@galacean/effects-core 2.5.2 → 2.5.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -216,7 +216,6 @@ export declare class Composition extends EventEmitter<CompositionEvent<Compositi
216
216
  */
217
217
  postProcessingEnabled: boolean;
218
218
  protected rendererOptions: MeshRendererOptions | null;
219
- protected assigned: boolean;
220
219
  /**
221
220
  * 销毁状态位
222
221
  */
package/dist/index.js CHANGED
@@ -3,7 +3,7 @@
3
3
  * Description: Galacean Effects runtime core for the web
4
4
  * Author: Ant Group CO., Ltd.
5
5
  * Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
6
- * Version: v2.5.2
6
+ * Version: v2.5.4
7
7
  */
8
8
 
9
9
  'use strict';
@@ -5927,8 +5927,8 @@ function initGLContext() {
5927
5927
  copy(WebGLRenderingContext);
5928
5928
  copy(WebGLRenderingContext.prototype);
5929
5929
  } else {
5930
- initErrors.push(// iOS 16 lockdown mode
5931
- "iOS16 lockdown mode, WebGL Constants not in global");
5930
+ initErrors.push(isIOS() ? // iOS 16 lockdown mode
5931
+ "iOS16 lockdown mode, WebGL Constants not in global" : "WebGL Constants not in global, please check your environment");
5932
5932
  }
5933
5933
  if (!initErrors.length && !("HALF_FLOAT" in glContext)) {
5934
5934
  // @ts-expect-error set default value
@@ -6548,7 +6548,9 @@ function _loadVideo() {
6548
6548
  return [
6549
6549
  2,
6550
6550
  new Promise(function(resolve, reject) {
6551
- var pending = video.play();
6551
+ var pending = video.play().catch(function(e) {
6552
+ reject(e);
6553
+ });
6552
6554
  if (pending) {
6553
6555
  void pending.then(function() {
6554
6556
  return resolve(video);
@@ -14290,7 +14292,11 @@ function buildEasingCurve(leftKeyframe, rightKeyframe) {
14290
14292
  if (BezierMap[str]) {
14291
14293
  bezEasing = BezierMap[str];
14292
14294
  } else {
14293
- bezEasing = new BezierEasing(x1, y1, x2, y2);
14295
+ if (decimalEqual(valueInterval, 0)) {
14296
+ bezEasing = new BezierEasing();
14297
+ } else {
14298
+ bezEasing = new BezierEasing(x1, y1, x2, y2);
14299
+ }
14294
14300
  BezierMap[str] = bezEasing;
14295
14301
  }
14296
14302
  return {
@@ -21432,8 +21438,6 @@ var LateUpdateTickData = /*#__PURE__*/ function(TickData) {
21432
21438
  /**
21433
21439
  * 是否开启后处理
21434
21440
  */ _this.postProcessingEnabled = false;
21435
- // TODO: 待优化
21436
- _this.assigned = false;
21437
21441
  /**
21438
21442
  * 销毁状态位
21439
21443
  */ _this.destroyed = false;
@@ -21499,7 +21503,6 @@ var LateUpdateTickData = /*#__PURE__*/ function(TickData) {
21499
21503
  aspect: width / height
21500
21504
  }));
21501
21505
  _this.url = scene.url;
21502
- _this.assigned = true;
21503
21506
  _this.interactive = true;
21504
21507
  _this.handleItemMessage = handleItemMessage;
21505
21508
  _this.createRenderFrame();
@@ -21671,7 +21674,7 @@ var LateUpdateTickData = /*#__PURE__*/ function(TickData) {
21671
21674
  * 合成更新,针对所有 item 的更新
21672
21675
  * @param deltaTime - 更新的时间步长
21673
21676
  */ _proto.update = function update(deltaTime) {
21674
- if (!this.assigned || this.getPaused()) {
21677
+ if (this.getPaused()) {
21675
21678
  return;
21676
21679
  }
21677
21680
  // scene VFXItem components lifetime function.
@@ -26379,14 +26382,10 @@ var TextComponentBase = /*#__PURE__*/ function() {
26379
26382
  _proto.getLineCount = function getLineCount(text, init) {
26380
26383
  var context = this.context;
26381
26384
  var _this_textLayout = this.textLayout, letterSpace = _this_textLayout.letterSpace, overflow = _this_textLayout.overflow;
26382
- var fontScale = init ? this.textStyle.fontSize / 10 : 1 / this.textStyle.fontScale;
26383
- var width = this.textLayout.width + this.textStyle.fontOffset;
26385
+ var fontScale = init ? this.textStyle.fontSize / 10 * this.textStyle.fontScale : this.textStyle.fontScale;
26386
+ var width = (this.textLayout.width + this.textStyle.fontOffset) * this.textStyle.fontScale;
26384
26387
  var lineCount = 1;
26385
26388
  var x = 0;
26386
- //设置context.font的字号
26387
- // if (context) {
26388
- // context.font = this.getFontDesc(this.textStyle.fontSize);
26389
- // }
26390
26389
  for(var i = 0; i < text.length; i++){
26391
26390
  var _context_measureText;
26392
26391
  var str = text[i];
@@ -28575,7 +28574,7 @@ function getStandardSpriteContent(sprite, transform) {
28575
28574
  return ret;
28576
28575
  }
28577
28576
 
28578
- var version$1 = "2.5.2";
28577
+ var version$1 = "2.5.4";
28579
28578
  var v0 = /^(\d+)\.(\d+)\.(\d+)(-(\w+)\.\d+)?$/;
28580
28579
  var standardVersion = /^(\d+)\.(\d+)$/;
28581
28580
  var reverseParticle = false;
@@ -31825,7 +31824,7 @@ registerPlugin("sprite", SpriteLoader, exports.VFXItem);
31825
31824
  registerPlugin("particle", ParticleLoader, exports.VFXItem);
31826
31825
  registerPlugin("cal", CalculateLoader, exports.VFXItem);
31827
31826
  registerPlugin("interact", InteractLoader, exports.VFXItem);
31828
- var version = "2.5.2";
31827
+ var version = "2.5.4";
31829
31828
  logger.info("Core version: " + version + ".");
31830
31829
 
31831
31830
  exports.AbstractPlugin = AbstractPlugin;