@galacean/effects-threejs 2.7.0-alpha.0 → 2.7.0-alpha.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -3,7 +3,7 @@
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  * Description: Galacean Effects runtime threejs plugin for the web
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  * Author: Ant Group CO., Ltd.
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  * Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
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- * Version: v2.7.0-alpha.0
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+ * Version: v2.7.0-alpha.1
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  */
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  'use strict';
@@ -3866,6 +3866,7 @@ var DataType;
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  DataType["FloatPropertyTrack"] = "FloatPropertyTrack";
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  DataType["ColorPropertyTrack"] = "ColorPropertyTrack";
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  DataType["Vector2PropertyTrack"] = "Vector2PropertyTrack";
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+ DataType["Vector3PropertyTrack"] = "Vector3PropertyTrack";
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  DataType["Vector4PropertyTrack"] = "Vector4PropertyTrack";
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  DataType["TransformPlayableAsset"] = "TransformPlayableAsset";
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  DataType["SpriteColorPlayableAsset"] = "SpriteColorPlayableAsset";
@@ -3874,6 +3875,7 @@ var DataType;
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  DataType["FloatPropertyPlayableAsset"] = "FloatPropertyPlayableAsset";
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  DataType["ColorPropertyPlayableAsset"] = "ColorPropertyPlayableAsset";
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  DataType["Vector2PropertyPlayableAsset"] = "Vector2PropertyPlayableAsset";
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+ DataType["Vector3PropertyPlayableAsset"] = "Vector3PropertyPlayableAsset";
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  DataType["Vector4PropertyPlayableAsset"] = "Vector4PropertyPlayableAsset";
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  // Components
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  DataType["MeshComponent"] = "MeshComponent";
@@ -16106,9 +16108,9 @@ function oldBezierKeyFramesToNew(props) {
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  x: 0,
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  y: 0
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  };
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- for(var i = 0; i < oldKeyframes.length - 1; i++){
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+ for(var i = 0; i < oldKeyframes.length; i++){
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  var leftKeyframe = oldKeyframes[i];
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- var rightKeyframe = oldKeyframes[i + 1];
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+ var rightKeyframe = i + 1 < oldKeyframes.length ? oldKeyframes[i + 1] : oldKeyframes[i];
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  var _getControlPoints = getControlPoints(leftKeyframe, rightKeyframe, true), p0 = _getControlPoints.p0, p1 = _getControlPoints.p1, p2 = _getControlPoints.p2, p3 = _getControlPoints.p3;
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  assertExist(p2);
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  assertExist(p3);
@@ -16123,19 +16125,6 @@ function oldBezierKeyFramesToNew(props) {
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  }
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  keyDatas.push(keyData);
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  lastControl = p2;
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- if (i === oldKeyframes.length - 2) {
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- var res = getControlPoints(rightKeyframe, rightKeyframe, true);
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- assertExist(res.p3);
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- keyDatas.push({
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- leftControl: p2,
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- value: res.p3,
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- rightControl: {
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- x: 0,
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- y: 0
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- },
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- tangentMode: rightKeyframe[0] === BezierKeyframeType.HOLD ? 2 : 0
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- });
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- }
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16128
  }
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  var calculateSlop = function(p0, p1) {
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  return (p1.y - p0.y) / (p1.x - p0.x + NumberEpsilon);
@@ -22824,6 +22813,25 @@ var Vector4PropertyMixerPlayable = /*#__PURE__*/ function(PropertyMixerPlayable)
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  };
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  return Vector4PropertyMixerPlayable;
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22815
  }(PropertyMixerPlayable);
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+ var Vector3PropertyMixerPlayable = /*#__PURE__*/ function(PropertyMixerPlayable) {
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+ _inherits(Vector3PropertyMixerPlayable, PropertyMixerPlayable);
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+ function Vector3PropertyMixerPlayable() {
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+ return PropertyMixerPlayable.apply(this, arguments);
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+ }
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+ var _proto = Vector3PropertyMixerPlayable.prototype;
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+ _proto.resetPropertyValue = function resetPropertyValue() {
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+ this.propertyValue.x = 0;
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+ this.propertyValue.y = 0;
