@funnycode/myclaude 0.1.76 → 0.1.78

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (497) hide show
  1. package/LICENSE +21 -21
  2. package/dist/SKILL-r7zmg5v7.md +3 -0
  3. package/dist/cli-mvr5k580.md +3 -0
  4. package/dist/myclaude.js +1370 -1191
  5. package/dist/myclaude.mjs +1370 -1191
  6. package/dist/server-zyhc2a9z.md +3 -0
  7. package/package.json +129 -129
  8. package/seed/marketplaces/ecc/.opencode/package-lock.json +169 -169
  9. package/seed/marketplaces/ecc/commands/aside.md +164 -164
  10. package/seed/marketplaces/ecc/commands/auto-update.md +28 -28
  11. package/seed/marketplaces/ecc/commands/build-fix.md +66 -66
  12. package/seed/marketplaces/ecc/commands/checkpoint.md +78 -78
  13. package/seed/marketplaces/ecc/commands/code-review.md +289 -289
  14. package/seed/marketplaces/ecc/commands/cost-report.md +107 -107
  15. package/seed/marketplaces/ecc/commands/cpp-build.md +173 -173
  16. package/seed/marketplaces/ecc/commands/cpp-review.md +132 -132
  17. package/seed/marketplaces/ecc/commands/cpp-test.md +251 -251
  18. package/seed/marketplaces/ecc/commands/ecc-guide.md +93 -93
  19. package/seed/marketplaces/ecc/commands/evolve.md +178 -178
  20. package/seed/marketplaces/ecc/commands/fastapi-review.md +39 -39
  21. package/seed/marketplaces/ecc/commands/feature-dev.md +49 -49
  22. package/seed/marketplaces/ecc/commands/flutter-build.md +164 -164
  23. package/seed/marketplaces/ecc/commands/flutter-review.md +116 -116
  24. package/seed/marketplaces/ecc/commands/flutter-test.md +144 -144
  25. package/seed/marketplaces/ecc/commands/gan-build.md +103 -103
  26. package/seed/marketplaces/ecc/commands/gan-design.md +39 -39
  27. package/seed/marketplaces/ecc/commands/go-build.md +183 -183
  28. package/seed/marketplaces/ecc/commands/go-review.md +148 -148
  29. package/seed/marketplaces/ecc/commands/go-test.md +268 -268
  30. package/seed/marketplaces/ecc/commands/gradle-build.md +70 -70
  31. package/seed/marketplaces/ecc/commands/harness-audit.md +84 -84
  32. package/seed/marketplaces/ecc/commands/hookify-configure.md +14 -14
  33. package/seed/marketplaces/ecc/commands/hookify-help.md +46 -46
  34. package/seed/marketplaces/ecc/commands/hookify-list.md +21 -21
  35. package/seed/marketplaces/ecc/commands/hookify.md +50 -50
  36. package/seed/marketplaces/ecc/commands/instinct-export.md +66 -66
  37. package/seed/marketplaces/ecc/commands/instinct-import.md +114 -114
  38. package/seed/marketplaces/ecc/commands/instinct-status.md +59 -59
  39. package/seed/marketplaces/ecc/commands/jira.md +106 -106
  40. package/seed/marketplaces/ecc/commands/kotlin-build.md +174 -174
  41. package/seed/marketplaces/ecc/commands/kotlin-review.md +140 -140
  42. package/seed/marketplaces/ecc/commands/kotlin-test.md +312 -312
  43. package/seed/marketplaces/ecc/commands/learn-eval.md +116 -116
  44. package/seed/marketplaces/ecc/commands/learn.md +74 -74
  45. package/seed/marketplaces/ecc/commands/loop-start.md +36 -36
  46. package/seed/marketplaces/ecc/commands/loop-status.md +77 -77
  47. package/seed/marketplaces/ecc/commands/marketing-campaign.md +129 -129
  48. package/seed/marketplaces/ecc/commands/model-route.md +30 -30
  49. package/seed/marketplaces/ecc/commands/multi-backend.md +162 -162
  50. package/seed/marketplaces/ecc/commands/multi-execute.md +319 -319
  51. package/seed/marketplaces/ecc/commands/multi-frontend.md +162 -162
  52. package/seed/marketplaces/ecc/commands/multi-plan.md +272 -272
  53. package/seed/marketplaces/ecc/commands/multi-workflow.md +195 -195
  54. package/seed/marketplaces/ecc/commands/plan-prd.md +160 -160
  55. package/seed/marketplaces/ecc/commands/plan.md +200 -200
  56. package/seed/marketplaces/ecc/commands/pm2.md +276 -276
  57. package/seed/marketplaces/ecc/commands/pr.md +184 -184
  58. package/seed/marketplaces/ecc/commands/project-init.md +86 -86
  59. package/seed/marketplaces/ecc/commands/projects.md +39 -39
  60. package/seed/marketplaces/ecc/commands/promote.md +41 -41
  61. package/seed/marketplaces/ecc/commands/prp-commit.md +112 -112
  62. package/seed/marketplaces/ecc/commands/prp-implement.md +385 -385
  63. package/seed/marketplaces/ecc/commands/prp-plan.md +502 -502
  64. package/seed/marketplaces/ecc/commands/prp-pr.md +184 -184
  65. package/seed/marketplaces/ecc/commands/prp-prd.md +447 -447
  66. package/seed/marketplaces/ecc/commands/prune.md +31 -31
  67. package/seed/marketplaces/ecc/commands/python-review.md +297 -297
  68. package/seed/marketplaces/ecc/commands/quality-gate.md +33 -33
  69. package/seed/marketplaces/ecc/commands/refactor-clean.md +84 -84
  70. package/seed/marketplaces/ecc/commands/resume-session.md +156 -156
  71. package/seed/marketplaces/ecc/commands/review-pr.md +37 -37
  72. package/seed/marketplaces/ecc/commands/rust-build.md +187 -187
  73. package/seed/marketplaces/ecc/commands/rust-review.md +142 -142
  74. package/seed/marketplaces/ecc/commands/rust-test.md +308 -308
  75. package/seed/marketplaces/ecc/commands/santa-loop.md +175 -175
  76. package/seed/marketplaces/ecc/commands/save-session.md +275 -275
  77. package/seed/marketplaces/ecc/commands/security-scan.md +92 -92
  78. package/seed/marketplaces/ecc/commands/sessions.md +339 -339
  79. package/seed/marketplaces/ecc/commands/setup-pm.md +80 -80
  80. package/seed/marketplaces/ecc/commands/skill-create.md +174 -174
  81. package/seed/marketplaces/ecc/commands/skill-health.md +54 -54
  82. package/seed/marketplaces/ecc/commands/test-coverage.md +73 -73
  83. package/seed/marketplaces/ecc/commands/update-codemaps.md +76 -76
  84. package/seed/marketplaces/ecc/commands/update-docs.md +88 -88
  85. package/seed/marketplaces/ecc/skills/accessibility/SKILL.md +146 -146
  86. package/seed/marketplaces/ecc/skills/agent-architecture-audit/SKILL.md +256 -256
  87. package/seed/marketplaces/ecc/skills/agent-eval/SKILL.md +145 -145
  88. package/seed/marketplaces/ecc/skills/agent-harness-construction/SKILL.md +73 -73
  89. package/seed/marketplaces/ecc/skills/agent-introspection-debugging/SKILL.md +153 -153
  90. package/seed/marketplaces/ecc/skills/agent-payment-x402/SKILL.md +224 -224
  91. package/seed/marketplaces/ecc/skills/agent-sort/SKILL.md +215 -215
  92. package/seed/marketplaces/ecc/skills/agentic-engineering/SKILL.md +63 -63
  93. package/seed/marketplaces/ecc/skills/agentic-os/SKILL.md +387 -387
  94. package/seed/marketplaces/ecc/skills/ai-first-engineering/SKILL.md +51 -51
  95. package/seed/marketplaces/ecc/skills/ai-regression-testing/SKILL.md +385 -385
  96. package/seed/marketplaces/ecc/skills/android-clean-architecture/SKILL.md +339 -339
  97. package/seed/marketplaces/ecc/skills/angular-developer/SKILL.md +154 -154
  98. package/seed/marketplaces/ecc/skills/angular-developer/references/angular-animations.md +160 -160
  99. package/seed/marketplaces/ecc/skills/angular-developer/references/angular-aria.md +410 -410
  100. package/seed/marketplaces/ecc/skills/angular-developer/references/cli.md +86 -86
  101. package/seed/marketplaces/ecc/skills/angular-developer/references/component-harnesses.md +59 -59
  102. package/seed/marketplaces/ecc/skills/angular-developer/references/component-styling.md +91 -91
  103. package/seed/marketplaces/ecc/skills/angular-developer/references/components.md +117 -117
  104. package/seed/marketplaces/ecc/skills/angular-developer/references/creating-services.md +97 -97
  105. package/seed/marketplaces/ecc/skills/angular-developer/references/data-resolvers.md +69 -69
  106. package/seed/marketplaces/ecc/skills/angular-developer/references/define-routes.md +67 -67
  107. package/seed/marketplaces/ecc/skills/angular-developer/references/defining-providers.md +72 -72
  108. package/seed/marketplaces/ecc/skills/angular-developer/references/di-fundamentals.md +120 -120
  109. package/seed/marketplaces/ecc/skills/angular-developer/references/e2e-testing.md +56 -56
  110. package/seed/marketplaces/ecc/skills/angular-developer/references/effects.md +83 -83
  111. package/seed/marketplaces/ecc/skills/angular-developer/references/hierarchical-injectors.md +43 -43
  112. package/seed/marketplaces/ecc/skills/angular-developer/references/host-elements.md +80 -80
