@galacean/engine-loader 0.9.0-beta.82 → 0.9.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/main.js +298 -224
- package/dist/main.js.map +1 -1
- package/dist/miniprogram.js +298 -224
- package/dist/module.js +298 -224
- package/dist/module.js.map +1 -1
- package/package.json +5 -5
- package/types/GLTFContentRestorer.d.ts +0 -85
- package/types/Texture2DContentRestorer.d.ts +0 -14
- package/types/TextureCubeContentRestorer.d.ts +0 -14
- package/types/gltf/GLTFPipeline.d.ts +0 -23
- package/types/gltf/GLTFSchema.d.ts +0 -816
- package/types/gltf/extensions/GLTFExtensionParser.d.ts +0 -52
- package/types/gltf/extensions/GLTFExtensionSchema.d.ts +0 -149
- package/types/gltf/extensions/OASIS_animation_event.d.ts +0 -1
- package/types/gltf/extensions/OASIS_materials_remap.d.ts +0 -1
- package/types/gltf/index.d.ts +0 -6
- package/types/gltf/parser/GLTFAnimationParser.d.ts +0 -12
- package/types/gltf/parser/GLTFBufferParser.d.ts +0 -7
- package/types/gltf/parser/GLTFEntityParser.d.ts +0 -9
- package/types/gltf/parser/GLTFMaterialParser.d.ts +0 -15
- package/types/gltf/parser/GLTFMeshParser.d.ts +0 -19
- package/types/gltf/parser/GLTFParser.d.ts +0 -63
- package/types/gltf/parser/GLTFParserContext.d.ts +0 -48
- package/types/gltf/parser/GLTFSceneParser.d.ts +0 -11
- package/types/gltf/parser/GLTFSkinParser.d.ts +0 -6
- package/types/gltf/parser/GLTFTextureParser.d.ts +0 -8
- package/types/gltf/parser/GLTFValidator.d.ts +0 -6
- package/types/gltf/parser/index.d.ts +0 -11
package/dist/module.js
CHANGED
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@@ -3,54 +3,37 @@ import { SphericalHarmonics3, Vector2, Vector3, Vector4, Color, Quaternion, Matr
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import { DRACODecoder } from '@galacean/engine-draco';
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import { GLCompressedTextureInternalFormat } from '@galacean/engine-rhi-webgl';
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function
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target[key] = source[key];
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function _extends() {
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_extends = Object.assign || function assign(target) {
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var source = arguments[i];
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for (var key in source) if (Object.prototype.hasOwnProperty.call(source, key)) target[key] = source[key];
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}
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return target;
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};
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return extends_.apply(this, arguments);
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return _extends.apply(this, arguments);
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function
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return o;
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};
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function _set_prototype_of(o, p) {
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_set_prototype_of = Object.setPrototypeOf || function setPrototypeOf(o, p) {
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o.__proto__ = p;
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}
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return o;
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};
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return setPrototypeOf(o, p);
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return _set_prototype_of(o, p);
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}
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function _inherits(subClass, superClass) {
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subClass.prototype = Object.create(superClass && superClass.prototype, {
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constructor: {
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value: subClass,
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writable: true,
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configurable: true
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if (typeof superClass !== "function" && superClass !== null) {
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throw new TypeError("Super expression must either be null or a function");
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subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } });
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if (superClass) _set_prototype_of(subClass, superClass);
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}
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/******************************************************************************
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@@ -266,39 +249,34 @@ EnvLoader = __decorate([
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], EnvLoader);
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function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) {
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try {
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var info = gen[key](arg);
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var value = info.value;
