@frybynite/image-cloud 0.9.2 → 0.9.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/react.js CHANGED
@@ -1,5 +1,5 @@
1
1
  import { jsx as Ht } from "react/jsx-runtime";
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- import { forwardRef as kt, useRef as It, useImperativeHandle as Nt, useEffect as jt } from "react";
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+ import { forwardRef as Nt, useRef as It, useImperativeHandle as kt, useEffect as jt } from "react";
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  const mt = Object.freeze({
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  none: "none",
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  sm: "0 2px 4px rgba(0,0,0,0.1)",
@@ -20,7 +20,7 @@ const mt = Object.freeze({
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  playful: Object.freeze({ amplitude: 50, frequency: 2.5, decay: !0, decayRate: 0.7, phase: 0 }),
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  serpentine: Object.freeze({ amplitude: 60, frequency: 3, decay: !1, decayRate: 1, phase: 0 }),
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  flutter: Object.freeze({ amplitude: 20, frequency: 4, decay: !0, decayRate: 0.5, phase: 0 })
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- }), yt = Object.freeze({
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+ }), bt = Object.freeze({
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  type: "linear"
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  }), vt = Object.freeze({
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  mode: "none"
@@ -96,7 +96,7 @@ const mt = Object.freeze({
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  enabled: !1,
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  centers: !1,
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  loaders: !1
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- }), Vt = Object.freeze({ maxAngle: 5, speed: 2e3, sync: "random" }), Jt = Object.freeze({ minScale: 0.95, maxScale: 1.05, speed: 2400, sync: "random" }), Kt = Object.freeze({ onRatio: 0.7, speed: 3e3, style: "snap" }), Zt = Object.freeze({ speed: 4e3, direction: "clockwise" }), $t = Object.freeze({ type: "none" }), E = Object.freeze({
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+ }), Vt = Object.freeze({ maxAngle: 5, speed: 2e3, sync: "random" }), Jt = Object.freeze({ minScale: 0.95, maxScale: 1.05, speed: 2400, sync: "random" }), Kt = Object.freeze({ onRatio: 0.7, speed: 3e3, style: "snap" }), Zt = Object.freeze({ speed: 4e3, direction: "clockwise" }), $t = Object.freeze({ type: "none" }), R = Object.freeze({
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  // Loader configuration (always an array, composite behavior is implicit)
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  loaders: [],
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  // Shared loader settings and debug config
@@ -157,7 +157,7 @@ const mt = Object.freeze({
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  }),
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  easing: "cubic-bezier(0.25, 1, 0.5, 1)",
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  // smooth deceleration
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- path: yt,
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+ path: bt,
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  rotation: vt,
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  scale: wt
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  }),
@@ -180,68 +180,56 @@ const mt = Object.freeze({
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  }),
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  dragging: !0
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  }),
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- // Pattern-based rendering configuration
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- rendering: Object.freeze({
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- responsive: Object.freeze({
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- breakpoints: Object.freeze({
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- mobile: 768,
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- tablet: void 0,
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- // STUB: Not implemented yet
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- desktop: void 0
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- // STUB: Not implemented yet
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- }),
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- mobileDetection: () => typeof window > "u" ? !1 : window.innerWidth <= 768
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- }),
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- ui: Object.freeze({
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- showLoadingSpinner: !1,
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- showImageCounter: !1
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- })
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+ // UI configuration
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+ ui: Object.freeze({
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+ showLoadingSpinner: !1,
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+ showImageCounter: !1
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  }),
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  // Image styling
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  styling: Ft
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  });
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- function Z(o, t) {
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- if (!o) return t || {};
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- if (!t) return { ...o };
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- const i = { ...o };
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- return t.border !== void 0 && (i.border = { ...o.border, ...t.border }), t.borderTop !== void 0 && (i.borderTop = { ...o.borderTop, ...t.borderTop }), t.borderRight !== void 0 && (i.borderRight = { ...o.borderRight, ...t.borderRight }), t.borderBottom !== void 0 && (i.borderBottom = { ...o.borderBottom, ...t.borderBottom }), t.borderLeft !== void 0 && (i.borderLeft = { ...o.borderLeft, ...t.borderLeft }), t.filter !== void 0 && (i.filter = { ...o.filter, ...t.filter }), t.outline !== void 0 && (i.outline = { ...o.outline, ...t.outline }), t.shadow !== void 0 && (i.shadow = t.shadow), t.clipPath !== void 0 && (i.clipPath = t.clipPath), t.opacity !== void 0 && (i.opacity = t.opacity), t.cursor !== void 0 && (i.cursor = t.cursor), t.className !== void 0 && (i.className = t.className), t.objectFit !== void 0 && (i.objectFit = t.objectFit), t.aspectRatio !== void 0 && (i.aspectRatio = t.aspectRatio), t.borderRadiusTopLeft !== void 0 && (i.borderRadiusTopLeft = t.borderRadiusTopLeft), t.borderRadiusTopRight !== void 0 && (i.borderRadiusTopRight = t.borderRadiusTopRight), t.borderRadiusBottomRight !== void 0 && (i.borderRadiusBottomRight = t.borderRadiusBottomRight), t.borderRadiusBottomLeft !== void 0 && (i.borderRadiusBottomLeft = t.borderRadiusBottomLeft), i;
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+ function Z(n, t) {
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+ if (!n) return t || {};
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+ if (!t) return { ...n };
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+ const i = { ...n };
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+ return t.border !== void 0 && (i.border = { ...n.border, ...t.border }), t.borderTop !== void 0 && (i.borderTop = { ...n.borderTop, ...t.borderTop }), t.borderRight !== void 0 && (i.borderRight = { ...n.borderRight, ...t.borderRight }), t.borderBottom !== void 0 && (i.borderBottom = { ...n.borderBottom, ...t.borderBottom }), t.borderLeft !== void 0 && (i.borderLeft = { ...n.borderLeft, ...t.borderLeft }), t.filter !== void 0 && (i.filter = { ...n.filter, ...t.filter }), t.outline !== void 0 && (i.outline = { ...n.outline, ...t.outline }), t.shadow !== void 0 && (i.shadow = t.shadow), t.clipPath !== void 0 && (i.clipPath = t.clipPath), t.opacity !== void 0 && (i.opacity = t.opacity), t.cursor !== void 0 && (i.cursor = t.cursor), t.className !== void 0 && (i.className = t.className), t.objectFit !== void 0 && (i.objectFit = t.objectFit), t.aspectRatio !== void 0 && (i.aspectRatio = t.aspectRatio), t.borderRadiusTopLeft !== void 0 && (i.borderRadiusTopLeft = t.borderRadiusTopLeft), t.borderRadiusTopRight !== void 0 && (i.borderRadiusTopRight = t.borderRadiusTopRight), t.borderRadiusBottomRight !== void 0 && (i.borderRadiusBottomRight = t.borderRadiusBottomRight), t.borderRadiusBottomLeft !== void 0 && (i.borderRadiusBottomLeft = t.borderRadiusBottomLeft), i;
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  }
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- function Qt(o, t) {
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- if (!t) return { ...o };
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- const i = Z(o.default, t.default), e = Z(
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- Z(i, o.hover),
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+ function Qt(n, t) {
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+ if (!t) return { ...n };
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+ const i = Z(n.default, t.default), e = Z(
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+ Z(i, n.hover),
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  t.hover
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- ), n = Z(
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- Z(i, o.focused),
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+ ), o = Z(
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+ Z(i, n.focused),
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  t.focused
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  );
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  return {
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  default: i,
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  hover: e,
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- focused: n
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+ focused: o
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  };
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  }
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- function te(o, t) {
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- if (!t) return { ...o };
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- const i = { ...o };
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+ function te(n, t) {
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+ if (!t) return { ...n };
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+ const i = { ...n };
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  if (t.sizing !== void 0 && (i.sizing = {
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- ...o.sizing,
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+ ...n.sizing,
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  ...t.sizing
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  }, t.sizing.variance)) {
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- const e = t.sizing.variance, n = e.min !== void 0 && e.min >= 0.25 && e.min <= 1 ? e.min : o.sizing?.variance?.min ?? 1, a = e.max !== void 0 && e.max >= 1 && e.max <= 1.75 ? e.max : o.sizing?.variance?.max ?? 1;
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- i.sizing.variance = { min: n, max: a };
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+ const e = t.sizing.variance, o = e.min !== void 0 && e.min >= 0.25 && e.min <= 1 ? e.min : n.sizing?.variance?.min ?? 1, a = e.max !== void 0 && e.max >= 1 && e.max <= 1.75 ? e.max : n.sizing?.variance?.max ?? 1;
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+ i.sizing.variance = { min: o, max: a };
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  }
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  if (t.rotation !== void 0 && (i.rotation = {
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- ...o.rotation,
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+ ...n.rotation,
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  ...t.rotation
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  }, t.rotation.range)) {
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- const e = t.rotation.range, n = e.min !== void 0 && e.min >= -180 && e.min <= 0 ? e.min : o.rotation?.range?.min ?? -15, a = e.max !== void 0 && e.max >= 0 && e.max <= 180 ? e.max : o.rotation?.range?.max ?? 15;
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- i.rotation.range = { min: n, max: a };
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+ const e = t.rotation.range, o = e.min !== void 0 && e.min >= -180 && e.min <= 0 ? e.min : n.rotation?.range?.min ?? -15, a = e.max !== void 0 && e.max >= 0 && e.max <= 180 ? e.max : n.rotation?.range?.max ?? 15;
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+ i.rotation.range = { min: o, max: a };
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  }
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  return i;
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  }
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- function ee(o) {
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- const t = o.layout?.rotation;
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+ function ee(n) {
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+ const t = n.layout?.rotation;
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  if (t && "enabled" in t)
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  return {
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  rotation: {
@@ -250,8 +238,8 @@ function ee(o) {
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  }
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  };
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  }
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- function ie(o) {
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- const t = o.layout?.sizing?.variance;
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+ function ie(n) {
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+ const t = n.layout?.sizing?.variance;
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  if (t)
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  return {
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  sizing: {
@@ -261,114 +249,109 @@ function ie(o) {
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  }
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  };
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  }
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- function ne(o = {}) {
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- const t = ee(o), i = ie(o);
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- let e = o.image;
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+ function oe(n = {}) {
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+ const t = ee(n), i = ie(n);
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+ let e = n.image;
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  (t || i) && (e = {
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  ...i || {},
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  ...t || {},
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  ...e
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- }, e.rotation && t?.rotation && o.image?.rotation && (e.rotation = {
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+ }, e.rotation && t?.rotation && n.image?.rotation && (e.rotation = {
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  ...t.rotation,
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- ...o.image.rotation
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+ ...n.image.rotation
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  }));
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- const n = [...o.loaders ?? []];
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- o.images && o.images.length > 0 && n.unshift({
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+ const o = [...n.loaders ?? []];
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+ n.images && n.images.length > 0 && o.unshift({
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  static: {
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- sources: [{ urls: o.images }]
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+ sources: [{ urls: n.images }]
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  }
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  });
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  const r = {
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  loaders: {
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  ...Ot,
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- ...o.config?.loaders ?? {}
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+ ...n.config?.loaders ?? {}
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  }
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  }, s = {
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- loaders: n,
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+ loaders: o,
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  config: r,
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  image: te(zt, e),
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- layout: { ...E.layout },
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- animation: { ...E.animation },
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- interaction: { ...E.interaction },
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- rendering: { ...E.rendering },
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- styling: Qt(Ft, o.styling)
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+ layout: { ...R.layout },
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+ animation: { ...R.animation },
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+ interaction: { ...R.interaction },
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+ ui: { ...R.ui },
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+ styling: Qt(Ft, n.styling)
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  };
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- if (o.layout && (s.layout = {
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- ...E.layout,
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- ...o.layout
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- }, o.layout.responsive && (s.layout.responsive = {
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- ...E.layout.responsive,
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- mobile: o.layout.responsive.mobile ? { ...E.layout.responsive.mobile, ...o.layout.responsive.mobile } : E.layout.responsive.mobile,
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- tablet: o.layout.responsive.tablet ? { ...E.layout.responsive.tablet, ...o.layout.responsive.tablet } : E.layout.responsive.tablet
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- }), o.layout.spacing && (s.layout.spacing = {
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- ...E.layout.spacing,
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- ...o.layout.spacing
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- })), o.animation && (s.animation = {
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- ...E.animation,
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- ...o.animation
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- }, o.animation.easing && (s.animation.easing = {
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- ...E.animation.easing,
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- ...o.animation.easing
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- }), o.animation.queue && (s.animation.queue = {
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- ...E.animation.queue,
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- ...o.animation.queue
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- }), o.animation.entry && (s.animation.entry = {
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- ...E.animation.entry,
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- ...o.animation.entry,
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- start: o.animation.entry.start ? {
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- ...E.animation.entry.start,
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- ...o.animation.entry.start,
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- circular: o.animation.entry.start.circular ? { ...E.animation.entry.start.circular, ...o.animation.entry.start.circular } : E.animation.entry.start.circular
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- } : E.animation.entry.start,
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- timing: o.animation.entry.timing ? { ...E.animation.entry.timing, ...o.animation.entry.timing } : E.animation.entry.timing,
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- path: o.animation.entry.path ? { ...yt, ...o.animation.entry.path } : E.animation.entry.path,
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- rotation: o.animation.entry.rotation ? { ...vt, ...o.animation.entry.rotation } : E.animation.entry.rotation,
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- scale: o.animation.entry.scale ? { ...wt, ...o.animation.entry.scale } : E.animation.entry.scale
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- }), o.animation.idle && (s.animation.idle = {
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+ n.layout && (s.layout = {
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+ ...R.layout,
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+ ...n.layout
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+ }, n.layout.responsive && (s.layout.responsive = {
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+ ...R.layout.responsive,
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+ mobile: n.layout.responsive.mobile ? { ...R.layout.responsive.mobile, ...n.layout.responsive.mobile } : R.layout.responsive.mobile,
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+ tablet: n.layout.responsive.tablet ? { ...R.layout.responsive.tablet, ...n.layout.responsive.tablet } : R.layout.responsive.tablet
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+ }), n.layout.spacing && (s.layout.spacing = {
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+ ...R.layout.spacing,
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+ ...n.layout.spacing
294
+ })), n.animation && (s.animation = {
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+ ...R.animation,
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+ ...n.animation
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+ }, n.animation.easing && (s.animation.easing = {
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+ ...R.animation.easing,
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+ ...n.animation.easing
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+ }), n.animation.queue && (s.animation.queue = {
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+ ...R.animation.queue,
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+ ...n.animation.queue
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+ }), n.animation.entry && (s.animation.entry = {
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+ ...R.animation.entry,
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+ ...n.animation.entry,
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+ start: n.animation.entry.start ? {
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+ ...R.animation.entry.start,
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+ ...n.animation.entry.start,
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+ circular: n.animation.entry.start.circular ? { ...R.animation.entry.start.circular, ...n.animation.entry.start.circular } : R.animation.entry.start.circular
310
+ } : R.animation.entry.start,
