@galacean/engine-physics-physx 1.5.8 → 1.5.10

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package/dist/browser.js CHANGED
@@ -44,7 +44,7 @@
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  /** @internal */ this._contractOffset = 0.02;
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  /** @internal */ this._worldScale = new engine.Vector3(1, 1, 1);
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  /** @internal */ this._position = new engine.Vector3();
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- this._rotation = new engine.Vector3();
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+ /** @internal */ this._rotation = new engine.Vector3();
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  this._axis = null;
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  this._physXRotation = new engine.Quaternion();
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  this._shapeFlags = 2 | 1;
@@ -186,6 +186,14 @@
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  this._updateController(tempExtents);
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  };
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  /**
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+ * {@inheritDoc IColliderShape.setRotation }
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+ */ _proto.setRotation = function setRotation(value) {
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+ PhysXColliderShape.prototype.setRotation.call(this, value);
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+ if (this._controllers.length > 0) {
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+ console.warn("Box character controller `rotation` is not supported in PhysX and will be ignored");
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+ }
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+ };
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+ /**
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  * {@inheritDoc IColliderShape.setWorldScale }
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  */ _proto.setWorldScale = function setWorldScale(scale) {
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  PhysXColliderShape.prototype.setWorldScale.call(this, scale);
@@ -200,8 +208,8 @@
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  for(var i = 0, n = controllers.length; i < n; i++){
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  var pxController = controllers.get(i)._pxController;
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  if (pxController) {
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- pxController.setHalfHeight(extents.x);
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- pxController.setHalfSideExtent(extents.y);
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+ pxController.setHalfHeight(extents.y);
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+ pxController.setHalfSideExtent(extents.x);
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  pxController.setHalfForwardExtent(extents.z);
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  }
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  }
@@ -216,7 +224,7 @@
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  _inherits(PhysXCapsuleColliderShape, PhysXColliderShape1);
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  function PhysXCapsuleColliderShape(physXPhysics, uniqueID, radius, height, material) {
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  var _this;
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- _this = PhysXColliderShape1.call(this, physXPhysics) || this, _this._upAxis = 1;
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+ _this = PhysXColliderShape1.call(this, physXPhysics) || this, /** @internal */ _this._upAxis = 1;
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  _this._radius = radius;
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  _this._halfHeight = height * 0.5;
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  _this._axis = new engine.Quaternion(0, 0, PhysXColliderShape.halfSqrt, PhysXColliderShape.halfSqrt);
@@ -276,6 +284,14 @@
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  }
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  };
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  /**
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+ * {@inheritDoc ICapsuleColliderShape.setRotation }
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+ */ _proto.setRotation = function setRotation(value) {
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+ PhysXColliderShape1.prototype.setRotation.call(this, value);
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+ if (this._controllers.length > 0) {
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+ console.warn("Capsule character controller `rotation` is not supported in PhysX and will be ignored");
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+ }
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+ };
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+ /**
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  * {@inheritDoc ICapsuleColliderShape.setUpAxis }
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  */ _proto.setUpAxis = function setUpAxis(upAxis) {
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  var _this = this, rotation = _this._rotation, axis = _this._axis, physXRotation = _this._physXRotation;
@@ -298,6 +314,9 @@
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  physXRotation.copyFrom(axis);
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  }
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  this._setLocalPose();
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+ if (this._controllers.length > 0) {
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+ console.warn("Capsule character controller `upAxis` is not supported in PhysX and will be ignored");
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+ }
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  };
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  /**
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  * {@inheritDoc IColliderShape.setWorldScale }
@@ -333,6 +352,14 @@
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  };
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  return PhysXCapsuleColliderShape;
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  }(PhysXColliderShape);
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+ /**
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+ * The up axis of the collider shape.
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+ */ var ColliderShapeUpAxis = /*#__PURE__*/ function(ColliderShapeUpAxis) {
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+ /** Up axis is X. */ ColliderShapeUpAxis[ColliderShapeUpAxis["X"] = 0] = "X";
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+ /** Up axis is Y. */ ColliderShapeUpAxis[ColliderShapeUpAxis["Y"] = 1] = "Y";
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+ /** Up axis is Z. */ ColliderShapeUpAxis[ColliderShapeUpAxis["Z"] = 2] = "Z";
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+ return ColliderShapeUpAxis;
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+ }({});
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  /**
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  * Base class for character controllers.
@@ -431,14 +458,23 @@
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  var desc;
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  if (_instanceof(shape, PhysXBoxColliderShape)) {
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  desc = new this._physXPhysics._physX.PxBoxControllerDesc();
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- desc.halfHeight = shape._halfSize.x;
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- desc.halfSideExtent = shape._halfSize.y;
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+ desc.halfHeight = shape._halfSize.y;
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+ desc.halfSideExtent = shape._halfSize.x;
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  desc.halfForwardExtent = shape._halfSize.z;
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+ if (shape._rotation.lengthSquared() > 0) {
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+ console.warn("Box character controller `rotation` is not supported in PhysX and will be ignored");
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+ }
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  } else if (_instanceof(shape, PhysXCapsuleColliderShape)) {
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  desc = new this._physXPhysics._physX.PxCapsuleControllerDesc();
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  desc.radius = shape._radius;
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  desc.height = shape._halfHeight * 2;
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  desc.climbingMode = 1; // constraint mode
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+ if (shape._rotation.lengthSquared() > 0) {
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+ console.warn("Capsule character controller `rotation` is not supported in PhysX and will be ignored");
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+ }
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+ if (shape._upAxis !== ColliderShapeUpAxis.Y) {
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+ console.warn("Capsule character controller `upAxis` is not supported in PhysX and will be ignored");
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+ }
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  } else {
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  throw "unsupported shape type";
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  }
@@ -1482,7 +1518,7 @@
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  }();
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  //@ts-ignore
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- var version = "1.5.8";
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+ var version = "1.5.10";
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  console.log("Galacean Engine Physics PhysX Version: " + version);
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  exports.PhysXPhysics = PhysXPhysics;