@galacean/engine-core 1.1.0-beta.33 → 1.1.0-beta.35
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/main.js +47 -6
- package/dist/main.js.map +1 -1
- package/dist/miniprogram.js +47 -6
- package/dist/module.js +47 -6
- package/dist/module.js.map +1 -1
- package/package.json +3 -3
- package/types/2d/atlas/types.d.ts +2 -0
- package/types/2d/text/TextRenderer.d.ts +1 -0
package/dist/miniprogram.js
CHANGED
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@@ -12610,8 +12610,10 @@ var Basic2DBatcher = /*#__PURE__*/ function() {
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}
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mesh.addSubMesh(this._getSubMeshFromPool(vertexStartIndex, vertexCount));
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batchedQueue[curMeshIndex] = preElement;
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-
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-
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+
// Set data option use Discard, or will resulted in performance slowdown when open antialias and cross-rendering of 3D and 2D elements.
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+
// Device: iphone X(16.7.2)、iphone 15 pro max(17.1.1)、iphone XR(17.1.2) etc.
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+
this._vertexBuffers[_flushId].setData(vertices, 0, 0, vertexIndex, exports.SetDataOptions.Discard);
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this._indiceBuffers[_flushId].setData(indices, 0, 0, indiceIndex, exports.SetDataOptions.Discard);
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};
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_proto._getSubMeshFromPool = function _getSubMeshFromPool(start, count) {
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var subMesh = this._subMeshPool.getFromPool();
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@@ -18540,7 +18542,7 @@ var /**
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/**
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* @internal
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*/ _proto._render = function _render(context) {
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18543
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-
if (this.
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18545
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+
if (this._isTextNoVisible()) {
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return;
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}
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if (this._isContainDirtyFlag(0x10)) {
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@@ -18632,8 +18634,8 @@ var /**
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}
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};
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_proto._updateLocalData = function _updateLocalData() {
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-
var _this = this, color = _this.color, charRenderDatas = _this._charRenderDatas, charFont = _this._subFont;
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var _this__localBounds = this._localBounds, min = _this__localBounds.min, max = _this__localBounds.max;
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+
var _this = this, color = _this.color, charRenderDatas = _this._charRenderDatas, charFont = _this._subFont;
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var textMetrics = this.enableWrapping ? TextUtils.measureTextWithWrap(this) : TextUtils.measureTextWithoutWrap(this);
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var height = textMetrics.height, lines = textMetrics.lines, lineWidths = textMetrics.lineWidths, lineHeight = textMetrics.lineHeight, lineMaxSizes = textMetrics.lineMaxSizes;
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var charRenderDataPool = TextRenderer._charRenderDataPool;
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@@ -18742,6 +18744,9 @@ var /**
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Renderer1.prototype._onTransformChanged.call(this, bit);
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this._setDirtyFlagTrue(0x4 | 0x8);
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};
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+
_proto._isTextNoVisible = function _isTextNoVisible() {
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return this._text === "" || this._fontSize === 0 || this.enableWrapping && this.width <= 0 || this.overflowMode === exports.OverflowMode.Truncate && this.height <= 0;
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};
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_create_class(TextRenderer, [
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{
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key: "color",
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@@ -18944,6 +18949,16 @@ var /**
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get: /**
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* The bounding volume of the TextRenderer.
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*/ function get() {
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if (this._isTextNoVisible()) {
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if (this._isContainDirtyFlag(0x8)) {
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18954
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var localBounds = this._localBounds;
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localBounds.min.set(0, 0, 0);
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localBounds.max.set(0, 0, 0);
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this._updateBounds(this._bounds);
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this._setDirtyFlagFalse(0x8);
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}
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return this._bounds;
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}
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this._isContainDirtyFlag(0x1) && this._resetSubFont();
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this._isContainDirtyFlag(0x2) && this._updateLocalData();
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this._isContainDirtyFlag(0x4) && this._updatePosition();
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@@ -21945,12 +21960,38 @@ var passNum = 0;
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/**
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* @internal
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*/ RenderQueue._compareFromNearToFar = function _compareFromNearToFar(a, b) {
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-
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var dataA = a.data;
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var dataB = b.data;
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var componentA = dataA.component;
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var componentB = dataB.component;
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var priorityOrder = componentA.priority - componentB.priority;
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if (priorityOrder !== 0) {
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return priorityOrder;
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}
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// make suer from the same renderer.
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if (componentA.instanceId === componentB.instanceId) {
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return dataA.material._priority - dataB.material._priority || componentA._distanceForSort - componentB._distanceForSort;
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} else {
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return componentA._distanceForSort - componentB._distanceForSort;
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}
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};
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/**
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* @internal
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*/ RenderQueue._compareFromFarToNear = function _compareFromFarToNear(a, b) {
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-
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var dataA = a.data;
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var dataB = b.data;
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var componentA = dataA.component;
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var componentB = dataB.component;
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var priorityOrder = componentA.priority - componentB.priority;
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if (priorityOrder !== 0) {
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return priorityOrder;
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}
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// make suer from the same renderer.
