@galacean/effects-threejs 2.3.0-alpha.0 → 2.3.0-alpha.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +124 -33
- package/dist/index.js.map +1 -1
- package/dist/index.min.js +2 -2
- package/dist/index.min.js.map +1 -1
- package/dist/index.mjs +124 -33
- package/dist/index.mjs.map +1 -1
- package/package.json +2 -2
package/dist/index.js
CHANGED
|
@@ -3,7 +3,7 @@
|
|
|
3
3
|
* Description: Galacean Effects runtime threejs plugin for the web
|
|
4
4
|
* Author: Ant Group CO., Ltd.
|
|
5
5
|
* Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
|
|
6
|
-
* Version: v2.3.0-alpha.
|
|
6
|
+
* Version: v2.3.0-alpha.1
|
|
7
7
|
*/
|
|
8
8
|
|
|
9
9
|
'use strict';
|
|
@@ -10208,7 +10208,7 @@ var integrate = "float calculateMovement(float t,vec2 p1,vec2 p2,vec2 p3,vec2 p4
|
|
|
10208
10208
|
|
|
10209
10209
|
var itemVert = "precision highp float;attribute vec2 atlasOffset;attribute vec3 aPos;varying vec2 vTexCoord;varying vec3 vParams;varying vec4 vColor;uniform vec2 _Size;uniform vec3 _Scale;uniform vec4 _Color;uniform vec4 _TexParams;uniform vec4 _TexOffset;uniform mat4 effects_MatrixVP;uniform mat4 effects_ObjectToWorld;uniform mat4 effects_MatrixV;\n#ifdef ENV_EDITOR\nuniform vec4 uEditorTransform;\n#endif\nvoid main(){vec4 texParams=_TexParams;vTexCoord=vec2(atlasOffset.xy*_TexOffset.zw+_TexOffset.xy);vColor=_Color;vParams=vec3(0.0,texParams.y,texParams.x);if(texParams.z==1.0){vec4 pos=vec4(aPos.xy*_Size,aPos.z,1.0);gl_Position=effects_MatrixVP*effects_ObjectToWorld*pos;}else{mat4 view=effects_MatrixV;vec3 camRight=vec3(view[0][0],view[1][0],view[2][0]);vec3 camUp=vec3(view[0][1],view[1][1],view[2][1]);vec3 worldPosition=vec3(effects_ObjectToWorld*vec4(0.0,0.0,0.0,1.0));vec3 vertexPosition=worldPosition+camRight*aPos.x*_Size.x*_Scale.x+camUp*aPos.y*_Size.y*_Scale.y;gl_Position=effects_MatrixVP*vec4(vertexPosition,1.0);}\n#ifdef ENV_EDITOR\ngl_Position=vec4(gl_Position.xy*uEditorTransform.xy+uEditorTransform.zw*gl_Position.w,gl_Position.zw);\n#endif\n}";
|
|
10210
10210
|
|
|
10211
|
-
var itemFrag = "precision highp float;varying vec4 vColor;varying vec2 vTexCoord;varying vec3 vParams;uniform sampler2D _MainTex;vec4 blendColor(vec4 color,vec4 vc,float mode){vec4 ret=color*vc;float alpha=ret.a;if(mode==1.){ret.rgb*=alpha;}else if(mode==2.){ret.rgb*=alpha;ret.a=dot(ret.rgb,vec3(0.33333333));}else if(mode==3.){alpha=color.r*alpha;ret=vec4(vc.rgb*alpha,alpha);}return ret;}void main(){vec4 color=vec4(0.);vec4 texColor=texture2D(_MainTex,vTexCoord.xy)
|
|
10211
|
+
