@galacean/engine-core 0.0.0-experimental-1.4-small-language.3 → 0.0.0-experimental-backup.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (397) hide show
  1. package/package.json +3 -3
  2. package/dist/main.js +0 -36302
  3. package/dist/main.js.map +0 -1
  4. package/dist/module.js +0 -36021
  5. package/dist/module.js.map +0 -1
  6. package/types/2d/assembler/ISpriteAssembler.d.ts +0 -11
  7. package/types/2d/assembler/ISpriteRenderer.d.ts +0 -16
  8. package/types/2d/assembler/SimpleSpriteAssembler.d.ts +0 -13
  9. package/types/2d/assembler/SlicedSpriteAssembler.d.ts +0 -15
  10. package/types/2d/assembler/TiledSpriteAssembler.d.ts +0 -17
  11. package/types/2d/atlas/FontAtlas.d.ts +0 -1
  12. package/types/2d/atlas/SpriteAtlas.d.ts +0 -32
  13. package/types/2d/atlas/types.d.ts +0 -69
  14. package/types/2d/enums/FontStyle.d.ts +0 -11
  15. package/types/2d/enums/SpriteDrawMode.d.ts +0 -11
  16. package/types/2d/enums/SpriteMaskInteraction.d.ts +0 -11
  17. package/types/2d/enums/SpriteModifyFlags.d.ts +0 -23
  18. package/types/2d/enums/SpriteTileMode.d.ts +0 -11
  19. package/types/2d/enums/TextAlignment.d.ts +0 -22
  20. package/types/2d/enums/TextOverflow.d.ts +0 -9
  21. package/types/2d/index.d.ts +0 -17
  22. package/types/2d/sprite/Sprite.d.ts +0 -106
  23. package/types/2d/sprite/SpriteMask.d.ts +0 -70
  24. package/types/2d/sprite/SpriteRenderer.d.ts +0 -95
  25. package/types/2d/sprite/index.d.ts +0 -3
  26. package/types/2d/text/CharInfo.d.ts +0 -1
  27. package/types/2d/text/CharRenderInfo.d.ts +0 -1
  28. package/types/2d/text/Font.d.ts +0 -21
  29. package/types/2d/text/ITextRenderer.d.ts +0 -8
  30. package/types/2d/text/SubFont.d.ts +0 -1
  31. package/types/2d/text/TextRenderer.d.ts +0 -139
  32. package/types/2d/text/TextUtils.d.ts +0 -1
  33. package/types/2d/text/index.d.ts +0 -5
  34. package/types/Background.d.ts +0 -51
  35. package/types/BasicResources.d.ts +0 -2
  36. package/types/BoolUpdateFlag.d.ts +0 -12
  37. package/types/Camera.d.ts +0 -307
  38. package/types/Canvas.d.ts +0 -19
  39. package/types/Component.d.ts +0 -27
  40. package/types/ComponentsDependencies.d.ts +0 -25
  41. package/types/ComponentsManager.d.ts +0 -52
  42. package/types/Engine.d.ts +0 -155
  43. package/types/EngineSettings.d.ts +0 -8
  44. package/types/Entity.d.ts +0 -170
  45. package/types/Layer.d.ts +0 -73
  46. package/types/Platform.d.ts +0 -15
  47. package/types/Polyfill.d.ts +0 -1
  48. package/types/RenderPipeline/BasicRenderPipeline.d.ts +0 -54
  49. package/types/RenderPipeline/BatchUtils.d.ts +0 -1
  50. package/types/RenderPipeline/BatcherManager.d.ts +0 -1
  51. package/types/RenderPipeline/Blitter.d.ts +0 -28
  52. package/types/RenderPipeline/CullingResults.d.ts +0 -1
  53. package/types/RenderPipeline/DepthOnlyPass.d.ts +0 -1
  54. package/types/RenderPipeline/MaskManager.d.ts +0 -1
  55. package/types/RenderPipeline/OpaqueTexturePass.d.ts +0 -1
  56. package/types/RenderPipeline/PipelinePass.d.ts +0 -16
  57. package/types/RenderPipeline/PipelineUtils.d.ts +0 -1
  58. package/types/RenderPipeline/PrimitiveChunk.d.ts +0 -1
  59. package/types/RenderPipeline/PrimitiveChunkManager.d.ts +0 -1
  60. package/types/RenderPipeline/RenderContext.d.ts +0 -1
  61. package/types/RenderPipeline/RenderElement.d.ts +0 -12
  62. package/types/RenderPipeline/RenderQueue.d.ts +0 -1
  63. package/types/RenderPipeline/SubPrimitiveChunk.d.ts +0 -1
  64. package/types/RenderPipeline/SubRenderElement.d.ts +0 -22
  65. package/types/RenderPipeline/VertexArea.d.ts +0 -1
  66. package/types/RenderPipeline/enums/PipelineStage.d.ts +0 -11
  67. package/types/RenderPipeline/enums/RenderQueueMaskType.d.ts +0 -1
  68. package/types/RenderPipeline/index.d.ts +0 -5
  69. package/types/Renderer.d.ts +0 -135
  70. package/types/Scene.d.ts +0 -176
  71. package/types/SceneManager.d.ts +0 -51
  72. package/types/Script.d.ts +0 -144
  73. package/types/SystemInfo.d.ts +0 -16
  74. package/types/Transform.d.ts +0 -266
  75. package/types/UpdateFlag.d.ts +0 -20
  76. package/types/UpdateFlagManager.d.ts +0 -1
  77. package/types/Utils.d.ts +0 -37
  78. package/types/VirtualCamera.d.ts +0 -1
  79. package/types/animation/AnimationClip.d.ts +0 -87
  80. package/types/animation/AnimationClipCurveBinding.d.ts +0 -31
  81. package/types/animation/AnimationEvent.d.ts +0 -11
  82. package/types/animation/Animator.d.ts +0 -153
  83. package/types/animation/AnimatorCondition.d.ts +0 -13
  84. package/types/animation/AnimatorController.d.ts +0 -72
  85. package/types/animation/AnimatorControllerLayer.d.ts +0 -21
  86. package/types/animation/AnimatorControllerParameter.d.ts +0 -14
  87. package/types/animation/AnimatorLayerMask.d.ts +0 -45
  88. package/types/animation/AnimatorState.d.ts +0 -69
