@galacean/engine-loader 1.2.0-beta.4 → 1.2.0-beta.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/main.js +38 -39
- package/dist/main.js.map +1 -1
- package/dist/miniprogram.js +38 -39
- package/dist/module.js +38 -39
- package/dist/module.js.map +1 -1
- package/package.json +4 -4
- package/types/gltf/GLTFParser.d.ts +0 -9
- package/types/gltf/GLTFPipeline.d.ts +0 -23
- package/types/gltf/GLTFUtil.d.ts +0 -53
- package/types/gltf/Schema.d.ts +0 -814
- package/types/gltf/extensions/ExtensionParser.d.ts +0 -8
- package/types/gltf/extensions/Schema.d.ts +0 -142
- package/types/gltf/parser/AnimationParser.d.ts +0 -7
- package/types/gltf/parser/BufferParser.d.ts +0 -7
- package/types/gltf/parser/EntityParser.d.ts +0 -9
- package/types/gltf/parser/MaterialParser.d.ts +0 -8
- package/types/gltf/parser/MeshParser.d.ts +0 -13
- package/types/gltf/parser/Parser.d.ts +0 -21
- package/types/gltf/parser/ParserContext.d.ts +0 -46
- package/types/gltf/parser/SceneParser.d.ts +0 -11
- package/types/gltf/parser/SkinParser.d.ts +0 -6
- package/types/gltf/parser/TextureParser.d.ts +0 -8
- package/types/gltf/parser/Validator.d.ts +0 -5
- package/types/ktx2/BinomialLLCTranscoder/BinomialLLCTranscoder.d.ts +0 -13
- package/types/ktx2/BinomialLLCTranscoder/TranscodeWorkerCode.d.ts +0 -33
- package/types/ktx2/KhronosTranscoder/KhronosTranscoder.d.ts +0 -17
- package/types/ktx2/KhronosTranscoder/TranscoderWorkerCode.d.ts +0 -34
- package/types/ktx2/TranscodeResult.d.ts +0 -10
- package/types/ktx2/constants.d.ts +0 -7
- package/types/ktx2/zstddec.d.ts +0 -62
- package/types/resource-deserialize/resources/prefab/PrefabDesign.d.ts +0 -70
- package/types/resource-deserialize/resources/prefab/ReflectionParser.d.ts +0 -14
package/dist/main.js
CHANGED
|
@@ -4534,25 +4534,32 @@ exports.GLTFSceneParser = /*#__PURE__*/ function(GLTFParser1) {
|
|
|
4534
4534
|
camera.enabled = false;
|
|
4535
4535
|
};
|
|
4536
4536
|
_proto._createRenderer = function _createRenderer(context, entityInfo, entity) {
|
|
4537
|
-
var
|
|
4538
|
-
|
|
4539
|
-
|
|
4540
|
-
|
|
4541
|
-
|
|
4542
|
-
|
|
4543
|
-
|
|
4544
|
-
|
|
4545
|
-
|
|
4537
|
+
var _this = this;
|
|
4538
|
+
var meshID = entityInfo.mesh, skinID = entityInfo.skin;
|
|
4539
|
+
var glTFMesh = context.glTF.meshes[meshID];
|
|
4540
|
+
var glTFMeshPrimitives = glTFMesh.primitives;
|
|
4541
|
+
var rendererCount = glTFMeshPrimitives.length;
|
|
4542
|
+
var blendShapeWeights = entityInfo.weights || glTFMesh.weights;
|
|
4543
|
+
var materialPromises = new Array(rendererCount);
|
|
4544
|
+
for(var i = 0; i < rendererCount; i++){
|
|
4545
|
+
var _glTFMeshPrimitives_i_material;
|
|
4546
|
+
materialPromises[i] = context.get(exports.GLTFParserType.Material, (_glTFMeshPrimitives_i_material = glTFMeshPrimitives[i].material) != null ? _glTFMeshPrimitives_i_material : -1);
|
|
4547
|
+
}
|
|
4548
|
+
return Promise.all([
|
|
4549
|
+
context.get(exports.GLTFParserType.Mesh, meshID),
|
|
4550
|
+
skinID !== undefined && context.get(exports.GLTFParserType.Skin, skinID),
|
|
4551
|
+
Promise.all(materialPromises)
|
|
4552
|
+
]).then(function(param) {
|
|
4553
|
+
var _loop = function(i) {
|
|
4554
|
+
var material = materials[i] || exports.GLTFMaterialParser._getDefaultMaterial(context.glTFResource.engine);
|
|
4555
|
+
var glTFPrimitive = glTFMeshPrimitives[i];
|
|
4546
4556
|
var mesh = meshes[i];
|
|
4547
|
-
var renderer;
|
|
4548
|
-
material || (material = exports.GLTFMaterialParser._getDefaultMaterial(context.glTFResource.engine));
