@funnycode/myclaude 0.1.71 → 0.1.73
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -21
- package/dist/myclaude.js +14145 -9008
- package/dist/myclaude.mjs +14145 -9008
- package/package.json +125 -125
- package/seed/marketplaces/ecc/.claude/commands/add-language-rules.md +39 -0
- package/seed/marketplaces/ecc/.claude/commands/database-migration.md +36 -0
- package/seed/marketplaces/ecc/.claude/commands/feature-development.md +38 -0
- package/seed/marketplaces/ecc/.claude/ecc-tools.json +334 -0
- package/seed/marketplaces/ecc/.claude/enterprise/controls.md +15 -0
- package/seed/marketplaces/ecc/.claude/homunculus/instincts/inherited/everything-claude-code-instincts.yaml +162 -0
- package/seed/marketplaces/ecc/.claude/identity.json +14 -0
- package/seed/marketplaces/ecc/.claude/package-manager.json +4 -0
- package/seed/marketplaces/ecc/.claude/research/everything-claude-code-research-playbook.md +21 -0
- package/seed/marketplaces/ecc/.claude/rules/everything-claude-code-guardrails.md +43 -0
- package/seed/marketplaces/ecc/.claude/rules/node.md +56 -0
- package/seed/marketplaces/ecc/.claude/skills/everything-claude-code/SKILL.md +442 -0
- package/seed/marketplaces/ecc/.claude/team/everything-claude-code-team-config.json +15 -0
- package/seed/marketplaces/ecc/.opencode/package-lock.json +169 -169
- package/seed/marketplaces/ecc/.vscode/settings.json +17 -0
- package/seed/marketplaces/ecc/commands/aside.md +164 -164
- package/seed/marketplaces/ecc/commands/auto-update.md +28 -28
- package/seed/marketplaces/ecc/commands/build-fix.md +66 -66
- package/seed/marketplaces/ecc/commands/checkpoint.md +78 -78
- package/seed/marketplaces/ecc/commands/code-review.md +289 -289
- package/seed/marketplaces/ecc/commands/cost-report.md +107 -107
- package/seed/marketplaces/ecc/commands/cpp-build.md +173 -173
- package/seed/marketplaces/ecc/commands/cpp-review.md +132 -132
- package/seed/marketplaces/ecc/commands/cpp-test.md +251 -251
- package/seed/marketplaces/ecc/commands/ecc-guide.md +93 -93
- package/seed/marketplaces/ecc/commands/evolve.md +178 -178
- package/seed/marketplaces/ecc/commands/fastapi-review.md +39 -39
- package/seed/marketplaces/ecc/commands/feature-dev.md +49 -49
- package/seed/marketplaces/ecc/commands/flutter-build.md +164 -164
- package/seed/marketplaces/ecc/commands/flutter-review.md +116 -116
- package/seed/marketplaces/ecc/commands/flutter-test.md +144 -144
- package/seed/marketplaces/ecc/commands/gan-build.md +103 -103
- package/seed/marketplaces/ecc/commands/gan-design.md +39 -39
- package/seed/marketplaces/ecc/commands/go-build.md +183 -183
- package/seed/marketplaces/ecc/commands/go-review.md +148 -148
- package/seed/marketplaces/ecc/commands/go-test.md +268 -268
- package/seed/marketplaces/ecc/commands/gradle-build.md +70 -70
- package/seed/marketplaces/ecc/commands/harness-audit.md +84 -84
- package/seed/marketplaces/ecc/commands/hookify-configure.md +14 -14
- package/seed/marketplaces/ecc/commands/hookify-help.md +46 -46
- package/seed/marketplaces/ecc/commands/hookify-list.md +21 -21
- package/seed/marketplaces/ecc/commands/hookify.md +50 -50
- package/seed/marketplaces/ecc/commands/instinct-export.md +66 -66
- package/seed/marketplaces/ecc/commands/instinct-import.md +114 -114
- package/seed/marketplaces/ecc/commands/instinct-status.md +59 -59
- package/seed/marketplaces/ecc/commands/jira.md +106 -106
- package/seed/marketplaces/ecc/commands/kotlin-build.md +174 -174
- package/seed/marketplaces/ecc/commands/kotlin-review.md +140 -140
- package/seed/marketplaces/ecc/commands/kotlin-test.md +312 -312
- package/seed/marketplaces/ecc/commands/learn-eval.md +116 -116
- package/seed/marketplaces/ecc/commands/learn.md +74 -74
- package/seed/marketplaces/ecc/commands/loop-start.md +36 -36
- package/seed/marketplaces/ecc/commands/loop-status.md +77 -77
- package/seed/marketplaces/ecc/commands/marketing-campaign.md +129 -129
- package/seed/marketplaces/ecc/commands/model-route.md +30 -30
- package/seed/marketplaces/ecc/commands/multi-backend.md +162 -162
- package/seed/marketplaces/ecc/commands/multi-execute.md +319 -319
- package/seed/marketplaces/ecc/commands/multi-frontend.md +162 -162
- package/seed/marketplaces/ecc/commands/multi-plan.md +272 -272
- package/seed/marketplaces/ecc/commands/multi-workflow.md +195 -195
- package/seed/marketplaces/ecc/commands/plan-prd.md +160 -160
- package/seed/marketplaces/ecc/commands/plan.md +200 -200
- package/seed/marketplaces/ecc/commands/pm2.md +276 -276
- package/seed/marketplaces/ecc/commands/pr.md +184 -184
- package/seed/marketplaces/ecc/commands/project-init.md +86 -86
- package/seed/marketplaces/ecc/commands/projects.md +39 -39
- package/seed/marketplaces/ecc/commands/promote.md +41 -41
- package/seed/marketplaces/ecc/commands/prp-commit.md +112 -112
- package/seed/marketplaces/ecc/commands/prp-implement.md +385 -385
- package/seed/marketplaces/ecc/commands/prp-plan.md +502 -502
- package/seed/marketplaces/ecc/commands/prp-pr.md +184 -184
- package/seed/marketplaces/ecc/commands/prp-prd.md +447 -447
- package/seed/marketplaces/ecc/commands/prune.md +31 -31
- package/seed/marketplaces/ecc/commands/python-review.md +297 -297
- package/seed/marketplaces/ecc/commands/quality-gate.md +33 -33
- package/seed/marketplaces/ecc/commands/refactor-clean.md +84 -84
- package/seed/marketplaces/ecc/commands/resume-session.md +156 -156
- package/seed/marketplaces/ecc/commands/review-pr.md +37 -37
- package/seed/marketplaces/ecc/commands/rust-build.md +187 -187
- package/seed/marketplaces/ecc/commands/rust-review.md +142 -142
- package/seed/marketplaces/ecc/commands/rust-test.md +308 -308
- package/seed/marketplaces/ecc/commands/santa-loop.md +175 -175
- package/seed/marketplaces/ecc/commands/save-session.md +275 -275