  113. package/seed/marketplaces/ecc/skills/angular-developer/references/injection-context.md +63 -63
  114. package/seed/marketplaces/ecc/skills/angular-developer/references/inputs.md +101 -101
  115. package/seed/marketplaces/ecc/skills/angular-developer/references/linked-signal.md +59 -59
  116. package/seed/marketplaces/ecc/skills/angular-developer/references/loading-strategies.md +61 -61
  117. package/seed/marketplaces/ecc/skills/angular-developer/references/mcp.md +108 -108
  118. package/seed/marketplaces/ecc/skills/angular-developer/references/navigate-to-routes.md +69 -69
  119. package/seed/marketplaces/ecc/skills/angular-developer/references/outputs.md +86 -86
  120. package/seed/marketplaces/ecc/skills/angular-developer/references/reactive-forms.md +122 -122
  121. package/seed/marketplaces/ecc/skills/angular-developer/references/rendering-strategies.md +44 -44
  122. package/seed/marketplaces/ecc/skills/angular-developer/references/resource.md +77 -77
  123. package/seed/marketplaces/ecc/skills/angular-developer/references/route-animations.md +56 -56
  124. package/seed/marketplaces/ecc/skills/angular-developer/references/route-guards.md +52 -52
  125. package/seed/marketplaces/ecc/skills/angular-developer/references/router-lifecycle.md +45 -45
  126. package/seed/marketplaces/ecc/skills/angular-developer/references/router-testing.md +87 -87
  127. package/seed/marketplaces/ecc/skills/angular-developer/references/show-routes-with-outlets.md +68 -68
  128. package/seed/marketplaces/ecc/skills/angular-developer/references/signal-forms.md +795 -795
  129. package/seed/marketplaces/ecc/skills/angular-developer/references/signals-overview.md +94 -94
  130. package/seed/marketplaces/ecc/skills/angular-developer/references/tailwind-css.md +69 -69
  131. package/seed/marketplaces/ecc/skills/angular-developer/references/template-driven-forms.md +114 -114
  132. package/seed/marketplaces/ecc/skills/angular-developer/references/testing-fundamentals.md +65 -65
  133. package/seed/marketplaces/ecc/skills/api-connector-builder/SKILL.md +120 -120
  134. package/seed/marketplaces/ecc/skills/api-design/SKILL.md +523 -523
  135. package/seed/marketplaces/ecc/skills/architecture-decision-records/SKILL.md +179 -179
  136. package/seed/marketplaces/ecc/skills/article-writing/SKILL.md +79 -79
  137. package/seed/marketplaces/ecc/skills/automation-audit-ops/SKILL.md +142 -142
  138. package/seed/marketplaces/ecc/skills/autonomous-agent-harness/SKILL.md +273 -273
  139. package/seed/marketplaces/ecc/skills/autonomous-loops/SKILL.md +610 -610
  140. package/seed/marketplaces/ecc/skills/backend-patterns/SKILL.md +561 -561
  141. package/seed/marketplaces/ecc/skills/benchmark/SKILL.md +93 -93
  142. package/seed/marketplaces/ecc/skills/benchmark-optimization-loop/SKILL.md +69 -69
  143. package/seed/marketplaces/ecc/skills/blender-motion-state-inspection/SKILL.md +164 -164
  144. package/seed/marketplaces/ecc/skills/blueprint/SKILL.md +105 -105
  145. package/seed/marketplaces/ecc/skills/brand-voice/SKILL.md +97 -97
  146. package/seed/marketplaces/ecc/skills/brand-voice/references/voice-profile-schema.md +55 -55
  147. package/seed/marketplaces/ecc/skills/browser-qa/SKILL.md +87 -87
  148. package/seed/marketplaces/ecc/skills/bun-runtime/SKILL.md +84 -84
  149. package/seed/marketplaces/ecc/skills/canary-watch/SKILL.md +107 -107
  150. package/seed/marketplaces/ecc/skills/carrier-relationship-management/SKILL.md +212 -212
  151. package/seed/marketplaces/ecc/skills/cisco-ios-patterns/SKILL.md +163 -163
  152. package/seed/marketplaces/ecc/skills/ck/SKILL.md +147 -147
  153. package/seed/marketplaces/ecc/skills/ck/commands/forget.mjs +44 -44
  154. package/seed/marketplaces/ecc/skills/ck/commands/info.mjs +24 -24
  155. package/seed/marketplaces/ecc/skills/ck/commands/init.mjs +143 -143
  156. package/seed/marketplaces/ecc/skills/ck/commands/list.mjs +40 -40
  157. package/seed/marketplaces/ecc/skills/ck/commands/migrate.mjs +202 -202
  158. package/seed/marketplaces/ecc/skills/ck/commands/resume.mjs +36 -36
  159. package/seed/marketplaces/ecc/skills/ck/commands/save.mjs +210 -210
  160. package/seed/marketplaces/ecc/skills/ck/commands/shared.mjs +387 -387
  161. package/seed/marketplaces/ecc/skills/ck/hooks/session-start.mjs +224 -224
  162. package/seed/marketplaces/ecc/skills/claude-devfleet/SKILL.md +103 -103
  163. package/seed/marketplaces/ecc/skills/click-path-audit/SKILL.md +244 -244
  164. package/seed/marketplaces/ecc/skills/clickhouse-io/SKILL.md +439 -439
  165. package/seed/marketplaces/ecc/skills/code-tour/SKILL.md +236 -236
  166. package/seed/marketplaces/ecc/skills/codebase-onboarding/SKILL.md +233 -233
  167. package/seed/marketplaces/ecc/skills/coding-standards/SKILL.md +549 -549
  168. package/seed/marketplaces/ecc/skills/compose-multiplatform-patterns/SKILL.md +299 -299
  169. package/seed/marketplaces/ecc/skills/configure-ecc/SKILL.md +384 -384
  170. package/seed/marketplaces/ecc/skills/connections-optimizer/SKILL.md +189 -189
  171. package/seed/marketplaces/ecc/skills/content-engine/SKILL.md +131 -131
  172. package/seed/marketplaces/ecc/skills/content-hash-cache-pattern/SKILL.md +161 -161
  173. package/seed/marketplaces/ecc/skills/context-budget/SKILL.md +135 -135
  174. package/seed/marketplaces/ecc/skills/continuous-agent-loop/SKILL.md +45 -45
  175. package/seed/marketplaces/ecc/skills/continuous-learning/SKILL.md +131 -131
  176. package/seed/marketplaces/ecc/skills/continuous-learning/config.json +18 -18
  177. package/seed/marketplaces/ecc/skills/continuous-learning/evaluate-session.sh +69 -69
  178. package/seed/marketplaces/ecc/skills/continuous-learning-v2/SKILL.md +360 -360
  179. package/seed/marketplaces/ecc/skills/continuous-learning-v2/agents/observer-loop.sh +322 -322
  180. package/seed/marketplaces/ecc/skills/continuous-learning-v2/agents/observer.md +198 -198
  181. package/seed/marketplaces/ecc/skills/continuous-learning-v2/agents/session-guardian.sh +150 -150
  182. package/seed/marketplaces/ecc/skills/continuous-learning-v2/agents/start-observer.sh +248 -248
  183. package/seed/marketplaces/ecc/skills/continuous-learning-v2/config.json +8 -8
  184. package/seed/marketplaces/ecc/skills/continuous-learning-v2/hooks/observe.sh +498 -498
  185. package/seed/marketplaces/ecc/skills/continuous-learning-v2/scripts/detect-project.sh +322 -322
  186. package/seed/marketplaces/ecc/skills/continuous-learning-v2/scripts/instinct-cli.py +1826 -1826
  187. package/seed/marketplaces/ecc/skills/continuous-learning-v2/scripts/lib/homunculus-dir.sh +31 -31
  188. package/seed/marketplaces/ecc/skills/continuous-learning-v2/scripts/migrate-homunculus.sh +62 -62
  189. package/seed/marketplaces/ecc/skills/continuous-learning-v2/scripts/test_parse_instinct.py +1018 -1018
  190. package/seed/marketplaces/ecc/skills/cost-aware-llm-pipeline/SKILL.md +183 -183
  191. package/seed/marketplaces/ecc/skills/cost-tracking/SKILL.md +147 -147
  192. package/seed/marketplaces/ecc/skills/council/SKILL.md +203 -203
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  195. package/seed/marketplaces/ecc/skills/crosspost/SKILL.md +111 -111
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  197. package/seed/marketplaces/ecc/skills/customer-billing-ops/SKILL.md +140 -140
  198. package/seed/marketplaces/ecc/skills/customs-trade-compliance/SKILL.md +263 -263
  199. package/seed/marketplaces/ecc/skills/dart-flutter-patterns/SKILL.md +563 -563
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  202. package/seed/marketplaces/ecc/skills/data-throughput-accelerator/SKILL.md +72 -72
  203. package/seed/marketplaces/ecc/skills/database-migrations/SKILL.md +429 -429
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  205. package/seed/marketplaces/ecc/skills/defi-amm-security/SKILL.md +166 -166
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- ---
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- name: motion-advanced
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- description: Advanced motion patterns for React / Next.js — drag & drop, gestures, text animations, SVG path drawing, custom hooks, imperative sequences (useAnimate), loaders, and the full API decision tree. Requires motion-foundations.
