|
+
var mythologyBoard = new Destiny_1.Destiny(this.game).getMythologyBoard(player);
|
|
68
|
+
return {
|
|
69
|
+
type: LocationType_1.LocationType.PlayedTokenSpot,
|
|
70
|
+
parent: mythologyBoard.getIndex(),
|
|
71
|
+
rotation: true
|
|
72
|
+
};
|
|
73
|
+
};
|
|
74
|
+
ChooseDraftTokenRule.prototype.afterItemMove = function (move) {
|
|
75
|
+
if ((0, rules_api_1.isMoveItemType)(MaterialType_1.MaterialType.DraftToken)(move)) {
|
|
76
|
+
if (move.location.type === LocationType_1.LocationType.PlayedTokenSpot) {
|
|
77
|
+
return [this.endPlayerTurn(this.material(MaterialType_1.MaterialType.DraftToken).getItem(move.itemIndex).id.back)];
|
|
78
|
+
}
|
|
79
|
+
else if (move.location.type === LocationType_1.LocationType.PlayerHand) {
|
|
80
|
+
return [this.material(MaterialType_1.MaterialType.DraftToken).location(LocationType_1.LocationType.PlayerHand).player(move.location.player).shuffle()];
|
|
81
|
+
}
|
|
82
|
+
}
|
|
83
|
+
else if ((0, rules_api_1.isMoveItemTypeAtOnce)(MaterialType_1.MaterialType.DraftToken)(move)) {
|
|
84
|
+
var playedTokens = this.material(MaterialType_1.MaterialType.DraftToken).location(LocationType_1.LocationType.PlayedTokenSpot);
|
|
85
|
+
var takeBackPassTokens = playedTokens
|
|
86
|
+
.id(function (id) { return id.front === false; })
|
|
87
|
+
.moveItems(function (item) { return ({ type: LocationType_1.LocationType.PlayerHand, player: item.id.back }); });
|
|
88
|
+
var playersTaking = playedTokens
|
|
89
|
+
.id(function (id) { return id.front === true; })
|
|
90
|
+
.getItems()
|
|
91
|
+
.map(function (item) { return item.id.back; });
|
|
92
|
+
return __spreadArray(__spreadArray([], __read(takeBackPassTokens), false), [
|
|
93
|
+
playersTaking.length ? this.startSimultaneousRule(RuleId_1.RuleId.PlaceToken, playersTaking) : this.startRule(RuleId_1.RuleId.DrawDestinyCard)
|
|
94
|
+
], false);
|
|
95
|
+
}
|
|
96
|
+
return [];
|
|
97
|
+
};
|
|
98
|
+
ChooseDraftTokenRule.prototype.getMovesAfterPlayersDone = function () {
|
|
99
|
+
return [this.material(MaterialType_1.MaterialType.DraftToken).location(LocationType_1.LocationType.PlayedTokenSpot).moveItemsAtOnce({ rotation: false })];
|
|
100
|
+
};
|
|
101
|
+
return ChooseDraftTokenRule;
|
|
102
|
+
}(rules_api_1.SimultaneousRule));
|
|
103
|
+
exports.ChooseDraftTokenRule = ChooseDraftTokenRule;
|
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
import { ItemMove, MaterialMove, MaterialRulesPart } from '@gamepark/rules-api';
|
|
2
|
+
import { RuleId } from './RuleId';
|
|
3
|
+
export declare class DrawDestinyCardRule extends MaterialRulesPart {
|
|
4
|
+
onRuleStart(): (import("@gamepark/rules-api").MoveItem<number, number, number> | import("@gamepark/rules-api").StartSimultaneousRule<number, RuleId.ChooseDraftToken>)[];
|
|
5
|
+
afterItemMove(move: ItemMove): MaterialMove<number, number, number, number>[];
|
|
6
|
+
exileCards(): MaterialMove<number, number, number, number>[];
|
|
7
|
+
}
|
|
@@ -0,0 +1,116 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
var __extends = (this && this.__extends) || (function () {
|
|
3
|
+
var extendStatics = function (d, b) {
|
|
4
|
+
extendStatics = Object.setPrototypeOf ||
|
|
5
|
+
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
|
|
6
|
+
function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
|
|
7
|
+
return extendStatics(d, b);
|
|
8
