@galacean/engine-core 1.6.0-alpha.1 → 1.6.0-alpha.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/main.js +47 -34
- package/dist/main.js.map +1 -1
- package/dist/module.js +47 -34
- package/dist/module.js.map +1 -1
- package/package.json +3 -3
- package/types/Transform.d.ts +5 -3
package/dist/main.js
CHANGED
|
@@ -7648,7 +7648,7 @@ function dependentComponents(componentOrComponents, dependentMode) {
|
|
|
7648
7648
|
_inherits(Transform, Component);
|
|
7649
7649
|
function Transform(entity) {
|
|
7650
7650
|
var _this;
|
|
7651
|
-
_this = Component.call(this, entity) || this, _this._position = new engineMath.Vector3(), _this._rotation = new engineMath.Vector3(), _this._rotationQuaternion = new engineMath.Quaternion(), _this._scale = new engineMath.Vector3(1, 1, 1), _this._localUniformScaling = true, _this._worldPosition = new engineMath.Vector3(), _this._worldRotation = new engineMath.Vector3(), _this._worldRotationQuaternion = new engineMath.Quaternion(), _this._worldUniformScaling = true, _this._lossyWorldScale = new engineMath.Vector3(1, 1, 1), _this._localMatrix = new engineMath.Matrix(), _this._worldMatrix = new engineMath.Matrix(), _this._worldForward = null, _this._worldRight = null, _this._worldUp = null, _this._isParentDirty = true, _this._parentTransformCache = null, _this._dirtyFlag =
|
|
7651
|
+
_this = Component.call(this, entity) || this, _this._position = new engineMath.Vector3(), _this._rotation = new engineMath.Vector3(), _this._rotationQuaternion = new engineMath.Quaternion(), _this._scale = new engineMath.Vector3(1, 1, 1), _this._localUniformScaling = true, _this._worldPosition = new engineMath.Vector3(), _this._worldRotation = new engineMath.Vector3(), _this._worldRotationQuaternion = new engineMath.Quaternion(), _this._worldUniformScaling = true, _this._lossyWorldScale = new engineMath.Vector3(1, 1, 1), _this._localMatrix = new engineMath.Matrix(), _this._worldMatrix = new engineMath.Matrix(), _this._worldForward = null, _this._worldRight = null, _this._worldUp = null, _this._isParentDirty = true, _this._parentTransformCache = null, _this._dirtyFlag = 510;
|
|
7652
7652
|
_this._onPositionChanged = _this._onPositionChanged.bind(_this);
|
|
7653
7653
|
_this._onWorldPositionChanged = _this._onWorldPositionChanged.bind(_this);
|
|
7654
7654
|
_this._onRotationChanged = _this._onRotationChanged.bind(_this);
|
|
@@ -7813,11 +7813,23 @@ function dependentComponents(componentOrComponents, dependentMode) {
|
|
|
7813
7813
|
/**
|
|
7814
7814
|
* @internal
|
|
7815
7815
|
*/ _proto._cloneTo = function _cloneTo(target, srcRoot, targetRoot) {
|
|
7816
|
-
target._position.
|
|
7817
|
-
|
|
7818
|
-
|
|
7816
|
+
var position = target._position, rotation = target._rotation, scale = target._scale;
|
|
7817
|
+
// @ts-ignore
|
|
7818
|
+
position._onValueChanged = rotation._onValueChanged = scale._onValueChanged = null;
|
|
7819
|
+
position.copyFrom(this.position);
|
|
7820
|
+
rotation.copyFrom(this.rotation);
|
|
7821
|
+
scale.copyFrom(this.scale);
|
|
7822
|
+
// @ts-ignore
|
|
7823
|
+
position._onValueChanged = target._onPositionChanged;
|
|
7824
|
+
// @ts-ignore
|
|
7825
|
+
rotation._onValueChanged = target._onRotationChanged;
|
|
7826
|
+
// @ts-ignore
|
|
7827
|
+
scale._onValueChanged = target._onScaleChanged;
|
|
7828
|
+
};
|
|
7829
|
+
_proto._onLocalMatrixChanging = function _onLocalMatrixChanging() {
|
|
7830
|
+
this._setDirtyFlagFalse(64);
|
|
7819
7831
|
};
|
|
7820
|
-
_proto.