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- version: 1.0
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- tags: [motion, animation, advanced, gestures, svg]
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- category: frontend
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- author: jeff
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- ---
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-
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- # Motion Advanced
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-
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- Complex, interactive, and physics-based animation patterns.
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- Requires `motion-foundations` to be set up first.
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- Use these when `motion-patterns` is not enough.
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-
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- ## When to Activate
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-
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- - Building drag-to-dismiss sheets, swipe gestures, or reorderable lists
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- - Animating text word-by-word, character-by-character, or as a live counter
20
- - Drawing SVG paths, morphing icons, or animating circular progress
21
- - Writing a custom animation hook (`useScrollReveal`, magnetic button, cursor follower)
22
- - Sequencing multi-step animations imperatively with `useAnimate`
23
- - Building spinners, shimmer skeletons, pulse indicators, or loading button states
24
-
25
- ## Outputs
26
-
27
- This skill produces:
28
-
29
- - Drag interactions: draggable cards, drag-to-dismiss sheets, `Reorder.Group` lists
30
- - Gesture hooks: swipe detection, long press, pinch outline
31
- - Text animation components: word reveal, character typewriter, number counter
32
- - SVG animation: path draw-on, icon morph, stroke progress ring
33
- - Custom hooks: `useScrollReveal`, `useHoverScale`, `useNavigationDirection`, `useInViewOnce`
34
- - Imperative sequences via `useAnimate` with interrupt-safe `async/await`
35
- - Loader components: spinner, shimmer, pulse dot, progress bar, button loading state
36
-
37
- ## Principles
38
-
39
- - Physics-based motion (`useSpring`, `springs.*`) always feels more natural than duration-based for direct manipulation.
40
- - `useMotionValue` + `useTransform` computes derived values without triggering re-renders.
41
- - `useAnimate` sequences are imperative and interrupt-safe — calling `animate()` mid-flight cancels the previous animation automatically.
42
- - Motion values (`useMotionValue`, `useSpring`) are SSR-safe and do not cause hydration errors.
43
-
44
- ## Rules
45
-
46
- 1. **Drag interactions must be tested on touch devices**, not just mouse. `drag` prop works on both but feel and threshold differ.
47
- 2. **Infinite animations must pause when `document.visibilityState === "hidden"`.** Background tabs must not consume GPU/CPU.
48
- 3. **Swipe threshold must be explicit.** Never infer intent from velocity alone; combine `offset` + `velocity` checks.
49
- 4. **`useAnimate` scope ref must be attached to a mounted DOM element.** Calling `animate()` before mount throws silently.
50
- 5. **Motion values must not be recreated on render.** `useMotionValue(0)` inside a component body is correct; `new MotionValue(0)` in a render is not.
51
- 6. **All token values are imported from `motion-foundations`.** No inline numbers.
52
- 7. **Custom hooks must handle cleanup.** Every `window.addEventListener` needs a matching `removeEventListener` in the `useEffect` return.
53
- 8. **SVG morphing requires equal path command counts.** Paths with different command structures snap instead of interpolating.
54
-
55
- ## Decision Guidance
56
-
57
- ### Choosing the right advanced API
58
-
59
- | Scenario | API |
60
- | ------------------------------ | -------------------------------- |
61
- | Drag with physics on release | `drag` + `dragTransition: springs.release` |
62
- | Ordered drag-to-reorder list | `Reorder.Group` + `Reorder.Item` |
63
- | Dismiss on drag offset | `drag="y"` + `onDragEnd` offset check |
64
- | Swipe left/right | `drag="x"` + `onDragEnd` offset check |
65
- | Long press | `useLongPress` hook |
66
- | Value smoothed over time | `useSpring` |
67
- | Value derived from another | `useTransform` |
68
- | Multi-step sequence | `useAnimate` with `async/await` |
69
- | One-shot imperative animation | `animate()` from `motion` |
70
- | Text entering word by word | Stagger on `inline-block` spans |
71
- | SVG drawing on | `pathLength` 0 → 1 |
72
- | SVG morph | `d` attribute tween (equal commands) |
73
- | Circular progress | `strokeDashoffset` tween |
74
-
75
- ### When to use `useSpring` vs a spring transition
76
-
77
- | | `useSpring` | `transition: springs.*` |
78
- | -------------- | ---------------------------------------- | ----------------------- |
79
- | Use for | Cursor follower, pointer-tracked values | Discrete state changes |
80
- | Updates | Continuous, on every frame | Triggered by state change |
81
- | Interrupt | Smooth — physics picks up from velocity | Restarts from current value |
82
-
83
- ## Core Concepts
84
-
85
- ### useMotionValue + useTransform
86
-
87
- Reactive computation without re-renders:
88
-
89
- ```tsx
90
- const x = useMotionValue(0)
91
- const opacity = useTransform(x, [-200, 0, 200], [0, 1, 0])
92
- // opacity updates every frame as x changes — no setState, no re-render
93
- ```
94
-
95
- ### useAnimate
96
-
97
- Returns `[scope, animate]`. The scope ref must be attached to a DOM element.
98
- `animate()` calls are interrupt-safe — calling mid-flight cancels the previous run.
