@galacean/effects-core 2.7.0-alpha.0 → 2.7.0-alpha.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +89 -42
- package/dist/index.js.map +1 -1
- package/dist/index.mjs +72 -40
- package/dist/index.mjs.map +1 -1
- package/dist/plugins/timeline/index.d.ts +1 -0
- package/dist/plugins/timeline/playable-assets/vector-property-playable-assets.d.ts +4 -0
- package/dist/plugins/timeline/playables/vector-property-mixer-playable.d.ts +5 -0
- package/dist/plugins/timeline/tracks/vector-property-track.d.ts +3 -0
- package/dist/vfx-item.d.ts +0 -14
- package/package.json +2 -2
package/dist/index.js
CHANGED
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@@ -3,7 +3,7 @@
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* Description: Galacean Effects runtime core for the web
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* Author: Ant Group CO., Ltd.
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* Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
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-
* Version: v2.7.0-alpha.
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* Version: v2.7.0-alpha.1
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*/
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'use strict';
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@@ -3844,6 +3844,7 @@ var DataType;
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DataType["FloatPropertyTrack"] = "FloatPropertyTrack";
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DataType["ColorPropertyTrack"] = "ColorPropertyTrack";
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DataType["Vector2PropertyTrack"] = "Vector2PropertyTrack";
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DataType["Vector3PropertyTrack"] = "Vector3PropertyTrack";
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DataType["Vector4PropertyTrack"] = "Vector4PropertyTrack";
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DataType["TransformPlayableAsset"] = "TransformPlayableAsset";
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DataType["SpriteColorPlayableAsset"] = "SpriteColorPlayableAsset";
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@@ -3852,6 +3853,7 @@ var DataType;
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DataType["FloatPropertyPlayableAsset"] = "FloatPropertyPlayableAsset";
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DataType["ColorPropertyPlayableAsset"] = "ColorPropertyPlayableAsset";
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DataType["Vector2PropertyPlayableAsset"] = "Vector2PropertyPlayableAsset";
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DataType["Vector3PropertyPlayableAsset"] = "Vector3PropertyPlayableAsset";
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DataType["Vector4PropertyPlayableAsset"] = "Vector4PropertyPlayableAsset";
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// Components
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DataType["MeshComponent"] = "MeshComponent";
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@@ -16084,9 +16086,9 @@ function oldBezierKeyFramesToNew(props) {
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x: 0,
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y: 0
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};
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-
for(var i = 0; i < oldKeyframes.length
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for(var i = 0; i < oldKeyframes.length; i++){
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var leftKeyframe = oldKeyframes[i];
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-
var rightKeyframe = oldKeyframes[i + 1];
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var rightKeyframe = i + 1 < oldKeyframes.length ? oldKeyframes[i + 1] : oldKeyframes[i];
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var _getControlPoints = getControlPoints(leftKeyframe, rightKeyframe, true), p0 = _getControlPoints.p0, p1 = _getControlPoints.p1, p2 = _getControlPoints.p2, p3 = _getControlPoints.p3;
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assertExist(p2);
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assertExist(p3);
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@@ -16101,19 +16103,6 @@ function oldBezierKeyFramesToNew(props) {
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}
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keyDatas.push(keyData);
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lastControl = p2;
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if (i === oldKeyframes.length - 2) {
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var res = getControlPoints(rightKeyframe, rightKeyframe, true);
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assertExist(res.p3);
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keyDatas.push({
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leftControl: p2,
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value: res.p3,
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rightControl: {
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x: 0,
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y: 0
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},
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tangentMode: rightKeyframe[0] === BezierKeyframeType.HOLD ? 2 : 0
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});
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}
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}
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var calculateSlop = function(p0, p1) {
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return (p1.y - p0.y) / (p1.x - p0.x + NumberEpsilon);
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@@ -22802,6 +22791,25 @@ var Vector4PropertyMixerPlayable = /*#__PURE__*/ function(PropertyMixerPlayable)
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};
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return Vector4PropertyMixerPlayable;
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}(PropertyMixerPlayable);
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var Vector3PropertyMixerPlayable = /*#__PURE__*/ function(PropertyMixerPlayable) {
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_inherits(Vector3PropertyMixerPlayable, PropertyMixerPlayable);
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function Vector3PropertyMixerPlayable() {
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return PropertyMixerPlayable.apply(this, arguments);
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}
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var _proto = Vector3PropertyMixerPlayable.prototype;
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_proto.resetPropertyValue = function resetPropertyValue() {
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this.propertyValue.x = 0;
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this.propertyValue.y = 0;
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this.propertyValue.z = 0;
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};
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_proto.addWeightedValue = function addWeightedValue(curveValue, weight) {
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var result = this.propertyValue;
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result.x += curveValue.x * weight;
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result.y += curveValue.y * weight;
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result.z += curveValue.z * weight;
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};
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return Vector3PropertyMixerPlayable;
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}(PropertyMixerPlayable);
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var Vector2PropertyMixerPlayable = /*#__PURE__*/ function(PropertyMixerPlayable) {
