@galacean/effects-core 2.7.0-alpha.0 → 2.7.0-alpha.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/components/shape-component.d.ts +12 -40
- package/dist/index.js +160 -93
- package/dist/index.js.map +1 -1
- package/dist/index.mjs +143 -91
- package/dist/index.mjs.map +1 -1
- package/dist/plugins/timeline/index.d.ts +1 -0
- package/dist/plugins/timeline/playable-assets/vector-property-playable-assets.d.ts +4 -0
- package/dist/plugins/timeline/playables/vector-property-mixer-playable.d.ts +5 -0
- package/dist/plugins/timeline/tracks/vector-property-track.d.ts +3 -0
- package/dist/vfx-item.d.ts +0 -14
- package/package.json +2 -2
package/dist/index.js
CHANGED
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@@ -3,7 +3,7 @@
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* Description: Galacean Effects runtime core for the web
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* Author: Ant Group CO., Ltd.
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* Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
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-
* Version: v2.7.0-alpha.
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* Version: v2.7.0-alpha.2
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*/
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'use strict';
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@@ -3734,20 +3734,21 @@ var BuiltinObjectGUID = {
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UnlitShader: "unlit000000000000000000000000000"
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};
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-
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* 填充类型
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*/ var FillType;
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var FillType;
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(function(FillType) {
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-
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-
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*/ FillType[FillType["LinearGradient"] = 1] = "LinearGradient";
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/**
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* 径向渐变
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*/ FillType[FillType["RadialGradient"] = 2] = "RadialGradient";
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FillType[FillType["Solid"] = 0] = "Solid";
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FillType[FillType["GradientLinear"] = 1] = "GradientLinear";
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FillType[FillType["GradientRadial"] = 2] = "GradientRadial";
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FillType[FillType["GradientAngular"] = 3] = "GradientAngular";
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FillType[FillType["Texture"] = 4] = "Texture";
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})(FillType || (FillType = {}));
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var TexturePaintScaleMode;
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(function(TexturePaintScaleMode) {
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TexturePaintScaleMode[TexturePaintScaleMode["Fill"] = 0] = "Fill";
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TexturePaintScaleMode[TexturePaintScaleMode["Fit"] = 1] = "Fit";
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TexturePaintScaleMode[TexturePaintScaleMode["Crop"] = 2] = "Crop";
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TexturePaintScaleMode[TexturePaintScaleMode["Tile"] = 3] = "Tile";
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})(TexturePaintScaleMode || (TexturePaintScaleMode = {}));
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/**
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* 矢量图形类型
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@@ -3844,6 +3845,7 @@ var DataType;
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DataType["FloatPropertyTrack"] = "FloatPropertyTrack";
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DataType["ColorPropertyTrack"] = "ColorPropertyTrack";
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DataType["Vector2PropertyTrack"] = "Vector2PropertyTrack";
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DataType["Vector3PropertyTrack"] = "Vector3PropertyTrack";
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DataType["Vector4PropertyTrack"] = "Vector4PropertyTrack";
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DataType["TransformPlayableAsset"] = "TransformPlayableAsset";
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DataType["SpriteColorPlayableAsset"] = "SpriteColorPlayableAsset";
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@@ -3852,6 +3854,7 @@ var DataType;
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DataType["FloatPropertyPlayableAsset"] = "FloatPropertyPlayableAsset";
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DataType["ColorPropertyPlayableAsset"] = "ColorPropertyPlayableAsset";
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DataType["Vector2PropertyPlayableAsset"] = "Vector2PropertyPlayableAsset";
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DataType["Vector3PropertyPlayableAsset"] = "Vector3PropertyPlayableAsset";
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DataType["Vector4PropertyPlayableAsset"] = "Vector4PropertyPlayableAsset";
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// Components
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DataType["MeshComponent"] = "MeshComponent";
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@@ -4015,6 +4018,7 @@ var index$1 = /*#__PURE__*/Object.freeze({
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get FontStyle () { return FontStyle; },
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BuiltinObjectGUID: BuiltinObjectGUID,
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get FillType () { return FillType; },
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get TexturePaintScaleMode () { return TexturePaintScaleMode; },