  89. package/types/animation/AnimatorStateMachine.d.ts +0 -85
  90. package/types/animation/AnimatorStateTransition.d.ts +0 -59
  91. package/types/animation/AnimatorStateTransitionCollection.d.ts +0 -1
  92. package/types/animation/Keyframe.d.ts +0 -20
  93. package/types/animation/LayerPathMask.d.ts +0 -16
  94. package/types/animation/StateMachineScript.d.ts +0 -32
  95. package/types/animation/animationCurve/AnimationArrayCurve.d.ts +0 -7
  96. package/types/animation/animationCurve/AnimationBoolCurve.d.ts +0 -7
  97. package/types/animation/animationCurve/AnimationColorCurve.d.ts +0 -8
  98. package/types/animation/animationCurve/AnimationCurve.d.ts +0 -39
  99. package/types/animation/animationCurve/AnimationFloatArrayCurve.d.ts +0 -11
  100. package/types/animation/animationCurve/AnimationFloatCurve.d.ts +0 -7
  101. package/types/animation/animationCurve/AnimationQuaternionCurve.d.ts +0 -8
  102. package/types/animation/animationCurve/AnimationRectCurve.d.ts +0 -8
  103. package/types/animation/animationCurve/AnimationRefCurve.d.ts +0 -8
  104. package/types/animation/animationCurve/AnimationStringCurve.d.ts +0 -7
  105. package/types/animation/animationCurve/AnimationVector2Curve.d.ts +0 -8
  106. package/types/animation/animationCurve/AnimationVector3Curve.d.ts +0 -8
  107. package/types/animation/animationCurve/AnimationVector4Curve.d.ts +0 -8
  108. package/types/animation/animationCurve/index.d.ts +0 -13
  109. package/types/animation/animationCurve/interfaces/IAnimationCurveCalculator.d.ts +0 -1
  110. package/types/animation/enums/AnimatorConditionMode.d.ts +0 -17
  111. package/types/animation/enums/AnimatorCullingMode.d.ts +0 -9
  112. package/types/animation/enums/AnimatorLayerBlendingMode.d.ts +0 -4
  113. package/types/animation/enums/AnimatorStatePlayState.d.ts +0 -1
  114. package/types/animation/enums/InterpolationType.d.ts +0 -13
  115. package/types/animation/enums/LayerState.d.ts +0 -15
  116. package/types/animation/enums/PlayState.d.ts +0 -13
  117. package/types/animation/enums/WrapMode.d.ts +0 -9
  118. package/types/animation/index.d.ts +0 -25
  119. package/types/animation/internal/AnimationCurveLayerOwner.d.ts +0 -1
  120. package/types/animation/internal/AnimationEventHandler.d.ts +0 -1
  121. package/types/animation/internal/AnimatorLayerData.d.ts +0 -1
  122. package/types/animation/internal/AnimatorStateData.d.ts +0 -1
  123. package/types/animation/internal/AnimatorStatePlayData.d.ts +0 -1
  124. package/types/animation/internal/AnimatorTempValue.d.ts +0 -1
  125. package/types/animation/internal/animationCurveOwner/AnimationCurveOwner.d.ts +0 -5
  126. package/types/animation/internal/animationCurveOwner/assembler/BlendShapeWeightsAnimationCurveOwnerAssembler.d.ts +0 -1
  127. package/types/animation/internal/animationCurveOwner/assembler/IAnimationCurveOwnerAssembler.d.ts +0 -1
  128. package/types/animation/internal/animationCurveOwner/assembler/PositionAnimationCurveOwnerAssembler.d.ts +0 -1
  129. package/types/animation/internal/animationCurveOwner/assembler/RotationAnimationCurveOwnerAssembler.d.ts +0 -1
  130. package/types/animation/internal/animationCurveOwner/assembler/ScaleAnimationCurveOwnerAssembler.d.ts +0 -1
  131. package/types/animation/internal/animationCurveOwner/assembler/UniversalAnimationCurveOwnerAssembler.d.ts +0 -1
  132. package/types/asset/AssetPromise.d.ts +0 -87
  133. package/types/asset/AssetType.d.ts +0 -66
  134. package/types/asset/ContentRestorer.d.ts +0 -17
  135. package/types/asset/GraphicsResource.d.ts +0 -9
  136. package/types/asset/IReferable.d.ts +0 -2
  137. package/types/asset/LoadItem.d.ts +0 -40
  138. package/types/asset/Loader.d.ts +0 -37
  139. package/types/asset/ReferResource.d.ts +0 -23
  140. package/types/asset/ResourceManager.d.ts +0 -121
  141. package/types/asset/request.d.ts +0 -36
  142. package/types/audio/AudioClip.d.ts +0 -24
  143. package/types/audio/AudioManager.d.ts +0 -1
  144. package/types/audio/AudioSource.d.ts +0 -72
  145. package/types/audio/index.d.ts +0 -3
  146. package/types/base/Constant.d.ts +0 -113
  147. package/types/base/EngineObject.d.ts +0 -25
  148. package/types/base/EventDispatcher.d.ts +0 -66
  149. package/types/base/Logger.d.ts +0 -11
  150. package/types/base/StaticInterfaceImplement.d.ts +0 -5
  151. package/types/base/Time.d.ts +0 -44
  152. package/types/base/index.d.ts +0 -5
  153. package/types/clone/CloneManager.d.ts +0 -31
  154. package/types/clone/ComponentCloner.d.ts +0 -17
  155. package/types/clone/enums/CloneMode.d.ts +0 -13
  156. package/types/enums/ActiveChangeFlag.d.ts +0 -6
  157. package/types/enums/BackgroundMode.d.ts +0 -9
  158. package/types/enums/BackgroundTextureFillMode.d.ts +0 -8
  159. package/types/enums/CameraClearFlags.d.ts +0 -13
