@frybynite/image-cloud 0.9.2 → 0.9.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -18,7 +18,7 @@ const mt = Object.freeze({
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  playful: Object.freeze({ amplitude: 50, frequency: 2.5, decay: !0, decayRate: 0.7, phase: 0 }),
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  serpentine: Object.freeze({ amplitude: 60, frequency: 3, decay: !1, decayRate: 1, phase: 0 }),
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  flutter: Object.freeze({ amplitude: 20, frequency: 4, decay: !0, decayRate: 0.5, phase: 0 })
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- }), yt = Object.freeze({
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+ }), bt = Object.freeze({
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  type: "linear"
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  }), vt = Object.freeze({
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  mode: "none"
@@ -59,9 +59,9 @@ const mt = Object.freeze({
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  phaseShift: 0,
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  synchronization: "offset"
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  // Note: Image rotation along wave is now controlled via image.rotation.mode = 'tangent'
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- }), kt = Object.freeze({
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- spacing: 0
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  }), Nt = Object.freeze({
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+ spacing: 0
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+ }), kt = Object.freeze({
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  mobile: Object.freeze({ maxWidth: 767 }),
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  tablet: Object.freeze({ maxWidth: 1199 })
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  }), jt = Object.freeze({
@@ -94,7 +94,7 @@ const mt = Object.freeze({
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  enabled: !1,
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  centers: !1,
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  loaders: !1
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- }), Gt = Object.freeze({ maxAngle: 5, speed: 2e3, sync: "random" }), qt = Object.freeze({ minScale: 0.95, maxScale: 1.05, speed: 2400, sync: "random" }), Bt = Object.freeze({ onRatio: 0.7, speed: 3e3, style: "snap" }), Xt = Object.freeze({ speed: 4e3, direction: "clockwise" }), Dt = Object.freeze({ type: "none" }), E = Object.freeze({
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+ }), Gt = Object.freeze({ maxAngle: 5, speed: 2e3, sync: "random" }), qt = Object.freeze({ minScale: 0.95, maxScale: 1.05, speed: 2400, sync: "random" }), Bt = Object.freeze({ onRatio: 0.7, speed: 3e3, style: "snap" }), Xt = Object.freeze({ speed: 4e3, direction: "clockwise" }), Dt = Object.freeze({ type: "none" }), R = Object.freeze({
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  // Loader configuration (always an array, composite behavior is implicit)
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  loaders: [],
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  // Shared loader settings and debug config
@@ -109,7 +109,7 @@ const mt = Object.freeze({
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  algorithm: "radial",
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  scaleDecay: 0,
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  // No decay by default (0-1 for radial/spiral)
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- responsive: Nt,
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+ responsive: kt,
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  targetCoverage: 0.6,
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  // Target 60% of container area
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  densityFactor: 1,
@@ -155,7 +155,7 @@ const mt = Object.freeze({
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  }),
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  easing: "cubic-bezier(0.25, 1, 0.5, 1)",
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  // smooth deceleration
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- path: yt,
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+ path: bt,
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  rotation: vt,
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  scale: wt
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  }),
@@ -178,68 +178,56 @@ const mt = Object.freeze({
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  }),
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  dragging: !0
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  }),
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- // Pattern-based rendering configuration
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- rendering: Object.freeze({
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- responsive: Object.freeze({
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- breakpoints: Object.freeze({
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- mobile: 768,
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- tablet: void 0,
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- // STUB: Not implemented yet
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- desktop: void 0
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- // STUB: Not implemented yet
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- }),
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- mobileDetection: () => typeof window > "u" ? !1 : window.innerWidth <= 768
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- }),
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- ui: Object.freeze({
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- showLoadingSpinner: !1,
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- showImageCounter: !1
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- })
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+ // UI configuration
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+ ui: Object.freeze({
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+ showLoadingSpinner: !1,
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+ showImageCounter: !1
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  }),
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  // Image styling
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  styling: Mt
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  });
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- function Z(o, t) {
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- if (!o) return t || {};
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- if (!t) return { ...o };
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- const i = { ...o };
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- return t.border !== void 0 && (i.border = { ...o.border, ...t.border }), t.borderTop !== void 0 && (i.borderTop = { ...o.borderTop, ...t.borderTop }), t.borderRight !== void 0 && (i.borderRight = { ...o.borderRight, ...t.borderRight }), t.borderBottom !== void 0 && (i.borderBottom = { ...o.borderBottom, ...t.borderBottom }), t.borderLeft !== void 0 && (i.borderLeft = { ...o.borderLeft, ...t.borderLeft }), t.filter !== void 0 && (i.filter = { ...o.filter, ...t.filter }), t.outline !== void 0 && (i.outline = { ...o.outline, ...t.outline }), t.shadow !== void 0 && (i.shadow = t.shadow), t.clipPath !== void 0 && (i.clipPath = t.clipPath), t.opacity !== void 0 && (i.opacity = t.opacity), t.cursor !== void 0 && (i.cursor = t.cursor), t.className !== void 0 && (i.className = t.className), t.objectFit !== void 0 && (i.objectFit = t.objectFit), t.aspectRatio !== void 0 && (i.aspectRatio = t.aspectRatio), t.borderRadiusTopLeft !== void 0 && (i.borderRadiusTopLeft = t.borderRadiusTopLeft), t.borderRadiusTopRight !== void 0 && (i.borderRadiusTopRight = t.borderRadiusTopRight), t.borderRadiusBottomRight !== void 0 && (i.borderRadiusBottomRight = t.borderRadiusBottomRight), t.borderRadiusBottomLeft !== void 0 && (i.borderRadiusBottomLeft = t.borderRadiusBottomLeft), i;
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+ function Z(n, t) {
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+ if (!n) return t || {};
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+ if (!t) return { ...n };
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+ const i = { ...n };