var itemFrag = "precision highp float;varying vec4 vColor;varying vec2 vTexCoord;varying vec3 vParams;uniform sampler2D _MainTex;vec4 blendColor(vec4 color,vec4 vc,float mode){vec4 ret=color*vc;float alpha=ret.a;if(mode==1.){ret.rgb*=alpha;}else if(mode==2.){ret.rgb*=alpha;ret.a=dot(ret.rgb,vec3(0.33333333));}else if(mode==3.){alpha=color.r*alpha;ret=vec4(vc.rgb*alpha,alpha);}return ret;}void main(){vec4 color=vec4(0.);\n#ifdef TRANSPARENT_VIDEO\nvec2 uv_rgb=vec2(vTexCoord.x*0.5000,vTexCoord.y);vec2 uv_alpha=vec2(vTexCoord.x*0.5000+0.5000,vTexCoord.y);vec3 rgb=texture2D(_MainTex,uv_rgb).rgb;float alpha=texture2D(_MainTex,uv_alpha).r;vec4 texColor=vec4(rgb/alpha,alpha);\n#else\nvec4 texColor=texture2D(_MainTex,vTexCoord.xy);\n#endif\ncolor=blendColor(texColor,vColor,floor(0.5+vParams.y));\n#ifdef ALPHA_CLIP\nif(vParams.z==0.&&color.a<0.04){discard;}\n#endif\ncolor.a=clamp(color.a,0.0,1.0);gl_FragColor=color;}";
|
|
10212
10212
|
|
|
10213
10213
|
var particleFrag = "#version 100\nprecision mediump float;vec4 blendColor(vec4 color,vec4 vc,float mode){vec4 ret=color*vc;float alpha=ret.a;if(mode==1.){ret.rgb*=alpha;}else if(mode==2.){ret.rgb*=alpha;ret.a=dot(ret.rgb,vec3(0.33333333));}else if(mode==3.){alpha=color.r*alpha;ret=vec4(vc.rgb*alpha,alpha);}return ret;}\n#define PATICLE_SHADER 1\nvarying float vLife;varying vec2 vTexCoord;varying vec4 vColor;uniform vec3 emissionColor;uniform float emissionIntensity;uniform sampler2D uMaskTex;uniform vec4 uColorParams;uniform vec2 uTexOffset;\n#ifdef COLOR_OVER_LIFETIME\nuniform sampler2D uColorOverLifetime;\n#endif\n#ifdef USE_SPRITE\nvarying vec4 vTexCoordBlend;\n#endif\nvarying float vSeed;\n#ifdef PREVIEW_BORDER\nuniform vec4 uPreviewColor;\n#endif\n#ifdef USE_SPRITE\nvec4 getTextureColor(sampler2D tex,vec2 texCoord){if(vTexCoordBlend.w>0.){return mix(texture2D(tex,texCoord),texture2D(tex,vTexCoordBlend.xy+texCoord),vTexCoordBlend.z);}return texture2D(tex,texCoord);}\n#else\n#define getTextureColor texture2D\n#endif\n#ifndef WEBGL2\n#define round(a) floor(0.5+a)\n#endif\n#ifdef PREVIEW_BORDER\nvoid main(){gl_FragColor=uPreviewColor;}\n#else\nvoid main(){vec4 color=vec4(1.0);vec4 tempColor=vColor;vec2 texOffset=uTexOffset;if(vLife<0.){discard;}if(uColorParams.x>0.0){color=getTextureColor(uMaskTex,vTexCoord);}\n#ifdef COLOR_OVER_LIFETIME\n#ifndef ENABLE_VERTEX_TEXTURE\ntempColor*=texture2D(uColorOverLifetime,vec2(vLife,0.));\n#endif\n#endif\ncolor=blendColor(color,tempColor,round(uColorParams.y));if(color.a<=0.01&&uColorParams.w>0.){float _at=texture2D(uMaskTex,vTexCoord+texOffset).a+texture2D(uMaskTex,vTexCoord+texOffset*-1.).a;if(_at<=0.02){discard;}}vec3 emission=emissionColor*pow(2.0,emissionIntensity);color=vec4(pow(pow(color.rgb,vec3(2.2))+emission,vec3(1.0/2.2)),color.a);gl_FragColor=color;}\n#endif\n";
|
|
10214
10214
|
|
|
@@ -13590,11 +13590,14 @@ var ColorCurve = /*#__PURE__*/ function(ValueGetter) {
|
|
|
13590
13590
|
maxVertex: 4
|
|
13591
13591
|
});
|
|
13592
13592
|
};
|
|
13593
|
-
_proto.
