@funnycode/myclaude 0.1.71 → 0.1.73

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (497) hide show
  1. package/LICENSE +21 -21
  2. package/dist/myclaude.js +14145 -9008
  3. package/dist/myclaude.mjs +14145 -9008
  4. package/package.json +125 -125
  5. package/seed/marketplaces/ecc/.claude/commands/add-language-rules.md +39 -0
  6. package/seed/marketplaces/ecc/.claude/commands/database-migration.md +36 -0
  7. package/seed/marketplaces/ecc/.claude/commands/feature-development.md +38 -0
  8. package/seed/marketplaces/ecc/.claude/ecc-tools.json +334 -0
  9. package/seed/marketplaces/ecc/.claude/enterprise/controls.md +15 -0
  10. package/seed/marketplaces/ecc/.claude/homunculus/instincts/inherited/everything-claude-code-instincts.yaml +162 -0
  11. package/seed/marketplaces/ecc/.claude/identity.json +14 -0
  12. package/seed/marketplaces/ecc/.claude/package-manager.json +4 -0
  13. package/seed/marketplaces/ecc/.claude/research/everything-claude-code-research-playbook.md +21 -0
  14. package/seed/marketplaces/ecc/.claude/rules/everything-claude-code-guardrails.md +43 -0
  15. package/seed/marketplaces/ecc/.claude/rules/node.md +56 -0
  16. package/seed/marketplaces/ecc/.claude/skills/everything-claude-code/SKILL.md +442 -0
  17. package/seed/marketplaces/ecc/.claude/team/everything-claude-code-team-config.json +15 -0
  18. package/seed/marketplaces/ecc/.opencode/package-lock.json +169 -169
  19. package/seed/marketplaces/ecc/.vscode/settings.json +17 -0
  20. package/seed/marketplaces/ecc/commands/aside.md +164 -164
  21. package/seed/marketplaces/ecc/commands/auto-update.md +28 -28
  22. package/seed/marketplaces/ecc/commands/build-fix.md +66 -66
  23. package/seed/marketplaces/ecc/commands/checkpoint.md +78 -78
  24. package/seed/marketplaces/ecc/commands/code-review.md +289 -289
  25. package/seed/marketplaces/ecc/commands/cost-report.md +107 -107
  26. package/seed/marketplaces/ecc/commands/cpp-build.md +173 -173
  27. package/seed/marketplaces/ecc/commands/cpp-review.md +132 -132
  28. package/seed/marketplaces/ecc/commands/cpp-test.md +251 -251
  29. package/seed/marketplaces/ecc/commands/ecc-guide.md +93 -93
  30. package/seed/marketplaces/ecc/commands/evolve.md +178 -178
  31. package/seed/marketplaces/ecc/commands/fastapi-review.md +39 -39
  32. package/seed/marketplaces/ecc/commands/feature-dev.md +49 -49
  33. package/seed/marketplaces/ecc/commands/flutter-build.md +164 -164
  34. package/seed/marketplaces/ecc/commands/flutter-review.md +116 -116
  35. package/seed/marketplaces/ecc/commands/flutter-test.md +144 -144
  36. package/seed/marketplaces/ecc/commands/gan-build.md +103 -103
  37. package/seed/marketplaces/ecc/commands/gan-design.md +39 -39
  38. package/seed/marketplaces/ecc/commands/go-build.md +183 -183
  39. package/seed/marketplaces/ecc/commands/go-review.md +148 -148
  40. package/seed/marketplaces/ecc/commands/go-test.md +268 -268
  41. package/seed/marketplaces/ecc/commands/gradle-build.md +70 -70
  42. package/seed/marketplaces/ecc/commands/harness-audit.md +84 -84
  43. package/seed/marketplaces/ecc/commands/hookify-configure.md +14 -14
  44. package/seed/marketplaces/ecc/commands/hookify-help.md +46 -46
  45. package/seed/marketplaces/ecc/commands/hookify-list.md +21 -21
  46. package/seed/marketplaces/ecc/commands/hookify.md +50 -50
  47. package/seed/marketplaces/ecc/commands/instinct-export.md +66 -66
  48. package/seed/marketplaces/ecc/commands/instinct-import.md +114 -114
  49. package/seed/marketplaces/ecc/commands/instinct-status.md +59 -59
  50. package/seed/marketplaces/ecc/commands/jira.md +106 -106
  51. package/seed/marketplaces/ecc/commands/kotlin-build.md +174 -174
  52. package/seed/marketplaces/ecc/commands/kotlin-review.md +140 -140
  53. package/seed/marketplaces/ecc/commands/kotlin-test.md +312 -312
  54. package/seed/marketplaces/ecc/commands/learn-eval.md +116 -116
  55. package/seed/marketplaces/ecc/commands/learn.md +74 -74
  56. package/seed/marketplaces/ecc/commands/loop-start.md +36 -36
  57. package/seed/marketplaces/ecc/commands/loop-status.md +77 -77
  58. package/seed/marketplaces/ecc/commands/marketing-campaign.md +129 -129
  59. package/seed/marketplaces/ecc/commands/model-route.md +30 -30
  60. package/seed/marketplaces/ecc/commands/multi-backend.md +162 -162
  61. package/seed/marketplaces/ecc/commands/multi-execute.md +319 -319
  62. package/seed/marketplaces/ecc/commands/multi-frontend.md +162 -162
  63. package/seed/marketplaces/ecc/commands/multi-plan.md +272 -272
  64. package/seed/marketplaces/ecc/commands/multi-workflow.md +195 -195
  65. package/seed/marketplaces/ecc/commands/plan-prd.md +160 -160
  66. package/seed/marketplaces/ecc/commands/plan.md +200 -200
  67. package/seed/marketplaces/ecc/commands/pm2.md +276 -276
  68. package/seed/marketplaces/ecc/commands/pr.md +184 -184
  69. package/seed/marketplaces/ecc/commands/project-init.md +86 -86
  70. package/seed/marketplaces/ecc/commands/projects.md +39 -39
  71. package/seed/marketplaces/ecc/commands/promote.md +41 -41
  72. package/seed/marketplaces/ecc/commands/prp-commit.md +112 -112
  73. package/seed/marketplaces/ecc/commands/prp-implement.md +385 -385
  74. package/seed/marketplaces/ecc/commands/prp-plan.md +502 -502
  75. package/seed/marketplaces/ecc/commands/prp-pr.md +184 -184
  76. package/seed/marketplaces/ecc/commands/prp-prd.md +447 -447
  77. package/seed/marketplaces/ecc/commands/prune.md +31 -31
  78. package/seed/marketplaces/ecc/commands/python-review.md +297 -297
  79. package/seed/marketplaces/ecc/commands/quality-gate.md +33 -33
  80. package/seed/marketplaces/ecc/commands/refactor-clean.md +84 -84
  81. package/seed/marketplaces/ecc/commands/resume-session.md +156 -156
  82. package/seed/marketplaces/ecc/commands/review-pr.md +37 -37
  83. package/seed/marketplaces/ecc/commands/rust-build.md +187 -187
  84. package/seed/marketplaces/ecc/commands/rust-review.md +142 -142
  85. package/seed/marketplaces/ecc/commands/rust-test.md +308 -308
  86. package/seed/marketplaces/ecc/commands/santa-loop.md +175 -175
  87. package/seed/marketplaces/ecc/commands/save-session.md +275 -275
  88. package/seed/marketplaces/ecc/commands/security-scan.md +92 -92
  89. package/seed/marketplaces/ecc/commands/sessions.md +339 -339
  90. package/seed/marketplaces/ecc/commands/setup-pm.md +80 -80
  91. package/seed/marketplaces/ecc/commands/skill-create.md +174 -174
  92. package/seed/marketplaces/ecc/commands/skill-health.md +54 -54
  93. package/seed/marketplaces/ecc/commands/test-coverage.md +73 -73
  94. package/seed/marketplaces/ecc/commands/update-codemaps.md +76 -76
  95. package/seed/marketplaces/ecc/commands/update-docs.md +88 -88
  96. package/seed/marketplaces/ecc/skills/accessibility/SKILL.md +146 -146
  97. package/seed/marketplaces/ecc/skills/agent-architecture-audit/SKILL.md +256 -256
  98. package/seed/marketplaces/ecc/skills/agent-eval/SKILL.md +145 -145
  99. package/seed/marketplaces/ecc/skills/agent-harness-construction/SKILL.md +73 -73
  100. package/seed/marketplaces/ecc/skills/agent-introspection-debugging/SKILL.md +153 -153
  101. package/seed/marketplaces/ecc/skills/agent-payment-x402/SKILL.md +224 -224
  102. package/seed/marketplaces/ecc/skills/agent-sort/SKILL.md +215 -215
  103. package/seed/marketplaces/ecc/skills/agentic-engineering/SKILL.md +63 -63
  104. package/seed/marketplaces/ecc/skills/agentic-os/SKILL.md +387 -387
  105. package/seed/marketplaces/ecc/skills/ai-first-engineering/SKILL.md +51 -51
  106. package/seed/marketplaces/ecc/skills/ai-regression-testing/SKILL.md +385 -385
  107. package/seed/marketplaces/ecc/skills/android-clean-architecture/SKILL.md +339 -339
