@galacean/engine-loader 0.9.0-beta.82 → 0.9.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/main.js +298 -224
- package/dist/main.js.map +1 -1
- package/dist/miniprogram.js +298 -224
- package/dist/module.js +298 -224
- package/dist/module.js.map +1 -1
- package/package.json +5 -5
- package/types/GLTFContentRestorer.d.ts +0 -85
- package/types/Texture2DContentRestorer.d.ts +0 -14
- package/types/TextureCubeContentRestorer.d.ts +0 -14
- package/types/gltf/GLTFPipeline.d.ts +0 -23
- package/types/gltf/GLTFSchema.d.ts +0 -816
- package/types/gltf/extensions/GLTFExtensionParser.d.ts +0 -52
- package/types/gltf/extensions/GLTFExtensionSchema.d.ts +0 -149
- package/types/gltf/extensions/OASIS_animation_event.d.ts +0 -1
- package/types/gltf/extensions/OASIS_materials_remap.d.ts +0 -1
- package/types/gltf/index.d.ts +0 -6
- package/types/gltf/parser/GLTFAnimationParser.d.ts +0 -12
- package/types/gltf/parser/GLTFBufferParser.d.ts +0 -7
- package/types/gltf/parser/GLTFEntityParser.d.ts +0 -9
- package/types/gltf/parser/GLTFMaterialParser.d.ts +0 -15
- package/types/gltf/parser/GLTFMeshParser.d.ts +0 -19
- package/types/gltf/parser/GLTFParser.d.ts +0 -63
- package/types/gltf/parser/GLTFParserContext.d.ts +0 -48
- package/types/gltf/parser/GLTFSceneParser.d.ts +0 -11
- package/types/gltf/parser/GLTFSkinParser.d.ts +0 -6
- package/types/gltf/parser/GLTFTextureParser.d.ts +0 -8
- package/types/gltf/parser/GLTFValidator.d.ts +0 -6
- package/types/gltf/parser/index.d.ts +0 -11
package/dist/main.js
CHANGED
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@@ -7,54 +7,37 @@ var engineMath = require('@galacean/engine-math');
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var engineDraco = require('@galacean/engine-draco');
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var engineRhiWebgl = require('@galacean/engine-rhi-webgl');
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function
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if (Object.prototype.hasOwnProperty.call(source, key)) {
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target[key] = source[key];
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function _extends() {
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_extends = Object.assign || function assign(target) {
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for (var i = 1; i < arguments.length; i++) {
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var source = arguments[i];
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for (var key in source) if (Object.prototype.hasOwnProperty.call(source, key)) target[key] = source[key];
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}
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}
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return target;
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return target;
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};
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return extends_.apply(this, arguments);
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return _extends.apply(this, arguments);
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}
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function
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return o;
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};
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function _set_prototype_of(o, p) {
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_set_prototype_of = Object.setPrototypeOf || function setPrototypeOf(o, p) {
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o.__proto__ = p;
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}
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return o;
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};
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return setPrototypeOf(o, p);
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return _set_prototype_of(o, p);
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}
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function _inherits(subClass, superClass) {
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}
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subClass.prototype = Object.create(superClass && superClass.prototype, {
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constructor: {
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value: subClass,
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writable: true,
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configurable: true
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if (typeof superClass !== "function" && superClass !== null) {
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throw new TypeError("Super expression must either be null or a function");
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}
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subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } });
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if (superClass) _set_prototype_of(subClass, superClass);
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}
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/******************************************************************************
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@@ -270,39 +253,34 @@ EnvLoader = __decorate([
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], EnvLoader);
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function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) {
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resolve(value);
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} else {
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}
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try {
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var info = gen[key](arg);
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var value = info.value;