|
|
7832
|
+
_proto._onWorldMatrixChanging = function _onWorldMatrixChanging() {
|
|
7821
7833
|
this._setDirtyFlagFalse(128);
|
|
7822
7834
|
};
|
|
7823
7835
|
_proto._isContainDirtyFlags = function _isContainDirtyFlags(targetDirtyFlags) {
|
|
@@ -8267,9 +8279,9 @@ function dependentComponents(componentOrComponents, dependentMode) {
|
|
|
8267
8279
|
// @ts-ignore
|
|
8268
8280
|
position._onValueChanged = rotationQuaternion._onValueChanged = scale._onValueChanged = null;
|
|
8269
8281
|
value.decompose(position, rotationQuaternion, scale);
|
|
8270
|
-
this._onLocalMatrixChanging
|
|
8282
|
+
this._onLocalMatrixChanging();
|
|
8271
8283
|
this._setDirtyFlagTrue(1);
|
|
8272
|
-
this._setDirtyFlagFalse(
|
|
8284
|
+
this._setDirtyFlagFalse(2);
|
|
8273
8285
|
// @ts-ignore
|
|
8274
8286
|
position._onValueChanged = this._onPositionChanged;
|
|
8275
8287
|
// @ts-ignore
|
|
@@ -8314,7 +8326,7 @@ function dependentComponents(componentOrComponents, dependentMode) {
|
|
|
8314
8326
|
this._localMatrix.copyFrom(value);
|
|
8315
8327
|
}
|
|
8316
8328
|
this.localMatrix = this._localMatrix;
|
|
8317
|
-
this.
|
|
8329
|
+
this._onWorldMatrixChanging();
|
|
8318
8330
|
}
|
|
8319
8331
|
},
|
|
8320
8332
|
{
|
|
@@ -8363,40 +8375,40 @@ Transform._tempMat32 = new engineMath.Matrix3x3();
|
|
|
8363
8375
|
Transform._tempMat41 = new engineMath.Matrix();
|
|
8364
8376
|
Transform._tempMat42 = new engineMath.Matrix();
|
|
8365
8377
|
__decorate([
|
|
8366
|
-
|
|
8378
|
+
ignoreClone
|
|
8367
8379
|
], Transform.prototype, "_position", void 0);
|
|
8368
8380
|
__decorate([
|
|
8369
|
-
|
|
8381
|
+
ignoreClone
|
|
8370
8382
|
], Transform.prototype, "_rotation", void 0);
|
|
8371
8383
|
__decorate([
|
|
8372
|
-
|
|
8384
|
+
ignoreClone
|
|
8373
8385
|
], Transform.prototype, "_rotationQuaternion", void 0);
|
|
8374
8386
|
__decorate([
|
|
8375
|
-
|
|
8387
|
+
ignoreClone
|
|
8376
8388
|
], Transform.prototype, "_scale", void 0);
|
|
8377
8389
|
__decorate([
|
|
8378
8390
|
assignmentClone
|
|
8379
8391
|
], Transform.prototype, "_localUniformScaling", void 0);
|
|
8380
8392
|
__decorate([
|
|
8381
|
-
|
|
8393
|
+
ignoreClone
|
|
8382
8394
|
], Transform.prototype, "_worldPosition", void 0);
|
|
8383
8395
|
__decorate([
|
|
8384
|
-
|
|
8396
|
+
ignoreClone
|
|
8385
8397
|
], Transform.prototype, "_worldRotation", void 0);
|
|
8386
8398
|
__decorate([
|
|
8387
|
-
|
|
8399
|
+
ignoreClone
|
|
8388
8400
|
], Transform.prototype, "_worldRotationQuaternion", void 0);
|
|
8389
8401
|
__decorate([
|
|
8390
|
-
|
|
8402
|
+
ignoreClone
|
|
8391
8403
|
], Transform.prototype, "_worldUniformScaling", void 0);
|
|
8392
8404
|
__decorate([
|
|
8393
|
-
|
|
8405
|
+
ignoreClone
|
|
8394
8406
|
], Transform.prototype, "_lossyWorldScale", void 0);
|
|
8395
8407
|
__decorate([
|
|
8396
|
-
|
|
8408
|
+
ignoreClone
|
|
8397
8409
|
], Transform.prototype, "_localMatrix", void 0);
|
|
8398
8410
|
__decorate([
|
|
8399
|
-
|
|
8411
|
+
ignoreClone
|
|
8400
8412
|