99
-
100
- ```tsx
101
- const [scope, animate] = useAnimate()
102
-
103
- async function play() {
104
- await animate(".step-1", { opacity: 1 }, { duration: 0.3 })
105
- await animate(".step-2", { x: 0 }, { duration: 0.4 })
106
- animate(".step-3", { scale: 1 }, { duration: 0.25 }) // fire and forget
107
- }
108
-
109
- return <div ref={scope}>...</div>
110
- ```
111
-
112
- ## Code Examples
113
-
114
- ### Draggable card
115
-
116
- ```tsx
117
- "use client"
118
- import { motion } from "motion/react"
119
- import { springs, motionTokens } from "@/lib/motion-tokens"
120
-
121
- <motion.div
122
- drag
123
- dragConstraints={{ left: -100, right: 100, top: -100, bottom: 100 }}
124
- dragElastic={0.1}
125
- whileDrag={{
126
- scale: motionTokens.scale.pop,
127
- boxShadow: "0 16px 40px rgba(0,0,0,0.2)",
128
- }}
129
- dragTransition={springs.release}
130
- />
131
- ```
132
-
133
- ### Drag-to-dismiss sheet
134
-
135
- ```tsx
136
- "use client"
137
- import { motion, useMotionValue, useTransform } from "motion/react"
138
-
139
- export function BottomSheet({ onClose }: { onClose: () => void }) {
140
- const y = useMotionValue(0)
141
- const opacity = useTransform(y, [0, 200], [1, 0])
142
-
143
- return (
144
- <motion.div
145
- drag="y"
146
- dragConstraints={{ top: 0 }}
147
- style={{ y, opacity }}
148
- onDragEnd={(_, info) => {
149
- // Rule 3: combine offset + velocity
150
- if (info.offset.y > 120 || info.velocity.y > 500) onClose()
151
- }}
152
- />
153
- )
154
- }
155
- ```
156
-
157
- ### Reorderable list
158
-
159
- ```tsx
160
- "use client"
161
- import { Reorder } from "motion/react"
162
-
163
- export function SortableList() {
164
- const [items, setItems] = useState(initialItems)
165
- return (
166
- <Reorder.Group axis="y" values={items} onReorder={setItems}>
167
- {items.map((item) => (
168
- <Reorder.Item key={item.id} value={item}>
169
- {item.label}
170
- </Reorder.Item>
171
- ))}
172
- </Reorder.Group>
173
- )
174
- }
175
- ```
176
-
177
- ### Swipe detection
178
-
179
- ```tsx
180
- "use client"
181
- import { motion } from "motion/react"
182
-
183
- const OFFSET_THRESHOLD = 50
184
- const VELOCITY_THRESHOLD = 300
185
-
186
- <motion.div
187
- drag="x"
188
- dragConstraints={{ left: 0, right: 0 }}
189
- onDragEnd={(_, info) => {
190
- const swipedRight = info.offset.x > OFFSET_THRESHOLD || info.velocity.x > VELOCITY_THRESHOLD
191
- const swipedLeft = info.offset.x < -OFFSET_THRESHOLD || info.velocity.x < -VELOCITY_THRESHOLD
192
- if (swipedRight) onSwipeRight()
193
- if (swipedLeft) onSwipeLeft()
194
- }}
195
- />
196
- ```
197
-
198
- ### Long press hook
199
-
200
- ```tsx
201
- import { useRef } from "react"
202
-
203
- export function useLongPress(callback: () => void, ms = 600) {
204
- const timerRef = useRef<ReturnType<typeof setTimeout>>()
205
- return {
206
- onPointerDown: () => { timerRef.current = setTimeout(callback, ms) },
207
- onPointerUp: () => clearTimeout(timerRef.current),
208
- onPointerLeave: () => clearTimeout(timerRef.current),
209
- }
210
- }
211
- ```
212
-
213
- ### Word-by-word reveal
214
-
215
- ```tsx
216
- "use client"
217
- import { motion } from "motion/react"
218
- import { springs } from "@/lib/motion-tokens"
219
-
220
- export function AnimatedText({ text }: { text: string }) {
221
- return (
222
- <motion.p
223
- variants={{ visible: { transition: { staggerChildren: 0.05 } } }}
224
- initial="hidden"
225
- animate="visible"
226
- >
227
- {text.split(" ").map((word, i) => (
228
- <motion.span
229
- key={i}
230
- className="inline-block mr-1"
231
- variants={{
232
- hidden: { opacity: 0, y: 12 },
233
- visible: { opacity: 1, y: 0, transition: springs.gentle },
234
- }}
235
- >
236
- {word}
237
- </motion.span>
238
- ))}
239
- </motion.p>
240
- )
241
- }
242
- ```
243
-
244
- ### Number counter
245
-
246
- ```tsx
247
- "use client"
248
- import { useRef, useEffect } from "react"
249
- import { animate } from "motion"
250
- import { motionTokens } from "@/lib/motion-tokens"
251
-
252
- export function Counter({ to }: { to: number }) {
253
- const nodeRef = useRef<HTMLSpanElement>(null)
254
-
255
- useEffect(() => {
256
- const controls = animate(0, to, {
257
- duration: motionTokens.duration.crawl,
258
- ease: motionTokens.easing.smooth,
259
- onUpdate: (v) => {
260
- if (nodeRef.current) nodeRef.current.textContent = Math.round(v).toString()
261
- },
262
- })
263
- return controls.stop // Rule 7: cleanup
264
- }, [to])
265
-
266
- return <span ref={nodeRef} />
267
- }
268
- ```
269
-
270
- ### SVG path draw-on
271
-
272
- ```tsx
273
- "use client"
274
- import { motion } from "motion/react"
275
- import { motionTokens } from "@/lib/motion-tokens"
276
-
277
- <motion.path
278
- d="M 0 100 Q 50 0 100 100"
279
- initial={{ pathLength: 0, opacity: 0 }}
280
- animate={{ pathLength: 1, opacity: 1 }}
281
- transition={{ duration: motionTokens.duration.slow, ease: motionTokens.easing.smooth }}
282
- />
283
- ```
284
-
285
- ### Stroke progress ring
286
-
287
- ```tsx
288
- "use client"
289
- import { motion } from "motion/react"
290
- import { motionTokens } from "@/lib/motion-tokens"
291
-
292
- const CIRCUMFERENCE = 2 * Math.PI * 40 // r=40
293
-
294
- export function ProgressRing({ progress }: { progress: number }) {
295
- return (
296
- <svg width="100" height="100" viewBox="0 0 100 100">
297
- <circle cx="50" cy="50" r="40" fill="none" stroke="#e5e7eb" strokeWidth="8" />
298
- <motion.circle
299
- cx="50" cy="50" r="40"
300
- fill="none" stroke="#6366f1" strokeWidth="8"
301
- strokeLinecap="round"
302
- strokeDasharray={CIRCUMFERENCE}
303
- animate={{ strokeDashoffset: CIRCUMFERENCE - (progress / 100) * CIRCUMFERENCE }}
304
- transition={{ duration: motionTokens.duration.normal, ease: motionTokens.easing.smooth }}
305
- style={{ rotate: -90, transformOrigin: "center" }}
306
- />
307
- </svg>
308
- )
309
- }
310
- ```
311
-
312
- ### useScrollReveal hook
313
-
314
- ```tsx
315
- "use client"
316
- import { useRef } from "react"
317
- import { useScroll, useTransform } from "motion/react"
318
- import { motionTokens } from "@/lib/motion-tokens"
319
-
320
- export function useScrollReveal() {
321
- const ref = useRef(null)
322
- const { scrollYProgress } = useScroll({ target: ref, offset: ["start end", "end start"] })
323
- const opacity = useTransform(scrollYProgress, [0, 0.3], [0, 1])
324
- const y = useTransform(scrollYProgress, [0, 0.3], [motionTokens.distance.lg, 0])
325
- return { ref, style: { opacity, y } }
326
- }
327
-
328
- // Usage
329
- const { ref, style } = useScrollReveal()
330
- <motion.section ref={ref} style={style} />
331
- ```
332
-
333
- ### Cursor follower
334
-
335
- ```tsx
336
- "use client"
337
- import { useEffect } from "react"
338
- import { motion, useMotionValue, useSpring } from "motion/react"
339
- import { springs } from "@/lib/motion-tokens"
340
-
341
- export function CursorFollower() {
342
- const x = useMotionValue(-100)
343
- const y = useMotionValue(-100)
344
- const sx = useSpring(x, springs.gentle)
345
- const sy = useSpring(y, springs.gentle)
346
-
347
- useEffect(() => {
348
- const move = (e: MouseEvent) => { x.set(e.clientX); y.set(e.clientY) }
349
- window.addEventListener("mousemove", move)
350
- return () => window.removeEventListener("mousemove", move) // Rule 7
351
- }, [])
352
-
353
- return (
354
- <motion.div
355
- className="fixed top-0 left-0 w-6 h-6 rounded-full bg-indigo-500
356
- pointer-events-none -translate-x-1/2 -translate-y-1/2 z-50"
357
- style={{ x: sx, y: sy }}