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+ return t.border !== void 0 && (i.border = { ...n.border, ...t.border }), t.borderTop !== void 0 && (i.borderTop = { ...n.borderTop, ...t.borderTop }), t.borderRight !== void 0 && (i.borderRight = { ...n.borderRight, ...t.borderRight }), t.borderBottom !== void 0 && (i.borderBottom = { ...n.borderBottom, ...t.borderBottom }), t.borderLeft !== void 0 && (i.borderLeft = { ...n.borderLeft, ...t.borderLeft }), t.filter !== void 0 && (i.filter = { ...n.filter, ...t.filter }), t.outline !== void 0 && (i.outline = { ...n.outline, ...t.outline }), t.shadow !== void 0 && (i.shadow = t.shadow), t.clipPath !== void 0 && (i.clipPath = t.clipPath), t.opacity !== void 0 && (i.opacity = t.opacity), t.cursor !== void 0 && (i.cursor = t.cursor), t.className !== void 0 && (i.className = t.className), t.objectFit !== void 0 && (i.objectFit = t.objectFit), t.aspectRatio !== void 0 && (i.aspectRatio = t.aspectRatio), t.borderRadiusTopLeft !== void 0 && (i.borderRadiusTopLeft = t.borderRadiusTopLeft), t.borderRadiusTopRight !== void 0 && (i.borderRadiusTopRight = t.borderRadiusTopRight), t.borderRadiusBottomRight !== void 0 && (i.borderRadiusBottomRight = t.borderRadiusBottomRight), t.borderRadiusBottomLeft !== void 0 && (i.borderRadiusBottomLeft = t.borderRadiusBottomLeft), i;
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  }
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- function Yt(o, t) {
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- if (!t) return { ...o };
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- const i = Z(o.default, t.default), e = Z(
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- Z(i, o.hover),
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+ function Yt(n, t) {
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+ if (!t) return { ...n };
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+ const i = Z(n.default, t.default), e = Z(
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+ Z(i, n.hover),
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  t.hover
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- ), n = Z(
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- Z(i, o.focused),
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+ ), o = Z(
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+ Z(i, n.focused),
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  t.focused
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  );
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  return {
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  default: i,
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  hover: e,
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- focused: n
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+ focused: o
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  };
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  }
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- function Vt(o, t) {
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- if (!t) return { ...o };
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- const i = { ...o };
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+ function Vt(n, t) {
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+ if (!t) return { ...n };
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+ const i = { ...n };
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  if (t.sizing !== void 0 && (i.sizing = {
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- ...o.sizing,
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+ ...n.sizing,
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  ...t.sizing
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  }, t.sizing.variance)) {
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- const e = t.sizing.variance, n = e.min !== void 0 && e.min >= 0.25 && e.min <= 1 ? e.min : o.sizing?.variance?.min ?? 1, a = e.max !== void 0 && e.max >= 1 && e.max <= 1.75 ? e.max : o.sizing?.variance?.max ?? 1;
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- i.sizing.variance = { min: n, max: a };
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+ const e = t.sizing.variance, o = e.min !== void 0 && e.min >= 0.25 && e.min <= 1 ? e.min : n.sizing?.variance?.min ?? 1, a = e.max !== void 0 && e.max >= 1 && e.max <= 1.75 ? e.max : n.sizing?.variance?.max ?? 1;
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+ i.sizing.variance = { min: o, max: a };
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  }
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  if (t.rotation !== void 0 && (i.rotation = {
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- ...o.rotation,
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+ ...n.rotation,
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  ...t.rotation
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  }, t.rotation.range)) {
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- const e = t.rotation.range, n = e.min !== void 0 && e.min >= -180 && e.min <= 0 ? e.min : o.rotation?.range?.min ?? -15, a = e.max !== void 0 && e.max >= 0 && e.max <= 180 ? e.max : o.rotation?.range?.max ?? 15;
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- i.rotation.range = { min: n, max: a };
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+ const e = t.rotation.range, o = e.min !== void 0 && e.min >= -180 && e.min <= 0 ? e.min : n.rotation?.range?.min ?? -15, a = e.max !== void 0 && e.max >= 0 && e.max <= 180 ? e.max : n.rotation?.range?.max ?? 15;
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+ i.rotation.range = { min: o, max: a };
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  }
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  return i;
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  }
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- function Jt(o) {
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- const t = o.layout?.rotation;
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+ function Jt(n) {
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+ const t = n.layout?.rotation;
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  if (t && "enabled" in t)
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  return {
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  rotation: {
@@ -248,8 +236,8 @@ function Jt(o) {
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  }
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  };
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  }
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- function Kt(o) {
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- const t = o.layout?.sizing?.variance;
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+ function Kt(n) {
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+ const t = n.layout?.sizing?.variance;
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  if (t)
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  return {
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  sizing: {
@@ -259,95 +247,90 @@ function Kt(o) {
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  }
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  };
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  }
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- function Zt(o = {}) {
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- const t = Jt(o), i = Kt(o);
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- let e = o.image;
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+ function Zt(n = {}) {
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+ const t = Jt(n), i = Kt(n);
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+ let e = n.image;
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  (t || i) && (e = {
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  ...i || {},
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  ...t || {},
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  ...e
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- }, e.rotation && t?.rotation && o.image?.rotation && (e.rotation = {
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+ }, e.rotation && t?.rotation && n.image?.rotation && (e.rotation = {
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  ...t.rotation,
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- ...o.image.rotation
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+ ...n.image.rotation
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  }));
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- const n = [...o.loaders ?? []];
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- o.images && o.images.length > 0 && n.unshift({
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+ const o = [...n.loaders ?? []];
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+ n.images && n.images.length > 0 && o.unshift({
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  static: {
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- sources: [{ urls: o.images }]
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+ sources: [{ urls: n.images }]
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  }
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  });
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  const r = {
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  loaders: {
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  ...zt,
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- ...o.config?.loaders ?? {}
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+ ...n.config?.loaders ?? {}
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  }
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  }, s = {