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+ timing: n.animation.entry.timing ? { ...R.animation.entry.timing, ...n.animation.entry.timing } : R.animation.entry.timing,
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+ path: n.animation.entry.path ? { ...bt, ...n.animation.entry.path } : R.animation.entry.path,
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+ rotation: n.animation.entry.rotation ? { ...vt, ...n.animation.entry.rotation } : R.animation.entry.rotation,
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+ scale: n.animation.entry.scale ? { ...wt, ...n.animation.entry.scale } : R.animation.entry.scale
315
+ }), n.animation.idle && (s.animation.idle = {
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  ...$t,
329
- ...o.animation.idle
330
- })), o.interaction && (s.interaction = {
331
- ...E.interaction,
332
- ...o.interaction
333
- }, o.interaction.focus && (s.interaction.focus = {
334
- ...E.interaction.focus,
335
- ...o.interaction.focus
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- }), o.interaction.navigation && (s.interaction.navigation = {
337
- ...E.interaction.navigation,
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- ...o.interaction.navigation
339
- })), o.rendering && (s.rendering = {
340
- ...E.rendering,
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- ...o.rendering
342
- }, o.rendering.responsive && (s.rendering.responsive = {
343
- ...E.rendering.responsive,
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- ...o.rendering.responsive,
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- breakpoints: o.rendering.responsive.breakpoints ? { ...E.rendering.responsive.breakpoints, ...o.rendering.responsive.breakpoints } : E.rendering.responsive.breakpoints,
346
- mobileDetection: o.rendering.responsive.mobileDetection ? o.rendering.responsive.mobileDetection : E.rendering.responsive.mobileDetection
347
- }), o.rendering.ui && (s.rendering.ui = {
348
- ...E.rendering.ui,
349
- ...o.rendering.ui
350
- })), s.config.debug = {
317
+ ...n.animation.idle
318
+ })), n.interaction && (s.interaction = {
319
+ ...R.interaction,
320
+ ...n.interaction
321
+ }, n.interaction.focus && (s.interaction.focus = {
322
+ ...R.interaction.focus,
323
+ ...n.interaction.focus
324
+ }), n.interaction.navigation && (s.interaction.navigation = {
325
+ ...R.interaction.navigation,
326
+ ...n.interaction.navigation
327
+ }));
328
+ const c = n.rendering?.ui;
329
+ if (c && console.warn("[ImageCloud] rendering.ui is deprecated. Use top-level ui instead."), s.ui = {
330
+ ...R.ui,
331
+ ...c,
332
+ ...n.ui
333
+ }, s.config.debug = {
351
334
  ...Dt,
352
- ...o.config?.debug ?? {}
335
+ ...n.config?.debug ?? {}
353
336
  }, s.layout.algorithm === "honeycomb" && s.styling) {
354
- const c = { shape: "hexagon", mode: "height-relative" };
337
+ const l = { shape: "hexagon", mode: "height-relative" };
355
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  s.styling = {
356
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  ...s.styling,
357
- default: { ...s.styling.default, clipPath: c },
358
- hover: { ...s.styling.hover, clipPath: c }
340
+ default: { ...s.styling.default, clipPath: l },
341
+ hover: { ...s.styling.hover, clipPath: l }
359
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  // focused: untouched — user config respected
360
343
  };
361
344
  }
362
345
  return s;
363
346
  }
364
- function oe(o, t) {
365
- return { ...o ? Rt[o] : Rt.playful, ...t };
347
+ function ne(n, t) {
348
+ return { ...n ? Rt[n] : Rt.playful, ...t };
366
349
  }
367
- function se(o, t) {
368
- return { ...o ? Tt[o] : Tt.gentle, ...t };
350
+ function se(n, t) {
351
+ return { ...n ? Tt[n] : Tt.gentle, ...t };
369
352
  }
370
- function ae(o, t) {
371
- return { ...o ? At[o] : At.gentle, ...t };
353
+ function ae(n, t) {
354
+ return { ...n ? At[n] : At.gentle, ...t };
372
355
  }
373
356
  class re {
374
357
  constructor(t) {
@@ -381,8 +364,8 @@ class re {
381
364
  buildTransformString(t) {
382
365
  const i = ["translate(-50%, -50%)"];
383
366
  if (t.x !== void 0 || t.y !== void 0) {
384
- const e = t.x ?? 0, n = t.y ?? 0;
385
- i.push(`translate(${e}px, ${n}px)`);
367
+ const e = t.x ?? 0, o = t.y ?? 0;
368
+ i.push(`translate(${e}px, ${o}px)`);
386
369
  }
387
370
  return t.rotation !== void 0 && i.push(`rotate(${t.rotation}deg)`), t.scale !== void 0 && i.push(`scale(${t.scale})`), i.join(" ");
388
371
  }
@@ -395,9 +378,9 @@ class re {
395
378
  * @param easing - CSS easing function (optional)
396
379
  * @returns AnimationHandle that can be used to cancel or query the animation
397
380
  */
398
- animateTransformCancellable(t, i, e, n = null, a = null) {
381
+ animateTransformCancellable(t, i, e, o = null, a = null) {
399
382
  this.cancelAllAnimations(t);
400
- const r = n ?? this.config.duration, s = a ?? this.config.easing.default, c = this.buildTransformString(i), l = this.buildTransformString(e);
383
+ const r = o ?? this.config.duration, s = a ?? this.config.easing.default, c = this.buildTransformString(i), l = this.buildTransformString(e);
401
384
  t.style.transition = "none";
402
385
  const u = t.animate(
403
386
  [
@@ -434,13 +417,13 @@ class re {
434
417
  cancelAnimation(t, i = !0) {
435
418
  const e = this.getCurrentTransform(t.element);
436
419
  if (t.animation.cancel(), i) {
437
- const n = this.buildTransformString({
420
+ const o = this.buildTransformString({
438
421
  x: e.x,
439
422
  y: e.y,
440
423
  rotation: e.rotation,
441
424
  scale: e.scale
442
425
  });
443
- t.element.style.transform = n;
426
+ t.element.style.transform = o;
444
427
  }
445
428
  return this.activeAnimations.delete(t.element), e;
446
429
  }
@@ -453,8 +436,8 @@ class re {
453
436
  const i = this.activeAnimations.get(t);
454
437
  i && this.cancelAnimation(i, !1);
455
438
  const e = t.getAnimations();
456
- for (const n of e)
457
- n.cancel();
439
+ for (const o of e)
440
+ o.cancel();
458
441
  }
459
442
  /**
460
443
  * Get current transform state of an element (works mid-animation)
@@ -466,7 +449,7 @@ class re {
466
449
  const e = getComputedStyle(t).transform;
467
450
  if (e === "none" || !e)
468
451
  return { x: 0, y: 0, rotation: 0, scale: 1 };
469
- const n = new DOMMatrix(e), a = Math.sqrt(n.a * n.a + n.b * n.b), r = Math.atan2(n.b, n.a) * (180 / Math.PI), s = n.e, c = n.f;
452
+ const o = new DOMMatrix(e), a = Math.sqrt(o.a * o.a + o.b * o.b), r = Math.atan2(o.b, o.a) * (180 / Math.PI), s = o.e, c = o.f;
470
453
  return { x: s, y: c, rotation: r, scale: a };
471
454
  }
472
455
  /**
@@ -493,9 +476,9 @@ class re {
493
476
  * @param easing - CSS easing function (optional)
494
477
  * @returns Promise that resolves when animation completes
495
478
  */
496
- animateTransform(t, i, e = null, n = null) {
479
+ animateTransform(t, i, e = null, o = null) {
497
480
  return new Promise((a) => {
498
- const r = e ?? this.config.duration, s = n ?? this.config.easing.default;
481
+ const r = e ?? this.config.duration, s = o ?? this.config.easing.default;
499
482
  t.style.transition = `transform ${r}ms ${s}, box-shadow ${r}ms ${s}`, t.style.transform = this.buildTransformString(i), setTimeout(() => {
500
483
  a();
501
484
  }, r);
@@ -526,99 +509,99 @@ class re {
526
509
  return new Promise((i) => setTimeout(i, t));
527
510
  }
528
511
  }
529
- function J(o, t, i) {
530
- return o + (t - o) * i;
512
+ function J(n, t, i) {
513
+ return n + (t - n) * i;
531
514
  }
532
- function ce(o, t, i, e) {
533
- const { overshoot: n, bounces: a, decayRatio: r } = e, s = i.x - t.x, c = i.y - t.y, l = le(a, r);
534
- let u = 0, h = 0, d = 1, f = n, b = !1;
515
+ function ce(n, t, i, e) {
516
+ const { overshoot: o, bounces: a, decayRatio: r } = e, s = i.x - t.x, c = i.y - t.y, l = le(a, r);
517
+ let u = 0, h = 0, d = 1, f = o, y = !1;
535
518
  for (let g = 0; g < l.length; g++)
536
- if (o <= l[g].time) {
537
- h = g === 0 ? 0 : l[g - 1].time, d = l[g].time, f = l[g].overshoot, b = l[g].isOvershoot;
519
+ if (n <= l[g].time) {
520
+ h = g === 0 ? 0 : l[g - 1].time, d = l[g].time, f = l[g].overshoot, y = l[g].isOvershoot;
538
521
  break;
539
522
  }
540
- const p = (o - h) / (d - h);
541
- if (b)
542
- u = 1 + f * ot(p);
523
+ const p = (n - h) / (d - h);
524
+ if (y)
525
+ u = 1 + f * nt(p);
543
526
  else if (h === 0)
544
- u = ot(p);
527
+ u = nt(p);
545
528
  else {
546
529
  const m = 1 + (l.find(
547
- (y, w) => y.time > h && w > 0 && l[w - 1].isOvershoot
530
+ (b, w) => b.time > h && w > 0 && l[w - 1].isOvershoot
548
531
  )?.overshoot || f);
549
- u = J(m, 1, ot(p));
532
+ u = J(m, 1, nt(p));
550
533
  }
551
534
  return {
552
535
  x: t.x + s * u,
553
536
  y: t.y + c * u
554
537
  };
555
538
  }
556
- function le(o, t) {
539
+ function le(n, t) {
557
540
  const i = [];
558
541
  let e = 0.6;
559
542
  i.push({ time: e, overshoot: 0, isOvershoot: !1 });
560
- let n = 0.15;
561
- const r = 0.4 / (o * 2);
562
- for (let s = 0; s < o; s++)
563
- e += r, i.push({ time: e, overshoot: n, isOvershoot: !0 }), e += r, i.push({ time: e, overshoot: n * t, isOvershoot: !1 }), n *= t;
543
+ let o = 0.15;
544
+ const r = 0.4 / (n * 2);
545
+ for (let s = 0; s < n; s++)
546
+ e += r, i.push({ time: e, overshoot: o, isOvershoot: !0 }), e += r, i.push({ time: e, overshoot: o * t, isOvershoot: !1 }), o *= t;
564
547
  return i.push({ time: 1, overshoot: 0, isOvershoot: !1 }), i;
565
548
  }
566
- function he(o, t, i, e) {
567
- const { stiffness: n, damping: a, mass: r, oscillations: s } = e, c = i.x - t.x, l = i.y - t.y, u = Math.sqrt(n / r), h = a / (2 * Math.sqrt(n * r));
549
+ function he(n, t, i, e) {
550
+ const { stiffness: o, damping: a, mass: r, oscillations: s } = e, c = i.x - t.x, l = i.y - t.y, u = Math.sqrt(o / r), h = a / (2 * Math.sqrt(o * r));
568
551
  let d;
569
552
  if (h < 1) {
570
- const f = u * Math.sqrt(1 - h * h), b = Math.exp(-h * u * o * 3), p = Math.cos(f * o * s * Math.PI);
571
- d = 1 - b * p;
553
+ const f = u * Math.sqrt(1 - h * h), y = Math.exp(-h * u * n * 3), p = Math.cos(f * n * s * Math.PI);
554
+ d = 1 - y * p;
572
555
  } else
573
- d = 1 - Math.exp(-u * o * 3);
556
+ d = 1 - Math.exp(-u * n * 3);
574
557
  return d = Math.max(0, Math.min(d, 1.3)), {
575
558
  x: t.x + c * d,
576
559
  y: t.y + l * d
577
560
  };
578
561
  }
579
- function de(o, t, i, e) {
580
- const { amplitude: n, frequency: a, decay: r, decayRate: s, phase: c } = e, l = i.x - t.x, u = i.y - t.y, h = Math.sqrt(l * l + u * u), d = h > 0 ? -u / h : 0, f = h > 0 ? l / h : 1, b = a * Math.PI * 2 * o + c, p = r ? Math.pow(1 - o, s) : 1, g = n * Math.sin(b) * p, m = ue(o);
562
+ function de(n, t, i, e) {
563
+ const { amplitude: o, frequency: a, decay: r, decayRate: s, phase: c } = e, l = i.x - t.x, u = i.y - t.y, h = Math.sqrt(l * l + u * u), d = h > 0 ? -u / h : 0, f = h > 0 ? l / h : 1, y = a * Math.PI * 2 * n + c, p = r ? Math.pow(1 - n, s) : 1, g = o * Math.sin(y) * p, m = ue(n);
581
564
  return {
582
565
  x: J(t.x, i.x, m) + g * d,
583
566
  y: J(t.y, i.y, m) + g * f
584
567
  };
585
568
  }
586
- function ot(o) {
587
- return 1 - (1 - o) * (1 - o);
569
+ function nt(n) {
570
+ return 1 - (1 - n) * (1 - n);
588
571
  }
589
- function ue(o) {
590
- return 1 - Math.pow(1 - o, 3);
572
+ function ue(n) {
573
+ return 1 - Math.pow(1 - n, 3);
591
574
  }
592
- function ge(o, t, i) {
593
- const { amplitude: e, frequency: n, decay: a } = i, r = Math.sin(o * n * Math.PI * 2), s = a ? Math.pow(1 - o, 2) : 1, c = e * r * s;
575
+ function ge(n, t, i) {
576
+ const { amplitude: e, frequency: o, decay: a } = i, r = Math.sin(n * o * Math.PI * 2), s = a ? Math.pow(1 - n, 2) : 1, c = e * r * s;
594
577
  return t + c;
595
578
  }
596
- function fe(o, t, i) {
597
- const { overshoot: e, bounces: n } = i, a = [];
579
+ function fe(n, t, i) {
580
+ const { overshoot: e, bounces: o } = i, a = [];
598
581
  a.push({ time: 0.5, scale: e });
599
582
  let r = e;
600
- const s = 0.5, l = 0.5 / (n * 2);
583
+ const s = 0.5, l = 0.5 / (o * 2);
601
584
  let u = 0.5;
602
- for (let d = 0; d < n; d++) {
585
+ for (let d = 0; d < o; d++) {
603
586
  const f = 1 - (r - 1) * s;
604
- u += l, a.push({ time: u, scale: f }), r = 1 + (r - 1) * s * s, u += l, d < n - 1 && a.push({ time: u, scale: r });
587
+ u += l, a.push({ time: u, scale: f }), r = 1 + (r - 1) * s * s, u += l, d < o - 1 && a.push({ time: u, scale: r });
605
588
  }
606
589
  a.push({ time: 1, scale: 1 });
607
590
  let h = 1;
608
591
  for (let d = 0; d < a.length; d++)
609
- if (o <= a[d].time) {
610
- const f = d === 0 ? 0 : a[d - 1].time, b = d === 0 ? 1 : a[d - 1].scale, p = (o - f) / (a[d].time - f), g = ot(p);
611
- h = b + (a[d].scale - b) * g;
592
+ if (n <= a[d].time) {
593
+ const f = d === 0 ? 0 : a[d - 1].time, y = d === 0 ? 1 : a[d - 1].scale, p = (n - f) / (a[d].time - f), g = nt(p);
594
+ h = y + (a[d].scale - y) * g;
612
595
  break;
613
596
  }
614
597
  return h * t;
615
598
  }
616
- function me(o) {
599
+ function me(n) {
617
600
  const {
618
601
  element: t,
619
602
  startPosition: i,
620
603
  endPosition: e,
621
- pathConfig: n,
604
+ pathConfig: o,
622
605
  duration: a,
623
606
  imageWidth: r,
624
607
  imageHeight: s,
@@ -628,39 +611,39 @@ function me(o) {
628
611
  rotationConfig: h,
629
612
  startRotation: d,
630
613
  scaleConfig: f,
631
- startScale: b
632
- } = o, p = n.type, g = d !== void 0 && d !== c, m = h?.mode === "wobble", y = h?.wobble || { amplitude: 15, frequency: 3, decay: !0 }, w = g || m, v = b !== void 0 && b !== l, I = f?.mode === "pop", x = f?.pop || { overshoot: 1.2, bounces: 1 };
633
- if ((p === "linear" || p === "arc") && !w && !(v || I)) {
614
+ startScale: y
615
+ } = n, p = o.type, g = d !== void 0 && d !== c, m = h?.mode === "wobble", b = h?.wobble || { amplitude: 15, frequency: 3, decay: !0 }, w = g || m, v = y !== void 0 && y !== l, S = f?.mode === "pop", x = f?.pop || { overshoot: 1.2, bounces: 1 };
616
+ if ((p === "linear" || p === "arc") && !w && !(v || S)) {
634
617
  u && u();
635
618
  return;
636
619
  }
637
620
  const z = performance.now(), L = -r / 2, _ = -s / 2;
638
621
  function O(H) {
639
- const k = H - z, T = Math.min(k / a, 1);
622
+ const N = H - z, T = Math.min(N / a, 1);
640
623
  let D;
641
624
  switch (p) {
642
625
  case "bounce": {
643
- const N = oe(
644
- n.bouncePreset,
645
- n.bounce
626
+ const k = ne(
627
+ o.bouncePreset,
628
+ o.bounce
646
629
  );
647
- D = ce(T, i, e, N);
630
+ D = ce(T, i, e, k);
648
631
  break;
649
632
  }
650
633
  case "elastic": {
651
- const N = se(
652
- n.elasticPreset,
653
- n.elastic
634
+ const k = se(
635
+ o.elasticPreset,
636
+ o.elastic
654
637
  );
655
- D = he(T, i, e, N);
638
+ D = he(T, i, e, k);
656
639
  break;
657
640
  }
658
641
  case "wave": {
659
- const N = ae(
660
- n.wavePreset,
661
- n.wave
642
+ const k = ae(
643
+ o.wavePreset,
644
+ o.wave
662
645
  );
663
- D = de(T, i, e, N);
646
+ D = de(T, i, e, k);
664
647
  break;
665
648
  }
666
649
  default:
@@ -671,16 +654,16 @@ function me(o) {
671
654
  }
672
655
  const G = D.x - e.x, U = D.y - e.y;
673
656
  let M;
674
- m ? M = ge(T, c, y) : g ? M = J(d, c, T) : M = c;
657
+ m ? M = ge(T, c, b) : g ? M = J(d, c, T) : M = c;
675
658
  let A;
676
- I ? A = fe(T, l, x) : v ? A = J(b, l, T) : A = l, t.style.transform = `translate(${L}px, ${_}px) translate(${G}px, ${U}px) rotate(${M}deg) scale(${A})`, T < 1 ? requestAnimationFrame(O) : (t.style.transform = `translate(${L}px, ${_}px) rotate(${c}deg) scale(${l})`, u && u());
659
+ S ? A = fe(T, l, x) : v ? A = J(y, l, T) : A = l, t.style.transform = `translate(${L}px, ${_}px) translate(${G}px, ${U}px) rotate(${M}deg) scale(${A})`, T < 1 ? requestAnimationFrame(O) : (t.style.transform = `translate(${L}px, ${_}px) rotate(${c}deg) scale(${l})`, u && u());
677
660
  }
678
661
  requestAnimationFrame(O);
679
662
  }
680
- function pe(o) {
681
- return o === "bounce" || o === "elastic" || o === "wave";
663
+ function pe(n) {
664
+ return n === "bounce" || n === "elastic" || n === "wave";
682
665
  }
683
- const be = {
666
+ const ye = {
684
667
  radial: "center",
685
668
  spiral: "center",
686
669
  grid: "top",
@@ -689,20 +672,20 @@ const be = {
689
672
  wave: "left",
690
673
  honeycomb: "center"
691
674
  };
692
- class ye {
675
+ class be {
693
676
  constructor(t, i) {
694
- this.config = t, this.layoutAlgorithm = i, this.resolvedStartPosition = this.resolveStartPosition(), this.pathConfig = t.path || yt, this.rotationConfig = t.rotation || vt, this.scaleConfig = t.scale || wt;
677
+ this.config = t, this.layoutAlgorithm = i, this.resolvedStartPosition = this.resolveStartPosition(), this.pathConfig = t.path || bt, this.rotationConfig = t.rotation || vt, this.scaleConfig = t.scale || wt;
695
678
  }
696
679
  /**
697
680
  * Get the effective start position, considering layout-aware defaults
698
681
  */
699
682
  resolveStartPosition() {
700
- return this.config.start.position ? this.config.start.position : be[this.layoutAlgorithm] || "nearest-edge";
683
+ return this.config.start.position ? this.config.start.position : ye[this.layoutAlgorithm] || "nearest-edge";
701
684
  }
702
685
  /**
703
686
  * Calculate the starting position for an image's entry animation
704
687
  */
705
- calculateStartPosition(t, i, e, n, a) {
688
+ calculateStartPosition(t, i, e, o, a) {
706
689
  const r = this.resolvedStartPosition, s = this.config.start.offset ?? 100;
707
690
  switch (r) {
708
691
  case "nearest-edge":
@@ -724,7 +707,7 @@ class ye {
724
707
  t,
725
708
  i,
726
709
  e,
727
- n,
710
+ o,
728
711
  a
729
712
  );
730
713
  default:
@@ -734,28 +717,28 @@ class ye {
734
717
  /**
735
718
  * Calculate start position from the nearest edge (current default behavior)
736
719
  */
737
- calculateNearestEdge(t, i, e, n) {
720
+ calculateNearestEdge(t, i, e, o) {
738
721
  const a = t.x, r = t.y, s = a, c = e.width - a, l = r, u = e.height - r, h = Math.min(s, c, l, u);
739
722
  let d = t.x, f = t.y;
740
- return h === s ? d = -(i.width + n) : h === c ? d = e.width + n : h === l ? f = -(i.height + n) : f = e.height + n, { x: d, y: f };
723
+ return h === s ? d = -(i.width + o) : h === c ? d = e.width + o : h === l ? f = -(i.height + o) : f = e.height + o, { x: d, y: f };
741
724
  }
742
725
  /**
743
726
  * Calculate start position from a specific edge
744
727
  */
745
- calculateEdgePosition(t, i, e, n, a) {
728
+ calculateEdgePosition(t, i, e, o, a) {
746
729
  let r = i.x, s = i.y;
747
730
  switch (t) {
748
731
  case "top":
749
732
  s = -(e.height + a);
750
733
  break;
751
734
  case "bottom":
752
- s = n.height + a;
735
+ s = o.height + a;
753
736
  break;
754
737
  case "left":
755
738
  r = -(e.width + a);
756
739
  break;
757
740
  case "right":
758
- r = n.width + a;
741
+ r = o.width + a;
759
742
  break;
760
743
  }
761
744
  return { x: r, y: s };
@@ -764,9 +747,9 @@ class ye {
764
747
  * Calculate start position from center with scale animation
765
748
  */
766
749
  calculateCenterPosition(t, i, e) {
767
- const n = t.width / 2, a = t.height / 2;
750
+ const o = t.width / 2, a = t.height / 2;
768
751
  return {
769
- x: n,
752
+ x: o,
770
753
  y: a,
771
754
  useScale: !0
772
755
  // Signal to use scale animation from 0
@@ -775,14 +758,14 @@ class ye {
775
758
  /**
776
759
  * Calculate start position from a random edge
777
760
  */
778
- calculateRandomEdge(t, i, e, n) {
761
+ calculateRandomEdge(t, i, e, o) {
779
762
  const a = ["top", "bottom", "left", "right"], r = a[Math.floor(Math.random() * a.length)];
780
- return this.calculateEdgePosition(r, t, i, e, n);
763
+ return this.calculateEdgePosition(r, t, i, e, o);
781
764
  }
782
765
  /**
783
766
  * Calculate start position on a circle around the container
784
767
  */
785
- calculateCircularPosition(t, i, e, n, a) {
768
+ calculateCircularPosition(t, i, e, o, a) {
786
769
  const r = this.config.start.circular || {}, s = r.distribution || "even";
787
770
  let c;
788
771
  const l = r.radius || "120%";
@@ -794,9 +777,9 @@ class ye {
794
777
  } else
795
778
  c = typeof l == "number" ? l : 500;
796
779
  let u;
797
- s === "even" ? u = n / a * 2 * Math.PI : u = Math.random() * 2 * Math.PI;
798
- const h = e.width / 2, d = e.height / 2, f = h + Math.cos(u) * c, b = d + Math.sin(u) * c;
799
- return { x: f, y: b };
780
+ s === "even" ? u = o / a * 2 * Math.PI : u = Math.random() * 2 * Math.PI;
781
+ const h = e.width / 2, d = e.height / 2, f = h + Math.cos(u) * c, y = d + Math.sin(u) * c;
782
+ return { x: f, y };
800
783
  }
801
784
  /**
802
785
  * Get animation parameters for an image
@@ -815,17 +798,17 @@ class ye {
815
798
  * Build a CSS transform string for the start position
816
799
  * Uses pixel-based centering offset for reliable cross-browser behavior
817
800
  */
818
- buildStartTransform(t, i, e, n, a, r, s, c) {
819
- const l = t.x - i.x, u = t.y - i.y, h = s !== void 0 ? s : e, d = c !== void 0 ? c : n, f = a !== void 0 ? -a / 2 : 0, b = r !== void 0 ? -r / 2 : 0, p = a !== void 0 ? `translate(${f}px, ${b}px)` : "translate(-50%, -50%)";
801
+ buildStartTransform(t, i, e, o, a, r, s, c) {
802
+ const l = t.x - i.x, u = t.y - i.y, h = s !== void 0 ? s : e, d = c !== void 0 ? c : o, f = a !== void 0 ? -a / 2 : 0, y = r !== void 0 ? -r / 2 : 0, p = a !== void 0 ? `translate(${f}px, ${y}px)` : "translate(-50%, -50%)";
820
803
  return t.useScale ? `${p} translate(${l}px, ${u}px) rotate(${h}deg) scale(0)` : `${p} translate(${l}px, ${u}px) rotate(${h}deg) scale(${d})`;
821
804
  }
822
805
  /**
823
806
  * Build the final CSS transform string
824
807
  * Uses pixel-based centering offset for reliable cross-browser behavior
825
808
  */
826
- buildFinalTransform(t, i, e, n) {
827
- if (e !== void 0 && n !== void 0) {
828
- const a = -e / 2, r = -n / 2;
809
+ buildFinalTransform(t, i, e, o) {
810
+ if (e !== void 0 && o !== void 0) {
811
+ const a = -e / 2, r = -o / 2;
829
812
  return `translate(${a}px, ${r}px) rotate(${t}deg) scale(${i})`;
830
813
  }
831
814
  return `translate(-50%, -50%) rotate(${t}deg) scale(${i})`;
@@ -891,12 +874,12 @@ class ye {
891
874
  return t + (Math.random() - 0.5) * 60;
892
875
  if (typeof e == "number")
893
876
  return e;
894
- const n = e.max - e.min;
895
- return e.min + Math.random() * n;
877
+ const o = e.max - e.min;
878
+ return e.min + Math.random() * o;
896
879
  }
897
880
  case "spin": {
898
- const e = this.rotationConfig.spinCount ?? 1, n = this.resolveSpinDirection(t);
899
- return t + e * 360 * n;
881
+ const e = this.rotationConfig.spinCount ?? 1, o = this.resolveSpinDirection(t);
882
+ return t + e * 360 * o;
900
883
  }
901
884
  case "random":
902
885
  return t + (Math.random() - 0.5) * 60;
@@ -944,7 +927,7 @@ class ye {
944
927
  amplitude: 15,
945
928
  frequency: 3,
946
929
  decay: !0
947
- }, { amplitude: n, frequency: a, decay: r } = e, s = Math.sin(t * a * Math.PI * 2), c = r ? Math.pow(1 - t, 2) : 1, l = n * s * c;
930
+ }, { amplitude: o, frequency: a, decay: r } = e, s = Math.sin(t * a * Math.PI * 2), c = r ? Math.pow(1 - t, 2) : 1, l = o * s * c;
948
931
  return i + l;
949
932
  }
950
933
  /**
@@ -1001,7 +984,7 @@ class ye {
1001
984
  const e = this.scaleConfig.pop || {
1002
985
  overshoot: 1.2,
1003
986
  bounces: 1
1004
- }, { overshoot: n, bounces: a } = e, r = this.generateScaleBounceKeyframes(a, n);
987
+ }, { overshoot: o, bounces: a } = e, r = this.generateScaleBounceKeyframes(a, o);
1005
988
  let s = i;
1006
989
  for (let c = 0; c < r.length; c++)
1007
990
  if (t <= r[c].time) {
@@ -1017,12 +1000,12 @@ class ye {
1017
1000
  generateScaleBounceKeyframes(t, i) {
1018
1001
  const e = [];
1019
1002
  e.push({ time: 0.5, scale: i });
1020
- let n = i;
1003
+ let o = i;
1021
1004
  const a = 0.5, s = 0.5 / (t * 2);
1022
1005
  let c = 0.5;
1023
1006
  for (let l = 0; l < t; l++) {
1024
- const u = 1 - (n - 1) * a;
1025
- c += s, e.push({ time: c, scale: u }), n = 1 + (n - 1) * a * a, c += s, l < t - 1 && e.push({ time: c, scale: n });
1007
+ const u = 1 - (o - 1) * a;
1008
+ c += s, e.push({ time: c, scale: u }), o = 1 + (o - 1) * a * a, c += s, l < t - 1 && e.push({ time: c, scale: o });
1026
1009
  }
1027
1010
  return e.push({ time: 1, scale: 1 }), e;
1028
1011
  }
@@ -1041,9 +1024,9 @@ class ve {
1041
1024
  * Register an image element for idle animation.