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} catch (error) {
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reject(error);
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return;
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}
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if (info.done) resolve(value);
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else Promise.resolve(value).then(_next, _throw);
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function _async_to_generator(fn) {
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return function() {
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var self = this, args = arguments;
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return new Promise(function (resolve, reject) {
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var gen = fn.apply(self, args);
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return new Promise(function(resolve, reject) {
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function _next(value) {
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asyncGeneratorStep(gen, resolve, reject, _next, _throw, "next", value);
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}
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function _throw(err) {
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}
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};
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var FontLoader = /*#__PURE__*/ function(Loader) {
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});
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};
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_proto._registerFont = function _registerFont(fontName, fontUrl) {
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return
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return _async_to_generator(function() {
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var fontFace;
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return __generator(this, function(_state) {
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switch(_state.label){
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return GLTFUtil;
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var meshId = mesh.instanceId;
|
|
1829
1821
|
var vertexBindingInfos = accessorBuffer.vertexBindingInfos;
|
|
1830
|
-
var
|
|
1822
|
+
var elementNormalized = accessor.normalized;
|
|
1823
|
+
var elementFormat = GLTFUtil.getElementFormat(accessor.componentType, dataElementSize, elementNormalized);
|
|
1824
|
+
var scaleFactor = void 0;
|
|
1825
|
+
elementNormalized && (scaleFactor = GLTFUtil.getNormalizedComponentScale(accessor.componentType));
|
|
1826
|
+
var elementOffset = void 0;
|
|
1831
1827
|
if (accessorBuffer.interleaved) {
|
|
1832
1828
|
var byteOffset = accessor.byteOffset || 0;
|
|
1833
1829
|
var stride = accessorBuffer.stride;
|
|
1834
|
-
|
|
1830
|
+
elementOffset = byteOffset % stride;
|
|
1835
1831
|
if (vertexBindingInfos[meshId] === undefined) {
|
|
1836
1832
|
vertexElement = new VertexElement(attribute, elementOffset, elementFormat, bufferBindIndex);
|
|
1837
1833
|
var vertexBuffer = accessorBuffer.vertexBuffer;
|
|
@@ -1846,7 +1842,8 @@ var MeshParser = /*#__PURE__*/ function(Parser1) {
|
|
|
1846
1842
|
vertexElement = new VertexElement(attribute, elementOffset, elementFormat, vertexBindingInfos[meshId]);
|
|
1847
1843
|
}
|
|
1848
1844
|
} else {
|
|
1849
|
-
|
|
1845
|
+
elementOffset = 0;
|
|
1846
|
+
vertexElement = new VertexElement(attribute, elementOffset, elementFormat, bufferBindIndex);
|
|
1850
1847
|
var vertexBuffer1 = new Buffer(engine, BufferBindFlag.VertexBuffer, vertices.byteLength, BufferUsage.Static);
|
|
1851
1848
|
vertexBuffer1.setData(vertices);
|
|
1852
1849
|
mesh.setVertexBufferBinding(vertexBuffer1, accessorBuffer.stride, bufferBindIndex);
|
|
@@ -1854,35 +1851,60 @@ var MeshParser = /*#__PURE__*/ function(Parser1) {
|
|
|
1854
1851
|
}
|
|
1855
1852
|
vertexElements.push(vertexElement);
|
|
1856
1853
|
if (attribute === "POSITION") {
|
|
1857
|
-
vertexCount =
|
|
1854
|
+
vertexCount = accessorCount;
|
|
1858
1855
|
var _mesh_bounds = mesh.bounds, min = _mesh_bounds.min, max = _mesh_bounds.max;
|
|
1859
1856
|
if (accessor.min && accessor.max) {
|
|
1860
1857
|
min.copyFromArray(accessor.min);
|
|
1861
1858
|
max.copyFromArray(accessor.max);
|
|
1862
1859
|
if (keepMeshData) {
|
|
1863
|
-
var
|
|
1864
|
-
|
|
1865
|
-
|
|
1866
|
-
|
|
1860
|
+
var baseOffset = elementOffset / vertices.BYTES_PER_ELEMENT;
|
|
1861
|
+
var stride1 = vertices.length / accessorCount;
|
|
1862
|
+
for(var j = 0; j < accessorCount; j++){
|
|
1863
|
+
var offset = baseOffset + j * stride1;
|
|
1864
|
+
var position = new Vector3(vertices[offset], vertices[offset + 1], vertices[offset + 2]);
|
|
1865
|
+
elementNormalized && position.scale(scaleFactor);
|
|
1866
|
+
positions[j] = position;
|
|
1867
1867
|
}
|
|
1868
1868
|
}
|
|
1869
1869
|
} else {
|
|
1870
|
-
var
|
|
1870
|
+
var position1 = MeshParser._tempVector3;
|
|
1871
1871
|
min.set(Number.MAX_VALUE, Number.MAX_VALUE, Number.MAX_VALUE);
|
|
1872
1872
|
max.set(-Number.MAX_VALUE, -Number.MAX_VALUE, -Number.MAX_VALUE);
|
|
1873
|
-
var
|
|
1874
|
-
|
|
1875
|
-
|
|
1876
|
-
|
|
1877
|
-
|
|
1878
|
-
Vector3.