- package/seed/marketplaces/ecc/commands/security-scan.md +92 -92
- package/seed/marketplaces/ecc/commands/sessions.md +339 -339
- package/seed/marketplaces/ecc/commands/setup-pm.md +80 -80
- package/seed/marketplaces/ecc/commands/skill-create.md +174 -174
- package/seed/marketplaces/ecc/commands/skill-health.md +54 -54
- package/seed/marketplaces/ecc/commands/test-coverage.md +73 -73
- package/seed/marketplaces/ecc/commands/update-codemaps.md +76 -76
- package/seed/marketplaces/ecc/commands/update-docs.md +88 -88
- package/seed/marketplaces/ecc/skills/accessibility/SKILL.md +146 -146
- package/seed/marketplaces/ecc/skills/agent-architecture-audit/SKILL.md +256 -256
- package/seed/marketplaces/ecc/skills/agent-eval/SKILL.md +145 -145
- package/seed/marketplaces/ecc/skills/agent-harness-construction/SKILL.md +73 -73
- package/seed/marketplaces/ecc/skills/agent-introspection-debugging/SKILL.md +153 -153
- package/seed/marketplaces/ecc/skills/agent-payment-x402/SKILL.md +224 -224
- package/seed/marketplaces/ecc/skills/agent-sort/SKILL.md +215 -215
- package/seed/marketplaces/ecc/skills/agentic-engineering/SKILL.md +63 -63
- package/seed/marketplaces/ecc/skills/agentic-os/SKILL.md +387 -387
- package/seed/marketplaces/ecc/skills/ai-first-engineering/SKILL.md +51 -51
- package/seed/marketplaces/ecc/skills/ai-regression-testing/SKILL.md +385 -385
- package/seed/marketplaces/ecc/skills/android-clean-architecture/SKILL.md +339 -339
- package/seed/marketplaces/ecc/skills/angular-developer/SKILL.md +154 -154
- package/seed/marketplaces/ecc/skills/angular-developer/references/angular-animations.md +160 -160
- package/seed/marketplaces/ecc/skills/angular-developer/references/angular-aria.md +410 -410
- package/seed/marketplaces/ecc/skills/angular-developer/references/cli.md +86 -86
- package/seed/marketplaces/ecc/skills/angular-developer/references/component-harnesses.md +59 -59
- package/seed/marketplaces/ecc/skills/angular-developer/references/component-styling.md +91 -91
- package/seed/marketplaces/ecc/skills/angular-developer/references/components.md +117 -117
- package/seed/marketplaces/ecc/skills/angular-developer/references/creating-services.md +97 -97
- package/seed/marketplaces/ecc/skills/angular-developer/references/data-resolvers.md +69 -69
- package/seed/marketplaces/ecc/skills/angular-developer/references/define-routes.md +67 -67
- package/seed/marketplaces/ecc/skills/angular-developer/references/defining-providers.md +72 -72
- package/seed/marketplaces/ecc/skills/angular-developer/references/di-fundamentals.md +120 -120
- package/seed/marketplaces/ecc/skills/angular-developer/references/e2e-testing.md +56 -56
- package/seed/marketplaces/ecc/skills/angular-developer/references/effects.md +83 -83
- package/seed/marketplaces/ecc/skills/angular-developer/references/hierarchical-injectors.md +43 -43
- package/seed/marketplaces/ecc/skills/angular-developer/references/host-elements.md +80 -80
- package/seed/marketplaces/ecc/skills/angular-developer/references/injection-context.md +63 -63
- package/seed/marketplaces/ecc/skills/angular-developer/references/inputs.md +101 -101
- package/seed/marketplaces/ecc/skills/angular-developer/references/linked-signal.md +59 -59
- package/seed/marketplaces/ecc/skills/angular-developer/references/loading-strategies.md +61 -61
- package/seed/marketplaces/ecc/skills/angular-developer/references/mcp.md +108 -108
- package/seed/marketplaces/ecc/skills/angular-developer/references/navigate-to-routes.md +69 -69
- package/seed/marketplaces/ecc/skills/angular-developer/references/outputs.md +86 -86
- package/seed/marketplaces/ecc/skills/angular-developer/references/reactive-forms.md +122 -122
- package/seed/marketplaces/ecc/skills/angular-developer/references/rendering-strategies.md +44 -44
- package/seed/marketplaces/ecc/skills/angular-developer/references/resource.md +77 -77
- package/seed/marketplaces/ecc/skills/angular-developer/references/route-animations.md +56 -56
- package/seed/marketplaces/ecc/skills/angular-developer/references/route-guards.md +52 -52
- package/seed/marketplaces/ecc/skills/angular-developer/references/router-lifecycle.md +45 -45
- package/seed/marketplaces/ecc/skills/angular-developer/references/router-testing.md +87 -87
- package/seed/marketplaces/ecc/skills/angular-developer/references/show-routes-with-outlets.md +68 -68
- package/seed/marketplaces/ecc/skills/angular-developer/references/signal-forms.md +795 -795
- package/seed/marketplaces/ecc/skills/angular-developer/references/signals-overview.md +94 -94
- package/seed/marketplaces/ecc/skills/angular-developer/references/tailwind-css.md +69 -69
- package/seed/marketplaces/ecc/skills/angular-developer/references/template-driven-forms.md +114 -114
- package/seed/marketplaces/ecc/skills/angular-developer/references/testing-fundamentals.md +65 -65
- package/seed/marketplaces/ecc/skills/api-connector-builder/SKILL.md +120 -120
- package/seed/marketplaces/ecc/skills/api-design/SKILL.md +523 -523
- package/seed/marketplaces/ecc/skills/architecture-decision-records/SKILL.md +179 -179
- package/seed/marketplaces/ecc/skills/article-writing/SKILL.md +79 -79
- package/seed/marketplaces/ecc/skills/automation-audit-ops/SKILL.md +142 -142
- package/seed/marketplaces/ecc/skills/autonomous-agent-harness/SKILL.md +273 -273
- package/seed/marketplaces/ecc/skills/autonomous-loops/SKILL.md +610 -610
- package/seed/marketplaces/ecc/skills/backend-patterns/SKILL.md +561 -561
- package/seed/marketplaces/ecc/skills/benchmark/SKILL.md +93 -93
- package/seed/marketplaces/ecc/skills/benchmark-optimization-loop/SKILL.md +69 -69
- package/seed/marketplaces/ecc/skills/blender-motion-state-inspection/SKILL.md +164 -164
- package/seed/marketplaces/ecc/skills/blueprint/SKILL.md +105 -105
- package/seed/marketplaces/ecc/skills/brand-voice/SKILL.md +97 -97
