@galacean/engine-loader 0.0.0-experimental-animator-additive.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (105) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +1 -0
  3. package/dist/main.js +4511 -0
  4. package/dist/main.js.map +1 -0
  5. package/dist/miniprogram.js +4511 -0
  6. package/dist/module.js +4501 -0
  7. package/dist/module.js.map +1 -0
  8. package/package.json +26 -0
  9. package/types/AnimationClipLoader.d.ts +0 -0
  10. package/types/AnimatorControllerLoader.d.ts +1 -0
  11. package/types/BufferLoader.d.ts +1 -0
  12. package/types/EnvLoader.d.ts +1 -0
  13. package/types/FontLoader.d.ts +1 -0
  14. package/types/GLTFContentRestorer.d.ts +85 -0
  15. package/types/GLTFLoader.d.ts +15 -0
  16. package/types/HDRLoader.d.ts +1 -0
  17. package/types/JSONLoader.d.ts +1 -0
  18. package/types/KTXCubeLoader.d.ts +1 -0
  19. package/types/KTXLoader.d.ts +4 -0
  20. package/types/MaterialLoader.d.ts +1 -0
  21. package/types/MeshLoader.d.ts +1 -0
  22. package/types/SceneLoader.d.ts +1 -0
  23. package/types/SourceFontLoader.d.ts +1 -0
  24. package/types/SpriteAtlasLoader.d.ts +1 -0
  25. package/types/SpriteLoader.d.ts +1 -0
  26. package/types/TextLoader.d.ts +1 -0
  27. package/types/Texture2DContentRestorer.d.ts +14 -0
  28. package/types/Texture2DLoader.d.ts +10 -0
  29. package/types/TextureCubeContentRestorer.d.ts +14 -0
  30. package/types/TextureCubeLoader.d.ts +1 -0
  31. package/types/compressed-texture/KhronosTextureContainer.d.ts +20 -0
  32. package/types/compressed-texture/index.d.ts +3 -0
  33. package/types/compressed-texture/type.d.ts +87 -0
  34. package/types/gltf/GLTFParser.d.ts +9 -0
  35. package/types/gltf/GLTFPipeline.d.ts +23 -0
  36. package/types/gltf/GLTFResource.d.ts +39 -0
  37. package/types/gltf/GLTFSchema.d.ts +816 -0
  38. package/types/gltf/GLTFUtil.d.ts +53 -0
  39. package/types/gltf/Schema.d.ts +814 -0
  40. package/types/gltf/extensions/ExtensionParser.d.ts +8 -0
  41. package/types/gltf/extensions/GALACEAN_materials_remap.d.ts +1 -0
  42. package/types/gltf/extensions/GLTFExtensionParser.d.ts +52 -0
  43. package/types/gltf/extensions/GLTFExtensionSchema.d.ts +149 -0
  44. package/types/gltf/extensions/KHR_draco_mesh_compression.d.ts +1 -0
  45. package/types/gltf/extensions/KHR_lights_punctual.d.ts +1 -0
  46. package/types/gltf/extensions/KHR_materials_clearcoat.d.ts +1 -0
  47. package/types/gltf/extensions/KHR_materials_ior.d.ts +0 -0
  48. package/types/gltf/extensions/KHR_materials_pbrSpecularGlossiness.d.ts +1 -0
  49. package/types/gltf/extensions/KHR_materials_sheen.d.ts +0 -0
  50. package/types/gltf/extensions/KHR_materials_transmission.d.ts +0 -0
  51. package/types/gltf/extensions/KHR_materials_unlit.d.ts +1 -0
  52. package/types/gltf/extensions/KHR_materials_variants.d.ts +1 -0
  53. package/types/gltf/extensions/KHR_materials_volume.d.ts +0 -0
  54. package/types/gltf/extensions/KHR_mesh_quantization.d.ts +1 -0
