@galacean/engine-core 0.9.8 → 0.9.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/main.js CHANGED
@@ -11608,6 +11608,7 @@ var MeshModifyFlags;
11608
11608
  var subDataDirtyFlags = this._subDataDirtyFlags;
11609
11609
  var blendShapeFloatStride = this._vertexElementCount * 3;
11610
11610
  var blendShapeByteStride = blendShapeFloatStride * 4;
11611
+ var bufferOffset = this._bufferBindingOffset;
11611
11612
  // @todo: should fix bug when dataChangedFlag is true
11612
11613
  for(var i = 0, n = blendShapes.length; i < n; i++){
11613
11614
  var dataChangedFlag = subDataDirtyFlags[i];
@@ -11625,7 +11626,7 @@ var MeshModifyFlags;
11625
11626
  var offset = indexInBuffer * blendShapeFloatStride;
11626
11627
  var storeInfo = storeInfos[i];
11627
11628
  storeInfo || (storeInfos[i] = storeInfo = new engineMath.Vector2());
11628
- storeInfo.set(bufferIndex + 1, indexInBuffer * blendShapeByteStride); // BlendShape buffer is start from 1
11629
+ storeInfo.set(bufferOffset + bufferIndex, indexInBuffer * blendShapeByteStride); // BufferOffset is mesh vertexBuffer offset
11629
11630
  var deltaPositions = endFrame.deltaPositions;
11630
11631
  for(var j = 0; j < vertexCount; j++){
11631
11632
  var start = offset + bufferFloatStride * j;