|
|
1879
|
-
|
|
1873
|
+
var baseOffset1 = elementOffset / vertices.BYTES_PER_ELEMENT;
|
|
1874
|
+
var stride2 = vertices.length / accessorCount;
|
|
1875
|
+
for(var j1 = 0; j1 < accessorCount; j1++){
|
|
1876
|
+
var offset1 = baseOffset1 + j1 * stride2;
|
|
1877
|
+
position1.copyFromArray(vertices, offset1);
|
|
1878
|
+
Vector3.min(min, position1, min);
|
|
1879
|
+
Vector3.max(max, position1, max);
|
|
1880
|
+
if (keepMeshData) {
|
|
1881
|
+
var clonePosition = position1.clone();
|
|
1882
|
+
elementNormalized && clonePosition.scale(scaleFactor);
|
|
1883
|
+
positions[j1] = clonePosition;
|
|
1884
|
+
}
|
|
1880
1885
|
}
|
|
1881
1886
|
}
|
|
1882
|
-
if (
|
|
1883
|
-
|
|
1884
|
-
|
|
1885
|
-
|
|
1887
|
+
if (elementNormalized) {
|
|
1888
|
+
min.scale(scaleFactor);
|
|
1889
|
+
max.scale(scaleFactor);
|
|
1890
|
+
}
|
|
1891
|
+
} else if (attribute === "JOINTS_0" && keepMeshData) {
|
|
1892
|
+
var baseOffset2 = elementOffset / vertices.BYTES_PER_ELEMENT;
|
|
1893
|
+
var stride3 = vertices.length / accessorCount;
|
|
1894
|
+
for(var j2 = 0; j2 < accessorCount; j2++){
|
|
1895
|
+
var offset2 = baseOffset2 + j2 * stride3;
|
|
1896
|
+
var boneIndex = new Vector4(vertices[offset2], vertices[offset2 + 1], vertices[offset2 + 2], vertices[offset2 + 3]);
|
|
1897
|
+
elementNormalized && boneIndex.scale(scaleFactor);
|
|
1898
|
+
boneIndices[j2] = boneIndex;
|
|
1899
|
+
}
|
|
1900
|
+
} else if (attribute === "WEIGHTS_0" && keepMeshData) {
|
|
1901
|
+
var baseOffset3 = elementOffset / vertices.BYTES_PER_ELEMENT;
|
|
1902
|
+
var stride4 = vertices.length / accessorCount;
|
|
1903
|
+
for(var j3 = 0; j3 < accessorCount; j3++){
|
|
1904
|
+
var offset3 = baseOffset3 + j3 * stride4;
|
|
1905
|
+
var boneWeight = new Vector4(vertices[offset3], vertices[offset3 + 1], vertices[offset3 + 2], vertices[offset3 + 3]);
|
|
1906
|
+
elementNormalized && boneWeight.scale(scaleFactor);
|
|
1907
|
+
boneWeights[j3] = boneWeight;
|
|
1886
1908
|
}
|
|
1887
1909
|
}
|
|
1888
1910
|
}
|
|
@@ -1901,6 +1923,10 @@ var MeshParser = /*#__PURE__*/ function(Parser1) {
|
|
|
1901
1923
|
mesh.uploadData(!keepMeshData);
|
|
1902
1924
|
//@ts-ignore
|
|
1903
1925
|
mesh._positions = positions;
|
|
1926
|
+
//@ts-ignore
|
|
1927
|
+
mesh._boneIndices = boneIndices;
|
|
1928
|
+
//@ts-ignore
|
|
1929
|
+
mesh._boneWeights = boneWeights;
|
|
1904
1930
|
return Promise.resolve(mesh);
|
|
1905
1931
|
};
|
|
1906