  55. package/types/gltf/extensions/KHR_texture_basisu.d.ts +0 -0
  56. package/types/gltf/extensions/KHR_texture_transform.d.ts +1 -0
  57. package/types/gltf/extensions/OASIS_animation.d.ts +1 -0
  58. package/types/gltf/extensions/OASIS_materials_remap.d.ts +1 -0
  59. package/types/gltf/extensions/Schema.d.ts +142 -0
  60. package/types/gltf/extensions/index.d.ts +14 -0
  61. package/types/gltf/index.d.ts +6 -0
  62. package/types/gltf/parser/AnimationParser.d.ts +7 -0
  63. package/types/gltf/parser/BufferParser.d.ts +7 -0
  64. package/types/gltf/parser/EntityParser.d.ts +9 -0
  65. package/types/gltf/parser/GLTFAnimationParser.d.ts +12 -0
  66. package/types/gltf/parser/GLTFBufferParser.d.ts +7 -0
  67. package/types/gltf/parser/GLTFEntityParser.d.ts +9 -0
  68. package/types/gltf/parser/GLTFMaterialParser.d.ts +15 -0
  69. package/types/gltf/parser/GLTFMeshParser.d.ts +19 -0
  70. package/types/gltf/parser/GLTFParser.d.ts +63 -0
  71. package/types/gltf/parser/GLTFParserContext.d.ts +48 -0
  72. package/types/gltf/parser/GLTFSceneParser.d.ts +11 -0
  73. package/types/gltf/parser/GLTFSkinParser.d.ts +6 -0
  74. package/types/gltf/parser/GLTFTextureParser.d.ts +8 -0
  75. package/types/gltf/parser/GLTFValidator.d.ts +6 -0
  76. package/types/gltf/parser/MaterialParser.d.ts +8 -0
  77. package/types/gltf/parser/MeshParser.d.ts +13 -0
  78. package/types/gltf/parser/Parser.d.ts +21 -0
  79. package/types/gltf/parser/ParserContext.d.ts +46 -0
  80. package/types/gltf/parser/SceneParser.d.ts +11 -0
  81. package/types/gltf/parser/SkinParser.d.ts +6 -0
  82. package/types/gltf/parser/TextureParser.d.ts +8 -0
  83. package/types/gltf/parser/Validator.d.ts +5 -0
  84. package/types/gltf/parser/index.d.ts +11 -0
  85. package/types/index.d.ts +23 -0
  86. package/types/resource-deserialize/index.d.ts +18 -0
  87. package/types/resource-deserialize/resources/animationClip/AnimationClipDecoder.d.ts +17 -0
  88. package/types/resource-deserialize/resources/animationClip/ComponentMap.d.ts +2 -0
  89. package/types/resource-deserialize/resources/animationClip/type.d.ts +30 -0
  90. package/types/resource-deserialize/resources/animatorController/AnimatorControllerDecoder.d.ts +6 -0
  91. package/types/resource-deserialize/resources/animatorController/type.d.ts +0 -0
  92. package/types/resource-deserialize/resources/mesh/MeshDecoder.d.ts +9 -0
  93. package/types/resource-deserialize/resources/mesh/type.d.ts +31 -0
  94. package/types/resource-deserialize/resources/prefab/PrefabDesign.d.ts +70 -0
  95. package/types/resource-deserialize/resources/prefab/PrefabParser.d.ts +5 -0
  96. package/types/resource-deserialize/resources/prefab/ReflectionParser.d.ts +14 -0
  97. package/types/resource-deserialize/resources/scene/EditorTextureLoader.d.ts +4 -0
  98. package/types/resource-deserialize/resources/scene/MeshLoader.d.ts +4 -0
  99. package/types/resource-deserialize/resources/scene/SceneParser.d.ts +28 -0