1042
1025
  * Starts animation after entry duration completes.
1043
1026
  */
1044
- register(t, i, e, n) {
1027
+ register(t, i, e, o) {
1045
1028
  if (this.entries.has(t)) return;
1046
- const a = n ?? this.entryDurationMs, r = this.config.startDelay ?? a, s = {
1029
+ const a = o ?? this.entryDurationMs, r = this.config.startDelay ?? a, s = {
1047
1030
  element: t,
1048
1031
  index: i,
1049
1032
  totalImages: e,
@@ -1158,23 +1141,23 @@ class ve {
1158
1141
  });
1159
1142
  }
1160
1143
  _startBlink(t) {
1161
- const i = { ...Kt, ...this.config.blink }, e = -(Math.random() * i.speed), n = parseFloat(getComputedStyle(t.element).opacity) || 1;
1144
+ const i = { ...Kt, ...this.config.blink }, e = -(Math.random() * i.speed), o = parseFloat(getComputedStyle(t.element).opacity) || 1;
1162
1145
  let a, r;
1163
1146
  i.style === "fade" ? (a = [
1164
- { opacity: n, offset: 0 },
1147
+ { opacity: o, offset: 0 },
1165
1148
  { opacity: 0, offset: 0.5 },
1166
- { opacity: n, offset: 1 }
1149
+ { opacity: o, offset: 1 }
1167
1150
  ], r = {
1168
1151
  duration: i.speed,
1169
1152
  delay: e,
1170
1153
  iterations: 1 / 0,
1171
1154
  easing: "ease-in-out"
1172
1155
  }) : (a = [
1173
- { opacity: n, offset: 0 },
1174
- { opacity: n, offset: i.onRatio },
1156
+ { opacity: o, offset: 0 },
1157
+ { opacity: o, offset: i.onRatio },
1175
1158
  { opacity: 0, offset: Math.min(i.onRatio + 0.01, 0.99) },
1176
1159
  { opacity: 0, offset: 0.99 },
1177
- { opacity: n, offset: 1 }
1160
+ { opacity: o, offset: 1 }
1178
1161
  ], r = {
1179
1162
  duration: i.speed,
1180
1163
  delay: e,
@@ -1203,8 +1186,8 @@ class ve {
1203
1186
  if (this.togetherSpeed = t, this.togetherRafId !== null) return;
1204
1187
  const i = () => {
1205
1188
  const e = performance.now() % this.togetherSpeed;
1206
- for (const n of this.entries.values())
1207
- !n.stopped && !n.paused && n.animation && (n.animation.currentTime = e);
1189
+ for (const o of this.entries.values())
1190
+ !o.stopped && !o.paused && o.animation && (o.animation.currentTime = e);
1208
1191
  this.togetherRafId = requestAnimationFrame(i);
1209
1192
  };
1210
1193
  this.togetherRafId = requestAnimationFrame(i);
@@ -1231,19 +1214,19 @@ class we {
1231
1214
  * @returns Array of layout objects with position, rotation, scale
1232
1215
  */
1233
1216
  generate(t, i, e = {}) {
1234
- const n = [], { width: a, height: r } = i, s = this.config.spacing.padding, c = e.fixedHeight ?? 200, l = this.imageConfig.rotation?.mode ?? "none", u = this.imageConfig.rotation?.range?.min ?? -15, h = this.imageConfig.rotation?.range?.max ?? 15, d = this.imageConfig.sizing?.variance?.min ?? 1, f = this.imageConfig.sizing?.variance?.max ?? 1, b = d !== 1 || f !== 1, g = c * 1.5 / 2, m = c / 2, y = a - s - g, w = r - s - m, v = s + g, I = s + m;
1217
+ const o = [], { width: a, height: r } = i, s = this.config.spacing.padding, c = e.fixedHeight ?? 200, l = this.imageConfig.rotation?.mode ?? "none", u = this.imageConfig.rotation?.range?.min ?? -15, h = this.imageConfig.rotation?.range?.max ?? 15, d = this.imageConfig.sizing?.variance?.min ?? 1, f = this.imageConfig.sizing?.variance?.max ?? 1, y = d !== 1 || f !== 1, g = c * 1.5 / 2, m = c / 2, b = a - s - g, w = r - s - m, v = s + g, S = s + m;
1235
1218
  for (let x = 0; x < t; x++) {
1236
- const R = this.random(v, y), z = this.random(I, w), L = l === "random" ? this.random(u, h) : 0, _ = b ? this.random(d, f) : 1, O = c * _, H = {
1219
+ const I = this.random(v, b), z = this.random(S, w), L = l === "random" ? this.random(u, h) : 0, _ = y ? this.random(d, f) : 1, O = c * _, H = {
1237
1220
  id: x,
1238
- x: R,
1221
+ x: I,
1239
1222
  y: z,
1240
1223
  rotation: L,
1241
1224
  scale: _,
1242
1225
  baseSize: O
1243
1226
  };
1244
- n.push(H);
1227
+ o.push(H);
1245
1228
  }
1246
- return n;
1229
+ return o;
1247
1230
  }
1248
1231
  /**
1249
1232
  * Utility: Generate random number between min and max
@@ -1267,19 +1250,19 @@ class xe {
1267
1250
  * @returns Array of layout objects with position, rotation, scale
1268
1251
  */
1269
1252
  generate(t, i, e = {}) {
1270
- const n = [], { width: a, height: r } = i, s = e.fixedHeight ?? 200, c = this.imageConfig.rotation?.mode ?? "none", l = this.imageConfig.rotation?.range?.min ?? -15, u = this.imageConfig.rotation?.range?.max ?? 15, h = this.imageConfig.sizing?.variance?.min ?? 1, d = this.imageConfig.sizing?.variance?.max ?? 1, f = h !== 1 || d !== 1, b = this.config.scaleDecay ?? 0, p = {
1253
+ const o = [], { width: a, height: r } = i, s = e.fixedHeight ?? 200, c = this.imageConfig.rotation?.mode ?? "none", l = this.imageConfig.rotation?.range?.min ?? -15, u = this.imageConfig.rotation?.range?.max ?? 15, h = this.imageConfig.sizing?.variance?.min ?? 1, d = this.imageConfig.sizing?.variance?.max ?? 1, f = h !== 1 || d !== 1, y = this.config.scaleDecay ?? 0, p = {
1271
1254
  ...Wt,
1272
1255
  ...this.config.radial
1273
- }, g = e.fixedHeight ?? s, m = a / 2, y = r / 2, w = Math.ceil(Math.sqrt(t)), v = this.config.spacing.padding ?? 50, I = Math.max(g * 0.8, Math.min(
1256
+ }, g = e.fixedHeight ?? s, m = a / 2, b = r / 2, w = Math.ceil(Math.sqrt(t)), v = this.config.spacing.padding ?? 50, S = Math.max(g * 0.8, Math.min(
1274
1257
  m - v - g / 2,
1275
- y - v - g / 2
1258
+ b - v - g / 2
1276
1259
  ));
1277
1260
  if (t > 0) {
1278
1261
  const z = f ? this.random(h, d) : 1, L = g * z;
1279
- n.push({
1262
+ o.push({
1280
1263
  id: 0,
1281
1264
  x: m,
1282
- y,
1265
+ y: b,
1283
1266
  rotation: c === "random" ? this.random(l * 0.33, u * 0.33) : 0,
1284
1267
  // Less rotation for center
1285
1268
  scale: z,
@@ -1288,34 +1271,34 @@ class xe {
1288
1271
  // Center image is highest
1289
1272
  });
1290
1273
  }
1291
- let x = 1, R = 1;
1274
+ let x = 1, I = 1;
1292
1275
  for (; x < t; ) {
1293
- const z = R / w, L = b > 0 ? 1 - z * b * 0.5 : 1, _ = Math.max(g * 0.8, I / w * 1.5 / p.tightness), O = R * _, H = O * 1.5, k = Math.PI * (3 * (H + O) - Math.sqrt((3 * H + O) * (H + 3 * O))), T = this.estimateWidth(g), D = Math.floor(k / (T * 0.7));
1276
+ const z = I / w, L = y > 0 ? 1 - z * y * 0.5 : 1, _ = Math.max(g * 0.8, S / w * 1.5 / p.tightness), O = I * _, H = O * 1.5, N = Math.PI * (3 * (H + O) - Math.sqrt((3 * H + O) * (H + 3 * O))), T = this.estimateWidth(g), D = Math.floor(N / (T * 0.7));
1294
1277
  if (D === 0) {
1295
- R++;
1278
+ I++;
1296
1279
  continue;
1297
1280
  }
1298
- const G = 2 * Math.PI / D, U = R * (20 * Math.PI / 180);
1281
+ const G = 2 * Math.PI / D, U = I * (20 * Math.PI / 180);
1299
1282
  for (let M = 0; M < D && x < t; M++) {
1300
- const A = M * G + U, N = f ? this.random(h, d) : 1, B = L * N, C = g * B;
1301
- let $ = m + Math.cos(A) * H, F = y + Math.sin(A) * O;
1283
+ const A = M * G + U, k = f ? this.random(h, d) : 1, B = L * k, C = g * B;
1284
+ let $ = m + Math.cos(A) * H, F = b + Math.sin(A) * O;
1302
1285
  const P = C * 1.5 / 2, j = C / 2;
1303
1286
  $ - P < v ? $ = v + P : $ + P > a - v && ($ = a - v - P), F - j < v ? F = v + j : F + j > r - v && (F = r - v - j);
1304
1287
  const Y = c === "random" ? this.random(l, u) : 0;
1305
- n.push({
1288
+ o.push({
1306
1289
  id: x,
1307
1290
  x: $,
1308
1291
  y: F,
1309
1292
  rotation: Y,
1310
1293
  scale: B,
1311
1294
  baseSize: C,
1312
- zIndex: Math.max(1, 100 - R)
1295
+ zIndex: Math.max(1, 100 - I)
1313
1296
  // Outer rings have lower z-index
1314
1297
  }), x++;
1315
1298
  }
1316
- R++;
1299
+ I++;
1317
1300
  }
1318
- return n;
1301
+ return o;
1319
1302
  }
1320
1303
  /**
1321
1304
  * Estimate image width based on height
@@ -1376,13 +1359,13 @@ class Se {
1376
1359
  * @returns Array of layout objects with position, rotation, scale
1377
1360
  */
1378
1361
  generate(t, i, e = {}) {
1379
- const n = [], { width: a, height: r } = i, s = { ...Ee, ...this.config.grid }, c = this.config.spacing.padding, l = e.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", h = this.imageConfig.sizing?.variance?.min ?? 1, d = this.imageConfig.sizing?.variance?.max ?? 1, f = h !== 1 || d !== 1, b = a - 2 * c, p = r - 2 * c, { columns: g, rows: m } = this.calculateGridDimensions(
1362
+ const o = [], { width: a, height: r } = i, s = { ...Ee, ...this.config.grid }, c = this.config.spacing.padding, l = e.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", h = this.imageConfig.sizing?.variance?.min ?? 1, d = this.imageConfig.sizing?.variance?.max ?? 1, f = h !== 1 || d !== 1, y = a - 2 * c, p = r - 2 * c, { columns: g, rows: m } = this.calculateGridDimensions(
1380
1363
  t,
1381
- b,
1364
+ y,
1382
1365
  p,
1383
1366
  l,
1384
1367
  s
1385
- ), y = s.stagger === "row", w = s.stagger === "column", v = y ? g + 0.5 : g, I = w ? m + 0.5 : m, x = (b - s.gap * (g - 1)) / v, R = (p - s.gap * (m - 1)) / I, z = y ? x / 2 : 0, L = w ? R / 2 : 0, _ = 1 + s.overlap, O = Math.min(x, R) * _, H = e.fixedHeight ? Math.min(e.fixedHeight, O) : O, k = g * x + (g - 1) * s.gap + z, T = m * R + (m - 1) * s.gap + L, D = c + (b - k) / 2, G = c + (p - T) / 2, U = g * m, M = s.columns !== "auto" && s.rows !== "auto", A = M && t > U;
1368
+ ), b = s.stagger === "row", w = s.stagger === "column", v = b ? g + 0.5 : g, S = w ? m + 0.5 : m, x = (y - s.gap * (g - 1)) / v, I = (p - s.gap * (m - 1)) / S, z = b ? x / 2 : 0, L = w ? I / 2 : 0, _ = 1 + s.overlap, O = Math.min(x, I) * _, H = e.fixedHeight ? Math.min(e.fixedHeight, O) : O, N = g * x + (g - 1) * s.gap + z, T = m * I + (m - 1) * s.gap + L, D = c + (y - N) / 2, G = c + (p - T) / 2, U = g * m, M = s.columns !== "auto" && s.rows !== "auto", A = M && t > U;
1386
1369
  typeof window < "u" && (window.__gridOverflowDebug = {
1387
1370
  gridConfigColumns: s.columns,
1388
1371
  gridConfigRows: s.rows,
@@ -1393,21 +1376,21 @@ class Se {
1393
1376
  imageCount: t,
1394
1377
  isOverflowMode: A
1395
1378
  });
1396
- const N = A ? new Array(U).fill(0) : [], B = Math.min(x, R) * s.overflowOffset;
1379
+ const k = A ? new Array(U).fill(0) : [], B = Math.min(x, I) * s.overflowOffset;
1397
1380
  for (let C = 0; C < t; C++) {
1398
1381
  let $, F, X = 0;
1399
1382
  if (A && C >= U) {
1400
1383
  const q = C - U, W = q % U;
1401
- X = Math.floor(q / U) + 1, N[W]++, s.fillDirection === "row" ? ($ = W % g, F = Math.floor(W / g)) : (F = W % m, $ = Math.floor(W / m));
1384
+ X = Math.floor(q / U) + 1, k[W]++, s.fillDirection === "row" ? ($ = W % g, F = Math.floor(W / g)) : (F = W % m, $ = Math.floor(W / m));
1402
1385
  } else
1403
1386
  s.fillDirection === "row" ? ($ = C % g, F = Math.floor(C / g)) : (F = C % m, $ = Math.floor(C / m));
1404
- let P = D + $ * (x + s.gap) + x / 2, j = G + F * (R + s.gap) + R / 2;
1405
- if (s.stagger === "row" && F % 2 === 1 ? P += x / 2 : s.stagger === "column" && $ % 2 === 1 && (j += R / 2), X > 0) {
1387
+ let P = D + $ * (x + s.gap) + x / 2, j = G + F * (I + s.gap) + I / 2;
1388
+ if (s.stagger === "row" && F % 2 === 1 ? P += x / 2 : s.stagger === "column" && $ % 2 === 1 && (j += I / 2), X > 0) {
1406
1389
  const q = (X - 1) % Ct.length, W = Ct[q];
1407
1390
  P += W.x * B, j += W.y * B;
1408
1391
  }
1409
1392
  if (s.jitter > 0) {
1410
- const q = x / 2 * s.jitter, W = R / 2 * s.jitter;
1393
+ const q = x / 2 * s.jitter, W = I / 2 * s.jitter;
1411
1394
  P += this.random(-q, q), j += this.random(-W, W);
1412
1395
  }
1413
1396
  let Y = P, V = j;
@@ -1416,10 +1399,10 @@ class Se {
1416
1399
  if (F === Math.floor((t - 1) / g) && q < g) {
1417
1400
  const St = q * x + (q - 1) * s.gap;
1418
1401
  let gt = 0;
1419
- s.alignment === "center" ? gt = (k - St) / 2 : s.alignment === "end" && (gt = k - St), Y += gt;
1402
+ s.alignment === "center" ? gt = (N - St) / 2 : s.alignment === "end" && (gt = N - St), Y += gt;
1420
1403
  }
1421
1404
  }
1422
- const rt = f ? this.random(h, d) : 1, K = H * rt, it = K * 1.5 / 2, nt = K / 2, lt = c + it, ht = a - c - it, _t = c + nt, Ut = r - c - nt;
1405
+ const rt = f ? this.random(h, d) : 1, K = H * rt, it = K * 1.5 / 2, ot = K / 2, lt = c + it, ht = a - c - it, _t = c + ot, Ut = r - c - ot;
1423
1406
  Y = Math.max(lt, Math.min(Y, ht)), V = Math.max(_t, Math.min(V, Ut));
1424
1407
  let dt = 0;
1425
1408
  if (u === "random") {
@@ -1427,7 +1410,7 @@ class Se {
1427
1410
  s.jitter > 0 ? dt = this.random(q * s.jitter, W * s.jitter) : dt = this.random(q, W);
1428
1411
  }
1429
1412
  let ut;
1430
- A && X > 0 ? ut = 50 - X : ut = A ? 100 + C : C + 1, n.push({
1413
+ A && X > 0 ? ut = 50 - X : ut = A ? 100 + C : C + 1, o.push({
1431
1414
  id: C,
1432
1415
  x: Y,
1433
1416
  y: V,
@@ -1437,12 +1420,12 @@ class Se {
1437
1420
  zIndex: ut
1438
1421
  });
1439
1422
  }
1440
- return n;
1423
+ return o;
1441
1424
  }
1442
1425
  /**
1443
1426
  * Calculate optimal grid dimensions based on image count and container
1444
1427
  */
1445
- calculateGridDimensions(t, i, e, n, a) {
1428
+ calculateGridDimensions(t, i, e, o, a) {
1446
1429
  let r, s;
1447
1430
  if (a.columns !== "auto" && a.rows !== "auto")
1448
1431
  r = a.columns, s = a.rows;
@@ -1483,79 +1466,79 @@ class Te {
1483
1466
  * @returns Array of layout objects with position, rotation, scale
1484
1467
  */
1485
1468
  generate(t, i, e = {}) {
1486
- const n = [], { width: a, height: r } = i, s = { ...Re, ...this.config.spiral }, c = this.config.spacing.padding, l = e.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", h = this.imageConfig.rotation?.range?.min ?? -15, d = this.imageConfig.rotation?.range?.max ?? 15, f = this.imageConfig.sizing?.variance?.min ?? 1, b = this.imageConfig.sizing?.variance?.max ?? 1, p = f !== 1 || b !== 1, g = this.config.scaleDecay ?? s.scaleDecay, m = a / 2, y = r / 2, w = Math.min(
1469
+ const o = [], { width: a, height: r } = i, s = { ...Re, ...this.config.spiral }, c = this.config.spacing.padding, l = e.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", h = this.imageConfig.rotation?.range?.min ?? -15, d = this.imageConfig.rotation?.range?.max ?? 15, f = this.imageConfig.sizing?.variance?.min ?? 1, y = this.imageConfig.sizing?.variance?.max ?? 1, p = f !== 1 || y !== 1, g = this.config.scaleDecay ?? s.scaleDecay, m = a / 2, b = r / 2, w = Math.min(
1487
1470
  m - c - l / 2,
1488
- y - c - l / 2
1471
+ b - c - l / 2
1489
1472
  ), v = s.direction === "clockwise" ? -1 : 1;
1490
- for (let I = 0; I < t; I++) {
1491
- let x, R;
1473
+ for (let S = 0; S < t; S++) {
1474
+ let x, I;
1492
1475
  if (s.spiralType === "golden")
1493
- x = I * Ie * v + s.startAngle, R = this.calculateGoldenRadius(I, t, w, s.tightness);
1476
+ x = S * Ie * v + s.startAngle, I = this.calculateGoldenRadius(S, t, w, s.tightness);
1494
1477
  else if (s.spiralType === "archimedean") {
1495
- const P = I * 0.5 * s.tightness;
1496
- x = P * v + s.startAngle, R = this.calculateArchimedeanRadius(P, t, w, s.tightness);
1478
+ const P = S * 0.5 * s.tightness;
1479
+ x = P * v + s.startAngle, I = this.calculateArchimedeanRadius(P, t, w, s.tightness);
1497
1480
  } else {
1498
- const P = I * 0.3 * s.tightness;
1499
- x = P * v + s.startAngle, R = this.calculateLogarithmicRadius(P, t, w, s.tightness);
1481
+ const P = S * 0.3 * s.tightness;
1482
+ x = P * v + s.startAngle, I = this.calculateLogarithmicRadius(P, t, w, s.tightness);
1500
1483
  }
1501
- const z = m + Math.cos(x) * R, L = y + Math.sin(x) * R, _ = R / w, O = g > 0 ? 1 - _ * g * 0.5 : 1, H = p ? this.random(f, b) : 1, k = O * H, T = l * k, G = T * 1.5 / 2, U = T / 2, M = c + G, A = a - c - G, N = c + U, B = r - c - U, C = Math.max(M, Math.min(z, A)), $ = Math.max(N, Math.min(L, B));
1484
+ const z = m + Math.cos(x) * I, L = b + Math.sin(x) * I, _ = I / w, O = g > 0 ? 1 - _ * g * 0.5 : 1, H = p ? this.random(f, y) : 1, N = O * H, T = l * N, G = T * 1.5 / 2, U = T / 2, M = c + G, A = a - c - G, k = c + U, B = r - c - U, C = Math.max(M, Math.min(z, A)), $ = Math.max(k, Math.min(L, B));
1502
1485
  let F = 0;
1503
1486
  if (u === "random") {
1504
1487
  const P = x * 180 / Math.PI % 360, j = this.random(h, d);
1505
1488
  F = s.spiralType === "golden" ? j : P * 0.1 + j * 0.9;
1506
- } else u === "tangent" && (F = this.calculateSpiralTangent(x, R, s));
1507
- const X = t - I;
1508
- n.push({
1509
- id: I,
1489
+ } else u === "tangent" && (F = this.calculateSpiralTangent(x, I, s));