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- loaders: n,
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+ loaders: o,
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  config: r,
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  image: Vt(Ft, e),
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- layout: { ...E.layout },
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- animation: { ...E.animation },
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- interaction: { ...E.interaction },
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- rendering: { ...E.rendering },
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- styling: Yt(Mt, o.styling)
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+ layout: { ...R.layout },
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+ animation: { ...R.animation },
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+ interaction: { ...R.interaction },
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+ ui: { ...R.ui },
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+ styling: Yt(Mt, n.styling)
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  };
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- if (o.layout && (s.layout = {
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- ...E.layout,
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- ...o.layout
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- }, o.layout.responsive && (s.layout.responsive = {
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- ...E.layout.responsive,
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- mobile: o.layout.responsive.mobile ? { ...E.layout.responsive.mobile, ...o.layout.responsive.mobile } : E.layout.responsive.mobile,
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- tablet: o.layout.responsive.tablet ? { ...E.layout.responsive.tablet, ...o.layout.responsive.tablet } : E.layout.responsive.tablet
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- }), o.layout.spacing && (s.layout.spacing = {
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- ...E.layout.spacing,
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- ...o.layout.spacing
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- })), o.animation && (s.animation = {
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- ...E.animation,
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- ...o.animation
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- }, o.animation.easing && (s.animation.easing = {
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- ...E.animation.easing,
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- ...o.animation.easing
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- }), o.animation.queue && (s.animation.queue = {
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- ...E.animation.queue,
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- ...o.animation.queue
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- }), o.animation.entry && (s.animation.entry = {
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- ...E.animation.entry,
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- ...o.animation.entry,
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- start: o.animation.entry.start ? {
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- ...E.animation.entry.start,
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- ...o.animation.entry.start,
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- circular: o.animation.entry.start.circular ? { ...E.animation.entry.start.circular, ...o.animation.entry.start.circular } : E.animation.entry.start.circular
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- } : E.animation.entry.start,
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- timing: o.animation.entry.timing ? { ...E.animation.entry.timing, ...o.animation.entry.timing } : E.animation.entry.timing,
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- path: o.animation.entry.path ? { ...yt, ...o.animation.entry.path } : E.animation.entry.path,
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- rotation: o.animation.entry.rotation ? { ...vt, ...o.animation.entry.rotation } : E.animation.entry.rotation,
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- scale: o.animation.entry.scale ? { ...wt, ...o.animation.entry.scale } : E.animation.entry.scale
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- }), o.animation.idle && (s.animation.idle = {
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+ n.layout && (s.layout = {
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+ ...R.layout,
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+ ...n.layout
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+ }, n.layout.responsive && (s.layout.responsive = {
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+ ...R.layout.responsive,
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+ mobile: n.layout.responsive.mobile ? { ...R.layout.responsive.mobile, ...n.layout.responsive.mobile } : R.layout.responsive.mobile,
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+ tablet: n.layout.responsive.tablet ? { ...R.layout.responsive.tablet, ...n.layout.responsive.tablet } : R.layout.responsive.tablet
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+ }), n.layout.spacing && (s.layout.spacing = {
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+ ...R.layout.spacing,
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+ ...n.layout.spacing
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+ })), n.animation && (s.animation = {
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+ ...R.animation,
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+ ...n.animation
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+ }, n.animation.easing && (s.animation.easing = {
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+ ...R.animation.easing,
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+ ...n.animation.easing
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+ }), n.animation.queue && (s.animation.queue = {
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+ ...R.animation.queue,
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+ ...n.animation.queue
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+ }), n.animation.entry && (s.animation.entry = {
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+ ...R.animation.entry,
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+ ...n.animation.entry,
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+ start: n.animation.entry.start ? {
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+ ...R.animation.entry.start,
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+ ...n.animation.entry.start,
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+ circular: n.animation.entry.start.circular ? { ...R.animation.entry.start.circular, ...n.animation.entry.start.circular } : R.animation.entry.start.circular
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+ } : R.animation.entry.start,
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+ timing: n.animation.entry.timing ? { ...R.animation.entry.timing, ...n.animation.entry.timing } : R.animation.entry.timing,
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+ path: n.animation.entry.path ? { ...bt, ...n.animation.entry.path } : R.animation.entry.path,
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+ rotation: n.animation.entry.rotation ? { ...vt, ...n.animation.entry.rotation } : R.animation.entry.rotation,
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+ scale: n.animation.entry.scale ? { ...wt, ...n.animation.entry.scale } : R.animation.entry.scale
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+ }), n.animation.idle && (s.animation.idle = {
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  ...Dt,
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- ...o.animation.idle
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- })), o.interaction && (s.interaction = {
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- ...E.interaction,
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- ...o.interaction
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- }, o.interaction.focus && (s.interaction.focus = {
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- ...E.interaction.focus,
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- ...o.interaction.focus
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- }), o.interaction.navigation && (s.interaction.navigation = {
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- ...E.interaction.navigation,
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- ...o.interaction.navigation
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- })), o.rendering && (s.rendering = {
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- ...E.rendering,
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- ...o.rendering
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- }, o.rendering.responsive && (s.rendering.responsive = {
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- ...E.rendering.responsive,