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get ShapePrimitiveType () { return ShapePrimitiveType; },
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get LineCap () { return LineCap; },
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get LineJoin () { return LineJoin; },
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@@ -16084,9 +16088,9 @@ function oldBezierKeyFramesToNew(props) {
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x: 0,
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y: 0
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};
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-
for(var i = 0; i < oldKeyframes.length
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for(var i = 0; i < oldKeyframes.length; i++){
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var leftKeyframe = oldKeyframes[i];
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var rightKeyframe = oldKeyframes[i + 1];
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var rightKeyframe = i + 1 < oldKeyframes.length ? oldKeyframes[i + 1] : oldKeyframes[i];
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var _getControlPoints = getControlPoints(leftKeyframe, rightKeyframe, true), p0 = _getControlPoints.p0, p1 = _getControlPoints.p1, p2 = _getControlPoints.p2, p3 = _getControlPoints.p3;
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assertExist(p2);
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assertExist(p3);
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@@ -16101,19 +16105,6 @@ function oldBezierKeyFramesToNew(props) {
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}
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keyDatas.push(keyData);
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lastControl = p2;
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-
if (i === oldKeyframes.length - 2) {
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var res = getControlPoints(rightKeyframe, rightKeyframe, true);
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assertExist(res.p3);
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keyDatas.push({
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leftControl: p2,
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value: res.p3,
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rightControl: {
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x: 0,
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y: 0
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},
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tangentMode: rightKeyframe[0] === BezierKeyframeType.HOLD ? 2 : 0
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});
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}
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}
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var calculateSlop = function(p0, p1) {
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return (p1.y - p0.y) / (p1.x - p0.x + NumberEpsilon);
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@@ -16251,16 +16242,8 @@ var ColorCurve = /*#__PURE__*/ function(ValueGetter) {
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var vert = "precision highp float;attribute vec3 aPos;attribute vec2 aUV;varying vec2 uv0;uniform mat4 effects_MatrixVP;uniform mat4 effects_MatrixInvV;uniform mat4 effects_ObjectToWorld;void main(){vec4 pos=vec4(aPos.xyz,1.0);uv0=aUV;gl_Position=effects_MatrixVP*effects_ObjectToWorld*pos;}";
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var frag = "precision highp float;\n#define _MAX_STOPS 8\n#define PI 3.14159265359\nuniform vec4 _Color;uniform vec4 _Colors[_MAX_STOPS];uniform float _Stops[_MAX_STOPS];uniform int _StopsCount;uniform float _FillType;uniform vec2 _StartPoint;uniform vec2 _EndPoint;uniform sampler2D _ImageTex;uniform vec2 _ImageSize;uniform vec2 _DestSize;uniform int _ImageScaleMode;uniform mat3
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var frag = "precision highp float;\n#define _MAX_STOPS 8\n#define PI 3.14159265359\nuniform vec4 _Color;uniform vec4 _Colors[_MAX_STOPS];uniform float _Stops[_MAX_STOPS];uniform int _StopsCount;uniform float _FillType;uniform vec2 _StartPoint;uniform vec2 _EndPoint;uniform sampler2D _ImageTex;uniform vec2 _ImageSize;uniform vec2 _DestSize;uniform int _ImageScaleMode;uniform mat3 _TextureTransform;uniform float _ImageScalingFactor;uniform float _ImageOpacity;varying vec2 uv0;vec4 smoothMix(vec4 a,vec4 b,float t){return mix(a,b,smoothstep(0.0,1.0,t));}float calculateAngleRatio(vec2 v1,vec2 v2){float angle=atan(v2.y,v2.x)-atan(v1.y,v1.x);if(angle<0.0)angle+=2.0*PI;return angle/(2.0*PI);}vec2 applyTransform(mat3 m,vec2 uv){uv=uv-vec2(0.5,0.5);vec3 p=m*vec3(uv,1.0);p.xy=p.xy+vec2(0.5,0.5);return p.xy;}void main(){vec4 finalColor=vec4(1.0);if(_FillType==0.0){finalColor=_Color;}else if(_FillType==1.0||_FillType==2.0||_FillType==3.0){float t=0.0;if(_FillType==1.0){vec2 gradientVector=_EndPoint-_StartPoint;vec2 pixelVector=uv0-_StartPoint;float denom=max(dot(gradientVector,gradientVector),1e-6);t=clamp(dot(pixelVector,gradientVector)/denom,0.0,1.0);}else if(_FillType==2.0){float maxRadius=max(distance(_EndPoint,_StartPoint),0.001);t=clamp(distance(uv0,_StartPoint)/maxRadius,0.0,1.0);}else{vec2 center=_StartPoint;vec2 referenceVector=_EndPoint-center;vec2 targetVector=uv0-center;if(length(targetVector)>0.001){t=calculateAngleRatio(referenceVector,targetVector);}}finalColor=_Colors[0];for(int i=1;i<_MAX_STOPS;i++){if(i>=_StopsCount)break;float prevStop=_Stops[i-1];float currStop=_Stops[i];if(t>=prevStop&&t<=currStop){float localT=(t-prevStop)/max(currStop-prevStop,1e-6);finalColor=smoothMix(_Colors[i-1],_Colors[i],localT);break;}}}else if(_FillType==4.0){vec2 uv=uv0;float rSrc=_ImageSize.x/max(_ImageSize.y,1.0);float rDst=_DestSize.x/max(_DestSize.y,1.0);bool maskOutside=false;if(_ImageScaleMode==0){vec2 scale=vec2(1.0);if(rDst>rSrc){scale=vec2(1.0,rSrc/rDst);}else{scale=vec2(rDst/rSrc,1.0);}uv=(uv-0.5)*scale+0.5;uv=clamp(uv,0.0,1.0);}else if(_ImageScaleMode==1){vec2 scale=vec2(1.0);if(rDst>rSrc){scale=vec2(rSrc/rDst,1.0);}else{scale=vec2(1.0,rSrc/rDst);}uv=(uv-0.5)*scale+0.5;maskOutside=true;}else if(_ImageScaleMode==2){uv=applyTransform(_TextureTransform,uv0);maskOutside=true;}else if(_ImageScaleMode==3){float aspectFix=rDst/max(rSrc,1e-6);vec2 uvTile=(uv0-0.5)*vec2(aspectFix,1.0)+0.5;float s=max(abs(_ImageScalingFactor),1e-6);uv=fract(uvTile*s);}vec4 img=texture2D(_ImageTex,uv);if(maskOutside){if(uv.x<0.0||uv.x>1.0||uv.y<0.0||uv.y>1.0){img.a=0.0;}}img.a*=_ImageOpacity;finalColor=img;}finalColor.rgb*=finalColor.a;gl_FragColor=finalColor;}";