1490
+ const X = t - S;
1491
+ o.push({
1492
+ id: S,
1510
1493
  x: C,
1511
1494
  y: $,
1512
1495
  rotation: F,
1513
- scale: k,
1496
+ scale: N,
1514
1497
  baseSize: T,
1515
1498
  zIndex: X
1516
1499
  });
1517
1500
  }
1518
- return n;
1501
+ return o;
1519
1502
  }
1520
1503
  /**
1521
1504
  * Calculate tangent angle for spiral curve at given position
1522
1505
  * This aligns the image along the spiral's direction of travel
1523
1506
  */
1524
1507
  calculateSpiralTangent(t, i, e) {
1525
- let n;
1508
+ let o;
1526
1509
  if (e.spiralType === "golden")
1527
- n = t + Math.PI / 2;
1510
+ o = t + Math.PI / 2;
1528
1511
  else if (e.spiralType === "archimedean") {
1529
1512
  const r = 1 / e.tightness, s = Math.atan(i / r);
1530
- n = t + s;
1513
+ o = t + s;
1531
1514
  } else {
1532
1515
  const r = 0.15 / e.tightness, s = Math.atan(1 / r);
1533
- n = t + s;
1516
+ o = t + s;
1534
1517
  }
1535
- return n * 180 / Math.PI % 360 - 90;
1518
+ return o * 180 / Math.PI % 360 - 90;
1536
1519
  }
1537
1520
  /**
1538
1521
  * Calculate radius for golden spiral (Vogel's model)
1539
1522
  * Creates even distribution like sunflower seeds
1540
1523
  */
1541
- calculateGoldenRadius(t, i, e, n) {
1542
- const r = e / Math.sqrt(i) * Math.sqrt(t) / n;
1524
+ calculateGoldenRadius(t, i, e, o) {
1525
+ const r = e / Math.sqrt(i) * Math.sqrt(t) / o;
1543
1526
  return Math.min(r, e);
1544
1527
  }
1545
1528
  /**
1546
1529
  * Calculate radius for Archimedean spiral
1547
1530
  * r = a + b*θ (constant spacing between arms)
1548
1531
  */
1549
- calculateArchimedeanRadius(t, i, e, n) {
1550
- const a = i * 0.5 * n;
1532
+ calculateArchimedeanRadius(t, i, e, o) {
1533
+ const a = i * 0.5 * o;
1551
1534
  return t / a * e;
1552
1535
  }
1553
1536
  /**
1554
1537
  * Calculate radius for logarithmic (equiangular) spiral
1555
1538
  * r = a * e^(b*θ)
1556
1539
  */
1557
- calculateLogarithmicRadius(t, i, e, n) {
1558
- const a = e * 0.05, r = 0.15 / n, s = a * Math.exp(r * t), c = i * 0.3 * n, l = a * Math.exp(r * c);
1540
+ calculateLogarithmicRadius(t, i, e, o) {
1541
+ const a = e * 0.05, r = 0.15 / o, s = a * Math.exp(r * t), c = i * 0.3 * o, l = a * Math.exp(r * c);
1559
1542
  return s / l * e;
1560
1543
  }
1561
1544
  /**
@@ -1585,7 +1568,7 @@ class Ce {
1585
1568
  * @returns Array of layout objects with position, rotation, scale
1586
1569
  */
1587
1570
  generate(t, i, e = {}) {
1588
- const n = [], { width: a, height: r } = i, s = { ...Ae, ...this.config.cluster }, c = this.config.spacing.padding, l = e.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", h = this.imageConfig.rotation?.range?.min ?? -15, d = this.imageConfig.rotation?.range?.max ?? 15, f = this.imageConfig.sizing?.variance?.min ?? 1, b = this.imageConfig.sizing?.variance?.max ?? 1, p = f !== 1 || b !== 1, g = this.calculateClusterCount(
1571
+ const o = [], { width: a, height: r } = i, s = { ...Ae, ...this.config.cluster }, c = this.config.spacing.padding, l = e.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", h = this.imageConfig.rotation?.range?.min ?? -15, d = this.imageConfig.rotation?.range?.max ?? 15, f = this.imageConfig.sizing?.variance?.min ?? 1, y = this.imageConfig.sizing?.variance?.max ?? 1, p = f !== 1 || y !== 1, g = this.calculateClusterCount(
1589
1572
  t,
1590
1573
  s.clusterCount,
1591
1574
  a,
@@ -1597,58 +1580,58 @@ class Ce {
1597
1580
  r,
1598
1581
  c,
1599
1582
  s
1600
- ), y = new Array(g).fill(0);
1583
+ ), b = new Array(g).fill(0);
1601
1584
  for (let v = 0; v < t; v++)
1602
- y[v % g]++;
1585
+ b[v % g]++;
1603
1586
  let w = 0;
1604
1587
  for (let v = 0; v < g; v++) {
1605
- const I = m[v], x = y[v];
1606
- for (let R = 0; R < x; R++) {
1588
+ const S = m[v], x = b[v];
1589
+ for (let I = 0; I < x; I++) {
1607
1590
  let z, L;
1608
1591
  if (s.distribution === "gaussian")
1609
- z = this.gaussianRandom() * I.spread, L = this.gaussianRandom() * I.spread;
1592
+ z = this.gaussianRandom() * S.spread, L = this.gaussianRandom() * S.spread;
1610
1593
  else {
1611
- const F = this.random(0, Math.PI * 2), X = this.random(0, I.spread);
1594
+ const F = this.random(0, Math.PI * 2), X = this.random(0, S.spread);
1612
1595
  z = Math.cos(F) * X, L = Math.sin(F) * X;
1613
1596
  }
1614
1597
  const _ = 1 + s.overlap * 0.5, O = 1 + s.overlap * 0.3;
1615
1598
  z /= _, L /= _;
1616
- const H = p ? this.random(f, b) : 1, k = O * H, T = l * k;
1617
- let D = I.x + z, G = I.y + L;
1599
+ const H = p ? this.random(f, y) : 1, N = O * H, T = l * N;
1600
+ let D = S.x + z, G = S.y + L;
1618
1601
  const M = T * 1.5 / 2, A = T / 2;
1619
1602
  D = Math.max(c + M, Math.min(D, a - c - M)), G = Math.max(c + A, Math.min(G, r - c - A));
1620
- const N = u === "random" ? this.random(h, d) : 0, C = Math.sqrt(z * z + L * L) / I.spread, $ = Math.round((1 - C) * 50) + 1;
1621
- n.push({
1603
+ const k = u === "random" ? this.random(h, d) : 0, C = Math.sqrt(z * z + L * L) / S.spread, $ = Math.round((1 - C) * 50) + 1;
1604
+ o.push({
1622
1605
  id: w,
1623
1606
  x: D,
1624
1607
  y: G,
1625
- rotation: N,
1626
- scale: k,
1608
+ rotation: k,
1609
+ scale: N,
1627
1610
  baseSize: T,
1628
1611
  zIndex: $
1629
1612
  }), w++;
1630
1613
  }
1631
1614
  }
1632
- return n;
1615
+ return o;
1633
1616
  }
1634
1617
  /**
1635
1618
  * Calculate optimal number of clusters based on image count and container
1636
1619
  */
1637
- calculateClusterCount(t, i, e, n, a) {
1620
+ calculateClusterCount(t, i, e, o, a) {
1638
1621
  if (i !== "auto")
1639
1622
  return Math.max(1, Math.min(i, t));
1640
1623
  const s = Math.max(1, Math.ceil(t / 8)), c = Math.floor(
1641
- e / a * (n / a) * 0.6
1624
+ e / a * (o / a) * 0.6
1642
1625
  );
1643
1626
  return Math.max(1, Math.min(s, c, 10));
1644
1627
  }
1645
1628
  /**
1646
1629
  * Generate cluster center positions with spacing constraints
1647
1630
  */
1648
- generateClusterCenters(t, i, e, n, a) {
1649
- const r = [], c = n + a.clusterSpread, l = i - n - a.clusterSpread, u = n + a.clusterSpread, h = e - n - a.clusterSpread;
1631
+ generateClusterCenters(t, i, e, o, a) {
1632
+ const r = [], c = o + a.clusterSpread, l = i - o - a.clusterSpread, u = o + a.clusterSpread, h = e - o - a.clusterSpread;
1650
1633
  for (let d = 0; d < t; d++) {
1651
- let f = null, b = -1;
1634
+ let f = null, y = -1;
1652
1635
  for (let p = 0; p < 100; p++) {
1653
1636
  const g = {
1654
1637
  x: this.random(c, l),
@@ -1656,11 +1639,11 @@ class Ce {
1656
1639
  spread: this.calculateClusterSpread(a)
1657
1640
  };
1658
1641
  let m = 1 / 0;
1659
- for (const y of r) {
1660
- const w = g.x - y.x, v = g.y - y.y, I = Math.sqrt(w * w + v * v);
1661
- m = Math.min(m, I);
1642
+ for (const b of r) {
1643
+ const w = g.x - b.x, v = g.y - b.y, S = Math.sqrt(w * w + v * v);
1644
+ m = Math.min(m, S);
1662
1645
  }
1663
- if ((r.length === 0 || m > b) && (f = g, b = m), m >= a.clusterSpacing)
1646
+ if ((r.length === 0 || m > y) && (f = g, y = m), m >= a.clusterSpacing)
1664
1647
  break;
1665
1648
  }
1666
1649
  f && r.push(f);
@@ -1703,23 +1686,23 @@ class Le {
1703
1686
  * @returns Array of layout objects with position, rotation, scale
1704
1687
  */
1705
1688
  generate(t, i, e = {}) {
1706
- const n = [], { width: a, height: r } = i, s = e.fixedHeight ?? 200, c = this.config.spacing.padding ?? 50, l = this.imageConfig.rotation?.mode ?? "none", u = this.imageConfig.rotation?.range?.min ?? -15, h = this.imageConfig.rotation?.range?.max ?? 15, d = this.imageConfig.sizing?.variance?.min ?? 1, f = this.imageConfig.sizing?.variance?.max ?? 1, b = d !== 1 || f !== 1, p = e.fixedHeight ?? s, g = {
1689
+ const o = [], { width: a, height: r } = i, s = e.fixedHeight ?? 200, c = this.config.spacing.padding ?? 50, l = this.imageConfig.rotation?.mode ?? "none", u = this.imageConfig.rotation?.range?.min ?? -15, h = this.imageConfig.rotation?.range?.max ?? 15, d = this.imageConfig.sizing?.variance?.min ?? 1, f = this.imageConfig.sizing?.variance?.max ?? 1, y = d !== 1 || f !== 1, p = e.fixedHeight ?? s, g = {
1707
1690
  ...Gt,
1708
1691
  ...this.config.wave
1709
- }, { rows: m, amplitude: y, frequency: w, phaseShift: v, synchronization: I } = g, x = Math.ceil(t / m), L = p * 1.5 / 2, _ = c + L, O = a - c - L, H = O - _, k = x > 1 ? H / (x - 1) : 0, T = c + y + p / 2, D = r - c - y - p / 2, G = D - T, U = m > 1 ? G / (m - 1) : 0;
1692
+ }, { rows: m, amplitude: b, frequency: w, phaseShift: v, synchronization: S } = g, x = Math.ceil(t / m), L = p * 1.5 / 2, _ = c + L, O = a - c - L, H = O - _, N = x > 1 ? H / (x - 1) : 0, T = c + b + p / 2, D = r - c - b - p / 2, G = D - T, U = m > 1 ? G / (m - 1) : 0;
1710
1693
  let M = 0;
1711
1694
  for (let A = 0; A < m && M < t; A++) {
1712
- const N = m === 1 ? (T + D) / 2 : T + A * U;
1695
+ const k = m === 1 ? (T + D) / 2 : T + A * U;
1713
1696
  let B = 0;
1714
- I === "offset" ? B = A * v : I === "alternating" && (B = A * Math.PI);
1697
+ S === "offset" ? B = A * v : S === "alternating" && (B = A * Math.PI);
1715
1698
  for (let C = 0; C < x && M < t; C++) {
1716
- const $ = x === 1 ? (_ + O) / 2 : _ + C * k, F = this.calculateWaveY($, a, y, w, B), X = $, P = N + F, j = b ? this.random(d, f) : 1, Y = p * j;
1699
+ const $ = x === 1 ? (_ + O) / 2 : _ + C * N, F = this.calculateWaveY($, a, b, w, B), X = $, P = k + F, j = y ? this.random(d, f) : 1, Y = p * j;
1717
1700
  let V = 0;
1718
- l === "tangent" ? V = this.calculateRotation($, a, y, w, B) : l === "random" && (V = this.random(u, h));
1719
- const K = Y * 1.5 / 2, ct = Y / 2, it = c + K, nt = a - c - K, lt = c + ct, ht = r - c - ct;
1720
- n.push({
1701
+ l === "tangent" ? V = this.calculateRotation($, a, b, w, B) : l === "random" && (V = this.random(u, h));
1702
+ const K = Y * 1.5 / 2, ct = Y / 2, it = c + K, ot = a - c - K, lt = c + ct, ht = r - c - ct;
1703
+ o.push({
1721
1704
  id: M,
1722
- x: Math.max(it, Math.min(X, nt)),
1705
+ x: Math.max(it, Math.min(X, ot)),
1723
1706
  y: Math.max(lt, Math.min(P, ht)),
1724
1707
  rotation: V,
1725
1708
  scale: j,
@@ -1728,7 +1711,7 @@ class Le {
1728
1711
  }), M++;
1729
1712
  }
1730
1713
  }
1731
- return n;
1714
+ return o;
1732
1715
  }
1733
1716
  /**
1734
1717
  * Calculate Y position displacement on wave curve
@@ -1739,9 +1722,9 @@ class Le {
1739
1722
  * @param phase - Phase offset
1740
1723
  * @returns Y displacement from baseline
1741
1724
  */
1742
- calculateWaveY(t, i, e, n, a) {
1725
+ calculateWaveY(t, i, e, o, a) {
1743
1726
  const r = t / i;
1744
- return e * Math.sin(n * r * 2 * Math.PI + a);
1727
+ return e * Math.sin(o * r * 2 * Math.PI + a);
1745
1728
  }
1746
1729
  /**
1747
1730
  * Calculate rotation based on wave tangent
@@ -1752,8 +1735,8 @@ class Le {
1752
1735
  * @param phase - Phase offset
1753
1736
  * @returns Rotation angle in degrees
1754
1737
  */
1755
- calculateRotation(t, i, e, n, a) {
1756
- const r = t / i, s = e * n * 2 * Math.PI * Math.cos(n * r * 2 * Math.PI + a) / i;
1738
+ calculateRotation(t, i, e, o, a) {
1739
+ const r = t / i, s = e * o * 2 * Math.PI * Math.cos(o * r * 2 * Math.PI + a) / i;
1757
1740
  return Math.atan(s) * (180 / Math.PI);
1758
1741
  }
1759
1742
  /**
@@ -1782,17 +1765,17 @@ const xt = 100, Q = 100 / Math.sqrt(3), Et = [
1782
1765
  [0, 50]
1783
1766
  // left
1784
1767
  ], Me = Et[1][0] / xt, Fe = Et[2][1] / xt;
1785
- function ze(o) {
1768
+ function ze(n) {
1786
1769
  return {
1787
- colStep: Me * o,
1788
- rowOffset: Fe * o
1770
+ colStep: Me * n,
1771
+ rowOffset: Fe * n
1789
1772
  };
1790
1773
  }
1791
- function Oe(o, t, i, e, n, a) {
1774
+ function Oe(n, t, i, e, o, a) {
1792
1775
  const { colStep: r } = ze(a);
1793
1776
  return {
1794
- px: e + r * o,
1795
- py: n + a * (t + o / 2)
1777
+ px: e + r * n,
1778
+ py: o + a * (t + n / 2)
1796
1779
  };
1797
1780
  }
1798
1781
  const De = [
@@ -1803,13 +1786,13 @@ const De = [
1803
1786
  [0, -1, 1],
1804
1787
  [1, -1, 0]
1805
1788
  ];
1806
- function $e(o) {
1807
- if (o === 0) return [[0, 0, 0]];
1789
+ function $e(n) {
1790
+ if (n === 0) return [[0, 0, 0]];
1808
1791
  const t = [];
1809
- let [i, e, n] = [0, -o, o];
1792
+ let [i, e, o] = [0, -n, n];
1810
1793
  for (const [a, r, s] of De)
1811
- for (let c = 0; c < o; c++)
1812
- t.push([i, e, n]), i += a, e += r, n += s;
1794
+ for (let c = 0; c < n; c++)
1795
+ t.push([i, e, o]), i += a, e += r, o += s;
1813
1796
  return t;
1814
1797
  }
1815
1798
  class Pe {
@@ -1819,17 +1802,17 @@ class Pe {
1819
1802
  this.config = t;
1820
1803
  }
1821
1804
  generate(t, i, e = {}) {
1822
- const n = [], { width: a, height: r } = i, s = a / 2, c = r / 2, l = e.fixedHeight ?? 200, h = {
1805
+ const o = [], { width: a, height: r } = i, s = a / 2, c = r / 2, l = e.fixedHeight ?? 200, h = {
1823
1806
  ...qt,
1824
1807
  ...this.config.honeycomb
1825
1808
  }.spacing ?? 0, d = l + h;
1826
- let f = 0, b = 0;
1809
+ let f = 0, y = 0;
1827
1810
  for (; f < t; ) {
1828
- const p = $e(b);
1829
- for (const [g, m, y] of p) {
1811
+ const p = $e(y);
1812
+ for (const [g, m, b] of p) {
1830
1813
  if (f >= t) break;
1831
- const { px: w, py: v } = Oe(g, m, y, s, c, d);
1832
- n.push({
1814
+ const { px: w, py: v } = Oe(g, m, b, s, c, d);
1815
+ o.push({
1833
1816
  id: f,
1834
1817
  x: w,
1835
1818
  y: v,
@@ -1837,12 +1820,12 @@ class Pe {
1837
1820
  scale: 1,
1838
1821
  baseSize: l,
1839
1822
  // Inner rings render above outer rings
1840
- zIndex: Math.max(1, 100 - b)
1823
+ zIndex: Math.max(1, 100 - y)
1841
1824
  }), f++;
1842
1825
  }
1843
- b++;
1826
+ y++;
1844
1827
  }
1845
- return n;
1828
+ return o;
1846
1829
  }
1847
1830
  }
1848
1831
  class _e {
@@ -1879,10 +1862,10 @@ class _e {
1879
1862
  * @returns Array of layout objects with position, rotation, scale
1880
1863
  */
1881
1864
  generateLayout(t, i, e = {}) {
1882
- const n = this.placementLayout.generate(t, i, e);
1883
- return n.forEach((a) => {
1865
+ const o = this.placementLayout.generate(t, i, e);
1866
+ return o.forEach((a) => {
1884
1867
  this.layouts.set(a.id, a);
1885
- }), n;
1868
+ }), o;
1886
1869
  }
1887
1870
  /**
1888
1871
  * Get the original layout state for an image
@@ -1935,8 +1918,8 @@ class _e {
1935
1918
  return;
1936
1919
  if (typeof e == "number")
1937
1920
  return e;
1938
- const n = e, a = this.resolveBreakpoint(t);
1939
- return a === "mobile" ? n.mobile ?? n.tablet ?? n.screen : a === "tablet" ? n.tablet ?? n.screen ?? n.mobile : n.screen ?? n.tablet ?? n.mobile;
1921
+ const o = e, a = this.resolveBreakpoint(t);
1922
+ return a === "mobile" ? o.mobile ?? o.tablet ?? o.screen : a === "tablet" ? o.tablet ?? o.screen ?? o.mobile : o.screen ?? o.tablet ?? o.mobile;
1940
1923
  }
1941
1924
  /**
1942
1925
  * Calculate adaptive image size based on container dimensions and image count
@@ -1946,19 +1929,19 @@ class _e {
1946
1929
  * @param viewportWidth - Current viewport width for baseHeight resolution
1947
1930
  * @returns Calculated sizing result with height
1948
1931
  */
1949
- calculateAdaptiveSize(t, i, e, n) {
1950
- const a = this.imageConfig.sizing, r = this.resolveBaseHeight(n);
1932
+ calculateAdaptiveSize(t, i, e, o) {
1933
+ const a = this.imageConfig.sizing, r = this.resolveBaseHeight(o);
1951
1934
  if (r !== void 0)
1952
1935
  return { height: r };
1953
1936
  const s = a?.minSize ?? 50, c = a?.maxSize ?? 400, l = this.config.targetCoverage ?? 0.6, u = this.config.densityFactor ?? 1, { width: h, height: d } = t, p = h * d * l / i;
1954
1937
  let m = Math.sqrt(p / 1.4);
1955
1938
  m *= u, m = Math.min(m, e);
1956
- let y = this.clamp(m, s, c);
1957
- if (y === s && m < s) {
1939
+ let b = this.clamp(m, s, c);
1940
+ if (b === s && m < s) {
1958
1941
  const w = Math.max(s * 0.05, 20);
1959
- y = Math.max(w, m);
1942
+ b = Math.max(w, m);
1960
1943
  }
1961
- return this.config.algorithm === "honeycomb" && (y = Math.min(y, this.honeycombMaxImageHeight(i, t))), { height: y };
1944
+ return this.config.algorithm === "honeycomb" && (b = Math.min(b, this.honeycombMaxImageHeight(i, t))), { height: b };
1962
1945
  }
1963
1946
  /**
1964
1947
  * Returns the largest image height at which all honeycomb rings fit within the container.