], Transform.prototype, "_worldMatrix", void 0);
|
|
8401
8413
|
__decorate([
|
|
8402
8414
|
ignoreClone
|
|
@@ -8413,6 +8425,9 @@ __decorate([
|
|
|
8413
8425
|
__decorate([
|
|
8414
8426
|
ignoreClone
|
|
8415
8427
|
], Transform.prototype, "_parentTransformCache", void 0);
|
|
8428
|
+
__decorate([
|
|
8429
|
+
ignoreClone
|
|
8430
|
+
], Transform.prototype, "_dirtyFlag", void 0);
|
|
8416
8431
|
__decorate([
|
|
8417
8432
|
ignoreClone
|
|
8418
8433
|
], Transform.prototype, "_onPositionChanged", null);
|
|
@@ -8457,6 +8472,7 @@ __decorate([
|
|
|
8457
8472
|
/** WorldMatrix | WorldPosition | WorldScale */ TransformModifyFlags[TransformModifyFlags["WmWpWs"] = 164] = "WmWpWs";
|
|
8458
8473
|
/** WorldMatrix | WorldPosition | WorldEuler | WorldQuat | WorldScale */ TransformModifyFlags[TransformModifyFlags["WmWpWeWqWs"] = 188] = "WmWpWeWqWs";
|
|
8459
8474
|
/** WorldMatrix | WorldPosition | WorldEuler | WorldQuat | WorldScale | WorldUniformScaling */ TransformModifyFlags[TransformModifyFlags["WmWpWeWqWsWus"] = 444] = "WmWpWeWqWsWus";
|
|
8475
|
+
/** LocalQuat | LocalMatrix | WorldMatrix | WorldPosition | WorldEuler | WorldQuat | WorldScale | WorldUniformScaling */ TransformModifyFlags[TransformModifyFlags["LqLmWmWpWeWqWsWus"] = 510] = "LqLmWmWpWeWqWsWus";
|
|
8460
8476
|
return TransformModifyFlags;
|
|
8461
8477
|
}({});
|
|
8462
8478
|
|
|
@@ -10935,9 +10951,9 @@ var scalableAmbientOcclusionFS = "// Ambient Occlusion, largely inspired from:\n
|
|
|
10935
10951
|
// projection[0][0] is at index 0 (X scaling)
|
|
10936
10952
|
// projection[1][1] is at index 5 (Y scaling)
|
|
10937
10953
|
// The inverse values we need are:
|
|
10938
|
-
var
|
|
10954
|
+
var invProjectionScaleX = 1.0 / projectionScaleX;
|
|
10939
10955
|
var invProjectionScaleY = 1.0 / projectionScaleY;
|
|
10940
|
-
var invProjScaleXY = this._invProjScaleXY.set(
|
|
10956
|
+
var invProjScaleXY = this._invProjScaleXY.set(invProjectionScaleX * 2.0, invProjectionScaleY * 2.0);
|
|
10941
10957
|
shaderData.setVector2(ScalableAmbientObscurancePass._invProjScaleXYProp, invProjScaleXY);
|
|
10942
10958
|
var quality = ambientOcclusion.quality, radius = ambientOcclusion.radius;
|
|
10943
10959
|
this._updateBlurKernel(shaderData, quality);
|
|
@@ -10983,9 +10999,6 @@ var scalableAmbientOcclusionFS = "// Ambient Occlusion, largely inspired from:\n
|
|
|
10983
10999
|
this._blurRenderTarget = null;
|
|
10984
11000
|
}
|
|
10985
11001
|
this._depthRenderTarget = null;
|
|
10986
|
-
var material = this._material;
|
|
10987
|
-
material._addReferCount(-1);
|
|
10988
|
-
material.destroy();
|
|
10989
11002
|
};
|
|
10990
11003
|
_proto._updateBlurKernel = function _updateBlurKernel(blurShaderData, quality) {
|
|
10991
11004
|
if (quality === this._quality) {
|
|
@@ -19099,7 +19112,7 @@ var BlendShapeFrameDirty = /*#__PURE__*/ function(BlendShapeFrameDirty) {
|
|
|
19099
19112
|
continue;
|
|
19100
19113
|
}
|
|
19101
19114
|
if (material.destroyed || material.shader.destroyed) {
|
|
19102
|
-
material = this.engine.
