@galacean/engine-core 0.0.0-experimental-1.4-small-language.3 → 0.0.0-experimental-backup.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (397) hide show
  1. package/package.json +3 -3
  2. package/dist/main.js +0 -36302
  3. package/dist/main.js.map +0 -1
  4. package/dist/module.js +0 -36021
  5. package/dist/module.js.map +0 -1
  6. package/types/2d/assembler/ISpriteAssembler.d.ts +0 -11
  7. package/types/2d/assembler/ISpriteRenderer.d.ts +0 -16
  8. package/types/2d/assembler/SimpleSpriteAssembler.d.ts +0 -13
  9. package/types/2d/assembler/SlicedSpriteAssembler.d.ts +0 -15
  10. package/types/2d/assembler/TiledSpriteAssembler.d.ts +0 -17
  11. package/types/2d/atlas/FontAtlas.d.ts +0 -1
  12. package/types/2d/atlas/SpriteAtlas.d.ts +0 -32
  13. package/types/2d/atlas/types.d.ts +0 -69
  14. package/types/2d/enums/FontStyle.d.ts +0 -11
  15. package/types/2d/enums/SpriteDrawMode.d.ts +0 -11
  16. package/types/2d/enums/SpriteMaskInteraction.d.ts +0 -11
  17. package/types/2d/enums/SpriteModifyFlags.d.ts +0 -23
  18. package/types/2d/enums/SpriteTileMode.d.ts +0 -11
  19. package/types/2d/enums/TextAlignment.d.ts +0 -22
  20. package/types/2d/enums/TextOverflow.d.ts +0 -9
  21. package/types/2d/index.d.ts +0 -17
  22. package/types/2d/sprite/Sprite.d.ts +0 -106
  23. package/types/2d/sprite/SpriteMask.d.ts +0 -70
  24. package/types/2d/sprite/SpriteRenderer.d.ts +0 -95
  25. package/types/2d/sprite/index.d.ts +0 -3
  26. package/types/2d/text/CharInfo.d.ts +0 -1
  27. package/types/2d/text/CharRenderInfo.d.ts +0 -1
  28. package/types/2d/text/Font.d.ts +0 -21
  29. package/types/2d/text/ITextRenderer.d.ts +0 -8
  30. package/types/2d/text/SubFont.d.ts +0 -1
  31. package/types/2d/text/TextRenderer.d.ts +0 -139
  32. package/types/2d/text/TextUtils.d.ts +0 -1
  33. package/types/2d/text/index.d.ts +0 -5
  34. package/types/Background.d.ts +0 -51
  35. package/types/BasicResources.d.ts +0 -2
  36. package/types/BoolUpdateFlag.d.ts +0 -12
  37. package/types/Camera.d.ts +0 -307
  38. package/types/Canvas.d.ts +0 -19
  39. package/types/Component.d.ts +0 -27
  40. package/types/ComponentsDependencies.d.ts +0 -25
  41. package/types/ComponentsManager.d.ts +0 -52
  42. package/types/Engine.d.ts +0 -155
  43. package/types/EngineSettings.d.ts +0 -8
  44. package/types/Entity.d.ts +0 -170
  45. package/types/Layer.d.ts +0 -73
  46. package/types/Platform.d.ts +0 -15
  47. package/types/Polyfill.d.ts +0 -1
  48. package/types/RenderPipeline/BasicRenderPipeline.d.ts +0 -54
  49. package/types/RenderPipeline/BatchUtils.d.ts +0 -1
  50. package/types/RenderPipeline/BatcherManager.d.ts +0 -1
  51. package/types/RenderPipeline/Blitter.d.ts +0 -28
  52. package/types/RenderPipeline/CullingResults.d.ts +0 -1
  53. package/types/RenderPipeline/DepthOnlyPass.d.ts +0 -1
  54. package/types/RenderPipeline/MaskManager.d.ts +0 -1
  55. package/types/RenderPipeline/OpaqueTexturePass.d.ts +0 -1
  56. package/types/RenderPipeline/PipelinePass.d.ts +0 -16
  57. package/types/RenderPipeline/PipelineUtils.d.ts +0 -1
  58. package/types/RenderPipeline/PrimitiveChunk.d.ts +0 -1
  59. package/types/RenderPipeline/PrimitiveChunkManager.d.ts +0 -1
  60. package/types/RenderPipeline/RenderContext.d.ts +0 -1
  61. package/types/RenderPipeline/RenderElement.d.ts +0 -12
  62. package/types/RenderPipeline/RenderQueue.d.ts +0 -1
  63. package/types/RenderPipeline/SubPrimitiveChunk.d.ts +0 -1
  64. package/types/RenderPipeline/SubRenderElement.d.ts +0 -22
  65. package/types/RenderPipeline/VertexArea.d.ts +0 -1
  66. package/types/RenderPipeline/enums/PipelineStage.d.ts +0 -11
  67. package/types/RenderPipeline/enums/RenderQueueMaskType.d.ts +0 -1
  68. package/types/RenderPipeline/index.d.ts +0 -5
  69. package/types/Renderer.d.ts +0 -135
  70. package/types/Scene.d.ts +0 -176
  71. package/types/SceneManager.d.ts +0 -51
  72. package/types/Script.d.ts +0 -144
  73. package/types/SystemInfo.d.ts +0 -16
  74. package/types/Transform.d.ts +0 -266
  75. package/types/UpdateFlag.d.ts +0 -20
  76. package/types/UpdateFlagManager.d.ts +0 -1
  77. package/types/Utils.d.ts +0 -37
  78. package/types/VirtualCamera.d.ts +0 -1
  79. package/types/animation/AnimationClip.d.ts +0 -87
  80. package/types/animation/AnimationClipCurveBinding.d.ts +0 -31
  81. package/types/animation/AnimationEvent.d.ts +0 -11
  82. package/types/animation/Animator.d.ts +0 -153
  83. package/types/animation/AnimatorCondition.d.ts +0 -13
  84. package/types/animation/AnimatorController.d.ts +0 -72
  85. package/types/animation/AnimatorControllerLayer.d.ts +0 -21
  86. package/types/animation/AnimatorControllerParameter.d.ts +0 -14
  87. package/types/animation/AnimatorLayerMask.d.ts +0 -45
  88. package/types/animation/AnimatorState.d.ts +0 -69
  89. package/types/animation/AnimatorStateMachine.d.ts +0 -85
  90. package/types/animation/AnimatorStateTransition.d.ts +0 -59
  91. package/types/animation/AnimatorStateTransitionCollection.d.ts +0 -1
  92. package/types/animation/Keyframe.d.ts +0 -20
  93. package/types/animation/LayerPathMask.d.ts +0 -16
  94. package/types/animation/StateMachineScript.d.ts +0 -32
  95. package/types/animation/animationCurve/AnimationArrayCurve.d.ts +0 -7
  96. package/types/animation/animationCurve/AnimationBoolCurve.d.ts +0 -7
