@galacean/engine-core 1.1.0-beta.14 → 1.1.0-beta.16
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/main.js +51 -28
- package/dist/main.js.map +1 -1
- package/dist/miniprogram.js +51 -28
- package/dist/module.js +51 -28
- package/dist/module.js.map +1 -1
- package/package.json +3 -3
- package/types/mesh/SkinnedMeshRenderer.d.ts +1 -1
- package/types/particle/modules/EmissionModule.d.ts +0 -1
- package/types/shader/Shader.d.ts +1 -1
package/dist/main.js
CHANGED
|
@@ -565,6 +565,9 @@ function _instanceof(left, right) {
|
|
|
565
565
|
if (sourceProperty._cloneTo) {
|
|
566
566
|
sourceProperty._cloneTo(targetOProperty);
|
|
567
567
|
}
|
|
568
|
+
if (sourceProperty.copyFrom) {
|
|
569
|
+
targetOProperty.copyFrom(sourceProperty);
|
|
570
|
+
}
|
|
568
571
|
break;
|
|
569
572
|
}
|
|
570
573
|
} else {
|
|
@@ -4207,7 +4210,11 @@ var ComponentCloner = /*#__PURE__*/ function() {
|
|
|
4207
4210
|
}
|
|
4208
4211
|
cloneEntity.layer = srcEntity.layer;
|
|
4209
4212
|
cloneEntity._isActive = srcEntity._isActive;
|
|
4210
|
-
|
|
4213
|
+
var cloneTransform = cloneEntity.transform;
|
|
4214
|
+
var srcTransform = srcEntity.transform;
|
|
4215
|
+
cloneTransform.position = srcTransform.position;
|
|
4216
|
+
cloneTransform.rotation = srcTransform.rotation;
|
|
4217
|
+
cloneTransform.scale = srcTransform.scale;
|
|
4211
4218
|
var children = srcEntity._children;
|
|
4212
4219
|
for(var i = 0, n = srcEntity._children.length; i < n; i++){
|
|
4213
4220
|
cloneEntity.addChild(this._createCloneEntity(children[i]));
|
|
@@ -11776,8 +11783,8 @@ var PrimitiveType;
|
|
|
11776
11783
|
function SkinnedMeshRenderer(entity) {
|
|
11777
11784
|
var _this;
|
|
11778
11785
|
_this = MeshRenderer1.call(this, entity) || this;
|
|
11779
|
-
_this._jointDataCreateCache = new engineMath.Vector2(-1, -1);
|
|
11780
11786
|
_this._localBounds = new engineMath.BoundingBox();
|
|
11787
|
+
_this._jointDataCreateCache = new engineMath.Vector2(-1, -1);
|
|
11781
11788
|
_this._skin = null;
|
|
11782
11789
|
var rhi = _this.entity.engine._hardwareRenderer;
|
|
11783
11790
|
var maxVertexUniformVectors = rhi.renderStates.getParameter(rhi.gl.MAX_VERTEX_UNIFORM_VECTORS);
|
|
@@ -12081,6 +12088,9 @@ var PrimitiveType;
|
|
|
12081
12088
|
(function() {
|
|
12082
12089
|
SkinnedMeshRenderer._jointMatrixProperty = ShaderProperty.getByName("renderer_JointMatrix");
|
|
12083
12090
|
})();
|
|
12091
|
+
__decorate([
|
|
12092
|
+
deepClone
|
|
12093
|
+
], SkinnedMeshRenderer.prototype, "_localBounds", void 0);
|
|
12084
12094
|
__decorate([
|
|
12085
12095
|
ignoreClone
|
|
12086
12096
|
], SkinnedMeshRenderer.prototype, "_jointDataCreateCache", void 0);
|
|
@@ -12093,9 +12103,6 @@ __decorate([
|
|
|
12093
12103
|
__decorate([
|
|
12094
12104
|
ignoreClone
|
|
12095
12105
|
], SkinnedMeshRenderer.prototype, "_rootBone", void 0);
|
|
12096
|
-
__decorate([
|
|
12097
|
-
ignoreClone
|
|
12098
|
-
], SkinnedMeshRenderer.prototype, "_localBounds", void 0);
|
|
12099
12106
|
__decorate([
|
|
12100
12107
|
ignoreClone
|
|
12101
12108
|
], SkinnedMeshRenderer.prototype, "_jointMatrices", void 0);
|
|
@@ -13223,12 +13230,12 @@ var /** @internal */ PromiseState;
|
|
|
13223
13230
|