|
+
};
|
|
9
|
+
return function (d, b) {
|
|
10
|
+
if (typeof b !== "function" && b !== null)
|
|
11
|
+
throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
|
|
12
|
+
extendStatics(d, b);
|
|
13
|
+
function __() { this.constructor = d; }
|
|
14
|
+
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
|
|
15
|
+
};
|
|
16
|
+
})();
|
|
17
|
+
var __values = (this && this.__values) || function(o) {
|
|
18
|
+
var s = typeof Symbol === "function" && Symbol.iterator, m = s && o[s], i = 0;
|
|
19
|
+
if (m) return m.call(o);
|
|
20
|
+
if (o && typeof o.length === "number") return {
|
|
21
|
+
next: function () {
|
|
22
|
+
if (o && i >= o.length) o = void 0;
|
|
23
|
+
return { value: o && o[i++], done: !o };
|
|
24
|
+
}
|
|
25
|
+
};
|
|
26
|
+
throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined.");
|
|
27
|
+
};
|
|
28
|
+
var __read = (this && this.__read) || function (o, n) {
|
|
29
|
+
var m = typeof Symbol === "function" && o[Symbol.iterator];
|
|
30
|
+
if (!m) return o;
|
|
31
|
+
var i = m.call(o), r, ar = [], e;
|
|
32
|
+
try {
|
|
33
|
+
while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
|
|
34
|
+
}
|
|
35
|
+
catch (error) { e = { error: error }; }
|
|
36
|
+
finally {
|
|
37
|
+
try {
|
|
38
|
+
if (r && !r.done && (m = i["return"])) m.call(i);
|
|
39
|
+
}
|
|
40
|
+
finally { if (e) throw e.error; }
|
|
41
|
+
}
|
|
42
|
+
return ar;
|
|
43
|
+
};
|
|
44
|
+
var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) {
|
|
45
|
+
if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
|
|
46
|
+
if (ar || !(i in from)) {
|
|
47
|
+
if (!ar) ar = Array.prototype.slice.call(from, 0, i);
|
|
48
|
+
ar[i] = from[i];
|
|
49
|
+
}
|
|
50
|
+
}
|
|
51
|
+
return to.concat(ar || Array.prototype.slice.call(from));
|
|
52
|
+
};
|
|
53
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
54
|
+
exports.DrawDestinyCardRule = void 0;
|
|
55
|
+
var rules_api_1 = require("@gamepark/rules-api");
|
|
56
|
+
var lodash_1 = require("lodash");
|
|
57
|
+
var Destiny_1 = require("../material/Destiny");
|
|
58
|
+
var LocationType_1 = require("../material/LocationType");
|
|
59
|
+
var MaterialType_1 = require("../material/MaterialType");
|
|
60
|
+
var RuleId_1 = require("./RuleId");
|
|
61
|
+
var DrawDestinyCardRule = (function (_super) {
|
|
62
|
+
__extends(DrawDestinyCardRule, _super);
|
|
63
|
+
function DrawDestinyCardRule() {
|
|
64
|
+
return _super !== null && _super.apply(this, arguments) || this;
|
|
65
|
+
}
|
|
66
|
+
DrawDestinyCardRule.prototype.onRuleStart = function () {
|
|
67
|
+
var playersWithDraftToken = (0, lodash_1.uniq)(this.material(MaterialType_1.MaterialType.DraftToken)
|
|
68
|
+
.location(LocationType_1.LocationType.PlayerHand)
|
|
69
|
+
.id(function (id) { return id.front === true; })
|
|
70
|
+
.getItems()
|
|
71
|
+
.map(function (item) { return item.location.player; }));
|
|
72
|
+
return [
|
|
73
|
+
this.material(MaterialType_1.MaterialType.DestinyCard).location(LocationType_1.LocationType.DestinyDeck).deck().dealOne({ type: LocationType_1.LocationType.CurrentDestiny }),
|
|
74
|
+
this.startSimultaneousRule(RuleId_1.RuleId.ChooseDraftToken, playersWithDraftToken)
|
|
75
|
+
];
|
|
76
|
+
};
|
|
77
|
+
DrawDestinyCardRule.prototype.afterItemMove = function (move) {
|
|
78
|
+
if (this.game.players.length === 2 && (0, rules_api_1.isMoveItemType)(MaterialType_1.MaterialType.DestinyCard)(move)) {