  108. package/seed/marketplaces/ecc/skills/angular-developer/SKILL.md +154 -154
  109. package/seed/marketplaces/ecc/skills/angular-developer/references/angular-animations.md +160 -160
  110. package/seed/marketplaces/ecc/skills/angular-developer/references/angular-aria.md +410 -410
  111. package/seed/marketplaces/ecc/skills/angular-developer/references/cli.md +86 -86
  112. package/seed/marketplaces/ecc/skills/angular-developer/references/component-harnesses.md +59 -59
  113. package/seed/marketplaces/ecc/skills/angular-developer/references/component-styling.md +91 -91
  114. package/seed/marketplaces/ecc/skills/angular-developer/references/components.md +117 -117
  115. package/seed/marketplaces/ecc/skills/angular-developer/references/creating-services.md +97 -97
  116. package/seed/marketplaces/ecc/skills/angular-developer/references/data-resolvers.md +69 -69
  117. package/seed/marketplaces/ecc/skills/angular-developer/references/define-routes.md +67 -67
  118. package/seed/marketplaces/ecc/skills/angular-developer/references/defining-providers.md +72 -72
  119. package/seed/marketplaces/ecc/skills/angular-developer/references/di-fundamentals.md +120 -120
  120. package/seed/marketplaces/ecc/skills/angular-developer/references/e2e-testing.md +56 -56
  121. package/seed/marketplaces/ecc/skills/angular-developer/references/effects.md +83 -83
  122. package/seed/marketplaces/ecc/skills/angular-developer/references/hierarchical-injectors.md +43 -43
  123. package/seed/marketplaces/ecc/skills/angular-developer/references/host-elements.md +80 -80
  124. package/seed/marketplaces/ecc/skills/angular-developer/references/injection-context.md +63 -63
  125. package/seed/marketplaces/ecc/skills/angular-developer/references/inputs.md +101 -101
  126. package/seed/marketplaces/ecc/skills/angular-developer/references/linked-signal.md +59 -59
  127. package/seed/marketplaces/ecc/skills/angular-developer/references/loading-strategies.md +61 -61
  128. package/seed/marketplaces/ecc/skills/angular-developer/references/mcp.md +108 -108
  129. package/seed/marketplaces/ecc/skills/angular-developer/references/navigate-to-routes.md +69 -69
  130. package/seed/marketplaces/ecc/skills/angular-developer/references/outputs.md +86 -86
  131. package/seed/marketplaces/ecc/skills/angular-developer/references/reactive-forms.md +122 -122
  132. package/seed/marketplaces/ecc/skills/angular-developer/references/rendering-strategies.md +44 -44
  133. package/seed/marketplaces/ecc/skills/angular-developer/references/resource.md +77 -77
  134. package/seed/marketplaces/ecc/skills/angular-developer/references/route-animations.md +56 -56
  135. package/seed/marketplaces/ecc/skills/angular-developer/references/route-guards.md +52 -52
  136. package/seed/marketplaces/ecc/skills/angular-developer/references/router-lifecycle.md +45 -45
  137. package/seed/marketplaces/ecc/skills/angular-developer/references/router-testing.md +87 -87
  138. package/seed/marketplaces/ecc/skills/angular-developer/references/show-routes-with-outlets.md +68 -68
  139. package/seed/marketplaces/ecc/skills/angular-developer/references/signal-forms.md +795 -795
  140. package/seed/marketplaces/ecc/skills/angular-developer/references/signals-overview.md +94 -94
  141. package/seed/marketplaces/ecc/skills/angular-developer/references/tailwind-css.md +69 -69
  142. package/seed/marketplaces/ecc/skills/angular-developer/references/template-driven-forms.md +114 -114
  143. package/seed/marketplaces/ecc/skills/angular-developer/references/testing-fundamentals.md +65 -65
  144. package/seed/marketplaces/ecc/skills/api-connector-builder/SKILL.md +120 -120
  145. package/seed/marketplaces/ecc/skills/api-design/SKILL.md +523 -523
  146. package/seed/marketplaces/ecc/skills/architecture-decision-records/SKILL.md +179 -179
  147. package/seed/marketplaces/ecc/skills/article-writing/SKILL.md +79 -79
  148. package/seed/marketplaces/ecc/skills/automation-audit-ops/SKILL.md +142 -142
  149. package/seed/marketplaces/ecc/skills/autonomous-agent-harness/SKILL.md +273 -273
  150. package/seed/marketplaces/ecc/skills/autonomous-loops/SKILL.md +610 -610
  151. package/seed/marketplaces/ecc/skills/backend-patterns/SKILL.md +561 -561
  152. package/seed/marketplaces/ecc/skills/benchmark/SKILL.md +93 -93
  153. package/seed/marketplaces/ecc/skills/benchmark-optimization-loop/SKILL.md +69 -69
  154. package/seed/marketplaces/ecc/skills/blender-motion-state-inspection/SKILL.md +164 -164
  155. package/seed/marketplaces/ecc/skills/blueprint/SKILL.md +105 -105
  156. package/seed/marketplaces/ecc/skills/brand-voice/SKILL.md +97 -97
  157. package/seed/marketplaces/ecc/skills/brand-voice/references/voice-profile-schema.md +55 -55
  158. package/seed/marketplaces/ecc/skills/browser-qa/SKILL.md +87 -87
  159. package/seed/marketplaces/ecc/skills/bun-runtime/SKILL.md +84 -84
  160. package/seed/marketplaces/ecc/skills/canary-watch/SKILL.md +107 -107
  161. package/seed/marketplaces/ecc/skills/carrier-relationship-management/SKILL.md +212 -212
  162. package/seed/marketplaces/ecc/skills/cisco-ios-patterns/SKILL.md +163 -163
  163. package/seed/marketplaces/ecc/skills/ck/SKILL.md +147 -147
  164. package/seed/marketplaces/ecc/skills/ck/commands/forget.mjs +44 -44
  165. package/seed/marketplaces/ecc/skills/ck/commands/info.mjs +24 -24
  166. package/seed/marketplaces/ecc/skills/ck/commands/init.mjs +143 -143
  167. package/seed/marketplaces/ecc/skills/ck/commands/list.mjs +40 -40
  168. package/seed/marketplaces/ecc/skills/ck/commands/migrate.mjs +202 -202
  169. package/seed/marketplaces/ecc/skills/ck/commands/resume.mjs +36 -36
  170. package/seed/marketplaces/ecc/skills/ck/commands/save.mjs +210 -210
  171. package/seed/marketplaces/ecc/skills/ck/commands/shared.mjs +387 -387
  172. package/seed/marketplaces/ecc/skills/ck/hooks/session-start.mjs +224 -224
  173. package/seed/marketplaces/ecc/skills/claude-devfleet/SKILL.md +103 -103
  174. package/seed/marketplaces/ecc/skills/click-path-audit/SKILL.md +244 -244
  175. package/seed/marketplaces/ecc/skills/clickhouse-io/SKILL.md +439 -439
  176. package/seed/marketplaces/ecc/skills/code-tour/SKILL.md +236 -236
  177. package/seed/marketplaces/ecc/skills/codebase-onboarding/SKILL.md +233 -233
  178. package/seed/marketplaces/ecc/skills/coding-standards/SKILL.md +549 -549
  179. package/seed/marketplaces/ecc/skills/compose-multiplatform-patterns/SKILL.md +299 -299
  180. package/seed/marketplaces/ecc/skills/configure-ecc/SKILL.md +384 -384
  181. package/seed/marketplaces/ecc/skills/connections-optimizer/SKILL.md +189 -189
  182. package/seed/marketplaces/ecc/skills/content-engine/SKILL.md +131 -131
  183. package/seed/marketplaces/ecc/skills/content-hash-cache-pattern/SKILL.md +161 -161
  184. package/seed/marketplaces/ecc/skills/context-budget/SKILL.md +135 -135
  185. package/seed/marketplaces/ecc/skills/continuous-agent-loop/SKILL.md +45 -45
  186. package/seed/marketplaces/ecc/skills/continuous-learning/SKILL.md +131 -131
  187. package/seed/marketplaces/ecc/skills/continuous-learning/config.json +18 -18
  188. package/seed/marketplaces/ecc/skills/continuous-learning/evaluate-session.sh +69 -69
  189. package/seed/marketplaces/ecc/skills/continuous-learning-v2/SKILL.md +360 -360
  190. package/seed/marketplaces/ecc/skills/continuous-learning-v2/agents/observer-loop.sh +322 -322
  191. package/seed/marketplaces/ecc/skills/continuous-learning-v2/agents/observer.md +198 -198
  192. package/seed/marketplaces/ecc/skills/continuous-learning-v2/agents/session-guardian.sh +150 -150
  193. package/seed/marketplaces/ecc/skills/continuous-learning-v2/agents/start-observer.sh +248 -248
  194. package/seed/marketplaces/ecc/skills/continuous-learning-v2/config.json +8 -8
