@galacean/effects-threejs 2.0.3 → 2.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +58 -37
- package/dist/index.js.map +1 -1
- package/dist/index.min.js +2 -2
- package/dist/index.min.js.map +1 -1
- package/dist/index.mjs +58 -38
- package/dist/index.mjs.map +1 -1
- package/dist/three-text-component.d.ts +16 -1
- package/package.json +2 -2
package/dist/index.js
CHANGED
|
@@ -3,7 +3,7 @@
|
|
|
3
3
|
* Description: Galacean Effects runtime threejs plugin for the web
|
|
4
4
|
* Author: Ant Group CO., Ltd.
|
|
5
5
|
* Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
|
|
6
|
-
* Version: v2.0.
|
|
6
|
+
* Version: v2.0.4
|
|
7
7
|
*/
|
|
8
8
|
|
|
9
9
|
'use strict';
|
|
@@ -8108,7 +8108,7 @@ function _loadVideo() {
|
|
|
8108
8108
|
}, true);
|
|
8109
8109
|
}
|
|
8110
8110
|
video.addEventListener("error", function(e) {
|
|
8111
|
-
reject(
|
|
8111
|
+
reject("Load video fail.");
|
|
8112
8112
|
});
|
|
8113
8113
|
})
|
|
8114
8114
|
];
|
|
@@ -13582,7 +13582,6 @@ function _assert_this_initialized(self) {
|
|
|
13582
13582
|
/**
|
|
13583
13583
|
* 动画图,负责更新所有的动画节点
|
|
13584
13584
|
* @since 2.0.0
|
|
13585
|
-
* @internal
|
|
13586
13585
|
*/ var PlayableGraph = /*#__PURE__*/ function() {
|
|
13587
13586
|
function PlayableGraph() {
|
|
13588
13587
|
this.playableOutputs = [];
|
|
@@ -13642,7 +13641,6 @@ function _assert_this_initialized(self) {
|
|
|
13642
13641
|
/**
|
|
13643
13642
|
* 动画图可播放节点对象
|
|
13644
13643
|
* @since 2.0.0
|
|
13645
|
-
* @internal
|
|
13646
13644
|
*/ var Playable = /*#__PURE__*/ function() {
|
|
13647
13645
|
function Playable(graph, inputCount) {
|
|
13648
13646
|
if (inputCount === void 0) inputCount = 0;
|
|
@@ -13840,7 +13838,6 @@ function _assert_this_initialized(self) {
|
|
|
13840
13838
|
/**
|
|
13841
13839
|
* 动画图输出节点对象,将动画数据采样到绑定的元素属性上
|
|
13842
13840
|
* @since 2.0.0
|
|
13843
|
-
* @internal
|
|
13844
13841
|
*/ var PlayableOutput = /*#__PURE__*/ function() {
|
|
13845
13842
|
function PlayableOutput() {
|
|
13846
13843
|
this.sourceOutputPort = 0;
|
|
@@ -16651,6 +16648,9 @@ exports.ParticleSystem = /*#__PURE__*/ function(Component) {
|
|
|
16651
16648
|
_proto.isFrozen = function isFrozen() {
|
|
16652
16649
|
return this.frozen;
|
|
16653
16650
|
};
|
|
16651
|
+
_proto.isEnded = function isEnded() {
|
|
16652
|
+
return this.ended;
|
|
16653
|
+
};
|
|
16654
16654
|
_proto.initEmitterTransform = function initEmitterTransform() {
|
|
16655
16655
|
var position = this.item.transform.position.clone();
|
|
16656
16656
|
var rotation = this.item.transform.rotation.clone();
|
|
@@ -17569,7 +17569,6 @@ function randomArrItem(arr, keepArr) {
|
|
|
17569
17569
|
|
|
17570
17570
|
/**
|
|
17571
17571
|
* @since 2.0.0
|
|
17572
|
-
* @internal
|
|
17573
17572
|
*/ var ParticleBehaviourPlayable = /*#__PURE__*/ function(Playable) {
|
|
17574
17573
|
_inherits(ParticleBehaviourPlayable, Playable);
|
|
17575
17574
|
function ParticleBehaviourPlayable() {
|
|
@@ -17597,11 +17596,8 @@ function randomArrItem(arr, keepArr) {
|
|
|
17597
17596
|
}
|
|
17598
17597
|
var particleSystem = this.particleSystem;
|
|
17599
17598
|
if (particleSystem) {
|
|
17600
|
-
// TODO: [1.31] @十弦 验证 https://github.com/galacean/effects-runtime/commit/3e7d73d37b7d98c2a25e4544e80e928b17801ccd#diff-fae062f28caf3771cfedd3a20dc22f9749bd054c7541bf2fd50a9a5e413153d4
|
|
17601
|
-
// particleSystem.setParentTransform(parentItem.transform);
|
|
17602
|
-
particleSystem.setVisible(true);
|
|
17603
17599
|
var deltaTime = context.deltaTime;
|
|
17604
|
-
if (this.time < particleSystem.item.duration && particleSystem.