  97. package/types/animation/animationCurve/AnimationColorCurve.d.ts +0 -8
  98. package/types/animation/animationCurve/AnimationCurve.d.ts +0 -39
  99. package/types/animation/animationCurve/AnimationFloatArrayCurve.d.ts +0 -11
  100. package/types/animation/animationCurve/AnimationFloatCurve.d.ts +0 -7
  101. package/types/animation/animationCurve/AnimationQuaternionCurve.d.ts +0 -8
  102. package/types/animation/animationCurve/AnimationRectCurve.d.ts +0 -8
  103. package/types/animation/animationCurve/AnimationRefCurve.d.ts +0 -8
  104. package/types/animation/animationCurve/AnimationStringCurve.d.ts +0 -7
  105. package/types/animation/animationCurve/AnimationVector2Curve.d.ts +0 -8
  106. package/types/animation/animationCurve/AnimationVector3Curve.d.ts +0 -8
  107. package/types/animation/animationCurve/AnimationVector4Curve.d.ts +0 -8
  108. package/types/animation/animationCurve/index.d.ts +0 -13
  109. package/types/animation/animationCurve/interfaces/IAnimationCurveCalculator.d.ts +0 -1
  110. package/types/animation/enums/AnimatorConditionMode.d.ts +0 -17
  111. package/types/animation/enums/AnimatorCullingMode.d.ts +0 -9
  112. package/types/animation/enums/AnimatorLayerBlendingMode.d.ts +0 -4
  113. package/types/animation/enums/AnimatorStatePlayState.d.ts +0 -1
  114. package/types/animation/enums/InterpolationType.d.ts +0 -13
  115. package/types/animation/enums/LayerState.d.ts +0 -15
  116. package/types/animation/enums/PlayState.d.ts +0 -13
  117. package/types/animation/enums/WrapMode.d.ts +0 -9
  118. package/types/animation/index.d.ts +0 -25
  119. package/types/animation/internal/AnimationCurveLayerOwner.d.ts +0 -1
  120. package/types/animation/internal/AnimationEventHandler.d.ts +0 -1
  121. package/types/animation/internal/AnimatorLayerData.d.ts +0 -1
  122. package/types/animation/internal/AnimatorStateData.d.ts +0 -1
  123. package/types/animation/internal/AnimatorStatePlayData.d.ts +0 -1
  124. package/types/animation/internal/AnimatorTempValue.d.ts +0 -1
  125. package/types/animation/internal/animationCurveOwner/AnimationCurveOwner.d.ts +0 -5
  126. package/types/animation/internal/animationCurveOwner/assembler/BlendShapeWeightsAnimationCurveOwnerAssembler.d.ts +0 -1
  127. package/types/animation/internal/animationCurveOwner/assembler/IAnimationCurveOwnerAssembler.d.ts +0 -1
  128. package/types/animation/internal/animationCurveOwner/assembler/PositionAnimationCurveOwnerAssembler.d.ts +0 -1
  129. package/types/animation/internal/animationCurveOwner/assembler/RotationAnimationCurveOwnerAssembler.d.ts +0 -1
  130. package/types/animation/internal/animationCurveOwner/assembler/ScaleAnimationCurveOwnerAssembler.d.ts +0 -1
  131. package/types/animation/internal/animationCurveOwner/assembler/UniversalAnimationCurveOwnerAssembler.d.ts +0 -1
  132. package/types/asset/AssetPromise.d.ts +0 -87
  133. package/types/asset/AssetType.d.ts +0 -66
  134. package/types/asset/ContentRestorer.d.ts +0 -17
  135. package/types/asset/GraphicsResource.d.ts +0 -9
  136. package/types/asset/IReferable.d.ts +0 -2
  137. package/types/asset/LoadItem.d.ts +0 -40
  138. package/types/asset/Loader.d.ts +0 -37
  139. package/types/asset/ReferResource.d.ts +0 -23
  140. package/types/asset/ResourceManager.d.ts +0 -121
  141. package/types/asset/request.d.ts +0 -36
  142. package/types/audio/AudioClip.d.ts +0 -24
  143. package/types/audio/AudioManager.d.ts +0 -1
  144. package/types/audio/AudioSource.d.ts +0 -72
  145. package/types/audio/index.d.ts +0 -3
  146. package/types/base/Constant.d.ts +0 -113
  147. package/types/base/EngineObject.d.ts +0 -25
  148. package/types/base/EventDispatcher.d.ts +0 -66
  149. package/types/base/Logger.d.ts +0 -11
  150. package/types/base/StaticInterfaceImplement.d.ts +0 -5
  151. package/types/base/Time.d.ts +0 -44
  152. package/types/base/index.d.ts +0 -5
  153. package/types/clone/CloneManager.d.ts +0 -31
  154. package/types/clone/ComponentCloner.d.ts +0 -17
  155. package/types/clone/enums/CloneMode.d.ts +0 -13
  156. package/types/enums/ActiveChangeFlag.d.ts +0 -6
  157. package/types/enums/BackgroundMode.d.ts +0 -9
  158. package/types/enums/BackgroundTextureFillMode.d.ts +0 -8
  159. package/types/enums/CameraClearFlags.d.ts +0 -13
  160. package/types/enums/CameraModifyFlags.d.ts +0 -17
  161. package/types/enums/CameraType.d.ts +0 -1
  162. package/types/enums/ColorSpace.d.ts +0 -9
  163. package/types/enums/DepthTextureMode.d.ts +0 -7
  164. package/types/enums/Downsampling.d.ts +0 -11
  165. package/types/enums/EntityModifyFlags.d.ts +0 -9
  166. package/types/enums/FogMode.d.ts +0 -13
  167. package/types/enums/MSAASamples.d.ts +0 -13
  168. package/types/enums/ReplacementFailureStrategy.d.ts +0 -9
  169. package/types/enums/SpriteMaskLayer.d.ts +0 -73
  170. package/types/env-probe/CubeProbe.d.ts +0 -27
  171. package/types/env-probe/Probe.d.ts +0 -52
  172. package/types/env-probe/index.d.ts +0 -2
  173. package/types/graphic/Buffer.d.ts +0 -114
  174. package/types/graphic/BufferUtil.d.ts +0 -12
  175. package/types/graphic/IndexBufferBinding.d.ts +0 -21
  176. package/types/graphic/Mesh.d.ts +0 -58
  177. package/types/graphic/Primitive.d.ts +0 -1
  178. package/types/graphic/SubMesh.d.ts +0 -8