  195. package/seed/marketplaces/ecc/skills/continuous-learning-v2/hooks/observe.sh +498 -498
  196. package/seed/marketplaces/ecc/skills/continuous-learning-v2/scripts/detect-project.sh +322 -322
  197. package/seed/marketplaces/ecc/skills/continuous-learning-v2/scripts/instinct-cli.py +1826 -1826
  198. package/seed/marketplaces/ecc/skills/continuous-learning-v2/scripts/lib/homunculus-dir.sh +31 -31
  199. package/seed/marketplaces/ecc/skills/continuous-learning-v2/scripts/migrate-homunculus.sh +62 -62
  200. package/seed/marketplaces/ecc/skills/continuous-learning-v2/scripts/test_parse_instinct.py +1018 -1018
  201. package/seed/marketplaces/ecc/skills/cost-aware-llm-pipeline/SKILL.md +183 -183
  202. package/seed/marketplaces/ecc/skills/cost-tracking/SKILL.md +147 -147
  203. package/seed/marketplaces/ecc/skills/council/SKILL.md +203 -203
  204. package/seed/marketplaces/ecc/skills/cpp-coding-standards/SKILL.md +723 -723
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  206. package/seed/marketplaces/ecc/skills/crosspost/SKILL.md +111 -111
  207. package/seed/marketplaces/ecc/skills/csharp-testing/SKILL.md +321 -321
  208. package/seed/marketplaces/ecc/skills/customer-billing-ops/SKILL.md +140 -140
  209. package/seed/marketplaces/ecc/skills/customs-trade-compliance/SKILL.md +263 -263
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  212. package/seed/marketplaces/ecc/skills/data-scraper-agent/SKILL.md +764 -764
  213. package/seed/marketplaces/ecc/skills/data-throughput-accelerator/SKILL.md +72 -72
  214. package/seed/marketplaces/ecc/skills/database-migrations/SKILL.md +429 -429
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1
- ---
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- name: motion-advanced
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- description: Advanced motion patterns for React / Next.js — drag & drop, gestures, text animations, SVG path drawing, custom hooks, imperative sequences (useAnimate), loaders, and the full API decision tree. Requires motion-foundations.
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- version: 1.0
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- tags: [motion, animation, advanced, gestures, svg]
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- category: frontend
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- author: jeff
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- ---
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-
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- # Motion Advanced
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-
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- Complex, interactive, and physics-based animation patterns.
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- Requires `motion-foundations` to be set up first.
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- Use these when `motion-patterns` is not enough.
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-
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- ## When to Activate
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-
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- - Building drag-to-dismiss sheets, swipe gestures, or reorderable lists
19
- - Animating text word-by-word, character-by-character, or as a live counter
20
- - Drawing SVG paths, morphing icons, or animating circular progress
21
- - Writing a custom animation hook (`useScrollReveal`, magnetic button, cursor follower)
22
- - Sequencing multi-step animations imperatively with `useAnimate`
23
- - Building spinners, shimmer skeletons, pulse indicators, or loading button states
24
-
25
- ## Outputs
26
-
27
- This skill produces:
28
-
29
- - Drag interactions: draggable cards, drag-to-dismiss sheets, `Reorder.Group` lists
30
- - Gesture hooks: swipe detection, long press, pinch outline
31
- - Text animation components: word reveal, character typewriter, number counter
32
- - SVG animation: path draw-on, icon morph, stroke progress ring
33
- - Custom hooks: `useScrollReveal`, `useHoverScale`, `useNavigationDirection`, `useInViewOnce`
34
- - Imperative sequences via `useAnimate` with interrupt-safe `async/await`
35
- - Loader components: spinner, shimmer, pulse dot, progress bar, button loading state
36
-
37
- ## Principles
38
-
39
- - Physics-based motion (`useSpring`, `springs.*`) always feels more natural than duration-based for direct manipulation.
40
- - `useMotionValue` + `useTransform` computes derived values without triggering re-renders.
41
- - `useAnimate` sequences are imperative and interrupt-safe — calling `animate()` mid-flight cancels the previous animation automatically.
42
- - Motion values (`useMotionValue`, `useSpring`) are SSR-safe and do not cause hydration errors.
43
-
44
- ## Rules
45
-
46
- 1. **Drag interactions must be tested on touch devices**, not just mouse. `drag` prop works on both but feel and threshold differ.
47
- 2. **Infinite animations must pause when `document.visibilityState === "hidden"`.** Background tabs must not consume GPU/CPU.
48
- 3. **Swipe threshold must be explicit.** Never infer intent from velocity alone; combine `offset` + `velocity` checks.
49
- 4. **`useAnimate` scope ref must be attached to a mounted DOM element.** Calling `animate()` before mount throws silently.
50
- 5. **Motion values must not be recreated on render.** `useMotionValue(0)` inside a component body is correct; `new MotionValue(0)` in a render is not.
51
- 6. **All token values are imported from `motion-foundations`.** No inline numbers.
52
- 7. **Custom hooks must handle cleanup.** Every `window.addEventListener` needs a matching `removeEventListener` in the `useEffect` return.
53
- 8. **SVG morphing requires equal path command counts.** Paths with different command structures snap instead of interpolating.
54
-
55
- ## Decision Guidance
56
-
57
- ### Choosing the right advanced API
58
-
59
- | Scenario | API |
60
- | ------------------------------ | -------------------------------- |
61
- | Drag with physics on release | `drag` + `dragTransition: springs.release` |
62
- | Ordered drag-to-reorder list | `Reorder.Group` + `Reorder.Item` |
63
- | Dismiss on drag offset | `drag="y"` + `onDragEnd` offset check |
64
- | Swipe left/right | `drag="x"` + `onDragEnd` offset check |
65
- | Long press | `useLongPress` hook |
66
- | Value smoothed over time | `useSpring` |
67
- | Value derived from another | `useTransform` |
68
- | Multi-step sequence | `useAnimate` with `async/await` |
69
- | One-shot imperative animation | `animate()` from `motion` |
70
- | Text entering word by word | Stagger on `inline-block` spans |
71
- | SVG drawing on | `pathLength` 0 → 1 |
72
- | SVG morph | `d` attribute tween (equal commands) |
73
- | Circular progress | `strokeDashoffset` tween |
74
-
75
- ### When to use `useSpring` vs a spring transition
76
-
77
- | | `useSpring` | `transition: springs.*` |
78
- | -------------- | ---------------------------------------- | ----------------------- |
79
- | Use for | Cursor follower, pointer-tracked values | Discrete state changes |
80
- | Updates | Continuous, on every frame | Triggered by state change |
81
- | Interrupt | Smooth — physics picks up from velocity | Restarts from current value |
82
-
83
- ## Core Concepts
84
-
85
- ### useMotionValue + useTransform
86
-
87
- Reactive computation without re-renders:
88
-
89
- ```tsx
90
- const x = useMotionValue(0)
91
- const opacity = useTransform(x, [-200, 0, 200], [0, 1, 0])
92
- // opacity updates every frame as x changes — no setState, no re-render
93
- ```
94
-
95
- ### useAnimate
96
-
97
- Returns `[scope, animate]`. The scope ref must be attached to a DOM element.