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exports.FillType = void 0;
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(function(FillType) {
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FillType[FillType["Solid"] = 0] = "Solid";
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FillType[FillType["GradientLinear"] = 1] = "GradientLinear";
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FillType[FillType["GradientRadial"] = 2] = "GradientRadial";
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FillType[FillType["GradientAngular"] = 3] = "GradientAngular";
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FillType[FillType["Texture"] = 4] = "Texture";
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})(exports.FillType || (exports.FillType = {}));
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exports.TexturePaintScaleMode = void 0;
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(function(TexturePaintScaleMode) {
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TexturePaintScaleMode[TexturePaintScaleMode["Fill"] = 0] = "Fill";
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@@ -16286,6 +16269,9 @@ exports.ShapeComponent = /*#__PURE__*/ function(RendererComponent) {
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join: LineJoin.Miter,
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miterLimit: 10
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};
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_this.strokeWidth = 1;
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_this.strokeCap = LineCap.Butt;
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_this.strokeJoin = LineJoin.Miter;
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_this.strokes = [];
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/**
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* 用于点击测试的碰撞器
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// Create Shape Attrributes
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//-------------------------------------------------------------------------
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var gradientStrokeFill = {
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type:
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type: FillType.Solid,
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color: new Color(1, 1, 1, 1)
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};
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_this.strokes.push(gradientStrokeFill);
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var gradientLayerFill = {
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type:
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type: FillType.Solid,
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color: new Color(1, 1, 1, 1)
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};
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_this.fills.push(gradientLayerFill);
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@@ -16488,6 +16474,9 @@ exports.ShapeComponent = /*#__PURE__*/ function(RendererComponent) {
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indices.length;
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var vertOffset1 = vertices.length / 2;
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var lineStyle = this.strokeAttributes;
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lineStyle.cap = this.strokeCap;
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lineStyle.join = this.strokeJoin;
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lineStyle.width = this.strokeWidth;
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var close = true;
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if (this.shapeAttributes.type === ShapePrimitiveType.Custom) {
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close = shape1.closePath;
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@@ -16652,11 +16641,11 @@ exports.ShapeComponent = /*#__PURE__*/ function(RendererComponent) {
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};
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_proto.updatePaintMaterial = function updatePaintMaterial(material, paint) {
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material.setFloat("_FillType", paint.type);
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if (paint.type ===
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if (paint.type === FillType.Solid) {
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material.color = paint.color;
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} else if (paint.type ===
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} else if (paint.type === FillType.GradientLinear || paint.type === FillType.GradientAngular || paint.type === FillType.GradientRadial) {
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this.updateGradientMaterial(material, paint.gradientStops, paint.startPoint, paint.endPoint);
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} else if (paint.type ===
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} else if (paint.type === FillType.Texture) {
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material.setInt("_ImageScaleMode", paint.scaleMode);
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material.setVector2("_ImageSize", new Vector2(paint.texture.getWidth(), paint.texture.getHeight()));
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var boundingBox = this.getBoundingBox();
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material.setFloat("_ImageOpacity", paint.opacity);