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_inherits(Vector2PropertyMixerPlayable, PropertyMixerPlayable);
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function Vector2PropertyMixerPlayable() {
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@@ -22956,7 +22964,7 @@ var tempPos = new Vector3();
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};
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return TransformPlayable;
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}(Playable);
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-
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exports.TransformPlayableAsset = /*#__PURE__*/ function(PlayableAsset) {
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_inherits(TransformPlayableAsset, PlayableAsset);
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function TransformPlayableAsset() {
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return PlayableAsset.apply(this, arguments);
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@@ -22972,9 +22980,9 @@ var TransformPlayableAsset = /*#__PURE__*/ function(PlayableAsset) {
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};
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return TransformPlayableAsset;
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}(PlayableAsset);
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-
TransformPlayableAsset = __decorate([
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exports.TransformPlayableAsset = __decorate([
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effectsClass(DataType.TransformPlayableAsset)
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], TransformPlayableAsset);
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], exports.TransformPlayableAsset);
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/**
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* @since 2.0.0
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@@ -23328,6 +23336,22 @@ exports.Vector4PropertyTrack = /*#__PURE__*/ function(PropertyTrack) {
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exports.Vector4PropertyTrack = __decorate([
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effectsClass(DataType.Vector4PropertyTrack)
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], exports.Vector4PropertyTrack);
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exports.Vector3PropertyTrack = /*#__PURE__*/ function(PropertyTrack) {
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_inherits(Vector3PropertyTrack, PropertyTrack);
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function Vector3PropertyTrack() {
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return PropertyTrack.apply(this, arguments);
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}
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var _proto = Vector3PropertyTrack.prototype;
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_proto.createTrackMixer = function createTrackMixer() {
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var mixer = new Vector3PropertyMixerPlayable();
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mixer.propertyPath = this.path;
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return mixer;
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};
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return Vector3PropertyTrack;
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}(PropertyTrack);
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exports.Vector3PropertyTrack = __decorate([
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effectsClass(DataType.Vector3PropertyTrack)
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], exports.Vector3PropertyTrack);
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exports.Vector2PropertyTrack = /*#__PURE__*/ function(PropertyTrack) {
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_inherits(Vector2PropertyTrack, PropertyTrack);
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function Vector2PropertyTrack() {
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@@ -23342,7 +23366,7 @@ exports.Vector2PropertyTrack = /*#__PURE__*/ function(PropertyTrack) {
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return Vector2PropertyTrack;
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}(PropertyTrack);
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exports.Vector2PropertyTrack = __decorate([
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effectsClass(
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effectsClass(DataType.Vector2PropertyTrack)
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], exports.Vector2PropertyTrack);
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exports.ColorPropertyTrack = /*#__PURE__*/ function(PropertyTrack) {
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@@ -23507,6 +23531,26 @@ __decorate([
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exports.Vector4PropertyPlayableAsset = __decorate([
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effectsClass(DataType.Vector4PropertyPlayableAsset)
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], exports.Vector4PropertyPlayableAsset);
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exports.Vector3ropertyPlayableAsset = /*#__PURE__*/ function(PlayableAsset) {
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_inherits(Vector3ropertyPlayableAsset, PlayableAsset);
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function Vector3ropertyPlayableAsset() {
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return PlayableAsset.apply(this, arguments);
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}
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var _proto = Vector3ropertyPlayableAsset.prototype;
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_proto.createPlayable = function createPlayable() {
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var clipPlayable = new PropertyClipPlayable();
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clipPlayable.curve = createValueGetter(this.curveData);
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clipPlayable.value = clipPlayable.curve.getValue(0);
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return clipPlayable;
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};
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return Vector3ropertyPlayableAsset;
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}(PlayableAsset);
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__decorate([
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serialize()
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], exports.Vector3ropertyPlayableAsset.prototype, "curveData", void 0);
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exports.Vector3ropertyPlayableAsset = __decorate([
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effectsClass(DataType.Vector3PropertyPlayableAsset)
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], exports.Vector3ropertyPlayableAsset);
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exports.Vector2PropertyPlayableAsset = /*#__PURE__*/ function(PlayableAsset) {
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_inherits(Vector2PropertyPlayableAsset, PlayableAsset);
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function Vector2PropertyPlayableAsset() {
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@@ -24143,7 +24187,6 @@ var LateUpdateTickData = /*#__PURE__*/ function(TickData) {
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_this.rootItem.endBehavior = sourceContent.endBehavior;
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_this.rootItem.composition = _assert_this_initialized(_this);
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// Create rootItem components
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//@ts-expect-error TODO update spec.