98
- `animate()` calls are interrupt-safe — calling mid-flight cancels the previous run.
99
-
100
- ```tsx
101
- const [scope, animate] = useAnimate()
102
-
103
- async function play() {
104
- await animate(".step-1", { opacity: 1 }, { duration: 0.3 })
105
- await animate(".step-2", { x: 0 }, { duration: 0.4 })
106
- animate(".step-3", { scale: 1 }, { duration: 0.25 }) // fire and forget
107
- }
108
-
109
- return <div ref={scope}>...</div>
110
- ```
111
-
112
- ## Code Examples
113
-
114
- ### Draggable card
115
-
116
- ```tsx
117
- "use client"
118
- import { motion } from "motion/react"
119
- import { springs, motionTokens } from "@/lib/motion-tokens"
120
-
121
- <motion.div
122
- drag
123
- dragConstraints={{ left: -100, right: 100, top: -100, bottom: 100 }}
124
- dragElastic={0.1}
125
- whileDrag={{
126
- scale: motionTokens.scale.pop,
127
- boxShadow: "0 16px 40px rgba(0,0,0,0.2)",
128
- }}
129
- dragTransition={springs.release}
130
- />
131
- ```
132
-
133
- ### Drag-to-dismiss sheet
134
-
135
- ```tsx
136
- "use client"
137
- import { motion, useMotionValue, useTransform } from "motion/react"
138
-
139
- export function BottomSheet({ onClose }: { onClose: () => void }) {
140
- const y = useMotionValue(0)
141
- const opacity = useTransform(y, [0, 200], [1, 0])
142
-
143
- return (
144
- <motion.div
145
- drag="y"
146
- dragConstraints={{ top: 0 }}
147
- style={{ y, opacity }}
148
- onDragEnd={(_, info) => {
149
- // Rule 3: combine offset + velocity
150
- if (info.offset.y > 120 || info.velocity.y > 500) onClose()
151
- }}
152
- />
153
- )
154
- }
155
- ```
156
-
157
- ### Reorderable list
158
-
159
- ```tsx
160
- "use client"
161
- import { Reorder } from "motion/react"
162
-
163
- export function SortableList() {
164
- const [items, setItems] = useState(initialItems)
165
- return (
166
- <Reorder.Group axis="y" values={items} onReorder={setItems}>
167
- {items.map((item) => (
168
- <Reorder.Item key={item.id} value={item}>
169
- {item.label}
170
- </Reorder.Item>
171
- ))}
172
- </Reorder.Group>
173
- )
174
- }
175
- ```
176
-
177
- ### Swipe detection
178
-
179
- ```tsx
180
- "use client"
181
- import { motion } from "motion/react"
182
-
183
- const OFFSET_THRESHOLD = 50
184
- const VELOCITY_THRESHOLD = 300
185
-
186
- <motion.div
187
- drag="x"
188
- dragConstraints={{ left: 0, right: 0 }}
189
- onDragEnd={(_, info) => {
190
- const swipedRight = info.offset.x > OFFSET_THRESHOLD || info.velocity.x > VELOCITY_THRESHOLD
191
- const swipedLeft = info.offset.x < -OFFSET_THRESHOLD || info.velocity.x < -VELOCITY_THRESHOLD
192
- if (swipedRight) onSwipeRight()
193
- if (swipedLeft) onSwipeLeft()
194
- }}
195
- />
196
- ```
197
-
198
- ### Long press hook
199
-
200
- ```tsx
201
- import { useRef } from "react"
202
-
203
- export function useLongPress(callback: () => void, ms = 600) {
204
- const timerRef = useRef<ReturnType<typeof setTimeout>>()
205
- return {
206
- onPointerDown: () => { timerRef.current = setTimeout(callback, ms) },
207
- onPointerUp: () => clearTimeout(timerRef.current),
208
- onPointerLeave: () => clearTimeout(timerRef.current),
209
- }
210
- }
211
- ```
212
-
213
- ### Word-by-word reveal
214
-
215
- ```tsx
216
- "use client"
217
- import { motion } from "motion/react"
218
- import { springs } from "@/lib/motion-tokens"
219
-
220
- export function AnimatedText({ text }: { text: string }) {
221
- return (
222
- <motion.p
223
- variants={{ visible: { transition: { staggerChildren: 0.05 } } }}
224
- initial="hidden"
225
- animate="visible"
226
- >
227
- {text.split(" ").map((word, i) => (
228
- <motion.span
229
- key={i}
230
- className="inline-block mr-1"
231
- variants={{
232
- hidden: { opacity: 0, y: 12 },
233
- visible: { opacity: 1, y: 0, transition: springs.gentle },
234
- }}
235
- >
236
- {word}
237
- </motion.span>
238
- ))}
239
- </motion.p>
240
- )
241
- }
242
- ```
243
-
244
- ### Number counter
245
-
246
- ```tsx
247
- "use client"
248
- import { useRef, useEffect } from "react"
249
- import { animate } from "motion"
250
- import { motionTokens } from "@/lib/motion-tokens"
251
-
252
- export function Counter({ to }: { to: number }) {
253
- const nodeRef = useRef<HTMLSpanElement>(null)
254
-
255
- useEffect(() => {
256
- const controls = animate(0, to, {
257
- duration: motionTokens.duration.crawl,
258
- ease: motionTokens.easing.smooth,
259
- onUpdate: (v) => {
260
- if (nodeRef.current) nodeRef.current.textContent = Math.round(v).toString()
261
- },
262
- })
263
- return controls.stop // Rule 7: cleanup
264
- }, [to])
265
-
266
- return <span ref={nodeRef} />
267
- }
268
- ```
269
-
270
- ### SVG path draw-on
271
-
272
- ```tsx
273
- "use client"
274
- import { motion } from "motion/react"
275
- import { motionTokens } from "@/lib/motion-tokens"
276
-
277
- <motion.path
278
- d="M 0 100 Q 50 0 100 100"
279
- initial={{ pathLength: 0, opacity: 0 }}
280
- animate={{ pathLength: 1, opacity: 1 }}
281
- transition={{ duration: motionTokens.duration.slow, ease: motionTokens.easing.smooth }}
282
- />
283
- ```
284
-
285
- ### Stroke progress ring
286
-
287
- ```tsx
288
- "use client"
289
- import { motion } from "motion/react"
290
- import { motionTokens } from "@/lib/motion-tokens"
291
-
292
- const CIRCUMFERENCE = 2 * Math.PI * 40 // r=40
293
-
294
- export function ProgressRing({ progress }: { progress: number }) {
295
- return (
296
- <svg width="100" height="100" viewBox="0 0 100 100">
297
- <circle cx="50" cy="50" r="40" fill="none" stroke="#e5e7eb" strokeWidth="8" />
298
- <motion.circle
299
- cx="50" cy="50" r="40"
300
- fill="none" stroke="#6366f1" strokeWidth="8"
301
- strokeLinecap="round"
302
- strokeDasharray={CIRCUMFERENCE}
303
- animate={{ strokeDashoffset: CIRCUMFERENCE - (progress / 100) * CIRCUMFERENCE }}
304
- transition={{ duration: motionTokens.duration.normal, ease: motionTokens.easing.smooth }}
305
- style={{ rotate: -90, transformOrigin: "center" }}
306
- />
307
- </svg>
308
- )
309
- }
310
- ```
311
-
312
- ### useScrollReveal hook
313
-
314
- ```tsx
315
- "use client"
316
- import { useRef } from "react"
317
- import { useScroll, useTransform } from "motion/react"
318
- import { motionTokens } from "@/lib/motion-tokens"
319
-
320
- export function useScrollReveal() {
321
- const ref = useRef(null)
322
- const { scrollYProgress } = useScroll({ target: ref, offset: ["start end", "end start"] })
323
- const opacity = useTransform(scrollYProgress, [0, 0.3], [0, 1])
324
- const y = useTransform(scrollYProgress, [0, 0.3], [motionTokens.distance.lg, 0])
325
- return { ref, style: { opacity, y } }
326
- }
327
-
328
- // Usage
329
- const { ref, style } = useScrollReveal()
330
- <motion.section ref={ref} style={style} />
331
- ```
332
-
333
- ### Cursor follower
334
-
335
- ```tsx
336
- "use client"
337
- import { useEffect } from "react"
338
- import { motion, useMotionValue, useSpring } from "motion/react"
339