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- ...o.rendering.responsive,
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- breakpoints: o.rendering.responsive.breakpoints ? { ...E.rendering.responsive.breakpoints, ...o.rendering.responsive.breakpoints } : E.rendering.responsive.breakpoints,
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- mobileDetection: o.rendering.responsive.mobileDetection ? o.rendering.responsive.mobileDetection : E.rendering.responsive.mobileDetection
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- }), o.rendering.ui && (s.rendering.ui = {
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- ...E.rendering.ui,
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- ...o.rendering.ui
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- })), s.config.debug = {
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+ ...n.animation.idle
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+ })), n.interaction && (s.interaction = {
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+ ...R.interaction,
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+ ...n.interaction
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+ }, n.interaction.focus && (s.interaction.focus = {
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+ ...R.interaction.focus,
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+ ...n.interaction.focus
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+ }), n.interaction.navigation && (s.interaction.navigation = {
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+ ...R.interaction.navigation,
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+ ...n.interaction.navigation
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+ }));
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+ const l = n.rendering?.ui;
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+ if (l && console.warn("[ImageCloud] rendering.ui is deprecated. Use top-level ui instead."), s.ui = {
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+ ...R.ui,
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+ ...l,
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+ ...n.ui
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+ }, s.config.debug = {
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  ...Ot,
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- ...o.config?.debug ?? {}
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+ ...n.config?.debug ?? {}
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  }, s.layout.algorithm === "honeycomb" && s.styling) {
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  const c = { shape: "hexagon", mode: "height-relative" };
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  s.styling = {
@@ -359,14 +342,14 @@ function Zt(o = {}) {
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  }
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  return s;
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  }
362
- function Qt(o, t) {
363
- return { ...o ? It[o] : It.playful, ...t };
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+ function Qt(n, t) {
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+ return { ...n ? It[n] : It.playful, ...t };
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  }
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- function te(o, t) {
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- return { ...o ? Rt[o] : Rt.gentle, ...t };
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+ function te(n, t) {
349
+ return { ...n ? Rt[n] : Rt.gentle, ...t };
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  }
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- function ee(o, t) {
369
- return { ...o ? Tt[o] : Tt.gentle, ...t };
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+ function ee(n, t) {
352
+ return { ...n ? Tt[n] : Tt.gentle, ...t };
370
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  }
371
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  class ie {
372
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  constructor(t) {
@@ -379,8 +362,8 @@ class ie {
379
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  buildTransformString(t) {
380
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  const i = ["translate(-50%, -50%)"];
381
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  if (t.x !== void 0 || t.y !== void 0) {
382
- const e = t.x ?? 0, n = t.y ?? 0;
383
- i.push(`translate(${e}px, ${n}px)`);
365
+ const e = t.x ?? 0, o = t.y ?? 0;
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+ i.push(`translate(${e}px, ${o}px)`);
384
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  }
385
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  return t.rotation !== void 0 && i.push(`rotate(${t.rotation}deg)`), t.scale !== void 0 && i.push(`scale(${t.scale})`), i.join(" ");
386
369
  }
@@ -393,14 +376,14 @@ class ie {
393
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  * @param easing - CSS easing function (optional)
394
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  * @returns AnimationHandle that can be used to cancel or query the animation
395
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  */
396
- animateTransformCancellable(t, i, e, n = null, a = null) {
379
+ animateTransformCancellable(t, i, e, o = null, a = null) {
397
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  this.cancelAllAnimations(t);
398
- const r = n ?? this.config.duration, s = a ?? this.config.easing.default, c = this.buildTransformString(i), l = this.buildTransformString(e);
381
+ const r = o ?? this.config.duration, s = a ?? this.config.easing.default, l = this.buildTransformString(i), c = this.buildTransformString(e);
399
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  t.style.transition = "none";
400
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  const u = t.animate(
401
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  [
402
- { transform: c },
403
- { transform: l }
385
+ { transform: l },
386
+ { transform: c }
404
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  ],
405
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  {
406
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  duration: r,
@@ -418,7 +401,7 @@ class ie {
418
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  duration: r
419
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  };
420
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  return this.activeAnimations.set(t, h), u.finished.then(() => {
421
- t.style.transform = l, this.activeAnimations.delete(t);
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+ t.style.transform = c, this.activeAnimations.delete(t);
422
405
  }).catch(() => {
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  this.activeAnimations.delete(t);
424
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  }), h;
@@ -432,13 +415,13 @@ class ie {
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  cancelAnimation(t, i = !0) {
433
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  const e = this.getCurrentTransform(t.element);
434
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  if (t.animation.cancel(), i) {
435
- const n = this.buildTransformString({
418
+ const o = this.buildTransformString({
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  x: e.x,
437
420
  y: e.y,
438
421
  rotation: e.rotation,
439
422
  scale: e.scale
440
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  });
441
- t.element.style.transform = n;
424
+ t.element.style.transform = o;
442
425
  }
443
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  return this.activeAnimations.delete(t.element), e;
444
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  }
@@ -451,8 +434,8 @@ class ie {
451
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  const i = this.activeAnimations.get(t);
452
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  i && this.cancelAnimation(i, !1);
453
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  const e = t.getAnimations();
454
- for (const n of e)
455
- n.cancel();
437
+ for (const o of e)
438
+ o.cancel();
456
439
  }
457
440
  /**
458
441
  * Get current transform state of an element (works mid-animation)
@@ -464,8 +447,8 @@ class ie {
464
447
  const e = getComputedStyle(t).transform;
465
448
  if (e === "none" || !e)
466
449
  return { x: 0, y: 0, rotation: 0, scale: 1 };
467
- const n = new DOMMatrix(e), a = Math.sqrt(n.a * n.a + n.b * n.b), r = Math.atan2(n.b, n.a) * (180 / Math.PI), s = n.e, c = n.f;
468
- return { x: s, y: c, rotation: r, scale: a };
450
+ const o = new DOMMatrix(e), a = Math.sqrt(o.a * o.a + o.b * o.b), r = Math.atan2(o.b, o.a) * (180 / Math.PI), s = o.e, l = o.f;
451
+ return { x: s, y: l, rotation: r, scale: a };
469
452
  }
470
453
  /**
471
454
  * Check if an element has an active animation
@@ -491,9 +474,9 @@ class ie {
491
474
  * @param easing - CSS easing function (optional)
492
475
  * @returns Promise that resolves when animation completes
493
476
  */
494
- animateTransform(t, i, e = null, n = null) {
477
+ animateTransform(t, i, e = null, o = null) {
495
478
  return new Promise((a) => {