  160. package/types/enums/CameraModifyFlags.d.ts +0 -17
  161. package/types/enums/CameraType.d.ts +0 -1
  162. package/types/enums/ColorSpace.d.ts +0 -9
  163. package/types/enums/DepthTextureMode.d.ts +0 -7
  164. package/types/enums/Downsampling.d.ts +0 -11
  165. package/types/enums/EntityModifyFlags.d.ts +0 -9
  166. package/types/enums/FogMode.d.ts +0 -13
  167. package/types/enums/MSAASamples.d.ts +0 -13
  168. package/types/enums/ReplacementFailureStrategy.d.ts +0 -9
  169. package/types/enums/SpriteMaskLayer.d.ts +0 -73
  170. package/types/env-probe/CubeProbe.d.ts +0 -27
  171. package/types/env-probe/Probe.d.ts +0 -52
  172. package/types/env-probe/index.d.ts +0 -2
  173. package/types/graphic/Buffer.d.ts +0 -114
  174. package/types/graphic/BufferUtil.d.ts +0 -12
  175. package/types/graphic/IndexBufferBinding.d.ts +0 -21
  176. package/types/graphic/Mesh.d.ts +0 -58
  177. package/types/graphic/Primitive.d.ts +0 -1
  178. package/types/graphic/SubMesh.d.ts +0 -8
  179. package/types/graphic/SubPrimitive.d.ts +0 -19
  180. package/types/graphic/VertexBufferBinding.d.ts +0 -20
  181. package/types/graphic/VertexElement.d.ts +0 -48
  182. package/types/graphic/enums/BufferBindFlag.d.ts +0 -9
  183. package/types/graphic/enums/BufferUsage.d.ts +0 -11
  184. package/types/graphic/enums/IndexFormat.d.ts +0 -11
  185. package/types/graphic/enums/MeshTopology.d.ts +0 -19
  186. package/types/graphic/enums/SetDataOptions.d.ts +0 -9
  187. package/types/graphic/enums/VertexElementFormat.d.ts +0 -37
  188. package/types/graphic/index.d.ts +0 -15
  189. package/types/index.d.ts +0 -67
  190. package/types/input/InputManager.d.ts +0 -65
  191. package/types/input/enums/Keys.d.ts +0 -398
  192. package/types/input/enums/PointerButton.d.ts +0 -33
  193. package/types/input/enums/PointerPhase.d.ts +0 -15
  194. package/types/input/index.d.ts +0 -8
  195. package/types/input/interface/IInput.d.ts +0 -10
  196. package/types/input/keyboard/KeyboardManager.d.ts +0 -1
  197. package/types/input/pointer/Pointer.d.ts +0 -31
  198. package/types/input/pointer/PointerEventData.d.ts +0 -12
  199. package/types/input/pointer/PointerManager.d.ts +0 -9
  200. package/types/input/pointer/emitter/IHitResult.d.ts +0 -1
  201. package/types/input/pointer/emitter/PhysicsPointerEventEmitter.d.ts +0 -1
  202. package/types/input/pointer/emitter/PointerEventEmitter.d.ts +0 -30
  203. package/types/input/wheel/WheelManager.d.ts +0 -1
  204. package/types/lighting/AmbientLight.d.ts +0 -70
  205. package/types/lighting/DirectLight.d.ts +0 -32
  206. package/types/lighting/KHR_lights.d.ts +0 -4
  207. package/types/lighting/Light.d.ts +0 -47
  208. package/types/lighting/LightManager.d.ts +0 -12
  209. package/types/lighting/PointLight.d.ts +0 -26
  210. package/types/lighting/SpotLight.d.ts +0 -46
  211. package/types/lighting/enums/DiffuseMode.d.ts +0 -13
  212. package/types/lighting/index.d.ts +0 -6
  213. package/types/material/BaseMaterial.d.ts +0 -88
  214. package/types/material/BlinnPhongMaterial.d.ts +0 -68
  215. package/types/material/Material.d.ts +0 -52
  216. package/types/material/PBRBaseMaterial.d.ts +0 -101
  217. package/types/material/PBRMaterial.d.ts +0 -198
  218. package/types/material/PBRSpecularMaterial.d.ts +0 -38
  219. package/types/material/UnlitMaterial.d.ts +0 -33
  220. package/types/material/enums/BlendMode.d.ts +0 -9
  221. package/types/material/enums/Refraction.d.ts +0 -9
  222. package/types/material/enums/RenderFace.d.ts +0 -11
  223. package/types/material/enums/TextureCoordinate.d.ts +0 -13
  224. package/types/material/index.d.ts +0 -11
  225. package/types/material/utils/PrefilteredDFG.d.ts +0 -7
  226. package/types/mesh/BlendShape.d.ts +0 -39
  227. package/types/mesh/BlendShapeFrame.d.ts +0 -44
  228. package/types/mesh/BlendShapeManager.d.ts +0 -1
  229. package/types/mesh/BufferMesh.d.ts +0 -59
  230. package/types/mesh/MeshRenderer.d.ts +0 -25
  231. package/types/mesh/ModelMesh.d.ts +0 -254
  232. package/types/mesh/PrimitiveMesh.d.ts +0 -112
  233. package/types/mesh/PrimitiveMeshRestorer.d.ts +0 -1
  234. package/types/mesh/Skin.d.ts +0 -35
  235. package/types/mesh/SkinnedMeshRenderer.d.ts +0 -50
  236. package/types/mesh/enums/VertexAttribute.d.ts +0 -33
  237. package/types/mesh/index.d.ts +0 -9
  238. package/types/particle/ParticleBufferUtils.d.ts +0 -1
  239. package/types/particle/ParticleGenerator.d.ts +0 -91
  240. package/types/particle/ParticleMaterial.d.ts +0 -28
  241. package/types/particle/ParticleRenderer.d.ts +0 -47
  242. package/types/particle/enums/ParticleCurveMode.d.ts +0 -9
  243. package/types/particle/enums/ParticleGradientMode.d.ts +0 -9
  244. package/types/particle/enums/ParticleRandomSubSeeds.d.ts +0 -1
  245. package/types/particle/enums/ParticleRenderMode.d.ts +0 -17