- import { springs } from "@/lib/motion-tokens"
340
-
341
- export function CursorFollower() {
342
- const x = useMotionValue(-100)
343
- const y = useMotionValue(-100)
344
- const sx = useSpring(x, springs.gentle)
345
- const sy = useSpring(y, springs.gentle)
346
-
347
- useEffect(() => {
348
- const move = (e: MouseEvent) => { x.set(e.clientX); y.set(e.clientY) }
349
- window.addEventListener("mousemove", move)
350
- return () => window.removeEventListener("mousemove", move) // Rule 7
351
- }, [])
352
-
353
- return (
354
- <motion.div
355
- className="fixed top-0 left-0 w-6 h-6 rounded-full bg-indigo-500
356
- pointer-events-none -translate-x-1/2 -translate-y-1/2 z-50"
357
- style={{ x: sx, y: sy }}
358
- />
359
- )
360
- }
361
- ```
362
-
363
- ### Shimmer skeleton
364
-
365
- ```tsx
366
- "use client"
367
- import { useEffect } from "react"
368
- import { motion, useAnimation } from "motion/react"
369
- import { motionTokens } from "@/lib/motion-tokens"
370
-
371
- export function ShimmerSkeleton({ className = "" }: { className?: string }) {
372
- const controls = useAnimation()
373
-
374
- useEffect(() => {
375
- const play = () =>
376
- controls.start({
377
- x: ["-100%", "100%"],
378
- transition: {
379
- repeat: Infinity,
380
- duration: motionTokens.duration.crawl,
381
- ease: motionTokens.easing.linear,
382
- },
383
- })
384
-
385
- const handleVisibility = () => {
386
- if (document.visibilityState === "hidden") controls.stop()
387
- else void play()
388
- }
389
-
390
- void play()
391
- document.addEventListener("visibilitychange", handleVisibility)
392
- return () => {
393
- controls.stop()
394
- document.removeEventListener("visibilitychange", handleVisibility)
395
- }
396
- }, [controls])
397
-
398
- return (
399
- <div className={`relative overflow-hidden bg-gray-200 rounded ${className}`}>
400
- <motion.div
401
- className="absolute inset-0 bg-gradient-to-r from-transparent via-white/60 to-transparent"
402
- initial={{ x: "-100%" }}
403
- animate={controls}
404
- />
405
- </div>
406
- )
407
- }
408
- ```
409
-
410
- ### Button loading state
411
-
412
- ```tsx
413
- "use client"
414
- import { motion, AnimatePresence } from "motion/react"
415
- import { motionTokens, springs } from "@/lib/motion-tokens"
416
-
417
- export function LoadingButton({
418
- loading,
419
- label,
420
- onClick,
421
- }: {
422
- loading: boolean
423
- label: string
424
- onClick: () => void
425
- }) {
426
- return (
427
- <motion.button
428
- onClick={onClick}
429
- animate={{ opacity: loading ? 0.7 : 1 }}
430
- whileTap={loading ? {} : { scale: motionTokens.scale.press }}
431
- transition={springs.snappy}
432
- disabled={loading}
433
- >
434
- <AnimatePresence mode="wait">
435
- {loading ? (
436
- <motion.span
437
- key="loading"
438
- initial={{ opacity: 0 }} animate={{ opacity: 1 }} exit={{ opacity: 0 }}
439
- transition={{ duration: motionTokens.duration.fast }}
440
- >
441
-
442
- </motion.span>
443
- ) : (
444
- <motion.span
445
- key="label"
446
- initial={{ opacity: 0 }} animate={{ opacity: 1 }} exit={{ opacity: 0 }}
447
- transition={{ duration: motionTokens.duration.fast }}
448
- >
449
- {label}
450
- </motion.span>
451
- )}
452
- </AnimatePresence>
453
- </motion.button>
454
- )
455
- }
456
- ```
457
-
458
- ### Infinite animation with visibility pause
459
-
460
- ```tsx
461
- "use client"
462
- import { useEffect } from "react"
463
- import { motion, useAnimation } from "motion/react"
464
- import { motionTokens } from "@/lib/motion-tokens"
465
-
466
- export function PulseDot() {
467
- const controls = useAnimation()
468
-
469
- useEffect(() => {
470
- const pulse = () =>
471
- controls.start({
472
- scale: [1, 1.4, 1],
473
- opacity: [1, 0.6, 1],
474
- transition: { repeat: Infinity, duration: motionTokens.duration.crawl },
475
- })
476
-
477
- // Rule 2: pause when tab is hidden
478
- const handleVisibility = () => {
479
- if (document.visibilityState === "hidden") controls.stop()
480
- else void pulse()
481
- }
482
-
483
- void pulse()
484
- document.addEventListener("visibilitychange", handleVisibility)
485
- // Rule 7: stop controls and remove listeners on unmount.
486
- return () => {
487
- controls.stop()
488
- document.removeEventListener("visibilitychange", handleVisibility)
489
- }
490
- }, [controls])
491
-
492
- return <motion.span className="w-2 h-2 rounded-full bg-green-400" animate={controls} />
493
- }
494
- ```
495
-
496
- ## End-to-End Example
497
-
498
- Drag-to-dismiss sheet with shimmer content, loading state, and reduced motion
499
- support — combining `useMotionValue`, `useTransform`, `useSafeMotion`,
500
- `AnimatePresence`, and tokens from `motion-foundations`:
501
-
502
- ```tsx
503
- "use client"
504
- import { useState } from "react"
505
- import { motion, AnimatePresence, useMotionValue, useTransform } from "motion/react"
506
- import { springs, motionTokens } from "@/lib/motion-tokens"
507
- import { useSafeMotion } from "@/hooks/use-reduced-motion"
508
- import { ShimmerSkeleton } from "./shimmer-skeleton"
509
-
510
- export function DismissibleSheet({
511
- isOpen,
512
- onClose,
513
- loading,
514
- children,
515
- }: {
516
- isOpen: boolean
517
- onClose: () => void
518
- loading: boolean
519
- children: React.ReactNode
520
- }) {
521
- const safe = useSafeMotion(motionTokens.distance.xl)
522
- const y = useMotionValue(0)
523
- const opacity = useTransform(y, [0, 200], [1, 0])
524
-
525
- return (
526
- <AnimatePresence>
527
- {isOpen && (
528
- <>
529
- {/* Backdrop */}
530
- <motion.div
531
- key="backdrop"
532
- className="fixed inset-0 bg-black/40"
533
- initial={{ opacity: 0 }}
534
- animate={{ opacity: 1 }}
535
- exit={{ opacity: 0 }}
536
- onClick={onClose}
537
- />
538
-
539
- {/* Sheet — drag-to-dismiss */}
540
- <motion.div
541
- key="sheet"
542
- className="fixed bottom-0 inset-x-0 rounded-t-2xl bg-white p-6"
543
- drag="y"
544
- dragConstraints={{ top: 0 }}
545
- style={{ y, opacity }}
546
- onDragEnd={(_, info) => {
547
- if (info.offset.y > 120 || info.velocity.y > 500) onClose()
548
- }}
549
- initial={safe.initial}
550
- animate={safe.animate}
551
- exit={safe.exit}
552
- transition={springs.gentle}
553
- >
554
- {loading ? (
555
- <div className="space-y-3">
556
- <ShimmerSkeleton className="h-4 w-3/4" />
557
- <ShimmerSkeleton className="h-4 w-1/2" />
558
- <ShimmerSkeleton className="h-20 w-full" />
559
- </div>
560
- ) : children}
561
- </motion.div>
562
- </>
563
- )}
564
- </AnimatePresence>
565
- )
566
- }
567
- ```
568
-
569
- ## Constraints / Non-Goals
570
-
571
- This skill does **not** cover:
572
-
573
- - Token and spring definitions → see `motion-foundations`
574
- - Standard UI patterns (button, modal, stagger, page transitions) → see `motion-patterns`
575
- - CSS-only animations or Tailwind `animate-*` without `motion/react`
576
- - Canvas or WebGL-based animation (Three.js, Pixi, etc.)