|
|
79
|
+
return this.exileCards();
|
|
80
|
+
}
|
|
81
|
+
return [];
|
|
82
|
+
};
|
|
83
|
+
DrawDestinyCardRule.prototype.exileCards = function () {
|
|
84
|
+
var e_1, _a;
|
|
85
|
+
var moves = [];
|
|
86
|
+
var boards = new Destiny_1.Destiny(this.game).getBoardsWithoutPlayer();
|
|
87
|
+
var count = this.material(MaterialType_1.MaterialType.DestinyCard).location(LocationType_1.LocationType.CurrentDestiny).length;
|
|
88
|
+
var tokensOnCards = this.material(MaterialType_1.MaterialType.DraftToken).location(LocationType_1.LocationType.OnEntityCard).getItems();
|
|
89
|
+
var cardsWithToken = tokensOnCards.map(function (item) { return item.location.parent; });
|
|
90
|
+
var entities = this.material(MaterialType_1.MaterialType.EntityCard).index(function (index) { return !cardsWithToken.includes(index); });
|
|
91
|
+
var creatures = entities.location(LocationType_1.LocationType.SanctuaryCreatureSpot);
|
|
92
|
+
var gods = entities.location(LocationType_1.LocationType.SanctuaryGodSpot);
|
|
93
|
+
try {
|
|
94
|
+
for (var _b = __values(boards.getIndexes()), _c = _b.next(); !_c.done; _c = _b.next()) {
|
|
95
|
+
var index = _c.value;
|
|
96
|
+
var creature = creatures.parent(index).location(function (l) { return l.x === count - 1; });
|
|
97
|
+
if (creature.length) {
|
|
98
|
+
moves.push(creature.deleteItem());
|
|
99
|
+
}
|
|
100
|
+
else {
|
|
101
|
+
moves.push.apply(moves, __spreadArray([], __read(gods.parent(index).deleteItems()), false));
|
|
102
|
+
}
|
|
103
|
+
}
|
|
104
|
+
}
|
|
105
|
+
catch (e_1_1) { e_1 = { error: e_1_1 }; }
|
|
106
|
+
finally {
|
|
107
|
+
try {
|
|
108
|
+
if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
|
|
109
|
+
}
|
|
110
|
+
finally { if (e_1) throw e_1.error; }
|
|
111
|
+
}
|
|
112
|
+
return moves;
|
|
113
|
+
};
|
|
114
|
+
return DrawDestinyCardRule;
|
|
115
|
+
}(rules_api_1.MaterialRulesPart));
|
|
116
|
+
exports.DrawDestinyCardRule = DrawDestinyCardRule;
|
|
@@ -0,0 +1,5 @@
|
|
|
1
|
+
import { PlayerTurnRule } from '@gamepark/rules-api';
|
|
2
|
+
import { RuleId } from './RuleId';
|
|
3
|
+
export declare class EndGameRule extends PlayerTurnRule {
|
|
4
|
+
onRuleStart(): import("@gamepark/rules-api").StartPlayerTurn<number, RuleId.ResolveEffects>[] | import("@gamepark/rules-api").EndGame[];
|
|
5
|
+
}
|
|
@@ -0,0 +1,44 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
var __extends = (this && this.__extends) || (function () {
|
|
3
|
+
var extendStatics = function (d, b) {
|
|
4
|
+
extendStatics = Object.setPrototypeOf ||
|
|
5
|
+
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
|
|
6
|
+
function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
|
|
7
|
+
return extendStatics(d, b);
|
|
8
|
+
};
|
|
9
|
+
return function (d, b) {
|
|
10
|
+
if (typeof b !== "function" && b !== null)
|
|
11
|
+
throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
|
|
12
|
+
extendStatics(d, b);
|
|
13
|
+
function __() { this.constructor = d; }
|
|
14
|
+
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
|
|
15
|
+
};
|
|
16
|
+
})();
|
|
17
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
18
|
+
exports.EndGameRule = void 0;
|
|
19
|
+
var rules_api_1 = require("@gamepark/rules-api");
|
|
20
|
+
var Effect_1 = require("../material/entity/Effect");
|
|
21
|
+