|
|
4557
|
+
var renderer = void 0;
|
|
4549
4558
|
if (skin || blendShapeWeights) {
|
|
4550
4559
|
var skinRenderer = entity.addComponent(engineCore.SkinnedMeshRenderer);
|
|
4551
4560
|
skinRenderer.mesh = mesh;
|
|
4552
4561
|
if (skin) {
|
|
4553
|
-
skinRenderer.rootBone
|
|
4554
|
-
skinRenderer.bones = skin._bones;
|
|
4555
|
-
_this._computeLocalBounds(skinRenderer, mesh, skin._bones, skin._rootBone, skin.inverseBindMatrices);
|
|
4562
|
+
_this._computeLocalBounds(skinRenderer, mesh, skin.bones, skin.rootBone, skin.inverseBindMatrices);
|
|
4556
4563
|
skinRenderer.skin = skin;
|
|
4557
4564
|
}
|
|
4558
4565
|
if (blendShapeWeights) {
|
|
@@ -4571,17 +4578,10 @@ exports.GLTFSceneParser = /*#__PURE__*/ function(GLTFParser1) {
|
|
|
4571
4578
|
}
|
|
4572
4579
|
});
|
|
4573
4580
|
GLTFParser.executeExtensionsAdditiveAndParse(glTFPrimitive.extensions, context, renderer, glTFPrimitive);
|
|
4574
|
-
}
|
|
4575
|
-
|
|
4576
|
-
|
|
4577
|
-
|
|
4578
|
-
var meshID = entityInfo.mesh, skinID = entityInfo.skin;
|
|
4579
|
-
var glTFMesh = glTFMeshes[meshID];
|
|
4580
|
-
var glTFMeshPrimitives = glTFMesh.primitives;
|
|
4581
|
-
var blendShapeWeights = entityInfo.weights || glTFMesh.weights;
|
|
4582
|
-
var promises = new Array();
|
|
4583
|
-
for(var i = 0; i < glTFMeshPrimitives.length; i++)_loop(i);
|
|
4584
|
-
return Promise.all(promises);
|
|
4581
|
+
};
|
|
4582
|
+
var meshes = param[0], skin = param[1], materials = param[2];
|
|
4583
|
+
for(var i = 0; i < rendererCount; i++)_loop(i);
|
|
4584
|
+
});
|
|
4585
4585
|
};
|
|
4586
4586
|
_proto._computeLocalBounds = function _computeLocalBounds(skinnedMeshRenderer, mesh, bones, rootBone, inverseBindMatrices) {
|
|
4587
4587
|
var rootBoneIndex = bones.indexOf(rootBone);
|
|
@@ -4635,7 +4635,7 @@ exports.GLTFSkinParser = /*#__PURE__*/ function(GLTFParser1) {
|
|
|
4635
4635
|
var jointCount = joints.length;
|
|
4636
4636
|
var skin = new engineCore.Skin(name);
|
|
4637
4637
|
skin.inverseBindMatrices.length = jointCount;
|
|
4638
|
-
|
|
4638
|
+
var bones = new Array(jointCount);
|
|
4639
4639
|
// parse IBM
|
|
4640
4640
|
var accessor = glTF.accessors[inverseBindMatrices];
|
|
4641
4641
|
var skinPromise = GLTFUtils.getAccessorBuffer(context, glTF.bufferViews, accessor).then(function(bufferInfo) {
|
|
@@ -4647,21 +4647,20 @@ exports.GLTFSkinParser = /*#__PURE__*/ function(GLTFParser1) {
|
|
|
4647
4647
|
skin.inverseBindMatrices[i] = inverseBindMatrix;
|
|
4648
4648
|
// Get bones
|
|
4649
4649
|
var bone = entities[joints[i]];
|
|
4650
|
-
|
|
4650
|
+
bones[i] = bone;
|
|
4651
4651
|
skin.joints[i] = bone.name;
|
|
4652
|
-
|
|
4653
|
-
|
|
4654
|
-
|
|
4655
|
-
|
|
4656
|
-
|
|
4652
|
+
}
|
|
4653
|
+
skin.bones = bones;
|
|
4654
|
+
// Get skeleton
|
|
4655
|
+
if (skeleton !== undefined) {
|
|
4656
|
+
var rootBone = entities[skeleton];
|
|
4657
|
+
skin.rootBone = rootBone;
|
|
4658
|
+
} else {
|
|
4659
|
+
var rootBone1 = _this._findSkeletonRootBone(joints, entities);
|
|
4660
|
+
if (rootBone1) {
|
|
4661
|
+
skin.rootBone = rootBone1;
|
|
4657
4662
|
} else {
|
|
4658
|
-
|
|
4659
|
-
if (rootBone1) {
|
|
4660
|
-
skin._rootBone = rootBone1;
|
|
4661
|
-
skin.skeleton = rootBone1.name;
|
|
4662
|
-
} else {
|
|
4663
|
-
throw "Failed to find skeleton root bone.";
|
|
4664
|
-
}
|
|
4663
|
+
throw "Failed to find skeleton root bone.";
|
|
4665
4664
|
}
|
|
4666
4665
|
}
|
|
4667
4666
|
return skin;
|