577
- - Full drag-and-drop systems with external state managers (dnd-kit, react-beautiful-dnd)
578
- - Game-loop or frame-by-frame animation
579
-
580
- ## Anti-Patterns
581
-
582
- | Anti-pattern | Rule violated | Fix |
583
- | ---------------------------------------------- | ------- | ------------------------------------------------ |
584
- | `drag` tested only on desktop | Rule 1 | Test on touch emulator and real device |
585
- | `animate={{ repeat: Infinity }}` with no pause | Rule 2 | Add `visibilitychange` listener |
586
- | `onDragEnd` checking only offset, not velocity | Rule 3 | Check both `info.offset` and `info.velocity` |
587
- | `animate(scope, ...)` before `useEffect` | Rule 4 | Call `animate()` only after mount |
588
- | `const x = new MotionValue(0)` in render | Rule 5 | Use `const x = useMotionValue(0)` |
589
- | `transition={{ duration: 1.2 }}` inline | Rule 6 | Use `motionTokens.duration.crawl` |
590
- | `useEffect` without cleanup | Rule 7 | Return `removeEventListener` / `controls.stop` |
591
- | SVG morph between paths with different commands | Rule 8 | Normalize path commands before animating |
592
-
593
- ## Related Skills
594
-
595
- - **`motion-foundations`** — defines all tokens, springs, `useSafeMotion`, and SSR guards imported here. Must be set up before using this skill.
596
- - **`motion-patterns`** — handles standard UI patterns (button, modal, stagger, page transitions, scroll reveals). Use it before reaching for the advanced patterns here.
1
+ ---
2
+ name: motion-advanced
3
+ description: Advanced motion patterns for React / Next.js — drag & drop, gestures, text animations, SVG path drawing, custom hooks, imperative sequences (useAnimate), loaders, and the full API decision tree. Requires motion-foundations.
4
+ version: 1.0
5
+ tags: [motion, animation, advanced, gestures, svg]
6
+ category: frontend
7
+ author: jeff
8
+ ---
9
+
10
+ # Motion Advanced
11
+
12
+ Complex, interactive, and physics-based animation patterns.
13
+ Requires `motion-foundations` to be set up first.
14
+ Use these when `motion-patterns` is not enough.
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+
16
+ ## When to Activate
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+
18
+ - Building drag-to-dismiss sheets, swipe gestures, or reorderable lists
19
+ - Animating text word-by-word, character-by-character, or as a live counter
20
+ - Drawing SVG paths, morphing icons, or animating circular progress
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+ - Writing a custom animation hook (`useScrollReveal`, magnetic button, cursor follower)
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+ - Sequencing multi-step animations imperatively with `useAnimate`
23
+ - Building spinners, shimmer skeletons, pulse indicators, or loading button states
24
+
25
+ ## Outputs
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+
27
+ This skill produces:
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+
29
+ - Drag interactions: draggable cards, drag-to-dismiss sheets, `Reorder.Group` lists
30
+ - Gesture hooks: swipe detection, long press, pinch outline
31
+ - Text animation components: word reveal, character typewriter, number counter
32
+ - SVG animation: path draw-on, icon morph, stroke progress ring
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+ - Custom hooks: `useScrollReveal`, `useHoverScale`, `useNavigationDirection`, `useInViewOnce`
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+ - Imperative sequences via `useAnimate` with interrupt-safe `async/await`
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+ - Loader components: spinner, shimmer, pulse dot, progress bar, button loading state
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+
37
+ ## Principles
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+
39
+ - Physics-based motion (`useSpring`, `springs.*`) always feels more natural than duration-based for direct manipulation.
40
+ - `useMotionValue` + `useTransform` computes derived values without triggering re-renders.
41
+ - `useAnimate` sequences are imperative and interrupt-safe — calling `animate()` mid-flight cancels the previous animation automatically.
42
+ - Motion values (`useMotionValue`, `useSpring`) are SSR-safe and do not cause hydration errors.
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+
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+ ## Rules
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+
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+ 1. **Drag interactions must be tested on touch devices**, not just mouse. `drag` prop works on both but feel and threshold differ.
47
+ 2. **Infinite animations must pause when `document.visibilityState === "hidden"`.** Background tabs must not consume GPU/CPU.
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+ 3. **Swipe threshold must be explicit.** Never infer intent from velocity alone; combine `offset` + `velocity` checks.
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+ 4. **`useAnimate` scope ref must be attached to a mounted DOM element.** Calling `animate()` before mount throws silently.
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+ 5. **Motion values must not be recreated on render.** `useMotionValue(0)` inside a component body is correct; `new MotionValue(0)` in a render is not.
51
+ 6. **All token values are imported from `motion-foundations`.** No inline numbers.
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+ 7. **Custom hooks must handle cleanup.** Every `window.addEventListener` needs a matching `removeEventListener` in the `useEffect` return.
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+ 8. **SVG morphing requires equal path command counts.** Paths with different command structures snap instead of interpolating.
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+
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+ ## Decision Guidance
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+
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+ ### Choosing the right advanced API
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+
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+ | Scenario | API |
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+ | ------------------------------ | -------------------------------- |
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+ | Drag with physics on release | `drag` + `dragTransition: springs.release` |
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+ | Ordered drag-to-reorder list | `Reorder.Group` + `Reorder.Item` |
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+ | Dismiss on drag offset | `drag="y"` + `onDragEnd` offset check |
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+ | Swipe left/right | `drag="x"` + `onDragEnd` offset check |
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+ | Long press | `useLongPress` hook |
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+ | Value smoothed over time | `useSpring` |
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+ | Value derived from another | `useTransform` |
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+ | Multi-step sequence | `useAnimate` with `async/await` |
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+ | One-shot imperative animation | `animate()` from `motion` |
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+ | Text entering word by word | Stagger on `inline-block` spans |
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+ | SVG drawing on | `pathLength` 0 → 1 |
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+ | SVG morph | `d` attribute tween (equal commands) |
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+ | Circular progress | `strokeDashoffset` tween |
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+
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+ ### When to use `useSpring` vs a spring transition
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+
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+ | | `useSpring` | `transition: springs.*` |
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+ | -------------- | ---------------------------------------- | ----------------------- |
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+ | Use for | Cursor follower, pointer-tracked values | Discrete state changes |
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+ | Updates | Continuous, on every frame | Triggered by state change |
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+ | Interrupt | Smooth — physics picks up from velocity | Restarts from current value |
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+
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+ ## Core Concepts
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+
85
+ ### useMotionValue + useTransform
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+
87
+ Reactive computation without re-renders:
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+
89
+ ```tsx
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+ const x = useMotionValue(0)
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+ const opacity = useTransform(x, [-200, 0, 200], [0, 1, 0])
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+ // opacity updates every frame as x changes — no setState, no re-render
93
+ ```
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+
95
+ ### useAnimate
96
+
97
+ Returns `[scope, animate]`. The scope ref must be attached to a DOM element.
98
+ `animate()` calls are interrupt-safe — calling mid-flight cancels the previous run.