1932
|
_proto._createBlendShape = function _createBlendShape(mesh, glTFMesh, glTFTargets, getBlendShapeData) {
|
|
@@ -2022,7 +2048,9 @@ var MeshParser = /*#__PURE__*/ function(Parser1) {
|
|
|
2022
2048
|
};
|
|
2023
2049
|
return MeshParser;
|
|
2024
2050
|
}(Parser);
|
|
2025
|
-
|
|
2051
|
+
(function() {
|
|
2052
|
+
MeshParser._tempVector3 = new Vector3();
|
|
2053
|
+
})();
|
|
2026
2054
|
|
|
2027
2055
|
var SceneParser$1 = /*#__PURE__*/ function(Parser1) {
|
|
2028
2056
|
_inherits(SceneParser, Parser1);
|
|
@@ -2231,7 +2259,7 @@ var SkinParser = /*#__PURE__*/ function(Parser) {
|
|
|
2231
2259
|
};
|
|
2232
2260
|
_proto._findSkeletonRootBone = function _findSkeletonRootBone(joints, entities) {
|
|
2233
2261
|
var paths = {};
|
|
2234
|
-
for(var _iterator =
|
|
2262
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(joints), _step; !(_step = _iterator()).done;){
|
|
2235
2263
|
var index = _step.value;
|
|
2236
2264
|
var path = new Array();
|
|
2237
2265
|
var entity = entities[index];
|
|
@@ -2333,8 +2361,10 @@ var TextureParser = /*#__PURE__*/ function(Parser) {
|
|
|
2333
2361
|
};
|
|
2334
2362
|
return TextureParser;
|
|
2335
2363
|
}(Parser);
|
|
2336
|
-
|
|
2337
|
-
|
|
2364
|
+
(function() {
|
|
2365
|
+
var _obj;
|
|
2366
|
+
TextureParser._wrapMap = (_obj = {}, _obj[TextureWrapMode.CLAMP_TO_EDGE] = TextureWrapMode$1.Clamp, _obj[TextureWrapMode.MIRRORED_REPEAT] = TextureWrapMode$1.Mirror, _obj[TextureWrapMode.REPEAT] = TextureWrapMode$1.Repeat, _obj);
|
|
2367
|
+
})();
|
|
2338
2368
|
|
|
2339
2369
|
var Validator = /*#__PURE__*/ function(Parser1) {
|
|
2340
2370
|
_inherits(Validator, Parser1);
|
|
@@ -2406,17 +2436,19 @@ var GLTFParser = /*#__PURE__*/ function() {
|
|
|
2406
2436
|
};
|
|
2407
2437
|
return GLTFParser;
|
|
2408
2438
|
}();
|
|
2409
|
-
|
|
2410
|
-
|
|
2411
|
-
|
|
2412
|
-
|
|
2413
|
-
|
|
2414
|
-
|
|
2415
|
-
|
|
2416
|
-
|
|
2417
|
-
|
|
2418
|
-
|
|
2419
|
-
|
|
2439
|
+
(function() {
|
|
2440
|
+
GLTFParser.defaultPipeline = new GLTFParser([
|
|
2441
|
+
BufferParser,
|
|
2442
|
+
Validator,
|
|
2443
|
+
TextureParser,
|
|
2444
|
+
MaterialParser,
|
|
2445
|
+
MeshParser,
|
|
2446
|
+
EntityParser,
|
|
2447
|
+
SkinParser,
|
|
2448
|
+
AnimationParser,
|
|
2449
|
+
SceneParser$1
|
|
2450
|
+
]);
|
|
2451
|
+
})();
|
|
2420
2452
|
|
|
2421
2453
|
/**
|
|
2422
2454
|
* Product after GLTF parser, usually, `defaultSceneRoot` is only needed to use.