var MaterialType_1 = require("../material/MaterialType");
|
|
22
|
+
var Memory_1 = require("../Memory");
|
|
23
|
+
var TriggerEffectsRule_1 = require("./effects/TriggerEffectsRule");
|
|
24
|
+
var RuleId_1 = require("./RuleId");
|
|
25
|
+
var EndGameRule = (function (_super) {
|
|
26
|
+
__extends(EndGameRule, _super);
|
|
27
|
+
function EndGameRule() {
|
|
28
|
+
return _super !== null && _super.apply(this, arguments) || this;
|
|
29
|
+
}
|
|
30
|
+
EndGameRule.prototype.onRuleStart = function () {
|
|
31
|
+
new TriggerEffectsRule_1.TriggerEffectsRule(this.game).triggerEffects({ type: Effect_1.TriggerEventType.EndOfGame });
|
|
32
|
+
var pendingEffects = this.remind(Memory_1.Memory.PendingEffects);
|
|
33
|
+
if (pendingEffects.length) {
|
|
34
|
+
var cardIndex = pendingEffects[0][0].cardIndex;
|
|
35
|
+
var player = this.material(MaterialType_1.MaterialType.EntityCard).getItem(cardIndex).location.player;
|
|
36
|
+
return [this.startPlayerTurn(RuleId_1.RuleId.ResolveEffects, player)];
|
|
37
|
+
}
|
|
38
|
+
else {
|
|
39
|
+
return [this.endGame()];
|
|
40
|
+
}
|
|
41
|
+
};
|
|
42
|
+
return EndGameRule;
|
|
43
|
+
}(rules_api_1.PlayerTurnRule));
|
|
44
|
+
exports.EndGameRule = EndGameRule;
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
import { CustomMove, ItemMove, MaterialMove, PlayerTurnRule } from '@gamepark/rules-api';
|
|
2
|
+
import { RuleId } from './RuleId';
|
|
3
|
+
export declare class PlaceCardsRule extends PlayerTurnRule {
|
|
4
|
+
isInvoke: boolean;
|
|
5
|
+
getPlayerMoves(): MaterialMove<number, number, number, number>[];
|
|
6
|
+
get infiniteEffects(): import("../material/entity/Effect").PendingEffect<import("../material/entity/Effect").TriggerEvent>[];
|
|
7
|
+
get tokens(): import("@gamepark/rules-api").Material<number, number, number>;
|
|
8
|
+
afterItemMove(move: ItemMove): MaterialMove<number, number, number, number>[];
|
|
9
|
+
onCustomMove(move: CustomMove): MaterialMove<number, number, number, number>[];
|
|
10
|
+
onPass(): MaterialMove<number, number, number, number>[];
|
|
11
|
+
get nextRule(): import("@gamepark/rules-api").StartPlayerTurn<number, RuleId.PlaceCards> | import("@gamepark/rules-api").StartPlayerTurn<number, RuleId.Upkeep> | import("@gamepark/rules-api").StartPlayerTurn<number, RuleId.EndGame>;
|
|
12
|
+
get round(): number;
|
|
13
|
+
}
|
|
@@ -0,0 +1,192 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
var __extends = (this && this.__extends) || (function () {
|
|
3
|
+
var extendStatics = function (d, b) {
|
|
4
|
+
extendStatics = Object.setPrototypeOf ||
|
|
5
|
+
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
|
|
6
|
+
function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
|
|
7
|
+
return extendStatics(d, b);
|
|
8
|
+
};
|
|
9
|
+
return function (d, b) {
|
|
10
|
+
if (typeof b !== "function" && b !== null)
|
|
11
|
+
throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
|
|
12
|
+
extendStatics(d, b);
|
|
13
|
+
function __() { this.constructor = d; }
|
|
14
|
+
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
|
|
15
|
+
};
|
|
16
|
+
})();
|
|
17
|
+
var __values = (this && this.__values) || function(o) {
|
|
18
|
+
var s = typeof Symbol === "function" && Symbol.iterator, m = s && o[s], i = 0;
|
|
19
|
+
if (m) return m.call(o);
|
|
20
|
+
if (o && typeof o.length === "number") return {
|
|