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var componentPaths = sourceContent.components;
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for(var _iterator2 = _create_for_of_iterator_helper_loose(componentPaths), _step2; !(_step2 = _iterator2()).done;){
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var componentPath = _step2.value;
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@@ -24857,9 +24900,6 @@ exports.VFXItem = /*#__PURE__*/ function(EffectsObject) {
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/**
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* 元素组件是否显示,用于批量开关元素组件
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*/ _this.visible = true;
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/**
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* 元素动画的速度
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*/ _this.speed = 1;
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_this.listIndex = 0;
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_this.isEnabled = false;
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_this.eventProcessor = new EventEmitter();
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@@ -24917,18 +24957,6 @@ exports.VFXItem = /*#__PURE__*/ function(EffectsObject) {
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return this.eventProcessor.getListeners(eventName);
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};
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/**
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* 设置元素的动画速度
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* @param speed - 速度
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*/ _proto.setSpeed = function setSpeed(speed) {
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this.speed = speed;
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};
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/**
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* 获取元素的动画速度
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* @returns
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*/ _proto.getSpeed = function getSpeed() {
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return this.speed;
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};
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-
/**
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* 添加组件
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* @param classConstructor - 要添加的组件
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*/ _proto.addComponent = function addComponent(classConstructor) {
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@@ -30388,8 +30416,11 @@ function version33Migration(json) {
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var compositionComponent = {
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id: generateGUID(),
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dataType: "CompositionComponent",
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//@ts-expect-error
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items: composition.items,
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//@ts-expect-error
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timelineAsset: composition.timelineAsset,
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//@ts-expect-error
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sceneBindings: composition.sceneBindings,
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item: {
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id: composition.id
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@@ -30399,7 +30430,6 @@ function version33Migration(json) {
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composition.timelineAsset = undefined;
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//@ts-expect-error
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composition.sceneBindings = undefined;
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-
//@ts-expect-error
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composition.components = [
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{
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id: compositionComponent.id
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@@ -30429,8 +30459,6 @@ function version34Migration(json) {
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// 修复合成组件的 item id 问题
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for(var _iterator1 = _create_for_of_iterator_helper_loose(json.compositions), _step1; !(_step1 = _iterator1()).done;){
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var composition = _step1.value;
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-
// TODO: Update spec
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//@ts-expect-error
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for(var _iterator2 = _create_for_of_iterator_helper_loose(composition.components), _step2; !(_step2 = _iterator2()).done;){
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var component = _step2.value;
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var componentID = component.id;
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@@ -30550,6 +30578,7 @@ function version34Migration(json) {
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return geometryData;
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}
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function processContent(composition) {
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//@ts-expect-error
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for(var _iterator = _create_for_of_iterator_helper_loose(composition.items), _step; !(_step = _iterator()).done;){
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var item = _step.value;
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var itemProps = itemMap.get(item.id);
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@@ -30639,6 +30668,7 @@ function processMask(renderContent) {
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};
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});
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var compositionData = _extends({}, composition, {
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//@ts-expect-error
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timelineAsset: {
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id: ""
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},
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@@ -30681,7 +30711,6 @@ function processMask(renderContent) {
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result.textures.push({
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id: generateGUID(),
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dataType: DataType.Texture,
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-
//@ts-expect-error
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source: {
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id: result.images[i].id
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},
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@@ -30935,6 +30964,7 @@ function convertTimelineAsset(composition, guidToItemMap, jsonScene) {
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//@ts-expect-error
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dataType: "TimelineAsset"
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};
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+
//@ts-expect-error
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for(var _iterator = _create_for_of_iterator_helper_loose(composition.items), _step; !(_step = _iterator()).done;){
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var itemDataPath = _step.value;
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var item = guidToItemMap[itemDataPath.id];
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@@ -31074,9 +31104,11 @@ function convertTimelineAsset(composition, guidToItemMap, jsonScene) {
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id: trackData.id
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});
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}
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//@ts-expect-error
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composition.timelineAsset = {
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id: timelineAssetData.id
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};
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+
//@ts-expect-error
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composition.sceneBindings = sceneBindings;
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jsonScene.miscs.push(timelineAssetData);
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31114
|
for(var _iterator2 = _create_for_of_iterator_helper_loose(trackDatas), _step2; !(_step2 = _iterator2()).done;){
|
|
@@ -31402,7 +31434,7 @@ function getStandardSpriteContent(sprite, transform) {
|
|
|
31402
31434
|
return ret;
|
|
31403
31435
|
}
|
|
31404
31436
|
|
|
31405
|
-
var version$1 = "2.7.0-alpha.