|
|
@@ -2468,7 +2500,7 @@ var GLTFLoader = /*#__PURE__*/ function(Loader) {
|
|
|
2468
2500
|
context.keepMeshData = (_item_params_keepMeshData = (_item_params = item.params) == null ? void 0 : _item_params.keepMeshData) != null ? _item_params_keepMeshData : false;
|
|
2469
2501
|
masterPromiseInfo.onCancel(function() {
|
|
2470
2502
|
var chainPromises = context.chainPromises;
|
|
2471
|
-
for(var _iterator =
|
|
2503
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(chainPromises), _step; !(_step = _iterator()).done;){
|
|
2472
2504
|
var promise = _step.value;
|
|
2473
2505
|
promise.cancel();
|
|
2474
2506
|
}
|
|
@@ -2729,37 +2761,75 @@ var HDRLoader = (_HDRLoader = /*#__PURE__*/ function(Loader) {
|
|
|
2729
2761
|
color.a *= M;
|
|
2730
2762
|
};
|
|
2731
2763
|
return HDRLoader1;
|
|
2732
|
-
}(Loader),
|
|
2733
|
-
_HDRLoader._rightBottomBack,
|
|
2734
|
-
|
|
2735
|
-
_HDRLoader.
|
|
2736
|
-
|
|
2737
|
-
|
|
2738
|
-
|
|
2739
|
-
_HDRLoader.
|
|
2740
|
-
|
|
2741
|
-
_HDRLoader.
|
|
2742
|
-
|
|
2743
|
-
_HDRLoader._leftBottomFront,
|
|
2744
|
-
|
|
2745
|
-
_HDRLoader.
|
|
2746
|
-
|
|
2747
|
-
|
|
2748
|
-
|
|
2749
|
-
_HDRLoader.
|
|
2750
|
-
|
|
2751
|
-
|
|
2752
|
-
|
|
2753
|
-
|
|
2754
|
-
|
|
2755
|
-
|
|
2756
|
-
_HDRLoader.
|
|
2757
|
-
|
|
2758
|
-
|
|
2759
|
-
|
|
2760
|
-
|
|
2761
|
-
|
|
2762
|
-
|
|
2764
|
+
}(Loader), function() {
|
|
2765
|
+
_HDRLoader._rightBottomBack = new Vector3(1.0, -1.0, -1.0);
|
|
2766
|
+
}(), function() {
|
|
2767
|
+
_HDRLoader._rightBottomFront = new Vector3(1.0, -1.0, 1.0);
|
|
2768
|
+
}(), function() {
|
|
2769
|
+
_HDRLoader._rightUpBack = new Vector3(1.0, 1.0, -1.0);
|
|
2770
|
+
}(), function() {
|
|
2771
|
+
_HDRLoader._rightUpFront = new Vector3(1.0, 1.0, 1.0);
|
|
2772
|
+
}(), function() {
|
|
2773
|
+
_HDRLoader._leftBottomBack = new Vector3(-1.0, -1.0, -1.0);
|
|
2774
|
+
}(), function() {
|
|
2775
|
+
_HDRLoader._leftBottomFront = new Vector3(-1.0, -1.0, 1.0);
|
|
2776
|
+
}(), function() {
|
|
2777
|
+
_HDRLoader._leftUpBack = new Vector3(-1.0, 1.0, -1.0);
|
|
2778
|
+
}(), function() {
|
|
2779
|
+
_HDRLoader._leftUpFront = new Vector3(-1.0, 1.0, 1.0);
|
|
2780
|
+
}(), function() {
|
|
2781
|
+
_HDRLoader._faceRight = [
|
|
2782
|
+
_HDRLoader._rightBottomBack,
|
|
2783
|
+
_HDRLoader._rightBottomFront,
|
|
2784
|
+
_HDRLoader._rightUpBack,
|
|
2785
|
+
_HDRLoader._rightUpFront
|
|
2786
|
+
];
|
|
2787
|
+
}(), function() {
|
|
2788
|
+
_HDRLoader._faceLeft = [
|
|
2789
|
+
_HDRLoader._leftBottomFront,
|
|
2790
|
+
_HDRLoader._leftBottomBack,
|
|
2791
|
+
_HDRLoader._leftUpFront,
|
|
2792
|
+
_HDRLoader._leftUpBack
|
|
2793
|
+
];
|
|
2794
|
+
}(), function() {
|
|
2795
|
+
_HDRLoader._faceUp = [
|
|