  179. package/types/graphic/SubPrimitive.d.ts +0 -19
  180. package/types/graphic/VertexBufferBinding.d.ts +0 -20
  181. package/types/graphic/VertexElement.d.ts +0 -48
  182. package/types/graphic/enums/BufferBindFlag.d.ts +0 -9
  183. package/types/graphic/enums/BufferUsage.d.ts +0 -11
  184. package/types/graphic/enums/IndexFormat.d.ts +0 -11
  185. package/types/graphic/enums/MeshTopology.d.ts +0 -19
  186. package/types/graphic/enums/SetDataOptions.d.ts +0 -9
  187. package/types/graphic/enums/VertexElementFormat.d.ts +0 -37
  188. package/types/graphic/index.d.ts +0 -15
  189. package/types/index.d.ts +0 -67
  190. package/types/input/InputManager.d.ts +0 -65
  191. package/types/input/enums/Keys.d.ts +0 -398
  192. package/types/input/enums/PointerButton.d.ts +0 -33
  193. package/types/input/enums/PointerPhase.d.ts +0 -15
  194. package/types/input/index.d.ts +0 -8
  195. package/types/input/interface/IInput.d.ts +0 -10
  196. package/types/input/keyboard/KeyboardManager.d.ts +0 -1
  197. package/types/input/pointer/Pointer.d.ts +0 -31
  198. package/types/input/pointer/PointerEventData.d.ts +0 -12
  199. package/types/input/pointer/PointerManager.d.ts +0 -9
  200. package/types/input/pointer/emitter/IHitResult.d.ts +0 -1
  201. package/types/input/pointer/emitter/PhysicsPointerEventEmitter.d.ts +0 -1
  202. package/types/input/pointer/emitter/PointerEventEmitter.d.ts +0 -30
  203. package/types/input/wheel/WheelManager.d.ts +0 -1
  204. package/types/lighting/AmbientLight.d.ts +0 -70
  205. package/types/lighting/DirectLight.d.ts +0 -32
  206. package/types/lighting/KHR_lights.d.ts +0 -4
  207. package/types/lighting/Light.d.ts +0 -47
  208. package/types/lighting/LightManager.d.ts +0 -12
  209. package/types/lighting/PointLight.d.ts +0 -26
  210. package/types/lighting/SpotLight.d.ts +0 -46
  211. package/types/lighting/enums/DiffuseMode.d.ts +0 -13
  212. package/types/lighting/index.d.ts +0 -6
  213. package/types/material/BaseMaterial.d.ts +0 -88
  214. package/types/material/BlinnPhongMaterial.d.ts +0 -68
  215. package/types/material/Material.d.ts +0 -52
  216. package/types/material/PBRBaseMaterial.d.ts +0 -101
  217. package/types/material/PBRMaterial.d.ts +0 -198
  218. package/types/material/PBRSpecularMaterial.d.ts +0 -38
  219. package/types/material/UnlitMaterial.d.ts +0 -33
  220. package/types/material/enums/BlendMode.d.ts +0 -9
  221. package/types/material/enums/Refraction.d.ts +0 -9
  222. package/types/material/enums/RenderFace.d.ts +0 -11
  223. package/types/material/enums/TextureCoordinate.d.ts +0 -13
  224. package/types/material/index.d.ts +0 -11
  225. package/types/material/utils/PrefilteredDFG.d.ts +0 -7
  226. package/types/mesh/BlendShape.d.ts +0 -39
  227. package/types/mesh/BlendShapeFrame.d.ts +0 -44
  228. package/types/mesh/BlendShapeManager.d.ts +0 -1
  229. package/types/mesh/BufferMesh.d.ts +0 -59
  230. package/types/mesh/MeshRenderer.d.ts +0 -25
  231. package/types/mesh/ModelMesh.d.ts +0 -254
  232. package/types/mesh/PrimitiveMesh.d.ts +0 -112
  233. package/types/mesh/PrimitiveMeshRestorer.d.ts +0 -1
  234. package/types/mesh/Skin.d.ts +0 -35
  235. package/types/mesh/SkinnedMeshRenderer.d.ts +0 -50
  236. package/types/mesh/enums/VertexAttribute.d.ts +0 -33
  237. package/types/mesh/index.d.ts +0 -9
  238. package/types/particle/ParticleBufferUtils.d.ts +0 -1
  239. package/types/particle/ParticleGenerator.d.ts +0 -91
  240. package/types/particle/ParticleMaterial.d.ts +0 -28
  241. package/types/particle/ParticleRenderer.d.ts +0 -47
  242. package/types/particle/enums/ParticleCurveMode.d.ts +0 -9
  243. package/types/particle/enums/ParticleGradientMode.d.ts +0 -9
  244. package/types/particle/enums/ParticleRandomSubSeeds.d.ts +0 -1
  245. package/types/particle/enums/ParticleRenderMode.d.ts +0 -17
  246. package/types/particle/enums/ParticleScaleMode.d.ts +0 -11
  247. package/types/particle/enums/ParticleSimulationSpace.d.ts +0 -9
  248. package/types/particle/enums/ParticleStopMode.d.ts +0 -6
  249. package/types/particle/enums/attributes/BillboardParticleVertexAttribute.d.ts +0 -1
  250. package/types/particle/enums/attributes/MeshParticleVertexAttribute.d.ts +0 -5
  251. package/types/particle/enums/attributes/ParticleInstanceVertexAttribute.d.ts +0 -1
  252. package/types/particle/index.d.ts +0 -22
  253. package/types/particle/modules/Burst.d.ts +0 -14
  254. package/types/particle/modules/ColorOverLifetimeModule.d.ts +0 -20
  255. package/types/particle/modules/EmissionModule.d.ts +0 -48
  256. package/types/particle/modules/MainModule.d.ts +0 -104
  257. package/types/particle/modules/ParticleCompositeCurve.d.ts +0 -81
  258. package/types/particle/modules/ParticleCompositeGradient.d.ts +0 -55
  259. package/types/particle/modules/ParticleCurve.d.ts +0 -63
  260. package/types/particle/modules/ParticleGeneratorModule.d.ts +0 -15
  261. package/types/particle/modules/ParticleGradient.d.ts +0 -114
  262. package/types/particle/modules/RotationOverLifetimeModule.d.ts +0 -34
  263. package/types/particle/modules/SizeOverLifetimeModule.d.ts +0 -53
  264. package/types/particle/modules/TextureSheetAnimationModule.d.ts +0 -36
  265. package/types/particle/modules/VelocityOverLifetimeModule.d.ts +0 -55
  266. package/types/particle/modules/shape/BaseShape.d.ts +0 -22
