@galacean/effects-threejs 2.7.0-alpha.0 → 2.7.0-alpha.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +161 -94
- package/dist/index.js.map +1 -1
- package/dist/index.min.js +2 -2
- package/dist/index.min.js.map +1 -1
- package/dist/index.mjs +144 -92
- package/dist/index.mjs.map +1 -1
- package/package.json +2 -2
package/dist/index.js
CHANGED
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@@ -3,7 +3,7 @@
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* Description: Galacean Effects runtime threejs plugin for the web
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* Author: Ant Group CO., Ltd.
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* Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
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-
* Version: v2.7.0-alpha.
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* Version: v2.7.0-alpha.2
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*/
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'use strict';
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@@ -3756,20 +3756,21 @@ var BuiltinObjectGUID = {
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UnlitShader: "unlit000000000000000000000000000"
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};
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-
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* 填充类型
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*/ var FillType;
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var FillType;
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(function(FillType) {
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-
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-
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*/ FillType[FillType["LinearGradient"] = 1] = "LinearGradient";
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/**
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* 径向渐变
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*/ FillType[FillType["RadialGradient"] = 2] = "RadialGradient";
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FillType[FillType["Solid"] = 0] = "Solid";
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FillType[FillType["GradientLinear"] = 1] = "GradientLinear";
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FillType[FillType["GradientRadial"] = 2] = "GradientRadial";
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FillType[FillType["GradientAngular"] = 3] = "GradientAngular";
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FillType[FillType["Texture"] = 4] = "Texture";
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})(FillType || (FillType = {}));
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var TexturePaintScaleMode;
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(function(TexturePaintScaleMode) {
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TexturePaintScaleMode[TexturePaintScaleMode["Fill"] = 0] = "Fill";
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TexturePaintScaleMode[TexturePaintScaleMode["Fit"] = 1] = "Fit";
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TexturePaintScaleMode[TexturePaintScaleMode["Crop"] = 2] = "Crop";
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TexturePaintScaleMode[TexturePaintScaleMode["Tile"] = 3] = "Tile";
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})(TexturePaintScaleMode || (TexturePaintScaleMode = {}));
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/**
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* 矢量图形类型
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@@ -3866,6 +3867,7 @@ var DataType;
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DataType["FloatPropertyTrack"] = "FloatPropertyTrack";
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DataType["ColorPropertyTrack"] = "ColorPropertyTrack";
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DataType["Vector2PropertyTrack"] = "Vector2PropertyTrack";
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DataType["Vector3PropertyTrack"] = "Vector3PropertyTrack";
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DataType["Vector4PropertyTrack"] = "Vector4PropertyTrack";
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DataType["TransformPlayableAsset"] = "TransformPlayableAsset";
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DataType["SpriteColorPlayableAsset"] = "SpriteColorPlayableAsset";
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@@ -3874,6 +3876,7 @@ var DataType;
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DataType["FloatPropertyPlayableAsset"] = "FloatPropertyPlayableAsset";
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DataType["ColorPropertyPlayableAsset"] = "ColorPropertyPlayableAsset";
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DataType["Vector2PropertyPlayableAsset"] = "Vector2PropertyPlayableAsset";
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DataType["Vector3PropertyPlayableAsset"] = "Vector3PropertyPlayableAsset";
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DataType["Vector4PropertyPlayableAsset"] = "Vector4PropertyPlayableAsset";
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// Components
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DataType["MeshComponent"] = "MeshComponent";
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@@ -4037,6 +4040,7 @@ var index$1 = /*#__PURE__*/Object.freeze({
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get FontStyle () { return FontStyle; },
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BuiltinObjectGUID: BuiltinObjectGUID,
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get FillType () { return FillType; },
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get TexturePaintScaleMode () { return TexturePaintScaleMode; },
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get ShapePrimitiveType () { return ShapePrimitiveType; },
