@galacean/engine-physics-physx 1.4.3 → 1.4.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/browser.js +23 -6
- package/dist/browser.js.map +1 -1
- package/dist/browser.min.js +1 -1
- package/dist/browser.min.js.map +1 -1
- package/dist/main.js +23 -6
- package/dist/main.js.map +1 -1
- package/dist/module.js +23 -6
- package/dist/module.js.map +1 -1
- package/package.json +4 -4
- package/types/joint/PhysXHingeJoint.d.ts +7 -3
- package/types/joint/PhysXJoint.d.ts +4 -0
package/dist/browser.js
CHANGED
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@@ -999,6 +999,7 @@
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* a base interface providing common functionality for PhysX joints
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*/ var PhysXJoint = /*#__PURE__*/ function() {
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function PhysXJoint(physXPhysics) {
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+
this._rotation = new engine.Quaternion();
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this._breakForce = Number.MAX_VALUE;
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this._breakTorque = Number.MAX_VALUE;
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this._physXPhysics = physXPhysics;
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@@ -1014,11 +1015,17 @@
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* {@inheritDoc IJoint.setConnectedAnchor }
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*/ _proto.setAnchor = function setAnchor(value) {
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this._setLocalPose(0, value, PhysXJoint._defaultQuat);
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+
this._anchor = value;
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};
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/**
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* {@inheritDoc IJoint.setConnectedAnchor }
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*/ _proto.setConnectedAnchor = function setConnectedAnchor(value) {
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-
this._setLocalPose(1, value,
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this._setLocalPose(1, value, this._rotation);
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this._connectedAnchor = value;
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};
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_proto.setRotation = function setRotation(value) {
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this._setLocalPose(1, this._connectedAnchor, value);
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this._rotation.copyFrom(value);
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};
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/**
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* {@inheritDoc IJoint.setMassScale }
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@@ -1093,15 +1100,21 @@
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_inherits(PhysXHingeJoint, PhysXJoint1);
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function PhysXHingeJoint(physXPhysics, collider) {
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var _this;
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-
_this = PhysXJoint1.call(this, physXPhysics) || this, _this._axisRotationQuaternion = new engine.Quaternion();
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+
_this = PhysXJoint1.call(this, physXPhysics) || this, _this._axisRotationQuaternion = new engine.Quaternion(), _this._connectedAxisRotationQuaternion = new engine.Quaternion();
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_this._collider = collider;
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_this._pxJoint = physXPhysics._pxPhysics.createRevoluteJoint(collider._pxActor, PhysXJoint._defaultVec, PhysXJoint._defaultQuat, null, PhysXJoint._defaultVec, PhysXJoint._defaultQuat);
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return _this;
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}
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var _proto = PhysXHingeJoint.prototype;
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+
_proto.setRotation = function setRotation(value) {
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var axis = this._axis;
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this._rotation.copyFrom(value);
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axis && this.setAxis(axis);
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};
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/**
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* {@inheritDoc IHingeJoint.setAxis }
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*/ _proto.setAxis = function setAxis(value) {
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this._axis = value;
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var xAxis = PhysXHingeJoint._xAxis;
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var axisRotationQuaternion = this._axisRotationQuaternion;
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xAxis.set(1, 0, 0);
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@@ -1109,14 +1122,18 @@
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engine.Vector3.cross(xAxis, value, xAxis);
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engine.Quaternion.rotationAxisAngle(xAxis, angle, axisRotationQuaternion);
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this._setLocalPose(0, this._anchor, axisRotationQuaternion);
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-
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var connectedAxisRotationQuaternion = this._connectedAxisRotationQuaternion;
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engine.Quaternion.multiply(this._rotation, axisRotationQuaternion, connectedAxisRotationQuaternion);
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this._setLocalPose(1, this._connectedAnchor, connectedAxisRotationQuaternion);
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};
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_proto.setAnchor = function setAnchor(value) {
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this._setLocalPose(0, value, this._axisRotationQuaternion);
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this._anchor = value;
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};
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-
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-
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+
/**
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* {@inheritDoc IJoint.setConnectedAnchor }
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*/ _proto.setConnectedAnchor = function setConnectedAnchor(value) {
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this._setLocalPose(1, value, this._connectedAxisRotationQuaternion);
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this._connectedAnchor = value;
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};
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/**
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@@ -1410,7 +1427,7 @@
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}();
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//@ts-ignore
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-
var version = "1.4.
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+
var version = "1.4.5";
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console.log("Galacean Engine Physics PhysX Version: " + version);
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exports.PhysXPhysics = PhysXPhysics;
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