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material.setFloat("_ImageScalingFactor", paint.scalingFactor);
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material.setTexture("_ImageTex", paint.texture);
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var transform = paint.textureTransform;
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material.setMatrix3("_TextureTransform", new Matrix3().scale(transform.scale.x, transform.scale.y).rotate(transform.rotation).translate(transform.offset.x, transform.offset.y).invert());
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}
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};
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_proto.updateGradientMaterial = function updateGradientMaterial(material, gradient, startPoint, endPoint) {
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side: (_renderer_side = renderer.side) != null ? _renderer_side : SideMode.DOUBLE,
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mask: this.maskManager.getRefValue()
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};
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var
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join: strokeAttributes.join,
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miterLimit: 10
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};
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}
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//@ts-expect-error
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var _data_strokeCap;
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this.strokeCap = (_data_strokeCap = data.strokeCap) != null ? _data_strokeCap : LineCap.Butt;
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var _data_strokeWidth;
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this.strokeWidth = (_data_strokeWidth = data.strokeWidth) != null ? _data_strokeWidth : 1;
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var _data_strokeJoin;
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this.strokeJoin = (_data_strokeJoin = data.strokeJoin) != null ? _data_strokeJoin : LineJoin.Miter;
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for(var _iterator = _create_for_of_iterator_helper_loose(data.strokes), _step; !(_step = _iterator()).done;){
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var stroke = _step.value;
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var strokeParam = stroke;
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@@ -16720,7 +16706,6 @@ exports.ShapeComponent = /*#__PURE__*/ function(RendererComponent) {
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this.strokes[0] = this.createPaint(strokeParam);
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}
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}
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-
//@ts-expect-error
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for(var _iterator1 = _create_for_of_iterator_helper_loose(data.fills), _step1; !(_step1 = _iterator1()).done;){
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var fill = _step1.value;
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var fillParam = fill;
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@@ -16810,7 +16795,7 @@ exports.ShapeComponent = /*#__PURE__*/ function(RendererComponent) {
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_proto.createPaint = function createPaint(paintData) {
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var paint;
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switch(paintData.type){
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-
case
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case FillType.Solid:
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{
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paint = {
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type: paintData.type,
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@@ -16818,9 +16803,9 @@ exports.ShapeComponent = /*#__PURE__*/ function(RendererComponent) {
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};
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break;
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}
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case
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-
case
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-
case
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|
+
case FillType.GradientLinear:
|
|
16807
|
+
case FillType.GradientAngular:
|
|
16808
|
+
case FillType.GradientRadial:
|
|
16824
16809
|
{
|
|
16825
16810
|
paint = {
|
|
16826
16811
|
type: paintData.type,
|
|
@@ -16830,15 +16815,32 @@ exports.ShapeComponent = /*#__PURE__*/ function(RendererComponent) {
|
|
|
16830
16815
|
};
|
|
16831
16816
|
break;
|
|
16832
16817
|
}
|
|
16833
|
-
case
|
|
16818
|
+
case FillType.Texture:
|
|
16834
16819
|
{
|
|
16820
|
+
var _paintData_textureTransform;
|
|
16821
|
+
var textureTransform = _extends({
|
|
16822
|
+
offset: {
|
|
16823
|
+
x: 0,
|
|
16824
|
+
y: 0
|
|
16825
|
+
},
|
|
16826
|
+
rotation: 0,
|
|
16827
|
+
scale: {
|
|
16828
|
+
x: 1,
|
|
16829
|
+
y: 1
|
|
16830
|
+
}
|
|
16831
|
+
}, (_paintData_textureTransform = paintData.textureTransform) != null ? _paintData_textureTransform : {});
|
|
16835
16832
|
var _paintData_scalingFactor, _paintData_opacity;
|
|
16836
16833
|
paint = {
|
|
16837
16834
|
type: paintData.type,
|
|
16838
16835
|
texture: this.engine.findObject(paintData.texture),
|
|
16839
16836
|
scaleMode: paintData.scaleMode,
|
|
16840
16837
|
scalingFactor: (_paintData_scalingFactor = paintData.scalingFactor) != null ? _paintData_scalingFactor : 1,
|
|
16841
|
-
opacity: (_paintData_opacity = paintData.opacity) != null ? _paintData_opacity : 1
|
|
16838
|
+
opacity: (_paintData_opacity = paintData.opacity) != null ? _paintData_opacity : 1,
|
|
16839
|
+
textureTransform: {
|
|
16840
|
+
offset: new Vector2().copyFrom(textureTransform.offset),
|
|
16841
|
+
rotation: textureTransform.rotation,
|
|
16842
|
+
scale: new Vector2().copyFrom(textureTransform.scale)
|
|
16843
|
+
}
|
|
16842