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} catch (error) {
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reject(error);
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return;
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}
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if (info.done) resolve(value);
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else Promise.resolve(value).then(_next, _throw);
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}
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function _async_to_generator(fn) {
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return function() {
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var self = this, args = arguments;
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args = arguments;
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return new Promise(function (resolve, reject) {
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var gen = fn.apply(self, args);
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return new Promise(function(resolve, reject) {
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var gen = fn.apply(self, args);
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function _next(value) {
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asyncGeneratorStep(gen, resolve, reject, _next, _throw, "next", value);
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}
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function _throw(err) {
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asyncGeneratorStep(gen, resolve, reject, _next, _throw, "throw", err);
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}
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});
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};
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}
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var FontLoader = /*#__PURE__*/ function(Loader) {
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@@ -335,7 +313,7 @@ var FontLoader = /*#__PURE__*/ function(Loader) {
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});
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};
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_proto._registerFont = function _registerFont(fontName, fontUrl) {
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return
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return _async_to_generator(function() {
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var fontFace;
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return __generator(this, function(_state) {
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switch(_state.label){
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return GLTFUtil;
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}();
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1833
1825
|
var vertexBindingInfos = accessorBuffer.vertexBindingInfos;
|
|
1834
|
-
var
|
|
1826
|
+
var elementNormalized = accessor.normalized;
|
|
1827
|
+
var elementFormat = GLTFUtil.getElementFormat(accessor.componentType, dataElementSize, elementNormalized);
|
|
1828
|
+
var scaleFactor = void 0;
|
|
1829
|
+
elementNormalized && (scaleFactor = GLTFUtil.getNormalizedComponentScale(accessor.componentType));
|
|
1830
|
+
var elementOffset = void 0;
|
|
1835
1831
|
if (accessorBuffer.interleaved) {
|
|
1836
1832
|
var byteOffset = accessor.byteOffset || 0;
|
|
1837
1833
|
var stride = accessorBuffer.stride;
|
|
1838
|
-
|
|
1834
|
+
elementOffset = byteOffset % stride;
|
|
1839
1835
|
if (vertexBindingInfos[meshId] === undefined) {
|
|
1840
1836
|
vertexElement = new engineCore.VertexElement(attribute, elementOffset, elementFormat, bufferBindIndex);
|
|
1841
1837
|
var vertexBuffer = accessorBuffer.vertexBuffer;
|
|
@@ -1850,7 +1846,8 @@ var MeshParser = /*#__PURE__*/ function(Parser1) {
|
|
|
1850
1846
|
vertexElement = new engineCore.VertexElement(attribute, elementOffset, elementFormat, vertexBindingInfos[meshId]);
|
|
1851
1847
|
}
|
|
1852
1848
|
} else {
|
|
1853
|
-
|
|
1849
|
+
elementOffset = 0;
|
|
1850
|
+
vertexElement = new engineCore.VertexElement(attribute, elementOffset, elementFormat, bufferBindIndex);
|
|
1854
1851
|
var vertexBuffer1 = new engineCore.Buffer(engine, engineCore.BufferBindFlag.VertexBuffer, vertices.byteLength, engineCore.BufferUsage.Static);
|
|
1855
1852
|
vertexBuffer1.setData(vertices);
|
|
1856
1853
|
mesh.setVertexBufferBinding(vertexBuffer1, accessorBuffer.stride, bufferBindIndex);
|
|
@@ -1858,35 +1855,60 @@ var MeshParser = /*#__PURE__*/ function(Parser1) {
|
|
|
1858
1855
|
}
|
|
1859
1856
|
vertexElements.push(vertexElement);
|
|
1860
1857
|
if (attribute === "POSITION") {
|
|
1861
|
-
vertexCount =
|
|
1858
|
+
vertexCount = accessorCount;
|
|
1862
1859
|
var _mesh_bounds = mesh.bounds, min = _mesh_bounds.min, max = _mesh_bounds.max;
|
|
1863
1860
|
if (accessor.min && accessor.max) {
|
|
1864
1861
|
min.copyFromArray(accessor.min);
|
|
1865
1862
|
max.copyFromArray(accessor.max);
|
|
1866
1863
|
if (keepMeshData) {
|
|
1867
|
-
var
|
|
1868
|
-
|
|
1869
|
-
|
|
1870
|
-
|
|
1864
|
+
var baseOffset = elementOffset / vertices.BYTES_PER_ELEMENT;
|
|
1865
|
+
var stride1 = vertices.length / accessorCount;
|
|
1866
|
+
for(var j = 0; j < accessorCount; j++){
|
|
1867
|
+
var offset = baseOffset + j * stride1;
|
|
1868
|
+
var position = new engineMath.Vector3(vertices[offset], vertices[offset + 1], vertices[offset + 2]);
|
|
1869
|
+
elementNormalized && position.scale(scaleFactor);
|
|
1870
|
+
positions[j] = position;
|
|
1871
1871
|
}
|
|
1872
1872
|
}
|
|
1873
1873
|
} else {
|
|
1874
|
-
var
|
|
1874
|
+
var position1 = MeshParser._tempVector3;
|
|
1875
1875
|
min.set(Number.MAX_VALUE, Number.MAX_VALUE, Number.MAX_VALUE);
|
|
1876
1876
|
max.set(-Number.MAX_VALUE, -Number.MAX_VALUE, -Number.MAX_VALUE);
|
|
1877
|
-
var
|
|
1878
|
-
|
|
1879
|
-
|
|
1880
|
-
|
|
1881
|
-
|
|
1882
|
-
engineMath.Vector3.