|
|
13594
|
-
|
|
13595
|
-
var materialProps = {
|
|
13593
|
+
_proto.getMaterialProps = function getMaterialProps(renderInfo, count) {
|
|
13594
|
+
return {
|
|
13596
13595
|
shader: spriteMeshShaderFromRenderInfo(renderInfo, count, 1)
|
|
13597
13596
|
};
|
|
13597
|
+
};
|
|
13598
|
+
_proto.createMaterial = function createMaterial(renderInfo, count) {
|
|
13599
|
+
var side = renderInfo.side, occlusion = renderInfo.occlusion, blending = renderInfo.blending, maskMode = renderInfo.maskMode, mask = renderInfo.mask;
|
|
13600
|
+
var materialProps = this.getMaterialProps(renderInfo, count);
|
|
13598
13601
|
this.preMultiAlpha = getPreMultiAlpha(blending);
|
|
13599
13602
|
var material = Material.create(this.engine, materialProps);
|
|
13600
13603
|
var states = {
|
|
@@ -16463,6 +16466,13 @@ exports.ShapeComponent = /*#__PURE__*/ function(MeshComponent) {
|
|
|
16463
16466
|
join: "miter",
|
|
16464
16467
|
miterLimit: 10
|
|
16465
16468
|
};
|
|
16469
|
+
_this.shapeAttribute = {
|
|
16470
|
+
type: ShapePrimitiveType.Custom,
|
|
16471
|
+
points: [],
|
|
16472
|
+
easingIns: [],
|
|
16473
|
+
easingOuts: [],
|
|
16474
|
+
shapes: []
|
|
16475
|
+
};
|
|
16466
16476
|
return _this;
|
|
16467
16477
|
}
|
|
16468
16478
|
var _proto = ShapeComponent.prototype;
|
|
@@ -16471,7 +16481,7 @@ exports.ShapeComponent = /*#__PURE__*/ function(MeshComponent) {
|
|
|
16471
16481
|
};
|
|
16472
16482
|
_proto.onUpdate = function onUpdate(dt) {
|
|
16473
16483
|
if (this.shapeDirty) {
|
|
16474
|
-
this.buildPath(this.
|
|
16484
|
+
this.buildPath(this.shapeAttribute);
|
|
16475
16485
|
this.buildGeometryFromPath(this.graphicsPath.shapePath);
|
|
16476
16486
|
this.shapeDirty = false;
|
|
16477
16487
|
}
|
|
@@ -16529,17 +16539,16 @@ exports.ShapeComponent = /*#__PURE__*/ function(MeshComponent) {
|
|
|
16529
16539
|
this.geometry.setIndexData(indexArray);
|
|
16530
16540
|
this.geometry.setDrawCount(indices.length);
|
|
16531
16541
|
};
|
|
16532
|
-
_proto.buildPath = function buildPath(
|
|
16542
|
+
_proto.buildPath = function buildPath(shapeAttribute) {
|
|
16533
16543
|
this.graphicsPath.clear();
|
|
16534
|
-
|
|
16535
|
-
switch(shapeData.type){
|
|
16544
|
+
switch(shapeAttribute.type){
|
|
16536
16545
|
case ShapePrimitiveType.Custom:
|
|
16537
16546
|
{
|
|
16538
|
-
var
|
|
16539
|
-
var points =
|
|
16540
|
-
var easingIns =
|
|
16541
|
-
var easingOuts =
|
|
16542
|
-
for(var _iterator = _create_for_of_iterator_helper_loose(
|
|
16547
|
+
var customShapeAtribute = this.shapeAttribute;
|
|
16548
|
+
var points = customShapeAtribute.points;
|
|
16549
|
+
var easingIns = customShapeAtribute.easingIns;
|
|
16550
|
+
var easingOuts = customShapeAtribute.easingOuts;
|
|
16551
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(customShapeAtribute.shapes), _step; !(_step = _iterator()).done;){
|
|
16543
16552
|
var shape = _step.value;
|
|
16544
16553
|
this.curveValues = [];
|
|
16545
16554
|
this.setFillColor(shape.fill);
|
|