@@ -1967,9 +1950,9 @@ class _e {
1967
1950
  */
1968
1951
  honeycombMaxImageHeight(t, i) {
1969
1952
  if (t <= 1) return 1 / 0;
1970
- let e = 0, n = 1;
1971
- for (; n < t; )
1972
- e++, n += 6 * e;
1953
+ let e = 0, o = 1;
1954
+ for (; o < t; )
1955
+ e++, o += 6 * e;
1973
1956
  const a = this.config.spacing?.padding ?? 50, r = this.config.honeycomb?.spacing ?? 0, s = i.width / 2, c = i.height / 2, l = Math.sqrt(3) / 2, u = 1 / Math.sqrt(3), h = (c - a - r * e) / (e + 0.5), d = (s - a - l * r * e) / (l * e + u);
1974
1957
  return Math.max(10, Math.min(h, d));
1975
1958
  }
@@ -1980,7 +1963,7 @@ class _e {
1980
1963
  return Math.max(i, Math.min(e, t));
1981
1964
  }
1982
1965
  }
1983
- var S = /* @__PURE__ */ ((o) => (o.IDLE = "idle", o.FOCUSING = "focusing", o.FOCUSED = "focused", o.UNFOCUSING = "unfocusing", o.CROSS_ANIMATING = "cross_animating", o))(S || {});
1966
+ var E = /* @__PURE__ */ ((n) => (n.IDLE = "idle", n.FOCUSING = "focusing", n.FOCUSED = "focused", n.UNFOCUSING = "unfocusing", n.CROSS_ANIMATING = "cross_animating", n))(E || {});
1984
1967
  const Lt = {
1985
1968
  // Geometric shapes - uses percentages for responsive sizing
1986
1969
  circle: "circle(50%)",
@@ -2028,96 +2011,96 @@ const Lt = {
2028
2011
  points: [[50, 0], [100, 50], [50, 100], [0, 50]]
2029
2012
  }
2030
2013
  };
2031
- function He(o) {
2032
- if (o)
2033
- return o in Lt ? Lt[o] : o;
2014
+ function He(n) {
2015
+ if (n)
2016
+ return n in Lt ? Lt[n] : n;
2034
2017
  }
2035
- function ke(o, t, i) {
2036
- const e = Ue[o];
2018
+ function Ne(n, t, i) {
2019
+ const e = Ue[n];
2037
2020
  if (!e) return "";
2038
- const n = t / e.refHeight;
2039
- if (o === "circle")
2040
- return `circle(${Math.round(50 * n * 100) / 100}px)`;
2041
- const a = e.points.map(([p]) => p), r = e.points.map(([, p]) => p), s = (Math.min(...a) + Math.max(...a)) / 2 * n, c = (Math.min(...r) + Math.max(...r)) / 2 * n, l = (Math.max(...a) - Math.min(...a)) * n, u = (i ?? l) / 2, h = t / 2, d = u - s, f = h - c;
2021
+ const o = t / e.refHeight;
2022
+ if (n === "circle")
2023
+ return `circle(${Math.round(50 * o * 100) / 100}px)`;
2024
+ const a = e.points.map(([p]) => p), r = e.points.map(([, p]) => p), s = (Math.min(...a) + Math.max(...a)) / 2 * o, c = (Math.min(...r) + Math.max(...r)) / 2 * o, l = (Math.max(...a) - Math.min(...a)) * o, u = (i ?? l) / 2, h = t / 2, d = u - s, f = h - c;
2042
2025
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2043
- const m = Math.round((p * n + d) * 100) / 100, y = Math.round((g * n + f) * 100) / 100;
2044
- return `${m}px ${y}px`;
2026
+ const m = Math.round((p * o + d) * 100) / 100, b = Math.round((g * o + f) * 100) / 100;
2027
+ return `${m}px ${b}px`;
2045
2028
  }).join(", ")})`;
2046
2029
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2047
- function Ne(o) {
2048
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2030
+ function ke(n) {
2031
+ return n in mt;
2049
2032
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2050
- function je(o) {
2051
- return o ? Ne(o) ? mt[o] : o : mt.md;
2033
+ function je(n) {
2034
+ return n ? ke(n) ? mt[n] : n : mt.md;
2052
2035
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2053
- function We(o) {
2054
- if (!o) return "";
2036
+ function We(n) {
2037
+ if (!n) return "";
2055
2038
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2056
- if (o.grayscale !== void 0 && t.push(`grayscale(${o.grayscale})`), o.blur !== void 0 && t.push(`blur(${o.blur}px)`), o.brightness !== void 0 && t.push(`brightness(${o.brightness})`), o.contrast !== void 0 && t.push(`contrast(${o.contrast})`), o.saturate !== void 0 && t.push(`saturate(${o.saturate})`), o.opacity !== void 0 && t.push(`opacity(${o.opacity})`), o.sepia !== void 0 && t.push(`sepia(${o.sepia})`), o.hueRotate !== void 0 && t.push(`hue-rotate(${o.hueRotate}deg)`), o.invert !== void 0 && t.push(`invert(${o.invert})`), o.dropShadow !== void 0)
2057
- if (typeof o.dropShadow == "string")
2058
- t.push(`drop-shadow(${o.dropShadow})`);
2039
+ if (n.grayscale !== void 0 && t.push(`grayscale(${n.grayscale})`), n.blur !== void 0 && t.push(`blur(${n.blur}px)`), n.brightness !== void 0 && t.push(`brightness(${n.brightness})`), n.contrast !== void 0 && t.push(`contrast(${n.contrast})`), n.saturate !== void 0 && t.push(`saturate(${n.saturate})`), n.opacity !== void 0 && t.push(`opacity(${n.opacity})`), n.sepia !== void 0 && t.push(`sepia(${n.sepia})`), n.hueRotate !== void 0 && t.push(`hue-rotate(${n.hueRotate}deg)`), n.invert !== void 0 && t.push(`invert(${n.invert})`), n.dropShadow !== void 0)
2040
+ if (typeof n.dropShadow == "string")
2041
+ t.push(`drop-shadow(${n.dropShadow})`);
2059
2042
  else {
2060
- const i = o.dropShadow;
2043
+ const i = n.dropShadow;
2061
2044
  t.push(`drop-shadow(${i.x}px ${i.y}px ${i.blur}px ${i.color})`);
2062
2045
  }
2063
2046
  return t.join(" ");
2064
2047
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2065
- function tt(o) {
2066
- if (!o || o.style === "none" || o.width === 0)
2048
+ function tt(n) {
2049
+ if (!n || n.style === "none" || n.width === 0)
2067
2050
  return "none";
2068
- const t = o.width ?? 0, i = o.style ?? "solid", e = o.color ?? "#000000";
2051
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2069
2052
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2070
2053
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2071
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2072
- if (!o) return {};
2054
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2055
+ if (!n) return {};
2073
2056
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2074
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2075
- const s = o.border?.radius ?? 0;
2076
- o.borderRadiusTopLeft !== void 0 ? e.borderTopLeftRadius = `${o.borderRadiusTopLeft}px` : s && (e.borderTopLeftRadius = `${s}px`), o.borderRadiusTopRight !== void 0 ? e.borderTopRightRadius = `${o.borderRadiusTopRight}px` : s && (e.borderTopRightRadius = `${s}px`), o.borderRadiusBottomRight !== void 0 ? e.borderBottomRightRadius = `${o.borderRadiusBottomRight}px` : s && (e.borderBottomRightRadius = `${s}px`), o.borderRadiusBottomLeft !== void 0 ? e.borderBottomLeftRadius = `${o.borderRadiusBottomLeft}px` : s && (e.borderBottomLeftRadius = `${s}px`);
2077
- } else o.border?.radius !== void 0 && (e.borderRadius = `${o.border.radius}px`);
2078
- if (o.borderTop || o.borderRight || o.borderBottom || o.borderLeft) {
2079
- const s = o.border || {}, c = { ...s, ...o.borderTop }, l = { ...s, ...o.borderRight }, u = { ...s, ...o.borderBottom }, h = { ...s, ...o.borderLeft };
2057
+ if (n.borderRadiusTopLeft !== void 0 || n.borderRadiusTopRight !== void 0 || n.borderRadiusBottomRight !== void 0 || n.borderRadiusBottomLeft !== void 0) {
2058
+ const s = n.border?.radius ?? 0;
2059
+ n.borderRadiusTopLeft !== void 0 ? e.borderTopLeftRadius = `${n.borderRadiusTopLeft}px` : s && (e.borderTopLeftRadius = `${s}px`), n.borderRadiusTopRight !== void 0 ? e.borderTopRightRadius = `${n.borderRadiusTopRight}px` : s && (e.borderTopRightRadius = `${s}px`), n.borderRadiusBottomRight !== void 0 ? e.borderBottomRightRadius = `${n.borderRadiusBottomRight}px` : s && (e.borderBottomRightRadius = `${s}px`), n.borderRadiusBottomLeft !== void 0 ? e.borderBottomLeftRadius = `${n.borderRadiusBottomLeft}px` : s && (e.borderBottomLeftRadius = `${s}px`);
2060
+ } else n.border?.radius !== void 0 && (e.borderRadius = `${n.border.radius}px`);
2061
+ if (n.borderTop || n.borderRight || n.borderBottom || n.borderLeft) {
2062
+ const s = n.border || {}, c = { ...s, ...n.borderTop }, l = { ...s, ...n.borderRight }, u = { ...s, ...n.borderBottom }, h = { ...s, ...n.borderLeft };
2080
2063
  e.borderTop = tt(c), e.borderRight = tt(l), e.borderBottom = tt(u), e.borderLeft = tt(h);
2081
- } else o.border && (e.border = tt(o.border));
2082
- o.shadow !== void 0 && (e.boxShadow = je(o.shadow));
2083
- const r = We(o.filter);
2084
- if (e.filter = r || "none", o.opacity !== void 0 && (e.opacity = String(o.opacity)), o.cursor !== void 0 && (e.cursor = o.cursor), o.outline && o.outline.style !== "none" && (o.outline.width ?? 0) > 0) {
2085
- const s = o.outline.width ?? 0, c = o.outline.style ?? "solid", l = o.outline.color ?? "#000000";
2086
- e.outline = `${s}px ${c} ${l}`, o.outline.offset !== void 0 && (e.outlineOffset = `${o.outline.offset}px`);
2087
- }
2088
- if (o.objectFit !== void 0 && (e.objectFit = o.objectFit), o.aspectRatio !== void 0 && (e.aspectRatio = o.aspectRatio), o.clipPath !== void 0) {
2064
+ } else n.border && (e.border = tt(n.border));
2065
+ n.shadow !== void 0 && (e.boxShadow = je(n.shadow));
2066
+ const r = We(n.filter);
2067
+ if (e.filter = r || "none", n.opacity !== void 0 && (e.opacity = String(n.opacity)), n.cursor !== void 0 && (e.cursor = n.cursor), n.outline && n.outline.style !== "none" && (n.outline.width ?? 0) > 0) {
2068
+ const s = n.outline.width ?? 0, c = n.outline.style ?? "solid", l = n.outline.color ?? "#000000";
2069
+ e.outline = `${s}px ${c} ${l}`, n.outline.offset !== void 0 && (e.outlineOffset = `${n.outline.offset}px`);
2070
+ }
2071
+ if (n.objectFit !== void 0 && (e.objectFit = n.objectFit), n.aspectRatio !== void 0 && (e.aspectRatio = n.aspectRatio), n.clipPath !== void 0) {
2089
2072
  let s;
2090
- const c = typeof o.clipPath == "object" && o.clipPath !== null && "shape" in o.clipPath, l = c ? o.clipPath : void 0;
2073
+ const c = typeof n.clipPath == "object" && n.clipPath !== null && "shape" in n.clipPath, l = c ? n.clipPath : void 0;
2091
2074
  if (l?.mode === "height-relative" && t)
2092
- s = ke(l.shape, t, i);
2075
+ s = Ne(l.shape, t, i);
2093
2076
  else {
2094
- const u = c && l ? l.shape : o.clipPath;
2077
+ const u = c && l ? l.shape : n.clipPath;
2095
2078
  s = He(u);
2096
2079
  }
2097
2080
  s && (s === "none" ? e.clipPath = "unset" : (e.clipPath = s, e.overflow = "hidden"));
2098
2081
  }
2099
2082
  return e;
2100
2083
  }
2101
- function Ge(o, t) {
2102
- t.borderRadius !== void 0 && (o.style.borderRadius = t.borderRadius), t.borderTopLeftRadius !== void 0 && (o.style.borderTopLeftRadius = t.borderTopLeftRadius), t.borderTopRightRadius !== void 0 && (o.style.borderTopRightRadius = t.borderTopRightRadius), t.borderBottomRightRadius !== void 0 && (o.style.borderBottomRightRadius = t.borderBottomRightRadius), t.borderBottomLeftRadius !== void 0 && (o.style.borderBottomLeftRadius = t.borderBottomLeftRadius), t.border !== void 0 && (o.style.border = t.border), t.borderTop !== void 0 && (o.style.borderTop = t.borderTop), t.borderRight !== void 0 && (o.style.borderRight = t.borderRight), t.borderBottom !== void 0 && (o.style.borderBottom = t.borderBottom), t.borderLeft !== void 0 && (o.style.borderLeft = t.borderLeft), t.boxShadow !== void 0 && (o.style.boxShadow = t.boxShadow), t.filter !== void 0 && (o.style.filter = t.filter), t.opacity !== void 0 && (o.style.opacity = t.opacity), t.cursor !== void 0 && (o.style.cursor = t.cursor), t.outline !== void 0 && (o.style.outline = t.outline), t.outlineOffset !== void 0 && (o.style.outlineOffset = t.outlineOffset), t.objectFit !== void 0 && (o.style.objectFit = t.objectFit), t.aspectRatio !== void 0 && (o.style.aspectRatio = t.aspectRatio), t.clipPath !== void 0 && (o.style.clipPath = t.clipPath), t.overflow !== void 0 && (o.style.overflow = t.overflow);
2084
+ function Ge(n, t) {
2085
+ t.borderRadius !== void 0 && (n.style.borderRadius = t.borderRadius), t.borderTopLeftRadius !== void 0 && (n.style.borderTopLeftRadius = t.borderTopLeftRadius), t.borderTopRightRadius !== void 0 && (n.style.borderTopRightRadius = t.borderTopRightRadius), t.borderBottomRightRadius !== void 0 && (n.style.borderBottomRightRadius = t.borderBottomRightRadius), t.borderBottomLeftRadius !== void 0 && (n.style.borderBottomLeftRadius = t.borderBottomLeftRadius), t.border !== void 0 && (n.style.border = t.border), t.borderTop !== void 0 && (n.style.borderTop = t.borderTop), t.borderRight !== void 0 && (n.style.borderRight = t.borderRight), t.borderBottom !== void 0 && (n.style.borderBottom = t.borderBottom), t.borderLeft !== void 0 && (n.style.borderLeft = t.borderLeft), t.boxShadow !== void 0 && (n.style.boxShadow = t.boxShadow), t.filter !== void 0 && (n.style.filter = t.filter), t.opacity !== void 0 && (n.style.opacity = t.opacity), t.cursor !== void 0 && (n.style.cursor = t.cursor), t.outline !== void 0 && (n.style.outline = t.outline), t.outlineOffset !== void 0 && (n.style.outlineOffset = t.outlineOffset), t.objectFit !== void 0 && (n.style.objectFit = t.objectFit), t.aspectRatio !== void 0 && (n.style.aspectRatio = t.aspectRatio), t.clipPath !== void 0 && (n.style.clipPath = t.clipPath), t.overflow !== void 0 && (n.style.overflow = t.overflow);
2103
2086
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2104
- function ft(o, t, i, e) {
2105
- const n = et(t, i, e);
2106
- Ge(o, n);
2087
+ function ft(n, t, i, e) {
2088
+ const o = et(t, i, e);
2089
+ Ge(n, o);
2107
2090
  }
2108
- function Pt(o) {
2109
- return o ? Array.isArray(o) ? o.join(" ") : o : "";
2091
+ function Pt(n) {
2092
+ return n ? Array.isArray(n) ? n.join(" ") : n : "";
2110
2093
  }
2111
- function st(o, t) {
2094
+ function st(n, t) {
2112
2095
  const i = Pt(t);
2113
2096
  i && i.split(" ").forEach((e) => {
2114
- e.trim() && o.classList.add(e.trim());
2097
+ e.trim() && n.classList.add(e.trim());
2115
2098
  });
2116
2099
  }
2117
- function pt(o, t) {
2100
+ function pt(n, t) {
2118
2101
  const i = Pt(t);
2119
2102
  i && i.split(" ").forEach((e) => {
2120
- e.trim() && o.classList.remove(e.trim());
2103
+ e.trim() && n.classList.remove(e.trim());
2121
2104
  });
2122
2105
  }
2123
2106
  const Mt = {
@@ -2126,7 +2109,7 @@ const Mt = {
2126
2109
  };
2127
2110
  class qe {
2128
2111
  constructor(t, i, e) {
2129
- this.state = S.IDLE, this.currentFocus = null, this.focusData = null, this.outgoing = null, this.incoming = null, this.focusGeneration = 0, this.onUnfocusComplete = null, this.config = t, this.animationEngine = i, this.styling = e, this.focusedClassName = e?.focused?.className;
2112
+ this.state = E.IDLE, this.currentFocus = null, this.focusData = null, this.outgoing = null, this.incoming = null, this.focusGeneration = 0, this.onUnfocusComplete = null, this.config = t, this.animationEngine = i, this.styling = e, this.focusedClassName = e?.focused?.className;
2130
2113
  }
2131
2114
  /**
2132
2115
  * Set callback to be fired when an unfocus animation fully completes.