- package/seed/marketplaces/ecc/skills/brand-voice/references/voice-profile-schema.md +55 -55
- package/seed/marketplaces/ecc/skills/browser-qa/SKILL.md +87 -87
- package/seed/marketplaces/ecc/skills/bun-runtime/SKILL.md +84 -84
- package/seed/marketplaces/ecc/skills/canary-watch/SKILL.md +107 -107
- package/seed/marketplaces/ecc/skills/carrier-relationship-management/SKILL.md +212 -212
- package/seed/marketplaces/ecc/skills/cisco-ios-patterns/SKILL.md +163 -163
- package/seed/marketplaces/ecc/skills/ck/SKILL.md +147 -147
- package/seed/marketplaces/ecc/skills/ck/commands/forget.mjs +44 -44
- package/seed/marketplaces/ecc/skills/ck/commands/info.mjs +24 -24
- package/seed/marketplaces/ecc/skills/ck/commands/init.mjs +143 -143
- package/seed/marketplaces/ecc/skills/ck/commands/list.mjs +40 -40
- package/seed/marketplaces/ecc/skills/ck/commands/migrate.mjs +202 -202
- package/seed/marketplaces/ecc/skills/ck/commands/resume.mjs +36 -36
- package/seed/marketplaces/ecc/skills/ck/commands/save.mjs +210 -210
- package/seed/marketplaces/ecc/skills/ck/commands/shared.mjs +387 -387
- package/seed/marketplaces/ecc/skills/ck/hooks/session-start.mjs +224 -224
- package/seed/marketplaces/ecc/skills/claude-devfleet/SKILL.md +103 -103
- package/seed/marketplaces/ecc/skills/click-path-audit/SKILL.md +244 -244
- package/seed/marketplaces/ecc/skills/clickhouse-io/SKILL.md +439 -439
- package/seed/marketplaces/ecc/skills/code-tour/SKILL.md +236 -236
- package/seed/marketplaces/ecc/skills/codebase-onboarding/SKILL.md +233 -233
- package/seed/marketplaces/ecc/skills/coding-standards/SKILL.md +549 -549
- package/seed/marketplaces/ecc/skills/compose-multiplatform-patterns/SKILL.md +299 -299
- package/seed/marketplaces/ecc/skills/configure-ecc/SKILL.md +384 -384
- package/seed/marketplaces/ecc/skills/connections-optimizer/SKILL.md +189 -189
- package/seed/marketplaces/ecc/skills/content-engine/SKILL.md +131 -131
- package/seed/marketplaces/ecc/skills/content-hash-cache-pattern/SKILL.md +161 -161
- package/seed/marketplaces/ecc/skills/context-budget/SKILL.md +135 -135
- package/seed/marketplaces/ecc/skills/continuous-agent-loop/SKILL.md +45 -45
- package/seed/marketplaces/ecc/skills/continuous-learning/SKILL.md +131 -131
- package/seed/marketplaces/ecc/skills/continuous-learning/config.json +18 -18
- package/seed/marketplaces/ecc/skills/continuous-learning/evaluate-session.sh +69 -69
- package/seed/marketplaces/ecc/skills/continuous-learning-v2/SKILL.md +360 -360
- package/seed/marketplaces/ecc/skills/continuous-learning-v2/agents/observer-loop.sh +322 -322
- package/seed/marketplaces/ecc/skills/continuous-learning-v2/agents/observer.md +198 -198
- package/seed/marketplaces/ecc/skills/continuous-learning-v2/agents/session-guardian.sh +150 -150
- package/seed/marketplaces/ecc/skills/continuous-learning-v2/agents/start-observer.sh +248 -248
- package/seed/marketplaces/ecc/skills/continuous-learning-v2/config.json +8 -8
- package/seed/marketplaces/ecc/skills/continuous-learning-v2/hooks/observe.sh +498 -498
- package/seed/marketplaces/ecc/skills/continuous-learning-v2/scripts/detect-project.sh +322 -322
- package/seed/marketplaces/ecc/skills/continuous-learning-v2/scripts/instinct-cli.py +1826 -1826
- package/seed/marketplaces/ecc/skills/continuous-learning-v2/scripts/lib/homunculus-dir.sh +31 -31
- package/seed/marketplaces/ecc/skills/continuous-learning-v2/scripts/migrate-homunculus.sh +62 -62
- package/seed/marketplaces/ecc/skills/continuous-learning-v2/scripts/test_parse_instinct.py +1018 -1018
- package/seed/marketplaces/ecc/skills/cost-aware-llm-pipeline/SKILL.md +183 -183
- package/seed/marketplaces/ecc/skills/cost-tracking/SKILL.md +147 -147
- package/seed/marketplaces/ecc/skills/council/SKILL.md +203 -203
- package/seed/marketplaces/ecc/skills/cpp-coding-standards/SKILL.md +723 -723
- package/seed/marketplaces/ecc/skills/cpp-testing/SKILL.md +324 -324
- package/seed/marketplaces/ecc/skills/crosspost/SKILL.md +111 -111
- package/seed/marketplaces/ecc/skills/csharp-testing/SKILL.md +321 -321
- package/seed/marketplaces/ecc/skills/customer-billing-ops/SKILL.md +140 -140
- package/seed/marketplaces/ecc/skills/customs-trade-compliance/SKILL.md +263 -263
- package/seed/marketplaces/ecc/skills/dart-flutter-patterns/SKILL.md +563 -563
- package/seed/marketplaces/ecc/skills/dashboard-builder/SKILL.md +108 -108
- package/seed/marketplaces/ecc/skills/data-scraper-agent/SKILL.md +764 -764
- package/seed/marketplaces/ecc/skills/data-throughput-accelerator/SKILL.md +72 -72
- package/seed/marketplaces/ecc/skills/database-migrations/SKILL.md +429 -429
- package/seed/marketplaces/ecc/skills/deep-research/SKILL.md +159 -159
- package/seed/marketplaces/ecc/skills/defi-amm-security/SKILL.md +166 -166
- package/seed/marketplaces/ecc/skills/deployment-patterns/SKILL.md +427 -427
- package/seed/marketplaces/ecc/skills/design-system/SKILL.md +82 -82
- package/seed/marketplaces/ecc/skills/django-celery/SKILL.md +457 -457
- package/seed/marketplaces/ecc/skills/django-patterns/SKILL.md +734 -734
- package/seed/marketplaces/ecc/skills/django-security/SKILL.md +593 -593
- package/seed/marketplaces/ecc/skills/django-tdd/SKILL.md +729 -729
- package/seed/marketplaces/ecc/skills/django-verification/SKILL.md +469 -469
- package/seed/marketplaces/ecc/skills/dmux-workflows/SKILL.md +191 -191
- package/seed/marketplaces/ecc/skills/docker-patterns/SKILL.md +364 -364
- package/seed/marketplaces/ecc/skills/documentation-lookup/SKILL.md +90 -90
- package/seed/marketplaces/ecc/skills/dotnet-patterns/SKILL.md +321 -321
- package/seed/marketplaces/ecc/skills/e2e-testing/SKILL.md +326 -326
- package/seed/marketplaces/ecc/skills/ecc-guide/SKILL.md +189 -189
- package/seed/marketplaces/ecc/skills/ecc-tools-cost-audit/SKILL.md +160 -160