496
- const r = e ?? this.config.duration, s = n ?? this.config.easing.default;
479
+ const r = e ?? this.config.duration, s = o ?? this.config.easing.default;
497
480
  t.style.transition = `transform ${r}ms ${s}, box-shadow ${r}ms ${s}`, t.style.transform = this.buildTransformString(i), setTimeout(() => {
498
481
  a();
499
482
  }, r);
@@ -524,141 +507,141 @@ class ie {
524
507
  return new Promise((i) => setTimeout(i, t));
525
508
  }
526
509
  }
527
- function J(o, t, i) {
528
- return o + (t - o) * i;
510
+ function J(n, t, i) {
511
+ return n + (t - n) * i;
529
512
  }
530
- function ne(o, t, i, e) {
531
- const { overshoot: n, bounces: a, decayRatio: r } = e, s = i.x - t.x, c = i.y - t.y, l = oe(a, r);
532
- let u = 0, h = 0, d = 1, f = n, b = !1;
533
- for (let g = 0; g < l.length; g++)
534
- if (o <= l[g].time) {
535
- h = g === 0 ? 0 : l[g - 1].time, d = l[g].time, f = l[g].overshoot, b = l[g].isOvershoot;
513
+ function oe(n, t, i, e) {
514
+ const { overshoot: o, bounces: a, decayRatio: r } = e, s = i.x - t.x, l = i.y - t.y, c = ne(a, r);
515
+ let u = 0, h = 0, d = 1, f = o, y = !1;
516
+ for (let g = 0; g < c.length; g++)
517
+ if (n <= c[g].time) {
518
+ h = g === 0 ? 0 : c[g - 1].time, d = c[g].time, f = c[g].overshoot, y = c[g].isOvershoot;
536
519
  break;
537
520
  }
538
- const p = (o - h) / (d - h);
539
- if (b)
540
- u = 1 + f * ot(p);
521
+ const p = (n - h) / (d - h);
522
+ if (y)
523
+ u = 1 + f * nt(p);
541
524
  else if (h === 0)
542
- u = ot(p);
525
+ u = nt(p);
543
526
  else {
544
- const m = 1 + (l.find(
545
- (y, w) => y.time > h && w > 0 && l[w - 1].isOvershoot
527
+ const m = 1 + (c.find(
528
+ (b, w) => b.time > h && w > 0 && c[w - 1].isOvershoot
546
529
  )?.overshoot || f);
547
- u = J(m, 1, ot(p));
530
+ u = J(m, 1, nt(p));
548
531
  }
549
532
  return {
550
533
  x: t.x + s * u,
551
- y: t.y + c * u
534
+ y: t.y + l * u
552
535
  };
553
536
  }
554
- function oe(o, t) {
537
+ function ne(n, t) {
555
538
  const i = [];
556
539
  let e = 0.6;
557
540
  i.push({ time: e, overshoot: 0, isOvershoot: !1 });
558
- let n = 0.15;
559
- const r = 0.4 / (o * 2);
560
- for (let s = 0; s < o; s++)
561
- e += r, i.push({ time: e, overshoot: n, isOvershoot: !0 }), e += r, i.push({ time: e, overshoot: n * t, isOvershoot: !1 }), n *= t;
541
+ let o = 0.15;
542
+ const r = 0.4 / (n * 2);
543
+ for (let s = 0; s < n; s++)
544
+ e += r, i.push({ time: e, overshoot: o, isOvershoot: !0 }), e += r, i.push({ time: e, overshoot: o * t, isOvershoot: !1 }), o *= t;
562
545
  return i.push({ time: 1, overshoot: 0, isOvershoot: !1 }), i;
563
546
  }
564
- function se(o, t, i, e) {
565
- const { stiffness: n, damping: a, mass: r, oscillations: s } = e, c = i.x - t.x, l = i.y - t.y, u = Math.sqrt(n / r), h = a / (2 * Math.sqrt(n * r));
547
+ function se(n, t, i, e) {
548
+ const { stiffness: o, damping: a, mass: r, oscillations: s } = e, l = i.x - t.x, c = i.y - t.y, u = Math.sqrt(o / r), h = a / (2 * Math.sqrt(o * r));
566
549
  let d;
567
550
  if (h < 1) {
568
- const f = u * Math.sqrt(1 - h * h), b = Math.exp(-h * u * o * 3), p = Math.cos(f * o * s * Math.PI);
569
- d = 1 - b * p;
551
+ const f = u * Math.sqrt(1 - h * h), y = Math.exp(-h * u * n * 3), p = Math.cos(f * n * s * Math.PI);
552
+ d = 1 - y * p;
570
553
  } else
571
- d = 1 - Math.exp(-u * o * 3);
554
+ d = 1 - Math.exp(-u * n * 3);
572
555
  return d = Math.max(0, Math.min(d, 1.3)), {
573
- x: t.x + c * d,
574
- y: t.y + l * d
556
+ x: t.x + l * d,
557
+ y: t.y + c * d
575
558
  };
576
559
  }
577
- function ae(o, t, i, e) {
578
- const { amplitude: n, frequency: a, decay: r, decayRate: s, phase: c } = e, l = i.x - t.x, u = i.y - t.y, h = Math.sqrt(l * l + u * u), d = h > 0 ? -u / h : 0, f = h > 0 ? l / h : 1, b = a * Math.PI * 2 * o + c, p = r ? Math.pow(1 - o, s) : 1, g = n * Math.sin(b) * p, m = re(o);
560
+ function ae(n, t, i, e) {
561
+ const { amplitude: o, frequency: a, decay: r, decayRate: s, phase: l } = e, c = i.x - t.x, u = i.y - t.y, h = Math.sqrt(c * c + u * u), d = h > 0 ? -u / h : 0, f = h > 0 ? c / h : 1, y = a * Math.PI * 2 * n + l, p = r ? Math.pow(1 - n, s) : 1, g = o * Math.sin(y) * p, m = re(n);
579
562
  return {
580
563
  x: J(t.x, i.x, m) + g * d,
581
564
  y: J(t.y, i.y, m) + g * f
582
565
  };
583
566
  }
584
- function ot(o) {
585
- return 1 - (1 - o) * (1 - o);
567
+ function nt(n) {
568
+ return 1 - (1 - n) * (1 - n);
586
569
  }
587
- function re(o) {
588
- return 1 - Math.pow(1 - o, 3);
570
+ function re(n) {
571
+ return 1 - Math.pow(1 - n, 3);
589
572
  }
590
- function ce(o, t, i) {
591
- const { amplitude: e, frequency: n, decay: a } = i, r = Math.sin(o * n * Math.PI * 2), s = a ? Math.pow(1 - o, 2) : 1, c = e * r * s;
592
- return t + c;
573
+ function ce(n, t, i) {
574
+ const { amplitude: e, frequency: o, decay: a } = i, r = Math.sin(n * o * Math.PI * 2), s = a ? Math.pow(1 - n, 2) : 1, l = e * r * s;
575
+ return t + l;
593
576
  }
594
- function le(o, t, i) {
595
- const { overshoot: e, bounces: n } = i, a = [];
577
+ function le(n, t, i) {
578
+ const { overshoot: e, bounces: o } = i, a = [];
596
579
  a.push({ time: 0.5, scale: e });
597
580
  let r = e;
598
- const s = 0.5, l = 0.5 / (n * 2);
581
+ const s = 0.5, c = 0.5 / (o * 2);
599
582
  let u = 0.5;
600
- for (let d = 0; d < n; d++) {
583
+ for (let d = 0; d < o; d++) {
601
584
  const f = 1 - (r - 1) * s;
602
- u += l, a.push({ time: u, scale: f }), r = 1 + (r - 1) * s * s, u += l, d < n - 1 && a.push({ time: u, scale: r });
585
+ u += c, a.push({ time: u, scale: f }), r = 1 + (r - 1) * s * s, u += c, d < o - 1 && a.push({ time: u, scale: r });
603
586
  }
604
587
  a.push({ time: 1, scale: 1 });
605
588
  let h = 1;
606
589
  for (let d = 0; d < a.length; d++)
607
- if (o <= a[d].time) {
608
- const f = d === 0 ? 0 : a[d - 1].time, b = d === 0 ? 1 : a[d - 1].scale, p = (o - f) / (a[d].time - f), g = ot(p);
609
- h = b + (a[d].scale - b) * g;
590
+ if (n <= a[d].time) {
591
+ const f = d === 0 ? 0 : a[d - 1].time, y = d === 0 ? 1 : a[d - 1].scale, p = (n - f) / (a[d].time - f), g = nt(p);
592
+ h = y + (a[d].scale - y) * g;
610
593
  break;
611
594
  }
612
595
  return h * t;
613
596
  }
614
- function he(o) {
597
+ function he(n) {
615
598
  const {
616
599
  element: t,
617
600
  startPosition: i,
618
601
  endPosition: e,
619
- pathConfig: n,
602
+ pathConfig: o,
620
603
  duration: a,
621
604
  imageWidth: r,
622
605
  imageHeight: s,
623
- rotation: c,
624
- scale: l,
606
+ rotation: l,
607
+ scale: c,
625
608
  onComplete: u,
626
609
  rotationConfig: h,
627
610
  startRotation: d,
628
611
  scaleConfig: f,
629
- startScale: b
630
- } = o, p = n.type, g = d !== void 0 && d !== c, m = h?.mode === "wobble", y = h?.wobble || { amplitude: 15, frequency: 3, decay: !0 }, w = g || m, v = b !== void 0 && b !== l, I = f?.mode === "pop", x = f?.pop || { overshoot: 1.2, bounces: 1 };
631
- if ((p === "linear" || p === "arc") && !w && !(v || I)) {
612
+ startScale: y
613
+ } = n, p = o.type, g = d !== void 0 && d !== l, m = h?.mode === "wobble", b = h?.wobble || { amplitude: 15, frequency: 3, decay: !0 }, w = g || m, v = y !== void 0 && y !== c, S = f?.mode === "pop", x = f?.pop || { overshoot: 1.2, bounces: 1 };
614
+ if ((p === "linear" || p === "arc") && !w && !(v || S)) {
632
615
  u && u();
633
616
  return;
634
617
  }
635
618
  const z = performance.now(), L = -r / 2, _ = -s / 2;
636
619
  function O(H) {
637
- const k = H - z, T = Math.min(k / a, 1);
620
+ const N = H - z, T = Math.min(N / a, 1);
638
621
  let D;
639
622
  switch (p) {
640
623
  case "bounce": {
641
- const N = Qt(
642
- n.bouncePreset,
643
- n.bounce
624
+ const k = Qt(
625
+ o.bouncePreset,
626
+ o.bounce
644
627
  );
645
- D = ne(T, i, e, N);
628
+ D = oe(T, i, e, k);
646
629
  break;
647
630
  }
648
631
  case "elastic": {
649
- const N = te(
650
- n.elasticPreset,
651
- n.elastic
632
+ const k = te(
633
+ o.elasticPreset,
634
+ o.elastic
652
635
  );
653
- D = se(T, i, e, N);
636
+ D = se(T, i, e, k);
654
637
  break;
655
638
  }
656
639
  case "wave": {
657
- const N = ee(
658
- n.wavePreset,
659
- n.wave
640
+ const k = ee(
641
+ o.wavePreset,
642
+ o.wave
660
643
  );
661
- D = ae(T, i, e, N);
644
+ D = ae(T, i, e, k);
662
645
  break;
663
646
  }
664
647
  default:
@@ -669,14 +652,14 @@ function he(o) {
669
652
  }
670
653
  const G = D.x - e.x, U = D.y - e.y;
671
654
  let M;
672
- m ? M = ce(T, c, y) : g ? M = J(d, c, T) : M = c;
655
+ m ? M = ce(T, l, b) : g ? M = J(d, l, T) : M = l;
673
656
  let A;
674
- I ? A = le(T, l, x) : v ? A = J(b, l, T) : A = l, t.style.transform = `translate(${L}px, ${_}px) translate(${G}px, ${U}px) rotate(${M}deg) scale(${A})`, T < 1 ? requestAnimationFrame(O) : (t.style.transform = `translate(${L}px, ${_}px) rotate(${c}deg) scale(${l})`, u && u());
657
+ S ? A = le(T, c, x) : v ? A = J(y, c, T) : A = c, t.style.transform = `translate(${L}px, ${_}px) translate(${G}px, ${U}px) rotate(${M}deg) scale(${A})`, T < 1 ? requestAnimationFrame(O) : (t.style.transform = `translate(${L}px, ${_}px) rotate(${l}deg) scale(${c})`, u && u());
675
658
  }
676
659
  requestAnimationFrame(O);
677
660
  }
678
- function de(o) {
679
