@galacean/effects-core 2.5.0-alpha.0 → 2.5.0-alpha.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/components/base-render-component.d.ts +1 -3
- package/dist/composition.d.ts +1 -2
- package/dist/index.js +100 -61
- package/dist/index.js.map +1 -1
- package/dist/index.mjs +100 -62
- package/dist/index.mjs.map +1 -1
- package/dist/material/mask-ref-manager.d.ts +5 -2
- package/dist/material/types.d.ts +0 -7
- package/dist/plugins/particle/particle-system.d.ts +2 -8
- package/dist/plugins/text/text-item.d.ts +3 -2
- package/dist/utils/index.d.ts +1 -0
- package/dist/utils/promise-util.d.ts +9 -0
- package/package.json +2 -2
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@@ -2,7 +2,7 @@ import { Color } from '@galacean/effects-math/es/core/color';
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import * as spec from '@galacean/effects-specification';
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import type { Engine } from '../engine';
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import type { Maskable } from '../material';
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import {
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import { MaskProcessor } from '../material';
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import type { BoundingBoxTriangle, HitTestTriangleParams, splitsDataType } from '../plugins';
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import { MeshCollider } from '../plugins';
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import type { Renderer } from '../render';
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@@ -16,9 +16,7 @@ import { RendererComponent } from './renderer-component';
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export interface ItemRenderer extends Required<Omit<spec.RendererOptions, 'texture' | 'shape' | 'anchor' | 'particleOrigin' | 'mask'>> {
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texture: Texture;
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mask: number;
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maskMode: MaskMode;
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shape?: GeometryFromShape;
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alphaMask: boolean;
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}
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/**
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* @since 2.1.0
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package/dist/composition.d.ts
CHANGED
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@@ -357,7 +357,6 @@ export declare class Composition extends EventEmitter<CompositionEvent<Compositi
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*/
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update(deltaTime: number): void;
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private shouldDispose;
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private getUpdateTime;
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private callAwake;
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/**
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* 更新视频数据到纹理
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@@ -377,7 +376,7 @@ export declare class Composition extends EventEmitter<CompositionEvent<Compositi
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/**
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* 更新主合成组件
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*/
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private
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private updateCompositionTime;
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/**
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* 通过名称获取元素
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* @param name - 元素名称
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package/dist/index.js
CHANGED
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@@ -3,7 +3,7 @@
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* Description: Galacean Effects runtime core for the web
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* Author: Ant Group CO., Ltd.
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* Contributors: 燃然,飂兮,十弦,云垣,茂安,意绮
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* Version: v2.5.0-alpha.
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* Version: v2.5.0-alpha.2
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*/
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'use strict';
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@@ -680,6 +680,17 @@ function asserts(condition, msg) {
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return /^[^\d.][\w-]*$/.test(fontFamily);
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}
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/**
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* Simple implementation of the deferred pattern.
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* An object that exposes a promise and functions to resolve and reject it.