358
- />
359
- )
360
- }
361
- ```
362
-
363
- ### Shimmer skeleton
364
-
365
- ```tsx
366
- "use client"
367
- import { useEffect } from "react"
368
- import { motion, useAnimation } from "motion/react"
369
- import { motionTokens } from "@/lib/motion-tokens"
370
-
371
- export function ShimmerSkeleton({ className = "" }: { className?: string }) {
372
- const controls = useAnimation()
373
-
374
- useEffect(() => {
375
- const play = () =>
376
- controls.start({
377
- x: ["-100%", "100%"],
378
- transition: {
379
- repeat: Infinity,
380
- duration: motionTokens.duration.crawl,
381
- ease: motionTokens.easing.linear,
382
- },
383
- })
384
-
385
- const handleVisibility = () => {
386
- if (document.visibilityState === "hidden") controls.stop()
387
- else void play()
388
- }
389
-
390
- void play()
391
- document.addEventListener("visibilitychange", handleVisibility)
392
- return () => {
393
- controls.stop()
394
- document.removeEventListener("visibilitychange", handleVisibility)
395
- }
396
- }, [controls])
397
-
398
- return (
399
- <div className={`relative overflow-hidden bg-gray-200 rounded ${className}`}>
400
- <motion.div
401
- className="absolute inset-0 bg-gradient-to-r from-transparent via-white/60 to-transparent"
402
- initial={{ x: "-100%" }}
403
- animate={controls}
404
- />
405
- </div>
406
- )
407
- }
408
- ```
409
-
410
- ### Button loading state
411
-
412
- ```tsx
413
- "use client"
414
- import { motion, AnimatePresence } from "motion/react"
415
- import { motionTokens, springs } from "@/lib/motion-tokens"
416
-
417
- export function LoadingButton({
418
- loading,
419
- label,
420
- onClick,
421
- }: {
422
- loading: boolean
423
- label: string
424
- onClick: () => void
425
- }) {
426
- return (
427
- <motion.button
428
- onClick={onClick}
429
- animate={{ opacity: loading ? 0.7 : 1 }}
430
- whileTap={loading ? {} : { scale: motionTokens.scale.press }}
431
- transition={springs.snappy}
432
- disabled={loading}
433
- >
434
- <AnimatePresence mode="wait">
435
- {loading ? (
436
- <motion.span
437
- key="loading"
438
- initial={{ opacity: 0 }} animate={{ opacity: 1 }} exit={{ opacity: 0 }}
439
- transition={{ duration: motionTokens.duration.fast }}
440
- >
441
-
442
- </motion.span>
443
- ) : (
444
- <motion.span
445
- key="label"
446
- initial={{ opacity: 0 }} animate={{ opacity: 1 }} exit={{ opacity: 0 }}
447
- transition={{ duration: motionTokens.duration.fast }}
448
- >
449
- {label}
450
- </motion.span>
451
- )}
452
- </AnimatePresence>
453
- </motion.button>
454
- )
455
- }
456
- ```
457
-
458
- ### Infinite animation with visibility pause
459
-
460
- ```tsx
461
- "use client"
462
- import { useEffect } from "react"
463
- import { motion, useAnimation } from "motion/react"
464
- import { motionTokens } from "@/lib/motion-tokens"
465
-
466
- export function PulseDot() {
467
- const controls = useAnimation()
468
-
469
- useEffect(() => {
470
- const pulse = () =>
471
- controls.start({
472
- scale: [1, 1.4, 1],
473
- opacity: [1, 0.6, 1],
474
- transition: { repeat: Infinity, duration: motionTokens.duration.crawl },
475
- })
476
-
477
- // Rule 2: pause when tab is hidden
478
- const handleVisibility = () => {
479
- if (document.visibilityState === "hidden") controls.stop()
480
- else void pulse()
481
- }
482
-
483
- void pulse()
484
- document.addEventListener("visibilitychange", handleVisibility)
485
- // Rule 7: stop controls and remove listeners on unmount.
486
- return () => {
487
- controls.stop()
488
- document.removeEventListener("visibilitychange", handleVisibility)
489
- }
490
- }, [controls])
491
-
492
- return <motion.span className="w-2 h-2 rounded-full bg-green-400" animate={controls} />
493
- }
494
- ```
495
-
496
- ## End-to-End Example
497
-
498
- Drag-to-dismiss sheet with shimmer content, loading state, and reduced motion
499
- support — combining `useMotionValue`, `useTransform`, `useSafeMotion`,
500
- `AnimatePresence`, and tokens from `motion-foundations`:
501
-
502
- ```tsx
503
- "use client"
504
- import { useState } from "react"
505
- import { motion, AnimatePresence, useMotionValue, useTransform } from "motion/react"
506
- import { springs, motionTokens } from "@/lib/motion-tokens"
507
- import { useSafeMotion } from "@/hooks/use-reduced-motion"
508
- import { ShimmerSkeleton } from "./shimmer-skeleton"
509
-
510
- export function DismissibleSheet({
511
- isOpen,
512
- onClose,
513
- loading,
514
- children,
515
- }: {
516
- isOpen: boolean
517
- onClose: () => void
518
- loading: boolean
519
- children: React.ReactNode
520
- }) {
521
- const safe = useSafeMotion(motionTokens.distance.xl)
522
- const y = useMotionValue(0)
523
- const opacity = useTransform(y, [0, 200], [1, 0])
524
-
525
- return (
526
- <AnimatePresence>
527
- {isOpen && (
528
- <>
529
- {/* Backdrop */}
530
- <motion.div
531
- key="backdrop"
532
- className="fixed inset-0 bg-black/40"
533
- initial={{ opacity: 0 }}
534
- animate={{ opacity: 1 }}
535
- exit={{ opacity: 0 }}
536
- onClick={onClose}
537
- />
538
-
539
- {/* Sheet — drag-to-dismiss */}
540
- <motion.div
541
- key="sheet"
542
- className="fixed bottom-0 inset-x-0 rounded-t-2xl bg-white p-6"
543
- drag="y"
544
- dragConstraints={{ top: 0 }}
545
- style={{ y, opacity }}
546
- onDragEnd={(_, info) => {
547
- if (info.offset.y > 120 || info.velocity.y > 500) onClose()
548
- }}
549
- initial={safe.initial}
550
- animate={safe.animate}
551
- exit={safe.exit}
552
- transition={springs.gentle}
553
- >
554
- {loading ? (
555
- <div className="space-y-3">
556
- <ShimmerSkeleton className="h-4 w-3/4" />
557
- <ShimmerSkeleton className="h-4 w-1/2" />
558
- <ShimmerSkeleton className="h-20 w-full" />
559
- </div>
560
- ) : children}
561
- </motion.div>
562
- </>
563
- )}
564
- </AnimatePresence>
565
- )
566
- }
567
- ```
568
-
569
- ## Constraints / Non-Goals
570
-
571
- This skill does **not** cover:
572
-
573
- - Token and spring definitions → see `motion-foundations`
574
- - Standard UI patterns (button, modal, stagger, page transitions) → see `motion-patterns`
575
- - CSS-only animations or Tailwind `animate-*` without `motion/react`
576
- - Canvas or WebGL-based animation (Three.js, Pixi, etc.)
577
- - Full drag-and-drop systems with external state managers (dnd-kit, react-beautiful-dnd)
578
- - Game-loop or frame-by-frame animation
579
-
580
- ## Anti-Patterns
581
-
582
- | Anti-pattern | Rule violated | Fix |
583
- | ---------------------------------------------- | ------- | ------------------------------------------------ |
584
- | `drag` tested only on desktop | Rule 1 | Test on touch emulator and real device |
585
- | `animate={{ repeat: Infinity }}` with no pause | Rule 2 | Add `visibilitychange` listener |
586
- | `onDragEnd` checking only offset, not velocity | Rule 3 | Check both `info.offset` and `info.velocity` |
587
- | `animate(scope, ...)` before `useEffect` | Rule 4 | Call `animate()` only after mount |
588
- | `const x = new MotionValue(0)` in render | Rule 5 | Use `const x = useMotionValue(0)` |
589
- | `transition={{ duration: 1.2 }}` inline | Rule 6 | Use `motionTokens.duration.crawl` |
590
- | `useEffect` without cleanup | Rule 7 | Return `removeEventListener` / `controls.stop` |
591
- | SVG morph between paths with different commands | Rule 8 | Normalize path commands before animating |
592
-
593
- ## Related Skills
594
-
595
- - **`motion-foundations`** — defines all tokens, springs, `useSafeMotion`, and SSR guards imported here. Must be set up before using this skill.