  100. package/types/resource-deserialize/resources/scene/SceneParserContext.d.ts +13 -0
  101. package/types/resource-deserialize/resources/texture2D/TextureDecoder.d.ts +5 -0
  102. package/types/resource-deserialize/utils/BufferReader.d.ts +32 -0
  103. package/types/resource-deserialize/utils/Decorator.d.ts +11 -0
  104. package/types/resource-deserialize/utils/FileHeader.d.ts +9 -0
  105. package/types/resource-deserialize/utils/Utils.d.ts +5 -0
package/package.json ADDED
@@ -0,0 +1,26 @@
1
+ {
2
+ "name": "@galacean/engine-loader",
3
+ "version": "0.0.0-experimental-animator-additive.1",
4
+ "publishConfig": {
5
+ "access": "public",
6
+ "registry": "https://registry.npmjs.org"
7
+ },
8
+ "license": "MIT",
9
+ "types": "types/index.d.ts",
10
+ "main": "dist/main.js",
11
+ "module": "dist/module.js",
12
+ "debug": "src/index.ts",
13
+ "files": [
14
+ "dist/**/*",
15
+ "types/**/*"
16
+ ],
17
+ "dependencies": {
18
+ "@galacean/engine-core": "0.0.0-experimental-animator-additive.1",
19
+ "@galacean/engine-draco": "0.0.0-experimental-animator-additive.1",
20
+ "@galacean/engine-math": "0.0.0-experimental-animator-additive.1",
21
+ "@galacean/engine-rhi-webgl": "0.0.0-experimental-animator-additive.1"
22
+ },
23
+ "scripts": {
24
+ "b:types": "tsc"
25
+ }
26
+ }
File without changes
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1,85 @@
1
+ import { AssetPromise, BlendShape, Buffer, ContentRestorer, ModelMesh, Texture2D } from "@oasis-engine/core";
2
+ import { RequestConfig } from "@oasis-engine/core/types/asset/request";
3
+ import { Vector2 } from "@oasis-engine/math";
4
+ import { GLTFResource } from "./gltf/GLTFResource";
5
+ import { IBufferView } from "./gltf/GLTFSchema";
6
+ /**
7
+ * @internal
8
+ */
9
+ export declare class GLTFContentRestorer extends ContentRestorer<GLTFResource> {
10
+ isGLB: boolean;
11
+ bufferRequests: BufferRequestInfo[];
12
+ glbBufferSlices: Vector2[];
13
+ bufferTextures: BufferTextureRestoreInfo[];
14
+ meshes: ModelMeshRestoreInfo[];
15
+ /**
16
+ * @override
17
+ */
18
+ restoreContent(): AssetPromise<GLTFResource>;
19
+ private _getBufferData;
20
+ }
21
+ /**
22
+ * @internal
23
+ */
24
+ export declare class BufferRequestInfo {
25
+ url: string;
26
+ config: RequestConfig;
27
+ constructor(url: string, config: RequestConfig);
28
+ }
29
+ /**
30
+ * @internal
31
+ */
32
+ export declare class BufferTextureRestoreInfo {
33
+ texture: Texture2D;
34
+ bufferView: IBufferView;
35
+ mimeType: string;
36
+ constructor(texture: Texture2D, bufferView: IBufferView, mimeType: string);
37
+ }
38
+ /**
39
+ * @internal
40
+ */
41
+ export declare class ModelMeshRestoreInfo {
42
+ mesh: ModelMesh;
43
+ vertexBuffers: BufferRestoreInfo[];
44
+ indexBuffer: BufferDataRestoreInfo;
45
+ blendShapes: BlendShapeRestoreInfo[];
46
+ }
47
+ /**
48
+ * @internal
49
+ */
50
+ export declare class BufferRestoreInfo {
51
