@galacean/engine-physics-physx 1.5.8 → 1.5.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/browser.js +43 -7
- package/dist/browser.js.map +1 -1
- package/dist/browser.min.js +1 -1
- package/dist/browser.min.js.map +1 -1
- package/dist/main.js +43 -7
- package/dist/main.js.map +1 -1
- package/dist/module.js +43 -7
- package/dist/module.js.map +1 -1
- package/package.json +4 -4
- package/types/shape/PhysXBoxColliderShape.d.ts +4 -0
- package/types/shape/PhysXCapsuleColliderShape.d.ts +5 -3
- package/types/shape/PhysXColliderShape.d.ts +0 -1
package/dist/module.js
CHANGED
|
@@ -40,7 +40,7 @@ function _inherits(subClass, superClass) {
|
|
|
40
40
|
/** @internal */ this._contractOffset = 0.02;
|
|
41
41
|
/** @internal */ this._worldScale = new Vector3(1, 1, 1);
|
|
42
42
|
/** @internal */ this._position = new Vector3();
|
|
43
|
-
this._rotation = new Vector3();
|
|
43
|
+
/** @internal */ this._rotation = new Vector3();
|
|
44
44
|
this._axis = null;
|
|
45
45
|
this._physXRotation = new Quaternion();
|
|
46
46
|
this._shapeFlags = 2 | 1;
|
|
@@ -182,6 +182,14 @@ PhysXColliderShape.transform = {
|
|
|
182
182
|
this._updateController(tempExtents);
|
|
183
183
|
};
|
|
184
184
|
/**
|
|
185
|
+
* {@inheritDoc IColliderShape.setRotation }
|
|
186
|
+
*/ _proto.setRotation = function setRotation(value) {
|
|
187
|
+
PhysXColliderShape.prototype.setRotation.call(this, value);
|
|
188
|
+
if (this._controllers.length > 0) {
|
|
189
|
+
console.warn("Box character controller `rotation` is not supported in PhysX and will be ignored");
|
|
190
|
+
}
|
|
191
|
+
};
|
|
192
|
+
/**
|
|
185
193
|
* {@inheritDoc IColliderShape.setWorldScale }
|
|
186
194
|
*/ _proto.setWorldScale = function setWorldScale(scale) {
|
|
187
195
|
PhysXColliderShape.prototype.setWorldScale.call(this, scale);
|
|
@@ -196,8 +204,8 @@ PhysXColliderShape.transform = {
|
|
|
196
204
|
for(var i = 0, n = controllers.length; i < n; i++){
|
|
197
205
|
var pxController = controllers.get(i)._pxController;
|
|
198
206
|
if (pxController) {
|
|
199
|
-
pxController.setHalfHeight(extents.
|
|
200
|
-
pxController.setHalfSideExtent(extents.
|
|
207
|
+
pxController.setHalfHeight(extents.y);
|
|
208
|
+
pxController.setHalfSideExtent(extents.x);
|
|
201
209
|
pxController.setHalfForwardExtent(extents.z);
|
|
202
210
|
}
|
|
203
211
|
}
|
|
@@ -212,7 +220,7 @@ PhysXBoxColliderShape._tempHalfExtents = new Vector3();
|
|
|
212
220
|
_inherits(PhysXCapsuleColliderShape, PhysXColliderShape1);
|
|
213
221
|
function PhysXCapsuleColliderShape(physXPhysics, uniqueID, radius, height, material) {
|
|
214
222
|
var _this;
|
|
215
|
-
_this = PhysXColliderShape1.call(this, physXPhysics) || this, _this._upAxis = 1;
|
|
223
|
+
_this = PhysXColliderShape1.call(this, physXPhysics) || this, /** @internal */ _this._upAxis = 1;
|
|
216
224
|
_this._radius = radius;
|
|
217
225
|
_this._halfHeight = height * 0.5;
|
|
218
226
|
_this._axis = new Quaternion(0, 0, PhysXColliderShape.halfSqrt, PhysXColliderShape.halfSqrt);
|
|
@@ -272,6 +280,14 @@ PhysXBoxColliderShape._tempHalfExtents = new Vector3();
|
|
|
272
280
|
}
|
|
273
281
|
};
|
|
274
282
|
/**
|
|
283
|
+
* {@inheritDoc ICapsuleColliderShape.setRotation }
|
|
284
|
+
*/ _proto.setRotation = function setRotation(value) {
|
|
285
|
+
PhysXColliderShape1.prototype.setRotation.call(this, value);
|
|
286
|
+
if (this._controllers.length > 0) {
|
|
287
|
+
console.warn("Capsule character controller `rotation` is not supported in PhysX and will be ignored");
|
|
288
|
+
}
|
|
289
|
+
};
|
|
290
|
+
/**
|
|
275
291
|
* {@inheritDoc ICapsuleColliderShape.setUpAxis }
|
|
276
292
|
*/ _proto.setUpAxis = function setUpAxis(upAxis) {
|
|
277
293
|
var _this = this, rotation = _this._rotation, axis = _this._axis, physXRotation = _this._physXRotation;
|
|
@@ -294,6 +310,9 @@ PhysXBoxColliderShape._tempHalfExtents = new Vector3();
|
|
|
294
310
|
physXRotation.copyFrom(axis);
|
|
295
311
|
}
|
|
296
312
|
this._setLocalPose();
|
|
313
|
+
if (this._controllers.length > 0) {
|
|
314
|
+
console.warn("Capsule character controller `upAxis` is not supported in PhysX and will be ignored");
|
|
315
|
+
}
|
|
297
316
|
};
|
|
298
317
|
/**
|
|
299
318
|
* {@inheritDoc IColliderShape.setWorldScale }
|
|
@@ -329,6 +348,14 @@ PhysXBoxColliderShape._tempHalfExtents = new Vector3();
|
|
|
329
348
|
};
|
|
330
349
|
return PhysXCapsuleColliderShape;
|
|
331
350
|
}(PhysXColliderShape);
|
|
351
|
+
/**
|
|
352
|
+
* The up axis of the collider shape.