- package/seed/marketplaces/ecc/skills/email-ops/SKILL.md +121 -121
- package/seed/marketplaces/ecc/skills/energy-procurement/SKILL.md +228 -228
- package/seed/marketplaces/ecc/skills/enterprise-agent-ops/SKILL.md +50 -50
- package/seed/marketplaces/ecc/skills/error-handling/SKILL.md +376 -376
- package/seed/marketplaces/ecc/skills/eval-harness/SKILL.md +270 -270
- package/seed/marketplaces/ecc/skills/evm-token-decimals/SKILL.md +130 -130
- package/seed/marketplaces/ecc/skills/exa-search/SKILL.md +107 -107
- package/seed/marketplaces/ecc/skills/fal-ai-media/SKILL.md +288 -288
- package/seed/marketplaces/ecc/skills/fastapi-patterns/SKILL.md +327 -327
- package/seed/marketplaces/ecc/skills/finance-billing-ops/SKILL.md +127 -127
- package/seed/marketplaces/ecc/skills/flox-environments/SKILL.md +496 -496
- package/seed/marketplaces/ecc/skills/flutter-dart-code-review/SKILL.md +435 -435
- package/seed/marketplaces/ecc/skills/foundation-models-on-device/SKILL.md +243 -243
- package/seed/marketplaces/ecc/skills/frontend-a11y/SKILL.md +446 -446
- package/seed/marketplaces/ecc/skills/frontend-design-direction/SKILL.md +92 -92
- package/seed/marketplaces/ecc/skills/frontend-patterns/SKILL.md +642 -642
- package/seed/marketplaces/ecc/skills/frontend-slides/SKILL.md +184 -184
- package/seed/marketplaces/ecc/skills/frontend-slides/STYLE_PRESETS.md +330 -330
- package/seed/marketplaces/ecc/skills/frontend-slides/animation-patterns.md +122 -122
- package/seed/marketplaces/ecc/skills/frontend-slides/html-template.md +419 -419
- package/seed/marketplaces/ecc/skills/frontend-slides/scripts/export-pdf.sh +418 -418
- package/seed/marketplaces/ecc/skills/frontend-slides/scripts/extract-pptx.py +96 -96
- package/seed/marketplaces/ecc/skills/frontend-slides/viewport-base.css +153 -153
- package/seed/marketplaces/ecc/skills/fsharp-testing/SKILL.md +280 -280
- package/seed/marketplaces/ecc/skills/gan-style-harness/SKILL.md +278 -278
- package/seed/marketplaces/ecc/skills/gateguard/SKILL.md +125 -125
- package/seed/marketplaces/ecc/skills/git-workflow/SKILL.md +715 -715
- package/seed/marketplaces/ecc/skills/github-ops/SKILL.md +144 -144
- package/seed/marketplaces/ecc/skills/golang-patterns/SKILL.md +674 -674
- package/seed/marketplaces/ecc/skills/golang-testing/SKILL.md +720 -720
- package/seed/marketplaces/ecc/skills/google-workspace-ops/SKILL.md +95 -95
- package/seed/marketplaces/ecc/skills/healthcare-cdss-patterns/SKILL.md +245 -245
- package/seed/marketplaces/ecc/skills/healthcare-emr-patterns/SKILL.md +159 -159
- package/seed/marketplaces/ecc/skills/healthcare-eval-harness/SKILL.md +207 -207
- package/seed/marketplaces/ecc/skills/healthcare-phi-compliance/SKILL.md +145 -145
- package/seed/marketplaces/ecc/skills/hermes-imports/SKILL.md +88 -88
- package/seed/marketplaces/ecc/skills/hexagonal-architecture/SKILL.md +276 -276
- package/seed/marketplaces/ecc/skills/hipaa-compliance/SKILL.md +78 -78
- package/seed/marketplaces/ecc/skills/homelab-network-readiness/SKILL.md +169 -169
- package/seed/marketplaces/ecc/skills/homelab-network-setup/SKILL.md +129 -129
- package/seed/marketplaces/ecc/skills/homelab-pihole-dns/SKILL.md +274 -274
- package/seed/marketplaces/ecc/skills/homelab-vlan-segmentation/SKILL.md +311 -311
- package/seed/marketplaces/ecc/skills/homelab-wireguard-vpn/SKILL.md +305 -305
- package/seed/marketplaces/ecc/skills/hookify-rules/SKILL.md +128 -128
- package/seed/marketplaces/ecc/skills/inventory-demand-planning/SKILL.md +247 -247
- package/seed/marketplaces/ecc/skills/investor-materials/SKILL.md +96 -96
- package/seed/marketplaces/ecc/skills/investor-outreach/SKILL.md +91 -91
- package/seed/marketplaces/ecc/skills/ios-icon-gen/SKILL.md +157 -157
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- package/seed/marketplaces/ecc/skills/ios-icon-gen/scripts/iconify_gen.sh +235 -235
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- Use `font-variant-numeric: tabular-nums` for counters, timers, prices, tables,
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and other updating numbers.
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-
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|
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### Font Smoothing
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-
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|
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On macOS, apply antialiased font smoothing at the root layout when the project
|
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|
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does not already do so:
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|
-
|
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|
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```css
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html {
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-webkit-font-smoothing: antialiased;
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|
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-moz-osx-font-smoothing: grayscale;
|
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|
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}
|
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|
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```
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-
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|
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### Image Outlines
|
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-
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|
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Images often need a subtle inset outline so their edges do not blur into the
|
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surface.
