@galacean/engine-physics-physx 1.5.7 → 1.5.9

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@@ -13,6 +13,10 @@ export declare class PhysXBoxColliderShape extends PhysXColliderShape implements
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  * {@inheritDoc IBoxColliderShape.setSize }
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  */
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  setSize(value: Vector3): void;
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+ /**
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+ * {@inheritDoc IColliderShape.setRotation }
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+ */
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+ setRotation(value: Vector3): void;
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  /**
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  * {@inheritDoc IColliderShape.setWorldScale }
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  */
@@ -7,7 +7,6 @@ import { PhysXColliderShape } from "./PhysXColliderShape";
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  * Capsule collider shape in PhysX.
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  */
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  export declare class PhysXCapsuleColliderShape extends PhysXColliderShape implements ICapsuleColliderShape {
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- private _upAxis;
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  constructor(physXPhysics: PhysXPhysics, uniqueID: number, radius: number, height: number, material: PhysXPhysicsMaterial);
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  /**
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  * {@inheritDoc ICapsuleColliderShape.setRadius }
@@ -17,6 +16,10 @@ export declare class PhysXCapsuleColliderShape extends PhysXColliderShape implem
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  * {@inheritDoc ICapsuleColliderShape.setHeight }
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  */
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  setHeight(value: number): void;
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+ /**
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+ * {@inheritDoc ICapsuleColliderShape.setRotation }
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+ */
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+ setRotation(value: Vector3): void;
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  /**
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  * {@inheritDoc ICapsuleColliderShape.setUpAxis }
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  */
@@ -29,7 +32,7 @@ export declare class PhysXCapsuleColliderShape extends PhysXColliderShape implem
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  /**
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  * The up axis of the collider shape.
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  */
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- declare enum ColliderShapeUpAxis {
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+ export declare enum ColliderShapeUpAxis {
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  /** Up axis is X. */
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  X = 0,
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  /** Up axis is Y. */
@@ -37,4 +40,3 @@ declare enum ColliderShapeUpAxis {
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  /** Up axis is Z. */
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  Z = 2
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  }
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- export {};
@@ -24,7 +24,6 @@ export declare abstract class PhysXColliderShape implements IColliderShape {
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  rotation: any;
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  };
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  protected _physXPhysics: PhysXPhysics;
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- protected _rotation: Vector3;
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  protected _axis: Quaternion;
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  protected _physXRotation: Quaternion;
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  private _shapeFlags;