|
|
353
|
+
*/ var ColliderShapeUpAxis = /*#__PURE__*/ function(ColliderShapeUpAxis) {
|
|
354
|
+
/** Up axis is X. */ ColliderShapeUpAxis[ColliderShapeUpAxis["X"] = 0] = "X";
|
|
355
|
+
/** Up axis is Y. */ ColliderShapeUpAxis[ColliderShapeUpAxis["Y"] = 1] = "Y";
|
|
356
|
+
/** Up axis is Z. */ ColliderShapeUpAxis[ColliderShapeUpAxis["Z"] = 2] = "Z";
|
|
357
|
+
return ColliderShapeUpAxis;
|
|
358
|
+
}({});
|
|
332
359
|
|
|
333
360
|
/**
|
|
334
361
|
* Base class for character controllers.
|
|
@@ -427,14 +454,23 @@ PhysXBoxColliderShape._tempHalfExtents = new Vector3();
|
|
|
427
454
|
var desc;
|
|
428
455
|
if (_instanceof(shape, PhysXBoxColliderShape)) {
|
|
429
456
|
desc = new this._physXPhysics._physX.PxBoxControllerDesc();
|
|
430
|
-
desc.halfHeight = shape._halfSize.
|
|
431
|
-
desc.halfSideExtent = shape._halfSize.
|
|
457
|
+
desc.halfHeight = shape._halfSize.y;
|
|
458
|
+
desc.halfSideExtent = shape._halfSize.x;
|
|
432
459
|
desc.halfForwardExtent = shape._halfSize.z;
|
|
460
|
+
if (shape._rotation.lengthSquared() > 0) {
|
|
461
|
+
console.warn("Box character controller `rotation` is not supported in PhysX and will be ignored");
|
|
462
|
+
}
|
|
433
463
|
} else if (_instanceof(shape, PhysXCapsuleColliderShape)) {
|
|
434
464
|
desc = new this._physXPhysics._physX.PxCapsuleControllerDesc();
|
|
435
465
|
desc.radius = shape._radius;
|
|
436
466
|
desc.height = shape._halfHeight * 2;
|
|
437
467
|
desc.climbingMode = 1; // constraint mode
|
|
468
|
+
if (shape._rotation.lengthSquared() > 0) {
|
|
469
|
+
console.warn("Capsule character controller `rotation` is not supported in PhysX and will be ignored");
|
|
470
|
+
}
|
|
471
|
+
if (shape._upAxis !== ColliderShapeUpAxis.Y) {
|
|
472
|
+
console.warn("Capsule character controller `upAxis` is not supported in PhysX and will be ignored");
|
|
473
|
+
}
|
|
438
474
|
} else {
|
|
439
475
|
throw "unsupported shape type";
|
|
440
476
|
}
|
|
@@ -1478,7 +1514,7 @@ PhysXHingeJoint._xAxis = new Vector3(1, 0, 0);
|
|
|
1478
1514
|
}();
|
|
1479
1515
|
|
|
1480
1516
|
//@ts-ignore
|
|
1481
|
-
var version = "1.5.
|
|
1517
|
+
var version = "1.5.10";
|
|
1482
1518
|
console.log("Galacean Engine Physics PhysX Version: " + version);
|
|
1483
1519
|
|
|
1484
1520
|
export { PhysXPhysics, PhysXRuntimeMode, version };
|