21
|
+
next: function () {
|
|
22
|
+
if (o && i >= o.length) o = void 0;
|
|
23
|
+
return { value: o && o[i++], done: !o };
|
|
24
|
+
}
|
|
25
|
+
};
|
|
26
|
+
throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined.");
|
|
27
|
+
};
|
|
28
|
+
var __read = (this && this.__read) || function (o, n) {
|
|
29
|
+
var m = typeof Symbol === "function" && o[Symbol.iterator];
|
|
30
|
+
if (!m) return o;
|
|
31
|
+
var i = m.call(o), r, ar = [], e;
|
|
32
|
+
try {
|
|
33
|
+
while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
|
|
34
|
+
}
|
|
35
|
+
catch (error) { e = { error: error }; }
|
|
36
|
+
finally {
|
|
37
|
+
try {
|
|
38
|
+
if (r && !r.done && (m = i["return"])) m.call(i);
|
|
39
|
+
}
|
|
40
|
+
finally { if (e) throw e.error; }
|
|
41
|
+
}
|
|
42
|
+
return ar;
|
|
43
|
+
};
|
|
44
|
+
var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) {
|
|
45
|
+
if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
|
|
46
|
+
if (ar || !(i in from)) {
|
|
47
|
+
if (!ar) ar = Array.prototype.slice.call(from, 0, i);
|
|
48
|
+
ar[i] = from[i];
|
|
49
|
+
}
|
|
50
|
+
}
|
|
51
|
+
return to.concat(ar || Array.prototype.slice.call(from));
|
|
52
|
+
};
|
|
53
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
54
|
+
exports.PlaceCardsRule = void 0;
|
|
55
|
+
var rules_api_1 = require("@gamepark/rules-api");
|
|
56
|
+
var CustomMoveType_1 = require("../CustomMoveType");
|
|
57
|
+
var Entity_1 = require("../material/Entity");
|
|
58
|
+
var Effect_1 = require("../material/entity/Effect");
|
|
59
|
+
var EntityDescription_1 = require("../material/entity/EntityDescription");
|
|
60
|
+
var LocationType_1 = require("../material/LocationType");
|
|
61
|
+
var MaterialType_1 = require("../material/MaterialType");
|
|
62
|
+
var Pantheon_1 = require("../material/Pantheon");
|
|
63
|
+
var Trial_1 = require("../material/Trial");
|
|
64
|
+
var Memory_1 = require("../Memory");
|
|
65
|
+
var ResolveEffectsRule_1 = require("./effects/ResolveEffectsRule");
|
|
66
|
+
var TriggerEffectsRule_1 = require("./effects/TriggerEffectsRule");
|
|
67
|
+
var RuleId_1 = require("./RuleId");
|
|
68
|
+
var PlaceCardsRule = (function (_super) {
|
|
69
|
+
__extends(PlaceCardsRule, _super);
|
|
70
|
+
function PlaceCardsRule() {
|
|
71
|
+
var _this = _super !== null && _super.apply(this, arguments) || this;
|
|
72
|
+
_this.isInvoke = true;
|
|
73
|
+
return _this;
|
|
74
|
+
}
|
|
75
|
+
PlaceCardsRule.prototype.getPlayerMoves = function () {
|
|
76
|
+
var e_1, _a;
|
|
77
|
+
var _this = this;
|
|
78
|
+
var moves = this.infiniteEffects.map(function (effect) { return _this.customMove(CustomMoveType_1.CustomMoveType.PlayEffect, effect); });
|
|
79
|
+
var tokens = this.tokens.getItems();
|
|
80
|
+
var cards = this.material(MaterialType_1.MaterialType.EntityCard).index(tokens.map(function (token) { return token.location.parent; }));
|
|
81
|
+
if (cards.length) {
|
|
82
|
+
var cardsICanInvoke = new Pantheon_1.Pantheon(this.game, this.player).gems < 4 ? cards.id(function (id) { return !(0, Entity_1.isGod)(id.front); }) : cards;
|
|
83
|
+
try {
|
|
84
|
+
for (var _b = __values(new Pantheon_1.Pantheon(this.game, this.player).legalSpacesToInvoke), _c = _b.next(); !_c.done; _c = _b.next()) {
|
|
85
|
+
var _d = _c.value, x = _d.x, y = _d.y;
|
|
86
|
+