2796
|
+
_HDRLoader._leftBottomFront,
|
|
2797
|
+
_HDRLoader._rightBottomFront,
|
|
2798
|
+
_HDRLoader._leftBottomBack,
|
|
2799
|
+
_HDRLoader._rightBottomBack
|
|
2800
|
+
];
|
|
2801
|
+
}(), function() {
|
|
2802
|
+
_HDRLoader._faceBottom = [
|
|
2803
|
+
_HDRLoader._leftUpBack,
|
|
2804
|
+
_HDRLoader._rightUpBack,
|
|
2805
|
+
_HDRLoader._leftUpFront,
|
|
2806
|
+
_HDRLoader._rightUpFront
|
|
2807
|
+
];
|
|
2808
|
+
}(), function() {
|
|
2809
|
+
_HDRLoader._faceFront = [
|
|
2810
|
+
_HDRLoader._leftBottomBack,
|
|
2811
|
+
_HDRLoader._rightBottomBack,
|
|
2812
|
+
_HDRLoader._leftUpBack,
|
|
2813
|
+
_HDRLoader._rightUpBack
|
|
2814
|
+
];
|
|
2815
|
+
}(), function() {
|
|
2816
|
+
_HDRLoader._faceBack = [
|
|
2817
|
+
_HDRLoader._rightBottomFront,
|
|
2818
|
+
_HDRLoader._leftBottomFront,
|
|
2819
|
+
_HDRLoader._rightUpFront,
|
|
2820
|
+
_HDRLoader._leftUpFront
|
|
2821
|
+
];
|
|
2822
|
+
}(), function() {
|
|
2823
|
+
_HDRLoader._tempVector3 = new Vector3();
|
|
2824
|
+
}(), function() {
|
|
2825
|
+
_HDRLoader._temp2Vector3 = new Vector3();
|
|
2826
|
+
}(), function() {
|
|
2827
|
+
_HDRLoader._temp3Vector3 = new Vector3();
|
|
2828
|
+
}(), function() {
|
|
2829
|
+
_HDRLoader._temp4Vector3 = new Vector3();
|
|
2830
|
+
}(), function() {
|
|
2831
|
+
_HDRLoader._temp5Vector3 = new Vector3();
|
|
2832
|
+
}(), _HDRLoader);
|
|
2763
2833
|
HDRLoader = __decorate([
|
|
2764
2834
|
resourceLoader(AssetType.HDR, [
|
|
2765
2835
|
"hdr"
|
|
@@ -3129,19 +3199,21 @@ MaterialLoader = __decorate([
|
|
|
3129
3199
|
], MaterialLoader);
|
|
3130
3200
|
|
|
3131
3201
|
function _defineProperties(target, props) {
|
|
3132
|
-
|
|
3133
|
-
|
|
3134
|
-
|
|
3135
|
-
|
|
3136
|
-
|
|
3137
|
-
|
|
3138
|
-
|
|
3202
|
+
for (var i = 0; i < props.length; i++) {
|
|
3203
|
+
var descriptor = props[i];
|
|
3204
|
+
descriptor.enumerable = descriptor.enumerable || false;
|
|
3205
|
+
descriptor.configurable = true;
|
|
3206
|
+
|
|
3207
|
+
if ("value" in descriptor) descriptor.writable = true;
|
|
3208
|
+
|
|
3209
|
+
Object.defineProperty(target, descriptor.key, descriptor);
|
|
3210
|
+
}
|
|
3139
3211
|
}
|
|
3212
|
+
function _create_class(Constructor, protoProps, staticProps) {
|
|
3213
|
+
if (protoProps) _defineProperties(Constructor.prototype, protoProps);
|
|
3214
|
+
if (staticProps) _defineProperties(Constructor, staticProps);
|
|
3140
3215
|
|
|
3141
|
-
|
|
3142
|
-
if (protoProps) _defineProperties(Constructor.prototype, protoProps);
|
|
3143
|
-
if (staticProps) _defineProperties(Constructor, staticProps);
|
|
3144
|
-
return Constructor;
|
|
3216
|
+
return Constructor;
|
|
3145
3217
|
}
|
|
3146
3218
|
|
|
3147
3219
|
var BufferReader = /*#__PURE__*/ function() {