|
|
1883
|
-
|
|
1877
|
+
var baseOffset1 = elementOffset / vertices.BYTES_PER_ELEMENT;
|
|
1878
|
+
var stride2 = vertices.length / accessorCount;
|
|
1879
|
+
for(var j1 = 0; j1 < accessorCount; j1++){
|
|
1880
|
+
var offset1 = baseOffset1 + j1 * stride2;
|
|
1881
|
+
position1.copyFromArray(vertices, offset1);
|
|
1882
|
+
engineMath.Vector3.min(min, position1, min);
|
|
1883
|
+
engineMath.Vector3.max(max, position1, max);
|
|
1884
|
+
if (keepMeshData) {
|
|
1885
|
+
var clonePosition = position1.clone();
|
|
1886
|
+
elementNormalized && clonePosition.scale(scaleFactor);
|
|
1887
|
+
positions[j1] = clonePosition;
|
|
1888
|
+
}
|
|
1884
1889
|
}
|
|
1885
1890
|
}
|
|
1886
|
-
if (
|
|
1887
|
-
|
|
1888
|
-
|
|
1889
|
-
|
|
1891
|
+
if (elementNormalized) {
|
|
1892
|
+
min.scale(scaleFactor);
|
|
1893
|
+
max.scale(scaleFactor);
|
|
1894
|
+
}
|
|
1895
|
+
} else if (attribute === "JOINTS_0" && keepMeshData) {
|
|
1896
|
+
var baseOffset2 = elementOffset / vertices.BYTES_PER_ELEMENT;
|
|
1897
|
+
var stride3 = vertices.length / accessorCount;
|
|
1898
|
+
for(var j2 = 0; j2 < accessorCount; j2++){
|
|
1899
|
+
var offset2 = baseOffset2 + j2 * stride3;
|
|
1900
|
+
var boneIndex = new engineMath.Vector4(vertices[offset2], vertices[offset2 + 1], vertices[offset2 + 2], vertices[offset2 + 3]);
|
|
1901
|
+
elementNormalized && boneIndex.scale(scaleFactor);
|
|
1902
|
+
boneIndices[j2] = boneIndex;
|
|
1903
|
+
}
|
|
1904
|
+
} else if (attribute === "WEIGHTS_0" && keepMeshData) {
|
|
1905
|
+
var baseOffset3 = elementOffset / vertices.BYTES_PER_ELEMENT;
|
|
1906
|
+
var stride4 = vertices.length / accessorCount;
|
|
1907
|
+
for(var j3 = 0; j3 < accessorCount; j3++){
|
|
1908
|
+
var offset3 = baseOffset3 + j3 * stride4;
|
|
1909
|
+
var boneWeight = new engineMath.Vector4(vertices[offset3], vertices[offset3 + 1], vertices[offset3 + 2], vertices[offset3 + 3]);
|
|
1910
|
+
elementNormalized && boneWeight.scale(scaleFactor);
|
|
1911
|
+
boneWeights[j3] = boneWeight;
|
|
1890
1912
|
}
|
|
1891
1913
|
}
|
|
1892
1914
|
}
|
|
@@ -1905,6 +1927,10 @@ var MeshParser = /*#__PURE__*/ function(Parser1) {
|
|
|
1905
1927
|
mesh.uploadData(!keepMeshData);
|
|
1906
1928
|
//@ts-ignore
|
|
1907
1929
|
mesh._positions = positions;
|
|
1930
|
+
//@ts-ignore
|
|
1931
|
+
mesh._boneIndices = boneIndices;
|
|
1932
|
+
//@ts-ignore
|
|
1933
|
+
mesh._boneWeights = boneWeights;
|
|
1908
1934
|
return Promise.resolve(mesh);
|
|
1909
1935
|
};
|
|
1910