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+ this.propertyValue.z = 0;
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+ };
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+ _proto.addWeightedValue = function addWeightedValue(curveValue, weight) {
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+ var result = this.propertyValue;
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+ result.x += curveValue.x * weight;
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+ result.y += curveValue.y * weight;
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+ result.z += curveValue.z * weight;
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+ };
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+ return Vector3PropertyMixerPlayable;
22834
+ }(PropertyMixerPlayable);
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  var Vector2PropertyMixerPlayable = /*#__PURE__*/ function(PropertyMixerPlayable) {
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  _inherits(Vector2PropertyMixerPlayable, PropertyMixerPlayable);
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  function Vector2PropertyMixerPlayable() {
@@ -22978,7 +22986,7 @@ var tempPos = new Vector3();
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  };
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  return TransformPlayable;
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  }(Playable);
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- var TransformPlayableAsset = /*#__PURE__*/ function(PlayableAsset) {
22989
+ exports.TransformPlayableAsset = /*#__PURE__*/ function(PlayableAsset) {
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  _inherits(TransformPlayableAsset, PlayableAsset);
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22991
  function TransformPlayableAsset() {
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  return PlayableAsset.apply(this, arguments);
@@ -22994,9 +23002,9 @@ var TransformPlayableAsset = /*#__PURE__*/ function(PlayableAsset) {
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  };
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23003
  return TransformPlayableAsset;
22996
23004
  }(PlayableAsset);
22997
- TransformPlayableAsset = __decorate([
23005
+ exports.TransformPlayableAsset = __decorate([
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  effectsClass(DataType.TransformPlayableAsset)
22999
- ], TransformPlayableAsset);
23007
+ ], exports.TransformPlayableAsset);
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23008
 
23001
23009
  /**
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  * @since 2.0.0
@@ -23350,6 +23358,22 @@ exports.Vector4PropertyTrack = /*#__PURE__*/ function(PropertyTrack) {
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  exports.Vector4PropertyTrack = __decorate([
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  effectsClass(DataType.Vector4PropertyTrack)
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23360
  ], exports.Vector4PropertyTrack);
23361
+ exports.Vector3PropertyTrack = /*#__PURE__*/ function(PropertyTrack) {
23362
+ _inherits(Vector3PropertyTrack, PropertyTrack);
23363
+ function Vector3PropertyTrack() {
23364
+ return PropertyTrack.apply(this, arguments);
23365
+ }
23366
+ var _proto = Vector3PropertyTrack.prototype;
23367
+ _proto.createTrackMixer = function createTrackMixer() {
23368
+ var mixer = new Vector3PropertyMixerPlayable();
23369
+ mixer.propertyPath = this.path;
23370
+ return mixer;
23371
+ };
23372
+ return Vector3PropertyTrack;
23373
+ }(PropertyTrack);
23374
+ exports.Vector3PropertyTrack = __decorate([
23375
+ effectsClass(DataType.Vector3PropertyTrack)
23376
+ ], exports.Vector3PropertyTrack);
23353
23377
  exports.Vector2PropertyTrack = /*#__PURE__*/ function(PropertyTrack) {
23354
23378
  _inherits(Vector2PropertyTrack, PropertyTrack);
23355
23379
  function Vector2PropertyTrack() {
@@ -23364,7 +23388,7 @@ exports.Vector2PropertyTrack = /*#__PURE__*/ function(PropertyTrack) {
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23388
  return Vector2PropertyTrack;
23365
23389
  }(PropertyTrack);
23366
23390
  exports.Vector2PropertyTrack = __decorate([
23367
- effectsClass("Vector2PropertyTrack")
23391
+ effectsClass(DataType.Vector2PropertyTrack)
23368
23392
  ], exports.Vector2PropertyTrack);
23369
23393
 
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23394
  exports.ColorPropertyTrack = /*#__PURE__*/ function(PropertyTrack) {
@@ -23529,6 +23553,26 @@ __decorate([
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23553
  exports.Vector4PropertyPlayableAsset = __decorate([
23530
23554
  effectsClass(DataType.Vector4PropertyPlayableAsset)
23531
23555
  ], exports.Vector4PropertyPlayableAsset);
23556
+ exports.Vector3ropertyPlayableAsset = /*#__PURE__*/ function(PlayableAsset) {
23557
+ _inherits(Vector3ropertyPlayableAsset, PlayableAsset);
23558
+ function Vector3ropertyPlayableAsset() {
23559
+ return PlayableAsset.apply(this, arguments);
23560
+ }
23561
+ var _proto = Vector3ropertyPlayableAsset.prototype;
23562
+ _proto.createPlayable = function createPlayable() {
23563
+ var clipPlayable = new PropertyClipPlayable();
23564
+ clipPlayable.curve = createValueGetter(this.curveData);
23565
+ clipPlayable.value = clipPlayable.curve.getValue(0);
23566
+ return clipPlayable;
23567
+ };
23568
+ return Vector3ropertyPlayableAsset;
23569
+ }(PlayableAsset);
23570
+ __decorate([
23571
+ serialize()
23572
+ ], exports.Vector3ropertyPlayableAsset.prototype, "curveData", void 0);
23573
+ exports.Vector3ropertyPlayableAsset = __decorate([
23574
+ effectsClass(DataType.Vector3PropertyPlayableAsset)
23575
+ ], exports.Vector3ropertyPlayableAsset);
23532
23576
  exports.Vector2PropertyPlayableAsset = /*#__PURE__*/ function(PlayableAsset) {
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23577
  _inherits(Vector2PropertyPlayableAsset, PlayableAsset);
23534
23578
  function Vector2PropertyPlayableAsset() {
@@ -24165,7 +24209,6 @@ var LateUpdateTickData = /*#__PURE__*/ function(TickData) {
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24209
  _this.rootItem.endBehavior = sourceContent.endBehavior;
24166
24210
  _this.rootItem.composition = _assert_this_initialized(_this);
24167
24211
  // Create rootItem components
24168
- //@ts-expect-error TODO update spec.