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*/ var Deferred = function Deferred() {
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var _this = this;
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this.promise = new Promise(function(resolve, reject) {
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_this.resolve = resolve;
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_this.reject = reject;
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});
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};
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var prefix = "[Galacean Effects]";
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var localLogger;
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function format(message) {
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@@ -7625,6 +7636,8 @@ exports.MaterialRenderType = void 0;
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var MaskProcessor = /*#__PURE__*/ function() {
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function MaskProcessor(engine) {
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this.engine = engine;
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this.alphaMaskEnabled = false;
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this.maskMode = exports.MaskMode.NONE;
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this.maskable = null;
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this.stencilClearAction = {
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stencilAction: exports.TextureLoadAction.clear
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@@ -7635,19 +7648,17 @@ var MaskProcessor = /*#__PURE__*/ function() {
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return 1;
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};
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_proto.getMaskMode = function getMaskMode(data) {
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var
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this.maskable = ref;
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}
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var _data_isMask = data.isMask, isMask = _data_isMask === void 0 ? false : _data_isMask, _data_inverted = data.inverted, inverted = _data_inverted === void 0 ? false : _data_inverted, reference = data.reference, _data_alphaMaskEnabled = data.alphaMaskEnabled, alphaMaskEnabled = _data_alphaMaskEnabled === void 0 ? false : _data_alphaMaskEnabled;
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this.alphaMaskEnabled = alphaMaskEnabled;
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if (isMask) {
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this.maskMode = exports.MaskMode.MASK;
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} else {
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this.maskMode = inverted ? exports.MaskMode.REVERSE_OBSCURED : exports.MaskMode.OBSCURED;
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if (reference) {
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this.maskable = this.engine.findObject(reference);
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}
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}
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return maskMode;
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return this.maskMode;
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};
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_proto.drawStencilMask = function drawStencilMask(renderer) {
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if (this.maskable) {
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@@ -12491,9 +12502,7 @@ var singleSplits = [
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occlusion: false,
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transparentOcclusion: false,
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side: SideMode.DOUBLE,
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-
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mask: 0,
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alphaMask: false
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mask: 0
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};
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_this.defaultGeometry = Geometry.create(_this.engine, {
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attributes: {
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@@ -12783,7 +12792,8 @@ var singleSplits = [
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return geometry;
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};
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_proto.configureMaterial = function configureMaterial(renderer) {
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var side = renderer.side, occlusion = renderer.occlusion, blendMode = renderer.blending,
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var side = renderer.side, occlusion = renderer.occlusion, blendMode = renderer.blending, mask = renderer.mask, texture = renderer.texture;
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var maskMode = this.maskManager.maskMode;
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var material = this.material;
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material.blending = true;
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material.depthTest = true;
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@@ -12804,9 +12814,9 @@ var singleSplits = [
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texParams.x = renderer.occlusion ? +renderer.transparentOcclusion : 1;
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texParams.y = preMultiAlpha;
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texParams.z = renderer.renderMode;
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texParams.w =
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texParams.w = maskMode;
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material.setVector4("_TexParams", texParams);
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if (texParams.x === 0 ||
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if (texParams.x === 0 || this.maskManager.alphaMaskEnabled) {
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material.enableMacro("ALPHA_CLIP");
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} else {
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material.disableMacro("ALPHA_CLIP");
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@@ -12833,11 +12843,10 @@ var singleSplits = [
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var renderer = (_baseRenderComponentData_renderer = baseRenderComponentData.renderer) != null ? _baseRenderComponentData_renderer : {};
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var splits = baseRenderComponentData.splits;
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var textureSheetAnimation = baseRenderComponentData.textureSheetAnimation;
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var
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if (
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var maskOptions = baseRenderComponentData.mask;
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if (maskOptions) {
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this.maskManager.getMaskMode(maskOptions);
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}
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var maskMode = this.maskManager.getMaskMode(data);
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// TODO 新蒙板上线后移除
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//-------------------------------------------------------------------------
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var shapeData = renderer.shape;
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//-------------------------------------------------------------------------
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this.splits = splits || singleSplits;
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this.textureSheetAnimation = textureSheetAnimation;
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var _renderer_renderMode, _renderer_blending, _renderer_side
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var _renderer_renderMode, _renderer_blending, _renderer_side;
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this.renderer = {
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renderMode: (_renderer_renderMode = renderer.renderMode) != null ? _renderer_renderMode : RenderMode.MESH,
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blending: (_renderer_blending = renderer.blending) != null ? _renderer_blending : BlendingMode.ALPHA,
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texture: renderer.texture ? this.engine.findObject(renderer.texture) : this.engine.emptyTexture,
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occlusion: !!renderer.occlusion,
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transparentOcclusion: !!renderer.transparentOcclusion || maskMode === exports.MaskMode.MASK,
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transparentOcclusion: !!renderer.transparentOcclusion || this.maskManager.maskMode === exports.MaskMode.MASK,
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side: (_renderer_side = renderer.side) != null ? _renderer_side : SideMode.DOUBLE,
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mask: this.maskManager.getRefValue(),