1936
|
_proto._createBlendShape = function _createBlendShape(mesh, glTFMesh, glTFTargets, getBlendShapeData) {
|
|
@@ -2026,7 +2052,9 @@ var MeshParser = /*#__PURE__*/ function(Parser1) {
|
|
|
2026
2052
|
};
|
|
2027
2053
|
return MeshParser;
|
|
2028
2054
|
}(Parser);
|
|
2029
|
-
|
|
2055
|
+
(function() {
|
|
2056
|
+
MeshParser._tempVector3 = new engineMath.Vector3();
|
|
2057
|
+
})();
|
|
2030
2058
|
|
|
2031
2059
|
var SceneParser$1 = /*#__PURE__*/ function(Parser1) {
|
|
2032
2060
|
_inherits(SceneParser, Parser1);
|
|
@@ -2235,7 +2263,7 @@ var SkinParser = /*#__PURE__*/ function(Parser) {
|
|
|
2235
2263
|
};
|
|
2236
2264
|
_proto._findSkeletonRootBone = function _findSkeletonRootBone(joints, entities) {
|
|
2237
2265
|
var paths = {};
|
|
2238
|
-
for(var _iterator =
|
|
2266
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(joints), _step; !(_step = _iterator()).done;){
|
|
2239
2267
|
var index = _step.value;
|
|
2240
2268
|
var path = new Array();
|
|
2241
2269
|
var entity = entities[index];
|
|
@@ -2337,8 +2365,10 @@ var TextureParser = /*#__PURE__*/ function(Parser) {
|
|
|
2337
2365
|
};
|
|
2338
2366
|
return TextureParser;
|
|
2339
2367
|
}(Parser);
|
|
2340
|
-
|
|
2341
|
-
|
|
2368
|
+
(function() {
|
|
2369
|
+
var _obj;
|
|
2370
|
+
TextureParser._wrapMap = (_obj = {}, _obj[TextureWrapMode.CLAMP_TO_EDGE] = engineCore.TextureWrapMode.Clamp, _obj[TextureWrapMode.MIRRORED_REPEAT] = engineCore.TextureWrapMode.Mirror, _obj[TextureWrapMode.REPEAT] = engineCore.TextureWrapMode.Repeat, _obj);
|
|
2371
|
+
})();
|
|
2342
2372
|
|
|
2343
2373
|
var Validator = /*#__PURE__*/ function(Parser1) {
|
|
2344
2374
|
_inherits(Validator, Parser1);
|
|
@@ -2410,17 +2440,19 @@ var GLTFParser = /*#__PURE__*/ function() {
|
|
|
2410
2440
|
};
|
|
2411
2441
|
return GLTFParser;
|
|
2412
2442
|
}();
|
|
2413
|
-
|
|
2414
|
-
|
|
2415
|
-
|
|
2416
|
-
|
|
2417
|
-
|
|
2418
|
-
|
|
2419
|
-
|
|
2420
|
-
|
|
2421
|
-
|
|
2422
|
-
|
|
2423
|
-
|
|
2443
|
+
(function() {
|
|
2444
|
+
GLTFParser.defaultPipeline = new GLTFParser([
|
|
2445
|
+
BufferParser,
|
|
2446
|
+
Validator,
|
|
2447
|
+
TextureParser,
|
|
2448
|
+
MaterialParser,
|
|
2449
|
+
MeshParser,
|
|
2450
|
+
EntityParser,
|
|
2451
|
+
SkinParser,
|
|
2452
|
+
AnimationParser,
|
|
2453
|
+
SceneParser$1
|
|
2454
|
+
]);
|
|
2455
|
+
})();
|
|
2424
2456
|
|
|
2425
2457
|
/**
|
|
2426
2458
|
* Product after GLTF parser, usually, `defaultSceneRoot` is only needed to use.