|
|
31437
|
+
var version$1 = "2.7.0-alpha.1";
|
|
31406
31438
|
var v0 = /^(\d+)\.(\d+)\.(\d+)(-(\w+)\.\d+)?$/;
|
|
31407
31439
|
var standardVersion = /^(\d+)\.(\d+)$/;
|
|
31408
31440
|
var reverseParticle = false;
|
|
@@ -34675,10 +34707,12 @@ registerPlugin("sprite", SpriteLoader, exports.VFXItem);
|
|
|
34675
34707
|
registerPlugin("particle", ParticleLoader, exports.VFXItem);
|
|
34676
34708
|
registerPlugin("cal", CalculateLoader, exports.VFXItem);
|
|
34677
34709
|
registerPlugin("interact", InteractLoader, exports.VFXItem);
|
|
34678
|
-
var version = "2.7.0-alpha.
|
|
34710
|
+
var version = "2.7.0-alpha.1";
|
|
34679
34711
|
logger.info("Core version: " + version + ".");
|
|
34680
34712
|
|
|
34681
34713
|
exports.AbstractPlugin = AbstractPlugin;
|
|
34714
|
+
exports.ActivationMixerPlayable = ActivationMixerPlayable;
|
|
34715
|
+
exports.ActivationPlayable = ActivationPlayable;
|
|
34682
34716
|
exports.AndNode = AndNode;
|
|
34683
34717
|
exports.Animatable = Animatable;
|
|
34684
34718
|
exports.AnimationClipNode = AnimationClipNode;
|
|
@@ -34702,6 +34736,7 @@ exports.Camera = Camera;
|
|
|
34702
34736
|
exports.CameraVFXItemLoader = CameraVFXItemLoader;
|
|
34703
34737
|
exports.ColorCurve = ColorCurve;
|
|
34704
34738
|
exports.ColorPlayable = ColorPlayable;
|
|
34739
|
+
exports.ColorPropertyMixerPlayable = ColorPropertyMixerPlayable;
|
|
34705
34740
|
exports.Component = Component;
|
|
34706
34741
|
exports.ComponentTimePlayable = ComponentTimePlayable;
|
|
34707
34742
|
exports.ComponentTimePlayableAsset = ComponentTimePlayableAsset;
|
|
@@ -34732,6 +34767,7 @@ exports.EventSystem = EventSystem;
|
|
|
34732
34767
|
exports.Float16ArrayWrapper = Float16ArrayWrapper;
|
|
34733
34768
|
exports.FloatComparisonNode = FloatComparisonNode;
|
|
34734
34769
|
exports.FloatComparisonNodeData = FloatComparisonNodeData;
|
|
34770
|
+
exports.FloatPropertyMixerPlayable = FloatPropertyMixerPlayable;
|
|
34735
34771
|
exports.FloatValueNode = FloatValueNode;
|
|
34736
34772
|
exports.Framebuffer = Framebuffer;
|
|
34737
34773
|
exports.GPUCapability = GPUCapability;
|
|
@@ -34765,6 +34801,7 @@ exports.ParticleBehaviourPlayable = ParticleBehaviourPlayable;
|
|
|
34765
34801
|
exports.ParticleBehaviourPlayableAsset = ParticleBehaviourPlayableAsset;
|
|
34766
34802
|
exports.ParticleLoader = ParticleLoader;
|
|
34767
34803
|
exports.ParticleMesh = ParticleMesh;
|
|
34804
|
+
exports.ParticleMixerPlayable = ParticleMixerPlayable;
|
|
34768
34805
|
exports.ParticleSystemRenderer = ParticleSystemRenderer;
|
|
34769
34806
|
exports.ParticleTrack = ParticleTrack;
|
|
34770
34807
|
exports.PassTextureCache = PassTextureCache;
|