596
- - **`motion-patterns`** — handles standard UI patterns (button, modal, stagger, page transitions, scroll reveals). Use it before reaching for the advanced patterns here.
1
+ ---
2
+ name: motion-advanced
3
+ description: Advanced motion patterns for React / Next.js — drag & drop, gestures, text animations, SVG path drawing, custom hooks, imperative sequences (useAnimate), loaders, and the full API decision tree. Requires motion-foundations.
4
+ version: 1.0
5
+ tags: [motion, animation, advanced, gestures, svg]
6
+ category: frontend
7
+ author: jeff
8
+ ---
9
+
10
+ # Motion Advanced
11
+
12
+ Complex, interactive, and physics-based animation patterns.
13
+ Requires `motion-foundations` to be set up first.
14
+ Use these when `motion-patterns` is not enough.
15
+
16
+ ## When to Activate
17
+
18
+ - Building drag-to-dismiss sheets, swipe gestures, or reorderable lists
19
+ - Animating text word-by-word, character-by-character, or as a live counter
20
+ - Drawing SVG paths, morphing icons, or animating circular progress
21
+ - Writing a custom animation hook (`useScrollReveal`, magnetic button, cursor follower)
22
+ - Sequencing multi-step animations imperatively with `useAnimate`
23
+ - Building spinners, shimmer skeletons, pulse indicators, or loading button states
24
+
25
+ ## Outputs
26
+
27
+ This skill produces:
28
+
29
+ - Drag interactions: draggable cards, drag-to-dismiss sheets, `Reorder.Group` lists
30
+ - Gesture hooks: swipe detection, long press, pinch outline
31
+ - Text animation components: word reveal, character typewriter, number counter
32
+ - SVG animation: path draw-on, icon morph, stroke progress ring
33
+ - Custom hooks: `useScrollReveal`, `useHoverScale`, `useNavigationDirection`, `useInViewOnce`
34
+ - Imperative sequences via `useAnimate` with interrupt-safe `async/await`
35
+ - Loader components: spinner, shimmer, pulse dot, progress bar, button loading state
36
+
37
+ ## Principles
38
+
39
+ - Physics-based motion (`useSpring`, `springs.*`) always feels more natural than duration-based for direct manipulation.
40
+ - `useMotionValue` + `useTransform` computes derived values without triggering re-renders.
41
+ - `useAnimate` sequences are imperative and interrupt-safe — calling `animate()` mid-flight cancels the previous animation automatically.
42
+ - Motion values (`useMotionValue`, `useSpring`) are SSR-safe and do not cause hydration errors.
43
+
44
+ ## Rules
45
+
46
+ 1. **Drag interactions must be tested on touch devices**, not just mouse. `drag` prop works on both but feel and threshold differ.
47
+ 2. **Infinite animations must pause when `document.visibilityState === "hidden"`.** Background tabs must not consume GPU/CPU.
48
+ 3. **Swipe threshold must be explicit.** Never infer intent from velocity alone; combine `offset` + `velocity` checks.
49
+ 4. **`useAnimate` scope ref must be attached to a mounted DOM element.** Calling `animate()` before mount throws silently.
50
+ 5. **Motion values must not be recreated on render.** `useMotionValue(0)` inside a component body is correct; `new MotionValue(0)` in a render is not.
51
+ 6. **All token values are imported from `motion-foundations`.** No inline numbers.
52
+ 7. **Custom hooks must handle cleanup.** Every `window.addEventListener` needs a matching `removeEventListener` in the `useEffect` return.
53
+ 8. **SVG morphing requires equal path command counts.** Paths with different command structures snap instead of interpolating.
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+
55
+ ## Decision Guidance
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+
57
+ ### Choosing the right advanced API
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+
59
+ | Scenario | API |
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+ | ------------------------------ | -------------------------------- |
61
+ | Drag with physics on release | `drag` + `dragTransition: springs.release` |
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+ | Ordered drag-to-reorder list | `Reorder.Group` + `Reorder.Item` |
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+ | Dismiss on drag offset | `drag="y"` + `onDragEnd` offset check |
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+ | Swipe left/right | `drag="x"` + `onDragEnd` offset check |
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+ | Long press | `useLongPress` hook |
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+ | Value smoothed over time | `useSpring` |
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+ | Value derived from another | `useTransform` |
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+ | Multi-step sequence | `useAnimate` with `async/await` |
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+ | One-shot imperative animation | `animate()` from `motion` |
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+ | Text entering word by word | Stagger on `inline-block` spans |
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+ | SVG drawing on | `pathLength` 0 → 1 |
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+ | SVG morph | `d` attribute tween (equal commands) |
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+ | Circular progress | `strokeDashoffset` tween |
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+
75
+ ### When to use `useSpring` vs a spring transition
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+
77
+ | | `useSpring` | `transition: springs.*` |
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+ | -------------- | ---------------------------------------- | ----------------------- |
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+ | Use for | Cursor follower, pointer-tracked values | Discrete state changes |
80
+ | Updates | Continuous, on every frame | Triggered by state change |
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+ | Interrupt | Smooth — physics picks up from velocity | Restarts from current value |
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+
83
+ ## Core Concepts
84
+
85
+ ### useMotionValue + useTransform
86
+
87
+ Reactive computation without re-renders:
88
+
89
+ ```tsx
90
+ const x = useMotionValue(0)
91
+ const opacity = useTransform(x, [-200, 0, 200], [0, 1, 0])
92
+ // opacity updates every frame as x changes — no setState, no re-render
93
+ ```
94
+
95
+ ### useAnimate
96
+
97
+ Returns `[scope, animate]`. The scope ref must be attached to a DOM element.
98
+ `animate()` calls are interrupt-safe — calling mid-flight cancels the previous run.