  267. package/types/particle/modules/shape/BoxShape.d.ts +0 -17
  268. package/types/particle/modules/shape/CircleShape.d.ts +0 -35
  269. package/types/particle/modules/shape/ConeShape.d.ts +0 -45
  270. package/types/particle/modules/shape/HemisphereShape.d.ts +0 -14
  271. package/types/particle/modules/shape/ShapeUtils.d.ts +0 -1
  272. package/types/particle/modules/shape/SphereShape.d.ts +0 -14
  273. package/types/particle/modules/shape/enums/ParticleShapeArcMode.d.ts +0 -9
  274. package/types/particle/modules/shape/enums/ParticleShapeType.d.ts +0 -15
  275. package/types/particle/modules/shape/index.d.ts +0 -7
  276. package/types/physics/CharacterController.d.ts +0 -51
  277. package/types/physics/Collider.d.ts +0 -33
  278. package/types/physics/Collision.d.ts +0 -22
  279. package/types/physics/ContactPoint.d.ts +0 -14
  280. package/types/physics/DynamicCollider.d.ts +0 -192
  281. package/types/physics/HitResult.d.ts +0 -18
  282. package/types/physics/PhysicsMaterial.d.ts +0 -42
  283. package/types/physics/PhysicsScene.d.ts +0 -79
  284. package/types/physics/StaticCollider.d.ts +0 -7
  285. package/types/physics/enums/ColliderShapeUpAxis.d.ts +0 -11
  286. package/types/physics/enums/ControllerCollisionFlag.d.ts +0 -11
  287. package/types/physics/enums/ControllerNonWalkableMode.d.ts +0 -9
  288. package/types/physics/enums/HingeJointFlag.d.ts +0 -1
  289. package/types/physics/enums/PhysicsMaterialCombineMode.d.ts +0 -13
  290. package/types/physics/enums/index.d.ts +0 -4
  291. package/types/physics/index.d.ts +0 -12
  292. package/types/physics/joint/FixedJoint.d.ts +0 -4
  293. package/types/physics/joint/HingeJoint.d.ts +0 -61
  294. package/types/physics/joint/Joint.d.ts +0 -81
  295. package/types/physics/joint/JointLimits.d.ts +0 -39
  296. package/types/physics/joint/JointMotor.d.ts +0 -32
  297. package/types/physics/joint/SpringJoint.d.ts +0 -38
  298. package/types/physics/joint/index.d.ts +0 -6
  299. package/types/physics/shape/BoxColliderShape.d.ts +0 -16
  300. package/types/physics/shape/CapsuleColliderShape.d.ts +0 -27
  301. package/types/physics/shape/ColliderShape.d.ts +0 -60
  302. package/types/physics/shape/PlaneColliderShape.d.ts +0 -9
  303. package/types/physics/shape/SphereColliderShape.d.ts +0 -14
  304. package/types/physics/shape/index.d.ts +0 -5
  305. package/types/postProcess/PostProcess.d.ts +0 -64
  306. package/types/postProcess/PostProcessEffect.d.ts +0 -26
  307. package/types/postProcess/PostProcessEffectParameter.d.ts +0 -119
  308. package/types/postProcess/PostProcessManager.d.ts +0 -37
  309. package/types/postProcess/PostProcessPass.d.ts +0 -50
  310. package/types/postProcess/PostProcessUberPass.d.ts +0 -25
  311. package/types/postProcess/effects/BloomEffect.d.ts +0 -50
  312. package/types/postProcess/effects/TonemappingEffect.d.ts +0 -25
  313. package/types/postProcess/effects/index.d.ts +0 -2
  314. package/types/postProcess/index.d.ts +0 -7
  315. package/types/renderingHardwareInterface/IPlatformBuffer.d.ts +0 -7
  316. package/types/renderingHardwareInterface/IPlatformRenderTarget.d.ts +0 -20
  317. package/types/renderingHardwareInterface/IPlatformTexture.d.ts +0 -36
  318. package/types/renderingHardwareInterface/IPlatformTexture2D.d.ts +0 -37
  319. package/types/renderingHardwareInterface/IPlatformTexture2DArray.d.ts +0 -40
  320. package/types/renderingHardwareInterface/IPlatformTextureCube.d.ts +0 -41
  321. package/types/renderingHardwareInterface/index.d.ts +0 -6
  322. package/types/shader/Shader.d.ts +0 -116
  323. package/types/shader/ShaderData.d.ts +0 -350
  324. package/types/shader/ShaderMacro.d.ts +0 -26
  325. package/types/shader/ShaderMacroCollection.d.ts +0 -1
  326. package/types/shader/ShaderPart.d.ts +0 -46
  327. package/types/shader/ShaderPass.d.ts +0 -34
  328. package/types/shader/ShaderPool.d.ts +0 -1
  329. package/types/shader/ShaderProgram.d.ts +0 -1
  330. package/types/shader/ShaderProgramPool.d.ts +0 -1
  331. package/types/shader/ShaderProperty.d.ts +0 -20
  332. package/types/shader/ShaderTagKey.d.ts +0 -16
  333. package/types/shader/ShaderUniform.d.ts +0 -1
  334. package/types/shader/ShaderUniformBlock.d.ts +0 -1
  335. package/types/shader/SubShader.d.ts +0 -18
  336. package/types/shader/enums/BlendFactor.d.ts +0 -32
  337. package/types/shader/enums/BlendOperation.d.ts +0 -16
  338. package/types/shader/enums/ColorWriteMask.d.ts +0 -18
  339. package/types/shader/enums/CompareFunction.d.ts +0 -22
  340. package/types/shader/enums/CullMode.d.ts +0 -12
  341. package/types/shader/enums/RenderQueueType.d.ts +0 -11
  342. package/types/shader/enums/RenderStateElementKey.d.ts +0 -60
  343. package/types/shader/enums/ShaderDataGroup.d.ts +0 -15
  344. package/types/shader/enums/ShaderPlatformTarget.d.ts +0 -4
  345. package/types/shader/enums/ShaderPropertyType.d.ts +0 -27
  346. package/types/shader/enums/ShaderType.d.ts +0 -1
  347. package/types/shader/enums/StencilOperation.d.ts +0 -22
  348. package/types/shader/index.d.ts +0 -19
  349. package/types/shader/state/BlendState.d.ts +0 -16
  350. package/types/shader/state/DepthState.d.ts +0 -14
  351. package/types/shader/state/RasterState.d.ts +0 -13
  352. package/types/shader/state/RenderState.d.ts +0 -21