|
|
19115
|
+
material = this.engine._basicResources.meshMagentaMaterial;
|
|
19103
19116
|
}
|
|
19104
19117
|
var subRenderElement = subRenderElementPool.get();
|
|
19105
19118
|
subRenderElement.set(this, material, mesh._primitive, subMeshes[i1]);
|
|
@@ -23089,6 +23102,8 @@ __decorate([
|
|
|
23089
23102
|
this.spriteDefaultMaterial = this._create2DMaterial(engine, Shader.find("Sprite"));
|
|
23090
23103
|
this.textDefaultMaterial = this._create2DMaterial(engine, Shader.find("Text"));
|
|
23091
23104
|
this.spriteMaskDefaultMaterial = this._createSpriteMaskMaterial(engine);
|
|
23105
|
+
this.meshMagentaMaterial = this._createMagentaMaterial(engine, "unlit");
|
|
23106
|
+
this.particleMagentaMaterial = this._createMagentaMaterial(engine, "particle-shader");
|
|
23092
23107
|
}
|
|
23093
23108
|
var _proto = BasicResources.prototype;
|
|
23094
23109
|
/**
|
|
@@ -23194,6 +23209,12 @@ __decorate([
|
|
|
23194
23209
|
material.isGCIgnored = true;
|
|
23195
23210
|
return material;
|
|
23196
23211
|
};
|
|
23212
|
+
_proto._createMagentaMaterial = function _createMagentaMaterial(engine, shaderName) {
|
|
23213
|
+
var material = new Material(engine, Shader.find(shaderName));
|
|
23214
|
+
material.isGCIgnored = true;
|
|
23215
|
+
material.shaderData.setColor("material_BaseColor", new engineMath.Color(1.0, 0.0, 1.01, 1.0));
|
|
23216
|
+
return material;
|
|
23217
|
+
};
|
|
23197
23218
|
_proto._createSpriteMaskMaterial = function _createSpriteMaskMaterial(engine) {
|
|
23198
23219
|
var material = new Material(engine, Shader.find("SpriteMask"));
|
|
23199
23220
|
material.isGCIgnored = true;
|
|
@@ -26102,14 +26123,6 @@ ShaderPool.init();
|
|
|
26102
26123
|
if (!hardwareRenderer.canIUse(GLCapabilityType.sRGB)) {
|
|
26103
26124
|
_this._macroCollection.enable(Engine._noSRGBSupportMacro);
|
|
26104
26125
|
}
|
|
26105
|
-
var meshMagentaMaterial = new Material(_this, Shader.find("unlit"));
|
|
26106
|
-
meshMagentaMaterial.isGCIgnored = true;
|
|
26107
|
-
meshMagentaMaterial.shaderData.setColor("material_BaseColor", new engineMath.Color(1.0, 0.0, 1.01, 1.0));
|
|
26108
|
-
_this._meshMagentaMaterial = meshMagentaMaterial;
|
|
26109
|
-
var particleMagentaMaterial = new Material(_this, Shader.find("particle-shader"));
|
|
26110
|
-
particleMagentaMaterial.isGCIgnored = true;
|
|
26111
|
-
particleMagentaMaterial.shaderData.setColor("material_BaseColor", new engineMath.Color(1.0, 0.0, 1.01, 1.0));
|
|
26112
|
-
_this._particleMagentaMaterial = particleMagentaMaterial;
|
|
26113
26126
|
_this._basicResources = new BasicResources(_this);
|
|
26114
26127
|
_this._particleBufferUtils = new ParticleBufferUtils(_this);
|
|
26115
26128
|
var uberPass = new PostProcessUberPass(_this);
|
|
@@ -32455,7 +32468,7 @@ var ParticleStopMode = /*#__PURE__*/ function(ParticleStopMode) {
|
|
|
32455
32468
|
return;
|
|
32456
32469
|
}
|
|
32457
32470
|
if (material.destroyed || material.shader.destroyed) {
|
|
32458
|
-
material = this.engine.
|
|
32471
|
+
material = this.engine._basicResources.particleMagentaMaterial;
|
|
32459
32472
|
}
|
|
32460
32473
|
var engine = this._engine;
|
|
32461
32474
|
var renderElement = engine._renderElementPool.get();
|