+ buffer: Buffer;
52
+ data: BufferDataRestoreInfo;
53
+ constructor(buffer: Buffer, data: BufferDataRestoreInfo);
54
+ }
55
+ /**
56
+ * @internal
57
+ */
58
+ export declare class BufferDataRestoreInfo {
59
+ main: RestoreDataAccessor;
60
+ typeSize?: number;
61
+ sparseCount?: number;
62
+ sparseIndices?: RestoreDataAccessor;
63
+ sparseValues?: RestoreDataAccessor;
64
+ constructor(main: RestoreDataAccessor, typeSize?: number, sparseCount?: number, sparseIndices?: RestoreDataAccessor, sparseValues?: RestoreDataAccessor);
65
+ }
66
+ /**
67
+ * @internal
68
+ */
69
+ export declare class RestoreDataAccessor {
70
+ bufferIndex: number;
71
+ TypedArray: new (buffer: ArrayBuffer, byteOffset: number, length?: number) => ArrayBufferView;
72
+ byteOffset: number;
73
+ length: number;
74
+ constructor(bufferIndex: number, TypedArray: new (buffer: ArrayBuffer, byteOffset: number, length?: number) => ArrayBufferView, byteOffset: number, length: number);
75
+ }
76
+ /**
77
+ * @internal
78
+ */
79
+ export declare class BlendShapeRestoreInfo {
80
+ blendShape: BlendShape;
81
+ position: BufferDataRestoreInfo;
82
+ normal?: BufferDataRestoreInfo;
83
+ tangent?: BufferDataRestoreInfo;
84
+ constructor(blendShape: BlendShape, position: BufferDataRestoreInfo, normal?: BufferDataRestoreInfo, tangent?: BufferDataRestoreInfo);
85
+ }
@@ -0,0 +1,15 @@
1
+ import { AssetPromise, Loader, LoadItem, ResourceManager } from "@galacean/engine-core";
2
+ import { GLTFResource } from "./gltf/GLTFResource";
3
+ export declare class GLTFLoader extends Loader<GLTFResource> {
4
+ load(item: LoadItem, resourceManager: ResourceManager): Record<string, AssetPromise<any>>;
5
+ }
6
+ /**
7
+ * GlTF loader params.
8
+ */
9
+ export interface GLTFParams {
10
+ /**
11
+ * @beta Now only contains vertex information, need to improve.
12
+ * Keep raw mesh data for glTF parser, default is false.
13
+ */
14
+ keepMeshData: boolean;
15
+ }
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1,4 @@
1
+ import { AssetPromise, Loader, LoadItem, ResourceManager, Texture2D } from "@galacean/engine-core";
2
+ export declare class KTXLoader extends Loader<Texture2D> {
3
+ load(item: LoadItem, resourceManager: ResourceManager): AssetPromise<Texture2D>;
4
+ }
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1,14 @@
1
+ import { AssetPromise, ContentRestorer, Texture2D } from "@oasis-engine/core";
2
+ import { RequestConfig } from "@oasis-engine/core/types/asset/request";
3
+ /**
4
+ * @internal
5
+ */
6
+ export declare class Texture2DContentRestorer extends ContentRestorer<Texture2D> {
7
+ url: string;
8
+ requestConfig: RequestConfig;
9
+ constructor(resource: Texture2D, url: string, requestConfig: RequestConfig);
10
+ /**
11
+ * @override
12
+ */
13
+ restoreContent(): AssetPromise<Texture2D>;
14
+ }
@@ -0,0 +1,10 @@
1
+ import { TextureFormat } from "@galacean/engine-core";
2
+ /**
3
+ * Texture2D loader params interface.