99
+
100
+ ```tsx
101
+ const [scope, animate] = useAnimate()
102
+
103
+ async function play() {
104
+ await animate(".step-1", { opacity: 1 }, { duration: 0.3 })
105
+ await animate(".step-2", { x: 0 }, { duration: 0.4 })
106
+ animate(".step-3", { scale: 1 }, { duration: 0.25 }) // fire and forget
107
+ }
108
+
109
+ return <div ref={scope}>...</div>
110
+ ```
111
+
112
+ ## Code Examples
113
+
114
+ ### Draggable card
115
+
116
+ ```tsx
117
+ "use client"
118
+ import { motion } from "motion/react"
119
+ import { springs, motionTokens } from "@/lib/motion-tokens"
120
+
121
+ <motion.div
122
+ drag
123
+ dragConstraints={{ left: -100, right: 100, top: -100, bottom: 100 }}
124
+ dragElastic={0.1}
125
+ whileDrag={{
126
+ scale: motionTokens.scale.pop,
127
+ boxShadow: "0 16px 40px rgba(0,0,0,0.2)",
128
+ }}
129
+ dragTransition={springs.release}
130
+ />
131
+ ```
132
+
133
+ ### Drag-to-dismiss sheet
134
+
135
+ ```tsx
136
+ "use client"
137
+ import { motion, useMotionValue, useTransform } from "motion/react"
138
+
139
+ export function BottomSheet({ onClose }: { onClose: () => void }) {
140
+ const y = useMotionValue(0)
141
+ const opacity = useTransform(y, [0, 200], [1, 0])
142
+
143
+ return (
144
+ <motion.div
145
+ drag="y"
146
+ dragConstraints={{ top: 0 }}
147
+ style={{ y, opacity }}
148
+ onDragEnd={(_, info) => {
149
+ // Rule 3: combine offset + velocity
150
+ if (info.offset.y > 120 || info.velocity.y > 500) onClose()
151
+ }}
152
+ />
153
+ )
154
+ }
155
+ ```
156
+
157
+ ### Reorderable list
158
+
159
+ ```tsx
160
+ "use client"
161
+ import { Reorder } from "motion/react"
162
+
163
+ export function SortableList() {
164
+ const [items, setItems] = useState(initialItems)
165
+ return (
166
+ <Reorder.Group axis="y" values={items} onReorder={setItems}>
167
+ {items.map((item) => (
168
+ <Reorder.Item key={item.id} value={item}>
169
+ {item.label}
170
+ </Reorder.Item>
171
+ ))}
172
+ </Reorder.Group>
173
+ )
174
+ }
175
+ ```
176
+
177
+ ### Swipe detection
178
+
179
+ ```tsx
180
+ "use client"
181
+ import { motion } from "motion/react"
182
+
183
+ const OFFSET_THRESHOLD = 50
184
+ const VELOCITY_THRESHOLD = 300
185
+
186
+ <motion.div
187
+ drag="x"
188
+ dragConstraints={{ left: 0, right: 0 }}
189
+ onDragEnd={(_, info) => {
190
+ const swipedRight = info.offset.x > OFFSET_THRESHOLD || info.velocity.x > VELOCITY_THRESHOLD
191
+ const swipedLeft = info.offset.x < -OFFSET_THRESHOLD || info.velocity.x < -VELOCITY_THRESHOLD
192
+ if (swipedRight) onSwipeRight()
193
+ if (swipedLeft) onSwipeLeft()
194
+ }}
195
+ />
196
+ ```
197
+
198
+ ### Long press hook
199
+
200
+ ```tsx
201
+ import { useRef } from "react"
202
+
203
+ export function useLongPress(callback: () => void, ms = 600) {
204
+ const timerRef = useRef<ReturnType<typeof setTimeout>>()
205
+ return {
206
+ onPointerDown: () => { timerRef.current = setTimeout(callback, ms) },
207
+ onPointerUp: () => clearTimeout(timerRef.current),
208
+ onPointerLeave: () => clearTimeout(timerRef.current),
209
+ }
210
+ }
211
+ ```
212
+
213
+ ### Word-by-word reveal
214
+
215
+ ```tsx
216
+ "use client"
217
+ import { motion } from "motion/react"
218
+ import { springs } from "@/lib/motion-tokens"
219
+
220
+ export function AnimatedText({ text }: { text: string }) {
221
+ return (
222
+ <motion.p
223
+ variants={{ visible: { transition: { staggerChildren: 0.05 } } }}
224
+ initial="hidden"
225
+ animate="visible"
226
+ >
227
+ {text.split(" ").map((word, i) => (
228
+ <motion.span
229
+ key={i}
230
+ className="inline-block mr-1"
231
+ variants={{
232
+ hidden: { opacity: 0, y: 12 },
233
+ visible: { opacity: 1, y: 0, transition: springs.gentle },
234
+ }}
235
+ >
236
+ {word}
237
+ </motion.span>
238
+ ))}
239
+ </motion.p>
240
+ )
241
+ }
242
+ ```
243
+
244
+ ### Number counter
245
+
246
+ ```tsx
247
+ "use client"
248
+ import { useRef, useEffect } from "react"
249
+ import { animate } from "motion"
250
+ import { motionTokens } from "@/lib/motion-tokens"
251
+
252
+ export function Counter({ to }: { to: number }) {
253
+ const nodeRef = useRef<HTMLSpanElement>(null)
254
+
255
+ useEffect(() => {
256
+ const controls = animate(0, to, {
257
+ duration: motionTokens.duration.crawl,
258
+ ease: motionTokens.easing.smooth,
259
+ onUpdate: (v) => {
260
+ if (nodeRef.current) nodeRef.current.textContent = Math.round(v).toString()
261
+ },
262
+ })
263
+ return controls.stop // Rule 7: cleanup
264
+ }, [to])
265
+
266
+ return <span ref={nodeRef} />
267
+ }
268
+ ```
269
+
270
+ ### SVG path draw-on
271
+
272
+ ```tsx
273
+ "use client"
274
+ import { motion } from "motion/react"
275
+ import { motionTokens } from "@/lib/motion-tokens"
276
+
277
+ <motion.path
278
+ d="M 0 100 Q 50 0 100 100"
279
+ initial={{ pathLength: 0, opacity: 0 }}
280
+ animate={{ pathLength: 1, opacity: 1 }}
281
+ transition={{ duration: motionTokens.duration.slow, ease: motionTokens.easing.smooth }}
282
+ />
283
+ ```
284
+
285
+ ### Stroke progress ring
286
+
287
+ ```tsx
288
+ "use client"
289
+ import { motion } from "motion/react"
290
+ import { motionTokens } from "@/lib/motion-tokens"
291
+
292
+ const CIRCUMFERENCE = 2 * Math.PI * 40 // r=40
293
+
294
+ export function ProgressRing({ progress }: { progress: number }) {
295
+ return (
296
+ <svg width="100" height="100" viewBox="0 0 100 100">
297
+ <circle cx="50" cy="50" r="40" fill="none" stroke="#e5e7eb" strokeWidth="8" />
298
+ <motion.circle
299
+ cx="50" cy="50" r="40"
300
+ fill="none" stroke="#6366f1" strokeWidth="8"
301
+ strokeLinecap="round"
302
+ strokeDasharray={CIRCUMFERENCE}
303
+ animate={{ strokeDashoffset: CIRCUMFERENCE - (progress / 100) * CIRCUMFERENCE }}
304
+ transition={{ duration: motionTokens.duration.normal, ease: motionTokens.easing.smooth }}
305
+ style={{ rotate: -90, transformOrigin: "center" }}
306
+ />
307
+ </svg>
308
+ )
309
+ }
310
+ ```
311
+
312
+ ### useScrollReveal hook
313
+
314
+ ```tsx
315
+ "use client"
316
+ import { useRef } from "react"
317
+ import { useScroll, useTransform } from "motion/react"
318
+ import { motionTokens } from "@/lib/motion-tokens"
319
+
320
+ export function useScrollReveal() {
321
+ const ref = useRef(null)
322
+ const { scrollYProgress } = useScroll({ target: ref, offset: ["start end", "end start"] })
323
+ const opacity = useTransform(scrollYProgress, [0, 0.3], [0, 1])
324
+ const y = useTransform(scrollYProgress, [0, 0.3], [motionTokens.distance.lg, 0])
325
+ return { ref, style: { opacity, y } }
326
+ }
327
+
328
+ // Usage
329
+ const { ref, style } = useScrollReveal()
330
+ <motion.section ref={ref} style={style} />
331
+ ```
332
+
333
+ ### Cursor follower
334
+
335
+ ```tsx
336
+ "use client"
337
+ import { useEffect } from "react"
338
+ import { motion, useMotionValue, useSpring } from "motion/react"
339
+ import { springs } from "@/lib/motion-tokens"
340
+
341
+ export function CursorFollower() {
342
+ const x = useMotionValue(-100)
343
+ const y = useMotionValue(-100)
344
+ const sx = useSpring(x, springs.gentle)
345
+ const sy = useSpring(y, springs.gentle)
346
+
347
+ useEffect(() => {
348
+ const move = (e: MouseEvent) => { x.set(e.clientX); y.set(e.clientY) }
349
+ window.addEventListener("mousemove", move)
350
+ return () => window.removeEventListener("mousemove", move) // Rule 7
351
+ }, [])
352
+
353
+ return (
354
+ <motion.div
355
+ className="fixed top-0 left-0 w-6 h-6 rounded-full bg-indigo-500
356
+ pointer-events-none -translate-x-1/2 -translate-y-1/2 z-50"
357
+ style={{ x: sx, y: sy }}
358
+ />
359
+ )
360
+ }
361
+ ```
362
+
363
+ ### Shimmer skeleton
364
+
365