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get LineCap () { return LineCap; },
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get LineJoin () { return LineJoin; },
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@@ -16106,9 +16110,9 @@ function oldBezierKeyFramesToNew(props) {
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x: 0,
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y: 0
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};
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-
for(var i = 0; i < oldKeyframes.length
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for(var i = 0; i < oldKeyframes.length; i++){
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var leftKeyframe = oldKeyframes[i];
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var rightKeyframe = oldKeyframes[i + 1];
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var rightKeyframe = i + 1 < oldKeyframes.length ? oldKeyframes[i + 1] : oldKeyframes[i];
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var _getControlPoints = getControlPoints(leftKeyframe, rightKeyframe, true), p0 = _getControlPoints.p0, p1 = _getControlPoints.p1, p2 = _getControlPoints.p2, p3 = _getControlPoints.p3;
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assertExist(p2);
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assertExist(p3);
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@@ -16123,19 +16127,6 @@ function oldBezierKeyFramesToNew(props) {
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}
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keyDatas.push(keyData);
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lastControl = p2;
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-
if (i === oldKeyframes.length - 2) {
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var res = getControlPoints(rightKeyframe, rightKeyframe, true);
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assertExist(res.p3);
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keyDatas.push({
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leftControl: p2,
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value: res.p3,
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rightControl: {
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x: 0,
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y: 0
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},
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tangentMode: rightKeyframe[0] === BezierKeyframeType.HOLD ? 2 : 0
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});
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}
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}
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var calculateSlop = function(p0, p1) {
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return (p1.y - p0.y) / (p1.x - p0.x + NumberEpsilon);
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@@ -16273,16 +16264,8 @@ var ColorCurve = /*#__PURE__*/ function(ValueGetter) {
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var vert = "precision highp float;attribute vec3 aPos;attribute vec2 aUV;varying vec2 uv0;uniform mat4 effects_MatrixVP;uniform mat4 effects_MatrixInvV;uniform mat4 effects_ObjectToWorld;void main(){vec4 pos=vec4(aPos.xyz,1.0);uv0=aUV;gl_Position=effects_MatrixVP*effects_ObjectToWorld*pos;}";
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var frag = "precision highp float;\n#define _MAX_STOPS 8\n#define PI 3.14159265359\nuniform vec4 _Color;uniform vec4 _Colors[_MAX_STOPS];uniform float _Stops[_MAX_STOPS];uniform int _StopsCount;uniform float _FillType;uniform vec2 _StartPoint;uniform vec2 _EndPoint;uniform sampler2D _ImageTex;uniform vec2 _ImageSize;uniform vec2 _DestSize;uniform int _ImageScaleMode;uniform mat3
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var frag = "precision highp float;\n#define _MAX_STOPS 8\n#define PI 3.14159265359\nuniform vec4 _Color;uniform vec4 _Colors[_MAX_STOPS];uniform float _Stops[_MAX_STOPS];uniform int _StopsCount;uniform float _FillType;uniform vec2 _StartPoint;uniform vec2 _EndPoint;uniform sampler2D _ImageTex;uniform vec2 _ImageSize;uniform vec2 _DestSize;uniform int _ImageScaleMode;uniform mat3 _TextureTransform;uniform float _ImageScalingFactor;uniform float _ImageOpacity;varying vec2 uv0;vec4 smoothMix(vec4 a,vec4 b,float t){return mix(a,b,smoothstep(0.0,1.0,t));}float calculateAngleRatio(vec2 v1,vec2 v2){float angle=atan(v2.y,v2.x)-atan(v1.y,v1.x);if(angle<0.0)angle+=2.0*PI;return angle/(2.0*PI);}vec2 applyTransform(mat3 m,vec2 uv){uv=uv-vec2(0.5,0.5);vec3 p=m*vec3(uv,1.0);p.xy=p.xy+vec2(0.5,0.5);return p.xy;}void main(){vec4 finalColor=vec4(1.0);if(_FillType==0.0){finalColor=_Color;}else if(_FillType==1.0||_FillType==2.0||_FillType==3.0){float t=0.0;if(_FillType==1.0){vec2 gradientVector=_EndPoint-_StartPoint;vec2 pixelVector=uv0-_StartPoint;float denom=max(dot(gradientVector,gradientVector),1e-6);t=clamp(dot(pixelVector,gradientVector)/denom,0.0,1.0);}else if(_FillType==2.0){float maxRadius=max(distance(_EndPoint,_StartPoint),0.001);t=clamp(distance(uv0,_StartPoint)/maxRadius,0.0,1.0);}else{vec2 center=_StartPoint;vec2 referenceVector=_EndPoint-center;vec2 targetVector=uv0-center;if(length(targetVector)>0.001){t=calculateAngleRatio(referenceVector,targetVector);}}finalColor=_Colors[0];for(int i=1;i<_MAX_STOPS;i++){if(i>=_StopsCount)break;float prevStop=_Stops[i-1];float currStop=_Stops[i];if(t>=prevStop&&t<=currStop){float localT=(t-prevStop)/max(currStop-prevStop,1e-6);finalColor=smoothMix(_Colors[i-1],_Colors[i],localT);break;}}}else if(_FillType==4.0){vec2 uv=uv0;float rSrc=_ImageSize.x/max(_ImageSize.y,1.0);float rDst=_DestSize.x/max(_DestSize.y,1.0);bool maskOutside=false;if(_ImageScaleMode==0){vec2 scale=vec2(1.0);if(rDst>rSrc){scale=vec2(1.0,rSrc/rDst);}else{scale=vec2(rDst/rSrc,1.0);}uv=(uv-0.5)*scale+0.5;uv=clamp(uv,0.0,1.0);}else if(_ImageScaleMode==1){vec2 scale=vec2(1.0);if(rDst>rSrc){scale=vec2(rSrc/rDst,1.0);}else{scale=vec2(1.0,rSrc/rDst);}uv=(uv-0.5)*scale+0.5;maskOutside=true;}else if(_ImageScaleMode==2){uv=applyTransform(_TextureTransform,uv0);maskOutside=true;}else if(_ImageScaleMode==3){float aspectFix=rDst/max(rSrc,1e-6);vec2 uvTile=(uv0-0.5)*vec2(aspectFix,1.0)+0.5;float s=max(abs(_ImageScalingFactor),1e-6);uv=fract(uvTile*s);}vec4 img=texture2D(_ImageTex,uv);if(maskOutside){if(uv.x<0.0||uv.x>1.0||uv.y<0.0||uv.y>1.0){img.a=0.0;}}img.a*=_ImageOpacity;finalColor=img;}finalColor.rgb*=finalColor.a;gl_FragColor=finalColor;}";