@@ -2144,7 +2127,7 @@ class qe {
2144
2127
  * Check if any animation is in progress
2145
2128
  */
2146
2129
  isAnimating() {
2147
- return this.state !== S.IDLE && this.state !== S.FOCUSED;
2130
+ return this.state !== E.IDLE && this.state !== E.FOCUSED;
2148
2131
  }
2149
2132
  /**
2150
2133
  * Normalize scalePercent value
@@ -2157,9 +2140,9 @@ class qe {
2157
2140
  * Returns actual pixel dimensions instead of scale factor for sharper rendering
2158
2141
  */
2159
2142
  calculateFocusDimensions(t, i, e) {
2160
- const n = this.normalizeScalePercent(this.config.scalePercent), a = e.height * n, r = t / i;
2143
+ const o = this.normalizeScalePercent(this.config.scalePercent), a = e.height * o, r = t / i;
2161
2144
  let s = a, c = s * r;
2162
- const l = e.width * n;
2145
+ const l = e.width * o;
2163
2146
  return c > l && (c = l, s = c / r), { width: c, height: s };
2164
2147
  }
2165
2148
  /**
@@ -2167,7 +2150,7 @@ class qe {
2167
2150
  * Scale is handled by animating actual dimensions for sharper rendering
2168
2151
  */
2169
2152
  calculateFocusTransform(t, i) {
2170
- const e = t.width / 2, n = t.height / 2, a = e - i.x, r = n - i.y;
2153
+ const e = t.width / 2, o = t.height / 2, a = e - i.x, r = o - i.y;
2171
2154
  return {
2172
2155
  x: a,
2173
2156
  y: r,
@@ -2182,8 +2165,8 @@ class qe {
2182
2165
  buildDimensionZoomTransform(t) {
2183
2166
  const i = ["translate(-50%, -50%)"];
2184
2167
  if (t.x !== void 0 || t.y !== void 0) {
2185
- const e = t.x ?? 0, n = t.y ?? 0;
2186
- i.push(`translate(${e}px, ${n}px)`);
2168
+ const e = t.x ?? 0, o = t.y ?? 0;
2169
+ i.push(`translate(${e}px, ${o}px)`);
2187
2170
  }
2188
2171
  return t.rotation !== void 0 && i.push(`rotate(${t.rotation}deg)`), i.join(" ");
2189
2172
  }
@@ -2191,13 +2174,13 @@ class qe {
2191
2174
  * Create a Web Animation that animates both transform (position) and dimensions
2192
2175
  * This provides sharper zoom by re-rendering at target size instead of scaling pixels
2193
2176
  */
2194
- animateWithDimensions(t, i, e, n, a, r, s, c) {
2177
+ animateWithDimensions(t, i, e, o, a, r, s, c) {
2195
2178
  const l = this.buildDimensionZoomTransform(i), u = this.buildDimensionZoomTransform(e);
2196
2179
  return t.style.transition = "none", t.animate(
2197
2180
  [
2198
2181
  {
2199
2182
  transform: l,
2200
- width: `${n}px`,
2183
+ width: `${o}px`,
2201
2184
  height: `${a}px`
2202
2185
  },
2203
2186
  {
@@ -2238,10 +2221,10 @@ class qe {
2238
2221
  * This ensures clip-path changes smoothly as width/height animate
2239
2222
  */
2240
2223
  startClipPathAnimation(t, i, e) {
2241
- let n = e ? this.styling?.focused ?? this.styling?.default : this.styling?.default;
2242
- e && this.styling?.focused && this.styling.focused.clipPath === void 0 && (n = { ...n, clipPath: void 0 });
2224
+ let o = e ? this.styling?.focused ?? this.styling?.default : this.styling?.default;
2225
+ e && this.styling?.focused && this.styling.focused.clipPath === void 0 && (o = { ...o, clipPath: void 0 });
2243
2226
  const a = () => {
2244
- const r = t.offsetHeight, s = t.offsetWidth, c = et(n, r, s);
2227
+ const r = t.offsetHeight, s = t.offsetWidth, c = et(o, r, s);
2245
2228
  c.clipPath !== void 0 ? t.style.clipPath = c.clipPath : t.style.clipPath = "unset", c.overflow !== void 0 && (t.style.overflow = c.overflow), i.animation.playState === "running" && requestAnimationFrame(a);
2246
2229
  };
2247
2230
  requestAnimationFrame(a);
@@ -2252,23 +2235,23 @@ class qe {
2252
2235
  * @param fromTransform - Optional starting transform (for mid-animation reversals)
2253
2236
  * @param fromDimensions - Optional starting dimensions (for mid-animation reversals)
2254
2237
  */
2255
- startFocusAnimation(t, i, e, n, a) {
2238
+ startFocusAnimation(t, i, e, o, a) {
2256
2239
  const r = t.style.zIndex || "", s = t.offsetWidth, c = t.offsetHeight, l = this.calculateFocusDimensions(s, c, i), u = this.calculateFocusTransform(i, e);
2257
2240
  this.animationEngine.cancelAllAnimations(t);
2258
2241
  const h = this.config.animationDuration ?? 600;
2259
2242
  this.applyFocusedStyling(t, Mt.FOCUSING);
2260
- const d = n ?? {
2243
+ const d = o ?? {
2261
2244
  x: 0,
2262
2245
  y: 0,
2263
2246
  rotation: e.rotation,
2264
2247
  scale: 1
2265
2248
  // No scale - using dimensions
2266
- }, f = a?.width ?? s, b = a?.height ?? c, p = this.animateWithDimensions(
2249
+ }, f = a?.width ?? s, y = a?.height ?? c, p = this.animateWithDimensions(
2267
2250
  t,
2268
2251
  d,
2269
2252
  u,
2270
2253
  f,
2271
- b,
2254
+ y,
2272
2255
  l.width,
2273
2256
  l.height,
2274
2257
  h
@@ -2304,11 +2287,11 @@ class qe {
2304
2287
  * Animates back to original dimensions for consistent behavior
2305
2288
  * @param fromDimensions - Optional starting dimensions (for mid-animation reversals)
2306
2289
  */
2307
- startUnfocusAnimation(t, i, e, n) {
2290
+ startUnfocusAnimation(t, i, e, o) {
2308
2291
  t.style.zIndex = String(Mt.UNFOCUSING), this.animationEngine.cancelAllAnimations(t);
2309
2292
  const a = this.config.animationDuration ?? 600;
2310
2293
  t.classList.remove("fbn-ic-focused"), pt(t, this.focusedClassName);
2311
- const r = e ?? this.focusData?.focusTransform ?? { x: 0, y: 0, rotation: 0, scale: 1 }, s = n?.width ?? this.focusData?.focusWidth ?? t.offsetWidth, c = n?.height ?? this.focusData?.focusHeight ?? t.offsetHeight, l = {
2294
+ const r = e ?? this.focusData?.focusTransform ?? { x: 0, y: 0, rotation: 0, scale: 1 }, s = o?.width ?? this.focusData?.focusWidth ?? t.offsetWidth, c = o?.height ?? this.focusData?.focusHeight ?? t.offsetHeight, l = {
2312
2295
  x: 0,
2313
2296
  y: 0,
2314
2297
  rotation: i.rotation,
@@ -2356,10 +2339,10 @@ class qe {
2356
2339
  * Caller is responsible for calling animationEngine.cancelAllAnimations() afterwards.
2357
2340
  */
2358
2341
  captureMidAnimationState(t) {
2359
- const i = getComputedStyle(t), e = new DOMMatrix(i.transform), n = t.offsetWidth, a = t.offsetHeight, r = e.e + n * 0.5, s = e.f + a * 0.5, c = Math.atan2(e.b, e.a) * (180 / Math.PI);
2360
- return t.style.width = `${n}px`, t.style.height = `${a}px`, t.style.transform = `translate(-50%, -50%) translate(${r}px, ${s}px) rotate(${c}deg)`, t.style.transition = "none", {
2342
+ const i = getComputedStyle(t), e = new DOMMatrix(i.transform), o = t.offsetWidth, a = t.offsetHeight, r = e.e + o * 0.5, s = e.f + a * 0.5, c = Math.atan2(e.b, e.a) * (180 / Math.PI);
2343
+ return t.style.width = `${o}px`, t.style.height = `${a}px`, t.style.transform = `translate(-50%, -50%) translate(${r}px, ${s}px) rotate(${c}deg)`, t.style.transition = "none", {
2361
2344
  transform: { x: r, y: s, rotation: c, scale: 1 },
2362
- dimensions: { width: n, height: a }
2345
+ dimensions: { width: o, height: a }
2363
2346
  };
2364
2347
  }
2365
2348
  /**
@@ -2374,71 +2357,71 @@ class qe {
2374
2357
  /**
2375
2358
  * Reset an element instantly to its original position and dimensions (no animation)
2376
2359
  */
2377
- resetElementInstantly(t, i, e, n, a) {
2360
+ resetElementInstantly(t, i, e, o, a) {
2378
2361
  this.animationEngine.cancelAllAnimations(t);
2379
2362
  const r = ["translate(-50%, -50%)"];
2380
- r.push("translate(0px, 0px)"), r.push(`rotate(${i.rotation}deg)`), t.style.transition = "none", t.style.transform = r.join(" "), n !== void 0 && a !== void 0 && (t.style.width = `${n}px`, t.style.height = `${a}px`), this.removeFocusedStyling(t, e);
2363
+ r.push("translate(0px, 0px)"), r.push(`rotate(${i.rotation}deg)`), t.style.transition = "none", t.style.transform = r.join(" "), o !== void 0 && a !== void 0 && (t.style.width = `${o}px`, t.style.height = `${a}px`), this.removeFocusedStyling(t, e);
2381
2364
  }
2382
2365
  /**
2383
2366
  * Focus (zoom) an image to center of container
2384
2367
  * Implements cross-animation when swapping focus
2385
2368
  */
2386
2369
  async focusImage(t, i, e) {
2387
- if (this.currentFocus === t && this.state === S.FOCUSED)
2370
+ if (this.currentFocus === t && this.state === E.FOCUSED)
2388
2371
  return this.unfocusImage();
2389
- if (this.incoming?.element === t && this.state === S.FOCUSING) {
2372
+ if (this.incoming?.element === t && this.state === E.FOCUSING) {
2390
2373
  const { transform: a, dimensions: r } = this.captureMidAnimationState(t);
2391
2374
  this.animationEngine.cancelAllAnimations(t), this.outgoing = this.startUnfocusAnimation(
2392
2375
  t,
2393
2376
  this.incoming.originalState,
2394
2377
  a,
2395
2378
  r
2396
- ), this.incoming = null, this.state = S.UNFOCUSING, await this.waitForAnimation(this.outgoing.animationHandle), this.removeFocusedStyling(this.outgoing.element, this.focusData?.originalZIndex || ""), this.outgoing = null, this.currentFocus = null, this.focusData = null, this.state = S.IDLE;
2379
+ ), this.incoming = null, this.state = E.UNFOCUSING, await this.waitForAnimation(this.outgoing.animationHandle), this.removeFocusedStyling(this.outgoing.element, this.focusData?.originalZIndex || ""), this.outgoing = null, this.currentFocus = null, this.focusData = null, this.state = E.IDLE;
2397
2380
  return;
2398
2381
  }
2399
- const n = ++this.focusGeneration;
2382
+ const o = ++this.focusGeneration;
2400
2383
  switch (this.state) {
2401
- case S.IDLE:
2402
- if (this.state = S.FOCUSING, this.incoming = this.startFocusAnimation(t, i, e), await this.waitForAnimation(this.incoming.animationHandle), this.focusGeneration !== n) return;
2403
- this.currentFocus = t, this.incoming = null, this.state = S.FOCUSED;
2384
+ case E.IDLE:
2385
+ if (this.state = E.FOCUSING, this.incoming = this.startFocusAnimation(t, i, e), await this.waitForAnimation(this.incoming.animationHandle), this.focusGeneration !== o) return;
2386
+ this.currentFocus = t, this.incoming = null, this.state = E.FOCUSED;
2404
2387
  break;
2405
- case S.FOCUSED:
2406
- if (this.state = S.CROSS_ANIMATING, this.currentFocus && this.focusData && (this.outgoing = this.startUnfocusAnimation(
2388
+ case E.FOCUSED:
2389
+ if (this.state = E.CROSS_ANIMATING, this.currentFocus && this.focusData && (this.outgoing = this.startUnfocusAnimation(
2407
2390
  this.currentFocus,
2408
2391
  this.focusData.originalState
2409
2392
  )), this.incoming = this.startFocusAnimation(t, i, e), await Promise.all([
2410
2393
  this.outgoing ? this.waitForAnimation(this.outgoing.animationHandle) : Promise.resolve(),
2411
2394
  this.waitForAnimation(this.incoming.animationHandle)
2412
- ]), this.focusGeneration !== n)
2395
+ ]), this.focusGeneration !== o)
2413
2396
  return;
2414
2397
  if (this.outgoing) {
2415
2398
  const a = this.outgoing.element;
2416
2399
  this.removeFocusedStyling(a, this.outgoing.originalState.zIndex?.toString() || ""), this.outgoing = null, this.onUnfocusComplete?.(a);
2417
2400
  }
2418
- this.currentFocus = t, this.incoming = null, this.state = S.FOCUSED;
2401
+ this.currentFocus = t, this.incoming = null, this.state = E.FOCUSED;
2419
2402
  break;
2420
- case S.FOCUSING:
2403
+ case E.FOCUSING:
2421
2404
  if (this.incoming && (this.animationEngine.cancelAnimation(this.incoming.animationHandle, !1), this.resetElementInstantly(
2422
2405
  this.incoming.element,
2423
2406
  this.incoming.originalState,
2424
2407
  this.focusData?.originalZIndex || "",
2425
2408
  this.focusData?.originalWidth,
2426
2409
  this.focusData?.originalHeight
2427
- ), this.incoming = null), this.incoming = this.startFocusAnimation(t, i, e), await this.waitForAnimation(this.incoming.animationHandle), this.focusGeneration !== n) return;
2428
- this.currentFocus = t, this.incoming = null, this.state = S.FOCUSED;
2410
+ ), this.incoming = null), this.incoming = this.startFocusAnimation(t, i, e), await this.waitForAnimation(this.incoming.animationHandle), this.focusGeneration !== o) return;
2411
+ this.currentFocus = t, this.incoming = null, this.state = E.FOCUSED;
2429
2412
  break;
2430
- case S.UNFOCUSING:
2431
- if (this.state = S.CROSS_ANIMATING, this.incoming = this.startFocusAnimation(t, i, e), await Promise.all([
2413
+ case E.UNFOCUSING:
2414
+ if (this.state = E.CROSS_ANIMATING, this.incoming = this.startFocusAnimation(t, i, e), await Promise.all([
2432
2415
  this.outgoing ? this.waitForAnimation(this.outgoing.animationHandle) : Promise.resolve(),
2433
2416
  this.waitForAnimation(this.incoming.animationHandle)
2434
- ]), this.focusGeneration !== n) return;
2417
+ ]), this.focusGeneration !== o) return;
2435
2418
  if (this.outgoing) {
2436
2419
  const a = this.outgoing.element;
2437
2420
  this.removeFocusedStyling(a, this.outgoing.originalState.zIndex?.toString() || ""), this.outgoing = null, this.onUnfocusComplete?.(a);
2438
2421
  }
2439
- this.currentFocus = t, this.incoming = null, this.state = S.FOCUSED;
2422
+ this.currentFocus = t, this.incoming = null, this.state = E.FOCUSED;
2440
2423
  break;
2441
- case S.CROSS_ANIMATING:
2424
+ case E.CROSS_ANIMATING:
2442
2425
  if (this.incoming?.element === t)
2443
2426
  return;
2444
2427
  if (this.outgoing?.element === t) {
@@ -2456,12 +2439,12 @@ class qe {
2456
2439
  if (this.incoming = this.startFocusAnimation(t, i, e, a, r), await Promise.all([
2457
2440
  this.outgoing ? this.waitForAnimation(this.outgoing.animationHandle) : Promise.resolve(),
2458
2441
  this.waitForAnimation(this.incoming.animationHandle)
2459
- ]), this.focusGeneration !== n) return;
2442
+ ]), this.focusGeneration !== o) return;
2460
2443
  if (this.outgoing) {
2461
2444
  const s = this.outgoing.element;
2462
2445
  this.removeFocusedStyling(s, this.outgoing.originalState.zIndex?.toString() || ""), this.outgoing = null, this.onUnfocusComplete?.(s);
2463
2446
  }
2464
- this.currentFocus = t, this.incoming = null, this.state = S.FOCUSED;
2447
+ this.currentFocus = t, this.incoming = null, this.state = E.FOCUSED;
2465
2448
  return;
2466
2449
  }
2467
2450
  if (this.outgoing && (this.animationEngine.cancelAnimation(this.outgoing.animationHandle, !1), this.resetElementInstantly(
@@ -2482,12 +2465,12 @@ class qe {
2482
2465
  if (this.incoming = this.startFocusAnimation(t, i, e), await Promise.all([
2483
2466
  this.outgoing ? this.waitForAnimation(this.outgoing.animationHandle) : Promise.resolve(),
2484
2467
  this.waitForAnimation(this.incoming.animationHandle)
2485
- ]), this.focusGeneration !== n) return;
2468
+ ]), this.focusGeneration !== o) return;
2486
2469
  if (this.outgoing) {
2487
2470
  const a = this.outgoing.element;
2488
2471
  this.removeFocusedStyling(a, this.outgoing.originalState.zIndex?.toString() || ""), this.outgoing = null, this.onUnfocusComplete?.(a);
2489
2472
  }
2490
- this.currentFocus = t, this.incoming = null, this.state = S.FOCUSED;
2473
+ this.currentFocus = t, this.incoming = null, this.state = E.FOCUSED;
2491
2474
  break;
2492
2475
  }
2493
2476
  }
@@ -2495,24 +2478,24 @@ class qe {
2495
2478
  * Unfocus current image, returning it to original position
2496
2479
  */
2497
2480
  async unfocusImage() {
2498
- if (this.state === S.UNFOCUSING)
2481
+ if (this.state === E.UNFOCUSING)
2499
2482
  return;
2500
2483
  const t = ++this.focusGeneration;
2501
2484
  if (!this.currentFocus || !this.focusData) {
2502
- if (this.incoming && this.state === S.FOCUSING) {
2485
+ if (this.incoming && this.state === E.FOCUSING) {
2503
2486
  const { transform: a, dimensions: r } = this.captureMidAnimationState(this.incoming.element);
2504
2487
  if (this.animationEngine.cancelAllAnimations(this.incoming.element), this.outgoing = this.startUnfocusAnimation(
2505
2488
  this.incoming.element,
2506
2489
  this.incoming.originalState,
2507
2490
  a,
2508
2491
  r
2509
- ), this.incoming = null, this.state = S.UNFOCUSING, await this.waitForAnimation(this.outgoing.animationHandle), this.focusGeneration !== t) return;
2492
+ ), this.incoming = null, this.state = E.UNFOCUSING, await this.waitForAnimation(this.outgoing.animationHandle), this.focusGeneration !== t) return;
2510
2493
  const s = this.outgoing.element;
2511
- this.removeFocusedStyling(s, this.focusData?.originalZIndex || ""), this.outgoing = null, this.focusData = null, this.state = S.IDLE, this.onUnfocusComplete?.(s);
2494
+ this.removeFocusedStyling(s, this.focusData?.originalZIndex || ""), this.outgoing = null, this.focusData = null, this.state = E.IDLE, this.onUnfocusComplete?.(s);
2512
2495
  }
2513
2496
  return;
2514
2497
  }
2515
- if (this.state === S.CROSS_ANIMATING && this.incoming) {
2498
+ if (this.state === E.CROSS_ANIMATING && this.incoming) {
2516
2499
  const { transform: a, dimensions: r } = this.captureMidAnimationState(this.incoming.element);
2517
2500
  this.animationEngine.cancelAllAnimations(this.incoming.element);
2518
2501
  const s = this.startUnfocusAnimation(
@@ -2528,12 +2511,12 @@ class qe {
2528
2511
  let c = null;
2529
2512
  this.outgoing && (c = this.outgoing.element, this.removeFocusedStyling(c, this.outgoing.originalState.zIndex?.toString() || ""));
2530
2513
  const l = s.element;
2531
- this.removeFocusedStyling(l, this.incoming.originalState.zIndex?.toString() || ""), this.outgoing = null, this.incoming = null, this.currentFocus = null, this.focusData = null, this.state = S.IDLE, c && this.onUnfocusComplete?.(c), this.onUnfocusComplete?.(l);
2514
+ this.removeFocusedStyling(l, this.incoming.originalState.zIndex?.toString() || ""), this.outgoing = null, this.incoming = null, this.currentFocus = null, this.focusData = null, this.state = E.IDLE, c && this.onUnfocusComplete?.(c), this.onUnfocusComplete?.(l);
2532
2515
  return;
2533
2516
  }
2534
- this.state = S.UNFOCUSING;
2535
- const i = this.currentFocus, e = this.focusData.originalState, n = this.focusData.originalZIndex;
2536
- this.outgoing = this.startUnfocusAnimation(i, e), await this.waitForAnimation(this.outgoing.animationHandle), this.focusGeneration === t && (this.removeFocusedStyling(i, n), this.outgoing = null, this.currentFocus = null, this.focusData = null, this.state = S.IDLE, this.onUnfocusComplete?.(i));