- return o === "bounce" || o === "elastic" || o === "wave";
661
+ function de(n) {
662
+ return n === "bounce" || n === "elastic" || n === "wave";
680
663
  }
681
664
  const ue = {
682
665
  radial: "center",
@@ -689,7 +672,7 @@ const ue = {
689
672
  };
690
673
  class ge {
691
674
  constructor(t, i) {
692
- this.config = t, this.layoutAlgorithm = i, this.resolvedStartPosition = this.resolveStartPosition(), this.pathConfig = t.path || yt, this.rotationConfig = t.rotation || vt, this.scaleConfig = t.scale || wt;
675
+ this.config = t, this.layoutAlgorithm = i, this.resolvedStartPosition = this.resolveStartPosition(), this.pathConfig = t.path || bt, this.rotationConfig = t.rotation || vt, this.scaleConfig = t.scale || wt;
693
676
  }
694
677
  /**
695
678
  * Get the effective start position, considering layout-aware defaults
@@ -700,7 +683,7 @@ class ge {
700
683
  /**
701
684
  * Calculate the starting position for an image's entry animation
702
685
  */
703
- calculateStartPosition(t, i, e, n, a) {
686
+ calculateStartPosition(t, i, e, o, a) {
704
687
  const r = this.resolvedStartPosition, s = this.config.start.offset ?? 100;
705
688
  switch (r) {
706
689
  case "nearest-edge":
@@ -722,7 +705,7 @@ class ge {
722
705
  t,
723
706
  i,
724
707
  e,
725
- n,
708
+ o,
726
709
  a
727
710
  );
728
711
  default:
@@ -732,28 +715,28 @@ class ge {
732
715
  /**
733
716
  * Calculate start position from the nearest edge (current default behavior)
734
717
  */
735
- calculateNearestEdge(t, i, e, n) {
736
- const a = t.x, r = t.y, s = a, c = e.width - a, l = r, u = e.height - r, h = Math.min(s, c, l, u);
718
+ calculateNearestEdge(t, i, e, o) {
719
+ const a = t.x, r = t.y, s = a, l = e.width - a, c = r, u = e.height - r, h = Math.min(s, l, c, u);
737
720
  let d = t.x, f = t.y;
738
- return h === s ? d = -(i.width + n) : h === c ? d = e.width + n : h === l ? f = -(i.height + n) : f = e.height + n, { x: d, y: f };
721
+ return h === s ? d = -(i.width + o) : h === l ? d = e.width + o : h === c ? f = -(i.height + o) : f = e.height + o, { x: d, y: f };
739
722
  }
740
723
  /**
741
724
  * Calculate start position from a specific edge
742
725
  */
743
- calculateEdgePosition(t, i, e, n, a) {
726
+ calculateEdgePosition(t, i, e, o, a) {
744
727
  let r = i.x, s = i.y;
745
728
  switch (t) {
746
729
  case "top":
747
730
  s = -(e.height + a);
748
731
  break;
749
732
  case "bottom":
750
- s = n.height + a;
733
+ s = o.height + a;
751
734
  break;
752
735
  case "left":
753
736
  r = -(e.width + a);
754
737
  break;
755
738
  case "right":
756
- r = n.width + a;
739
+ r = o.width + a;
757
740
  break;
758
741
  }
759
742
  return { x: r, y: s };
@@ -762,9 +745,9 @@ class ge {
762
745
  * Calculate start position from center with scale animation
763
746
  */
764
747
  calculateCenterPosition(t, i, e) {
765
- const n = t.width / 2, a = t.height / 2;
748
+ const o = t.width / 2, a = t.height / 2;
766
749
  return {
767
- x: n,
750
+ x: o,
768
751
  y: a,
769
752
  useScale: !0
770
753
  // Signal to use scale animation from 0
@@ -773,28 +756,28 @@ class ge {
773
756
  /**
774
757
  * Calculate start position from a random edge
775
758
  */
776
- calculateRandomEdge(t, i, e, n) {
759
+ calculateRandomEdge(t, i, e, o) {
777
760
  const a = ["top", "bottom", "left", "right"], r = a[Math.floor(Math.random() * a.length)];
778
- return this.calculateEdgePosition(r, t, i, e, n);
761
+ return this.calculateEdgePosition(r, t, i, e, o);
779
762
  }
780
763
  /**
781
764
  * Calculate start position on a circle around the container
782
765
  */
783
- calculateCircularPosition(t, i, e, n, a) {
766
+ calculateCircularPosition(t, i, e, o, a) {
784
767
  const r = this.config.start.circular || {}, s = r.distribution || "even";
785
- let c;
786
- const l = r.radius || "120%";
787
- if (typeof l == "string" && l.endsWith("%")) {
788
- const p = parseFloat(l) / 100;
789
- c = Math.sqrt(
768
+ let l;
769
+ const c = r.radius || "120%";
770
+ if (typeof c == "string" && c.endsWith("%")) {
771
+ const p = parseFloat(c) / 100;
772
+ l = Math.sqrt(
790
773
  e.width ** 2 + e.height ** 2
791
774
  ) * p / 2;
792
775
  } else
793
- c = typeof l == "number" ? l : 500;
776
+ l = typeof c == "number" ? c : 500;
794
777
  let u;
795
- s === "even" ? u = n / a * 2 * Math.PI : u = Math.random() * 2 * Math.PI;
796
- const h = e.width / 2, d = e.height / 2, f = h + Math.cos(u) * c, b = d + Math.sin(u) * c;
797
- return { x: f, y: b };
778
+ s === "even" ? u = o / a * 2 * Math.PI : u = Math.random() * 2 * Math.PI;
779
+ const h = e.width / 2, d = e.height / 2, f = h + Math.cos(u) * l, y = d + Math.sin(u) * l;
780
+ return { x: f, y };
798
781
  }
799
782
  /**
800
783
  * Get animation parameters for an image
@@ -813,17 +796,17 @@ class ge {
813
796
  * Build a CSS transform string for the start position
814
797
  * Uses pixel-based centering offset for reliable cross-browser behavior
815
798
  */
816
- buildStartTransform(t, i, e, n, a, r, s, c) {
817
- const l = t.x - i.x, u = t.y - i.y, h = s !== void 0 ? s : e, d = c !== void 0 ? c : n, f = a !== void 0 ? -a / 2 : 0, b = r !== void 0 ? -r / 2 : 0, p = a !== void 0 ? `translate(${f}px, ${b}px)` : "translate(-50%, -50%)";
818
- return t.useScale ? `${p} translate(${l}px, ${u}px) rotate(${h}deg) scale(0)` : `${p} translate(${l}px, ${u}px) rotate(${h}deg) scale(${d})`;
799
+ buildStartTransform(t, i, e, o, a, r, s, l) {
800
+ const c = t.x - i.x, u = t.y - i.y, h = s !== void 0 ? s : e, d = l !== void 0 ? l : o, f = a !== void 0 ? -a / 2 : 0, y = r !== void 0 ? -r / 2 : 0, p = a !== void 0 ? `translate(${f}px, ${y}px)` : "translate(-50%, -50%)";
801
+ return t.useScale ? `${p} translate(${c}px, ${u}px) rotate(${h}deg) scale(0)` : `${p} translate(${c}px, ${u}px) rotate(${h}deg) scale(${d})`;
819
802
  }
820
803
  /**
821
804
  * Build the final CSS transform string
822
805
  * Uses pixel-based centering offset for reliable cross-browser behavior
823
806
  */
824
- buildFinalTransform(t, i, e, n) {
825
- if (e !== void 0 && n !== void 0) {
826
- const a = -e / 2, r = -n / 2;
807
+ buildFinalTransform(t, i, e, o) {
808
+ if (e !== void 0 && o !== void 0) {
809
+ const a = -e / 2, r = -o / 2;
827
810
  return `translate(${a}px, ${r}px) rotate(${t}deg) scale(${i})`;
828
811
  }
829
812
  return `translate(-50%, -50%) rotate(${t}deg) scale(${i})`;
@@ -889,12 +872,12 @@ class ge {
889
872
  return t + (Math.random() - 0.5) * 60;
890
873
  if (typeof e == "number")
891
874
  return e;
892
- const n = e.max - e.min;
893
- return e.min + Math.random() * n;
875
+ const o = e.max - e.min;
876
+ return e.min + Math.random() * o;
894
877
  }
895
878
  case "spin": {
896
- const e = this.rotationConfig.spinCount ?? 1, n = this.resolveSpinDirection(t);
897
- return t + e * 360 * n;
879
+ const e = this.rotationConfig.spinCount ?? 1, o = this.resolveSpinDirection(t);
880
+ return t + e * 360 * o;
898
881
  }
899
882
  case "random":
900
883
  return t + (Math.random() - 0.5) * 60;
@@ -942,8 +925,8 @@ class ge {
942
925
  amplitude: 15,
943
926
  frequency: 3,
944
927
  decay: !0
945
- }, { amplitude: n, frequency: a, decay: r } = e, s = Math.sin(t * a * Math.PI * 2), c = r ? Math.pow(1 - t, 2) : 1, l = n * s * c;
946
- return i + l;
928
+ }, { amplitude: o, frequency: a, decay: r } = e, s = Math.sin(t * a * Math.PI * 2), l = r ? Math.pow(1 - t, 2) : 1, c = o * s * l;
929
+ return i + c;
947
930
  }
948
931
  /**
949
932
  * Get the scale configuration
@@ -999,12 +982,12 @@ class ge {
999
982
  const e = this.scaleConfig.pop || {
1000
983
  overshoot: 1.2,
1001
984
  bounces: 1
1002
- }, { overshoot: n, bounces: a } = e, r = this.generateScaleBounceKeyframes(a, n);
985
+ }, { overshoot: o, bounces: a } = e, r = this.generateScaleBounceKeyframes(a, o);
1003
986
  let s = i;
1004
- for (let c = 0; c < r.length; c++)
1005
- if (t <= r[c].time) {
1006
- const l = c === 0 ? 0 : r[c - 1].time, u = c === 0 ? i : r[c - 1].scale, h = (t - l) / (r[c].time - l), d = this.easeOutQuad(h);
1007
- s = u + (r[c].scale - u) * d;
987
+ for (let l = 0; l < r.length; l++)
988
+ if (t <= r[l].time) {
989
+ const c = l === 0 ? 0 : r[l - 1].time, u = l === 0 ? i : r[l - 1].scale, h = (t - c) / (r[l].time - c), d = this.easeOutQuad(h);
990
+ s = u + (r[l].scale - u) * d;
1008
991
  break;
1009
992
  }
1010
993
  return s * i;
@@ -1015,12 +998,12 @@ class ge {
1015
998
  generateScaleBounceKeyframes(t, i) {
1016
999
  const e = [];
1017
1000
  e.push({ time: 0.5, scale: i });
1018
- let n = i;
1001
+ let o = i;
1019
1002
  const a = 0.5, s = 0.5 / (t * 2);
1020
- let c = 0.5;
1021
- for (let l = 0; l < t; l++) {
1022
- const u = 1 - (n - 1) * a;
1023
- c += s, e.push({ time: c, scale: u }), n = 1 + (n - 1) * a * a, c += s, l < t - 1 && e.push({ time: c, scale: n });
1003
+ let l = 0.5;
1004
+ for (let c = 0; c < t; c++) {
1005
+ const u = 1 - (o - 1) * a;
1006
+ l += s, e.push({ time: l, scale: u }), o = 1 + (o - 1) * a * a, l += s, c < t - 1 && e.push({ time: l, scale: o });
1024
1007
  }
1025
1008
  return e.push({ time: 1, scale: 1 }), e;
1026
1009
  }
@@ -1039,9 +1022,9 @@ class fe {
1039
1022
  * Register an image element for idle animation.