24169
24212
  var componentPaths = sourceContent.components;
24170
24213
  for(var _iterator2 = _create_for_of_iterator_helper_loose(componentPaths), _step2; !(_step2 = _iterator2()).done;){
24171
24214
  var componentPath = _step2.value;
@@ -24879,9 +24922,6 @@ exports.VFXItem = /*#__PURE__*/ function(EffectsObject) {
24879
24922
  /**
24880
24923
  * 元素组件是否显示,用于批量开关元素组件
24881
24924
  */ _this.visible = true;
24882
- /**
24883
- * 元素动画的速度
24884
- */ _this.speed = 1;
24885
24925
  _this.listIndex = 0;
24886
24926
  _this.isEnabled = false;
24887
24927
  _this.eventProcessor = new EventEmitter();
@@ -24939,18 +24979,6 @@ exports.VFXItem = /*#__PURE__*/ function(EffectsObject) {
24939
24979
  return this.eventProcessor.getListeners(eventName);
24940
24980
  };
24941
24981
  /**
24942
- * 设置元素的动画速度
24943
- * @param speed - 速度
24944
- */ _proto.setSpeed = function setSpeed(speed) {
24945
- this.speed = speed;
24946
- };
24947
- /**
24948
- * 获取元素的动画速度
24949
- * @returns
24950
- */ _proto.getSpeed = function getSpeed() {
24951
- return this.speed;
24952
- };
24953
- /**
24954
24982
  * 添加组件
24955
24983
  * @param classConstructor - 要添加的组件
24956
24984
  */ _proto.addComponent = function addComponent(classConstructor) {
@@ -30410,8 +30438,11 @@ function version33Migration(json) {
30410
30438
  var compositionComponent = {
30411
30439
  id: generateGUID(),
30412
30440
  dataType: "CompositionComponent",
30441
+ //@ts-expect-error
30413
30442
  items: composition.items,
30443
+ //@ts-expect-error
30414
30444
  timelineAsset: composition.timelineAsset,
30445
+ //@ts-expect-error
30415
30446
  sceneBindings: composition.sceneBindings,
30416
30447
  item: {
30417
30448
  id: composition.id
@@ -30421,7 +30452,6 @@ function version33Migration(json) {
30421
30452
  composition.timelineAsset = undefined;
30422
30453
  //@ts-expect-error
30423
30454
  composition.sceneBindings = undefined;
30424
- //@ts-expect-error
30425
30455
  composition.components = [
30426
30456
  {
30427
30457
  id: compositionComponent.id
@@ -30451,8 +30481,6 @@ function version34Migration(json) {
30451
30481
  // 修复合成组件的 item id 问题
30452
30482
  for(var _iterator1 = _create_for_of_iterator_helper_loose(json.compositions), _step1; !(_step1 = _iterator1()).done;){
30453
30483
  var composition = _step1.value;
30454
- // TODO: Update spec
30455
- //@ts-expect-error
30456
30484
  for(var _iterator2 = _create_for_of_iterator_helper_loose(composition.components), _step2; !(_step2 = _iterator2()).done;){
30457
30485
  var component = _step2.value;
30458
30486
  var componentID = component.id;
@@ -30572,6 +30600,7 @@ function version34Migration(json) {
30572
30600
  return geometryData;
30573
30601
  }
30574
30602
  function processContent(composition) {
30603
+ //@ts-expect-error
30575
30604
  for(var _iterator = _create_for_of_iterator_helper_loose(composition.items), _step; !(_step = _iterator()).done;){
30576
30605
  var item = _step.value;
30577
30606
  var itemProps = itemMap.get(item.id);
@@ -30661,6 +30690,7 @@ function processMask(renderContent) {
30661
30690
  };
30662
30691
  });
30663
30692
  var compositionData = _extends({}, composition, {
30693
+ //@ts-expect-error
30664
30694
  timelineAsset: {
30665
30695
  id: ""
30666
30696
  },
@@ -30703,7 +30733,6 @@ function processMask(renderContent) {
30703
30733
  result.textures.push({