  246. package/types/particle/enums/ParticleScaleMode.d.ts +0 -11
  247. package/types/particle/enums/ParticleSimulationSpace.d.ts +0 -9
  248. package/types/particle/enums/ParticleStopMode.d.ts +0 -6
  249. package/types/particle/enums/attributes/BillboardParticleVertexAttribute.d.ts +0 -1
  250. package/types/particle/enums/attributes/MeshParticleVertexAttribute.d.ts +0 -5
  251. package/types/particle/enums/attributes/ParticleInstanceVertexAttribute.d.ts +0 -1
  252. package/types/particle/index.d.ts +0 -22
  253. package/types/particle/modules/Burst.d.ts +0 -14
  254. package/types/particle/modules/ColorOverLifetimeModule.d.ts +0 -20
  255. package/types/particle/modules/EmissionModule.d.ts +0 -48
  256. package/types/particle/modules/MainModule.d.ts +0 -104
  257. package/types/particle/modules/ParticleCompositeCurve.d.ts +0 -81
  258. package/types/particle/modules/ParticleCompositeGradient.d.ts +0 -55
  259. package/types/particle/modules/ParticleCurve.d.ts +0 -63
  260. package/types/particle/modules/ParticleGeneratorModule.d.ts +0 -15
  261. package/types/particle/modules/ParticleGradient.d.ts +0 -114
  262. package/types/particle/modules/RotationOverLifetimeModule.d.ts +0 -34
  263. package/types/particle/modules/SizeOverLifetimeModule.d.ts +0 -53
  264. package/types/particle/modules/TextureSheetAnimationModule.d.ts +0 -36
  265. package/types/particle/modules/VelocityOverLifetimeModule.d.ts +0 -55
  266. package/types/particle/modules/shape/BaseShape.d.ts +0 -22
  267. package/types/particle/modules/shape/BoxShape.d.ts +0 -17
  268. package/types/particle/modules/shape/CircleShape.d.ts +0 -35
  269. package/types/particle/modules/shape/ConeShape.d.ts +0 -45
  270. package/types/particle/modules/shape/HemisphereShape.d.ts +0 -14
  271. package/types/particle/modules/shape/ShapeUtils.d.ts +0 -1
  272. package/types/particle/modules/shape/SphereShape.d.ts +0 -14
  273. package/types/particle/modules/shape/enums/ParticleShapeArcMode.d.ts +0 -9
  274. package/types/particle/modules/shape/enums/ParticleShapeType.d.ts +0 -15
  275. package/types/particle/modules/shape/index.d.ts +0 -7
  276. package/types/physics/CharacterController.d.ts +0 -51
  277. package/types/physics/Collider.d.ts +0 -33
  278. package/types/physics/Collision.d.ts +0 -22
  279. package/types/physics/ContactPoint.d.ts +0 -14
  280. package/types/physics/DynamicCollider.d.ts +0 -192
  281. package/types/physics/HitResult.d.ts +0 -18
  282. package/types/physics/PhysicsMaterial.d.ts +0 -42
  283. package/types/physics/PhysicsScene.d.ts +0 -79
  284. package/types/physics/StaticCollider.d.ts +0 -7
  285. package/types/physics/enums/ColliderShapeUpAxis.d.ts +0 -11
  286. package/types/physics/enums/ControllerCollisionFlag.d.ts +0 -11
  287. package/types/physics/enums/ControllerNonWalkableMode.d.ts +0 -9
  288. package/types/physics/enums/HingeJointFlag.d.ts +0 -1
  289. package/types/physics/enums/PhysicsMaterialCombineMode.d.ts +0 -13
  290. package/types/physics/enums/index.d.ts +0 -4
  291. package/types/physics/index.d.ts +0 -12
  292. package/types/physics/joint/FixedJoint.d.ts +0 -4
  293. package/types/physics/joint/HingeJoint.d.ts +0 -61
  294. package/types/physics/joint/Joint.d.ts +0 -81
  295. package/types/physics/joint/JointLimits.d.ts +0 -39
  296. package/types/physics/joint/JointMotor.d.ts +0 -32
  297. package/types/physics/joint/SpringJoint.d.ts +0 -38
  298. package/types/physics/joint/index.d.ts +0 -6
  299. package/types/physics/shape/BoxColliderShape.d.ts +0 -16
  300. package/types/physics/shape/CapsuleColliderShape.d.ts +0 -27
  301. package/types/physics/shape/ColliderShape.d.ts +0 -60
  302. package/types/physics/shape/PlaneColliderShape.d.ts +0 -9
  303. package/types/physics/shape/SphereColliderShape.d.ts +0 -14
  304. package/types/physics/shape/index.d.ts +0 -5
  305. package/types/postProcess/PostProcess.d.ts +0 -64
  306. package/types/postProcess/PostProcessEffect.d.ts +0 -26
  307. package/types/postProcess/PostProcessEffectParameter.d.ts +0 -119
  308. package/types/postProcess/PostProcessManager.d.ts +0 -37
  309. package/types/postProcess/PostProcessPass.d.ts +0 -50
  310. package/types/postProcess/PostProcessUberPass.d.ts +0 -25
  311. package/types/postProcess/effects/BloomEffect.d.ts +0 -50
  312. package/types/postProcess/effects/TonemappingEffect.d.ts +0 -25
  313. package/types/postProcess/effects/index.d.ts +0 -2
  314. package/types/postProcess/index.d.ts +0 -7
  315. package/types/renderingHardwareInterface/IPlatformBuffer.d.ts +0 -7
  316. package/types/renderingHardwareInterface/IPlatformRenderTarget.d.ts +0 -20
  317. package/types/renderingHardwareInterface/IPlatformTexture.d.ts +0 -36
  318. package/types/renderingHardwareInterface/IPlatformTexture2D.d.ts +0 -37