1040
1023
  * Starts animation after entry duration completes.
1041
1024
  */
1042
- register(t, i, e, n) {
1025
+ register(t, i, e, o) {
1043
1026
  if (this.entries.has(t)) return;
1044
- const a = n ?? this.entryDurationMs, r = this.config.startDelay ?? a, s = {
1027
+ const a = o ?? this.entryDurationMs, r = this.config.startDelay ?? a, s = {
1045
1028
  element: t,
1046
1029
  index: i,
1047
1030
  totalImages: e,
@@ -1156,23 +1139,23 @@ class fe {
1156
1139
  });
1157
1140
  }
1158
1141
  _startBlink(t) {
1159
- const i = { ...Bt, ...this.config.blink }, e = -(Math.random() * i.speed), n = parseFloat(getComputedStyle(t.element).opacity) || 1;
1142
+ const i = { ...Bt, ...this.config.blink }, e = -(Math.random() * i.speed), o = parseFloat(getComputedStyle(t.element).opacity) || 1;
1160
1143
  let a, r;
1161
1144
  i.style === "fade" ? (a = [
1162
- { opacity: n, offset: 0 },
1145
+ { opacity: o, offset: 0 },
1163
1146
  { opacity: 0, offset: 0.5 },
1164
- { opacity: n, offset: 1 }
1147
+ { opacity: o, offset: 1 }
1165
1148
  ], r = {
1166
1149
  duration: i.speed,
1167
1150
  delay: e,
1168
1151
  iterations: 1 / 0,
1169
1152
  easing: "ease-in-out"
1170
1153
  }) : (a = [
1171
- { opacity: n, offset: 0 },
1172
- { opacity: n, offset: i.onRatio },
1154
+ { opacity: o, offset: 0 },
1155
+ { opacity: o, offset: i.onRatio },
1173
1156
  { opacity: 0, offset: Math.min(i.onRatio + 0.01, 0.99) },
1174
1157
  { opacity: 0, offset: 0.99 },
1175
- { opacity: n, offset: 1 }
1158
+ { opacity: o, offset: 1 }
1176
1159
  ], r = {
1177
1160
  duration: i.speed,
1178
1161
  delay: e,
@@ -1201,8 +1184,8 @@ class fe {
1201
1184
  if (this.togetherSpeed = t, this.togetherRafId !== null) return;
1202
1185
  const i = () => {
1203
1186
  const e = performance.now() % this.togetherSpeed;
1204
- for (const n of this.entries.values())
1205
- !n.stopped && !n.paused && n.animation && (n.animation.currentTime = e);
1187
+ for (const o of this.entries.values())
1188
+ !o.stopped && !o.paused && o.animation && (o.animation.currentTime = e);
1206
1189
  this.togetherRafId = requestAnimationFrame(i);
1207
1190
  };
1208
1191
  this.togetherRafId = requestAnimationFrame(i);
@@ -1229,19 +1212,19 @@ class me {
1229
1212
  * @returns Array of layout objects with position, rotation, scale
1230
1213
  */
1231
1214
  generate(t, i, e = {}) {
1232
- const n = [], { width: a, height: r } = i, s = this.config.spacing.padding, c = e.fixedHeight ?? 200, l = this.imageConfig.rotation?.mode ?? "none", u = this.imageConfig.rotation?.range?.min ?? -15, h = this.imageConfig.rotation?.range?.max ?? 15, d = this.imageConfig.sizing?.variance?.min ?? 1, f = this.imageConfig.sizing?.variance?.max ?? 1, b = d !== 1 || f !== 1, g = c * 1.5 / 2, m = c / 2, y = a - s - g, w = r - s - m, v = s + g, I = s + m;
1215
+ const o = [], { width: a, height: r } = i, s = this.config.spacing.padding, l = e.fixedHeight ?? 200, c = this.imageConfig.rotation?.mode ?? "none", u = this.imageConfig.rotation?.range?.min ?? -15, h = this.imageConfig.rotation?.range?.max ?? 15, d = this.imageConfig.sizing?.variance?.min ?? 1, f = this.imageConfig.sizing?.variance?.max ?? 1, y = d !== 1 || f !== 1, g = l * 1.5 / 2, m = l / 2, b = a - s - g, w = r - s - m, v = s + g, S = s + m;
1233
1216
  for (let x = 0; x < t; x++) {
1234
- const R = this.random(v, y), z = this.random(I, w), L = l === "random" ? this.random(u, h) : 0, _ = b ? this.random(d, f) : 1, O = c * _, H = {
1217
+ const I = this.random(v, b), z = this.random(S, w), L = c === "random" ? this.random(u, h) : 0, _ = y ? this.random(d, f) : 1, O = l * _, H = {
1235
1218
  id: x,
1236
- x: R,
1219
+ x: I,
1237
1220
  y: z,
1238
1221
  rotation: L,
1239
1222
  scale: _,
1240
1223
  baseSize: O
1241
1224
  };
1242
- n.push(H);
1225
+ o.push(H);
1243
1226
  }
1244
- return n;
1227
+ return o;
1245
1228
  }
1246
1229
  /**
1247
1230
  * Utility: Generate random number between min and max
@@ -1265,20 +1248,20 @@ class pe {
1265
1248
  * @returns Array of layout objects with position, rotation, scale
1266
1249
  */
1267
1250
  generate(t, i, e = {}) {
1268
- const n = [], { width: a, height: r } = i, s = e.fixedHeight ?? 200, c = this.imageConfig.rotation?.mode ?? "none", l = this.imageConfig.rotation?.range?.min ?? -15, u = this.imageConfig.rotation?.range?.max ?? 15, h = this.imageConfig.sizing?.variance?.min ?? 1, d = this.imageConfig.sizing?.variance?.max ?? 1, f = h !== 1 || d !== 1, b = this.config.scaleDecay ?? 0, p = {
1251
+ const o = [], { width: a, height: r } = i, s = e.fixedHeight ?? 200, l = this.imageConfig.rotation?.mode ?? "none", c = this.imageConfig.rotation?.range?.min ?? -15, u = this.imageConfig.rotation?.range?.max ?? 15, h = this.imageConfig.sizing?.variance?.min ?? 1, d = this.imageConfig.sizing?.variance?.max ?? 1, f = h !== 1 || d !== 1, y = this.config.scaleDecay ?? 0, p = {
1269
1252
  ...Ut,
1270
1253
  ...this.config.radial
1271
- }, g = e.fixedHeight ?? s, m = a / 2, y = r / 2, w = Math.ceil(Math.sqrt(t)), v = this.config.spacing.padding ?? 50, I = Math.max(g * 0.8, Math.min(