@@ -16572,28 +16581,28 @@ exports.ShapeComponent = /*#__PURE__*/ function(MeshComponent) {
|
|
|
16572
16581
|
}
|
|
16573
16582
|
case ShapePrimitiveType.Ellipse:
|
|
16574
16583
|
{
|
|
16575
|
-
var ellipseData =
|
|
16584
|
+
var ellipseData = shapeAttribute;
|
|
16576
16585
|
this.graphicsPath.ellipse(0, 0, ellipseData.xRadius, ellipseData.yRadius);
|
|
16577
16586
|
this.setFillColor(ellipseData.fill);
|
|
16578
16587
|
break;
|
|
16579
16588
|
}
|
|
16580
16589
|
case ShapePrimitiveType.Rectangle:
|
|
16581
16590
|
{
|
|
16582
|
-
var rectangleData =
|
|
16591
|
+
var rectangleData = shapeAttribute;
|
|
16583
16592
|
this.graphicsPath.rect(-rectangleData.width / 2, -rectangleData.height / 2, rectangleData.width, rectangleData.height);
|
|
16584
16593
|
this.setFillColor(rectangleData.fill);
|
|
16585
16594
|
break;
|
|
16586
16595
|
}
|
|
16587
16596
|
case ShapePrimitiveType.Star:
|
|
16588
16597
|
{
|
|
16589
|
-
var starData =
|
|
16598
|
+
var starData = shapeAttribute;
|
|
16590
16599
|
this.graphicsPath.polyStar(starData.pointCount, starData.outerRadius, starData.innerRadius, starData.outerRoundness, starData.innerRoundness, StarType.Star);
|
|
16591
16600
|
this.setFillColor(starData.fill);
|
|
16592
16601
|
break;
|
|
16593
16602
|
}
|
|
16594
16603
|
case ShapePrimitiveType.Polygon:
|
|
16595
16604
|
{
|
|
16596
|
-
var polygonData =
|
|
16605
|
+
var polygonData = shapeAttribute;
|
|
16597
16606
|
this.graphicsPath.polyStar(polygonData.pointCount, polygonData.radius, polygonData.radius, polygonData.roundness, polygonData.roundness, StarType.Polygon);
|
|
16598
16607
|
this.setFillColor(polygonData.fill);
|
|
16599
16608
|
break;
|
|
@@ -16608,13 +16617,93 @@ exports.ShapeComponent = /*#__PURE__*/ function(MeshComponent) {
|
|
|
16608
16617
|
};
|
|
16609
16618
|
_proto.fromData = function fromData(data) {
|
|
16610
16619
|
MeshComponent.prototype.fromData.call(this, data);
|
|
16611
|
-
this.data = data;
|
|
16612
16620
|
this.shapeDirty = true;
|
|
16613
16621
|
var strokeParam = data.stroke;
|
|
16614
16622
|
if (strokeParam) {
|
|
16615
16623
|
this.isStroke = true;
|
|
16616
16624
|
this.strokeAttributes.width = strokeParam.width;
|
|
16617
16625
|
}
|
|
16626
|
+
switch(data.type){
|
|
16627
|
+
case ShapePrimitiveType.Custom:
|
|
16628
|
+
{
|
|
16629
|
+
this.shapeAttribute = {
|
|
16630
|
+
type: ShapePrimitiveType.Custom,
|
|
16631
|
+
points: [],
|
|
16632
|
+
easingIns: [],
|
|
16633
|
+
easingOuts: [],
|
|
16634
|
+
shapes: []
|
|
16635
|
+
};
|
|
16636
|
+
var customShapeData = data;
|
|
16637
|
+
var customShapeAttribute = this.shapeAttribute;
|
|
16638
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(customShapeData.points), _step; !(_step = _iterator()).done;){
|
|
16639
|
+
var point = _step.value;
|
|
16640
|
+
customShapeAttribute.points.push(new Vector2(point.x, point.y));
|
|
16641
|
+
}
|
|
16642
|
+
for(var _iterator1 = _create_for_of_iterator_helper_loose(customShapeData.easingIns), _step1; !(_step1 = _iterator1()).done;){
|
|
16643
|
+