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exports.FillType = void 0;
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(function(FillType) {
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FillType[FillType["Solid"] = 0] = "Solid";
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FillType[FillType["GradientLinear"] = 1] = "GradientLinear";
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FillType[FillType["GradientRadial"] = 2] = "GradientRadial";
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FillType[FillType["GradientAngular"] = 3] = "GradientAngular";
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FillType[FillType["Texture"] = 4] = "Texture";
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})(exports.FillType || (exports.FillType = {}));
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exports.TexturePaintScaleMode = void 0;
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(function(TexturePaintScaleMode) {
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TexturePaintScaleMode[TexturePaintScaleMode["Fill"] = 0] = "Fill";
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join: LineJoin.Miter,
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miterLimit: 10
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};
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_this.strokeWidth = 1;
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_this.strokeCap = LineCap.Butt;
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_this.strokeJoin = LineJoin.Miter;
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_this.strokes = [];
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/**
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* 用于点击测试的碰撞器
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// Create Shape Attrributes
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//-------------------------------------------------------------------------
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var gradientStrokeFill = {
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type:
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type: FillType.Solid,
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color: new Color(1, 1, 1, 1)
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};
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_this.strokes.push(gradientStrokeFill);
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var gradientLayerFill = {
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type:
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type: FillType.Solid,
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color: new Color(1, 1, 1, 1)
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};
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_this.fills.push(gradientLayerFill);
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indices.length;
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var vertOffset1 = vertices.length / 2;
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var lineStyle = this.strokeAttributes;
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lineStyle.cap = this.strokeCap;
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lineStyle.join = this.strokeJoin;
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lineStyle.width = this.strokeWidth;
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var close = true;
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if (this.shapeAttributes.type === ShapePrimitiveType.Custom) {
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close = shape1.closePath;
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};
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_proto.updatePaintMaterial = function updatePaintMaterial(material, paint) {
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material.setFloat("_FillType", paint.type);
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if (paint.type ===
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if (paint.type === FillType.Solid) {
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material.color = paint.color;
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} else if (paint.type ===
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} else if (paint.type === FillType.GradientLinear || paint.type === FillType.GradientAngular || paint.type === FillType.GradientRadial) {
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this.updateGradientMaterial(material, paint.gradientStops, paint.startPoint, paint.endPoint);
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} else if (paint.type ===
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} else if (paint.type === FillType.Texture) {
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material.setInt("_ImageScaleMode", paint.scaleMode);
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material.setVector2("_ImageSize", new Vector2(paint.texture.getWidth(), paint.texture.getHeight()));
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var boundingBox = this.getBoundingBox();
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material.setFloat("_ImageOpacity", paint.opacity);
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material.setFloat("_ImageScalingFactor", paint.scalingFactor);
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material.setTexture("_ImageTex", paint.texture);