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-
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|
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```css
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img {
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outline: 1px solid rgba(0, 0, 0, 0.1);
|
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outline-offset: -1px;
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}
|
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-
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|
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@media (prefers-color-scheme: dark) {
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img {
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outline-color: rgba(255, 255, 255, 0.1);
|
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}
|
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83
|
-
}
|
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84
|
-
```
|
|
85
|
-
|
|
86
|
-
Use neutral black or white alpha outlines. Do not tint image outlines with the
|
|
87
|
-
brand palette.
|
|
88
|
-
|
|
89
|
-
### Motion
|
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90
|
-
|
|
91
|
-
Use CSS transitions for interactive state changes because they can retarget
|
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92
|
-
when the user changes intent mid-motion. Reserve keyframes for staged
|
|
93
|
-
one-shot entrances or loading sequences.
|
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94
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-
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|
95
|
-
Good motion defaults:
|
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96
|
-
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97
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- Enter: combine opacity, small `translateY`, and optionally blur.
|
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98
|
-
- Exit: shorter and quieter than enter, usually 150ms.
|
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- Press: `scale(0.96)` for tactile buttons, with a way to disable it when the
|
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movement distracts.
|
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- Icon swaps: cross-fade with opacity, scale, and blur instead of instant
|
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visibility toggles.
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-
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### Transition Scope
|
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-
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|
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Never use `transition: all`. Specify the changed properties:
|
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|
-
|
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108
|
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```css
|
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|
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.button {
|
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transition-property: transform, background-color, box-shadow;
|
|
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|
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transition-duration: 150ms;
|
|
112
|
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transition-timing-function: ease-out;
|
|
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|
-
}
|
|
114
|
-
```
|
|
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|
-
|
|
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|
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Use `will-change` only for first-frame stutter on compositor-friendly
|
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|
-
properties such as `transform`, `opacity`, and `filter`. Never use
|
|
118
|
-
`will-change: all`.
|
|
119
|
-
|
|
120
|
-
### Hit Areas
|
|
121
|
-
|
|
122
|
-
Interactive controls should have at least a 40x40px hit area, ideally 44x44px
|
|
123
|
-
where the layout allows it. Expand with a pseudo-element when the visible icon
|
|
124
|
-
is smaller, but do not let expanded hit areas overlap.
|
|
125
|
-
|
|
126
|
-
## Review Output
|
|
127
|
-
|
|
128
|
-
When reviewing a UI polish pass, report concrete changes in before/after rows:
|
|
129
|
-
|
|
130
|
-
| Principle | Before | After |
|
|
131
|
-
| --- | --- | --- |
|
|
132
|
-
| Concentric radius | Same radius on parent and child | Parent radius accounts for padding |
|
|
133
|
-
| Tabular numbers | Counter shifts as digits change | Counter uses `tabular-nums` |
|
|
134
|
-
| Transition scope | `transition: all` | Explicit transition properties |
|
|
135
|
-
|
|
136
|
-
Include file paths and properties when they are not obvious from the snippets.
|
|
137
|
-
Omit principles that you checked but did not change.
|
|
138
|
-
|
|
139
|
-
## Checklist
|
|
140
|
-
|
|
141
|
-
- Nested rounded elements are optically coherent.
|
|
142
|
-
- Icons are visually centered.
|
|
143
|
-
- Buttons, cards, and popovers use borders or shadows for the right reason.
|
|
144
|
-
- Headings and short text avoid awkward wrapping.
|
|
145
|
-
- Dynamic numbers use tabular numerals.
|
|
146
|
-
- Images have neutral outlines where needed.
|
|
147
|
-
- Enter and exit animations are split, subtle, and interruptible where
|
|
148
|
-
appropriate.
|
|
149
|
-
- Buttons have tactile active states without exaggerated motion.
|
|
150
|
-
- `transition: all` and `will-change: all` are absent.
|
|
151
|
-
- Small controls still have usable hit areas.
|
|
1
|
+
---
|
|
2
|
+
name: make-interfaces-feel-better
|
|
3
|
+
description: Apply concrete design-engineering details that make interfaces feel polished. Use when reviewing or improving UI spacing, typography, borders, shadows, motion, hit areas, icons, text wrapping, and interaction states.
|
|
4
|
+
origin: community
|
|
5
|
+
---
|
|
6
|
+
|
|
7
|
+
# Make Interfaces Feel Better
|
|
8
|
+
|
|
9
|
+
Use this skill for the small design-engineering details that compound into a
|
|
10
|
+
more polished interface.
|
|
11
|
+
|
|
12
|
+
Source: salvaged from stale community PR #1659 by `linus707`.
|
|
13
|
+
|
|
14
|
+
## When to Use
|
|
15
|
+
|
|
16
|
+
- The user says the UI feels off, flat, generic, cramped, jumpy, or unfinished.
|
|
17
|
+
- You are building controls, cards, lists, dashboards, navigation, forms, or
|
|
18
|
+
toolbars.
|
|
19
|
+
- A component needs hover, active, focus, enter, exit, loading, or empty states.
|
|
20
|
+
- A frontend review needs specific before/after recommendations.
|
|
21
|
+
|
|
22
|
+
## Core Principles
|
|
23
|
+
|
|
24
|
+
### Concentric Radius
|
|
25
|
+
|
|
26
|
+
For nearby nested rounded surfaces:
|
|
27
|
+
|
|
28
|
+
```text
|
|
29
|
+
outer radius = inner radius + padding
|
|
30
|
+
```
|
|
31
|
+
|
|
32
|
+
If padding is large, treat layers as separate surfaces instead of forcing the
|
|
33
|
+
math. The point is optical coherence, not formula worship.
|
|
34
|
+
|
|
35
|
+
### Optical Alignment
|
|
36
|
+
|
|
37
|
+
Geometric centering is not always visual centering. Icon buttons, play
|
|
38
|
+
triangles, arrows, stars, and asymmetric icons often need a small offset. Fix the
|
|
39
|
+
SVG when possible; otherwise adjust with a pixel-level margin or padding change.
|
|
40
|
+
|
|
41
|
+
### Shadows And Borders
|
|
42
|
+
|
|
43
|
+
Use borders for separation and focus rings. Use layered shadows when a card,
|
|
44
|
+
button, dropdown, or popover needs depth. Shadows should be transparent and
|
|
45
|
+
subtle enough to work across backgrounds.
|
|
46
|
+
|
|
47
|
+
### Text Wrapping
|
|
48
|
+
|
|
49
|
+
- Use `text-wrap: balance` on headings and short titles.