var easingIn = _step1.value;
|
|
16644
|
+
customShapeAttribute.easingIns.push(new Vector2(easingIn.x, easingIn.y));
|
|
16645
|
+
}
|
|
16646
|
+
for(var _iterator2 = _create_for_of_iterator_helper_loose(customShapeData.easingOuts), _step2; !(_step2 = _iterator2()).done;){
|
|
16647
|
+
var easingOut = _step2.value;
|
|
16648
|
+
customShapeAttribute.easingOuts.push(new Vector2(easingOut.x, easingOut.y));
|
|
16649
|
+
}
|
|
16650
|
+
customShapeAttribute.shapes = customShapeData.shapes;
|
|
16651
|
+
break;
|
|
16652
|
+
}
|
|
16653
|
+
case ShapePrimitiveType.Ellipse:
|
|
16654
|
+
{
|
|
16655
|
+
var ellipseData = data;
|
|
16656
|
+
var ellipseAttribute = {
|
|
16657
|
+
type: ShapePrimitiveType.Ellipse,
|
|
16658
|
+
xRadius: ellipseData.xRadius,
|
|
16659
|
+
yRadius: ellipseData.yRadius,
|
|
16660
|
+
fill: ellipseData.fill
|
|
16661
|
+
};
|
|
16662
|
+
this.shapeAttribute = ellipseAttribute;
|
|
16663
|
+
break;
|
|
16664
|
+
}
|
|
16665
|
+
case ShapePrimitiveType.Rectangle:
|
|
16666
|
+
{
|
|
16667
|
+
var rectangleData = data;
|
|
16668
|
+
var rectangleAttribute = {
|
|
16669
|
+
type: ShapePrimitiveType.Rectangle,
|
|
16670
|
+
width: rectangleData.width,
|
|
16671
|
+
height: rectangleData.height,
|
|
16672
|
+
roundness: rectangleData.roundness,
|
|
16673
|
+
fill: rectangleData.fill
|
|
16674
|
+
};
|
|
16675
|
+
this.shapeAttribute = rectangleAttribute;
|
|
16676
|
+
break;
|
|
16677
|
+
}
|
|
16678
|
+
case ShapePrimitiveType.Star:
|
|
16679
|
+
{
|
|
16680
|
+
var starData = data;
|
|
16681
|
+
var starAttribute = {
|
|
16682
|
+
type: ShapePrimitiveType.Star,
|
|
16683
|
+
pointCount: starData.pointCount,
|
|
16684
|
+
innerRadius: starData.innerRadius,
|
|
16685
|
+
outerRadius: starData.outerRadius,
|
|
16686
|
+
innerRoundness: starData.innerRoundness,
|
|
16687
|
+
outerRoundness: starData.outerRoundness,
|
|
16688
|
+
fill: starData.fill
|
|
16689
|
+
};
|
|
16690
|
+
this.shapeAttribute = starAttribute;
|
|
16691
|
+
break;
|
|
16692
|
+
}
|
|
16693
|
+
case ShapePrimitiveType.Polygon:
|
|
16694
|
+
{
|
|
16695
|
+
var polygonData = data;
|
|
16696
|
+
var polygonAttribute = {
|
|
16697
|
+
type: ShapePrimitiveType.Polygon,
|
|
16698
|
+
pointCount: polygonData.pointCount,
|
|
16699
|
+
radius: polygonData.radius,
|
|
16700
|
+
roundness: polygonData.roundness,
|
|
16701
|
+
fill: polygonData.fill
|
|
16702
|
+
};
|
|
16703
|
+
this.shapeAttribute = polygonAttribute;
|
|
16704
|
+
break;
|
|
16705
|
+
}
|
|
16706
|
+
}
|
|
16618
16707
|
var material = this.material;
|
|
16619
16708
|
//@ts-expect-error // TODO 新版蒙版上线后重构
|
|
16620
16709
|
material.stencilRef = data.renderer.mask !== undefined ? [
|
|
@@ -16626,10 +16715,10 @@ exports.ShapeComponent = /*#__PURE__*/ function(MeshComponent) {
|
|
|
16626
16715
|
};
|
|
16627
16716
|
_create_class(ShapeComponent, [
|
|
16628
16717
|
{
|
|
16629
|
-
key: "
|
|
16718
|
+
key: "shape",
|
|
16630
16719
|
get: function get() {
|
|
16631
16720
|
this.shapeDirty = true;
|
|
16632
|
-
return this.