  353. package/types/shader/state/RenderTargetBlendState.d.ts +0 -24
  354. package/types/shader/state/StencilState.d.ts +0 -34
  355. package/types/shader/state/index.d.ts +0 -6
  356. package/types/shaderlib/ShaderFactory.d.ts +0 -20
  357. package/types/shaderlib/ShaderLib.d.ts +0 -70
  358. package/types/shaderlib/index.d.ts +0 -1
  359. package/types/shaderlib/particle/index.d.ts +0 -14
  360. package/types/shaderlib/pbr/index.d.ts +0 -11
  361. package/types/shaderlib/shadow/index.d.ts +0 -8
  362. package/types/shadow/CascadedShadowCasterPass.d.ts +0 -45
  363. package/types/shadow/ShadowSliceData.d.ts +0 -1
  364. package/types/shadow/ShadowUtils.d.ts +0 -1
  365. package/types/shadow/enum/ShadowCascadesMode.d.ts +0 -11
  366. package/types/shadow/enum/ShadowResolution.d.ts +0 -13
  367. package/types/shadow/enum/ShadowType.d.ts +0 -13
  368. package/types/shadow/index.d.ts +0 -3
  369. package/types/sky/Sky.d.ts +0 -22
  370. package/types/sky/SkyBoxMaterial.d.ts +0 -43
  371. package/types/sky/SkyProceduralMaterial.d.ts +0 -72
  372. package/types/sky/index.d.ts +0 -3
  373. package/types/texture/RenderTarget.d.ts +0 -91
  374. package/types/texture/Texture.d.ts +0 -80
  375. package/types/texture/Texture2D.d.ts +0 -70
  376. package/types/texture/Texture2DArray.d.ts +0 -81
  377. package/types/texture/TextureCube.d.ts +0 -70
  378. package/types/texture/enums/RenderBufferDepthFormat.d.ts +0 -23
  379. package/types/texture/enums/TextureCubeFace.d.ts +0 -17
  380. package/types/texture/enums/TextureDepthCompareFunction.d.ts +0 -21
  381. package/types/texture/enums/TextureFilterMode.d.ts +0 -11
  382. package/types/texture/enums/TextureFormat.d.ts +0 -81
  383. package/types/texture/enums/TextureUsage.d.ts +0 -9
  384. package/types/texture/enums/TextureWrapMode.d.ts +0 -11
  385. package/types/texture/index.d.ts +0 -12
  386. package/types/trail/TrailMaterial.d.ts +0 -5
  387. package/types/trail/TrailRenderer.d.ts +0 -35
  388. package/types/trail/index.d.ts +0 -2
  389. package/types/ui/IUICanvas.d.ts +0 -1
  390. package/types/ui/UIUtils.d.ts +0 -11
  391. package/types/utils/ClearableObjectPool.d.ts +0 -16
  392. package/types/utils/DisorderedArray.d.ts +0 -70
  393. package/types/utils/ObjectPool.d.ts +0 -16
  394. package/types/utils/ReturnableObjectPool.d.ts +0 -16
  395. package/types/utils/SafeLoopArray.d.ts +0 -46
  396. package/types/utils/index.d.ts +0 -4
  397. package/types/xr/XRManager.d.ts +0 -5
@@ -1,35 +0,0 @@
1
- import { Matrix } from "@galacean/engine-math";
2
- import { Entity } from "../Entity";
3
- import { EngineObject } from "../base/EngineObject";
4
- import { IComponentCustomClone } from "../clone/ComponentCloner";
5
- /**
6
- * Skin used for skinned mesh renderer.
7
- */
8
- export declare class Skin extends EngineObject implements IComponentCustomClone {
9
- name: string;
10
- /** Inverse bind matrices. */
11
- inverseBindMatrices: Matrix[];
12
- private _rootBone;
13
- private _bones;
14
- private _updateMark;
15
- /**
16
- * Root bone.
17
- */
18
- get rootBone(): Entity;
19
- set rootBone(value: Entity);
20
- /**
21
- * Bones of the skin.
22
- */
23
- get bones(): ReadonlyArray<Entity>;
24
- set bones(value: ReadonlyArray<Entity>);
25
- constructor(name: string);
26
- /** @deprecated Please use `bones` instead. */
27
- joints: string[];
28
- /** @deprecated Please use `rootBone` instead. */
29
- get skeleton(): string;
30
- set skeleton(value: string);
31
- }
32
- export declare enum SkinUpdateFlag {
33
- BoneCountChanged = 0,
34
- RootBoneChanged = 1
35
- }
@@ -1,50 +0,0 @@
1
- import { BoundingBox } from "@galacean/engine-math";
2
- import { Entity } from "../Entity";
3
- import { RenderContext } from "../RenderPipeline/RenderContext";
4
- import { MeshRenderer } from "./MeshRenderer";
5
- import { Skin } from "./Skin";
6
- /**
7
- * SkinnedMeshRenderer.
8
- */
9
- export declare class SkinnedMeshRenderer extends MeshRenderer {
10
- private static _jointCountProperty;
11
- private static _jointSamplerProperty;
12
- private static _jointMatrixProperty;
13
- private _localBounds;
14
- private _jointDataCreateCache;
15
- private _blendShapeWeights;
16
- private _maxVertexUniformVectors;
17
- private _jointTexture;
18
- private _skin;
19
- /**
20
- * Skin of the SkinnedMeshRenderer.
21
- */
22
- get skin(): Skin;
23
- set skin(value: Skin);
24
- /**
25
- * The weights of the BlendShapes.
26
- * @remarks Array index is BlendShape index.
27
- */
28
- get blendShapeWeights(): Float32Array;
29
- set blendShapeWeights(value: Float32Array);
30
- /**
31
- * Local bounds.
32
- */
33
- get localBounds(): BoundingBox;
34
- set localBounds(value: BoundingBox);
35
- protected _update(context: RenderContext): void;
36
- private _checkBlendShapeWeightLength;
37
- private _onLocalBoundsChanged;
38
- private _onSkinUpdated;
39
- private _applySkin;
40
- /**
41
- * @deprecated use {@link SkinnedMeshRenderer.skin.rootBone} instead.
42
- */
43
- get rootBone(): Entity;
44
- set rootBone(value: Entity);
45
- /**
46
- * @deprecated use {@link SkinnedMeshRenderer.skin.bones} instead.
47
- */
48
- get bones(): Readonly<Entity[]>;
49
- set bones(value: Readonly<Entity[]>);
50
- }
@@ -1,33 +0,0 @@
1
- /**
2
- * Vertex attribute types of a vertex in a ModelMesh.