*/ ResourceManager._addLoader = function _addLoader(type, loader, extNames) {
|
|
13224
13231
|
this._loaders[type] = loader;
|
|
13225
13232
|
for(var i = 0, len = extNames.length; i < len; i++){
|
|
13226
|
-
this._extTypeMapping[extNames[i]] = type;
|
|
13233
|
+
this._extTypeMapping[extNames[i].toLowerCase()] = type;
|
|
13227
13234
|
}
|
|
13228
13235
|
};
|
|
13229
13236
|
ResourceManager._getTypeByUrl = function _getTypeByUrl(url) {
|
|
13230
13237
|
var path = url.split("?")[0];
|
|
13231
|
-
return this._extTypeMapping[path.substring(path.lastIndexOf(".") + 1)];
|
|
13238
|
+
return this._extTypeMapping[path.substring(path.lastIndexOf(".") + 1).toLowerCase()];
|
|
13232
13239
|
};
|
|
13233
13240
|
return ResourceManager;
|
|
13234
13241
|
}();
|
|
@@ -24485,9 +24492,7 @@ var DirtyFlag;
|
|
|
24485
24492
|
this.property = property;
|
|
24486
24493
|
this.component = target.getComponent(type);
|
|
24487
24494
|
this.cureType = cureType;
|
|
24488
|
-
|
|
24489
|
-
// @todo: Temp solution with blendShape
|
|
24490
|
-
this._isCopyMode = cureType._isCopyMode && !isBlendShape;
|
|
24495
|
+
this._isBlendShape = _instanceof(this.component, SkinnedMeshRenderer);
|
|
24491
24496
|
var assemblerType = AnimationCurveOwner.getAssemblerType(type, property);
|
|
24492
24497
|
this._assembler = new assemblerType();
|
|
24493
24498
|
this._assembler.initialize(this);
|
|
@@ -24519,7 +24524,7 @@ var DirtyFlag;
|
|
|
24519
24524
|
this._assembler.setTargetValue(this.defaultValue);
|
|
24520
24525
|
};
|
|
24521
24526
|
_proto.getEvaluateValue = function getEvaluateValue(out) {
|
|
24522
|
-
if (this._isCopyMode) {
|
|
24527
|
+
if (this.cureType._isCopyMode) {
|
|
24523
24528
|
this.cureType._setValue(this.baseEvaluateData.value, out);
|
|
24524
24529
|
return out;
|
|
24525
24530
|
} else {
|
|
@@ -24527,14 +24532,14 @@ var DirtyFlag;
|
|
|
24527
24532
|
}
|
|
24528
24533
|
};
|
|
24529
24534
|
_proto.saveDefaultValue = function saveDefaultValue() {
|
|
24530
|
-
if (this._isCopyMode) {
|
|
24535
|
+
if (this.cureType._isCopyMode) {
|
|
24531
24536
|
this.cureType._setValue(this.referenceTargetValue, this.defaultValue);
|
|
24532
24537
|
} else {
|
|
24533
24538
|
this.defaultValue = this._assembler.getTargetValue();
|
|
24534
24539
|
}
|
|
24535
24540
|
};
|
|
24536
24541
|
_proto.saveFixedPoseValue = function saveFixedPoseValue() {
|
|
24537
|
-
if (this._isCopyMode) {
|
|
24542
|
+
if (this.cureType._isCopyMode) {
|
|
24538
24543
|
this.cureType._setValue(this.referenceTargetValue, this.fixedPoseValue);
|
|
24539
24544
|
} else {
|
|
24540
24545
|
this.fixedPoseValue = this._assembler.getTargetValue();
|
|
@@ -24543,25 +24548,37 @@ var DirtyFlag;
|
|
|
24543
24548
|
_proto.applyValue = function applyValue(value, weight, additive) {
|
|
24544
24549
|
var cureType = this.cureType;
|
|
24545
24550
|
if (additive) {
|
|
24546
|
-
|
|
24547
|
-
|
|
24551
|
+
var assembler = this._assembler;
|
|
24552
|
+
if (cureType._isCopyMode) {
|
|
24553
|
+
var additiveValue = cureType._additiveValue(value, weight, this.referenceTargetValue);
|
|
24554
|
+
// @todo: Temp solution with blendShape bug when multi SkinnedMeshRenderer in a entity. we need to run setTargetValue to solve it.