|
|
16721
|
+
return this.shapeAttribute;
|
|
16633
16722
|
}
|
|
16634
16723
|
}
|
|
16635
16724
|
]);
|
|
@@ -21034,19 +21123,17 @@ exports.ParticleSystem = /*#__PURE__*/ function(Component) {
|
|
|
21034
21123
|
rotation: rotation,
|
|
21035
21124
|
path: path
|
|
21036
21125
|
};
|
|
21037
|
-
var parentTransform = this.transform.parentTransform;
|
|
21038
21126
|
var selfPos = position.clone();
|
|
21039
21127
|
if (path) {
|
|
21040
21128
|
selfPos.add(path.getValue(0));
|
|
21041
21129
|
}
|
|
21042
21130
|
this.transform.setPosition(selfPos.x, selfPos.y, selfPos.z);
|
|
21043
|
-
if (this.options.particleFollowParent
|
|
21044
|
-
var worldMatrix =
|
|
21131
|
+
if (this.options.particleFollowParent) {
|
|
21132
|
+
var worldMatrix = this.transform.getWorldMatrix();
|
|
21045
21133
|
this.renderer.updateWorldMatrix(worldMatrix);
|
|
21046
21134
|
}
|
|
21047
21135
|
};
|
|
21048
21136
|
_proto.updateEmitterTransform = function updateEmitterTransform(time) {
|
|
21049
|
-
var parentTransform = this.transform.parentTransform;
|
|
21050
21137
|
var _this_basicTransform = this.basicTransform, path = _this_basicTransform.path, position = _this_basicTransform.position;
|
|
21051
21138
|
var selfPos = position.clone();
|
|
21052
21139
|
if (path) {
|
|
@@ -21054,8 +21141,8 @@ exports.ParticleSystem = /*#__PURE__*/ function(Component) {
|
|
|
21054
21141
|
selfPos.add(path.getValue(time / duration));
|
|
21055
21142
|
}
|
|
21056
21143
|
this.transform.setPosition(selfPos.x, selfPos.y, selfPos.z);
|
|
21057
|
-
if (this.options.particleFollowParent
|
|
21058
|
-
var worldMatrix =
|
|
21144
|
+
if (this.options.particleFollowParent) {
|
|
21145
|
+
var worldMatrix = this.transform.getWorldMatrix();
|
|
21059
21146
|
this.renderer.updateWorldMatrix(worldMatrix);
|
|
21060
21147
|
}
|
|
21061
21148
|
};
|
|
@@ -21443,7 +21530,7 @@ exports.ParticleSystem = /*#__PURE__*/ function(Component) {
|
|
|
21443
21530
|
var lifetime = this.lifetime;
|
|
21444
21531
|
var shape = this.shape;
|
|
21445
21532
|
var speed = options.startSpeed.getValue(lifetime);
|
|
21446
|
-
var matrix4 = options.particleFollowParent ?