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var transform = paint.textureTransform;
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material.setMatrix3("_TextureTransform", new Matrix3().scale(transform.scale.x, transform.scale.y).rotate(transform.rotation).translate(transform.offset.x, transform.offset.y).invert());
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}
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};
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_proto.updateGradientMaterial = function updateGradientMaterial(material, gradient, startPoint, endPoint) {
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side: (_renderer_side = renderer.side) != null ? _renderer_side : SideMode.DOUBLE,
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mask: this.maskManager.getRefValue()
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};
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var
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join: strokeAttributes.join,
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miterLimit: 10
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};
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}
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//@ts-expect-error
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var _data_strokeCap;
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this.strokeCap = (_data_strokeCap = data.strokeCap) != null ? _data_strokeCap : LineCap.Butt;
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var _data_strokeWidth;
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this.strokeWidth = (_data_strokeWidth = data.strokeWidth) != null ? _data_strokeWidth : 1;
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var _data_strokeJoin;
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this.strokeJoin = (_data_strokeJoin = data.strokeJoin) != null ? _data_strokeJoin : LineJoin.Miter;
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for(var _iterator = _create_for_of_iterator_helper_loose(data.strokes), _step; !(_step = _iterator()).done;){
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var stroke = _step.value;
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var strokeParam = stroke;
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this.strokes[0] = this.createPaint(strokeParam);
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}
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}
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//@ts-expect-error
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for(var _iterator1 = _create_for_of_iterator_helper_loose(data.fills), _step1; !(_step1 = _iterator1()).done;){
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var fill = _step1.value;
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var fillParam = fill;
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_proto.createPaint = function createPaint(paintData) {
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var paint;
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switch(paintData.type){
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case
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case FillType.Solid:
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{
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paint = {
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type: paintData.type,
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};
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break;
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}
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case
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case
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case
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case FillType.GradientLinear:
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case FillType.GradientAngular:
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case FillType.GradientRadial:
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{
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paint = {
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|
16848
16833
|
type: paintData.type,
|
|
@@ -16852,15 +16837,32 @@ exports.ShapeComponent = /*#__PURE__*/ function(RendererComponent) {
|
|
|
16852
16837
|
};
|
|
16853
16838
|
break;
|
|
16854
16839
|
}
|
|
16855
|
-
case
|
|
16840
|
+
case FillType.Texture:
|
|
16856
16841
|
{
|
|
16842
|
+
var _paintData_textureTransform;
|
|
16843
|
+
var textureTransform = _extends({
|
|
16844
|
+
offset: {
|
|
16845
|
+
x: 0,
|
|
16846
|
+
y: 0
|
|
16847
|
+
},
|
|
16848
|
+
rotation: 0,
|
|
16849
|
+
scale: {
|
|
16850
|
+
x: 1,
|
|
16851
|
+
y: 1
|
|
16852
|
+
}
|
|
16853
|
+
}, (_paintData_textureTransform = paintData.textureTransform) != null ? _paintData_textureTransform : {});
|
|
16857
16854
|
var _paintData_scalingFactor, _paintData_opacity;
|
|
16858
16855
|
paint = {
|
|
16859
16856
|
type: paintData.type,
|
|
16860
16857
|
texture: this.engine.findObject(paintData.texture),
|
|
16861
16858
|
scaleMode: paintData.scaleMode,
|
|
16862
16859
|
scalingFactor: (_paintData_scalingFactor = paintData.scalingFactor) != null ? _paintData_scalingFactor : 1,
|
|
16863
|
-
opacity: (_paintData_opacity = paintData.opacity) != null ? _paintData_opacity : 1
|
|
16860
|
+
opacity: (_paintData_opacity = paintData.opacity) != null ? _paintData_opacity : 1,
|
|
16861
|
+
textureTransform: {
|
|
16862
|
+
offset: new Vector2().copyFrom(textureTransform.offset),
|
|
16863
|
+
rotation: textureTransform.rotation,
|
|
16864
|
+
scale: new Vector2().copyFrom(textureTransform.scale)
|
|
16865
|
+
}
|
|
16864
16866
|
};
|
|
16865
16867
|
break;
|
|
16866
16868
|
}
|
|
@@ -22824,6 +22826,25 @@ var Vector4PropertyMixerPlayable = /*#__PURE__*/ function(PropertyMixerPlayable)
|
|
|
22824
22826
|
};
|
|
22825
22827