moves.push.apply(moves, __spreadArray([], __read(cardsICanInvoke.moveItems({ type: LocationType_1.LocationType.Pantheon, x: x, y: y, player: this.player })), false));
|
|
87
|
+
}
|
|
88
|
+
}
|
|
89
|
+
catch (e_1_1) { e_1 = { error: e_1_1 }; }
|
|
90
|
+
finally {
|
|
91
|
+
try {
|
|
92
|
+
if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
|
|
93
|
+
}
|
|
94
|
+
finally { if (e_1) throw e_1.error; }
|
|
95
|
+
}
|
|
96
|
+
moves.push.apply(moves, __spreadArray([], __read(cards.moveItems({ type: LocationType_1.LocationType.PlayerDiscard, player: this.player })), false));
|
|
97
|
+
}
|
|
98
|
+
else {
|
|
99
|
+
moves.push(this.customMove(CustomMoveType_1.CustomMoveType.Pass));
|
|
100
|
+
}
|
|
101
|
+
return moves;
|
|
102
|
+
};
|
|
103
|
+
Object.defineProperty(PlaceCardsRule.prototype, "infiniteEffects", {
|
|
104
|
+
get: function () {
|
|
105
|
+
var _this = this;
|
|
106
|
+
var _a, _b;
|
|
107
|
+
var pendingRule = (_a = this.remind(Memory_1.Memory.PendingRule)) !== null && _a !== void 0 ? _a : this.game.rule;
|
|
108
|
+
if ((pendingRule === null || pendingRule === void 0 ? void 0 : pendingRule.id) !== RuleId_1.RuleId.PlaceCards || pendingRule.player !== this.player)
|
|
109
|
+
return [];
|
|
110
|
+
var pendingEffect = new TriggerEffectsRule_1.TriggerEffectsRule(this.game).getPlayerEffects(this.player, { type: Effect_1.TriggerEventType.Infinite });
|
|
111
|
+
var oncePerTurnUsed = (_b = this.remind(Memory_1.Memory.OncePerTurn)) !== null && _b !== void 0 ? _b : [];
|
|
112
|
+
return pendingEffect.filter(function (pendingEffect) {
|
|
113
|
+
var card = _this.material(MaterialType_1.MaterialType.EntityCard).getItem(pendingEffect.cardIndex);
|
|
114
|
+
var effect = (0, EntityDescription_1.getEffects)(card.id.front)[pendingEffect.effectIndex];
|
|
115
|
+
return !oncePerTurnUsed.includes(pendingEffect.cardIndex) && new effect.rule(_this.game).canPlayEffect(pendingEffect.cardIndex);
|
|
116
|
+
});
|
|
117
|
+
},
|
|
118
|
+
enumerable: false,
|
|
119
|
+
configurable: true
|
|
120
|
+
});
|
|
121
|
+
Object.defineProperty(PlaceCardsRule.prototype, "tokens", {
|
|
122
|
+
get: function () {
|
|
123
|
+
var _this = this;
|
|
124
|
+
return this.material(MaterialType_1.MaterialType.DraftToken)
|
|
125
|
+
.location(LocationType_1.LocationType.OnEntityCard)
|
|
126
|
+
.id(function (id) { return id.back === _this.player; });
|
|
127
|
+
},
|
|
128
|
+
enumerable: false,
|
|
129
|
+
configurable: true
|
|
130
|
+
});
|
|
131
|
+
PlaceCardsRule.prototype.afterItemMove = function (move) {
|
|
132
|
+
var moves = [];
|
|
133
|
+
if ((0, rules_api_1.isMoveItemType)(MaterialType_1.MaterialType.EntityCard)(move)) {
|
|
134
|
+
var token = this.tokens.parent(move.itemIndex);
|
|
135
|
+
if (token.length) {
|
|
136
|
+
moves.push(token.moveItem({ type: LocationType_1.LocationType.PlayerHand, player: this.player }));
|
|
137
|
+
var pantheon = new Pantheon_1.Pantheon(this.game, this.player);
|
|
138
|
+
if (move.location.type === LocationType_1.LocationType.PlayerDiscard) {
|
|
139
|
+
moves.push(pantheon.gainGems(2));
|
|
140
|
+
}
|
|
141
|
+
}
|
|
142
|
+
}
|
|
143
|
+
else if ((0, rules_api_1.isMoveItemType)(MaterialType_1.MaterialType.DraftToken)(move) && this.tokens.length === 0) {
|
|
144
|
+
moves.push(this.material(MaterialType_1.MaterialType.DraftToken).location(LocationType_1.LocationType.PlayerHand).player(this.player).shuffle());