4
+ */
5
+ export interface Texture2DParams {
6
+ /** Texture format. default `TextureFormat.R8G8B8A8` */
7
+ format: TextureFormat;
8
+ /** Whether to use multi-level texture, default is true. */
9
+ mipmap: boolean;
10
+ }
@@ -0,0 +1,14 @@
1
+ import { AssetPromise, ContentRestorer, TextureCube } from "@oasis-engine/core";
2
+ import { RequestConfig } from "@oasis-engine/core/types/asset/request";
3
+ /**
4
+ * @internal
5
+ */
6
+ export declare class TextureCubeContentRestorer extends ContentRestorer<TextureCube> {
7
+ urls: string[];
8
+ requestConfig: RequestConfig;
9
+ constructor(resource: TextureCube, urls: string[], requestConfig: RequestConfig);
10
+ /**
11
+ * @override
12
+ */
13
+ restoreContent(): AssetPromise<TextureCube>;
14
+ }
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1,20 @@
1
+ /**
2
+ *
3
+ * ported from https://github.com/BabylonJS/Babylon.js/blob/master/src/Tools/babylon.khronosTextureContainer.ts
4
+ */
5
+ import { KTXContainer } from "./type";
6
+ /**
7
+ * for description see https://www.khronos.org/opengles/sdk/tools/KTX/
8
+ * for file layout see https://www.khronos.org/opengles/sdk/tools/KTX/file_format_spec/
9
+ */
10
+ export declare const khronosTextureContainerParser: {
11
+ /**
12
+ *
13
+ * @param buffer contents of the KTX container file
14
+ * @param facesExpected should be either 1 or 6, based whether a cube texture or or
15
+ * @param threeDExpected provision for indicating that data should be a 3D texture, not implemented
16
+ * @param textureArrayExpected provision for indicating that data should be a texture array, not implemented
17
+ * @param mapEngineFormat get Galacean Engine native TextureFormat?
18
+ */
19
+ parse(buffer: ArrayBuffer, facesExpected: number, withMipmaps: boolean, mapEngineFormat?: boolean): KTXContainer;
20
+ };
@@ -0,0 +1,3 @@
1
+ import { CompressedTextureData, CompressedCubeData } from "./type";
2
+ export declare function parseSingleKTX(data: ArrayBuffer): CompressedTextureData;
3
+ export declare function parseCubeKTX(dataArray: ArrayBuffer[]): CompressedCubeData;
@@ -0,0 +1,87 @@
1
+ import { TextureFormat } from "@galacean/engine-core";
2
+ import { GLCompressedTextureInternalFormat } from "@galacean/engine-rhi-webgl";
3
+ export type CompressedTextureData = {
4
+ internalFormat: GLCompressedTextureInternalFormat;
5
+ width: number;
6
+ height: number;
7
+ mipmaps: Mipmap[];
8
+ engineFormat: TextureFormat;
9
+ };
10
+ export type CompressedCubeData = {
11
+ engineFormat: TextureFormat;
12
+ internalFormat: number;
13
+ width: number;
14
+ height: number;
15
+ mipmapsFaces: Mipmap[][];
16
+ };
17
+ export type Mipmap = {
18
+ data: ArrayBufferView;
19
+ width: number;
20
+ height: number;
21
+ };
22
+ export type KTXContainer = {
23
+ /**
24
+ * origin buffer data
25
+ */
26
+ buffer: ArrayBuffer;
27
+ /**
28
+ * Gets the openGL type
29
+ */
30
+ glType: number;
31
+ /**
32
+ * Gets the openGL type size
33
+ */
34
+ glTypeSize: number;
35
+ /**
36
+ * Gets the openGL format
37
+ */
38
+ glFormat: number;
39
+ /**
40
+ * Gets the openGL internal format
41
+ */
42
+ glInternalFormat: number;
43
+ /**
44
+ * Gets the base internal format
45
+ */
46
+ glBaseInternalFormat: GLCompressedTextureInternalFormat;
47
+ /**
48
+ * Gets image width in pixel