30704
30734
  id: generateGUID(),
30705
30735
  dataType: DataType.Texture,
30706
- //@ts-expect-error
30707
30736
  source: {
30708
30737
  id: result.images[i].id
30709
30738
  },
@@ -30957,6 +30986,7 @@ function convertTimelineAsset(composition, guidToItemMap, jsonScene) {
30957
30986
  //@ts-expect-error
30958
30987
  dataType: "TimelineAsset"
30959
30988
  };
30989
+ //@ts-expect-error
30960
30990
  for(var _iterator = _create_for_of_iterator_helper_loose(composition.items), _step; !(_step = _iterator()).done;){
30961
30991
  var itemDataPath = _step.value;
30962
30992
  var item = guidToItemMap[itemDataPath.id];
@@ -31096,9 +31126,11 @@ function convertTimelineAsset(composition, guidToItemMap, jsonScene) {
31096
31126
  id: trackData.id
31097
31127
  });
31098
31128
  }
31129
+ //@ts-expect-error
31099
31130
  composition.timelineAsset = {
31100
31131
  id: timelineAssetData.id
31101
31132
  };
31133
+ //@ts-expect-error
31102
31134
  composition.sceneBindings = sceneBindings;
31103
31135
  jsonScene.miscs.push(timelineAssetData);
31104
31136
  for(var _iterator2 = _create_for_of_iterator_helper_loose(trackDatas), _step2; !(_step2 = _iterator2()).done;){
@@ -31424,7 +31456,7 @@ function getStandardSpriteContent(sprite, transform) {
31424
31456
  return ret;
31425
31457
  }
31426
31458
 
31427
- var version$2 = "2.7.0-alpha.0";
31459
+ var version$2 = "2.7.0-alpha.1";
31428
31460
  var v0 = /^(\d+)\.(\d+)\.(\d+)(-(\w+)\.\d+)?$/;
31429
31461
  var standardVersion = /^(\d+)\.(\d+)$/;
31430
31462
  var reverseParticle = false;
@@ -34697,7 +34729,7 @@ registerPlugin("sprite", SpriteLoader, exports.VFXItem);
34697
34729
  registerPlugin("particle", ParticleLoader, exports.VFXItem);
34698
34730
  registerPlugin("cal", CalculateLoader, exports.VFXItem);
34699
34731
  registerPlugin("interact", InteractLoader, exports.VFXItem);
34700
- var version$1 = "2.7.0-alpha.0";
34732
+ var version$1 = "2.7.0-alpha.1";
34701
34733
  logger.info("Core version: " + version$1 + ".");
34702
34734
 
34703
34735
  var _obj;
@@ -36293,10 +36325,12 @@ setMaxSpriteMeshItemCount(8);
36293
36325
  */ Mesh.create = function(engine, props) {
36294
36326
  return new ThreeMesh(engine, props);
36295
36327
  };
36296
- var version = "2.7.0-alpha.0";
36328
+ var version = "2.7.0-alpha.1";
36297
36329
  logger.info("THREEJS plugin version: " + version + ".");
36298
36330
 
36299
36331
  exports.AbstractPlugin = AbstractPlugin;
36332
+ exports.ActivationMixerPlayable = ActivationMixerPlayable;
36333
+ exports.ActivationPlayable = ActivationPlayable;
36300
36334
  exports.AndNode = AndNode;
36301
36335
  exports.Animatable = Animatable;
36302
36336
  exports.AnimationClipNode = AnimationClipNode;
@@ -36324,6 +36358,7 @@ exports.Camera = Camera;
36324
36358
  exports.CameraVFXItemLoader = CameraVFXItemLoader;
36325
36359
  exports.ColorCurve = ColorCurve;
36326
36360
  exports.ColorPlayable = ColorPlayable;
36361
+ exports.ColorPropertyMixerPlayable = ColorPropertyMixerPlayable;
36327
36362
  exports.Component = Component;
36328
36363
  exports.ComponentTimePlayable = ComponentTimePlayable;
36329
36364
  exports.ComponentTimePlayableAsset = ComponentTimePlayableAsset;
@@ -36354,6 +36389,7 @@ exports.EventSystem = EventSystem;
36354
36389
  exports.Float16ArrayWrapper = Float16ArrayWrapper;
36355
36390