|
return Vector4PropertyMixerPlayable;
|
|
22826
22828
|
}(PropertyMixerPlayable);
|
|
22829
|
+
var Vector3PropertyMixerPlayable = /*#__PURE__*/ function(PropertyMixerPlayable) {
|
|
22830
|
+
_inherits(Vector3PropertyMixerPlayable, PropertyMixerPlayable);
|
|
22831
|
+
function Vector3PropertyMixerPlayable() {
|
|
22832
|
+
return PropertyMixerPlayable.apply(this, arguments);
|
|
22833
|
+
}
|
|
22834
|
+
var _proto = Vector3PropertyMixerPlayable.prototype;
|
|
22835
|
+
_proto.resetPropertyValue = function resetPropertyValue() {
|
|
22836
|
+
this.propertyValue.x = 0;
|
|
22837
|
+
this.propertyValue.y = 0;
|
|
22838
|
+
this.propertyValue.z = 0;
|
|
22839
|
+
};
|
|
22840
|
+
_proto.addWeightedValue = function addWeightedValue(curveValue, weight) {
|
|
22841
|
+
var result = this.propertyValue;
|
|
22842
|
+
result.x += curveValue.x * weight;
|
|
22843
|
+
result.y += curveValue.y * weight;
|
|
22844
|
+
result.z += curveValue.z * weight;
|
|
22845
|
+
};
|
|
22846
|
+
return Vector3PropertyMixerPlayable;
|
|
22847
|
+
}(PropertyMixerPlayable);
|
|
22827
22848
|
var Vector2PropertyMixerPlayable = /*#__PURE__*/ function(PropertyMixerPlayable) {
|
|
22828
22849
|
_inherits(Vector2PropertyMixerPlayable, PropertyMixerPlayable);
|
|
22829
22850
|
function Vector2PropertyMixerPlayable() {
|
|
@@ -22978,7 +22999,7 @@ var tempPos = new Vector3();
|
|
|
22978
22999
|
};
|
|
22979
23000
|
return TransformPlayable;
|
|
22980
23001
|
}(Playable);
|
|
22981
|
-
|
|
23002
|
+
exports.TransformPlayableAsset = /*#__PURE__*/ function(PlayableAsset) {
|
|
22982
23003
|
_inherits(TransformPlayableAsset, PlayableAsset);
|
|
22983
23004
|
function TransformPlayableAsset() {
|
|
22984
23005
|
return PlayableAsset.apply(this, arguments);
|
|
@@ -22994,9 +23015,9 @@ var TransformPlayableAsset = /*#__PURE__*/ function(PlayableAsset) {
|
|
|
22994
23015
|
};
|
|
22995
23016
|
return TransformPlayableAsset;
|
|
22996
23017
|
}(PlayableAsset);
|
|
22997
|
-
TransformPlayableAsset = __decorate([
|
|
23018
|
+
exports.TransformPlayableAsset = __decorate([
|
|
22998
23019
|
effectsClass(DataType.TransformPlayableAsset)
|
|
22999
|
-
], TransformPlayableAsset);
|
|
23020
|
+
], exports.TransformPlayableAsset);
|
|
23000
23021
|
|
|
23001
23022
|
/**
|
|
23002
23023
|
* @since 2.0.0
|
|
@@ -23350,6 +23371,22 @@ exports.Vector4PropertyTrack = /*#__PURE__*/ function(PropertyTrack) {
|
|
|
23350
23371
|
exports.Vector4PropertyTrack = __decorate([
|
|
23351
23372
|
effectsClass(DataType.Vector4PropertyTrack)
|
|
23352
23373
|
], exports.Vector4PropertyTrack);
|
|
23374
|
+
exports.Vector3PropertyTrack = /*#__PURE__*/ function(PropertyTrack) {
|
|
23375
|
+
_inherits(Vector3PropertyTrack, PropertyTrack);
|
|
23376
|
+
function Vector3PropertyTrack() {
|
|
23377
|
+
return PropertyTrack.apply(this, arguments);
|
|
23378
|
+
}
|
|
23379
|
+
var _proto = Vector3PropertyTrack.prototype;
|
|
23380
|
+
_proto.createTrackMixer = function createTrackMixer() {
|
|
23381
|
+
var mixer = new Vector3PropertyMixerPlayable();
|
|
23382
|
+
mixer.propertyPath = this.path;
|
|
23383
|
+
return mixer;
|
|
23384
|
+
};
|
|
23385
|
+
return Vector3PropertyTrack;
|
|
23386
|
+
}(PropertyTrack);
|
|
23387
|
+
exports.Vector3PropertyTrack = __decorate([
|
|
23388
|
+
effectsClass(DataType.Vector3PropertyTrack)
|
|
23389
|
+
], exports.Vector3PropertyTrack);
|
|
23353
23390
|
exports.Vector2PropertyTrack = /*#__PURE__*/ function(PropertyTrack) {
|
|
23354
23391
|
_inherits(Vector2PropertyTrack, PropertyTrack);
|
|
23355
23392
|
function Vector2PropertyTrack() {
|
|
@@ -23364,7 +23401,7 @@ exports.Vector2PropertyTrack = /*#__PURE__*/ function(PropertyTrack) {
|
|
|
23364
23401
|
return Vector2PropertyTrack;
|
|
23365
23402
|
}(PropertyTrack);
|
|
23366
23403
|
exports.Vector2PropertyTrack = __decorate([
|
|
23367
|
-
effectsClass(
|
|
23404
|
+
effectsClass(DataType.Vector2PropertyTrack)
|
|
23368
23405
|
], exports.Vector2PropertyTrack);
|
|
23369
23406
|
|
|
23370
23407
|
exports.ColorPropertyTrack = /*#__PURE__*/ function(PropertyTrack) {
|
|
@@ -23529,6 +23566,26 @@ __decorate([
|
|
|
23529
23566
|
exports.Vector4PropertyPlayableAsset = __decorate([
|
|
23530
23567
|
effectsClass(DataType.Vector4PropertyPlayableAsset)
|
|
23531
23568
|
], exports.Vector4PropertyPlayableAsset);
|
|
23569
|
+
exports.Vector3ropertyPlayableAsset = /*#__PURE__*/ function(PlayableAsset) {
|
|
23570
|
+
_inherits(Vector3ropertyPlayableAsset, PlayableAsset);
|
|
23571
|
+
function Vector3ropertyPlayableAsset() {
|
|
23572
|
+
return PlayableAsset.apply(this, arguments);
|
|
23573
|
+
}
|
|
23574
|
+
var _proto = Vector3ropertyPlayableAsset.prototype;
|
|
23575
|
+
_proto.createPlayable = function createPlayable() {
|
|
23576
|
+
var clipPlayable = new PropertyClipPlayable();
|
|
23577
|
+
clipPlayable.curve = createValueGetter(this.curveData);
|
|
23578
|
+
clipPlayable.value = clipPlayable.curve.getValue(0);
|
|
23579
|
+
return clipPlayable;
|
|
23580
|
+
};
|
|
23581
|
+
return Vector3ropertyPlayableAsset;
|
|
23582
|
+
}(PlayableAsset);
|
|
23583
|
+
__decorate([
|
|
23584
|
+
serialize()
|
|
23585
|
+
], exports.Vector3ropertyPlayableAsset.prototype, "curveData", void 0);
|
|
23586
|
+
exports.Vector3ropertyPlayableAsset = __decorate([
|
|
23587
|
+
effectsClass(DataType.Vector3PropertyPlayableAsset)
|
|
23588
|
+
], exports.Vector3ropertyPlayableAsset);
|
|
23532
23589
|
exports.Vector2PropertyPlayableAsset = /*#__PURE__*/ function(PlayableAsset) {
|
|
23533
23590
|
_inherits(Vector2PropertyPlayableAsset, PlayableAsset);
|
|
23534
23591
|
function Vector2PropertyPlayableAsset() {
|
|
@@ -24165,7 +24222,6 @@ var LateUpdateTickData = /*#__PURE__*/ function(TickData) {
|
|
|
24165
24222
|
_this.rootItem.endBehavior = sourceContent.endBehavior;
|
|
24166
24223
|
_this.rootItem.composition = _assert_this_initialized(_this);
|
|
24167
24224
|
// Create rootItem components
|
|
24168
|
-
//@ts-expect-error TODO update spec.