2517
+ this.state = E.UNFOCUSING;
2518
+ const i = this.currentFocus, e = this.focusData.originalState, o = this.focusData.originalZIndex;
2519
+ this.outgoing = this.startUnfocusAnimation(i, e), await this.waitForAnimation(this.outgoing.animationHandle), this.focusGeneration === t && (this.removeFocusedStyling(i, o), this.outgoing = null, this.currentFocus = null, this.focusData = null, this.state = E.IDLE, this.onUnfocusComplete?.(i));
2537
2520
  }
2538
2521
  /**
2539
2522
  * Swap focus from current image to a new one (alias for focusImage with cross-animation)
@@ -2551,7 +2534,7 @@ class qe {
2551
2534
  * Check if an image is currently focused (stable state)
2552
2535
  */
2553
2536
  isFocused(t) {
2554
- return this.currentFocus === t && this.state === S.FOCUSED;
2537
+ return this.currentFocus === t && this.state === E.FOCUSED;
2555
2538
  }
2556
2539
  /**
2557
2540
  * Check if an image is the target of current focus animation
@@ -2572,9 +2555,9 @@ class qe {
2572
2555
  * Used during swipe gestures for visual feedback
2573
2556
  */
2574
2557
  setDragOffset(t) {
2575
- if (!this.currentFocus || !this.focusData || this.state !== S.FOCUSED) return;
2576
- const i = this.currentFocus, e = this.focusData.focusTransform, n = ["translate(-50%, -50%)"], a = (e.x ?? 0) + t, r = e.y ?? 0;
2577
- n.push(`translate(${a}px, ${r}px)`), e.rotation !== void 0 && n.push(`rotate(${e.rotation}deg)`), i.style.transition = "none", i.style.transform = n.join(" ");
2558
+ if (!this.currentFocus || !this.focusData || this.state !== E.FOCUSED) return;
2559
+ const i = this.currentFocus, e = this.focusData.focusTransform, o = ["translate(-50%, -50%)"], a = (e.x ?? 0) + t, r = e.y ?? 0;
2560
+ o.push(`translate(${a}px, ${r}px)`), e.rotation !== void 0 && o.push(`rotate(${e.rotation}deg)`), i.style.transition = "none", i.style.transform = o.join(" ");
2578
2561
  }
2579
2562
  /**
2580
2563
  * Clear the drag offset, optionally animating back to center
@@ -2582,9 +2565,9 @@ class qe {
2582
2565
  * @param duration - Animation duration in ms (default 150)
2583
2566
  */
2584
2567
  clearDragOffset(t, i = 150) {
2585
- if (!this.currentFocus || !this.focusData || this.state !== S.FOCUSED) return;
2586
- const e = this.currentFocus, n = this.focusData.focusTransform, a = ["translate(-50%, -50%)"], r = n.x ?? 0, s = n.y ?? 0;
2587
- a.push(`translate(${r}px, ${s}px)`), n.rotation !== void 0 && a.push(`rotate(${n.rotation}deg)`);
2568
+ if (!this.currentFocus || !this.focusData || this.state !== E.FOCUSED) return;
2569
+ const e = this.currentFocus, o = this.focusData.focusTransform, a = ["translate(-50%, -50%)"], r = o.x ?? 0, s = o.y ?? 0;
2570
+ a.push(`translate(${r}px, ${s}px)`), o.rotation !== void 0 && a.push(`rotate(${o.rotation}deg)`);
2588
2571
  const c = a.join(" ");
2589
2572
  t ? (e.style.transition = `transform ${i}ms ease-out`, e.style.transform = c, setTimeout(() => {
2590
2573
  this.currentFocus === e && (e.style.transition = "none");
@@ -2612,7 +2595,7 @@ class qe {
2612
2595
  this.focusData.originalZIndex,
2613
2596
  this.focusData.originalWidth,
2614
2597
  this.focusData.originalHeight
2615
- ), this.state = S.IDLE, this.currentFocus = null, this.focusData = null, this.outgoing = null, this.incoming = null;
2598
+ ), this.state = E.IDLE, this.currentFocus = null, this.focusData = null, this.outgoing = null, this.incoming = null;
2616
2599
  }
2617
2600
  }
2618
2601
  const Be = 50, Xe = 0.5, Ye = 20, Ve = 0.3, Je = 150, Ke = 30, at = class at {
@@ -2659,9 +2642,9 @@ const Be = 50, Xe = 0.5, Ye = 20, Ve = 0.3, Je = 150, Ke = 30, at = class at {
2659
2642
  }
2660
2643
  handleTouchMove(t) {
2661
2644
  if (!this.touchState || t.touches.length !== 1) return;
2662
- const i = t.touches[0], e = i.clientX - this.touchState.startX, n = i.clientY - this.touchState.startY;
2663
- if (this.touchState.isHorizontalSwipe === null && Math.sqrt(e * e + n * n) > 10) {
2664
- const s = Math.atan2(Math.abs(n), Math.abs(e)) * (180 / Math.PI);
2645
+ const i = t.touches[0], e = i.clientX - this.touchState.startX, o = i.clientY - this.touchState.startY;
2646
+ if (this.touchState.isHorizontalSwipe === null && Math.sqrt(e * e + o * o) > 10) {
2647
+ const s = Math.atan2(Math.abs(o), Math.abs(e)) * (180 / Math.PI);
2665
2648
  this.touchState.isHorizontalSwipe = s <= Ke;
2666
2649
  }
2667
2650
  if (this.touchState.isHorizontalSwipe !== !1 && this.touchState.isHorizontalSwipe === !0) {
@@ -2673,16 +2656,16 @@ const Be = 50, Xe = 0.5, Ye = 20, Ve = 0.3, Je = 150, Ke = 30, at = class at {
2673
2656
  handleTouchEnd(t) {
2674
2657
  if (!this.touchState) return;
2675
2658
  this.recentTouchTimestamp = Date.now();
2676
- const i = this.touchState.currentX - this.touchState.startX, e = performance.now() - this.touchState.startTime, n = Math.abs(i) / e, a = Math.abs(i);
2659
+ const i = this.touchState.currentX - this.touchState.startX, e = performance.now() - this.touchState.startTime, o = Math.abs(i) / e, a = Math.abs(i);
2677
2660
  let r = !1;
2678
- this.touchState.isHorizontalSwipe === !0 && this.touchState.isDragging && (a >= Be || n >= Xe && a >= Ye) && (r = !0, i < 0 ? this.callbacks.onNext() : this.callbacks.onPrev()), this.touchState.isDragging && this.callbacks.onDragEnd(r), this.touchState = null;
2661
+ this.touchState.isHorizontalSwipe === !0 && this.touchState.isDragging && (a >= Be || o >= Xe && a >= Ye) && (r = !0, i < 0 ? this.callbacks.onNext() : this.callbacks.onPrev()), this.touchState.isDragging && this.callbacks.onDragEnd(r), this.touchState = null;
2679
2662
  }
2680
2663
  handleTouchCancel(t) {
2681
2664
  this.touchState?.isDragging && this.callbacks.onDragEnd(!1), this.touchState = null;
2682
2665
  }
2683
2666
  };
2684
2667
  at.TOUCH_CLICK_DELAY = 300;
2685
- let bt = at;
2668
+ let yt = at;
2686
2669
  class Ze {
2687
2670
  constructor(t) {
2688
2671
  if (this._prepared = !1, this._discoveredUrls = [], this.apiKey = t.apiKey ?? "", this.apiEndpoint = t.apiEndpoint ?? "https://www.googleapis.com/drive/v3/files", this.debugLogging = t.debugLogging ?? !1, this.sources = t.sources ?? [], !this.sources || this.sources.length === 0)
@@ -2697,7 +2680,7 @@ class Ze {
2697
2680
  for (const i of this.sources)
2698
2681
  if ("folders" in i)
2699
2682
  for (const e of i.folders) {
2700
- const n = i.recursive !== void 0 ? i.recursive : !0, a = await this.loadFromFolder(e, t, n);
2683
+ const o = i.recursive !== void 0 ? i.recursive : !0, a = await this.loadFromFolder(e, t, o);
2701
2684
  this._discoveredUrls.push(...a);
2702
2685
  }
2703
2686
  else if ("files" in i) {
@@ -2743,9 +2726,9 @@ class Ze {
2743
2726
  // Alternative format
2744
2727
  ];
2745
2728
  for (const e of i) {
2746
- const n = t.match(e);
2747
- if (n && n[1])
2748
- return n[1];
2729
+ const o = t.match(e);
2730
+ if (o && o[1])
2731
+ return o[1];
2749
2732
  }
2750
2733
  return null;
2751
2734
  }
@@ -2757,15 +2740,15 @@ class Ze {
2757
2740
  * @returns Promise resolving to array of image URLs
2758
2741
  */
2759
2742
  async loadFromFolder(t, i, e = !0) {
2760
- const n = this.extractFolderId(t);
2761
- if (!n)
2743
+ const o = this.extractFolderId(t);
2744
+ if (!o)
2762
2745
  throw new Error("Invalid Google Drive folder URL. Please check the URL format.");
2763
2746
  if (!this.apiKey || this.apiKey === "YOUR_API_KEY_HERE")
2764
- return this.loadImagesDirectly(n, i);
2747
+ return this.loadImagesDirectly(o, i);
2765
2748
  try {
2766
- return e ? await this.loadImagesRecursively(n, i) : await this.loadImagesFromSingleFolder(n, i);
2749
+ return e ? await this.loadImagesRecursively(o, i) : await this.loadImagesFromSingleFolder(o, i);
2767
2750
  } catch (a) {
2768
- return console.error("Error loading from Google Drive API:", a), this.loadImagesDirectly(n, i);
2751
+ return console.error("Error loading from Google Drive API:", a), this.loadImagesDirectly(o, i);
2769
2752
  }
2770
2753
  }
2771
2754
  /**
@@ -2775,7 +2758,7 @@ class Ze {
2775
2758
  * @returns Promise resolving to array of image URLs
2776
2759
  */
2777
2760
  async loadImagesFromSingleFolder(t, i) {
2778
- const e = [], n = `'${t}' in parents and trashed=false`, r = `${this.apiEndpoint}?q=${encodeURIComponent(n)}&fields=files(id,name,mimeType,thumbnailLink)&key=${this.apiKey}`, s = await fetch(r);
2761
+ const e = [], o = `'${t}' in parents and trashed=false`, r = `${this.apiEndpoint}?q=${encodeURIComponent(o)}&fields=files(id,name,mimeType,thumbnailLink)&key=${this.apiKey}`, s = await fetch(r);
2779
2762
  if (!s.ok)
2780
2763
  throw new Error(`API request failed: ${s.status} ${s.statusText}`);
2781
2764
  const l = (await s.json()).files.filter(
@@ -2793,10 +2776,10 @@ class Ze {
2793
2776
  */
2794
2777
  async loadFiles(t, i) {
2795
2778
  const e = [];
2796
- for (const n of t) {
2797
- const a = this.extractFileId(n);
2779
+ for (const o of t) {
2780
+ const a = this.extractFileId(o);
2798
2781
  if (!a) {
2799
- this.log(`Skipping invalid file URL: ${n}`);
2782
+ this.log(`Skipping invalid file URL: ${o}`);
2800
2783
  continue;
2801
2784
  }
2802
2785
  if (this.apiKey && this.apiKey !== "YOUR_API_KEY_HERE")
@@ -2832,9 +2815,9 @@ class Ze {
2832
2815
  // Generic id parameter
2833
2816
  ];
2834
2817
  for (const e of i) {
2835
- const n = t.match(e);
2836
- if (n && n[1])
2837
- return n[1];
2818
+ const o = t.match(e);
2819
+ if (o && o[1])
2820
+ return o[1];
2838
2821
  }
2839
2822
  return null;
2840
2823
  }
@@ -2845,7 +2828,7 @@ class Ze {
2845
2828
  * @returns Promise resolving to array of image URLs
2846
2829
  */
2847
2830
  async loadImagesRecursively(t, i) {
2848
- const e = [], n = `'${t}' in parents and trashed=false`, r = `${this.apiEndpoint}?q=${encodeURIComponent(n)}&fields=files(id,name,mimeType,thumbnailLink)&key=${this.apiKey}`, s = await fetch(r);
2831
+ const e = [], o = `'${t}' in parents and trashed=false`, r = `${this.apiEndpoint}?q=${encodeURIComponent(o)}&fields=files(id,name,mimeType,thumbnailLink)&key=${this.apiKey}`, s = await fetch(r);
2849
2832
  if (!s.ok)
2850
2833
  throw new Error(`API request failed: ${s.status} ${s.statusText}`);
2851
2834
  const c = await s.json(), l = c.files.filter(
@@ -2872,10 +2855,10 @@ class Ze {
2872
2855
  */
2873
2856
  async loadImagesDirectly(t, i) {
2874
2857
  try {
2875
- const e = `https://drive.google.com/embeddedfolderview?id=${t}`, n = await fetch(e, { mode: "cors" });
2876
- if (!n.ok)
2858
+ const e = `https://drive.google.com/embeddedfolderview?id=${t}`, o = await fetch(e, { mode: "cors" });
2859
+ if (!o.ok)
2877
2860
  throw new Error("Cannot access folder directly (CORS or permissions issue)");
2878
- const a = await n.text(), r = /\/file\/d\/([a-zA-Z0-9_-]+)/g, s = [...a.matchAll(r)];
2861
+ const a = await o.text(), r = /\/file\/d\/([a-zA-Z0-9_-]+)/g, s = [...a.matchAll(r)];
2879
2862
  return [...new Set(s.map((u) => u[1]))].map(
2880
2863
  (u) => `https://drive.google.com/uc?export=view&id=${u}`
2881
2864
  );
@@ -2968,13 +2951,13 @@ class Qe {
2968
2951
  if (!Array.isArray(t))
2969
2952
  return console.warn("URLs must be an array:", t), [];
2970
2953
  const e = [];
2971
- for (const n of t) {
2972
- const a = n.split("/").pop() || n;
2954
+ for (const o of t) {
2955
+ const a = o.split("/").pop() || o;
2973
2956
  if (!i.isAllowed(a)) {
2974
- this.log(`Skipping filtered URL: ${n}`);
2957
+ this.log(`Skipping filtered URL: ${o}`);
2975
2958
  continue;
2976
2959
  }
2977
- this.validateUrls ? await this.validateUrl(n) ? e.push(n) : console.warn(`Skipping invalid/missing URL: ${n}`) : e.push(n);
2960
+ this.validateUrls ? await this.validateUrl(o) ? e.push(o) : console.warn(`Skipping invalid/missing URL: ${o}`) : e.push(o);
2978
2961
  }
2979
2962
  return e;
2980
2963
  }
@@ -2988,16 +2971,16 @@ class Qe {
2988
2971
  async processPath(t, i, e) {
2989
2972
  if (!Array.isArray(i))
2990
2973
  return console.warn("files must be an array:", i), [];
2991
- const n = [];
2974
+ const o = [];
2992
2975
  for (const a of i) {
2993
2976
  if (!e.isAllowed(a)) {
2994
2977
  this.log(`Skipping filtered file: ${a}`);
2995
2978
  continue;
2996
2979
  }
2997
2980
  const r = this.constructUrl(t, a);
2998
- this.validateUrls ? await this.validateUrl(r) ? n.push(r) : console.warn(`Skipping invalid/missing file: ${r}`) : n.push(r);
2981
+ this.validateUrls ? await this.validateUrl(r) ? o.push(r) : console.warn(`Skipping invalid/missing file: ${r}`) : o.push(r);
2999
2982
  }
3000
- return n;
2983
+ return o;
3001
2984
  }
3002
2985
  /**
3003
2986
  * Process a JSON endpoint source
@@ -3008,17 +2991,17 @@ class Qe {
3008
2991
  */
3009
2992
  async processJson(t, i) {
3010
2993
  this.log(`Fetching JSON endpoint: ${t}`);
3011
- const e = new AbortController(), n = setTimeout(() => e.abort(), 1e4);
2994
+ const e = new AbortController(), o = setTimeout(() => e.abort(), 1e4);
3012
2995
  try {
3013
2996
  const a = await fetch(t, { signal: e.signal });
3014
- if (clearTimeout(n), !a.ok)
2997
+ if (clearTimeout(o), !a.ok)
3015
2998
  throw new Error(`HTTP ${a.status} fetching ${t}`);
3016
2999
  const r = await a.json();
3017
3000
  if (!r || !Array.isArray(r.images))
3018
3001
  throw new Error('JSON source must return JSON with shape { "images": ["url1", "url2", ...] }');
3019
3002
  return this.log(`JSON endpoint returned ${r.images.length} image(s)`), await this.processUrls(r.images, i);
3020
3003
  } catch (a) {
3021
- throw clearTimeout(n), a instanceof Error && a.name === "AbortError" ? new Error(`Timeout fetching JSON endpoint: ${t}`) : a;
3004
+ throw clearTimeout(o), a instanceof Error && a.name === "AbortError" ? new Error(`Timeout fetching JSON endpoint: ${t}`) : a;
3022
3005
  }
3023
3006
  }
3024
3007
  /**
@@ -3040,11 +3023,11 @@ class Qe {
3040
3023
  if (!(t.startsWith(window.location.origin) || t.startsWith("/")))
3041
3024
  return this.log(`Skipping validation for cross-origin URL: ${t}`), !0;
3042
3025
  try {
3043
- const e = new AbortController(), n = setTimeout(() => e.abort(), this.validationTimeout), a = await fetch(t, {
3026
+ const e = new AbortController(), o = setTimeout(() => e.abort(), this.validationTimeout), a = await fetch(t, {
3044
3027
  method: "HEAD",
3045
3028
  signal: e.signal
3046
3029
  });
3047
- return clearTimeout(n), a.ok ? !0 : (this.log(`Validation failed for ${t}: HTTP ${a.status}`), !1);
3030
+ return clearTimeout(o), a.ok ? !0 : (this.log(`Validation failed for ${t}: HTTP ${a.status}`), !1);
3048
3031
  } catch (e) {
3049
3032
  return e instanceof Error && (e.name === "AbortError" ? this.log(`Validation timeout for ${t}`) : this.log(`Validation failed for ${t}:`, e.message)), !1;
3050
3033
  }
@@ -3061,8 +3044,8 @@ class Qe {
3061
3044
  return `${e}/${i}`;
3062
3045
  if (typeof window > "u")
3063
3046
  return `${e}/${i}`;
3064
- const n = window.location.origin, r = (t.startsWith("/") ? t : "/" + t).replace(/\/$/, "");
3065
- return `${n}${r}/${i}`;
3047
+ const o = window.location.origin, r = (t.startsWith("/") ? t : "/" + t).replace(/\/$/, "");
3048
+ return `${o}${r}/${i}`;
3066
3049
  }
3067
3050
  /**
3068
3051
  * Check if URL is absolute (contains protocol)
@@ -3096,16 +3079,16 @@ class ti {
3096
3079
  */
3097
3080
  async prepare(t) {
3098
3081
  this._discoveredUrls = [], this.log(`Preparing ${this.loaders.length} loader(s) in parallel`);
3099
- const i = this.loaders.map((e, n) => e.prepare(t).then(() => {
3100
- this.log(`Loader ${n} prepared with ${e.imagesLength()} images`);
3082
+ const i = this.loaders.map((e, o) => e.prepare(t).then(() => {
3083
+ this.log(`Loader ${o} prepared with ${e.imagesLength()} images`);
3101
3084
  }).catch((a) => {
3102
- console.warn(`Loader ${n} failed to prepare:`, a);
3085
+ console.warn(`Loader ${o} failed to prepare:`, a);
3103
3086
  }));
3104
3087
  await Promise.all(i);
3105
3088
  for (const e of this.loaders)
3106
3089
  if (e.isPrepared()) {
3107
- const n = e.imageURLs();
3108
- this._discoveredUrls.push(...n);
3090
+ const o = e.imageURLs();
3091
+ this._discoveredUrls.push(...o);
3109
3092
  }
3110
3093
  this._prepared = !0, this.log(`CompositeLoader prepared with ${this._discoveredUrls.length} total images`);
3111
3094
  }
@@ -3228,21 +3211,21 @@ const ii = `
3228
3211
  display: none !important;
3229
3212
  }
3230
3213
  `;
3231
- function ni() {
3214
+ function oi() {
3232
3215
  if (typeof document > "u") return;
3233
- const o = "fbn-ic-functional-styles";
3234
- if (document.getElementById(o)) return;
3216
+ const n = "fbn-ic-functional-styles";
3217
+ if (document.getElementById(n)) return;
3235
3218
  const t = document.createElement("style");
3236
- t.id = o, t.textContent = ii, document.head.appendChild(t);
3219
+ t.id = n, t.textContent = ii, document.head.appendChild(t);
3237
3220
  }
3238
- let oi = class {
3221
+ let ni = class {
3239
3222
  constructor(t = {}) {
3240
- this.fullConfig = ne(t), t.container instanceof HTMLElement ? (this.containerRef = t.container, this.containerId = null) : (this.containerRef = null, this.containerId = t.container || "imageCloud"), this.imagesLoaded = !1, this.imageElements = [], this.imageLayouts = [], this.currentImageHeight = 225, this.currentFocusIndex = null, this.hoveredImage = null, this.resizeTimeout = null, this.displayQueue = [], this.queueInterval = null, this.loadGeneration = 0, this.loadingElAutoCreated = !1, this.errorElAutoCreated = !1, this.counterEl = null, this.counterElAutoCreated = !1, this.animationEngine = new re(this.fullConfig.animation), this.layoutEngine = new _e({
3223