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if (componentA.instanceId === componentB.instanceId) {
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return dataA.material._priority - dataB.material._priority || componentB._distanceForSort - componentA._distanceForSort;
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} else {
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return componentB._distanceForSort - componentA._distanceForSort;
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}
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};
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return RenderQueue;
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}();
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package/dist/module.js
CHANGED
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@@ -12605,8 +12605,10 @@ var Basic2DBatcher = /*#__PURE__*/ function() {
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}
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mesh.addSubMesh(this._getSubMeshFromPool(vertexStartIndex, vertexCount));
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batchedQueue[curMeshIndex] = preElement;
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-
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-
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+
// Set data option use Discard, or will resulted in performance slowdown when open antialias and cross-rendering of 3D and 2D elements.
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12609
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+
// Device: iphone X(16.7.2)、iphone 15 pro max(17.1.1)、iphone XR(17.1.2) etc.
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this._vertexBuffers[_flushId].setData(vertices, 0, 0, vertexIndex, SetDataOptions.Discard);
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+
this._indiceBuffers[_flushId].setData(indices, 0, 0, indiceIndex, SetDataOptions.Discard);
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};
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_proto._getSubMeshFromPool = function _getSubMeshFromPool(start, count) {
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var subMesh = this._subMeshPool.getFromPool();
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@@ -18535,7 +18537,7 @@ var /**
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/**
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* @internal
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*/ _proto._render = function _render(context) {
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-
if (this.
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+
if (this._isTextNoVisible()) {
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return;
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}
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if (this._isContainDirtyFlag(0x10)) {
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@@ -18627,8 +18629,8 @@ var /**
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}
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};
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_proto._updateLocalData = function _updateLocalData() {
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18630
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-
var _this = this, color = _this.color, charRenderDatas = _this._charRenderDatas, charFont = _this._subFont;
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var _this__localBounds = this._localBounds, min = _this__localBounds.min, max = _this__localBounds.max;
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+
var _this = this, color = _this.color, charRenderDatas = _this._charRenderDatas, charFont = _this._subFont;
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var textMetrics = this.enableWrapping ? TextUtils.measureTextWithWrap(this) : TextUtils.measureTextWithoutWrap(this);
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var height = textMetrics.height, lines = textMetrics.lines, lineWidths = textMetrics.lineWidths, lineHeight = textMetrics.lineHeight, lineMaxSizes = textMetrics.lineMaxSizes;
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var charRenderDataPool = TextRenderer._charRenderDataPool;
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@@ -18737,6 +18739,9 @@ var /**
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Renderer1.prototype._onTransformChanged.call(this, bit);
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this._setDirtyFlagTrue(0x4 | 0x8);
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};
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+
_proto._isTextNoVisible = function _isTextNoVisible() {
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return this._text === "" || this._fontSize === 0 || this.enableWrapping && this.width <= 0 || this.overflowMode === OverflowMode.Truncate && this.height <= 0;
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};
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_create_class(TextRenderer, [
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{
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key: "color",
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@@ -18939,6 +18944,16 @@ var /**
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get: /**
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* The bounding volume of the TextRenderer.
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18941
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*/ function get() {
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18947
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if (this._isTextNoVisible()) {
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if (this._isContainDirtyFlag(0x8)) {
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var localBounds = this._localBounds;
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localBounds.min.set(0, 0, 0);
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18951
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localBounds.max.set(0, 0, 0);
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18952
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this._updateBounds(this._bounds);
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this._setDirtyFlagFalse(0x8);
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18954
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+
}
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18955
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return this._bounds;
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+
}
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this._isContainDirtyFlag(0x1) && this._resetSubFont();
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this._isContainDirtyFlag(0x2) && this._updateLocalData();
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18944
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this._isContainDirtyFlag(0x4) && this._updatePosition();
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@@ -21940,12 +21955,38 @@ var passNum = 0;
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/**
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* @internal
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*/ RenderQueue._compareFromNearToFar = function _compareFromNearToFar(a, b) {
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21943
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-
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var dataA = a.data;
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var dataB = b.data;
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var componentA = dataA.component;
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var componentB = dataB.component;
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21962
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var priorityOrder = componentA.priority - componentB.priority;
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21963
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if (priorityOrder !== 0) {
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return priorityOrder;
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21965
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}
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21966
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+
// make suer from the same renderer.
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21967
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+
if (componentA.instanceId === componentB.instanceId) {
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21968
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return dataA.material._priority - dataB.material._priority || componentA._distanceForSort - componentB._distanceForSort;
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21969
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+
} else {
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21970
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return componentA._distanceForSort - componentB._distanceForSort;
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}
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};
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21973
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/**
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* @internal
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*/ RenderQueue._compareFromFarToNear = function _compareFromFarToNear(a, b) {
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21948
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-
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21976
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+
var dataA = a.data;
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21977
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+
var dataB = b.data;
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21978
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+
var componentA = dataA.component;
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21979
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+
var componentB = dataB.component;
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21980
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+
var priorityOrder = componentA.priority - componentB.priority;
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21981
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+
if (priorityOrder !== 0) {
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21982
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+
return priorityOrder;
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21983
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+
}
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21984
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+
// make suer from the same renderer.
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21985
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+
if (componentA.instanceId === componentB.instanceId) {
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21986
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+
return dataA.material._priority - dataB.material._priority || componentB._distanceForSort - componentA._distanceForSort;
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21987
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+
} else {
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21988
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+
return componentB._distanceForSort - componentA._distanceForSort;
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21989
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+
}
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21949
21990
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};
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21950
21991
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return RenderQueue;
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21951
21992
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}();
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