  319. package/types/renderingHardwareInterface/IPlatformTexture2DArray.d.ts +0 -40
  320. package/types/renderingHardwareInterface/IPlatformTextureCube.d.ts +0 -41
  321. package/types/renderingHardwareInterface/index.d.ts +0 -6
  322. package/types/shader/Shader.d.ts +0 -116
  323. package/types/shader/ShaderData.d.ts +0 -350
  324. package/types/shader/ShaderMacro.d.ts +0 -26
  325. package/types/shader/ShaderMacroCollection.d.ts +0 -1
  326. package/types/shader/ShaderPart.d.ts +0 -46
  327. package/types/shader/ShaderPass.d.ts +0 -34
  328. package/types/shader/ShaderPool.d.ts +0 -1
  329. package/types/shader/ShaderProgram.d.ts +0 -1
  330. package/types/shader/ShaderProgramPool.d.ts +0 -1
  331. package/types/shader/ShaderProperty.d.ts +0 -20
  332. package/types/shader/ShaderTagKey.d.ts +0 -16
  333. package/types/shader/ShaderUniform.d.ts +0 -1
  334. package/types/shader/ShaderUniformBlock.d.ts +0 -1
  335. package/types/shader/SubShader.d.ts +0 -18
  336. package/types/shader/enums/BlendFactor.d.ts +0 -32
  337. package/types/shader/enums/BlendOperation.d.ts +0 -16
  338. package/types/shader/enums/ColorWriteMask.d.ts +0 -18
  339. package/types/shader/enums/CompareFunction.d.ts +0 -22
  340. package/types/shader/enums/CullMode.d.ts +0 -12
  341. package/types/shader/enums/RenderQueueType.d.ts +0 -11
  342. package/types/shader/enums/RenderStateElementKey.d.ts +0 -60
  343. package/types/shader/enums/ShaderDataGroup.d.ts +0 -15
  344. package/types/shader/enums/ShaderPlatformTarget.d.ts +0 -4
  345. package/types/shader/enums/ShaderPropertyType.d.ts +0 -27
  346. package/types/shader/enums/ShaderType.d.ts +0 -1
  347. package/types/shader/enums/StencilOperation.d.ts +0 -22
  348. package/types/shader/index.d.ts +0 -19
  349. package/types/shader/state/BlendState.d.ts +0 -16
  350. package/types/shader/state/DepthState.d.ts +0 -14
  351. package/types/shader/state/RasterState.d.ts +0 -13
  352. package/types/shader/state/RenderState.d.ts +0 -21
  353. package/types/shader/state/RenderTargetBlendState.d.ts +0 -24
  354. package/types/shader/state/StencilState.d.ts +0 -34
  355. package/types/shader/state/index.d.ts +0 -6
  356. package/types/shaderlib/ShaderFactory.d.ts +0 -20
  357. package/types/shaderlib/ShaderLib.d.ts +0 -70
  358. package/types/shaderlib/index.d.ts +0 -1
  359. package/types/shaderlib/particle/index.d.ts +0 -14
  360. package/types/shaderlib/pbr/index.d.ts +0 -11
  361. package/types/shaderlib/shadow/index.d.ts +0 -8
  362. package/types/shadow/CascadedShadowCasterPass.d.ts +0 -45
  363. package/types/shadow/ShadowSliceData.d.ts +0 -1
  364. package/types/shadow/ShadowUtils.d.ts +0 -1
  365. package/types/shadow/enum/ShadowCascadesMode.d.ts +0 -11
  366. package/types/shadow/enum/ShadowResolution.d.ts +0 -13
  367. package/types/shadow/enum/ShadowType.d.ts +0 -13
  368. package/types/shadow/index.d.ts +0 -3
  369. package/types/sky/Sky.d.ts +0 -22
  370. package/types/sky/SkyBoxMaterial.d.ts +0 -43
  371. package/types/sky/SkyProceduralMaterial.d.ts +0 -72
  372. package/types/sky/index.d.ts +0 -3
  373. package/types/texture/RenderTarget.d.ts +0 -91
  374. package/types/texture/Texture.d.ts +0 -80
  375. package/types/texture/Texture2D.d.ts +0 -70
  376. package/types/texture/Texture2DArray.d.ts +0 -81
  377. package/types/texture/TextureCube.d.ts +0 -70
  378. package/types/texture/enums/RenderBufferDepthFormat.d.ts +0 -23
  379. package/types/texture/enums/TextureCubeFace.d.ts +0 -17
  380. package/types/texture/enums/TextureDepthCompareFunction.d.ts +0 -21
  381. package/types/texture/enums/TextureFilterMode.d.ts +0 -11
  382. package/types/texture/enums/TextureFormat.d.ts +0 -81
  383. package/types/texture/enums/TextureUsage.d.ts +0 -9
  384. package/types/texture/enums/TextureWrapMode.d.ts +0 -11
  385. package/types/texture/index.d.ts +0 -12
  386. package/types/trail/TrailMaterial.d.ts +0 -5
  387. package/types/trail/TrailRenderer.d.ts +0 -35
  388. package/types/trail/index.d.ts +0 -2
  389. package/types/ui/IUICanvas.d.ts +0 -1
  390. package/types/ui/UIUtils.d.ts +0 -11
  391. package/types/utils/ClearableObjectPool.d.ts +0 -16
  392. package/types/utils/DisorderedArray.d.ts +0 -70
  393. package/types/utils/ObjectPool.d.ts +0 -16
  394. package/types/utils/ReturnableObjectPool.d.ts +0 -16
  395. package/types/utils/SafeLoopArray.d.ts +0 -46
  396. package/types/utils/index.d.ts +0 -4
  397. package/types/xr/XRManager.d.ts +0 -5
@@ -1,50 +0,0 @@
1
- import { PostProcessEffect } from "../PostProcessEffect";
2
- import { PostProcessEffectBoolParameter, PostProcessEffectColorParameter, PostProcessEffectEnumParameter, PostProcessEffectFloatParameter, PostProcessEffectTextureParameter } from "../PostProcessEffectParameter";
3
- /**
4
- * This controls the size of the bloom texture.