3
- */
4
- export declare enum VertexAttribute {
5
- /** Vertex position. */
6
- Position = "POSITION",
7
- /** Vertex normal. */
8
- Normal = "NORMAL",
9
- /** Vertex color. */
10
- Color = "COLOR_0",
11
- /** Vertex tangent. */
12
- Tangent = "TANGENT",
13
- /** Vertex bone weight. */
14
- BoneWeight = "WEIGHTS_0",
15
- /** Vertex bone index. */
16
- BoneIndex = "JOINTS_0",
17
- /** Vertex UV. */
18
- UV = "TEXCOORD_0",
19
- /** Vertex UV1. */
20
- UV1 = "TEXCOORD_1",
21
- /** Vertex UV2. */
22
- UV2 = "TEXCOORD_2",
23
- /** Vertex UV3. */
24
- UV3 = "TEXCOORD_3",
25
- /** Vertex UV4. */
26
- UV4 = "TEXCOORD_4",
27
- /** Vertex UV5. */
28
- UV5 = "TEXCOORD_5",
29
- /** Vertex UV6. */
30
- UV6 = "TEXCOORD_6",
31
- /** Vertex UV7. */
32
- UV7 = "TEXCOORD_7"
33
- }
@@ -1,9 +0,0 @@
1
- export { BlendShape } from "./BlendShape";
2
- export { BlendShapeFrame } from "./BlendShapeFrame";
3
- export { BufferMesh } from "./BufferMesh";
4
- export { MeshRenderer } from "./MeshRenderer";
5
- export { ModelMesh } from "./ModelMesh";
6
- export { PrimitiveMesh } from "./PrimitiveMesh";
7
- export { Skin } from "./Skin";
8
- export { SkinnedMeshRenderer } from "./SkinnedMeshRenderer";
9
- export { VertexAttribute } from "./enums/VertexAttribute";
@@ -1 +0,0 @@
1
- export {};
@@ -1,91 +0,0 @@
1
- import { ParticleStopMode } from "./enums/ParticleStopMode";
2
- import { ColorOverLifetimeModule } from "./modules/ColorOverLifetimeModule";
3
- import { EmissionModule } from "./modules/EmissionModule";
4
- import { MainModule } from "./modules/MainModule";
5
- import { RotationOverLifetimeModule } from "./modules/RotationOverLifetimeModule";
6
- import { SizeOverLifetimeModule } from "./modules/SizeOverLifetimeModule";
7
- import { TextureSheetAnimationModule } from "./modules/TextureSheetAnimationModule";
8
- import { VelocityOverLifetimeModule } from "./modules/VelocityOverLifetimeModule";
9
- /**
10
- * Particle Generator.
11
- */
12
- export declare class ParticleGenerator {
13
- private static _tempVector20;
14
- private static _tempVector21;
15
- private static _tempVector22;
16
- private static _tempVector30;
17
- private static _tempVector31;
18
- private static _tempMat;
19
- private static _tempColor0;
20
- private static _tempParticleRenderers;
21
- private static readonly _particleIncreaseCount;
22
- private static readonly _transformedBoundsIncreaseCount;
23
- /** Use auto random seed. */
24
- useAutoRandomSeed: boolean;
25
- /** Main module. */
26
- readonly main: MainModule;
27
- /** Emission module. */
28
- readonly emission: EmissionModule;
29
- /** Velocity over lifetime module. */
30
- readonly velocityOverLifetime: VelocityOverLifetimeModule;
31
- /** Size over lifetime module. */
32
- readonly sizeOverLifetime: SizeOverLifetimeModule;
33
- /** Rotation over lifetime module. */
34
- readonly rotationOverLifetime: RotationOverLifetimeModule;
35
- /** Color over lifetime module. */
36
- readonly colorOverLifetime: ColorOverLifetimeModule;
37
- /** Texture sheet animation module. */
38
- readonly textureSheetAnimation: TextureSheetAnimationModule;
39
- private _isPlaying;
40
- private _instanceBufferResized;
41
- private _waitProcessRetiredElementCount;
42
- private _instanceVertexBufferBinding;
43
- private _instanceVertices;
44
- private _randomSeed;
45
- private _transformedBoundsArray;
46
- private _transformedBoundsCount;
47
- private _firstActiveTransformedBoundingBox;
48
- private _firstFreeTransformedBoundingBox;
49
- private _playStartDelay;
50
- /**
51
- * Whether the particle generator is contain alive or is still creating particles.
52
- */
53
- get isAlive(): boolean;
54
- /**
55
- * Random seed.
56
- *
57
- * @remarks
58
- * If `useAutoRandomSeed` is true, this value will be random changed when play.
59
- * If you set this value custom, `useAutoRandomSeed` will be false.
60
- */
61
- get randomSeed(): number;
62
- set randomSeed(value: number);
63
- /**
64
- * Start emitting particles.
65
- * @param withChildren - Whether to start the particle generator of the child entity
66
- */
67
- play(withChildren?: boolean): void;
68
- /**
69
- * Stop emitting particles.
70
- * @param withChildren - Whether to stop the particle generator of the child entity
71
- * @param stopMode - Stop mode
72
- */
73
- stop(withChildren?: boolean, stopMode?: ParticleStopMode): void;
74
- /**
75
- * Manually emit certain number of particles immediately.
76
- * @param count - Number of particles to emit
77
- */
78
- emit(count: number): void;
79
- private _addNewParticle;
80
- private _retireActiveParticles;
81
- private _freeRetiredParticles;
82
- private _addActiveParticlesToVertexBuffer;
83
- private _addVertexBufferBindingsFilterDuplicate;
84
- private _resizeTransformedBoundsArray;
85
- private _retireTransformedBounds;
86
- private _calculateGeneratorBounds;
87
- private _mergeTransformedBounds;
88
- private _calculateTransformedBounds;
89
- private _addGravityToBounds;
90
- private _getExtremeValueFromZero;
91
- }
@@ -1,28 +0,0 @@
1
- import { Color } from "@galacean/engine-math";
2
- import { Engine } from "../Engine";
3
- import { BaseMaterial } from "../material/BaseMaterial";
4
- import { Texture2D } from "../texture/Texture2D";
5
- /**
6
- * Particle Material.
7
- */
8
- export declare class ParticleMaterial extends BaseMaterial {
9
- /**
10
- * Base color.
11
- */
12
- get baseColor(): Color;
13
- set baseColor(value: Color);
14
- /**
15
- * Base texture.
16
- */
17
- get baseTexture(): Texture2D;
18
- set baseTexture(value: Texture2D);
19
- /**
20
- * Create a unlit material instance.
21
- * @param engine - Engine to which the material belongs
22
- */
23
- constructor(engine: Engine);
24
- /**
25
- * @inheritdoc
26
- */
27
- clone(): ParticleMaterial;
28
- }
@@ -1,47 +0,0 @@
1
- import { BoundingBox, Vector3 } from "@galacean/engine-math";
2
- import { RenderContext } from "../RenderPipeline/RenderContext";
3
- import { Renderer } from "../Renderer";
4
- import { ModelMesh } from "../mesh/ModelMesh";
5
- import { ParticleGenerator } from "./ParticleGenerator";
6
- import { ParticleRenderMode } from "./enums/ParticleRenderMode";
7
- /**
8
- * Particle Renderer Component.
9
- */
10
- export declare class ParticleRenderer extends Renderer {
11
- private static readonly _billboardModeMacro;
12
- private static readonly _stretchedBillboardModeMacro;
13
- private static readonly _horizontalBillboardModeMacro;
14
- private static readonly _verticalBillboardModeMacro;
15
- private static readonly _renderModeMeshMacro;
16
- private static readonly _pivotOffsetProperty;
17
- private static readonly _lengthScale;
18
- private static readonly _speedScale;
19
- private static readonly _currentTime;
20
- /** Particle generator. */
21
- readonly generator: ParticleGenerator;
22
- /** Specifies how much particles stretch depending on their velocity. */
23
- velocityScale: number;
24
- /** How much are the particles stretched in their direction of motion, defined as the length of the particle compared to its width. */
25
- lengthScale: number;
26
- /** The pivot of particle. */
27
- pivot: Vector3;
28
- private _renderMode;
29
- private _currentRenderModeMacro;
30
- private _mesh;
31
- private _supportInstancedArrays;
32
- /**
33
- * Specifies how particles are rendered.