|
|
@@ -3250,7 +3322,7 @@ var BufferReader = /*#__PURE__*/ function() {
|
|
|
3250
3322
|
if (byteLength < maxByteLength) this._offset++;
|
|
3251
3323
|
return new Uint8Array(this._dataView.buffer, this._dataView.byteOffset + byteOffset, byteLength);
|
|
3252
3324
|
};
|
|
3253
|
-
|
|
3325
|
+
_create_class(BufferReader, [
|
|
3254
3326
|
{
|
|
3255
3327
|
key: "offset",
|
|
3256
3328
|
get: function get() {
|
|
@@ -3260,12 +3332,14 @@ var BufferReader = /*#__PURE__*/ function() {
|
|
|
3260
3332
|
]);
|
|
3261
3333
|
return BufferReader;
|
|
3262
3334
|
}();
|
|
3263
|
-
|
|
3264
|
-
|
|
3265
|
-
|
|
3266
|
-
|
|
3267
|
-
|
|
3268
|
-
|
|
3335
|
+
(function() {
|
|
3336
|
+
BufferReader.imageMapping = {
|
|
3337
|
+
0: "image/png",
|
|
3338
|
+
1: "image/jpg",
|
|
3339
|
+
2: "image/webp",
|
|
3340
|
+
3: "ktx"
|
|
3341
|
+
};
|
|
3342
|
+
})();
|
|
3269
3343
|
|
|
3270
3344
|
var decoderMap = {};
|
|
3271
3345
|
/**
|
|
@@ -3304,7 +3378,7 @@ var FileHeader = /*#__PURE__*/ function() {
|
|
|
3304
3378
|
header.headerLength = nameUint8Array.byteLength + typeUint8Array.byteLength + 9;
|
|
3305
3379
|
return header;
|
|
3306
3380
|
};
|
|
3307
|
-
|
|
3381
|
+
_create_class(FileHeader, [
|
|
3308
3382
|
{
|
|
3309
3383
|
key: "dataLength",
|
|
3310
3384
|
get: function get() {
|
|
@@ -3523,38 +3597,36 @@ Texture2DDecoder = __decorate([
|
|
|
3523
3597
|
decoder("Texture2D")
|
|
3524
3598
|
], Texture2DDecoder);
|
|
3525
3599
|
|
|
3526
|
-
function
|
|
3527
|
-
|
|
3528
|
-
|
|
3529
|
-
|
|
3530
|
-
|
|
3531
|
-
try {
|
|
3532
|
-
Date.prototype.toString.call(Reflect.construct(Date, [], function () { }));
|
|
3533
|
-
return true;
|
|
3534
|
-
} catch (e) {
|
|
3535
|
-
return false;
|
|
3536
|
-
}
|
|
3537
|
-
}
|
|
3600
|
+
function _is_native_reflect_construct() {
|
|
3601
|
+
if (typeof Reflect === "undefined" || !Reflect.construct) return false;
|
|
3602
|
+
if (Reflect.construct.sham) return false;
|
|
3603
|
+
if (typeof Proxy === "function") return true;
|
|
3538
3604
|
|
|
3539
|
-
|
|
3540
|
-
|
|
3541
|
-
construct = Reflect.construct;
|
|
3542
|
-
} else {
|
|
3543
|
-
construct = function construct(Parent, args, Class) {
|
|
3544
|
-
var a = [null];
|
|
3545
|
-
a.push.apply(a, args);
|
|
3546
|
-
var Constructor = Function.bind.apply(Parent, a);
|
|
3547
|
-
var instance = new Constructor();
|
|
3548
|
-
if (Class) _setPrototypeOf(instance, Class.prototype);
|
|
3549
|
-
return instance;
|
|
3550
|
-
};
|
|
3551
|
-
}
|
|
3605
|
+
try {
|
|
3606
|
+
Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function() {}));
|
|
3552
3607
|
|
|
3553
|
-
|
|
3608
|
+
return true;
|
|
3609
|
+
} catch (e) {
|
|
3610
|
+
return false;
|
|
3611
|
+
}
|
|
3554
3612
|
}
