@galacean/effects-threejs 2.8.6 → 2.8.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +29 -34
- package/dist/index.js.map +1 -1
- package/dist/index.min.js +2 -2
- package/dist/index.min.js.map +1 -1
- package/dist/index.mjs +29 -34
- package/dist/index.mjs.map +1 -1
- package/package.json +2 -2
package/dist/index.js
CHANGED
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@@ -3,7 +3,7 @@
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* Description: Galacean Effects runtime threejs plugin for the web
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* Author: Ant Group CO., Ltd.
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* Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
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-
* Version: v2.8.
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* Version: v2.8.7
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*/
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'use strict';
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@@ -2466,11 +2466,8 @@ function parsePercent$1(c) {
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}
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function getPixelRatio() {
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if (typeof
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var screenWidth = screen.width;
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var viewportScale = screenWidth / viewportWidth;
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return Math.min(2 * viewportScale, 2);
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if (typeof window === "object") {
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return Math.min(2, window.devicePixelRatio || 1);
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}
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return 1;
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}
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@@ -17216,22 +17213,6 @@ exports.VFXItem = /*#__PURE__*/ function(EffectsObject) {
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this.transform.scaleBy(x, y, z);
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};
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/**
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* 设置元素在画布上的像素位置
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* Tips:
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* - 坐标原点在 canvas 左上角,x 正方向水平向右, y 正方向垂直向下
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* - 设置后会覆盖原有的位置信息
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* @param x - x 坐标
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* @param y - y 坐标
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*/ _proto.setPositionByPixel = function setPositionByPixel(x, y) {
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if (this.composition) {
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var z = this.transform.getWorldPosition().z;
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var _this_composition_camera_getInverseVPRatio = this.composition.camera.getInverseVPRatio(z), rx = _this_composition_camera_getInverseVPRatio.x, ry = _this_composition_camera_getInverseVPRatio.y;
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var width = this.composition.renderer.getWidth() / 2;
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var height = this.composition.renderer.getHeight() / 2;
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this.transform.setPosition((2 * x / width - 1) * rx, (1 - 2 * y / height) * ry, z);
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}
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};
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/**
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* 设置本地坐标位置
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*/ _proto.setPosition = function setPosition(x, y, z) {
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this.transform.setPosition(x, y, z);
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@@ -17255,6 +17236,29 @@ exports.VFXItem = /*#__PURE__*/ function(EffectsObject) {
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this.transform.setWorldPosition(x, y, z);
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};
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/**
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* 设置元素在画布上的像素位置
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* Tips:
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* - 坐标原点在 canvas 左上角,x 正方向水平向右, y 正方向垂直向下
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* - 设置后会覆盖原有的位置信息
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* @param x - x 坐标
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* @param y - y 坐标
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*/ _proto.setPositionByPixel = function setPositionByPixel(x, y) {
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if (this.composition) {
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var z = this.transform.getWorldPosition().z;
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var _this_composition_camera_getInverseVPRatio = this.composition.camera.getInverseVPRatio(z), rx = _this_composition_camera_getInverseVPRatio.x, ry = _this_composition_camera_getInverseVPRatio.y;
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var _this_composition_getEngine_canvas_getBoundingClientRect = this.composition.getEngine().canvas.getBoundingClientRect(), width = _this_composition_getEngine_canvas_getBoundingClientRect.width, height = _this_composition_getEngine_canvas_getBoundingClientRect.height;
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this.transform.setPosition((2 * x / width - 1) * rx, (1 - 2 * y / height) * ry, z);
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}
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};
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_proto.translateByPixel = function translateByPixel(x, y) {
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if (this.composition) {
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var _this_composition_getEngine_canvas_getBoundingClientRect = this.composition.getEngine().canvas.getBoundingClientRect(), width = _this_composition_getEngine_canvas_getBoundingClientRect.width, height = _this_composition_getEngine_canvas_getBoundingClientRect.height;
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var z = this.transform.getWorldPosition().z;
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var _this_composition_camera_getInverseVPRatio = this.composition.camera.getInverseVPRatio(z), rx = _this_composition_camera_getInverseVPRatio.x, ry = _this_composition_camera_getInverseVPRatio.y;
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this.transform.translate(2 * x * rx / width, -2 * y * ry / height, 0);
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}
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};
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/**
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* 获取元素包围盒
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* @override
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*/ _proto.getBoundingBox = function getBoundingBox() {
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@@ -17442,14 +17446,6 @@ exports.VFXItem = /*#__PURE__*/ function(EffectsObject) {
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}
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this.defination.content = {};
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};
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_proto.translateByPixel = function translateByPixel(x, y) {
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if (this.composition) {
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var _this_composition_getEngine_canvas_getBoundingClientRect = this.composition.getEngine().canvas.getBoundingClientRect(), width = _this_composition_getEngine_canvas_getBoundingClientRect.width, height = _this_composition_getEngine_canvas_getBoundingClientRect.height;
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var z = this.transform.getWorldPosition().z;
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var _this_composition_camera_getInverseVPRatio = this.composition.camera.getInverseVPRatio(z), rx = _this_composition_camera_getInverseVPRatio.x, ry = _this_composition_camera_getInverseVPRatio.y;
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this.transform.translate(2 * x * rx / width, -2 * y * ry / height, 0);
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}
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};
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/**
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* 销毁元素
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*/ _proto.dispose = function dispose() {
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@@ -28890,7 +28886,6 @@ var TextComponentBase = /*#__PURE__*/ function() {
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this.lineCount = 0;
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this.maxLineWidth = 0;
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// 常量
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this.SCALE_FACTOR = 0.1;
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this.ALPHA_FIX_VALUE = 1 / 255;
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}
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var _proto = TextComponentBase.prototype;
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@@ -31647,7 +31642,7 @@ function getStandardSpriteContent(sprite, transform) {
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return ret;
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}
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var version$2 = "2.8.
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var version$2 = "2.8.7";
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var v0 = /^(\d+)\.(\d+)\.(\d+)(-(\w+)\.\d+)?$/;
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var standardVersion = /^(\d+)\.(\d+)$/;
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var reverseParticle = false;
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registerPlugin("sprite", SpriteLoader);
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registerPlugin("particle", ParticleLoader);
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registerPlugin("interact", InteractLoader);
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var version$1 = "2.8.
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var version$1 = "2.8.7";
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logger.info("Core version: " + version$1 + ".");
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var _obj;
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@@ -36924,7 +36919,7 @@ applyMixins(exports.ThreeTextComponent, [
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*/ Mesh.create = function(engine, props) {
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return new ThreeMesh(engine, props);
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};
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var version = "2.8.
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var version = "2.8.7";
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logger.info("THREEJS plugin version: " + version + ".");
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exports.ActivationMixerPlayable = ActivationMixerPlayable;
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