@galacean/engine-core 1.1.0-beta.14 → 1.1.0-beta.16

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@galacean/engine-core",
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- "version": "1.1.0-beta.14",
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+ "version": "1.1.0-beta.16",
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  "publishConfig": {
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  "access": "public",
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  "registry": "https://registry.npmjs.org"
@@ -15,10 +15,10 @@
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  "types/**/*"
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  ],
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  "dependencies": {
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- "@galacean/engine-math": "1.1.0-beta.14"
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+ "@galacean/engine-math": "1.1.0-beta.16"
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  },
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  "devDependencies": {
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- "@galacean/engine-design": "1.1.0-beta.14"
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+ "@galacean/engine-design": "1.1.0-beta.16"
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  },
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  "scripts": {
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  "b:types": "tsc"
@@ -9,11 +9,11 @@ export declare class SkinnedMeshRenderer extends MeshRenderer {
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  private static _jointCountProperty;
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  private static _jointSamplerProperty;
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  private static _jointMatrixProperty;
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+ private _localBounds;
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  private _jointDataCreateCache;
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  private _blendShapeWeights;
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  private _maxVertexUniformVectors;
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  private _rootBone;
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- private _localBounds;
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  private _jointMatrices;
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  private _jointTexture;
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  private _bones;
@@ -13,7 +13,6 @@ export declare class EmissionModule extends ParticleGeneratorModule {
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  /** The shape of the emitter. */
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  shape: BaseShape;
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  private _bursts;
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- private _frameRateTime;
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  private _currentBurstIndex;
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  private _burstRand;
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  /**
@@ -19,7 +19,7 @@ export declare class Shader {
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  * // Import shaderLab
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  * import { ShaderLab } from "@galacean/engine-shader-lab";
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  * // Create engine with shaderLab
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- * const engine = await WebGLEngine.create({ canvas: "canvas", new ShaderLab() });
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+ * const engine = await WebGLEngine.create({ canvas: "canvas", shader: new ShaderLab() });
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  * ...
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  * ```
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  *