|
|
3555
3613
|
|
|
3556
3614
|
function _construct(Parent, args, Class) {
|
|
3557
|
-
|
|
3615
|
+
if (_is_native_reflect_construct()) _construct = Reflect.construct;
|
|
3616
|
+
else {
|
|
3617
|
+
_construct = function construct(Parent, args, Class) {
|
|
3618
|
+
var a = [null];
|
|
3619
|
+
a.push.apply(a, args);
|
|
3620
|
+
var Constructor = Function.bind.apply(Parent, a);
|
|
3621
|
+
var instance = new Constructor();
|
|
3622
|
+
|
|
3623
|
+
if (Class) _set_prototype_of(instance, Class.prototype);
|
|
3624
|
+
|
|
3625
|
+
return instance;
|
|
3626
|
+
};
|
|
3627
|
+
}
|
|
3628
|
+
|
|
3629
|
+
return _construct.apply(null, arguments);
|
|
3558
3630
|
}
|
|
3559
3631
|
|
|
3560
3632
|
var ReflectionParser = /*#__PURE__*/ function() {
|
|
@@ -3669,7 +3741,9 @@ var ReflectionParser = /*#__PURE__*/ function() {
|
|
|
3669
3741
|
};
|
|
3670
3742
|
return ReflectionParser;
|
|
3671
3743
|
}();
|
|
3672
|
-
|
|
3744
|
+
(function() {
|
|
3745
|
+
ReflectionParser.customParseComponentHandles = new Map();
|
|
3746
|
+
})();
|
|
3673
3747
|
|
|
3674
3748
|
var PrefabParser = /*#__PURE__*/ function() {
|
|
3675
3749
|
function PrefabParser() {}
|
|
@@ -3923,7 +3997,7 @@ var SceneParserContext = /*#__PURE__*/ function() {
|
|
|
3923
3997
|
};
|
|
3924
3998
|
_proto._organizeEntities = function _organizeEntities() {
|
|
3925
3999
|
var _this_context = this.context, entityConfigMap = _this_context.entityConfigMap, entityMap = _this_context.entityMap, scene = _this_context.scene, rootIds = _this_context.rootIds;
|
|
3926
|
-
for(var _iterator =
|
|
4000
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(rootIds), _step; !(_step = _iterator()).done;){
|
|
3927
4001
|
var rootId = _step.value;
|
|
3928
4002
|
PrefabParser.parseChildren(entityConfigMap, entityMap, rootId);
|
|
3929
4003
|
}
|
|
@@ -4087,7 +4161,7 @@ var SourceFontLoader = /*#__PURE__*/ function(Loader) {
|
|
|
4087
4161
|
});
|
|
4088
4162
|
};
|
|
4089
4163
|
_proto._registerFont = function _registerFont(fontName, fontUrl) {
|
|
4090
|
-
return
|
|
4164
|
+
return _async_to_generator(function() {
|
|
4091
4165
|
var fontFace;
|
|
4092
4166
|
return __generator(this, function(_state) {
|
|
4093
4167
|
switch(_state.label){
|
|
@@ -4408,7 +4482,7 @@ SceneLoader = __decorate([
|
|
|
4408
4482
|
"prefab"
|
|
4409
4483
|
], true)
|
|
4410
4484
|
], SceneLoader);
|
|
4411
|
-
ReflectionParser.registerCustomParseComponent("TextRenderer", /*#__PURE__*/
|
|
4485
|
+
ReflectionParser.registerCustomParseComponent("TextRenderer", /*#__PURE__*/ _async_to_generator(function(instance, item, engine) {
|
|
4412
4486
|
var props;
|
|
4413
4487
|
return __generator(this, function(_state) {
|
|
4414
4488
|
props = item.props;
|