|
|
50
|
+
- Use `text-wrap: pretty` on short-to-medium body text, captions, descriptions,
|
|
51
|
+
and list items.
|
|
52
|
+
- Avoid both on long prose, code, and preformatted content.
|
|
53
|
+
- Use `font-variant-numeric: tabular-nums` for counters, timers, prices, tables,
|
|
54
|
+
and other updating numbers.
|
|
55
|
+
|
|
56
|
+
### Font Smoothing
|
|
57
|
+
|
|
58
|
+
On macOS, apply antialiased font smoothing at the root layout when the project
|
|
59
|
+
does not already do so:
|
|
60
|
+
|
|
61
|
+
```css
|
|
62
|
+
html {
|
|
63
|
+
-webkit-font-smoothing: antialiased;
|
|
64
|
+
-moz-osx-font-smoothing: grayscale;
|
|
65
|
+
}
|
|
66
|
+
```
|
|
67
|
+
|
|
68
|
+
### Image Outlines
|
|
69
|
+
|
|
70
|
+
Images often need a subtle inset outline so their edges do not blur into the
|
|
71
|
+
surface.
|
|
72
|
+
|
|
73
|
+
```css
|
|
74
|
+
img {
|
|
75
|
+
outline: 1px solid rgba(0, 0, 0, 0.1);
|
|
76
|
+
outline-offset: -1px;
|
|
77
|
+
}
|
|
78
|
+
|
|
79
|
+
@media (prefers-color-scheme: dark) {
|
|
80
|
+
img {
|
|
81
|
+
outline-color: rgba(255, 255, 255, 0.1);
|
|
82
|
+
}
|
|
83
|
+
}
|
|
84
|
+
```
|
|
85
|
+
|
|
86
|
+
Use neutral black or white alpha outlines. Do not tint image outlines with the
|
|
87
|
+
brand palette.
|
|
88
|
+
|
|
89
|
+
### Motion
|
|
90
|
+
|
|
91
|
+
Use CSS transitions for interactive state changes because they can retarget
|
|
92
|
+
when the user changes intent mid-motion. Reserve keyframes for staged
|
|
93
|
+
one-shot entrances or loading sequences.
|
|
94
|
+
|
|
95
|
+
Good motion defaults:
|
|
96
|
+
|
|
97
|
+
- Enter: combine opacity, small `translateY`, and optionally blur.
|
|
98
|
+
- Exit: shorter and quieter than enter, usually 150ms.
|
|
99
|
+
- Press: `scale(0.96)` for tactile buttons, with a way to disable it when the
|
|
100
|
+
movement distracts.
|
|
101
|
+
- Icon swaps: cross-fade with opacity, scale, and blur instead of instant
|
|
102
|
+
visibility toggles.
|
|
103
|
+
|
|
104
|
+
### Transition Scope
|
|
105
|
+
|
|
106
|
+
Never use `transition: all`. Specify the changed properties:
|
|
107
|
+
|
|
108
|
+
```css
|
|
109
|
+
.button {
|
|
110
|
+
transition-property: transform, background-color, box-shadow;
|
|
111
|
+
transition-duration: 150ms;
|
|
112
|
+
transition-timing-function: ease-out;
|
|
113
|
+
}
|
|
114
|
+
```
|
|
115
|
+
|
|
116
|
+
Use `will-change` only for first-frame stutter on compositor-friendly
|
|
117
|
+
properties such as `transform`, `opacity`, and `filter`. Never use
|
|
118
|
+
`will-change: all`.
|
|
119
|
+
|
|
120
|
+
### Hit Areas
|
|
121
|
+
|
|
122
|
+
Interactive controls should have at least a 40x40px hit area, ideally 44x44px
|
|
123
|
+
where the layout allows it. Expand with a pseudo-element when the visible icon
|
|
124
|
+
is smaller, but do not let expanded hit areas overlap.
|
|
125
|
+
|
|
126
|
+
## Review Output
|
|
127
|
+
|
|
128
|
+
When reviewing a UI polish pass, report concrete changes in before/after rows:
|
|
129
|
+
|
|
130
|
+
| Principle | Before | After |
|
|
131
|
+
| --- | --- | --- |
|
|
132
|
+
| Concentric radius | Same radius on parent and child | Parent radius accounts for padding |
|
|
133
|
+
| Tabular numbers | Counter shifts as digits change | Counter uses `tabular-nums` |
|
|
134
|
+
| Transition scope | `transition: all` | Explicit transition properties |
|
|
135
|
+
|
|
136
|
+
Include file paths and properties when they are not obvious from the snippets.
|
|
137
|
+
Omit principles that you checked but did not change.
|
|
138
|
+
|
|
139
|
+
## Checklist
|
|
140
|
+
|
|
141
|
+
- Nested rounded elements are optically coherent.
|
|
142
|
+
- Icons are visually centered.
|
|
143
|
+
- Buttons, cards, and popovers use borders or shadows for the right reason.
|
|
144
|
+
- Headings and short text avoid awkward wrapping.
|
|
145
|
+
- Dynamic numbers use tabular numerals.
|
|
146
|
+
- Images have neutral outlines where needed.
|
|
147
|
+
- Enter and exit animations are split, subtle, and interruptible where
|
|
148
|
+
appropriate.
|
|
149
|
+
- Buttons have tactile active states without exaggerated motion.
|
|
150
|
+
- `transition: all` and `will-change: all` are absent.
|
|
151
|
+
- Small controls still have usable hit areas.
|
|
@@ -1,89 +1,89 @@
|
|
|
1
|
-
---
|
|
2
|
-
name: manim-video
|
|
3
|
-
description: Build reusable Manim explainers for technical concepts, graphs, system diagrams, and product walkthroughs, then hand off to the wider ECC video stack if needed. Use when the user wants a clean animated explainer rather than a generic talking-head script.
|
|
4
|
-
origin: ECC
|
|
5
|
-
---
|
|
6
|
-
|
|
7
|
-
# Manim Video
|
|
8
|
-
|
|
9
|
-
Use Manim for technical explainers where motion, structure, and clarity matter more than photorealism.