|
|
24555
|
+
if (this._isBlendShape) {
|
|
24556
|
+
assembler.setTargetValue(additiveValue);
|
|
24557
|
+
}
|
|
24548
24558
|
} else {
|
|
24549
|
-
var assembler = this._assembler;
|
|
24550
24559
|
var originValue = assembler.getTargetValue();
|
|
24551
|
-
var
|
|
24552
|
-
assembler.setTargetValue(
|
|
24560
|
+
var additiveValue1 = cureType._additiveValue(value, weight, originValue);
|
|
24561
|
+
assembler.setTargetValue(additiveValue1);
|
|
24553
24562
|
}
|
|
24554
24563
|
} else {
|
|
24555
24564
|
if (weight === 1.0) {
|
|
24556
|
-
if (
|
|
24565
|
+
if (cureType._isCopyMode) {
|
|
24557
24566
|
cureType._setValue(value, this.referenceTargetValue);
|
|
24567
|
+
// @todo: Temp solution with blendShape bug when multi SkinnedMeshRenderer in a entity. we need to run setTargetValue to solve it.
|
|
24568
|
+
if (this._isBlendShape) {
|
|
24569
|
+
this._assembler.setTargetValue(this.referenceTargetValue);
|
|
24570
|
+
}
|
|
24558
24571
|
} else {
|
|
24559
24572
|
this._assembler.setTargetValue(value);
|
|
24560
24573
|
}
|
|
24561
24574
|
} else {
|
|
24562
|
-
if (
|
|
24575
|
+
if (cureType._isCopyMode) {
|
|
24563
24576
|
var targetValue = this.referenceTargetValue;
|
|
24564
24577
|
cureType._lerpValue(targetValue, value, weight, targetValue);
|
|
24578
|
+
// @todo: Temp solution with blendShape bug when multi SkinnedMeshRenderer in a entity. we need to run setTargetValue to solve it.
|
|
24579
|
+
if (this._isBlendShape) {
|
|
24580
|
+
this._assembler.setTargetValue(targetValue);
|
|
24581
|
+
}
|
|
24565
24582
|
} else {
|
|
24566
24583
|
var originValue1 = this._assembler.getTargetValue();
|
|
24567
24584
|
var lerpValue = cureType._lerpValue(originValue1, value, weight);
|
|
@@ -24571,7 +24588,7 @@ var DirtyFlag;
|
|
|
24571
24588
|
}
|
|
24572
24589
|
};
|
|
24573
24590
|
_proto._lerpValue = function _lerpValue(srcValue, destValue, crossWeight) {
|
|
24574
|
-
if (this._isCopyMode) {
|
|
24591
|
+
if (this.cureType._isCopyMode) {
|
|
24575
24592
|
return this.cureType._lerpValue(srcValue, destValue, crossWeight, this.baseEvaluateData.value);
|
|
24576
24593
|
} else {
|
|
24577
24594
|
this.baseEvaluateData.value = this.cureType._lerpValue(srcValue, destValue, crossWeight);
|
|
@@ -27432,6 +27449,7 @@ exports.ParticleStopMode = void 0;
|
|
|
27432
27449
|
context.camera._renderPipeline.pushRenderData(context, renderData);
|
|
27433
27450
|
};
|
|
27434
27451
|
_proto._onDestroy = function _onDestroy() {
|
|
27452
|
+
Renderer1.prototype._onDestroy.call(this);
|
|
27435
27453
|
this.generator._destroy();
|
|
27436
27454
|
};
|
|
27437
27455
|
_create_class(ParticleRenderer, [
|
|
@@ -28031,8 +28049,8 @@ __decorate([
|
|
|
28031
28049
|