99
+
100
+ ```tsx
101
+ const [scope, animate] = useAnimate()
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+
103
+ async function play() {
104
+ await animate(".step-1", { opacity: 1 }, { duration: 0.3 })
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+ await animate(".step-2", { x: 0 }, { duration: 0.4 })
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+ animate(".step-3", { scale: 1 }, { duration: 0.25 }) // fire and forget
107
+ }
108
+
109
+ return <div ref={scope}>...</div>
110
+ ```
111
+
112
+ ## Code Examples
113
+
114
+ ### Draggable card
115
+
116
+ ```tsx
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+ "use client"
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+ import { motion } from "motion/react"
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+ import { springs, motionTokens } from "@/lib/motion-tokens"
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+
121
+ <motion.div
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+ drag
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+ dragConstraints={{ left: -100, right: 100, top: -100, bottom: 100 }}
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+ dragElastic={0.1}
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+ whileDrag={{
126
+ scale: motionTokens.scale.pop,
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+ boxShadow: "0 16px 40px rgba(0,0,0,0.2)",
128
+ }}
129
+ dragTransition={springs.release}
130
+ />
131
+ ```
132
+
133
+ ### Drag-to-dismiss sheet
134
+
135
+ ```tsx
136
+ "use client"
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+ import { motion, useMotionValue, useTransform } from "motion/react"
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+
139
+ export function BottomSheet({ onClose }: { onClose: () => void }) {
140
+ const y = useMotionValue(0)
141
+ const opacity = useTransform(y, [0, 200], [1, 0])
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+
143
+ return (
144
+ <motion.div
145
+ drag="y"
146
+ dragConstraints={{ top: 0 }}
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+ style={{ y, opacity }}
148
+ onDragEnd={(_, info) => {
149
+ // Rule 3: combine offset + velocity
150
+ if (info.offset.y > 120 || info.velocity.y > 500) onClose()
151
+ }}
152
+ />
153
+ )
154
+ }
155
+ ```
156
+
157
+ ### Reorderable list
158
+
159
+ ```tsx
160
+ "use client"
161
+ import { Reorder } from "motion/react"
162
+
163
+ export function SortableList() {
164
+ const [items, setItems] = useState(initialItems)
165
+ return (
166
+ <Reorder.Group axis="y" values={items} onReorder={setItems}>
167
+ {items.map((item) => (
168
+ <Reorder.Item key={item.id} value={item}>
169
+ {item.label}
170
+ </Reorder.Item>
171
+ ))}
172
+ </Reorder.Group>
173
+ )
174
+ }
175
+ ```
176
+
177
+ ### Swipe detection
178
+
179
+ ```tsx
180
+ "use client"
181
+ import { motion } from "motion/react"
182
+
183
+ const OFFSET_THRESHOLD = 50
184
+ const VELOCITY_THRESHOLD = 300
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+
186
+ <motion.div
187
+ drag="x"
188
+ dragConstraints={{ left: 0, right: 0 }}
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+ onDragEnd={(_, info) => {
190
+ const swipedRight = info.offset.x > OFFSET_THRESHOLD || info.velocity.x > VELOCITY_THRESHOLD
191
+ const swipedLeft = info.offset.x < -OFFSET_THRESHOLD || info.velocity.x < -VELOCITY_THRESHOLD
192
+ if (swipedRight) onSwipeRight()
193
+ if (swipedLeft) onSwipeLeft()
194
+ }}
195
+ />
196
+ ```
197
+
198
+ ### Long press hook
199
+
200
+ ```tsx
201
+ import { useRef } from "react"
202
+
203
+ export function useLongPress(callback: () => void, ms = 600) {
204
+ const timerRef = useRef<ReturnType<typeof setTimeout>>()
205
+ return {
206
+ onPointerDown: () => { timerRef.current = setTimeout(callback, ms) },
207
+ onPointerUp: () => clearTimeout(timerRef.current),
208
+ onPointerLeave: () => clearTimeout(timerRef.current),
209
+ }
210
+ }
211
+ ```
212
+
213
+ ### Word-by-word reveal
214
+
215
+ ```tsx
216
+ "use client"
217
+ import { motion } from "motion/react"
218
+ import { springs } from "@/lib/motion-tokens"
219
+
220
+ export function AnimatedText({ text }: { text: string }) {
221
+ return (
222
+ <motion.p
223
+ variants={{ visible: { transition: { staggerChildren: 0.05 } } }}
224
+ initial="hidden"
225
+ animate="visible"
226
+ >
227
+ {text.split(" ").map((word, i) => (
228
+ <motion.span
229
+ key={i}
230
+ className="inline-block mr-1"
231
+ variants={{
232
+ hidden: { opacity: 0, y: 12 },
233
+ visible: { opacity: 1, y: 0, transition: springs.gentle },
234
+ }}
235
+ >
236
+ {word}
237
+ </motion.span>
238
+ ))}
239
+ </motion.p>
240
+ )
241
+ }
242
+ ```
243
+
244
+ ### Number counter
245
+
246
+ ```tsx
247
+ "use client"
248
+ import { useRef, useEffect } from "react"
249
+ import { animate } from "motion"
250
+ import { motionTokens } from "@/lib/motion-tokens"
251
+
252
+ export function Counter({ to }: { to: number }) {
253
+ const nodeRef = useRef<HTMLSpanElement>(null)
254
+
255
+ useEffect(() => {
256
+ const controls = animate(0, to, {
257
+ duration: motionTokens.duration.crawl,
258
+ ease: motionTokens.easing.smooth,
259
+ onUpdate: (v) => {
260
+ if (nodeRef.current) nodeRef.current.textContent = Math.round(v).toString()
261
+ },
262
+ })
263
+ return controls.stop // Rule 7: cleanup
264
+ }, [to])
265
+
266
+ return <span ref={nodeRef} />
267
+ }
268
+ ```
269
+
270
+ ### SVG path draw-on
271
+
272
+ ```tsx
273
+ "use client"
274
+ import { motion } from "motion/react"
275
+ import { motionTokens } from "@/lib/motion-tokens"
276
+
277
+ <motion.path
278
+ d="M 0 100 Q 50 0 100 100"
279
+ initial={{ pathLength: 0, opacity: 0 }}
280
+ animate={{ pathLength: 1, opacity: 1 }}
281
+ transition={{ duration: motionTokens.duration.slow, ease: motionTokens.easing.smooth }}
282
+ />
283
+ ```
284
+
285
+ ### Stroke progress ring
286
+
287
+ ```tsx
288
+ "use client"
289
+ import { motion } from "motion/react"
290
+ import { motionTokens } from "@/lib/motion-tokens"
291
+
292
+ const CIRCUMFERENCE = 2 * Math.PI * 40 // r=40
293
+
294
+ export function ProgressRing({ progress }: { progress: number }) {
295
+ return (
296
+ <svg width="100" height="100" viewBox="0 0 100 100">
297
+ <circle cx="50" cy="50" r="40" fill="none" stroke="#e5e7eb" strokeWidth="8" />
298
+ <motion.circle
299
+ cx="50" cy="50" r="40"
300
+ fill="none" stroke="#6366f1" strokeWidth="8"
301
+ strokeLinecap="round"
302
+ strokeDasharray={CIRCUMFERENCE}
303
+ animate={{ strokeDashoffset: CIRCUMFERENCE - (progress / 100) * CIRCUMFERENCE }}
304
+ transition={{ duration: motionTokens.duration.normal, ease: motionTokens.easing.smooth }}
305
+ style={{ rotate: -90, transformOrigin: "center" }}
306
+ />
307
+ </svg>
308
+ )
309
+ }
310
+ ```
311
+
312
+ ### useScrollReveal hook
313
+
314
+ ```tsx
315
+ "use client"
316
+ import { useRef } from "react"
317
+ import { useScroll, useTransform } from "motion/react"
318
+ import { motionTokens } from "@/lib/motion-tokens"
319
+
320
+ export function useScrollReveal() {
321
+ const ref = useRef(null)
322
+ const { scrollYProgress } = useScroll({ target: ref, offset: ["start end", "end start"] })
323
+ const opacity = useTransform(scrollYProgress, [0, 0.3], [0, 1])
324
+ const y = useTransform(scrollYProgress, [0, 0.3], [motionTokens.distance.lg, 0])
325
+ return { ref, style: { opacity, y } }
326
+ }
327
+
328
+ // Usage
329
+ const { ref, style } = useScrollReveal()
330
+ <motion.section ref={ref} style={style} />
331
+ ```
332
+
333
+ ### Cursor follower
334
+
335
+ ```tsx
336
+ "use client"
337
+ import { useEffect } from "react"
338
+ import { motion, useMotionValue, useSpring } from "motion/react"
339
+ import { springs } from "@/lib/motion-tokens"
340
+
341
+ export function CursorFollower() {
342
+ const x = useMotionValue(-100)
343
+ const y = useMotionValue(-100)
344
+ const sx = useSpring(x, springs.gentle)
345
+ const sy = useSpring(y, springs.gentle)
346
+
347
+ useEffect(() => {
348
+ const move = (e: MouseEvent) => { x.set(e.clientX); y.set(e.clientY) }