5
- */
6
- export declare enum BloomDownScaleMode {
7
- /** Use this to select half size as the starting resolution. */
8
- Half = 0,
9
- /** Use this to select quarter size as the starting resolution. */
10
- Quarter = 1
11
- }
12
- export declare class BloomEffect extends PostProcessEffect {
13
- static readonly SHADER_NAME = "PostProcessEffect Bloom";
14
- /**
15
- * Controls whether to use bicubic sampling instead of bilinear sampling for the upSampling passes.
16
- * @remarks This is slightly more expensive but helps getting smoother visuals.
17
- */
18
- highQualityFiltering: PostProcessEffectBoolParameter;
19
- /**
20
- * Controls the starting resolution that this effect begins processing.
21
- */
22
- downScale: PostProcessEffectEnumParameter<BloomDownScaleMode>;
23
- /**
24
- * Specifies a Texture to add smudges or dust to the bloom effect.
25
- */
26
- dirtTexture: PostProcessEffectTextureParameter;
27
- /**
28
- * Set the level of brightness to filter out pixels under this level.
29
- * @remarks This value is expressed in gamma-space.
30
- */
31
- threshold: PostProcessEffectFloatParameter;
32
- /**
33
- * Controls the radius of the bloom effect.
34
- */
35
- scatter: PostProcessEffectFloatParameter;
36
- /**
37
- * Controls the strength of the bloom effect.
38
- */
39
- intensity: PostProcessEffectFloatParameter;
40
- /**
41
- * Controls the strength of the lens dirt.
42
- */
43
- dirtIntensity: PostProcessEffectFloatParameter;
44
- /**
45
- * Specifies the tint of the bloom effect.
46
- */
47
- tint: PostProcessEffectColorParameter;
48
- /** @inheritdoc */
49
- isValid(): boolean;
50
- }
@@ -1,25 +0,0 @@
1
- import { PostProcessEffect } from "../PostProcessEffect";
2
- import { PostProcessEffectEnumParameter } from "../PostProcessEffectParameter";
3
- /**
4
- * Options to select a tonemapping algorithm to use.
5
- */
6
- export declare enum TonemappingMode {
7
- /**
8
- * Neutral tonemapper.
9
- * @remarks Use this option if you only want range-remapping with minimal impact on color hue and saturation.
10
- */
11
- Neutral = 0,
12
- /**
13
- * ACES Filmic reference tonemapper (custom approximation).
14
- * @remarks
15
- * Use this option to apply a close approximation of the reference ACES tonemapper for a more filmic look.
16
- * It is more contrasted than Neutral and has an effect on actual color hue and saturation.
17
- */
18
- ACES = 1
19
- }
20
- export declare class TonemappingEffect extends PostProcessEffect {
21
- /**
22
- * Use this to select a tonemapping algorithm to use.
23
- */
24
- mode: PostProcessEffectEnumParameter<TonemappingMode>;
25
- }
@@ -1,2 +0,0 @@
1
- export { BloomDownScaleMode, BloomEffect } from "./BloomEffect";
2
- export { TonemappingEffect, TonemappingMode } from "./TonemappingEffect";
@@ -1,7 +0,0 @@
1
- export * from "./effects";
2
- export { PostProcess } from "./PostProcess";
3
- export { PostProcessEffect } from "./PostProcessEffect";
4
- export { PostProcessEffectBoolParameter, PostProcessEffectColorParameter, PostProcessEffectEnumParameter, PostProcessEffectFloatParameter, PostProcessEffectParameter, PostProcessEffectTextureParameter, PostProcessEffectVector2Parameter, PostProcessEffectVector3Parameter, PostProcessEffectVector4Parameter } from "./PostProcessEffectParameter";
5
- export { PostProcessManager } from "./PostProcessManager";
6
- export { PostProcessPass, PostProcessPassEvent } from "./PostProcessPass";
7
- export { PostProcessUberPass } from "./PostProcessUberPass";
@@ -1,7 +0,0 @@
1
- import { SetDataOptions } from "../graphic";
2
- export interface IPlatformBuffer {
3
- bind(): void;
4
- setData(byteLength: number, data: ArrayBuffer | ArrayBufferView, bufferByteOffset?: number, dataOffset?: number, dataLength?: number, options?: SetDataOptions): void;
5
- getData(data: ArrayBufferView, bufferByteOffset?: number, dataOffset?: number, dataLength?: number): void;
6
- destroy(): void;
7
- }
@@ -1,20 +0,0 @@
1
- import { TextureCubeFace } from "../texture";
2
- /**
3
- * Off-screen rendering target specification.
4
- */
5
- export interface IPlatformRenderTarget {
6
- /**
7
- * Set which face and mipLevel of the cube texture to render to.
8
- * @param mipLevel - Set mip level the data want to write
9
- * @param faceIndex - Cube texture face
10
- */
11
- activeRenderTarget(mipLevel: number, faceIndex?: TextureCubeFace): void;
12
- /**
13
- * Blit FBO.
14
- */
15
- blitRenderTarget(): void;
16
- /**
17
- * Destroy render target.
18
- */
19
- destroy(): void;
20
- }
@@ -1,36 +0,0 @@
1
- import { TextureFilterMode, TextureWrapMode } from "../texture";
2
- import { TextureDepthCompareFunction } from "../texture/enums/TextureDepthCompareFunction";
3
- /**
4
- * Texture interface specification.
5
- */
6
- export interface IPlatformTexture {
7
- /**
8
- * Wrapping mode for texture coordinate S.
9
- */
10
- wrapModeU: TextureWrapMode;
11
- /**
12
- * Wrapping mode for texture coordinate T.
13
- */
14
- wrapModeV: TextureWrapMode;
15
- /**
16
- * Filter mode for texture.
17
- */
18
- filterMode: TextureFilterMode;
19
- /**
20
- * Anisotropic level for texture.