|
|
@@ -2472,7 +2504,7 @@ var GLTFLoader = /*#__PURE__*/ function(Loader) {
|
|
|
2472
2504
|
context.keepMeshData = (_item_params_keepMeshData = (_item_params = item.params) == null ? void 0 : _item_params.keepMeshData) != null ? _item_params_keepMeshData : false;
|
|
2473
2505
|
masterPromiseInfo.onCancel(function() {
|
|
2474
2506
|
var chainPromises = context.chainPromises;
|
|
2475
|
-
for(var _iterator =
|
|
2507
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(chainPromises), _step; !(_step = _iterator()).done;){
|
|
2476
2508
|
var promise = _step.value;
|
|
2477
2509
|
promise.cancel();
|
|
2478
2510
|
}
|
|
@@ -2733,37 +2765,75 @@ var HDRLoader = (_HDRLoader = /*#__PURE__*/ function(Loader) {
|
|
|
2733
2765
|
color.a *= M;
|
|
2734
2766
|
};
|
|
2735
2767
|
return HDRLoader1;
|
|
2736
|
-
}(engineCore.Loader),
|
|
2737
|
-
_HDRLoader._rightBottomBack,
|
|
2738
|
-
|
|
2739
|
-
_HDRLoader.
|
|
2740
|
-
|
|
2741
|
-
|
|
2742
|
-
|
|
2743
|
-
_HDRLoader.
|
|
2744
|
-
|
|
2745
|
-
_HDRLoader.
|
|
2746
|
-
|
|
2747
|
-
_HDRLoader._leftBottomFront,
|
|
2748
|
-
|
|
2749
|
-
_HDRLoader.
|
|
2750
|
-
|
|
2751
|
-
|
|
2752
|
-
|
|
2753
|
-
_HDRLoader.
|
|
2754
|
-
|
|
2755
|
-
|
|
2756
|
-
|
|
2757
|
-
|
|
2758
|
-
|
|
2759
|
-
|
|
2760
|
-
_HDRLoader.
|
|
2761
|
-
|
|
2762
|
-
|
|
2763
|
-
|
|
2764
|
-
|
|
2765
|
-
|
|
2766
|
-
|
|
2768
|
+
}(engineCore.Loader), function() {
|
|
2769
|
+
_HDRLoader._rightBottomBack = new engineMath.Vector3(1.0, -1.0, -1.0);
|
|
2770
|
+
}(), function() {
|
|
2771
|
+
_HDRLoader._rightBottomFront = new engineMath.Vector3(1.0, -1.0, 1.0);
|
|
2772
|
+
}(), function() {
|
|
2773
|
+
_HDRLoader._rightUpBack = new engineMath.Vector3(1.0, 1.0, -1.0);
|
|
2774
|
+
}(), function() {
|
|
2775
|
+
_HDRLoader._rightUpFront = new engineMath.Vector3(1.0, 1.0, 1.0);
|
|
2776
|
+
}(), function() {
|
|
2777
|
+
_HDRLoader._leftBottomBack = new engineMath.Vector3(-1.0, -1.0, -1.0);
|
|
2778
|
+
}(), function() {
|
|
2779
|
+
_HDRLoader._leftBottomFront = new engineMath.Vector3(-1.0, -1.0, 1.0);
|
|
2780
|
+
}(), function() {
|
|
2781
|
+
_HDRLoader._leftUpBack = new engineMath.Vector3(-1.0, 1.0, -1.0);
|
|
2782
|
+
}(), function() {
|
|
2783
|
+
_HDRLoader._leftUpFront = new engineMath.Vector3(-1.0, 1.0, 1.0);
|
|
2784
|
+
}(), function() {
|
|
2785
|
+
_HDRLoader._faceRight = [
|
|
2786
|
+
_HDRLoader._rightBottomBack,
|
|
2787
|
+
_HDRLoader._rightBottomFront,
|
|
2788
|
+
_HDRLoader._rightUpBack,
|
|
2789
|
+
_HDRLoader._rightUpFront
|
|
2790
|
+
];
|
|
2791
|
+
}(), function() {
|
|
2792
|
+
_HDRLoader._faceLeft = [
|
|
2793
|
+
_HDRLoader._leftBottomFront,
|
|
2794
|
+
_HDRLoader._leftBottomBack,
|
|
2795
|
+
_HDRLoader._leftUpFront,
|
|
2796
|
+
_HDRLoader._leftUpBack
|
|
2797
|
+
];
|
|
2798
|