34
- */
35
- get renderMode(): ParticleRenderMode;
36
- set renderMode(value: ParticleRenderMode);
37
- /**
38
- * The mesh of particle.
39
- * @remarks Valid when `renderMode` is `Mesh`.
40
- */
41
- get mesh(): ModelMesh;
42
- set mesh(value: ModelMesh);
43
- protected _updateBounds(worldBounds: BoundingBox): void;
44
- protected _update(context: RenderContext): void;
45
- protected _render(context: RenderContext): void;
46
- protected _onDestroy(): void;
47
- }
@@ -1,9 +0,0 @@
1
- /**
2
- * Particle curve mode.
3
- */
4
- export declare enum ParticleCurveMode {
5
- Constant = 0,
6
- TwoConstants = 1,
7
- Curve = 2,
8
- TwoCurves = 3
9
- }
@@ -1,9 +0,0 @@
1
- /**
2
- * Particle gradient mode.
3
- */
4
- export declare enum ParticleGradientMode {
5
- Constant = 0,
6
- TwoConstants = 1,
7
- Gradient = 2,
8
- TwoGradients = 3
9
- }
@@ -1 +0,0 @@
1
- export {};
@@ -1,17 +0,0 @@
1
- /**
2
- * The rendering mode for particle renderer.
3
- */
4
- export declare enum ParticleRenderMode {
5
- /** Render particles as billboards facing the active camera. */
6
- Billboard = 0,
7
- /** Stretch particles in the direction of motion. */
8
- StretchBillboard = 1,
9
- /** Render particles as billboards always facing up along the y-Axis. */
10
- HorizontalBillboard = 2,
11
- /** Render particles as billboards always facing the player, but not pitching along the x-Axis. */
12
- VerticalBillboard = 3,
13
- /** Render particles as meshes. */
14
- Mesh = 4,
15
- /** Do not render particles. */
16
- None = 5
17
- }
@@ -1,11 +0,0 @@
1
- /**
2
- * Control how Particle Generator apply transform scale.
3
- */
4
- export declare enum ParticleScaleMode {
5
- /** Scale the Particle Generator using the entire transform hierarchy. */
6
- Hierarchy = 0,
7
- /** Scale the Particle Generator using only its own transform scale. (Ignores parent scale). */
8
- Local = 1,
9
- /** Only apply transform scale to the shape component, which controls where particles are spawned, but does not affect their size or movement. */
10
- World = 2
11
- }
@@ -1,9 +0,0 @@
1
- /**
2
- * The space to simulate particles in.
3
- */
4
- export declare enum ParticleSimulationSpace {
5
- /** Simulate particles in local space. */
6
- Local = 0,
7
- /** Simulate particles in world space. */
8
- World = 1
9
- }
@@ -1,6 +0,0 @@
1
- export declare enum ParticleStopMode {
2
- /** Stop emitting new particles and clear existing particles immediately. */
3
- StopEmittingAndClear = 0,
4
- /** Stop emitting new particles, but keep existing particles until they expire. */
5
- StopEmitting = 1
6
- }
@@ -1,5 +0,0 @@
1
- export declare enum MeshParticleVertexAttribute {
2
- MeshPosition = "a_MeshPosition",
3
- MeshColor = "a_MeshColor",
4
- MeshTextureCoordinate = "a_MeshTextureCoordinate"
5
- }
@@ -1,22 +0,0 @@
1
- export { ParticleGenerator } from "./ParticleGenerator";
2
- export { ParticleMaterial } from "./ParticleMaterial";
3
- export { ParticleRenderer } from "./ParticleRenderer";
4
- export { ParticleCurveMode } from "./enums/ParticleCurveMode";
5
- export { ParticleGradientMode } from "./enums/ParticleGradientMode";
6
- export { ParticleRenderMode } from "./enums/ParticleRenderMode";
7
- export { ParticleScaleMode } from "./enums/ParticleScaleMode";
8
- export { ParticleSimulationSpace } from "./enums/ParticleSimulationSpace";
9
- export { ParticleStopMode } from "./enums/ParticleStopMode";
10
- export { Burst } from "./modules/Burst";
11
- export { ColorOverLifetimeModule } from "./modules/ColorOverLifetimeModule";
12
- export { EmissionModule } from "./modules/EmissionModule";
13
- export { MainModule } from "./modules/MainModule";
14
- export { ParticleCompositeCurve } from "./modules/ParticleCompositeCurve";
15
- export { ParticleCompositeGradient } from "./modules/ParticleCompositeGradient";
16
- export { CurveKey, ParticleCurve } from "./modules/ParticleCurve";
17
- export { GradientAlphaKey, GradientColorKey, ParticleGradient } from "./modules/ParticleGradient";
18
- export { RotationOverLifetimeModule } from "./modules/RotationOverLifetimeModule";
19
- export { SizeOverLifetimeModule } from "./modules/SizeOverLifetimeModule";
20
- export { TextureSheetAnimationModule } from "./modules/TextureSheetAnimationModule";
21
- export { VelocityOverLifetimeModule } from "./modules/VelocityOverLifetimeModule";
22
- export * from "./modules/shape/index";
@@ -1,14 +0,0 @@
1
- import { ParticleCompositeCurve } from "./ParticleCompositeCurve";
2
- /**
3
- * A burst is a particle emission event, where a number of particles are all emitted at the same time
4
- */
5
- export declare class Burst {
6
- time: number;
7
- count: ParticleCompositeCurve;
8
- /**
9
- * Create burst object.
10
- * @param time - Time to emit the burst
11
- * @param count - Count of particles to emit
12
- */
13
- constructor(time: number, count: ParticleCompositeCurve);
14
- }
@@ -1,20 +0,0 @@
1
- import { ShaderMacro } from "../../shader/ShaderMacro";
2
- import { ShaderProperty } from "../../shader/ShaderProperty";
3
- import { ParticleCompositeGradient } from "./ParticleCompositeGradient";
4
- import { ParticleGeneratorModule } from "./ParticleGeneratorModule";
5
- /**
6
- * Color over lifetime module.