|
|
24169
24225
|
var componentPaths = sourceContent.components;
|
|
24170
24226
|
for(var _iterator2 = _create_for_of_iterator_helper_loose(componentPaths), _step2; !(_step2 = _iterator2()).done;){
|
|
24171
24227
|
var componentPath = _step2.value;
|
|
@@ -24879,9 +24935,6 @@ exports.VFXItem = /*#__PURE__*/ function(EffectsObject) {
|
|
|
24879
24935
|
/**
|
|
24880
24936
|
* 元素组件是否显示,用于批量开关元素组件
|
|
24881
24937
|
*/ _this.visible = true;
|
|
24882
|
-
/**
|
|
24883
|
-
* 元素动画的速度
|
|
24884
|
-
*/ _this.speed = 1;
|
|
24885
24938
|
_this.listIndex = 0;
|
|
24886
24939
|
_this.isEnabled = false;
|
|
24887
24940
|
_this.eventProcessor = new EventEmitter();
|
|
@@ -24939,18 +24992,6 @@ exports.VFXItem = /*#__PURE__*/ function(EffectsObject) {
|
|
|
24939
24992
|
return this.eventProcessor.getListeners(eventName);
|
|
24940
24993
|
};
|
|
24941
24994
|
/**
|
|
24942
|
-
* 设置元素的动画速度
|
|
24943
|
-
* @param speed - 速度
|
|
24944
|
-
*/ _proto.setSpeed = function setSpeed(speed) {
|
|
24945
|
-
this.speed = speed;
|
|
24946
|
-
};
|
|
24947
|
-
/**
|
|
24948
|
-
* 获取元素的动画速度
|
|
24949
|
-
* @returns
|
|
24950
|
-
*/ _proto.getSpeed = function getSpeed() {
|
|
24951
|
-
return this.speed;
|
|
24952
|
-
};
|
|
24953
|
-
/**
|
|
24954
24995
|
* 添加组件
|
|
24955
24996
|
* @param classConstructor - 要添加的组件
|
|
24956
24997
|
*/ _proto.addComponent = function addComponent(classConstructor) {
|
|
@@ -30410,8 +30451,11 @@ function version33Migration(json) {
|
|
|
30410
30451
|
var compositionComponent = {
|
|
30411
30452
|
id: generateGUID(),
|
|
30412
30453
|
dataType: "CompositionComponent",
|
|
30454
|
+
//@ts-expect-error
|
|
30413
30455
|
items: composition.items,
|
|
30456
|
+
//@ts-expect-error
|
|
30414
30457
|
timelineAsset: composition.timelineAsset,
|
|
30458
|
+
//@ts-expect-error
|
|
30415
30459
|
sceneBindings: composition.sceneBindings,
|
|
30416
30460
|
item: {
|
|
30417
30461
|
id: composition.id
|
|
@@ -30421,7 +30465,6 @@ function version33Migration(json) {
|
|
|
30421
30465
|
composition.timelineAsset = undefined;
|
|
30422
30466
|
//@ts-expect-error
|
|
30423
30467
|
composition.sceneBindings = undefined;
|
|
30424
|
-
//@ts-expect-error
|
|
30425
30468
|
composition.components = [
|
|
30426
30469
|
{
|
|
30427
30470
|
id: compositionComponent.id
|
|
@@ -30451,8 +30494,6 @@ function version34Migration(json) {
|
|
|
30451
30494
|
// 修复合成组件的 item id 问题
|
|
30452
30495
|
for(var _iterator1 = _create_for_of_iterator_helper_loose(json.compositions), _step1; !(_step1 = _iterator1()).done;){
|
|
30453
30496
|
var composition = _step1.value;
|
|
30454
|
-
// TODO: Update spec
|
|
30455
|
-
//@ts-expect-error
|
|
30456
30497
|
for(var _iterator2 = _create_for_of_iterator_helper_loose(composition.components), _step2; !(_step2 = _iterator2()).done;){
|
|
30457
30498
|
var component = _step2.value;
|
|
30458
30499
|
var componentID = component.id;
|
|
@@ -30477,28 +30518,35 @@ function version34Migration(json) {
|
|
|
30477
30518
|
}
|
|
30478
30519
|
if (componentData1.dataType === DataType.ShapeComponent) {
|
|
30479
30520
|
var shapeComponentData = componentData1;
|
|
30480
|
-
//@ts-expect-error
|
|
30481
30521
|
shapeComponentData.fills = [];
|
|
30522
|
+
//@ts-expect-error
|
|
30482
30523
|
if (shapeComponentData.fill) {
|
|
30483
30524
|
var solidPaintData = {
|
|
30484
|
-
type:
|
|
30525
|
+
type: FillType.Solid,
|
|
30526
|
+
//@ts-expect-error
|
|
30485
30527
|
color: shapeComponentData.fill.color
|
|
30486
30528
|
};
|
|
30487
|
-
//@ts-expect-error
|
|
30488
30529
|
shapeComponentData.fills.push(solidPaintData);
|
|
30489
30530
|
}
|
|
30490
|
-
delete shapeComponentData.fill;
|
|
30491
30531
|
//@ts-expect-error
|
|
30532
|
+
delete shapeComponentData.fill;
|
|
30492
30533
|
shapeComponentData.strokes = [];
|
|
30534
|
+
//@ts-expect-error
|
|
30493
30535
|
if (shapeComponentData.stroke) {
|
|
30494
30536
|
var solidPaintData1 = {
|
|
30495
|
-
type:
|
|
30537
|
+
type: FillType.Solid,
|
|
30538
|
+
//@ts-expect-error
|
|
30496
30539
|
color: shapeComponentData.stroke.color
|
|
30497
30540
|
};
|
|
30498
|
-
//@ts-expect-error
|
|
30499
30541
|
shapeComponentData.strokes.push(solidPaintData1);
|
|
30500
30542
|
//@ts-expect-error
|
|
30501
|
-
shapeComponentData.