+
}(), function() {
|
|
2799
|
+
_HDRLoader._faceUp = [
|
|
2800
|
+
_HDRLoader._leftBottomFront,
|
|
2801
|
+
_HDRLoader._rightBottomFront,
|
|
2802
|
+
_HDRLoader._leftBottomBack,
|
|
2803
|
+
_HDRLoader._rightBottomBack
|
|
2804
|
+
];
|
|
2805
|
+
}(), function() {
|
|
2806
|
+
_HDRLoader._faceBottom = [
|
|
2807
|
+
_HDRLoader._leftUpBack,
|
|
2808
|
+
_HDRLoader._rightUpBack,
|
|
2809
|
+
_HDRLoader._leftUpFront,
|
|
2810
|
+
_HDRLoader._rightUpFront
|
|
2811
|
+
];
|
|
2812
|
+
}(), function() {
|
|
2813
|
+
_HDRLoader._faceFront = [
|
|
2814
|
+
_HDRLoader._leftBottomBack,
|
|
2815
|
+
_HDRLoader._rightBottomBack,
|
|
2816
|
+
_HDRLoader._leftUpBack,
|
|
2817
|
+
_HDRLoader._rightUpBack
|
|
2818
|
+
];
|
|
2819
|
+
}(), function() {
|
|
2820
|
+
_HDRLoader._faceBack = [
|
|
2821
|
+
_HDRLoader._rightBottomFront,
|
|
2822
|
+
_HDRLoader._leftBottomFront,
|
|
2823
|
+
_HDRLoader._rightUpFront,
|
|
2824
|
+
_HDRLoader._leftUpFront
|
|
2825
|
+
];
|
|
2826
|
+
}(), function() {
|
|
2827
|
+
_HDRLoader._tempVector3 = new engineMath.Vector3();
|
|
2828
|
+
}(), function() {
|
|
2829
|
+
_HDRLoader._temp2Vector3 = new engineMath.Vector3();
|
|
2830
|
+
}(), function() {
|
|
2831
|
+
_HDRLoader._temp3Vector3 = new engineMath.Vector3();
|
|
2832
|
+
}(), function() {
|
|
2833
|
+
_HDRLoader._temp4Vector3 = new engineMath.Vector3();
|
|
2834
|
+
}(), function() {
|
|
2835
|
+
_HDRLoader._temp5Vector3 = new engineMath.Vector3();
|
|
2836
|
+
}(), _HDRLoader);
|
|
2767
2837
|
HDRLoader = __decorate([
|
|
2768
2838
|
engineCore.resourceLoader(engineCore.AssetType.HDR, [
|
|
2769
2839
|
"hdr"
|
|
@@ -3133,19 +3203,21 @@ MaterialLoader = __decorate([
|
|
|
3133
3203
|
], MaterialLoader);
|
|
3134
3204
|
|
|
3135
3205
|
function _defineProperties(target, props) {
|
|
3136
|
-
|
|
3137
|
-
|
|
3138
|
-
|
|
3139
|
-
|
|
3140
|
-
|
|
3141
|
-
|
|
3142
|
-
|
|
3206
|
+
for (var i = 0; i < props.length; i++) {
|
|
3207
|
+
var descriptor = props[i];
|
|
3208
|
+
descriptor.enumerable = descriptor.enumerable || false;
|
|
3209
|
+
descriptor.configurable = true;
|
|
3210
|
+
|
|
3211
|
+
if ("value" in descriptor) descriptor.writable = true;
|
|
3212
|
+
|
|
3213
|
+
Object.defineProperty(target, descriptor.key, descriptor);
|
|
3214
|
+
}
|
|
3143
3215
|
}
|
|
3216
|
+
function _create_class(Constructor, protoProps, staticProps) {
|
|
3217
|
+
if (protoProps) _defineProperties(Constructor.prototype, protoProps);
|
|
3218
|
+
if (staticProps) _defineProperties(Constructor, staticProps);
|
|
3144
3219
|
|
|
3145
|
-
|
|
3146
|
-
if (protoProps) _defineProperties(Constructor.prototype, protoProps);
|
|
3147
|
-
if (staticProps) _defineProperties(Constructor, staticProps);
|
|
3148
|
-
return Constructor;
|
|
3220
|
+
return Constructor;
|
|