49
+ */
50
+ pixelWidth: number;
51
+ /**
52
+ * Gets image height in pixel
53
+ */
54
+ pixelHeight: number;
55
+ /**
56
+ * Gets image depth in pixels
57
+ */
58
+ pixelDepth: number;
59
+ /**
60
+ * Gets the number of array elements
61
+ */
62
+ numberOfArrayElements: number;
63
+ /**
64
+ * Gets the number of faces
65
+ */
66
+ numberOfFaces: number;
67
+ /**
68
+ * Gets the number of mipmap levels
69
+ */
70
+ numberOfMipmapLevels: number;
71
+ /**
72
+ * Gets the bytes of key value data
73
+ */
74
+ bytesOfKeyValueData: number;
75
+ /**
76
+ * Gets the load type
77
+ */
78
+ loadType: number;
79
+ /**
80
+ * parsed mipmap data
81
+ */
82
+ mipmaps?: Mipmap[];
83
+ /**
84
+ * Galacean Engine native TextureFormat
85
+ */
86
+ engineFormat?: TextureFormat;
87
+ };
@@ -0,0 +1,9 @@
1
+ import { AssetPromise } from "@galacean/engine-core";
2
+ import { GLTFResource } from "./GLTFResource";
3
+ import { ParserContext } from "./parser/ParserContext";
4
+ export declare class GLTFParser {
5
+ static defaultPipeline: GLTFParser;
6
+ private _pipes;
7
+ private constructor();
8
+ parse(context: ParserContext): AssetPromise<GLTFResource>;
9
+ }
@@ -0,0 +1,23 @@
1
+ import { AssetPromise } from "@oasis-engine/core";
2
+ import { GLTFResource } from "./GLTFResource";
3
+ import { GLTFParser } from "./parser/GLTFParser";
4
+ import { GLTFParserContext } from "./parser/GLTFParserContext";
5
+ /**
6
+ * GLTF pipeline.
7
+ */
8
+ export declare class GLTFPipeline {
9
+ /**
10
+ * Default pipeline.
11
+ */
12
+ static defaultPipeline: GLTFPipeline;
13
+ private _parsers;
14
+ /**
15
+ * Constructor of GLTFPipeline.
16
+ * @param parsers - Parsers to be executed in order
17
+ */
18
+ constructor(...parsers: (new () => GLTFParser)[]);
19
+ /**
20
+ * @internal
21
+ */
22
+ _parse(context: GLTFParserContext): AssetPromise<GLTFResource>;
23
+ }
@@ -0,0 +1,39 @@
1
+ import { AnimationClip, Camera, Engine, EngineObject, Entity, Light, Material, ModelMesh, Renderer, Skin, Texture2D } from "@galacean/engine-core";
2
+ /**
3
+ * Product after GLTF parser, usually, `defaultSceneRoot` is only needed to use.
4
+ */
5
+ export declare class GLTFResource extends EngineObject {
6
+ /** GLTF file url. */
7
+ url: string;
8
+ /** Texture2D after TextureParser. */
9
+ textures?: Texture2D[];
10
+ /** Material after MaterialParser. */
11
+ materials?: Material[];
12
+ /** ModelMesh after MeshParser. */
13
+ meshes?: ModelMesh[][];
14
+ /** Skin after SkinParser. */
15
+ skins?: Skin[];
16
+ /** AnimationClip after AnimationParser. */
17
+ animations?: AnimationClip[];
18
+ /** Entity after EntityParser. */
19
+ entities: Entity[];
20
+ /** Camera after SceneParser. */
21
+ cameras?: Camera[];
22
+ /** Export lights in extension KHR_lights_punctual */
23
+ lights?: Light[];
24
+ /** RootEntities after SceneParser. */
25
+ sceneRoots: Entity[];
26
+ /** RootEntity after SceneParser. */
27
+ defaultSceneRoot: Entity;
28
+ /** Renderer can replace material by `renderer.setMaterial` if gltf use plugin-in KHR_materials_variants. */
29
+ variants?: {
30
+ renderer: Renderer;
31
+ material: Material;
32
+ variants: string[];
33
+ }[];
34
+ constructor(engine: Engine, url: string);
35
+ /**
36
+ * @override
37
+ */
38
+ destroy(): void;
39
+ }