/** The rate of particle emission. */ _this.rateOverTime = new ParticleCompositeCurve(10);
|
|
28032
28050
|
/** The rate at which the emitter spawns new particles over distance. */ _this.rateOverDistance = new ParticleCompositeCurve(0);
|
|
28033
28051
|
/** @internal */ _this._shapeRand = new engineMath.Rand(0, ParticleRandomSubSeeds.Shape);
|
|
28052
|
+
/** @internal */ _this._frameRateTime = 0;
|
|
28034
28053
|
_this._bursts = [];
|
|
28035
|
-
_this._frameRateTime = 0;
|
|
28036
28054
|
_this._currentBurstIndex = 0;
|
|
28037
28055
|
_this._burstRand = new engineMath.Rand(0, ParticleRandomSubSeeds.Burst);
|
|
28038
28056
|
return _this;
|
|
@@ -28081,7 +28099,8 @@ __decorate([
|
|
|
28081
28099
|
};
|
|
28082
28100
|
/**
|
|
28083
28101
|
* @internal
|
|
28084
|
-
*/ _proto.
|
|
28102
|
+
*/ _proto._reset = function _reset() {
|
|
28103
|
+
this._frameRateTime = 0;
|
|
28085
28104
|
this._currentBurstIndex = 0;
|
|
28086
28105
|
};
|
|
28087
28106
|
_proto._emitByRateOverTime = function _emitByRateOverTime(playTime) {
|
|
@@ -29039,7 +29058,7 @@ __decorate([
|
|
|
29039
29058
|
this._firstActiveElement = firstFreeElement;
|
|
29040
29059
|
this._firstNewElement = firstFreeElement;
|
|
29041
29060
|
this._playTime = 0;
|
|
29042
|
-
this.emission.
|
|
29061
|
+
this.emission._reset();
|
|
29043
29062
|
}
|
|
29044
29063
|
}
|
|
29045
29064
|
};
|
|
@@ -29074,19 +29093,23 @@ __decorate([
|
|
|
29074
29093
|
/**
|
|
29075
29094
|
* @internal
|
|
29076
29095
|
*/ _proto._update = function _update(elapsedTime) {
|
|
29096
|
+
var _this = this, main = _this.main, emission = _this.emission;
|
|
29097
|
+
var duration = main.duration;
|
|
29077
29098
|
var lastPlayTime = this._playTime;
|
|
29078
29099
|
this._playTime += elapsedTime;
|
|
29079
29100
|
this._retireActiveParticles();
|
|
29080
29101
|
this._freeRetiredParticles();
|
|
29081
|
-
if (
|
|
29082
|
-
|
|
29083
|
-
if (!
|
|
29102
|
+
if (emission.enabled && this._isPlaying) {
|
|
29103
|
+
emission._emit(lastPlayTime, this._playTime);
|
|
29104
|
+
if (!main.isLoop && this._playTime > duration) {
|
|
29084
29105
|
this._isPlaying = false;
|
|
29085
29106
|
}
|
|
29086
29107
|
}
|
|
29087
29108
|
// Reset play time when is not playing and no active particles to avoid potential precision problems in GPU
|
|
29088
29109
|
if (!this.isAlive) {
|
|
29089
|
-
this._playTime
|
|
29110
|
+
var discardTime = Math.min(emission._frameRateTime, Math.floor(this._playTime / duration) * duration);
|
|
29111
|
+
this._playTime -= discardTime;
|
|
29112
|
+
emission._frameRateTime -= discardTime;
|
|
29090
29113
|
}
|
|
29091
29114
|
// Add new particles to vertex buffer when has wait process retired element or new particle
|
|
29092
29115
|
//
|