+ ```tsx
366
+ "use client"
367
+ import { useEffect } from "react"
368
+ import { motion, useAnimation } from "motion/react"
369
+ import { motionTokens } from "@/lib/motion-tokens"
370
+
371
+ export function ShimmerSkeleton({ className = "" }: { className?: string }) {
372
+ const controls = useAnimation()
373
+
374
+ useEffect(() => {
375
+ const play = () =>
376
+ controls.start({
377
+ x: ["-100%", "100%"],
378
+ transition: {
379
+ repeat: Infinity,
380
+ duration: motionTokens.duration.crawl,
381
+ ease: motionTokens.easing.linear,
382
+ },
383
+ })
384
+
385
+ const handleVisibility = () => {
386
+ if (document.visibilityState === "hidden") controls.stop()
387
+ else void play()
388
+ }
389
+
390
+ void play()
391
+ document.addEventListener("visibilitychange", handleVisibility)
392
+ return () => {
393
+ controls.stop()
394
+ document.removeEventListener("visibilitychange", handleVisibility)
395
+ }
396
+ }, [controls])
397
+
398
+ return (
399
+ <div className={`relative overflow-hidden bg-gray-200 rounded ${className}`}>
400
+ <motion.div
401
+ className="absolute inset-0 bg-gradient-to-r from-transparent via-white/60 to-transparent"
402
+ initial={{ x: "-100%" }}
403
+ animate={controls}
404
+ />
405
+ </div>
406
+ )
407
+ }
408
+ ```
409
+
410
+ ### Button loading state
411
+
412
+ ```tsx
413
+ "use client"
414
+ import { motion, AnimatePresence } from "motion/react"
415
+ import { motionTokens, springs } from "@/lib/motion-tokens"
416
+
417
+ export function LoadingButton({
418
+ loading,
419
+ label,
420
+ onClick,
421
+ }: {
422
+ loading: boolean
423
+ label: string
424
+ onClick: () => void
425
+ }) {
426
+ return (
427
+ <motion.button
428
+ onClick={onClick}
429
+ animate={{ opacity: loading ? 0.7 : 1 }}
430
+ whileTap={loading ? {} : { scale: motionTokens.scale.press }}
431
+ transition={springs.snappy}
432
+ disabled={loading}
433
+ >
434
+ <AnimatePresence mode="wait">
435
+ {loading ? (
436
+ <motion.span
437
+ key="loading"
438
+ initial={{ opacity: 0 }} animate={{ opacity: 1 }} exit={{ opacity: 0 }}
439
+ transition={{ duration: motionTokens.duration.fast }}
440
+ >
441
+
442
+ </motion.span>
443
+ ) : (
444
+ <motion.span
445
+ key="label"
446
+ initial={{ opacity: 0 }} animate={{ opacity: 1 }} exit={{ opacity: 0 }}
447
+ transition={{ duration: motionTokens.duration.fast }}
448
+ >
449
+ {label}
450
+ </motion.span>
451
+ )}
452
+ </AnimatePresence>
453
+ </motion.button>
454
+ )
455
+ }
456
+ ```
457
+
458
+ ### Infinite animation with visibility pause
459
+
460
+ ```tsx
461
+ "use client"
462
+ import { useEffect } from "react"
463
+ import { motion, useAnimation } from "motion/react"
464
+ import { motionTokens } from "@/lib/motion-tokens"
465
+
466
+ export function PulseDot() {
467
+ const controls = useAnimation()
468
+
469
+ useEffect(() => {
470
+ const pulse = () =>
471
+ controls.start({
472
+ scale: [1, 1.4, 1],
473
+ opacity: [1, 0.6, 1],
474
+ transition: { repeat: Infinity, duration: motionTokens.duration.crawl },
475
+ })
476
+
477
+ // Rule 2: pause when tab is hidden
478
+ const handleVisibility = () => {
479
+ if (document.visibilityState === "hidden") controls.stop()
480
+ else void pulse()
481
+ }
482
+
483
+ void pulse()
484
+ document.addEventListener("visibilitychange", handleVisibility)
485
+ // Rule 7: stop controls and remove listeners on unmount.
486
+ return () => {
487
+ controls.stop()
488
+ document.removeEventListener("visibilitychange", handleVisibility)
489
+ }
490
+ }, [controls])
491
+
492
+ return <motion.span className="w-2 h-2 rounded-full bg-green-400" animate={controls} />
493
+ }
494
+ ```
495
+
496
+ ## End-to-End Example
497
+
498
+ Drag-to-dismiss sheet with shimmer content, loading state, and reduced motion
499
+ support — combining `useMotionValue`, `useTransform`, `useSafeMotion`,
500
+ `AnimatePresence`, and tokens from `motion-foundations`:
501
+
502
+ ```tsx
503
+ "use client"
504
+ import { useState } from "react"
505
+ import { motion, AnimatePresence, useMotionValue, useTransform } from "motion/react"
506
+ import { springs, motionTokens } from "@/lib/motion-tokens"
507
+ import { useSafeMotion } from "@/hooks/use-reduced-motion"
508
+ import { ShimmerSkeleton } from "./shimmer-skeleton"
509
+
510
+ export function DismissibleSheet({
511
+ isOpen,
512
+ onClose,
513
+ loading,
514
+ children,
515
+ }: {
516
+ isOpen: boolean
517
+ onClose: () => void
518
+ loading: boolean
519
+ children: React.ReactNode
520
+ }) {
521
+ const safe = useSafeMotion(motionTokens.distance.xl)
522
+ const y = useMotionValue(0)
523
+ const opacity = useTransform(y, [0, 200], [1, 0])
524
+
525
+ return (
526
+ <AnimatePresence>
527
+ {isOpen && (
528
+ <>
529
+ {/* Backdrop */}
530
+ <motion.div
531
+ key="backdrop"
532
+ className="fixed inset-0 bg-black/40"
533
+ initial={{ opacity: 0 }}
534
+ animate={{ opacity: 1 }}
535
+ exit={{ opacity: 0 }}
536
+ onClick={onClose}
537
+ />
538
+
539
+ {/* Sheet — drag-to-dismiss */}
540
+ <motion.div
541
+ key="sheet"
542
+ className="fixed bottom-0 inset-x-0 rounded-t-2xl bg-white p-6"
543
+ drag="y"
544
+ dragConstraints={{ top: 0 }}
545
+ style={{ y, opacity }}
546
+ onDragEnd={(_, info) => {
547
+ if (info.offset.y > 120 || info.velocity.y > 500) onClose()
548
+ }}
549
+ initial={safe.initial}
550
+ animate={safe.animate}
551
+ exit={safe.exit}
552
+ transition={springs.gentle}
553
+ >
554
+ {loading ? (
555
+ <div className="space-y-3">
556
+ <ShimmerSkeleton className="h-4 w-3/4" />
557
+ <ShimmerSkeleton className="h-4 w-1/2" />
558
+ <ShimmerSkeleton className="h-20 w-full" />
559
+ </div>
560
+ ) : children}
561
+ </motion.div>
562
+ </>
563
+ )}
564
+ </AnimatePresence>
565
+ )
566
+ }
567
+ ```
568
+
569
+ ## Constraints / Non-Goals
570
+
571
+ This skill does **not** cover:
572
+
573
+ - Token and spring definitions → see `motion-foundations`
574
+ - Standard UI patterns (button, modal, stagger, page transitions) → see `motion-patterns`
575
+ - CSS-only animations or Tailwind `animate-*` without `motion/react`
576
+ - Canvas or WebGL-based animation (Three.js, Pixi, etc.)
577
+ - Full drag-and-drop systems with external state managers (dnd-kit, react-beautiful-dnd)
578
+ - Game-loop or frame-by-frame animation
579
+
580
+ ## Anti-Patterns
581
+
582
+ | Anti-pattern | Rule violated | Fix |
583
+ | ---------------------------------------------- | ------- | ------------------------------------------------ |
584
+ | `drag` tested only on desktop | Rule 1 | Test on touch emulator and real device |
585
+ | `animate={{ repeat: Infinity }}` with no pause | Rule 2 | Add `visibilitychange` listener |
586
+ | `onDragEnd` checking only offset, not velocity | Rule 3 | Check both `info.offset` and `info.velocity` |
587
+ | `animate(scope, ...)` before `useEffect` | Rule 4 | Call `animate()` only after mount |
588
+ | `const x = new MotionValue(0)` in render | Rule 5 | Use `const x = useMotionValue(0)` |
589
+ | `transition={{ duration: 1.2 }}` inline | Rule 6 | Use `motionTokens.duration.crawl` |
590
+ | `useEffect` without cleanup | Rule 7 | Return `removeEventListener` / `controls.stop` |
591
+ | SVG morph between paths with different commands | Rule 8 | Normalize path commands before animating |
592
+
593
+ ## Related Skills
594
+
595
+ - **`motion-foundations`** — defines all tokens, springs, `useSafeMotion`, and SSR guards imported here. Must be set up before using this skill.
596
+ - **`motion-patterns`** — handles standard UI patterns (button, modal, stagger, page transitions, scroll reveals). Use it before reaching for the advanced patterns here.