349
+ window.addEventListener("mousemove", move)
350
+ return () => window.removeEventListener("mousemove", move) // Rule 7
351
+ }, [])
352
+
353
+ return (
354
+ <motion.div
355
+ className="fixed top-0 left-0 w-6 h-6 rounded-full bg-indigo-500
356
+ pointer-events-none -translate-x-1/2 -translate-y-1/2 z-50"
357
+ style={{ x: sx, y: sy }}
358
+ />
359
+ )
360
+ }
361
+ ```
362
+
363
+ ### Shimmer skeleton
364
+
365
+ ```tsx
366
+ "use client"
367
+ import { useEffect } from "react"
368
+ import { motion, useAnimation } from "motion/react"
369
+ import { motionTokens } from "@/lib/motion-tokens"
370
+
371
+ export function ShimmerSkeleton({ className = "" }: { className?: string }) {
372
+ const controls = useAnimation()
373
+
374
+ useEffect(() => {
375
+ const play = () =>
376
+ controls.start({
377
+ x: ["-100%", "100%"],
378
+ transition: {
379
+ repeat: Infinity,
380
+ duration: motionTokens.duration.crawl,
381
+ ease: motionTokens.easing.linear,
382
+ },
383
+ })
384
+
385
+ const handleVisibility = () => {
386
+ if (document.visibilityState === "hidden") controls.stop()
387
+ else void play()
388
+ }
389
+
390
+ void play()
391
+ document.addEventListener("visibilitychange", handleVisibility)
392
+ return () => {
393
+ controls.stop()
394
+ document.removeEventListener("visibilitychange", handleVisibility)
395
+ }
396
+ }, [controls])
397
+
398
+ return (
399
+ <div className={`relative overflow-hidden bg-gray-200 rounded ${className}`}>
400
+ <motion.div
401
+ className="absolute inset-0 bg-gradient-to-r from-transparent via-white/60 to-transparent"
402
+ initial={{ x: "-100%" }}
403
+ animate={controls}
404
+ />
405
+ </div>
406
+ )
407
+ }
408
+ ```
409
+
410
+ ### Button loading state
411
+
412
+ ```tsx
413
+ "use client"
414
+ import { motion, AnimatePresence } from "motion/react"
415
+ import { motionTokens, springs } from "@/lib/motion-tokens"
416
+
417
+ export function LoadingButton({
418
+ loading,
419
+ label,
420
+ onClick,
421
+ }: {
422
+ loading: boolean
423
+ label: string
424
+ onClick: () => void
425
+ }) {
426
+ return (
427
+ <motion.button
428
+ onClick={onClick}
429
+ animate={{ opacity: loading ? 0.7 : 1 }}
430
+ whileTap={loading ? {} : { scale: motionTokens.scale.press }}
431
+ transition={springs.snappy}
432
+ disabled={loading}
433
+ >
434
+ <AnimatePresence mode="wait">
435
+ {loading ? (
436
+ <motion.span
437
+ key="loading"
438
+ initial={{ opacity: 0 }} animate={{ opacity: 1 }} exit={{ opacity: 0 }}
439
+ transition={{ duration: motionTokens.duration.fast }}
440
+ >
441
+
442
+ </motion.span>
443
+ ) : (
444
+ <motion.span
445
+ key="label"
446
+ initial={{ opacity: 0 }} animate={{ opacity: 1 }} exit={{ opacity: 0 }}
447
+ transition={{ duration: motionTokens.duration.fast }}
448
+ >
449
+ {label}
450
+ </motion.span>
451
+ )}
452
+ </AnimatePresence>
453
+ </motion.button>
454
+ )
455
+ }
456
+ ```
457
+
458
+ ### Infinite animation with visibility pause
459
+
460
+ ```tsx
461
+ "use client"
462
+ import { useEffect } from "react"
463
+ import { motion, useAnimation } from "motion/react"
464
+ import { motionTokens } from "@/lib/motion-tokens"
465
+
466
+ export function PulseDot() {
467
+ const controls = useAnimation()
468
+
469
+ useEffect(() => {
470
+ const pulse = () =>
471
+ controls.start({
472
+ scale: [1, 1.4, 1],
473
+ opacity: [1, 0.6, 1],
474
+ transition: { repeat: Infinity, duration: motionTokens.duration.crawl },
475
+ })
476
+
477
+ // Rule 2: pause when tab is hidden
478
+ const handleVisibility = () => {
479
+ if (document.visibilityState === "hidden") controls.stop()
480
+ else void pulse()
481
+ }
482
+
483
+ void pulse()
484
+ document.addEventListener("visibilitychange", handleVisibility)
485
+ // Rule 7: stop controls and remove listeners on unmount.
486
+ return () => {
487
+ controls.stop()
488
+ document.removeEventListener("visibilitychange", handleVisibility)
489
+ }
490
+ }, [controls])
491
+
492
+ return <motion.span className="w-2 h-2 rounded-full bg-green-400" animate={controls} />
493
+ }
494
+ ```
495
+
496
+ ## End-to-End Example
497
+
498
+ Drag-to-dismiss sheet with shimmer content, loading state, and reduced motion
499
+ support — combining `useMotionValue`, `useTransform`, `useSafeMotion`,
500
+ `AnimatePresence`, and tokens from `motion-foundations`:
501
+
502
+ ```tsx
503
+ "use client"
504
+ import { useState } from "react"
505
+ import { motion, AnimatePresence, useMotionValue, useTransform } from "motion/react"
506
+ import { springs, motionTokens } from "@/lib/motion-tokens"
507
+ import { useSafeMotion } from "@/hooks/use-reduced-motion"
508
+ import { ShimmerSkeleton } from "./shimmer-skeleton"
509
+
510
+ export function DismissibleSheet({
511
+ isOpen,
512
+ onClose,
513
+ loading,
514
+ children,
515
+ }: {
516
+ isOpen: boolean
517
+ onClose: () => void
518
+ loading: boolean
519
+ children: React.ReactNode
520
+ }) {
521
+ const safe = useSafeMotion(motionTokens.distance.xl)
522
+ const y = useMotionValue(0)
523
+ const opacity = useTransform(y, [0, 200], [1, 0])
524
+
525
+ return (
526
+ <AnimatePresence>
527
+ {isOpen && (
528
+ <>
529
+ {/* Backdrop */}
530
+ <motion.div
531
+ key="backdrop"
532
+ className="fixed inset-0 bg-black/40"
533
+ initial={{ opacity: 0 }}
534
+ animate={{ opacity: 1 }}
535
+ exit={{ opacity: 0 }}
536
+ onClick={onClose}
537
+ />
538
+
539
+ {/* Sheet — drag-to-dismiss */}
540
+ <motion.div
541
+ key="sheet"
542
+ className="fixed bottom-0 inset-x-0 rounded-t-2xl bg-white p-6"
543
+ drag="y"
544
+ dragConstraints={{ top: 0 }}
545
+ style={{ y, opacity }}
546
+ onDragEnd={(_, info) => {
547
+ if (info.offset.y > 120 || info.velocity.y > 500) onClose()
548
+ }}
549
+ initial={safe.initial}
550
+ animate={safe.animate}
551
+ exit={safe.exit}
552
+ transition={springs.gentle}
553
+ >
554
+ {loading ? (
555
+ <div className="space-y-3">
556
+ <ShimmerSkeleton className="h-4 w-3/4" />
557
+ <ShimmerSkeleton className="h-4 w-1/2" />
558
+ <ShimmerSkeleton className="h-20 w-full" />
559
+ </div>
560
+ ) : children}
561
+ </motion.div>
562
+ </>
563
+ )}
564
+ </AnimatePresence>
565
+ )
566
+ }
567
+ ```
568
+
569
+ ## Constraints / Non-Goals
570
+
571
+ This skill does **not** cover:
572
+
573
+ - Token and spring definitions → see `motion-foundations`
574
+ - Standard UI patterns (button, modal, stagger, page transitions) → see `motion-patterns`
575
+ - CSS-only animations or Tailwind `animate-*` without `motion/react`
576
+ - Canvas or WebGL-based animation (Three.js, Pixi, etc.)
577
+ - Full drag-and-drop systems with external state managers (dnd-kit, react-beautiful-dnd)
578
+ - Game-loop or frame-by-frame animation
579
+
580
+ ## Anti-Patterns
581
+
582
+ | Anti-pattern | Rule violated | Fix |
583
+ | ---------------------------------------------- | ------- | ------------------------------------------------ |
584
+ | `drag` tested only on desktop | Rule 1 | Test on touch emulator and real device |
585
+ | `animate={{ repeat: Infinity }}` with no pause | Rule 2 | Add `visibilitychange` listener |
586
+ | `onDragEnd` checking only offset, not velocity | Rule 3 | Check both `info.offset` and `info.velocity` |
587
+ | `animate(scope, ...)` before `useEffect` | Rule 4 | Call `animate()` only after mount |
588
+ | `const x = new MotionValue(0)` in render | Rule 5 | Use `const x = useMotionValue(0)` |
589
+ | `transition={{ duration: 1.2 }}` inline | Rule 6 | Use `motionTokens.duration.crawl` |
590
+ | `useEffect` without cleanup | Rule 7 | Return `removeEventListener` / `controls.stop` |
591
+ | SVG morph between paths with different commands | Rule 8 | Normalize path commands before animating |
592
+
593
+ ## Related Skills
594
+
595
+ - **`motion-foundations`** — defines all tokens, springs, `useSafeMotion`, and SSR guards imported here. Must be set up before using this skill.
596
+ - **`motion-patterns`** — handles standard UI patterns (button, modal, stagger, page transitions, scroll reveals). Use it before reaching for the advanced patterns here.