  exports.FloatComparisonNode = FloatComparisonNode;
36356
36391
  exports.FloatComparisonNodeData = FloatComparisonNodeData;
36392
+ exports.FloatPropertyMixerPlayable = FloatPropertyMixerPlayable;
36357
36393
  exports.FloatValueNode = FloatValueNode;
36358
36394
  exports.Framebuffer = Framebuffer;
36359
36395
  exports.GPUCapability = GPUCapability;
@@ -36387,6 +36423,7 @@ exports.ParticleBehaviourPlayable = ParticleBehaviourPlayable;
36387
36423
  exports.ParticleBehaviourPlayableAsset = ParticleBehaviourPlayableAsset;
36388
36424
  exports.ParticleLoader = ParticleLoader;
36389
36425
  exports.ParticleMesh = ParticleMesh;
36426
+ exports.ParticleMixerPlayable = ParticleMixerPlayable;
36390
36427
  exports.ParticleSystemRenderer = ParticleSystemRenderer;
36391
36428
  exports.ParticleTrack = ParticleTrack;
36392
36429
  exports.PassTextureCache = PassTextureCache;
@@ -36399,6 +36436,7 @@ exports.PolyStar = PolyStar;
36399
36436
  exports.Polygon = Polygon;
36400
36437
  exports.Pose = Pose;
36401
36438
  exports.PoseNode = PoseNode;
36439
+ exports.PropertyClipPlayable = PropertyClipPlayable;
36402
36440
  exports.PropertyTrack = PropertyTrack;
36403
36441
  exports.RENDER_PASS_NAME_PREFIX = RENDER_PASS_NAME_PREFIX;
36404
36442
  exports.RENDER_PREFER_LOOKUP_TEXTURE = RENDER_PREFER_LOOKUP_TEXTURE;
@@ -36426,11 +36464,14 @@ exports.SerializationHelper = SerializationHelper;
36426
36464
  exports.ShaderFactory = ShaderFactory;
36427
36465
  exports.ShaderVariant = ShaderVariant;
36428
36466
  exports.ShapePath = ShapePath;
36467
+ exports.SpriteColorMixerPlayable = SpriteColorMixerPlayable;
36429
36468
  exports.SpriteComponentTimeTrack = SpriteComponentTimeTrack;
36430
36469
  exports.SpriteLoader = SpriteLoader;
36431
36470
  exports.StateMachineNode = StateMachineNode;
36432
36471
  exports.StateNode = StateNode;
36433
36472
  exports.StaticValue = StaticValue;
36473
+ exports.SubCompositionClipPlayable = SubCompositionClipPlayable;
36474
+ exports.SubCompositionMixerPlayable = SubCompositionMixerPlayable;
36434
36475
  exports.TEMPLATE_USE_OFFSCREEN_CANVAS = TEMPLATE_USE_OFFSCREEN_CANVAS;
36435
36476
  exports.TEXTURE_UNIFORM_MAP = TEXTURE_UNIFORM_MAP;
36436
36477
  exports.TextComponentBase = TextComponentBase;
@@ -36447,13 +36488,19 @@ exports.ThreeTexture = ThreeTexture;
36447
36488
  exports.Ticker = Ticker;
36448
36489
  exports.TimelineClip = TimelineClip;
36449
36490
  exports.TimelineInstance = TimelineInstance;
36491
+ exports.TrackMixerPlayable = TrackMixerPlayable;
36450
36492
  exports.Transform = Transform;
36493
+ exports.TransformMixerPlayable = TransformMixerPlayable;
36494
+ exports.TransformPlayable = TransformPlayable;
36451
36495
  exports.TransitionNode = TransitionNode;
36452
36496
  exports.ValueGetter = ValueGetter;
36453
36497
  exports.ValueNode = ValueNode;
36454
36498
  exports.Vector2Curve = Vector2Curve;
36499
+ exports.Vector2PropertyMixerPlayable = Vector2PropertyMixerPlayable;
36455
36500
  exports.Vector3Curve = Vector3Curve;
36501
+ exports.Vector3PropertyMixerPlayable = Vector3PropertyMixerPlayable;
36456
36502
  exports.Vector4Curve = Vector4Curve;
36503
+ exports.Vector4PropertyMixerPlayable = Vector4PropertyMixerPlayable;
36457
36504
  exports.addByOrder = addByOrder;
36458
36505
  exports.addItem = addItem;
36459
36506
  exports.addItemWithOrder = addItemWithOrder;