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shape: shapeGeometry
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maskMode: maskMode,
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//@ts-expect-error TODO 新蒙版兼容老数据需要增加纹理透明度蒙版是否开启参数
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alphaMask: (_renderer_alphaMask = renderer.alphaMask) != null ? _renderer_alphaMask : false
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shape: shapeGeometry
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};
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this.configureMaterial(this.renderer);
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if (baseRenderComponentData.geometry) {
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this.geometry = this.engine.findObject(baseRenderComponentData.geometry);
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var uvTransform = baseRenderComponentData.splits && !baseRenderComponentData.textureSheetAnimation ? baseRenderComponentData.splits[0] : singleSplits[0];
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var x = uvTransform[0];
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var y = uvTransform[1];
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var isRotate90 = uvTransform[4];
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var width = isRotate90 ? uvTransform[3] : uvTransform[2];
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var height = isRotate90 ? uvTransform[2] : uvTransform[3];
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var aUV = this.geometry.getAttributeData("aUV");
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var aPos = this.geometry.getAttributeData("aPos");
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if (aUV && aPos) {
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var vertexCount = aUV.length / 2;
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for(var i = 0; i < vertexCount; i++){
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var positionOffset = i * 3;
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var uvOffset = i * 2;
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var positionX = aPos[positionOffset];
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var positionY = aPos[positionOffset + 1];
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aUV[uvOffset] = (positionX + 0.5) * width + x;
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aUV[uvOffset + 1] = (positionY + 0.5) * height + y;
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}
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}
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} else {
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this.geometry = this.defaultGeometry;
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this.configureDefaultGeometry(this.renderer);
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break;
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}
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}
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maskProps.ref = this.engine.findObject(maskProps.ref);
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if (data.mask) {
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this.maskManager.getMaskMode(data.mask);
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}
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var maskMode = this.maskManager.getMaskMode(data);
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var maskRef = this.maskManager.getRefValue();
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this.material.stencilRef = maskRef !== undefined ? [
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maskRef,
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maskRef
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] : undefined;
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setMaskMode(this.material, maskMode);
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setMaskMode(this.material, this.maskManager.maskMode);
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};
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_create_class(ShapeComponent, [
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{
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var maskMode = exports.MaskMode.NONE;
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var maskRef = 0;
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if (data.mask) {
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if (maskProps && maskProps.ref) {
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maskProps.ref = this.engine.findObject(maskProps.ref);
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}
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maskMode = this.maskManager.getMaskMode(data);
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maskMode = this.maskManager.getMaskMode(data.mask);
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maskRef = this.maskManager.getRefValue();
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}
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return {
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this.playable.play();
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}
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this.parentMixer.setClipWeight(this.playable, weight);
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var clipTime =
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var clipTime = clip.toLocalTime(localTime);
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this.playable.setTime(clipTime);
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// 判断动画是否结束
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if (ended) {
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* 前进合成到指定时间
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* @param time - 相对0时刻的时间
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*/ _proto.forwardTime = function forwardTime(time) {
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var deltaTime = time * 1000 - this.
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var deltaTime = time * 1000 - this.time * 1000;
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var reverse = deltaTime < 0;
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var step = 15;
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var t = Math.abs(deltaTime);
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var ss = reverse ? -step : step;
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// FIXME Update 中可能会修改合成时间,这边需要优化更新逻辑
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for(t; t > step; t -= step){
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this.update(ss);
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}
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this.callAwake(this.rootItem);
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this.rootItem.beginPlay();
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}
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var
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this.
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var previousCompositionTime = this.time;
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this.updateCompositionTime(deltaTime * this.speed / 1000);
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var deltaTimeInMs = (this.time - previousCompositionTime) * 1000;
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this.updateVideo();
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// 更新 model-tree-plugin
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this.updatePluginLoaders(
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this.sceneTicking.update.tick(
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this.sceneTicking.lateUpdate.tick(
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this.updatePluginLoaders(deltaTimeInMs);
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this.sceneTicking.update.tick(deltaTimeInMs);
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this.sceneTicking.lateUpdate.tick(deltaTimeInMs);
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this.updateCamera();
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this.prepareRender();
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if (this.isEnded && !this.isEndCalled) {
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_proto.shouldDispose = function shouldDispose() {
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return this.isEnded && this.rootItem.endBehavior === EndBehavior.destroy && !this.reusable;
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};
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-
_proto.getUpdateTime = function getUpdateTime(t) {
|
|
21493
|
-
var startTimeInMs = this.startTime * 1000;
|
|
21494
|
-
var now = this.rootComposition.time * 1000;
|
|
21495
|
-
if (t < 0 && now + t < startTimeInMs) {
|
|
21496
|
-
return startTimeInMs - now;
|
|
21497
|
-
}
|
|
21498
|
-
return t;
|
|
21499
|
-
};
|
|
21500
21513
|
_proto.callAwake = function callAwake(item) {
|
|
21501
21514
|
for(var _iterator = _create_for_of_iterator_helper_loose(item.components), _step; !(_step = _iterator()).done;){
|
|
21502
21515
|
var component = _step.value;
|
|
@@ -21541,14 +21554,18 @@ var LateUpdateTickData = /*#__PURE__*/ function(TickData) {
|
|
|
21541
21554
|
};
|
|
21542
21555
|
/**
|
|
21543
21556
|
* 更新主合成组件
|
|
21544
|
-
*/ _proto.