21
- */
22
- anisoLevel: number;
23
- /**
24
- * Filter mode when texture as depth Texture.
25
- */
26
- depthCompareFunction: TextureDepthCompareFunction;
27
- /**
28
- * Destroy texture.
29
- */
30
- destroy(): void;
31
- /**
32
- * Generate multi-level textures based on the 0th level data.
33
- */
34
- generateMipmaps(): void;
35
- setUseDepthCompareMode(value: boolean): any;
36
- }
@@ -1,37 +0,0 @@
1
- import { IPlatformTexture } from "./IPlatformTexture";
2
- /**
3
- * 2D texture interface specification.
4
- */
5
- export interface IPlatformTexture2D extends IPlatformTexture {
6
- /**
7
- * Setting pixels data through color buffer data, designated area and texture mipmapping level,it's also applicable to compressed formats.
8
- * @remarks If it is the WebGL1.0 platform and the texture format is compressed, the first upload must be filled with textures.
9
- * @param colorBuffer - Color buffer data
10
- * @param mipLevel - Texture mipmapping level
11
- * @param x - X coordinate of area start
12
- * @param y - Y coordinate of area start
13
- * @param width - Data width. if it's empty, width is the width corresponding to mipLevel minus x , width corresponding to mipLevel is Math.max(1, this.width >> mipLevel)
14
- * @param height - Data height. if it's empty, height is the height corresponding to mipLevel minus y , height corresponding to mipLevel is Math.max(1, this.height >> mipLevel)
15
- */
16
- setPixelBuffer(colorBuffer: ArrayBufferView, mipLevel: number, x: number, y: number, width?: number, height?: number): void;
17
- /**
18
- * Setting pixels data through TexImageSource, designated area and texture mipmapping level.
19
- * @param imageSource - The source of texture
20
- * @param mipLevel - Texture mipmapping level
21
- * @param flipY - Whether to flip the Y axis
22
- * @param premultiplyAlpha - Whether to premultiply the transparent channel
23
- * @param x - X coordinate of area start
24
- * @param y - Y coordinate of area start
25
- */
26
- setImageSource(imageSource: TexImageSource, mipLevel: number, flipY: boolean, premultiplyAlpha: boolean, x: number, y: number): void;
27
- /**
28
- * Get the pixel color buffer according to the specified area.
29
- * @param x - X coordinate of area start
30
- * @param y - Y coordinate of area start
31
- * @param width - Area width
32
- * @param height - Area height
33
- * @param mipLevel - Set mip level the data want to get from
34
- * @param out - Color buffer
35
- */
36
- getPixelBuffer(x: number, y: number, width: number, height: number, mipLevel: number, out: ArrayBufferView): void;
37
- }
@@ -1,40 +0,0 @@
1
- import { IPlatformTexture } from "./IPlatformTexture";
2
- /**
3
- * 2D texture array interface specification.
4
- */
5
- export interface IPlatformTexture2DArray extends IPlatformTexture {
6
- /**
7
- * Setting pixels data through color buffer data, designated area and texture mipmapping level,it's also applicable to compressed formats.
8
- * @param offsetIndex - The texture array element offset index
9
- * @param colorBuffer - Color buffer data
10
- * @param mipLevel - Texture mipmapping level
11
- * @param x - X coordinate of area start
12
- * @param y - Y coordinate of area start
13
- * @param width - Data width. if it's empty, width is the width corresponding to mipLevel minus x , width corresponding to mipLevel is Math.max(1, this.width >> mipLevel)
14
- * @param height - Data height. if it's empty, height is the height corresponding to mipLevel minus y , height corresponding to mipLevel is Math.max(1, this.height >> mipLevel)
15
- * @param length - Data length.
16
- */
17
- setPixelBuffer(offsetIndex: number, colorBuffer: ArrayBufferView, mipLevel: number, x: number, y: number, width?: number, height?: number, length?: number): void;
18
- /**
19
- * Setting pixels data through TexImageSource, designated area and texture mipmapping level.
20
- * @param index - The texture array element index
21
- * @param imageSource - The source of texture
22
- * @param mipLevel - Texture mipmapping level
23
- * @param flipY - Whether to flip the Y axis
24
- * @param premultiplyAlpha - Whether to premultiply the transparent channel
25
- * @param x - X coordinate of area start
26
- * @param y - Y coordinate of area start
27
- */
28
- setImageSource(index: number, imageSource: TexImageSource, mipLevel: number, flipY: boolean, premultiplyAlpha: boolean, x: number, y: number): void;
29
- /**
30
- * Get the pixel color buffer according to the specified area.
31
- * @param elementIndex - The texture array element index
32
- * @param x - X coordinate of area start
33
- * @param y - Y coordinate of area start
34
- * @param width - Area width
35
- * @param height - Area height
36
- * @param mipLevel - Set mip level the data want to get from
37
- * @param out - Color buffer
38
- */
39
- getPixelBuffer(elementIndex: number, x: number, y: number, width: number, height: number, mipLevel: number, out: ArrayBufferView): void;
40
- }
@@ -1,41 +0,0 @@
1
- import { TextureCubeFace } from "../texture";
2
- import { IPlatformTexture } from "./IPlatformTexture";
3
- /**
4
- * Cube texture interface specification.
5
- */
6
- export interface IPlatformTextureCube extends IPlatformTexture {
7
- /**
8
- * Setting pixels data through cube face,color buffer data, designated area and texture mipmapping level,it's also applicable to compressed formats.
9
- * @remarks When compressed texture is in WebGL1, the texture must be filled first before writing the sub-region
10
- * @param face - Cube face
11
- * @param colorBuffer - Color buffer data
12
- * @param mipLevel - Texture mipmapping level
13
- * @param x - X coordinate of area start
14
- * @param y - Y coordinate of area start
15
- * @param width - Data width.if it's empty, width is the width corresponding to mipLevel minus x , width corresponding to mipLevel is Math.max(1, this.width >> mipLevel)
16
- * @param height - Data height.if it's empty, height is the height corresponding to mipLevel minus y , height corresponding to mipLevel is Math.max(1, this.height >> mipLevel)
17
- */
18
- setPixelBuffer(face: TextureCubeFace, colorBuffer: ArrayBufferView, mipLevel: number, x: number, y: number, width?: number, height?: number): void;
19
- /**
20
- * Setting pixels data through cube face, TexImageSource, designated area and texture mipmapping level.