+ this.fullConfig = oe(t), t.container instanceof HTMLElement ? (this.containerRef = t.container, this.containerId = null) : (this.containerRef = null, this.containerId = t.container || "imageCloud"), this.imagesLoaded = !1, this.imageElements = [], this.imageLayouts = [], this.currentImageHeight = 225, this.currentFocusIndex = null, this.hoveredImage = null, this.resizeTimeout = null, this.displayQueue = [], this.queueInterval = null, this.loadGeneration = 0, this.loadingElAutoCreated = !1, this.errorElAutoCreated = !1, this.counterEl = null, this.counterElAutoCreated = !1, this.animationEngine = new re(this.fullConfig.animation), this.layoutEngine = new _e({
3241
3224
  layout: this.fullConfig.layout,
3242
3225
  image: this.fullConfig.image
3243
3226
  }), this.zoomEngine = new qe(this.fullConfig.interaction.focus, this.animationEngine, this.fullConfig.styling), this.defaultStyles = et(this.fullConfig.styling?.default), this.defaultClassName = this.fullConfig.styling?.default?.className, this.hoverClassName = this.fullConfig.styling?.hover?.className;
3244
- const i = this.fullConfig.animation.entry || E.animation.entry;
3245
- this.entryAnimationEngine = new ye(
3227
+ const i = this.fullConfig.animation.entry || R.animation.entry;
3228
+ this.entryAnimationEngine = new be(
3246
3229
  i,
3247
3230
  this.fullConfig.layout.algorithm
3248
3231
  );
@@ -3250,8 +3233,8 @@ let oi = class {
3250
3233
  e && e.type !== "none" ? this.idleAnimationEngine = new ve(
3251
3234
  e,
3252
3235
  i.timing?.duration ?? 600
3253
- ) : this.idleAnimationEngine = null, this.zoomEngine.setOnUnfocusCompleteCallback((n) => {
3254
- this.idleAnimationEngine?.resumeForImage(n);
3236
+ ) : this.idleAnimationEngine = null, this.zoomEngine.setOnUnfocusCompleteCallback((o) => {
3237
+ this.idleAnimationEngine?.resumeForImage(o);
3255
3238
  }), this.swipeEngine = null, this.imageFilter = this.createImageFilter(), this.imageLoader = this.createLoader(), this.containerEl = null, this.loadingEl = null, this.errorEl = null;
3256
3239
  }
3257
3240
  /**
@@ -3269,7 +3252,7 @@ let oi = class {
3269
3252
  const t = this.fullConfig.loaders, i = this.fullConfig.config.loaders ?? {};
3270
3253
  if (!t || t.length === 0)
3271
3254
  throw new Error("No loaders configured. Provide `images`, `loaders`, or both.");
3272
- const e = t.map((n) => this.createLoaderFromEntry(n, i));
3255
+ const e = t.map((o) => this.createLoaderFromEntry(o, i));
3273
3256
  return e.length === 1 ? e[0] : new ti({
3274
3257
  loaders: e,
3275
3258
  debugLogging: this.fullConfig.config.debug?.loaders
@@ -3280,7 +3263,7 @@ let oi = class {
3280
3263
  */
3281
3264
  createLoaderFromEntry(t, i) {
3282
3265
  if ("static" in t) {
3283
- const e = t.static, n = {
3266
+ const e = t.static, o = {
3284
3267
  ...e,
3285
3268
  validateUrls: e.validateUrls ?? i.validateUrls,
3286
3269
  validationTimeout: e.validationTimeout ?? i.validationTimeout,
@@ -3288,14 +3271,14 @@ let oi = class {
3288
3271
  allowedExtensions: e.allowedExtensions ?? i.allowedExtensions,
3289
3272
  debugLogging: e.debugLogging ?? this.fullConfig.config.debug?.loaders
3290
3273
  };
3291
- return new Qe(n);
3274
+ return new Qe(o);
3292
3275
  } else if ("googleDrive" in t) {
3293
- const e = t.googleDrive, n = {
3276
+ const e = t.googleDrive, o = {
3294
3277
  ...e,
3295
3278
  allowedExtensions: e.allowedExtensions ?? i.allowedExtensions,
3296
3279
  debugLogging: e.debugLogging ?? this.fullConfig.config.debug?.loaders
3297
3280
  };
3298
- return new Ze(n);
3281
+ return new Ze(o);
3299
3282
  } else
3300
3283
  throw new Error(`Unknown loader entry: ${JSON.stringify(t)}`);
3301
3284
  }
@@ -3304,11 +3287,11 @@ let oi = class {
3304
3287
  */
3305
3288
  async init() {
3306
3289
  try {
3307
- if (ni(), this.containerRef)
3290
+ if (oi(), this.containerRef)
3308
3291
  this.containerEl = this.containerRef;
3309
3292
  else if (this.containerEl = document.getElementById(this.containerId), !this.containerEl)
3310
3293
  throw new Error(`Container #${this.containerId} not found`);
3311
- this.containerEl.classList.add("fbn-ic-gallery"), this.containerEl.setAttribute("tabindex", "0"), this.fullConfig.interaction.navigation?.swipe !== !1 && (this.swipeEngine = new bt(this.containerEl, {
3294
+ this.containerEl.classList.add("fbn-ic-gallery"), this.containerEl.setAttribute("tabindex", "0"), this.fullConfig.interaction.navigation?.swipe !== !1 && (this.swipeEngine = new yt(this.containerEl, {
3312
3295
  onNext: () => this.navigateToNextImage(),
3313
3296
  onPrev: () => this.navigateToPreviousImage(),
3314
3297
  onDragOffset: (t) => this.zoomEngine.setDragOffset(t),
@@ -3321,7 +3304,7 @@ let oi = class {
3321
3304
  }
3322
3305
  }
3323
3306
  setupUI() {
3324
- const t = this.fullConfig.rendering.ui;
3307
+ const t = this.fullConfig.ui;
3325
3308
  t.showLoadingSpinner && (t.loadingElement ? (this.loadingEl = this.resolveElement(t.loadingElement), this.loadingElAutoCreated = !1) : (this.loadingEl = this.createDefaultLoadingElement(), this.loadingElAutoCreated = !0)), t.errorElement ? (this.errorEl = this.resolveElement(t.errorElement), this.errorElAutoCreated = !1) : (this.errorEl = this.createDefaultErrorElement(), this.errorElAutoCreated = !0), t.showImageCounter && (t.counterElement ? (this.counterEl = this.resolveElement(t.counterElement), this.counterElAutoCreated = !1) : (this.counterEl = this.createDefaultCounterElement(), this.counterElAutoCreated = !0));
3326
3309
  }
3327
3310
  resolveElement(t) {
@@ -3356,7 +3339,7 @@ let oi = class {
3356
3339
  navigateToNextImage() {
3357
3340
  if (this.currentFocusIndex === null || this.imageElements.length === 0) return;
3358
3341
  const t = (this.currentFocusIndex + 1) % this.imageLayouts.length, i = this.imageElements.find(
3359
- (n) => n.dataset.imageId === String(t)
3342
+ (o) => o.dataset.imageId === String(t)
3360
3343
  );
3361
3344
  if (!i) return;
3362
3345
  const e = this.imageLayouts[t];
@@ -3368,7 +3351,7 @@ let oi = class {
3368
3351
  navigateToPreviousImage() {
3369
3352
  if (this.currentFocusIndex === null || this.imageElements.length === 0) return;
3370
3353
  const t = (this.currentFocusIndex - 1 + this.imageLayouts.length) % this.imageLayouts.length, i = this.imageElements.find(
3371
- (n) => n.dataset.imageId === String(t)
3354
+ (o) => o.dataset.imageId === String(t)
3372
3355
  );
3373
3356
  if (!i) return;
3374
3357
  const e = this.imageLayouts[t];
@@ -3384,8 +3367,8 @@ let oi = class {
3384
3367
  }, 500));
3385
3368
  }
3386
3369
  getImageHeight() {
3387
- const t = window.innerWidth, i = this.fullConfig.layout.responsive, n = this.fullConfig.image.sizing?.maxSize ?? 400;
3388
- return i ? t <= i.mobile.maxWidth ? Math.min(100, n) : t <= i.tablet.maxWidth ? Math.min(180, n) : Math.min(225, n) : t <= 767 ? Math.min(100, n) : t <= 1199 ? Math.min(180, n) : Math.min(225, n);
3370
+ const t = window.innerWidth, i = this.fullConfig.layout.responsive, o = this.fullConfig.image.sizing?.maxSize ?? 400;
3371
+ return i ? t <= i.mobile.maxWidth ? Math.min(100, o) : t <= i.tablet.maxWidth ? Math.min(180, o) : Math.min(225, o) : t <= 767 ? Math.min(100, o) : t <= 1199 ? Math.min(180, o) : Math.min(225, o);
3389
3372
  }
3390
3373
  /**
3391
3374
  * Get container bounds for layout calculations
@@ -3408,12 +3391,12 @@ let oi = class {
3408
3391
  this.showError("No images found."), this.showLoading(!1);
3409
3392
  return;
3410
3393
  }
3411
- const e = this.getContainerBounds(), n = this.getImageHeight(), a = window.innerWidth;
3412
- this.logDebug(`Adaptive sizing input: container=${e.width}x${e.height}px, images=${t}, responsiveMax=${n}px`);
3394
+ const e = this.getContainerBounds(), o = this.getImageHeight(), a = window.innerWidth;
3395
+ this.logDebug(`Adaptive sizing input: container=${e.width}x${e.height}px, images=${t}, responsiveMax=${o}px`);
3413
3396
  const r = this.layoutEngine.calculateAdaptiveSize(
3414
3397
  e,
3415
3398
  t,
3416
- n,
3399
+ o,
3417
3400
  a
3418
3401
  );
3419
3402
  this.logDebug(`Adaptive sizing result: height=${r.height}px`), await this.createImageCloud(i, r.height), this.showLoading(!1), this.imagesLoaded = !0;
@@ -3431,7 +3414,7 @@ let oi = class {
3431
3414
  if (!this.containerEl) return;
3432
3415
  const e = this.getContainerBounds();
3433
3416
  this.currentImageHeight = i;
3434
- const n = this.loadGeneration, a = this.layoutEngine.generateLayout(t.length, e, { fixedHeight: i });
3417
+ const o = this.loadGeneration, a = this.layoutEngine.generateLayout(t.length, e, { fixedHeight: i });
3435
3418
  this.imageLayouts = a, this.displayQueue = [];
3436
3419
  let r = 0;
3437
3420
  const s = (l) => {
@@ -3443,19 +3426,19 @@ let oi = class {
3443
3426
  }, f = {
3444
3427
  x: parseFloat(l.dataset.endX),
3445
3428
  y: parseFloat(l.dataset.endY)
3446
- }, b = parseFloat(l.dataset.imageWidth), p = parseFloat(l.dataset.imageHeight), g = parseFloat(l.dataset.rotation), m = parseFloat(l.dataset.scale), y = l.dataset.startRotation ? parseFloat(l.dataset.startRotation) : g, w = l.dataset.startScale ? parseFloat(l.dataset.startScale) : m, v = this.entryAnimationEngine.getTiming();
3429
+ }, y = parseFloat(l.dataset.imageWidth), p = parseFloat(l.dataset.imageHeight), g = parseFloat(l.dataset.rotation), m = parseFloat(l.dataset.scale), b = l.dataset.startRotation ? parseFloat(l.dataset.startRotation) : g, w = l.dataset.startScale ? parseFloat(l.dataset.startScale) : m, v = this.entryAnimationEngine.getTiming();
3447
3430
  me({
3448
3431
  element: l,
3449
3432
  startPosition: d,
3450
3433
  endPosition: f,
3451
3434
  pathConfig: this.entryAnimationEngine.getPathConfig(),
3452
3435
  duration: v.duration,
3453
- imageWidth: b,
3436
+ imageWidth: y,
3454
3437
  imageHeight: p,
3455
3438
  rotation: g,
3456
3439
  scale: m,
3457
3440
  rotationConfig: this.entryAnimationEngine.getRotationConfig(),
3458
- startRotation: y,
3441
+ startRotation: b,
3459
3442
  scaleConfig: this.entryAnimationEngine.getScaleConfig(),
3460
3443
  startScale: w
3461
3444
  });
@@ -3491,7 +3474,7 @@ let oi = class {
3491
3474
  return;
3492
3475
  }
3493
3476
  this.queueInterval !== null && clearInterval(this.queueInterval), this.queueInterval = window.setInterval(() => {
3494
- if (n !== this.loadGeneration) {
3477
+ if (o !== this.loadGeneration) {
3495
3478
  this.queueInterval !== null && (clearInterval(this.queueInterval), this.queueInterval = null);
3496
3479
  return;
3497
3480
  }
@@ -3533,29 +3516,29 @@ let oi = class {
3533
3516
  }), h.addEventListener("click", (f) => {
3534
3517
  f.stopPropagation(), this.handleImageClick(h, d);
3535
3518
  }), h.style.opacity = "0", h.style.transition = this.entryAnimationEngine.getTransitionCSS(), h.onload = () => {
3536
- if (n !== this.loadGeneration)
3519
+ if (o !== this.loadGeneration)
3537
3520
  return;
3538
- const f = h.naturalWidth / h.naturalHeight, b = i * f;
3539
- h.dataset.onloadCalled = "true", window.DEBUG_CLIPPATH && console.log(`[onload #${u}] Called with imageHeight=${i}, renderedWidth=${b}`), h.style.width = `${b}px`, h.cachedRenderedWidth = b, h.aspectRatio = f, ft(h, this.fullConfig.styling?.default, i, b);
3540
- const p = { x: d.x, y: d.y }, g = { width: b, height: i }, m = this.entryAnimationEngine.calculateStartPosition(
3521
+ const f = h.naturalWidth / h.naturalHeight, y = i * f;
3522
+ h.dataset.onloadCalled = "true", window.DEBUG_CLIPPATH && console.log(`[onload #${u}] Called with imageHeight=${i}, renderedWidth=${y}`), h.style.width = `${y}px`, h.cachedRenderedWidth = y, h.aspectRatio = f, ft(h, this.fullConfig.styling?.default, i, y);
3523
+ const p = { x: d.x, y: d.y }, g = { width: y, height: i }, m = this.entryAnimationEngine.calculateStartPosition(
3541
3524
  p,
3542
3525
  g,
3543
3526
  e,
3544
3527
  u,
3545
3528
  t.length
3546
- ), y = this.entryAnimationEngine.calculateStartRotation(d.rotation), w = this.entryAnimationEngine.calculateStartScale(d.scale), v = this.entryAnimationEngine.buildFinalTransform(
3529
+ ), b = this.entryAnimationEngine.calculateStartRotation(d.rotation), w = this.entryAnimationEngine.calculateStartScale(d.scale), v = this.entryAnimationEngine.buildFinalTransform(
3547
3530
  d.rotation,
3548
3531
  d.scale,
3549
- b,
3532
+ y,
3550
3533
  i
3551
- ), I = this.entryAnimationEngine.buildStartTransform(
3534
+ ), S = this.entryAnimationEngine.buildStartTransform(
3552
3535
  m,
3553
3536
  p,
3554
3537
  d.rotation,
3555
3538
  d.scale,
3556
- b,
3557
- i,
3558
3539
  y,
3540
+ i,
3541
+ b,
3559
3542
  w
3560
3543
  );
3561
3544
  this.fullConfig.config.debug?.enabled && u < 3 && console.log(`Image ${u}:`, {
@@ -3564,15 +3547,15 @@ let oi = class {
3564
3547
  left: d.x,
3565
3548
  top: d.y,
3566
3549
  finalTransform: v,
3567
- renderedWidth: b,
3550
+ renderedWidth: y,
3568
3551
  renderedHeight: i
3569
- }), h.style.transform = I, h.dataset.finalTransform = v, (this.entryAnimationEngine.requiresJSAnimation() || this.entryAnimationEngine.requiresJSRotation() || this.entryAnimationEngine.requiresJSScale() || y !== d.rotation || w !== d.scale) && (h.dataset.startX = String(m.x), h.dataset.startY = String(m.y), h.dataset.endX = String(p.x), h.dataset.endY = String(p.y), h.dataset.imageWidth = String(b), h.dataset.imageHeight = String(i), h.dataset.rotation = String(d.rotation), h.dataset.scale = String(d.scale), h.dataset.startRotation = String(y), h.dataset.startScale = String(w)), this.displayQueue.push(h);
3552
+ }), h.style.transform = S, h.dataset.finalTransform = v, (this.entryAnimationEngine.requiresJSAnimation() || this.entryAnimationEngine.requiresJSRotation() || this.entryAnimationEngine.requiresJSScale() || b !== d.rotation || w !== d.scale) && (h.dataset.startX = String(m.x), h.dataset.startY = String(m.y), h.dataset.endX = String(p.x), h.dataset.endY = String(p.y), h.dataset.imageWidth = String(y), h.dataset.imageHeight = String(i), h.dataset.rotation = String(d.rotation), h.dataset.scale = String(d.scale), h.dataset.startRotation = String(b), h.dataset.startScale = String(w)), this.displayQueue.push(h);
3570
3553
  }, h.onerror = () => r++, h.src = l;
3571
3554
  });
3572
3555
  }
3573
3556
  async handleImageClick(t, i) {
3574
3557
  if (!this.containerEl) return;
3575
- const e = this.zoomEngine.isFocused(t), n = {
3558
+ const e = this.zoomEngine.isFocused(t), o = {
3576
3559
  width: this.containerEl.offsetWidth,
3577
3560
  height: this.containerEl.offsetHeight
3578
3561
  };
@@ -3581,7 +3564,7 @@ let oi = class {
3581
3564
  else {
3582
3565
  this.idleAnimationEngine?.pauseForImage(t);
3583
3566
  const a = t.dataset.imageId;
3584
- this.currentFocusIndex = a !== void 0 ? parseInt(a, 10) : null, this.swipeEngine?.enable(), await this.zoomEngine.focusImage(t, n, i), this.currentFocusIndex !== null && this.updateCounter(this.currentFocusIndex);
3567
+ this.currentFocusIndex = a !== void 0 ? parseInt(a, 10) : null, this.swipeEngine?.enable(), await this.zoomEngine.focusImage(t, o, i), this.currentFocusIndex !== null && this.updateCounter(this.currentFocusIndex);
3585
3568
  }
3586
3569
  }
3587
3570
  /**
@@ -3591,7 +3574,7 @@ let oi = class {
3591
3574
  this.queueInterval !== null && (clearInterval(this.queueInterval), this.queueInterval = null), this.loadGeneration++, this.displayQueue = [], this.containerEl && this.containerEl.querySelectorAll(".fbn-ic-image, .fbn-ic-debug-center").forEach((t) => t.remove()), this.imageElements = [], this.imageLayouts = [], this.currentFocusIndex = null, this.hoveredImage = null, this.layoutEngine.reset(), this.zoomEngine.reset(), this.idleAnimationEngine?.stopAll(), this.imagesLoaded = !1;
3592
3575
  }
3593
3576
  showLoading(t) {
3594
- !this.fullConfig.rendering.ui.showLoadingSpinner || !this.loadingEl || (t ? this.loadingEl.classList.remove("fbn-ic-hidden") : this.loadingEl.classList.add("fbn-ic-hidden"));
3577
+ !this.fullConfig.ui.showLoadingSpinner || !this.loadingEl || (t ? this.loadingEl.classList.remove("fbn-ic-hidden") : this.loadingEl.classList.add("fbn-ic-hidden"));
3595
3578
  }
3596
3579
  showError(t) {
3597
3580
  this.errorEl && (this.errorEl.textContent = t, this.errorEl.classList.remove("fbn-ic-hidden"));
@@ -3600,7 +3583,7 @@ let oi = class {
3600
3583
  this.errorEl && this.errorEl.classList.add("fbn-ic-hidden");
3601
3584
  }
3602
3585
  updateCounter(t) {
3603
- !this.fullConfig.rendering.ui.showImageCounter || !this.counterEl || (this.counterEl.textContent = `${t + 1} of ${this.imageElements.length}`, this.counterEl.classList.remove("fbn-ic-hidden"));
3586
+ !this.fullConfig.ui.showImageCounter || !this.counterEl || (this.counterEl.textContent = `${t + 1} of ${this.imageElements.length}`, this.counterEl.classList.remove("fbn-ic-hidden"));
3604
3587
  }
3605
3588
  hideCounter() {
3606
3589
  this.counterEl && this.counterEl.classList.add("fbn-ic-hidden");
@@ -3612,16 +3595,16 @@ let oi = class {
3612
3595
  this.clearImageCloud(), this.loadingElAutoCreated && this.loadingEl && (this.loadingEl.remove(), this.loadingEl = null), this.errorElAutoCreated && this.errorEl && (this.errorEl.remove(), this.errorEl = null), this.counterElAutoCreated && this.counterEl && (this.counterEl.remove(), this.counterEl = null), this.resizeTimeout !== null && clearTimeout(this.resizeTimeout), this.swipeEngine?.destroy(), this.idleAnimationEngine?.stopAll(), this.idleAnimationEngine = null;
3613
3596
  }
3614
3597
  };
3615
- const ci = kt(
3616
- function({ className: t, style: i, ...e }, n) {
3598
+ const ci = Nt(
3599
+ function({ className: t, style: i, ...e }, o) {
3617
3600
  const a = It(null), r = It(null);
3618
- return Nt(n, () => ({
3601
+ return kt(o, () => ({
3619
3602
  get instance() {
3620
3603
  return r.current;
3621
3604
  }
3622
3605
  })), jt(() => {
3623
3606
  if (!a.current) return;
3624
- const s = new oi({
3607
+ const s = new ni({
3625
3608
  container: a.current,
3626
3609
  ...e
3627
3610
  });