|
|
21557
|
+
*/ _proto.updateCompositionTime = function updateCompositionTime(deltaTime) {
|
|
21545
21558
|
if (this.rootComposition.state === PlayState.Paused || !this.rootComposition.isActiveAndEnabled) {
|
|
21546
21559
|
return;
|
|
21547
21560
|
}
|
|
21548
|
-
|
|
21549
|
-
var
|
|
21561
|
+
// 相对于合成开始时间的时间
|
|
21562
|
+
var localTime = this.time + deltaTime - this.startTime;
|
|
21563
|
+
if (deltaTime < 0 && localTime < 0) {
|
|
21564
|
+
localTime = 0;
|
|
21565
|
+
}
|
|
21550
21566
|
var duration = this.rootItem.duration;
|
|
21551
21567
|
var endBehavior = this.rootItem.endBehavior;
|
|
21568
|
+
var isEnded = false;
|
|
21552
21569
|
if (localTime - duration > 0.001) {
|
|
21553
21570
|
isEnded = true;
|
|
21554
21571
|
switch(endBehavior){
|
|
@@ -21573,7 +21590,7 @@ var LateUpdateTickData = /*#__PURE__*/ function(TickData) {
|
|
|
21573
21590
|
}
|
|
21574
21591
|
}
|
|
21575
21592
|
}
|
|
21576
|
-
this.rootComposition.time = localTime;
|
|
21593
|
+
this.rootComposition.time = localTime + this.startTime;
|
|
21577
21594
|
// end state changed, handle onEnd flags
|
|
21578
21595
|
if (this.isEnded !== isEnded) {
|
|
21579
21596
|
if (isEnded) {
|
|
@@ -27546,13 +27563,13 @@ function processMask(renderContent) {
|
|
|
27546
27563
|
}
|
|
27547
27564
|
if (maskMode === exports.MaskMode.MASK) {
|
|
27548
27565
|
renderContent.mask = {
|
|
27549
|
-
|
|
27566
|
+
isMask: true
|
|
27550
27567
|
};
|
|
27551
27568
|
currentMaskComponent = renderContent.id;
|
|
27552
27569
|
} else if (maskMode === ObscuredMode.OBSCURED || maskMode === ObscuredMode.REVERSE_OBSCURED) {
|
|
27553
27570
|
renderContent.mask = {
|
|
27554
|
-
|
|
27555
|
-
|
|
27571
|
+
inverted: maskMode === ObscuredMode.REVERSE_OBSCURED ? true : false,
|
|
27572
|
+
reference: {
|
|
27556
27573
|
"id": currentMaskComponent
|
|
27557
27574
|
}
|
|
27558
27575
|
};
|
|
@@ -28376,6 +28393,7 @@ function getStandardSpriteContent(sprite, transform) {
|
|
|
28376
28393
|
return ret;
|
|
28377
28394
|
}
|
|
28378
28395
|
|
|
28396
|
+
var version$1 = "2.5.0-alpha.2";
|
|
28379
28397
|
var v0 = /^(\d+)\.(\d+)\.(\d+)(-(\w+)\.\d+)?$/;
|
|
28380
28398
|
var standardVersion = /^(\d+)\.(\d+)$/;
|
|
28381
28399
|
var reverseParticle = false;
|
|
@@ -28383,6 +28401,11 @@ function getStandardJSON(json) {
|
|
|
28383
28401
|
if (!json || typeof json !== "object") {
|
|
28384
28402
|
throw new Error("Invalid input: Expected a JSON object.");
|
|
28385
28403
|
}
|
|
28404
|
+
// 如果 JSON 中的 runtime 版本高于当前运行时版本,则发出警告
|
|
28405
|
+
if (checkRuntimeVersion(json)) {