7
- */
8
- export declare class ColorOverLifetimeModule extends ParticleGeneratorModule {
9
- static readonly _gradientMacro: ShaderMacro;
10
- static readonly _randomGradientsMacro: ShaderMacro;
11
- static readonly _minGradientColor: ShaderProperty;
12
- static readonly _minGradientAlpha: ShaderProperty;
13
- static readonly _maxGradientColor: ShaderProperty;
14
- static readonly _maxGradientAlpha: ShaderProperty;
15
- static readonly _gradientKeysCount: ShaderProperty;
16
- /** Color gradient over lifetime. */
17
- color: ParticleCompositeGradient;
18
- private _gradientKeysCount;
19
- private _colorMacro;
20
- }
@@ -1,48 +0,0 @@
1
- import { Burst } from "./Burst";
2
- import { ParticleCompositeCurve } from "./ParticleCompositeCurve";
3
- import { ParticleGeneratorModule } from "./ParticleGeneratorModule";
4
- import { BaseShape } from "./shape/BaseShape";
5
- /**
6
- * The EmissionModule of a Particle Generator.
7
- */
8
- export declare class EmissionModule extends ParticleGeneratorModule {
9
- /** The rate of particle emission. */
10
- rateOverTime: ParticleCompositeCurve;
11
- /** The rate at which the emitter spawns new particles over distance. */
12
- rateOverDistance: ParticleCompositeCurve;
13
- _shape: BaseShape;
14
- private _bursts;
15
- private _currentBurstIndex;
16
- private _burstRand;
17
- /**
18
- * The shape of the emitter.
19
- */
20
- get shape(): BaseShape;
21
- set shape(value: BaseShape);
22
- /**
23
- * Gets the burst array.
24
- */
25
- get bursts(): ReadonlyArray<Burst>;
26
- /**
27
- * Add a single burst.
28
- * @param burst - The burst
29
- */
30
- addBurst(burst: Burst): void;
31
- /**
32
- * Remove a single burst from the array of bursts.
33
- * @param burst - The burst data
34
- */
35
- removeBurst(burst: Burst): void;
36
- /**
37
- * Remove a single burst from the array of bursts.
38
- * @param index - The burst data index
39
- */
40
- removeBurstByIndex(index: number): void;
41
- /**
42
- * Clear burst data.
43
- */
44
- clearBurst(): void;
45
- private _emitByRateOverTime;
46
- private _emitByBurst;
47
- private _emitBySubBurst;
48
- }
@@ -1,104 +0,0 @@
1
- import { Rand } from "@galacean/engine-math";
2
- import { ICustomClone } from "../../clone/ComponentCloner";
3
- import { ParticleScaleMode } from "../enums/ParticleScaleMode";
4
- import { ParticleSimulationSpace } from "../enums/ParticleSimulationSpace";
5
- import { ParticleCompositeCurve } from "./ParticleCompositeCurve";
6
- import { ParticleCompositeGradient } from "./ParticleCompositeGradient";
7
- export declare class MainModule implements ICustomClone {
8
- private _tempVector40;
9
- private static _vector3One;
10
- private static readonly _positionScale;
11
- private static readonly _sizeScale;
12
- private static readonly _worldPosition;
13
- private static readonly _worldRotation;
14
- private static readonly _gravity;
15
- private static readonly _simulationSpace;
16
- private static readonly _startRotation3D;
17
- private static readonly _scaleMode;
18
- /** The duration of the Particle Generator in seconds. */
19
- duration: number;
20
- /** Specifies whether the Particle Generator loops. */
21
- isLoop: boolean;
22
- /** Start delay in seconds. */
23
- startDelay: ParticleCompositeCurve;
24
- /** A flag to enable 3D particle rotation, when disabled, only `startRotationZ` is used. */
25
- startRotation3D: boolean;
26
- /** The initial rotation of particles around the x-axis when emitted.*/
27
- startRotationX: ParticleCompositeCurve;
28
- /** The initial rotation of particles around the y-axis when emitted. */
29
- startRotationY: ParticleCompositeCurve;
30
- /** The initial rotation of particles around the z-axis when emitted. */
31
- startRotationZ: ParticleCompositeCurve;
32
- /** Makes some particles spin in the opposite direction. */
33
- flipRotation: number;
34
- /** The mode of start color */
35
- startColor: ParticleCompositeGradient;
36
- /** A scale that this Particle Generator applies to gravity, defined by Physics.gravity. */
37
- /** Override the default playback speed of the Particle Generator. */
38
- simulationSpeed: number;
39
- /** Control how the Particle Generator applies its Transform component to the particles it emits. */
40
- scalingMode: ParticleScaleMode;
41
- /** If set to true, the Particle Generator automatically begins to play on startup. */
42
- playOnEnabled: boolean;
43
- readonly _gravityModifierRand: Rand;
44
- private _startLifetime;
45
- private _startSpeed;
46
- private _startSize3D;
47
- private _startSizeX;
48
- private _startSizeY;
49
- private _startSizeZ;
50
- private _gravityModifier;
51
- private _simulationSpace;
52
- private _generator;
53
- /**
54
- * The initial lifetime of particles when emitted.
55
- */
56
- get startLifetime(): ParticleCompositeCurve;
57
- set startLifetime(value: ParticleCompositeCurve);
58
- /**
59
- * The initial speed of particles when the Particle Generator first spawns them.
60
- */
61
- get startSpeed(): ParticleCompositeCurve;
62
- set startSpeed(value: ParticleCompositeCurve);
63
- /**
64
- * A flag to enable specifying particle size individually for each axis.
65
- */
66
- get startSize3D(): boolean;
67
- set startSize3D(value: boolean);
68
- /**
69
- * The initial size of particles along the x-axis when the Particle Generator first spawns them.
70
- */
71
- get startSizeX(): ParticleCompositeCurve;
72
- set startSizeX(value: ParticleCompositeCurve);
73
- /**
74
- * The initial size of particles along the y-axis when the Particle Generator first spawns them.
75
- */
76
- get startSizeY(): ParticleCompositeCurve;
77
- set startSizeY(value: ParticleCompositeCurve);
78
- /**
79
- * The initial size of particles along the z-axis when the Particle Generator first spawns them.
80
- */
81
- get startSizeZ(): ParticleCompositeCurve;
82
- set startSizeZ(value: ParticleCompositeCurve);
83
- /**
84
- * A scale that this Particle Generator applies to gravity, defined by Physics.gravity.
85
- */
86
- get gravityModifier(): ParticleCompositeCurve;
87
- set gravityModifier(value: ParticleCompositeCurve);
88
- /**
89
- * This selects the space in which to simulate particles. It can be either world or local space.
90
- */
91
- get simulationSpace(): ParticleSimulationSpace;
92
- set simulationSpace(value: ParticleSimulationSpace);
93
- /**
94
- * Max particles count.
95
- */
96
- get maxParticles(): number;
97
- set maxParticles(value: number);
98
- /**
99
- * The initial size of particles when the Particle Generator first spawns them.
100
- */
101
- get startSize(): ParticleCompositeCurve;
102
- set startSize(value: ParticleCompositeCurve);
103
- private _onCompositeCurveChange;
104
- }