16844
|
};
|
|
16843
16845
|
break;
|
|
16844
16846
|
}
|
|
@@ -22802,6 +22804,25 @@ var Vector4PropertyMixerPlayable = /*#__PURE__*/ function(PropertyMixerPlayable)
|
|
|
22802
22804
|
};
|
|
22803
22805
|
return Vector4PropertyMixerPlayable;
|
|
22804
22806
|
}(PropertyMixerPlayable);
|
|
22807
|
+
var Vector3PropertyMixerPlayable = /*#__PURE__*/ function(PropertyMixerPlayable) {
|
|
22808
|
+
_inherits(Vector3PropertyMixerPlayable, PropertyMixerPlayable);
|
|
22809
|
+
function Vector3PropertyMixerPlayable() {
|
|
22810
|
+
return PropertyMixerPlayable.apply(this, arguments);
|
|
22811
|
+
}
|
|
22812
|
+
var _proto = Vector3PropertyMixerPlayable.prototype;
|
|
22813
|
+
_proto.resetPropertyValue = function resetPropertyValue() {
|
|
22814
|
+
this.propertyValue.x = 0;
|
|
22815
|
+
this.propertyValue.y = 0;
|
|
22816
|
+
this.propertyValue.z = 0;
|
|
22817
|
+
};
|
|
22818
|
+
_proto.addWeightedValue = function addWeightedValue(curveValue, weight) {
|
|
22819
|
+
var result = this.propertyValue;
|
|
22820
|
+
result.x += curveValue.x * weight;
|
|
22821
|
+
result.y += curveValue.y * weight;
|
|
22822
|
+
result.z += curveValue.z * weight;
|
|
22823
|
+
};
|
|
22824
|
+
return Vector3PropertyMixerPlayable;
|
|
22825
|
+
}(PropertyMixerPlayable);
|
|
22805
22826
|
var Vector2PropertyMixerPlayable = /*#__PURE__*/ function(PropertyMixerPlayable) {
|
|
22806
22827
|
_inherits(Vector2PropertyMixerPlayable, PropertyMixerPlayable);
|
|
22807
22828
|
function Vector2PropertyMixerPlayable() {
|
|
@@ -22956,7 +22977,7 @@ var tempPos = new Vector3();
|
|
|
22956
22977
|
};
|
|
22957
22978
|
return TransformPlayable;
|
|
22958
22979
|
}(Playable);
|
|
22959
|
-
|
|
22980
|
+
exports.TransformPlayableAsset = /*#__PURE__*/ function(PlayableAsset) {
|
|
22960
22981
|
_inherits(TransformPlayableAsset, PlayableAsset);
|
|
22961
22982
|
function TransformPlayableAsset() {
|
|
22962
22983
|
return PlayableAsset.apply(this, arguments);
|
|
@@ -22972,9 +22993,9 @@ var TransformPlayableAsset = /*#__PURE__*/ function(PlayableAsset) {
|
|
|
22972
22993
|
};
|
|
22973
22994
|
return TransformPlayableAsset;
|
|
22974
22995
|
}(PlayableAsset);
|
|
22975
|
-
TransformPlayableAsset = __decorate([
|
|
22996
|
+
exports.TransformPlayableAsset = __decorate([
|
|
22976
22997
|
effectsClass(DataType.TransformPlayableAsset)
|
|
22977
|
-
], TransformPlayableAsset);
|
|
22998
|
+
], exports.TransformPlayableAsset);
|
|
22978
22999
|
|
|
22979
23000
|
/**
|
|
22980
23001
|
* @since 2.0.0
|
|
@@ -23328,6 +23349,22 @@ exports.Vector4PropertyTrack = /*#__PURE__*/ function(PropertyTrack) {
|
|
|
23328
23349
|
exports.Vector4PropertyTrack = __decorate([
|
|
23329
23350
|
effectsClass(DataType.Vector4PropertyTrack)
|
|
23330
23351
|
], exports.Vector4PropertyTrack);
|
|
23352
|
+
exports.Vector3PropertyTrack = /*#__PURE__*/ function(PropertyTrack) {
|
|
23353
|
+
_inherits(Vector3PropertyTrack, PropertyTrack);
|
|
23354
|
+
function Vector3PropertyTrack() {
|
|
23355
|
+
return PropertyTrack.apply(this, arguments);
|
|
23356
|
+
}
|
|
23357
|
+
var _proto = Vector3PropertyTrack.prototype;
|
|
23358
|
+
_proto.createTrackMixer = function createTrackMixer() {
|
|
23359
|
+
var mixer = new Vector3PropertyMixerPlayable();
|
|
23360
|
+
mixer.propertyPath = this.path;
|
|
23361
|
+
return mixer;
|
|
23362
|
+
};
|
|
23363
|
+
return Vector3PropertyTrack;
|
|
23364
|
+
}(PropertyTrack);
|
|
23365
|
+
exports.Vector3PropertyTrack = __decorate([
|
|
23366
|
+
effectsClass(DataType.Vector3PropertyTrack)
|
|
23367
|
+
], exports.Vector3PropertyTrack);
|
|
23331
23368
|
exports.Vector2PropertyTrack = /*#__PURE__*/ function(PropertyTrack) {
|
|
23332
23369
|
_inherits(Vector2PropertyTrack, PropertyTrack);
|
|
23333
23370
|
function Vector2PropertyTrack() {
|
|
@@ -23342,7 +23379,7 @@ exports.Vector2PropertyTrack = /*#__PURE__*/ function(PropertyTrack) {
|
|
|
23342
23379
|
return Vector2PropertyTrack;
|
|
23343
23380
|
}(PropertyTrack);
|
|
23344
23381
|
exports.Vector2PropertyTrack = __decorate([
|
|
23345
|
-
effectsClass(
|
|
23382
|
+
effectsClass(DataType.Vector2PropertyTrack)
|
|
23346
23383
|
], exports.Vector2PropertyTrack);
|
|
23347
23384
|
|
|
23348
23385
|
exports.ColorPropertyTrack = /*#__PURE__*/ function(PropertyTrack) {
|
|
@@ -23507,6 +23544,26 @@ __decorate([
|
|
|
23507
23544
|
exports.Vector4PropertyPlayableAsset = __decorate([
|
|
23508
23545
|
effectsClass(DataType.Vector4PropertyPlayableAsset)
|
|
23509
23546
|
], exports.Vector4PropertyPlayableAsset);
|
|
23547
|
+
exports.Vector3ropertyPlayableAsset = /*#__PURE__*/ function(PlayableAsset) {
|
|
23548
|
+
_inherits(Vector3ropertyPlayableAsset, PlayableAsset);
|
|
23549
|
+
function Vector3ropertyPlayableAsset() {
|
|
23550
|
+
return PlayableAsset.apply(this, arguments);
|
|
23551
|
+
}
|
|
23552
|
+
var _proto = Vector3ropertyPlayableAsset.prototype;
|
|
23553
|
+
_proto.createPlayable = function createPlayable() {
|
|
23554
|
+
var clipPlayable = new PropertyClipPlayable();
|
|
23555
|
+
clipPlayable.curve = createValueGetter(this.curveData);
|
|
23556
|
+
clipPlayable.value = clipPlayable.curve.getValue(0);
|
|
23557
|
+
return clipPlayable;
|
|
23558
|
+
};
|
|
23559
|
+
return Vector3ropertyPlayableAsset;
|
|
23560
|
+
}(PlayableAsset);
|
|
23561
|
+
__decorate([
|
|
23562
|
+
serialize()
|
|
23563
|
+
], exports.Vector3ropertyPlayableAsset.prototype, "curveData", void 0);
|
|
23564
|
+
exports.Vector3ropertyPlayableAsset = __decorate([
|
|
23565
|
+
effectsClass(DataType.Vector3PropertyPlayableAsset)
|
|
23566
|
+
], exports.Vector3ropertyPlayableAsset);
|
|
23510
23567
|
exports.Vector2PropertyPlayableAsset = /*#__PURE__*/ function(PlayableAsset) {
|
|
23511
23568
|
_inherits(Vector2PropertyPlayableAsset, PlayableAsset);
|
|
23512
23569
|
function Vector2PropertyPlayableAsset() {
|
|
@@ -24143,7 +24200,6 @@ var LateUpdateTickData = /*#__PURE__*/ function(TickData) {
|
|
|
24143
24200
|
_this.rootItem.endBehavior = sourceContent.endBehavior;
|
|
24144
24201
|
_this.rootItem.composition = _assert_this_initialized(_this);
|
|
24145
24202
|
// Create rootItem components
|
|
24146
|
-
//@ts-expect-error TODO update spec.