|
|
28406
|
+
var _json_playerVersion;
|
|
28407
|
+
console.warn("The JSON need higher than " + ((_json_playerVersion = json.playerVersion) == null ? void 0 : _json_playerVersion.web) + " runtime version(current: " + version$1 + "). Some features may not work as expected.");
|
|
28408
|
+
}
|
|
28386
28409
|
// 修正老版本数据中,meshItem 以及 lightItem 结束行为错误问题
|
|
28387
28410
|
version22Migration(json);
|
|
28388
28411
|
if (v0.test(json.version)) {
|
|
@@ -28698,6 +28721,21 @@ function getStandardItem(item, opt) {
|
|
|
28698
28721
|
return {};
|
|
28699
28722
|
}
|
|
28700
28723
|
}
|
|
28724
|
+
/**
|
|
28725
|
+
* 检查 json.playerVersion.web 的版本号是否低于当前 runtime 的版本
|
|
28726
|
+
*/ function checkRuntimeVersion(json) {
|
|
28727
|
+
var _ref = json.playerVersion || {}, _ref_web = _ref.web, web = _ref_web === void 0 ? "" : _ref_web;
|
|
28728
|
+
if (web) {
|
|
28729
|
+
var _v0_exec;
|
|
28730
|
+
var jsonVersionMatch = (_v0_exec = v0.exec(web)) != null ? _v0_exec : [];
|
|
28731
|
+
var _v0_exec1;
|
|
28732
|
+
var runtimeVersionMatch = (_v0_exec1 = v0.exec(version$1)) != null ? _v0_exec1 : [];
|
|
28733
|
+
var major = jsonVersionMatch[1], minor = jsonVersionMatch[2];
|
|
28734
|
+
var currentMajor = runtimeVersionMatch[1], currentMinor = runtimeVersionMatch[2];
|
|
28735
|
+
return Number(currentMajor) < Number(major) || Number(currentMajor) === Number(major) && Number(currentMinor) < Number(minor);
|
|
28736
|
+
}
|
|
28737
|
+
return false;
|
|
28738
|
+
}
|
|
28701
28739
|
|
|
28702
28740
|
var _obj;
|
|
28703
28741
|
/**
|
|
@@ -31605,7 +31643,7 @@ registerPlugin("sprite", SpriteLoader, exports.VFXItem);
|
|
|
31605
31643
|
registerPlugin("particle", ParticleLoader, exports.VFXItem);
|
|
31606
31644
|
registerPlugin("cal", CalculateLoader, exports.VFXItem);
|
|
31607
31645
|
registerPlugin("interact", InteractLoader, exports.VFXItem);
|
|
31608
|
-
var version = "2.5.0-alpha.
|
|
31646
|
+
var version = "2.5.0-alpha.2";
|
|
31609
31647
|
logger.info("Core version: " + version + ".");
|
|
31610
31648
|
|
|
31611
31649
|
exports.AbstractPlugin = AbstractPlugin;
|
|
@@ -31633,6 +31671,7 @@ exports.Composition = Composition;
|
|
|
31633
31671
|
exports.DEFAULT_FONTS = DEFAULT_FONTS;
|
|
31634
31672
|
exports.DEFAULT_FPS = DEFAULT_FPS;
|
|
31635
31673
|
exports.Database = Database;
|
|
31674
|
+
exports.Deferred = Deferred;
|
|
31636
31675
|
exports.Downloader = Downloader;
|
|
31637
31676
|
exports.EFFECTS_COPY_MESH_NAME = EFFECTS_COPY_MESH_NAME;
|
|
31638
31677
|
exports.EVENT_TYPE_CLICK = EVENT_TYPE_CLICK;
|