@galacean/engine-loader 2.0.0-alpha.25 → 2.0.0-alpha.26

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package/dist/module.js CHANGED
@@ -4979,16 +4979,11 @@ var GLTFSceneParser = /*#__PURE__*/ function(GLTFParser1) {
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  var isDefaultScene = scene === index;
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  var sceneNodes = sceneInfo.nodes || [];
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  var sceneRoot;
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- if (sceneNodes.length === 1) {
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- sceneRoot = context.get(GLTFParserType.Entity, sceneNodes[0]);
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- } else {
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- sceneRoot = new Entity(engine, "GLTF_ROOT");
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- // @ts-ignore
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- sceneRoot._markAsTemplate(glTFResource);
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- for(var i = 0; i < sceneNodes.length; i++){
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- var childEntity = context.get(GLTFParserType.Entity, sceneNodes[i]);
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- sceneRoot.addChild(childEntity);
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- }
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+ sceneRoot = new Entity(engine, "GLTF_ROOT");
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+ // @ts-ignore
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+ sceneRoot._markAsTemplate(glTFResource);
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+ for(var i = 0; i < sceneNodes.length; i++){
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+ sceneRoot.addChild(context.get(GLTFParserType.Entity, sceneNodes[i]));
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  }
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  if (isDefaultScene) {
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  glTFResource._defaultSceneRoot = sceneRoot;
@@ -6538,6 +6533,15 @@ var ShaderLoader = /*#__PURE__*/ function(Loader) {
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  _proto.load = function load(item, resourceManager) {
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  var _this = this;
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  var url = item.url;
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+ if (url.endsWith(".gsp")) {
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+ // @ts-ignore
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+ return resourceManager._request(url, _extends({}, item, {
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+ type: "json"
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+ })).then(function(data) {
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+ // @ts-ignore - _createFromPrecompiled is @internal
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+ return Shader._createFromPrecompiled(data);
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+ });
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+ }
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  // @ts-ignore
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  return resourceManager._request(url, _extends({}, item, {
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  type: "text"
@@ -6561,8 +6565,7 @@ var ShaderLoader = /*#__PURE__*/ function(Loader) {
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  ShaderLoader._builtinRegex = /^\s*\/\/\s*@builtin\s+(\w+)/;
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  ShaderLoader = __decorate([
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  resourceLoader(AssetType.Shader, [
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- "gs",
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- "gsl"
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+ "shader"
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  ])
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  ], ShaderLoader);
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