3149
3221
|
}
|
|
3150
3222
|
|
|
3151
3223
|
var BufferReader = /*#__PURE__*/ function() {
|
|
@@ -3254,7 +3326,7 @@ var BufferReader = /*#__PURE__*/ function() {
|
|
|
3254
3326
|
if (byteLength < maxByteLength) this._offset++;
|
|
3255
3327
|
return new Uint8Array(this._dataView.buffer, this._dataView.byteOffset + byteOffset, byteLength);
|
|
3256
3328
|
};
|
|
3257
|
-
|
|
3329
|
+
_create_class(BufferReader, [
|
|
3258
3330
|
{
|
|
3259
3331
|
key: "offset",
|
|
3260
3332
|
get: function get() {
|
|
@@ -3264,12 +3336,14 @@ var BufferReader = /*#__PURE__*/ function() {
|
|
|
3264
3336
|
]);
|
|
3265
3337
|
return BufferReader;
|
|
3266
3338
|
}();
|
|
3267
|
-
|
|
3268
|
-
|
|
3269
|
-
|
|
3270
|
-
|
|
3271
|
-
|
|
3272
|
-
|
|
3339
|
+
(function() {
|
|
3340
|
+
BufferReader.imageMapping = {
|
|
3341
|
+
0: "image/png",
|
|
3342
|
+
1: "image/jpg",
|
|
3343
|
+
2: "image/webp",
|
|
3344
|
+
3: "ktx"
|
|
3345
|
+
};
|
|
3346
|
+
})();
|
|
3273
3347
|
|
|
3274
3348
|
var decoderMap = {};
|
|
3275
3349
|
/**
|
|
@@ -3308,7 +3382,7 @@ var FileHeader = /*#__PURE__*/ function() {
|
|
|
3308
3382
|
header.headerLength = nameUint8Array.byteLength + typeUint8Array.byteLength + 9;
|
|
3309
3383
|
return header;
|
|
3310
3384
|
};
|
|
3311
|
-
|
|
3385
|
+
_create_class(FileHeader, [
|
|
3312
3386
|
{
|
|
3313
3387
|
key: "dataLength",
|
|
3314
3388
|
get: function get() {
|
|
@@ -3527,38 +3601,36 @@ exports.Texture2DDecoder = __decorate([
|
|
|
3527
3601
|
decoder("Texture2D")
|
|
3528
3602
|
], exports.Texture2DDecoder);
|
|
3529
3603
|
|
|
3530
|
-
function
|
|
3531
|
-
|
|
3532
|
-
|
|
3533
|
-
|
|
3534
|
-
|
|
3535
|
-
try {
|
|
3536
|
-
Date.prototype.toString.call(Reflect.construct(Date, [], function () { }));
|
|
3537
|
-
return true;
|
|
3538
|
-
} catch (e) {
|
|
3539
|
-
return false;
|
|
3540
|
-
}
|
|
3541
|
-
}
|
|
3604
|
+
function _is_native_reflect_construct() {
|
|
3605
|
+
if (typeof Reflect === "undefined" || !Reflect.construct) return false;
|
|
3606
|
+
if (Reflect.construct.sham) return false;
|
|
3607
|
+
if (typeof Proxy === "function") return true;
|
|
3542
3608
|
|
|
3543
|
-
|
|
3544
|
-
|
|
3545
|
-
construct = Reflect.construct;
|
|
3546
|
-
} else {
|
|
3547
|
-
construct = function construct(Parent, args, Class) {
|
|
3548
|
-
var a = [null];
|
|
3549
|
-
a.push.apply(a, args);
|
|
3550
|
-
var Constructor = Function.bind.apply(Parent, a);
|
|
3551
|
-
var instance = new Constructor();
|
|
3552
|
-
if (Class) _setPrototypeOf(instance, Class.prototype);
|
|
3553
|
-
return instance;
|
|
3554
|
-
};
|
|
3555
|
-
}
|
|
3609
|
+
try {
|
|
3610
|
+
Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function() {}));
|
|
3556
3611
|
|
|
3557
|
-
|
|
3612
|
+
return true;
|
|
3613
|
+
} catch (e) {
|
|
3614