21
- * @param face - Cube face
22
- * @param imageSource - The source of texture
23
- * @param mipLevel - Texture mipmapping level
24
- * @param flipY - Whether to flip the Y axis
25
- * @param premultiplyAlpha - Whether to premultiply the transparent channel
26
- * @param x - X coordinate of area start
27
- * @param y - Y coordinate of area start
28
- */
29
- setImageSource(face: TextureCubeFace, imageSource: TexImageSource, mipLevel: number, flipY: boolean, premultiplyAlpha: boolean, x: number, y: number): void;
30
- /**
31
- * Get the pixel color buffer according to the specified cube face and area.
32
- * @param face - You can choose which cube face to read
33
- * @param x - X coordinate of area start
34
- * @param y - Y coordinate of area start
35
- * @param width - Area width
36
- * @param height - Area height
37
- * @param mipLevel - Set mip level the data want to get from
38
- * @param out - Color buffer
39
- */
40
- getPixelBuffer(face: TextureCubeFace, x: number, y: number, width: number, height: number, mipLevel: number, out: ArrayBufferView): void;
41
- }
@@ -1,6 +0,0 @@
1
- export type { IPlatformBuffer } from "./IPlatformBuffer";
2
- export type { IPlatformRenderTarget } from "./IPlatformRenderTarget";
3
- export type { IPlatformTexture } from "./IPlatformTexture";
4
- export type { IPlatformTexture2D } from "./IPlatformTexture2D";
5
- export type { IPlatformTexture2DArray } from "./IPlatformTexture2DArray";
6
- export type { IPlatformTextureCube } from "./IPlatformTextureCube";
@@ -1,116 +0,0 @@
1
- import { Engine } from "../Engine";
2
- import { IReferable } from "../asset/IReferable";
3
- import { ShaderMacro } from "./ShaderMacro";
4
- import { ShaderPass } from "./ShaderPass";
5
- import { ShaderProperty } from "./ShaderProperty";
6
- import { SubShader } from "./SubShader";
7
- /**
8
- * Shader for rendering.
9
- */
10
- export declare class Shader implements IReferable {
11
- readonly name: string;
12
- private static _shaderMap;
13
- /**
14
- * Create a shader by source code.
15
- *
16
- * @remarks
17
- *
18
- * ShaderLab must be enabled first as follows:
19
- * ```ts
20
- * // Import shaderLab
21
- * import { ShaderLab } from "@galacean/engine-shaderlab";
22
- * // Create engine with shaderLab
23
- * const engine = await WebGLEngine.create({ canvas: "canvas", shader: new ShaderLab() });
24
- * ...
25
- * ```
26
- *
27
- * @param shaderSource - shader code
28
- * @returns Shader
29
- *
30
- * @throws
31
- * Throw string exception if shaderLab has not been enabled properly.
32
- */
33
- static create(shaderSource: string): Shader;
34
- /**
35
- * Create a shader.
36
- * @param name - Name of the shader
37
- * @param vertexSource - Vertex source code
38
- * @param fragmentSource - Fragment source code
39
- * @returns Shader
40
- */
41
- static create(name: string, vertexSource: string, fragmentSource: string): Shader;
42
- /**
43
- * Create a shader.
44
- * @param name - Name of the shader
45
- * @param shaderPasses - Shader passes
46
- * @returns Shader
47
- */
48
- static create(name: string, shaderPasses: ShaderPass[]): Shader;
49
- /**
50
- * Create a shader.
51
- * @param name - Name of the shader
52
- * @param subShaders - Sub shaders
53
- * @returns Shader
54
- */
55
- static create(name: string, subShaders: SubShader[]): Shader;
56
- /**
57
- * Find a shader by name.
58
- * @param name - Name of the shader
59
- */
60
- static find(name: string): Shader;
61
- private static _applyConstRenderStates;
62
- private _refCount;
63
- private _destroyed;
64
- private _subShaders;
65
- /**
66
- * Sub shaders of the shader.
67
- */
68
- get subShaders(): ReadonlyArray<SubShader>;
69
- /**
70
- * Whether it has been destroyed.
71
- */
72
- get destroyed(): boolean;
73
- private constructor();
74
- /**
75
- * Compile shader variant by macro name list.
76
- *
77
- * @remarks
78
- * Usually a shader contains some macros,any combination of macros is called shader variant.
79
- *
80
- * @param engine - Engine to which the shader variant belongs
81
- * @param macros - Macro name list
82
- * @returns Is the compiled shader variant valid
83
- */
84
- compileVariant(engine: Engine, macros: string[]): boolean;
85
- /**
86
- * Destroy the shader.
87
- * @param force - Whether to force the destruction, if it is false, refCount = 0 can be released successfully.
88
- * @returns Whether the release was successful.
89
- */
90
- destroy(force?: boolean): boolean;
91
- /**
92
- * @deprecated Please use `ShaderMacro.getByName` instead
93
- *
94
- * Get shader macro by name.
95
- * @param name - Name of the shader macro
96
- * @returns Shader macro
97
- */
98
- static getMacroByName(name: string): ShaderMacro;
99
- /**
100
- * @deprecated Please use `ShaderMacro.getByName` instead
101
- *
102
- * Get shader macro by name.
103
- * @param name - Name of the shader macro
104
- * @param value - Value of the shader macro
105
- * @returns Shader macro
106
- */
107
- static getMacroByName(name: string, value: string): ShaderMacro;
108
- /**
109
- * @deprecated Please use `ShaderProperty.getByName` instead
110
- *
111
- * Get shader property by name.
112
- * @param name - Name of the shader property
113
- * @returns Shader property
114
- */
115
- static getPropertyByName(name: string): ShaderProperty;
116
- }