|
|
17600
|
+
if (this.time >= 0 && this.time < particleSystem.item.duration && particleSystem.isEnded()) {
|
|
17605
17601
|
particleSystem.reset();
|
|
17606
17602
|
}
|
|
17607
17603
|
if (Math.abs(this.time - this.lastTime) < 0.001) {
|
|
@@ -18629,7 +18625,6 @@ var tempSize = new Vector3(1, 1, 1);
|
|
|
18629
18625
|
var tempPos = new Vector3();
|
|
18630
18626
|
/**
|
|
18631
18627
|
* @since 2.0.0
|
|
18632
|
-
* @internal
|
|
18633
18628
|
*/ var TransformAnimationPlayable = /*#__PURE__*/ function(AnimationPlayable) {
|
|
18634
18629
|
_inherits(TransformAnimationPlayable, AnimationPlayable);
|
|
18635
18630
|
function TransformAnimationPlayable() {
|
|
@@ -18791,7 +18786,6 @@ exports.TransformPlayableAsset = __decorate([
|
|
|
18791
18786
|
], exports.TransformPlayableAsset);
|
|
18792
18787
|
/**
|
|
18793
18788
|
* @since 2.0.0
|
|
18794
|
-
* @internal
|
|
18795
18789
|
*/ var ActivationPlayable = /*#__PURE__*/ function(Playable) {
|
|
18796
18790
|
_inherits(ActivationPlayable, Playable);
|
|
18797
18791
|
function ActivationPlayable() {
|
|
@@ -18942,7 +18936,6 @@ var AnimationClipPlayable = /*#__PURE__*/ function(Playable) {
|
|
|
18942
18936
|
|
|
18943
18937
|
/**
|
|
18944
18938
|
* @since 2.0.0
|
|
18945
|
-
* @internal
|
|
18946
18939
|
*/ var TimelineClip = /*#__PURE__*/ function() {
|
|
18947
18940
|
function TimelineClip() {
|
|
18948
18941
|
this.start = 0;
|
|
@@ -19477,6 +19470,18 @@ function compareTracks(a, b) {
|
|
|
19477
19470
|
}
|
|
19478
19471
|
}
|
|
19479
19472
|
};
|
|
19473
|
+
_proto.showItems = function showItems() {
|
|
19474
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this.items), _step; !(_step = _iterator()).done;){
|
|
19475
|
+
var item = _step.value;
|
|
19476
|
+
item.setVisible(true);
|
|
19477
|
+
}
|
|
19478
|
+
};
|
|
19479
|
+
_proto.hideItems = function hideItems() {
|
|
19480
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(this.items), _step; !(_step = _iterator()).done;){
|
|
19481
|
+
var item = _step.value;
|
|
19482
|
+
item.setVisible(false);
|
|
19483
|
+
}
|
|
19484
|
+
};
|
|
19480
19485
|
_proto.onDestroy = function onDestroy() {
|
|
19481
19486
|
if (this.item.composition) {
|
|
19482
19487
|
if (this.items) {
|
|
@@ -19587,6 +19592,34 @@ function compareTracks(a, b) {
|
|
|
19587
19592
|
return CompositionComponent;
|
|
19588
19593
|
}(Behaviour);
|
|
19589
19594
|
|
|
19595
|
+
var SubCompositionMixerPlayable = /*#__PURE__*/ function(Playable) {
|
|
19596
|
+
_inherits(SubCompositionMixerPlayable, Playable);
|
|
19597
|
+
function SubCompositionMixerPlayable() {
|
|
19598
|
+
return Playable.apply(this, arguments);
|
|
19599
|
+
}
|
|
19600
|
+
var _proto = SubCompositionMixerPlayable.prototype;
|
|
19601
|
+
_proto.processFrame = function processFrame(context) {
|
|
19602
|
+
var boundObject = context.output.getUserData();
|
|
19603
|
+
if (!_instanceof1(boundObject, CompositionComponent)) {
|
|
19604
|
+
return;
|
|
19605
|
+
}
|
|
19606
|
+
var compositionComponent = boundObject;
|
|
19607
|
+
var hasInput = false;
|
|
19608
|
+
for(var i = 0; i < this.getInputCount(); i++){
|
|
19609
|
+
if (this.getInputWeight(i) > 0) {
|
|
19610
|
+
hasInput = true;
|
|
19611
|
+
break;
|
|
19612
|
+
}
|
|
19613
|
+
}
|
|
19614
|
+