|
|
21533
|
+
var matrix4 = options.particleFollowParent ? Matrix4.IDENTITY : this.transform.getWorldMatrix();
|
|
21447
21534
|
var pointPosition = data.position;
|
|
21448
21535
|
// 粒子的位置受发射器的位置影响,自身的旋转和缩放不受影响
|
|
21449
21536
|
var position = matrix4.transformPoint(pointPosition, new Vector3());
|
|
@@ -24265,7 +24352,7 @@ var SerializationHelper = /*#__PURE__*/ function() {
|
|
|
24265
24352
|
this.timelinePlayable.setTime(time);
|
|
24266
24353
|
// The properties of the object may change dynamically,
|
|
24267
24354
|
// so reset the track binding to avoid invalidation of the previously obtained binding object.
|
|
24268
|
-
|
|
24355
|
+
this.resolveBindings();
|
|
24269
24356
|
this.timelinePlayable.evaluate();
|
|
24270
24357
|
this.graph.evaluate(dt);
|
|
24271
24358
|
};
|
|
@@ -24504,7 +24591,10 @@ var Vector4PropertyMixerPlayable = /*#__PURE__*/ function(PropertyMixerPlayable)
|
|
|
24504
24591
|
}
|
|
24505
24592
|
var _proto = Vector4PropertyMixerPlayable.prototype;
|
|
24506
24593
|
_proto.resetPropertyValue = function resetPropertyValue() {
|
|
24507
|
-
this.propertyValue.
|
|
24594
|
+
this.propertyValue.x = 0;
|
|
24595
|
+
this.propertyValue.y = 0;
|
|
24596
|
+
this.propertyValue.z = 0;
|
|
24597
|
+
this.propertyValue.w = 0;
|
|
24508
24598
|
};
|
|
24509
24599
|
_proto.addWeightedValue = function addWeightedValue(curveValue, weight) {
|
|
24510
24600
|
var result = this.propertyValue;
|
|
@@ -24522,7 +24612,8 @@ var Vector2PropertyMixerPlayable = /*#__PURE__*/ function(PropertyMixerPlayable)
|
|
|
24522
24612
|
}
|
|
24523
24613
|
var _proto = Vector2PropertyMixerPlayable.prototype;
|
|
24524
24614
|
_proto.resetPropertyValue = function resetPropertyValue() {
|
|
24525
|
-
this.propertyValue.
|
|
24615
|
+
this.propertyValue.x = 0;
|
|
24616
|
+
this.propertyValue.y = 0;
|
|
24526
24617
|
};
|
|
24527
24618
|
_proto.addWeightedValue = function addWeightedValue(curveValue, weight) {
|
|
24528
24619
|
var result = this.propertyValue;
|
|
@@ -32009,7 +32100,7 @@ registerPlugin("sprite", SpriteLoader, exports.VFXItem, true);
|
|
|
32009
32100
|
registerPlugin("particle", ParticleLoader, exports.VFXItem, true);
|
|
32010
32101
|
registerPlugin("cal", CalculateLoader, exports.VFXItem, true);
|
|
32011
32102
|
registerPlugin("interact", InteractLoader, exports.VFXItem, true);
|
|
32012
|
-
var version$1 = "2.3.0-alpha.
|
|
32103
|
+
var version$1 = "2.3.0-alpha.1";
|
|
32013
32104
|
logger.info("Core version: " + version$1 + ".");
|
|
32014
32105
|
|
|
32015
32106
|
var _obj;
|
|
@@ -33642,7 +33733,7 @@ setMaxSpriteMeshItemCount(8);
|
|
|
33642
33733
|
*/ Mesh.create = function(engine, props) {
|
|
33643
33734
|
return new ThreeMesh(engine, props);
|
|
33644
33735
|
};
|
|
33645
|
-
var version = "2.3.0-alpha.
|
|
33736
|
+
var version = "2.3.0-alpha.1";
|
|
33646
33737
|
logger.info("THREEJS plugin version: " + version + ".");
|
|
33647
33738
|
|
|
33648
33739
|
exports.AbstractPlugin = AbstractPlugin;
|