|
|
10
|
-
|
|
11
|
-
## When to Activate
|
|
12
|
-
|
|
13
|
-
- the user wants a technical explainer animation
|
|
14
|
-
- the concept is a graph, workflow, architecture, metric progression, or system diagram
|
|
15
|
-
- the user wants a short product or launch explainer for X or a landing page
|
|
16
|
-
- the visual should feel precise instead of generically cinematic
|
|
17
|
-
|
|
18
|
-
## Tool Requirements
|
|
19
|
-
|
|
20
|
-
- `manim` CLI for scene rendering
|
|
21
|
-
- `ffmpeg` for post-processing if needed
|
|
22
|
-
- `video-editing` for final assembly or polish
|
|
23
|
-
- `remotion-video-creation` when the final package needs composited UI, captions, or additional motion layers
|
|
24
|
-
|
|
25
|
-
## Default Output
|
|
26
|
-
|
|
27
|
-
- short 16:9 MP4
|
|
28
|
-
- one thumbnail or poster frame
|
|
29
|
-
- storyboard plus scene plan
|
|
30
|
-
|
|
31
|
-
## Workflow
|
|
32
|
-
|
|
33
|
-
1. Define the core visual thesis in one sentence.
|
|
34
|
-
2. Break the concept into 3 to 6 scenes.
|
|
35
|
-
3. Decide what each scene proves.
|
|
36
|
-
4. Write the scene outline before writing Manim code.
|
|
37
|
-
5. Render the smallest working version first.
|
|
38
|
-
6. Tighten typography, spacing, color, and pacing after the render works.
|
|
39
|
-
7. Hand off to the wider video stack only if it adds value.
|
|
40
|
-
|
|
41
|
-
## Scene Planning Rules
|
|
42
|
-
|
|
43
|
-
- each scene should prove one thing
|
|
44
|
-
- avoid overstuffed diagrams
|
|
45
|
-
- prefer progressive reveal over full-screen clutter
|
|
46
|
-
- use motion to explain state change, not just to keep the screen busy
|
|
47
|
-
- title cards should be short and loaded with meaning
|
|
48
|
-
|
|
49
|
-
## Network Graph Default
|
|
50
|
-
|
|
51
|
-
For social-graph and network-optimization explainers:
|
|
52
|
-
|
|
53
|
-
- show the current graph before showing the optimized graph
|
|
54
|
-
- distinguish low-signal follow clutter from high-signal bridges
|
|
55
|
-
- highlight warm-path nodes and target clusters
|
|
56
|
-
- if useful, add a final scene showing the self-improvement lineage that informed the skill
|
|
57
|
-
|
|
58
|
-
## Render Conventions
|
|
59
|
-
|
|
60
|
-
- default to 16:9 landscape unless the user asks for vertical
|
|
61
|
-
- start with a low-quality smoke test render
|
|
62
|
-
- only push to higher quality after composition and timing are stable
|
|
63
|
-
- export one clean thumbnail frame that reads at social size
|
|
64
|
-
|
|
65
|
-
## Reusable Starter
|
|
66
|
-
|
|
67
|
-
Use [assets/network_graph_scene.py](assets/network_graph_scene.py) as a starting point for network-graph explainers.
|
|
68
|
-
|
|
69
|
-
Example smoke test:
|
|
70
|
-
|
|
71
|
-
```bash
|
|
72
|
-
manim -ql assets/network_graph_scene.py NetworkGraphExplainer
|
|
73
|
-
```
|
|
74
|
-
|
|
75
|
-
## Output Format
|
|
76
|
-
|
|
77
|
-
Return:
|
|
78
|
-
|
|
79
|
-
- core visual thesis
|
|
80
|
-
- storyboard
|
|
81
|
-
- scene outline
|
|
82
|
-
- render plan
|
|
83
|
-
- any follow-on polish recommendations
|
|
84
|
-
|
|
85
|
-
## Related Skills
|
|
86
|
-
|
|
87
|
-
- `video-editing` for final polish
|
|
88
|
-
- `remotion-video-creation` for motion-heavy post-processing or compositing
|
|
89
|
-
- `content-engine` when the animation is part of a broader launch
|
|
1
|
+
---
|
|
2
|
+
name: manim-video
|
|
3
|
+
description: Build reusable Manim explainers for technical concepts, graphs, system diagrams, and product walkthroughs, then hand off to the wider ECC video stack if needed. Use when the user wants a clean animated explainer rather than a generic talking-head script.
|
|
4
|
+
origin: ECC
|
|
5
|
+
---
|
|
6
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+
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# Manim Video
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Use Manim for technical explainers where motion, structure, and clarity matter more than photorealism.
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## When to Activate
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- the user wants a technical explainer animation
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- the concept is a graph, workflow, architecture, metric progression, or system diagram
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- the user wants a short product or launch explainer for X or a landing page
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- the visual should feel precise instead of generically cinematic
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## Tool Requirements
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- `manim` CLI for scene rendering
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- `ffmpeg` for post-processing if needed
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- `video-editing` for final assembly or polish
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- `remotion-video-creation` when the final package needs composited UI, captions, or additional motion layers
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## Default Output
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- short 16:9 MP4
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- one thumbnail or poster frame
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- storyboard plus scene plan
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## Workflow
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1. Define the core visual thesis in one sentence.
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2. Break the concept into 3 to 6 scenes.
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3. Decide what each scene proves.
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4. Write the scene outline before writing Manim code.
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5. Render the smallest working version first.
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6. Tighten typography, spacing, color, and pacing after the render works.
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7. Hand off to the wider video stack only if it adds value.
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## Scene Planning Rules
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- each scene should prove one thing
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- avoid overstuffed diagrams
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- prefer progressive reveal over full-screen clutter
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- use motion to explain state change, not just to keep the screen busy
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- title cards should be short and loaded with meaning
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## Network Graph Default
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For social-graph and network-optimization explainers:
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- show the current graph before showing the optimized graph
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- distinguish low-signal follow clutter from high-signal bridges
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- highlight warm-path nodes and target clusters
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- if useful, add a final scene showing the self-improvement lineage that informed the skill
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## Render Conventions
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- default to 16:9 landscape unless the user asks for vertical
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- start with a low-quality smoke test render
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- only push to higher quality after composition and timing are stable
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- export one clean thumbnail frame that reads at social size
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## Reusable Starter
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Use [assets/network_graph_scene.py](assets/network_graph_scene.py) as a starting point for network-graph explainers.