if (hasInput) {
|
|
19615
|
+
compositionComponent.showItems();
|
|
19616
|
+
} else {
|
|
19617
|
+
compositionComponent.hideItems();
|
|
19618
|
+
}
|
|
19619
|
+
};
|
|
19620
|
+
return SubCompositionMixerPlayable;
|
|
19621
|
+
}(Playable);
|
|
19622
|
+
|
|
19590
19623
|
exports.SubCompositionTrack = /*#__PURE__*/ function(TrackAsset) {
|
|
19591
19624
|
_inherits(SubCompositionTrack, TrackAsset);
|
|
19592
19625
|
function SubCompositionTrack() {
|
|
@@ -19599,6 +19632,9 @@ exports.SubCompositionTrack = /*#__PURE__*/ function(TrackAsset) {
|
|
|
19599
19632
|
}
|
|
19600
19633
|
return parentBinding.getComponent(CompositionComponent);
|
|
19601
19634
|
};
|
|
19635
|
+
_proto.createTrackMixer = function createTrackMixer(graph) {
|
|
19636
|
+
return new SubCompositionMixerPlayable(graph);
|
|
19637
|
+
};
|
|
19602
19638
|
return SubCompositionTrack;
|
|
19603
19639
|
}(exports.TrackAsset);
|
|
19604
19640
|
exports.SubCompositionTrack = __decorate([
|
|
@@ -23635,22 +23671,6 @@ var seed$1 = 1;
|
|
|
23635
23671
|
this.timeout = timeout;
|
|
23636
23672
|
};
|
|
23637
23673
|
/**
|
|
23638
|
-
* 根据用户传入的参数修改场景数据
|
|
23639
|
-
*/ _proto.updateSceneData = function updateSceneData(items) {
|
|
23640
|
-
var variables = this.options.variables;
|
|
23641
|
-
if (!variables || Object.keys(variables).length === 0) {
|
|
23642
|
-
return;
|
|
23643
|
-
}
|
|
23644
|
-
items.forEach(function(item) {
|
|
23645
|
-
if (item.type === ItemType.text) {
|
|
23646
|
-
var textVariable = variables[item.name];
|
|
23647
|
-
if (textVariable) {
|
|
23648
|
-
item.content.options.text = textVariable;
|
|
23649
|
-
}
|
|
23650
|
-
}
|
|
23651
|
-
});
|
|
23652
|
-
};
|
|
23653
|
-
/**
|
|
23654
23674
|
* 场景创建,通过 json 创建出场景对象,并进行提前编译等工作
|
|
23655
23675
|
* @param url - json 的 URL 链接或者 json 对象
|
|
23656
23676
|
* @param renderer - renderer 对象,用于获取管理、编译 shader 及 GPU 上下文的参数
|
|
@@ -23777,7 +23797,6 @@ var seed$1 = 1;
|
|
|
23777
23797
|
for(i1 = 0; i1 < scene.images.length; i1++){
|
|
23778
23798
|
scene.textureOptions[i1].image = scene.images[i1];
|
|
23779
23799
|
}
|
|
23780
|
-
_this.updateSceneData(scene.jsonScene.items);
|
|
23781
23800
|
_state.label = 5;
|
|
23782
23801
|
case 5:
|
|
23783
23802
|
return [
|
|
@@ -23834,7 +23853,6 @@ var seed$1 = 1;
|
|
|
23834
23853
|
];
|
|
23835
23854
|
case 10:
|
|
23836
23855
|
loadedTextures = _state.sent();
|
|
23837
|
-
_this.updateSceneData(jsonScene.items);
|
|
23838
23856
|
scene = {
|
|
23839
23857
|
timeInfos: timeInfos,
|
|
23840
23858
|
url: url,
|
|
@@ -24126,7 +24144,7 @@ var seed$1 = 1;
|
|
|
24126
24144
|
];
|
|
24127
24145
|
case 6:
|
|
24128
24146
|
e = _state.sent();
|
|
24129
|
-
throw new Error("Failed to load. Check the template or if the URL is " + (isVideo ? "video" : "image") + " type, URL: " + url + ", Error: " + e.message + ".");
|
|
24147
|
+
throw new Error("Failed to load. Check the template or if the URL is " + (isVideo ? "video" : "image") + " type, URL: " + url + ", Error: " + (e.message || e) + ".");
|
|
24130
24148
|
case 7:
|
|
24131
24149
|
return [
|
|
24132
24150
|
3,
|
|
@@ -25052,6 +25070,7 @@ var listOrder = 0;
|
|
|
25052
25070
|
* 跳到指定时间点(不做任何播放行为)
|
|
25053
25071
|
* @param time - 相对 startTime 的时间
|
|
25054
25072
|
*/ _proto.setTime = function setTime(time) {