|
+
return false;
|
|
3615
|
+
}
|
|
3558
3616
|
}
|
|
3559
3617
|
|
|
3560
3618
|
function _construct(Parent, args, Class) {
|
|
3561
|
-
|
|
3619
|
+
if (_is_native_reflect_construct()) _construct = Reflect.construct;
|
|
3620
|
+
else {
|
|
3621
|
+
_construct = function construct(Parent, args, Class) {
|
|
3622
|
+
var a = [null];
|
|
3623
|
+
a.push.apply(a, args);
|
|
3624
|
+
var Constructor = Function.bind.apply(Parent, a);
|
|
3625
|
+
var instance = new Constructor();
|
|
3626
|
+
|
|
3627
|
+
if (Class) _set_prototype_of(instance, Class.prototype);
|
|
3628
|
+
|
|
3629
|
+
return instance;
|
|
3630
|
+
};
|
|
3631
|
+
}
|
|
3632
|
+
|
|
3633
|
+
return _construct.apply(null, arguments);
|
|
3562
3634
|
}
|
|
3563
3635
|
|
|
3564
3636
|
var ReflectionParser = /*#__PURE__*/ function() {
|
|
@@ -3673,7 +3745,9 @@ var ReflectionParser = /*#__PURE__*/ function() {
|
|
|
3673
3745
|
};
|
|
3674
3746
|
return ReflectionParser;
|
|
3675
3747
|
}();
|
|
3676
|
-
|
|
3748
|
+
(function() {
|
|
3749
|
+
ReflectionParser.customParseComponentHandles = new Map();
|
|
3750
|
+
})();
|
|
3677
3751
|
|
|
3678
3752
|
var PrefabParser = /*#__PURE__*/ function() {
|
|
3679
3753
|
function PrefabParser() {}
|
|
@@ -3927,7 +4001,7 @@ var SceneParserContext = /*#__PURE__*/ function() {
|
|
|
3927
4001
|
};
|
|
3928
4002
|
_proto._organizeEntities = function _organizeEntities() {
|
|
3929
4003
|
var _this_context = this.context, entityConfigMap = _this_context.entityConfigMap, entityMap = _this_context.entityMap, scene = _this_context.scene, rootIds = _this_context.rootIds;
|
|
3930
|
-
for(var _iterator =
|
|
4004
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(rootIds), _step; !(_step = _iterator()).done;){
|
|
3931
4005
|
var rootId = _step.value;
|
|
3932
4006
|
PrefabParser.parseChildren(entityConfigMap, entityMap, rootId);
|
|
3933
4007
|
}
|
|
@@ -4091,7 +4165,7 @@ var SourceFontLoader = /*#__PURE__*/ function(Loader) {
|
|
|
4091
4165
|
});
|
|
4092
4166
|
};
|
|
4093
4167
|
_proto._registerFont = function _registerFont(fontName, fontUrl) {
|
|
4094
|
-
return
|
|
4168
|
+
return _async_to_generator(function() {
|
|
4095
4169
|
var fontFace;
|
|
4096
4170
|
return __generator(this, function(_state) {
|
|
4097
4171
|
switch(_state.label){
|
|
@@ -4412,7 +4486,7 @@ SceneLoader = __decorate([
|
|
|
4412
4486
|
"prefab"
|
|
4413
4487
|
], true)
|
|
4414
4488
|
], SceneLoader);
|
|
4415
|
-
ReflectionParser.registerCustomParseComponent("TextRenderer", /*#__PURE__*/
|
|
4489
|
+
ReflectionParser.registerCustomParseComponent("TextRenderer", /*#__PURE__*/ _async_to_generator(function(instance, item, engine) {
|
|
4416
4490
|
var props;
|
|
4417
4491
|
return __generator(this, function(_state) {
|
|
4418
4492
|
props = item.props;
|