|
|
145
|
+
}
|
|
146
|
+
return moves;
|
|
147
|
+
};
|
|
148
|
+
PlaceCardsRule.prototype.onCustomMove = function (move) {
|
|
149
|
+
if (move.type === CustomMoveType_1.CustomMoveType.Pass) {
|
|
150
|
+
return this.onPass();
|
|
151
|
+
}
|
|
152
|
+
else if (move.type === CustomMoveType_1.CustomMoveType.TrialSuccess) {
|
|
153
|
+
var reward = move.data.reward;
|
|
154
|
+
return [new Pantheon_1.Pantheon(this.game, this.player).gainFavor(reward)];
|
|
155
|
+
}
|
|
156
|
+
else if (move.type === CustomMoveType_1.CustomMoveType.TrialFailure) {
|
|
157
|
+
this.memorize(Memory_1.Memory.TrialFailure, true, this.player);
|
|
158
|
+
}
|
|
159
|
+
else if (move.type === CustomMoveType_1.CustomMoveType.PlayEffect) {
|
|
160
|
+
this.memorize(Memory_1.Memory.PendingRule, this.game.rule);
|
|
161
|
+
return new ResolveEffectsRule_1.ResolveEffectsRule(this.game).onCustomMove(move);
|
|
162
|
+
}
|
|
163
|
+
return [];
|
|
164
|
+
};
|
|
165
|
+
PlaceCardsRule.prototype.onPass = function () {
|
|
166
|
+
return __spreadArray(__spreadArray([], __read(new Trial_1.Trial(this.game).passTrials(this.player)), false), [this.nextRule], false);
|
|
167
|
+
};
|
|
168
|
+
Object.defineProperty(PlaceCardsRule.prototype, "nextRule", {
|
|
169
|
+
get: function () {
|
|
170
|
+
if (this.material(MaterialType_1.MaterialType.DraftToken).location(LocationType_1.LocationType.OnEntityCard).length > 0) {
|
|
171
|
+
return this.startPlayerTurn(RuleId_1.RuleId.PlaceCards, this.nextPlayer);
|
|
172
|
+
}
|
|
173
|
+
else if (this.round < 4) {
|
|
174
|
+
return this.startPlayerTurn(RuleId_1.RuleId.Upkeep, this.nextPlayer);
|
|
175
|
+
}
|
|
176
|
+
else {
|
|
177
|
+
return this.startPlayerTurn(RuleId_1.RuleId.EndGame, this.nextPlayer);
|
|
178
|
+
}
|
|
179
|
+
},
|
|
180
|
+
enumerable: false,
|
|
181
|
+
configurable: true
|
|
182
|
+
});
|
|
183
|
+
Object.defineProperty(PlaceCardsRule.prototype, "round", {
|
|
184
|
+
get: function () {
|
|
185
|
+
return this.material(MaterialType_1.MaterialType.RoundToken).getItem().location.id;
|
|
186
|
+
},
|
|
187
|
+
enumerable: false,
|
|
188
|
+
configurable: true
|
|
189
|
+
});
|
|
190
|
+
return PlaceCardsRule;
|
|
191
|
+
}(rules_api_1.PlayerTurnRule));
|
|
192
|
+
exports.PlaceCardsRule = PlaceCardsRule;
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
import { ItemMove, MaterialMove, SimultaneousRule } from '@gamepark/rules-api';
|
|
2
|
+
import { Mythology } from '../material/Mythology';
|
|
3
|
+
import { PlayerColor } from '../PlayerColor';
|
|
4
|
+
import { RuleId } from './RuleId';
|
|
5
|
+
export declare class PlaceTokenRule extends SimultaneousRule {
|
|
6
|
+
onRuleStart(): MaterialMove<number, number, number, number>[];
|
|
7
|
+
getActivePlayerLegalMoves(player: PlayerColor): import("@gamepark/rules-api").MoveItem<number, number, number>[];
|
|
8
|
+
getAvailableCards(player: PlayerColor): number[];
|
|
9
|
+
getTopDeckCreature(mythology: Mythology): number;
|
|
10
|
+
afterItemMove(move: ItemMove): import("@gamepark/rules-api").EndPlayerTurn<PlayerColor>[];
|
|
11
|
+
getMovesAfterPlayersDone(): import("@gamepark/rules-api").StartRule<RuleId.DrawDestinyCard>[] | (import("@gamepark/rules-api").MoveItem<number, number, number> | import("@gamepark/rules-api").StartPlayerTurn<number, RuleId.PlaceCards>)[];
|
|
12
|
+
onRuleEnd(): never[];
|
|
13
|
+
}
|