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Example smoke test:
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```bash
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manim -ql assets/network_graph_scene.py NetworkGraphExplainer
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```
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## Output Format
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Return:
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- core visual thesis
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- storyboard
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- scene outline
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- render plan
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- any follow-on polish recommendations
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## Related Skills
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- `video-editing` for final polish
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- `remotion-video-creation` for motion-heavy post-processing or compositing
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- `content-engine` when the animation is part of a broader launch
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@@ -1,52 +1,52 @@
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from manim import DOWN, LEFT, RIGHT, UP, Circle, Create, FadeIn, FadeOut, Scene, Text, VGroup, CurvedArrow
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class NetworkGraphExplainer(Scene):
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def construct(self):
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title = Text("Connections Optimizer", font_size=40).to_edge(UP)
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subtitle = Text("Prune low-signal follows. Strengthen warm paths.", font_size=20).next_to(title, DOWN)
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you = Circle(radius=0.45, color="#4F8EF7").shift(LEFT * 4 + DOWN * 0.5)
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you_label = Text("You", font_size=22).move_to(you.get_center())
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stale_a = Circle(radius=0.32, color="#7A7A7A").shift(LEFT * 1.6 + UP * 1.2)
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stale_b = Circle(radius=0.32, color="#7A7A7A").shift(LEFT * 1.2 + DOWN * 1.4)
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bridge = Circle(radius=0.38, color="#21A179").shift(RIGHT * 0.2 + UP * 0.2)
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target = Circle(radius=0.42, color="#FF9F1C").shift(RIGHT * 3.2 + UP * 0.7)
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new_target = Circle(radius=0.42, color="#FF9F1C").shift(RIGHT * 3.0 + DOWN * 1.4)
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stale_a_label = Text("stale", font_size=18).move_to(stale_a.get_center())
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stale_b_label = Text("noise", font_size=18).move_to(stale_b.get_center())
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bridge_label = Text("bridge", font_size=18).move_to(bridge.get_center())
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target_label = Text("target", font_size=18).move_to(target.get_center())
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new_target_label = Text("add", font_size=18).move_to(new_target.get_center())
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edge_stale_a = CurvedArrow(you.get_right(), stale_a.get_left(), angle=0.2, color="#7A7A7A")
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edge_stale_b = CurvedArrow(you.get_right(), stale_b.get_left(), angle=-0.2, color="#7A7A7A")
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edge_bridge = CurvedArrow(you.get_right(), bridge.get_left(), angle=0.0, color="#21A179")
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edge_target = CurvedArrow(bridge.get_right(), target.get_left(), angle=0.1, color="#21A179")
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edge_new_target = CurvedArrow(bridge.get_right(), new_target.get_left(), angle=-0.12, color="#21A179")
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self.play(FadeIn(title), FadeIn(subtitle))
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self.play(
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Create(you),
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FadeIn(you_label),
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Create(stale_a),
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Create(stale_b),
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Create(bridge),
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Create(target),
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FadeIn(stale_a_label),
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FadeIn(stale_b_label),
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FadeIn(bridge_label),
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FadeIn(target_label),
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)
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self.play(Create(edge_stale_a), Create(edge_stale_b), Create(edge_bridge), Create(edge_target))
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optimize = Text("Optimize the graph", font_size=24).to_edge(DOWN)
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self.play(FadeIn(optimize))
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self.play(FadeOut(stale_a), FadeOut(stale_b), FadeOut(stale_a_label), FadeOut(stale_b_label), FadeOut(edge_stale_a), FadeOut(edge_stale_b))
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self.play(Create(new_target), FadeIn(new_target_label), Create(edge_new_target))
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final_group = VGroup(you, you_label, bridge, bridge_label, target, target_label, new_target, new_target_label)
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self.play(final_group.animate.shift(UP * 0.1))
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self.wait(1)
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from manim import DOWN, LEFT, RIGHT, UP, Circle, Create, FadeIn, FadeOut, Scene, Text, VGroup, CurvedArrow
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class NetworkGraphExplainer(Scene):
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def construct(self):
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title = Text("Connections Optimizer", font_size=40).to_edge(UP)
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subtitle = Text("Prune low-signal follows. Strengthen warm paths.", font_size=20).next_to(title, DOWN)
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you = Circle(radius=0.45, color="#4F8EF7").shift(LEFT * 4 + DOWN * 0.5)
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you_label = Text("You", font_size=22).move_to(you.get_center())
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stale_a = Circle(radius=0.32, color="#7A7A7A").shift(LEFT * 1.6 + UP * 1.2)
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stale_b = Circle(radius=0.32, color="#7A7A7A").shift(LEFT * 1.2 + DOWN * 1.4)
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bridge = Circle(radius=0.38, color="#21A179").shift(RIGHT * 0.2 + UP * 0.2)
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target = Circle(radius=0.42, color="#FF9F1C").shift(RIGHT * 3.2 + UP * 0.7)
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new_target = Circle(radius=0.42, color="#FF9F1C").shift(RIGHT * 3.0 + DOWN * 1.4)
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stale_a_label = Text("stale", font_size=18).move_to(stale_a.get_center())
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stale_b_label = Text("noise", font_size=18).move_to(stale_b.get_center())
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bridge_label = Text("bridge", font_size=18).move_to(bridge.get_center())
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target_label = Text("target", font_size=18).move_to(target.get_center())
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new_target_label = Text("add", font_size=18).move_to(new_target.get_center())
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edge_stale_a = CurvedArrow(you.get_right(), stale_a.get_left(), angle=0.2, color="#7A7A7A")
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edge_stale_b = CurvedArrow(you.get_right(), stale_b.get_left(), angle=-0.2, color="#7A7A7A")
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edge_bridge = CurvedArrow(you.get_right(), bridge.get_left(), angle=0.0, color="#21A179")
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edge_target = CurvedArrow(bridge.get_right(), target.get_left(), angle=0.1, color="#21A179")
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edge_new_target = CurvedArrow(bridge.get_right(), new_target.get_left(), angle=-0.12, color="#21A179")
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self.play(FadeIn(title), FadeIn(subtitle))
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self.play(
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Create(you),
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FadeIn(you_label),
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Create(stale_a),
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Create(stale_b),
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Create(bridge),
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Create(target),
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FadeIn(stale_a_label),
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FadeIn(stale_b_label),
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FadeIn(bridge_label),
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FadeIn(target_label),
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)
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self.play(Create(edge_stale_a), Create(edge_stale_b), Create(edge_bridge), Create(edge_target))
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optimize = Text("Optimize the graph", font_size=24).to_edge(DOWN)
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self.play(FadeIn(optimize))
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self.play(FadeOut(stale_a), FadeOut(stale_b), FadeOut(stale_a_label), FadeOut(stale_b_label), FadeOut(edge_stale_a), FadeOut(edge_stale_b))
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self.play(Create(new_target), FadeIn(new_target_label), Create(edge_new_target))
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final_group = VGroup(you, you_label, bridge, bridge_label, target, target_label, new_target, new_target_label)
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self.play(final_group.animate.shift(UP * 0.1))
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self.wait(1)
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