|
|
30543
|
+
shapeComponentData.strokeWidth = shapeComponentData.stroke.width;
|
|
30544
|
+
//@ts-expect-error
|
|
30545
|
+
shapeComponentData.strokeCap = shapeComponentData.stroke.cap;
|
|
30546
|
+
//@ts-expect-error
|
|
30547
|
+
shapeComponentData.strokeJoin = shapeComponentData.stroke.join;
|
|
30548
|
+
//@ts-expect-error
|
|
30549
|
+
delete shapeComponentData.stroke;
|
|
30502
30550
|
}
|
|
30503
30551
|
}
|
|
30504
30552
|
}
|
|
@@ -30572,6 +30620,7 @@ function version34Migration(json) {
|
|
|
30572
30620
|
return geometryData;
|
|
30573
30621
|
}
|
|
30574
30622
|
function processContent(composition) {
|
|
30623
|
+
//@ts-expect-error
|
|
30575
30624
|
for(var _iterator = _create_for_of_iterator_helper_loose(composition.items), _step; !(_step = _iterator()).done;){
|
|
30576
30625
|
var item = _step.value;
|
|
30577
30626
|
var itemProps = itemMap.get(item.id);
|
|
@@ -30661,6 +30710,7 @@ function processMask(renderContent) {
|
|
|
30661
30710
|
};
|
|
30662
30711
|
});
|
|
30663
30712
|
var compositionData = _extends({}, composition, {
|
|
30713
|
+
//@ts-expect-error
|
|
30664
30714
|
timelineAsset: {
|
|
30665
30715
|
id: ""
|
|
30666
30716
|
},
|
|
@@ -30703,7 +30753,6 @@ function processMask(renderContent) {
|
|
|
30703
30753
|
result.textures.push({
|
|
30704
30754
|
id: generateGUID(),
|
|
30705
30755
|
dataType: DataType.Texture,
|
|
30706
|
-
//@ts-expect-error
|
|
30707
30756
|
source: {
|
|
30708
30757
|
id: result.images[i].id
|
|
30709
30758
|
},
|
|
@@ -30957,6 +31006,7 @@ function convertTimelineAsset(composition, guidToItemMap, jsonScene) {
|
|
|
30957
31006
|
//@ts-expect-error
|
|
30958
31007
|
dataType: "TimelineAsset"
|
|
30959
31008
|
};
|
|
31009
|
+
//@ts-expect-error
|
|
30960
31010
|
for(var _iterator = _create_for_of_iterator_helper_loose(composition.items), _step; !(_step = _iterator()).done;){
|
|
30961
31011
|
var itemDataPath = _step.value;
|
|
30962
31012
|
var item = guidToItemMap[itemDataPath.id];
|
|
@@ -31096,9 +31146,11 @@ function convertTimelineAsset(composition, guidToItemMap, jsonScene) {
|
|
|
31096
31146
|
id: trackData.id
|
|
31097
31147
|
});
|
|
31098
31148
|
}
|
|
31149
|
+
//@ts-expect-error
|
|
31099
31150
|
composition.timelineAsset = {
|
|
31100
31151
|
id: timelineAssetData.id
|
|
31101
31152
|
};
|
|
31153
|
+
//@ts-expect-error
|
|
31102
31154
|
composition.sceneBindings = sceneBindings;
|
|
31103
31155
|
jsonScene.miscs.push(timelineAssetData);
|
|
31104
31156
|
for(var _iterator2 = _create_for_of_iterator_helper_loose(trackDatas), _step2; !(_step2 = _iterator2()).done;){
|
|
@@ -31424,7 +31476,7 @@ function getStandardSpriteContent(sprite, transform) {
|
|
|
31424
31476
|
return ret;
|
|
31425
31477
|
}
|
|
31426
31478
|
|
|
31427
|
-
var version$2 = "2.7.0-alpha.
|
|
31479
|
+
var version$2 = "2.7.0-alpha.2";
|
|
31428
31480
|
var v0 = /^(\d+)\.(\d+)\.(\d+)(-(\w+)\.\d+)?$/;
|
|
31429
31481
|
var standardVersion = /^(\d+)\.(\d+)$/;
|
|
31430
31482
|
var reverseParticle = false;
|
|
@@ -34697,7 +34749,7 @@ registerPlugin("sprite", SpriteLoader, exports.VFXItem);
|
|
|
34697
34749
|
registerPlugin("particle", ParticleLoader, exports.VFXItem);
|
|
34698
34750
|
registerPlugin("cal", CalculateLoader, exports.VFXItem);
|
|
34699
34751
|
registerPlugin("interact", InteractLoader, exports.VFXItem);
|
|
34700
|
-
var version$1 = "2.7.0-alpha.
|
|
34752
|
+
var version$1 = "2.7.0-alpha.2";
|
|
34701
34753
|
logger.info("Core version: " + version$1 + ".");
|
|
34702
34754
|
|
|
34703
34755
|
var _obj;
|
|
@@ -36293,10 +36345,12 @@ setMaxSpriteMeshItemCount(8);
|
|
|
36293
36345
|
*/ Mesh.create = function(engine, props) {
|
|
36294
36346
|
return new ThreeMesh(engine, props);
|
|
36295
36347
|
};
|
|
36296
|
-
var version = "2.7.0-alpha.