|
|
24147
24203
|
var componentPaths = sourceContent.components;
|
|
24148
24204
|
for(var _iterator2 = _create_for_of_iterator_helper_loose(componentPaths), _step2; !(_step2 = _iterator2()).done;){
|
|
24149
24205
|
var componentPath = _step2.value;
|
|
@@ -24857,9 +24913,6 @@ exports.VFXItem = /*#__PURE__*/ function(EffectsObject) {
|
|
|
24857
24913
|
/**
|
|
24858
24914
|
* 元素组件是否显示,用于批量开关元素组件
|
|
24859
24915
|
*/ _this.visible = true;
|
|
24860
|
-
/**
|
|
24861
|
-
* 元素动画的速度
|
|
24862
|
-
*/ _this.speed = 1;
|
|
24863
24916
|
_this.listIndex = 0;
|
|
24864
24917
|
_this.isEnabled = false;
|
|
24865
24918
|
_this.eventProcessor = new EventEmitter();
|
|
@@ -24917,18 +24970,6 @@ exports.VFXItem = /*#__PURE__*/ function(EffectsObject) {
|
|
|
24917
24970
|
return this.eventProcessor.getListeners(eventName);
|
|
24918
24971
|
};
|
|
24919
24972
|
/**
|
|
24920
|
-
* 设置元素的动画速度
|
|
24921
|
-
* @param speed - 速度
|
|
24922
|
-
*/ _proto.setSpeed = function setSpeed(speed) {
|
|
24923
|
-
this.speed = speed;
|
|
24924
|
-
};
|
|
24925
|
-
/**
|
|
24926
|
-
* 获取元素的动画速度
|
|
24927
|
-
* @returns
|
|
24928
|
-
*/ _proto.getSpeed = function getSpeed() {
|
|
24929
|
-
return this.speed;
|
|
24930
|
-
};
|
|
24931
|
-
/**
|
|
24932
24973
|
* 添加组件
|
|
24933
24974
|
* @param classConstructor - 要添加的组件
|
|
24934
24975
|
*/ _proto.addComponent = function addComponent(classConstructor) {
|
|
@@ -30388,8 +30429,11 @@ function version33Migration(json) {
|
|
|
30388
30429
|
var compositionComponent = {
|
|
30389
30430
|
id: generateGUID(),
|
|
30390
30431
|
dataType: "CompositionComponent",
|
|
30432
|
+
//@ts-expect-error
|
|
30391
30433
|
items: composition.items,
|
|
30434
|
+
//@ts-expect-error
|
|
30392
30435
|
timelineAsset: composition.timelineAsset,
|
|
30436
|
+
//@ts-expect-error
|
|
30393
30437
|
sceneBindings: composition.sceneBindings,
|
|
30394
30438
|
item: {
|
|
30395
30439
|
id: composition.id
|
|
@@ -30399,7 +30443,6 @@ function version33Migration(json) {
|
|
|
30399
30443
|
composition.timelineAsset = undefined;
|
|
30400
30444
|
//@ts-expect-error
|
|
30401
30445
|
composition.sceneBindings = undefined;
|
|
30402
|
-
//@ts-expect-error
|
|
30403
30446
|
composition.components = [
|
|
30404
30447
|
{
|
|
30405
30448
|
id: compositionComponent.id
|
|
@@ -30429,8 +30472,6 @@ function version34Migration(json) {
|
|
|
30429
30472
|
// 修复合成组件的 item id 问题
|
|
30430
30473
|
for(var _iterator1 = _create_for_of_iterator_helper_loose(json.compositions), _step1; !(_step1 = _iterator1()).done;){
|
|
30431
30474
|
var composition = _step1.value;
|
|
30432
|
-
// TODO: Update spec
|
|
30433
|
-
//@ts-expect-error
|
|
30434
30475
|
for(var _iterator2 = _create_for_of_iterator_helper_loose(composition.components), _step2; !(_step2 = _iterator2()).done;){
|
|
30435
30476
|
var component = _step2.value;
|
|
30436
30477
|
var componentID = component.id;
|
|
@@ -30455,28 +30496,35 @@ function version34Migration(json) {
|
|
|
30455
30496
|
}
|
|
30456
30497
|
if (componentData1.dataType === DataType.ShapeComponent) {
|
|
30457
30498
|
var shapeComponentData = componentData1;
|
|
30458
|
-
//@ts-expect-error
|
|
30459
30499
|
shapeComponentData.fills = [];
|
|
30500
|
+
//@ts-expect-error
|
|
30460
30501
|
if (shapeComponentData.fill) {
|
|
30461
30502
|
var solidPaintData = {
|
|
30462
|
-
type:
|
|
30503
|
+
type: FillType.Solid,
|
|
30504
|
+
//@ts-expect-error
|
|
30463
30505
|
color: shapeComponentData.fill.color
|
|
30464
30506
|
};
|
|
30465
|
-
//@ts-expect-error
|
|
30466
30507
|
shapeComponentData.fills.push(solidPaintData);
|
|
30467
30508
|
}
|
|
30468
|
-
delete shapeComponentData.fill;
|
|
30469
30509
|
//@ts-expect-error
|
|
30510
|
+
delete shapeComponentData.fill;
|
|
30470
30511
|
shapeComponentData.strokes = [];
|
|
30512
|
+
//@ts-expect-error
|
|
30471
30513
|
if (shapeComponentData.stroke) {
|
|
30472
30514
|
var solidPaintData1 = {
|
|
30473
|
-
type:
|
|
30515
|
+
type: FillType.Solid,
|
|
30516
|
+
//@ts-expect-error
|
|
30474
30517
|
color: shapeComponentData.stroke.color
|
|
30475
30518
|
};
|
|
30476
|
-
//@ts-expect-error
|
|
30477
30519
|
shapeComponentData.strokes.push(solidPaintData1);
|
|
30478
30520
|
//@ts-expect-error
|
|
30479
|
-
shapeComponentData.