|
|
25073
|
+
var speed = this.speed;
|
|
25055
25074
|
var pause = this.paused;
|
|
25056
25075
|
if (pause) {
|
|
25057
25076
|
this.resume();
|
|
@@ -25060,7 +25079,9 @@ var listOrder = 0;
|
|
|
25060
25079
|
this.rootComposition.start();
|
|
25061
25080
|
this.rootComposition.isStartCalled = true;
|
|
25062
25081
|
}
|
|
25082
|
+
this.setSpeed(1);
|
|
25063
25083
|
this.forwardTime(time + this.startTime);
|
|
25084
|
+
this.setSpeed(speed);
|
|
25064
25085
|
if (pause) {
|
|
25065
25086
|
this.pause();
|
|
25066
25087
|
}
|
|
@@ -25072,7 +25093,6 @@ var listOrder = 0;
|
|
|
25072
25093
|
/**
|
|
25073
25094
|
* 前进合成到指定时间
|
|
25074
25095
|
* @param time - 相对0时刻的时间
|
|
25075
|
-
* @param skipRender - 是否跳过渲染
|
|
25076
25096
|
*/ _proto.forwardTime = function forwardTime(time) {
|
|
25077
25097
|
var deltaTime = time * 1000 - this.rootComposition.time * 1000;
|
|
25078
25098
|
var reverse = deltaTime < 0;
|
|
@@ -25122,7 +25142,6 @@ var listOrder = 0;
|
|
|
25122
25142
|
/**
|
|
25123
25143
|
* 合成更新,针对所有 item 的更新
|
|
25124
25144
|
* @param deltaTime - 更新的时间步长
|
|
25125
|
-
* @param skipRender - 是否需要渲染
|
|
25126
25145
|
*/ _proto.update = function update(deltaTime) {
|
|
25127
25146
|
if (!this.assigned || this.paused) {
|
|
25128
25147
|
return;
|
|
@@ -27548,11 +27567,12 @@ var FBGeometryDataT = /*#__PURE__*/ function() {
|
|
|
27548
27567
|
return Engine;
|
|
27549
27568
|
}();
|
|
27550
27569
|
|
|
27570
|
+
var DEFAULT_FPS = 60;
|
|
27551
27571
|
/**
|
|
27552
27572
|
* 定时器类
|
|
27553
27573
|
*/ var Ticker = /*#__PURE__*/ function() {
|
|
27554
27574
|
function Ticker(fps) {
|
|
27555
|
-
if (fps === void 0) fps =
|
|
27575
|
+
if (fps === void 0) fps = DEFAULT_FPS;
|
|
27556
27576
|
this.paused = true;
|
|
27557
27577
|
this.lastTime = 0;
|
|
27558
27578
|
// deltaTime
|
|
@@ -27687,7 +27707,7 @@ registerPlugin("sprite", SpriteLoader, exports.VFXItem, true);
|
|
|
27687
27707
|
registerPlugin("particle", ParticleLoader, exports.VFXItem, true);
|
|
27688
27708
|
registerPlugin("cal", CalculateLoader, exports.VFXItem, true);
|
|
27689
27709
|
registerPlugin("interact", InteractLoader, exports.VFXItem, true);
|
|
27690
|
-
var version$1 = "2.0.
|
|
27710
|
+
var version$1 = "2.0.4";
|
|
27691
27711
|
logger.info("Core version: " + version$1 + ".");
|
|
27692
27712
|
|
|
27693
27713
|
var _obj;
|
|
@@ -29368,7 +29388,7 @@ setMaxSpriteMeshItemCount(8);
|
|
|
29368
29388
|
*/ Mesh.create = function(engine, props) {
|
|
29369
29389
|
return new ThreeMesh(engine, props);
|
|
29370
29390
|
};
|
|
29371
|
-
var version = "2.0.
|
|
29391
|
+
var version = "2.0.4";
|
|
29372
29392
|
logger.info("THREEJS plugin version: " + version + ".");
|
|
29373
29393
|
|
|
29374
29394
|
exports.AbstractPlugin = AbstractPlugin;
|
|
@@ -29396,6 +29416,7 @@ exports.Composition = Composition;
|
|
|
29396
29416
|
exports.CompositionComponent = CompositionComponent;
|
|
29397
29417
|
exports.CompositionSourceManager = CompositionSourceManager;
|
|
29398
29418
|
exports.DEFAULT_FONTS = DEFAULT_FONTS;
|
|
29419
|
+
exports.DEFAULT_FPS = DEFAULT_FPS;
|
|
29399
29420
|
exports.Database = Database;
|
|
29400
29421
|
exports.Downloader = Downloader;
|
|
29401
29422
|
exports.EFFECTS_COPY_MESH_NAME = EFFECTS_COPY_MESH_NAME;
|