|
|
36348
|
+
var version = "2.7.0-alpha.2";
|
|
36297
36349
|
logger.info("THREEJS plugin version: " + version + ".");
|
|
36298
36350
|
|
|
36299
36351
|
exports.AbstractPlugin = AbstractPlugin;
|
|
36352
|
+
exports.ActivationMixerPlayable = ActivationMixerPlayable;
|
|
36353
|
+
exports.ActivationPlayable = ActivationPlayable;
|
|
36300
36354
|
exports.AndNode = AndNode;
|
|
36301
36355
|
exports.Animatable = Animatable;
|
|
36302
36356
|
exports.AnimationClipNode = AnimationClipNode;
|
|
@@ -36324,6 +36378,7 @@ exports.Camera = Camera;
|
|
|
36324
36378
|
exports.CameraVFXItemLoader = CameraVFXItemLoader;
|
|
36325
36379
|
exports.ColorCurve = ColorCurve;
|
|
36326
36380
|
exports.ColorPlayable = ColorPlayable;
|
|
36381
|
+
exports.ColorPropertyMixerPlayable = ColorPropertyMixerPlayable;
|
|
36327
36382
|
exports.Component = Component;
|
|
36328
36383
|
exports.ComponentTimePlayable = ComponentTimePlayable;
|
|
36329
36384
|
exports.ComponentTimePlayableAsset = ComponentTimePlayableAsset;
|
|
@@ -36354,6 +36409,7 @@ exports.EventSystem = EventSystem;
|
|
|
36354
36409
|
exports.Float16ArrayWrapper = Float16ArrayWrapper;
|
|
36355
36410
|
exports.FloatComparisonNode = FloatComparisonNode;
|
|
36356
36411
|
exports.FloatComparisonNodeData = FloatComparisonNodeData;
|
|
36412
|
+
exports.FloatPropertyMixerPlayable = FloatPropertyMixerPlayable;
|
|
36357
36413
|
exports.FloatValueNode = FloatValueNode;
|
|
36358
36414
|
exports.Framebuffer = Framebuffer;
|
|
36359
36415
|
exports.GPUCapability = GPUCapability;
|
|
@@ -36387,6 +36443,7 @@ exports.ParticleBehaviourPlayable = ParticleBehaviourPlayable;
|
|
|
36387
36443
|
exports.ParticleBehaviourPlayableAsset = ParticleBehaviourPlayableAsset;
|
|
36388
36444
|
exports.ParticleLoader = ParticleLoader;
|
|
36389
36445
|
exports.ParticleMesh = ParticleMesh;
|
|
36446
|
+
exports.ParticleMixerPlayable = ParticleMixerPlayable;
|
|
36390
36447
|
exports.ParticleSystemRenderer = ParticleSystemRenderer;
|
|
36391
36448
|
exports.ParticleTrack = ParticleTrack;
|
|
36392
36449
|
exports.PassTextureCache = PassTextureCache;
|
|
@@ -36399,6 +36456,7 @@ exports.PolyStar = PolyStar;
|
|
|
36399
36456
|
exports.Polygon = Polygon;
|
|
36400
36457
|
exports.Pose = Pose;
|
|
36401
36458
|
exports.PoseNode = PoseNode;
|
|
36459
|
+
exports.PropertyClipPlayable = PropertyClipPlayable;
|
|
36402
36460
|
exports.PropertyTrack = PropertyTrack;
|
|
36403
36461
|
exports.RENDER_PASS_NAME_PREFIX = RENDER_PASS_NAME_PREFIX;
|
|
36404
36462
|
exports.RENDER_PREFER_LOOKUP_TEXTURE = RENDER_PREFER_LOOKUP_TEXTURE;
|
|
@@ -36426,11 +36484,14 @@ exports.SerializationHelper = SerializationHelper;
|
|
|
36426
36484
|
exports.ShaderFactory = ShaderFactory;
|
|
36427
36485
|
exports.ShaderVariant = ShaderVariant;
|
|
36428
36486
|
exports.ShapePath = ShapePath;
|
|
36487
|
+
exports.SpriteColorMixerPlayable = SpriteColorMixerPlayable;
|
|
36429
36488
|
exports.SpriteComponentTimeTrack = SpriteComponentTimeTrack;
|
|
36430
36489
|
exports.SpriteLoader = SpriteLoader;
|
|
36431
36490
|
exports.StateMachineNode = StateMachineNode;
|
|
36432
36491
|
exports.StateNode = StateNode;
|
|
36433
36492
|
exports.StaticValue = StaticValue;
|
|
36493
|
+
exports.SubCompositionClipPlayable = SubCompositionClipPlayable;
|
|
36494
|
+
exports.SubCompositionMixerPlayable = SubCompositionMixerPlayable;
|
|
36434
36495
|
exports.TEMPLATE_USE_OFFSCREEN_CANVAS = TEMPLATE_USE_OFFSCREEN_CANVAS;
|
|
36435
36496
|
exports.TEXTURE_UNIFORM_MAP = TEXTURE_UNIFORM_MAP;
|
|
36436
36497
|
exports.TextComponentBase = TextComponentBase;
|
|
@@ -36447,13 +36508,19 @@ exports.ThreeTexture = ThreeTexture;
|
|
|
36447
36508
|
exports.Ticker = Ticker;
|
|
36448
36509
|
exports.TimelineClip = TimelineClip;
|
|
36449
36510
|
exports.TimelineInstance = TimelineInstance;
|
|
36511
|
+
exports.TrackMixerPlayable = TrackMixerPlayable;
|
|
36450
36512
|
exports.Transform = Transform;
|
|
36513
|
+
exports.TransformMixerPlayable = TransformMixerPlayable;
|
|
36514
|
+
exports.TransformPlayable = TransformPlayable;
|
|
36451
36515
|
exports.TransitionNode = TransitionNode;
|
|
36452
36516
|
exports.ValueGetter = ValueGetter;
|
|
36453
36517
|
exports.ValueNode = ValueNode;
|
|
36454
36518
|
exports.Vector2Curve = Vector2Curve;
|
|
36519
|
+
exports.Vector2PropertyMixerPlayable = Vector2PropertyMixerPlayable;
|
|
36455
36520
|
exports.Vector3Curve = Vector3Curve;
|
|
36521
|
+
exports.Vector3PropertyMixerPlayable = Vector3PropertyMixerPlayable;
|
|
36456
36522
|
exports.Vector4Curve = Vector4Curve;
|
|
36523
|
+
exports.Vector4PropertyMixerPlayable = Vector4PropertyMixerPlayable;
|
|
36457
36524
|
exports.addByOrder = addByOrder;
|
|
36458
36525
|
exports.addItem = addItem;
|
|
36459
36526
|
exports.addItemWithOrder = addItemWithOrder;
|