|
|
30521
|
+
shapeComponentData.strokeWidth = shapeComponentData.stroke.width;
|
|
30522
|
+
//@ts-expect-error
|
|
30523
|
+
shapeComponentData.strokeCap = shapeComponentData.stroke.cap;
|
|
30524
|
+
//@ts-expect-error
|
|
30525
|
+
shapeComponentData.strokeJoin = shapeComponentData.stroke.join;
|
|
30526
|
+
//@ts-expect-error
|
|
30527
|
+
delete shapeComponentData.stroke;
|
|
30480
30528
|
}
|
|
30481
30529
|
}
|
|
30482
30530
|
}
|
|
@@ -30550,6 +30598,7 @@ function version34Migration(json) {
|
|
|
30550
30598
|
return geometryData;
|
|
30551
30599
|
}
|
|
30552
30600
|
function processContent(composition) {
|
|
30601
|
+
//@ts-expect-error
|
|
30553
30602
|
for(var _iterator = _create_for_of_iterator_helper_loose(composition.items), _step; !(_step = _iterator()).done;){
|
|
30554
30603
|
var item = _step.value;
|
|
30555
30604
|
var itemProps = itemMap.get(item.id);
|
|
@@ -30639,6 +30688,7 @@ function processMask(renderContent) {
|
|
|
30639
30688
|
};
|
|
30640
30689
|
});
|
|
30641
30690
|
var compositionData = _extends({}, composition, {
|
|
30691
|
+
//@ts-expect-error
|
|
30642
30692
|
timelineAsset: {
|
|
30643
30693
|
id: ""
|
|
30644
30694
|
},
|
|
@@ -30681,7 +30731,6 @@ function processMask(renderContent) {
|
|
|
30681
30731
|
result.textures.push({
|
|
30682
30732
|
id: generateGUID(),
|
|
30683
30733
|
dataType: DataType.Texture,
|
|
30684
|
-
//@ts-expect-error
|
|
30685
30734
|
source: {
|
|
30686
30735
|
id: result.images[i].id
|
|
30687
30736
|
},
|
|
@@ -30935,6 +30984,7 @@ function convertTimelineAsset(composition, guidToItemMap, jsonScene) {
|
|
|
30935
30984
|
//@ts-expect-error
|
|
30936
30985
|
dataType: "TimelineAsset"
|
|
30937
30986
|
};
|
|
30987
|
+
//@ts-expect-error
|
|
30938
30988
|
for(var _iterator = _create_for_of_iterator_helper_loose(composition.items), _step; !(_step = _iterator()).done;){
|
|
30939
30989
|
var itemDataPath = _step.value;
|
|
30940
30990
|
var item = guidToItemMap[itemDataPath.id];
|
|
@@ -31074,9 +31124,11 @@ function convertTimelineAsset(composition, guidToItemMap, jsonScene) {
|
|
|
31074
31124
|
id: trackData.id
|
|
31075
31125
|
});
|
|
31076
31126
|
}
|
|
31127
|
+
//@ts-expect-error
|
|
31077
31128
|
composition.timelineAsset = {
|
|
31078
31129
|
id: timelineAssetData.id
|
|
31079
31130
|
};
|
|
31131
|
+
//@ts-expect-error
|
|
31080
31132
|
composition.sceneBindings = sceneBindings;
|
|
31081
31133
|
jsonScene.miscs.push(timelineAssetData);
|
|
31082
31134
|
for(var _iterator2 = _create_for_of_iterator_helper_loose(trackDatas), _step2; !(_step2 = _iterator2()).done;){
|
|
@@ -31402,7 +31454,7 @@ function getStandardSpriteContent(sprite, transform) {
|
|
|
31402
31454
|
return ret;
|
|
31403
31455
|
}
|
|
31404
31456
|
|
|
31405
|
-
var version$1 = "2.7.0-alpha.
|
|
31457
|
+
var version$1 = "2.7.0-alpha.2";
|
|
31406
31458
|
var v0 = /^(\d+)\.(\d+)\.(\d+)(-(\w+)\.\d+)?$/;
|
|
31407
31459
|
var standardVersion = /^(\d+)\.(\d+)$/;
|
|
31408
31460
|
var reverseParticle = false;
|
|
@@ -34675,10 +34727,12 @@ registerPlugin("sprite", SpriteLoader, exports.VFXItem);
|
|
|
34675
34727
|
registerPlugin("particle", ParticleLoader, exports.VFXItem);
|
|
34676
34728
|
registerPlugin("cal", CalculateLoader, exports.VFXItem);
|
|
34677
34729
|
registerPlugin("interact", InteractLoader, exports.VFXItem);
|
|
34678
|
-
var version = "2.7.0-alpha.