|
@@ -34777,6 +34814,7 @@ exports.PolyStar = PolyStar;
|
|
|
34777
34814
|
exports.Polygon = Polygon;
|
|
34778
34815
|
exports.Pose = Pose;
|
|
34779
34816
|
exports.PoseNode = PoseNode;
|
|
34817
|
+
exports.PropertyClipPlayable = PropertyClipPlayable;
|
|
34780
34818
|
exports.PropertyTrack = PropertyTrack;
|
|
34781
34819
|
exports.RENDER_PASS_NAME_PREFIX = RENDER_PASS_NAME_PREFIX;
|
|
34782
34820
|
exports.RENDER_PREFER_LOOKUP_TEXTURE = RENDER_PREFER_LOOKUP_TEXTURE;
|
|
@@ -34804,11 +34842,14 @@ exports.SerializationHelper = SerializationHelper;
|
|
|
34804
34842
|
exports.ShaderFactory = ShaderFactory;
|
|
34805
34843
|
exports.ShaderVariant = ShaderVariant;
|
|
34806
34844
|
exports.ShapePath = ShapePath;
|
|
34845
|
+
exports.SpriteColorMixerPlayable = SpriteColorMixerPlayable;
|
|
34807
34846
|
exports.SpriteComponentTimeTrack = SpriteComponentTimeTrack;
|
|
34808
34847
|
exports.SpriteLoader = SpriteLoader;
|
|
34809
34848
|
exports.StateMachineNode = StateMachineNode;
|
|
34810
34849
|
exports.StateNode = StateNode;
|
|
34811
34850
|
exports.StaticValue = StaticValue;
|
|
34851
|
+
exports.SubCompositionClipPlayable = SubCompositionClipPlayable;
|
|
34852
|
+
exports.SubCompositionMixerPlayable = SubCompositionMixerPlayable;
|
|
34812
34853
|
exports.TEMPLATE_USE_OFFSCREEN_CANVAS = TEMPLATE_USE_OFFSCREEN_CANVAS;
|
|
34813
34854
|
exports.TextComponentBase = TextComponentBase;
|
|
34814
34855
|
exports.TextLayout = TextLayout;
|
|
@@ -34819,13 +34860,19 @@ exports.TextureFactory = TextureFactory;
|
|
|
34819
34860
|
exports.Ticker = Ticker;
|
|
34820
34861
|
exports.TimelineClip = TimelineClip;
|
|
34821
34862
|
exports.TimelineInstance = TimelineInstance;
|
|
34863
|
+
exports.TrackMixerPlayable = TrackMixerPlayable;
|
|
34822
34864
|
exports.Transform = Transform;
|
|
34865
|
+
exports.TransformMixerPlayable = TransformMixerPlayable;
|
|
34866
|
+
exports.TransformPlayable = TransformPlayable;
|
|
34823
34867
|
exports.TransitionNode = TransitionNode;
|
|
34824
34868
|
exports.ValueGetter = ValueGetter;
|
|
34825
34869
|
exports.ValueNode = ValueNode;
|
|
34826
34870
|
exports.Vector2Curve = Vector2Curve;
|
|
34871
|
+
exports.Vector2PropertyMixerPlayable = Vector2PropertyMixerPlayable;
|
|
34827
34872
|
exports.Vector3Curve = Vector3Curve;
|
|
34873
|
+
exports.Vector3PropertyMixerPlayable = Vector3PropertyMixerPlayable;
|
|
34828
34874
|
exports.Vector4Curve = Vector4Curve;
|
|
34875
|
+
exports.Vector4PropertyMixerPlayable = Vector4PropertyMixerPlayable;
|
|
34829
34876
|
exports.addByOrder = addByOrder;
|
|
34830
34877
|
exports.addItem = addItem;
|
|
34831
34878
|
exports.addItemWithOrder = addItemWithOrder;
|