|
|
34730
|
+
var version = "2.7.0-alpha.2";
|
|
34679
34731
|
logger.info("Core version: " + version + ".");
|
|
34680
34732
|
|
|
34681
34733
|
exports.AbstractPlugin = AbstractPlugin;
|
|
34734
|
+
exports.ActivationMixerPlayable = ActivationMixerPlayable;
|
|
34735
|
+
exports.ActivationPlayable = ActivationPlayable;
|
|
34682
34736
|
exports.AndNode = AndNode;
|
|
34683
34737
|
exports.Animatable = Animatable;
|
|
34684
34738
|
exports.AnimationClipNode = AnimationClipNode;
|
|
@@ -34702,6 +34756,7 @@ exports.Camera = Camera;
|
|
|
34702
34756
|
exports.CameraVFXItemLoader = CameraVFXItemLoader;
|
|
34703
34757
|
exports.ColorCurve = ColorCurve;
|
|
34704
34758
|
exports.ColorPlayable = ColorPlayable;
|
|
34759
|
+
exports.ColorPropertyMixerPlayable = ColorPropertyMixerPlayable;
|
|
34705
34760
|
exports.Component = Component;
|
|
34706
34761
|
exports.ComponentTimePlayable = ComponentTimePlayable;
|
|
34707
34762
|
exports.ComponentTimePlayableAsset = ComponentTimePlayableAsset;
|
|
@@ -34732,6 +34787,7 @@ exports.EventSystem = EventSystem;
|
|
|
34732
34787
|
exports.Float16ArrayWrapper = Float16ArrayWrapper;
|
|
34733
34788
|
exports.FloatComparisonNode = FloatComparisonNode;
|
|
34734
34789
|
exports.FloatComparisonNodeData = FloatComparisonNodeData;
|
|
34790
|
+
exports.FloatPropertyMixerPlayable = FloatPropertyMixerPlayable;
|
|
34735
34791
|
exports.FloatValueNode = FloatValueNode;
|
|
34736
34792
|
exports.Framebuffer = Framebuffer;
|
|
34737
34793
|
exports.GPUCapability = GPUCapability;
|
|
@@ -34765,6 +34821,7 @@ exports.ParticleBehaviourPlayable = ParticleBehaviourPlayable;
|
|
|
34765
34821
|
exports.ParticleBehaviourPlayableAsset = ParticleBehaviourPlayableAsset;
|
|
34766
34822
|
exports.ParticleLoader = ParticleLoader;
|
|
34767
34823
|
exports.ParticleMesh = ParticleMesh;
|
|
34824
|
+
exports.ParticleMixerPlayable = ParticleMixerPlayable;
|
|
34768
34825
|
exports.ParticleSystemRenderer = ParticleSystemRenderer;
|
|
34769
34826
|
exports.ParticleTrack = ParticleTrack;
|
|
34770
34827
|
exports.PassTextureCache = PassTextureCache;
|
|
@@ -34777,6 +34834,7 @@ exports.PolyStar = PolyStar;
|
|
|
34777
34834
|
exports.Polygon = Polygon;
|
|
34778
34835
|
exports.Pose = Pose;
|
|
34779
34836
|
exports.PoseNode = PoseNode;
|
|
34837
|
+
exports.PropertyClipPlayable = PropertyClipPlayable;
|
|
34780
34838
|
exports.PropertyTrack = PropertyTrack;
|
|
34781
34839
|
exports.RENDER_PASS_NAME_PREFIX = RENDER_PASS_NAME_PREFIX;
|
|
34782
34840
|
exports.RENDER_PREFER_LOOKUP_TEXTURE = RENDER_PREFER_LOOKUP_TEXTURE;
|
|
@@ -34804,11 +34862,14 @@ exports.SerializationHelper = SerializationHelper;
|
|
|
34804
34862
|
exports.ShaderFactory = ShaderFactory;
|
|
34805
34863
|
exports.ShaderVariant = ShaderVariant;
|
|
34806
34864
|
exports.ShapePath = ShapePath;
|
|
34865
|
+
exports.SpriteColorMixerPlayable = SpriteColorMixerPlayable;
|
|
34807
34866
|
exports.SpriteComponentTimeTrack = SpriteComponentTimeTrack;
|
|
34808
34867
|
exports.SpriteLoader = SpriteLoader;
|
|
34809
34868
|
exports.StateMachineNode = StateMachineNode;
|
|
34810
34869
|
exports.StateNode = StateNode;
|
|
34811
34870
|
exports.StaticValue = StaticValue;
|
|
34871
|
+
exports.SubCompositionClipPlayable = SubCompositionClipPlayable;
|
|
34872
|
+
exports.SubCompositionMixerPlayable = SubCompositionMixerPlayable;
|
|
34812
34873
|
exports.TEMPLATE_USE_OFFSCREEN_CANVAS = TEMPLATE_USE_OFFSCREEN_CANVAS;
|
|
34813
34874
|
exports.TextComponentBase = TextComponentBase;
|
|
34814
34875
|
exports.TextLayout = TextLayout;
|
|
@@ -34819,13 +34880,19 @@ exports.TextureFactory = TextureFactory;
|
|
|
34819
34880
|
exports.Ticker = Ticker;
|
|
34820
34881
|
exports.TimelineClip = TimelineClip;
|
|
34821
34882
|
exports.TimelineInstance = TimelineInstance;
|
|
34883
|
+
exports.TrackMixerPlayable = TrackMixerPlayable;
|
|
34822
34884
|
exports.Transform = Transform;
|
|
34885
|
+
exports.TransformMixerPlayable = TransformMixerPlayable;
|
|
34886
|
+
exports.TransformPlayable = TransformPlayable;
|
|
34823
34887
|
exports.TransitionNode = TransitionNode;
|
|
34824
34888
|
exports.ValueGetter = ValueGetter;
|
|
34825
34889
|
exports.ValueNode = ValueNode;
|
|
34826
34890
|
exports.Vector2Curve = Vector2Curve;
|
|
34891
|
+
exports.Vector2PropertyMixerPlayable = Vector2PropertyMixerPlayable;
|
|
34827
34892
|
exports.Vector3Curve = Vector3Curve;
|
|
34893
|
+
exports.Vector3PropertyMixerPlayable = Vector3PropertyMixerPlayable;
|
|
34828
34894
|
exports.Vector4Curve = Vector4Curve;
|
|
34895
|
+
exports.Vector4PropertyMixerPlayable = Vector4PropertyMixerPlayable;
|
|
34829
34896
|
exports.addByOrder = addByOrder;
|
|
34830
34897
|
exports.addItem = addItem;
|
|
34831
34898
|
exports.addItemWithOrder = addItemWithOrder;
|