1254
+ }, g = e.fixedHeight ?? s, m = a / 2, b = r / 2, w = Math.ceil(Math.sqrt(t)), v = this.config.spacing.padding ?? 50, S = Math.max(g * 0.8, Math.min(
1272
1255
  m - v - g / 2,
1273
- y - v - g / 2
1256
+ b - v - g / 2
1274
1257
  ));
1275
1258
  if (t > 0) {
1276
1259
  const z = f ? this.random(h, d) : 1, L = g * z;
1277
- n.push({
1260
+ o.push({
1278
1261
  id: 0,
1279
1262
  x: m,
1280
- y,
1281
- rotation: c === "random" ? this.random(l * 0.33, u * 0.33) : 0,
1263
+ y: b,
1264
+ rotation: l === "random" ? this.random(c * 0.33, u * 0.33) : 0,
1282
1265
  // Less rotation for center
1283
1266
  scale: z,
1284
1267
  baseSize: L,
@@ -1286,34 +1269,34 @@ class pe {
1286
1269
  // Center image is highest
1287
1270
  });
1288
1271
  }
1289
- let x = 1, R = 1;
1272
+ let x = 1, I = 1;
1290
1273
  for (; x < t; ) {
1291
- const z = R / w, L = b > 0 ? 1 - z * b * 0.5 : 1, _ = Math.max(g * 0.8, I / w * 1.5 / p.tightness), O = R * _, H = O * 1.5, k = Math.PI * (3 * (H + O) - Math.sqrt((3 * H + O) * (H + 3 * O))), T = this.estimateWidth(g), D = Math.floor(k / (T * 0.7));
1274
+ const z = I / w, L = y > 0 ? 1 - z * y * 0.5 : 1, _ = Math.max(g * 0.8, S / w * 1.5 / p.tightness), O = I * _, H = O * 1.5, N = Math.PI * (3 * (H + O) - Math.sqrt((3 * H + O) * (H + 3 * O))), T = this.estimateWidth(g), D = Math.floor(N / (T * 0.7));
1292
1275
  if (D === 0) {
1293
- R++;
1276
+ I++;
1294
1277
  continue;
1295
1278
  }
1296
- const G = 2 * Math.PI / D, U = R * (20 * Math.PI / 180);
1279
+ const G = 2 * Math.PI / D, U = I * (20 * Math.PI / 180);
1297
1280
  for (let M = 0; M < D && x < t; M++) {
1298
- const A = M * G + U, N = f ? this.random(h, d) : 1, B = L * N, C = g * B;
1299
- let $ = m + Math.cos(A) * H, F = y + Math.sin(A) * O;
1281
+ const A = M * G + U, k = f ? this.random(h, d) : 1, B = L * k, C = g * B;
1282
+ let $ = m + Math.cos(A) * H, F = b + Math.sin(A) * O;
1300
1283
  const P = C * 1.5 / 2, j = C / 2;
1301
1284
  $ - P < v ? $ = v + P : $ + P > a - v && ($ = a - v - P), F - j < v ? F = v + j : F + j > r - v && (F = r - v - j);
1302
- const Y = c === "random" ? this.random(l, u) : 0;
1303
- n.push({
1285
+ const Y = l === "random" ? this.random(c, u) : 0;
1286
+ o.push({
1304
1287
  id: x,
1305
1288
  x: $,
1306
1289
  y: F,
1307
1290
  rotation: Y,
1308
1291
  scale: B,
1309
1292
  baseSize: C,
1310
- zIndex: Math.max(1, 100 - R)
1293
+ zIndex: Math.max(1, 100 - I)
1311
1294
  // Outer rings have lower z-index
1312
1295
  }), x++;
1313
1296
  }
1314
- R++;
1297
+ I++;
1315
1298
  }
1316
- return n;
1299
+ return o;
1317
1300
  }
1318
1301
  /**
1319
1302
  * Estimate image width based on height
@@ -1334,7 +1317,7 @@ class pe {
1334
1317
  return Math.random() * (i - t) + t;
1335
1318
  }
1336
1319
  }
1337
- const be = {
1320
+ const ye = {
1338
1321
  columns: "auto",
1339
1322
  rows: "auto",
1340
1323
  stagger: "none",
@@ -1362,7 +1345,7 @@ const be = {
1362
1345
  { x: 0, y: 1 }
1363
1346
  // down
1364
1347
  ];
1365
- class ye {
1348
+ class be {
1366
1349
  constructor(t, i = {}) {
1367
1350
  this.config = t, this.imageConfig = i;
1368
1351
  }
@@ -1374,13 +1357,13 @@ class ye {
1374
1357
  * @returns Array of layout objects with position, rotation, scale
1375
1358
  */
1376
1359
  generate(t, i, e = {}) {
1377
- const n = [], { width: a, height: r } = i, s = { ...be, ...this.config.grid }, c = this.config.spacing.padding, l = e.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", h = this.imageConfig.sizing?.variance?.min ?? 1, d = this.imageConfig.sizing?.variance?.max ?? 1, f = h !== 1 || d !== 1, b = a - 2 * c, p = r - 2 * c, { columns: g, rows: m } = this.calculateGridDimensions(
1360
+ const o = [], { width: a, height: r } = i, s = { ...ye, ...this.config.grid }, l = this.config.spacing.padding, c = e.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", h = this.imageConfig.sizing?.variance?.min ?? 1, d = this.imageConfig.sizing?.variance?.max ?? 1, f = h !== 1 || d !== 1, y = a - 2 * l, p = r - 2 * l, { columns: g, rows: m } = this.calculateGridDimensions(
1378
1361
  t,
1379
- b,
1362
+ y,
1380
1363
  p,
1381
- l,
1364
+ c,
1382
1365
  s
1383
- ), y = s.stagger === "row", w = s.stagger === "column", v = y ? g + 0.5 : g, I = w ? m + 0.5 : m, x = (b - s.gap * (g - 1)) / v, R = (p - s.gap * (m - 1)) / I, z = y ? x / 2 : 0, L = w ? R / 2 : 0, _ = 1 + s.overlap, O = Math.min(x, R) * _, H = e.fixedHeight ? Math.min(e.fixedHeight, O) : O, k = g * x + (g - 1) * s.gap + z, T = m * R + (m - 1) * s.gap + L, D = c + (b - k) / 2, G = c + (p - T) / 2, U = g * m, M = s.columns !== "auto" && s.rows !== "auto", A = M && t > U;
1366
+ ), b = s.stagger === "row", w = s.stagger === "column", v = b ? g + 0.5 : g, S = w ? m + 0.5 : m, x = (y - s.gap * (g - 1)) / v, I = (p - s.gap * (m - 1)) / S, z = b ? x / 2 : 0, L = w ? I / 2 : 0, _ = 1 + s.overlap, O = Math.min(x, I) * _, H = e.fixedHeight ? Math.min(e.fixedHeight, O) : O, N = g * x + (g - 1) * s.gap + z, T = m * I + (m - 1) * s.gap + L, D = l + (y - N) / 2, G = l + (p - T) / 2, U = g * m, M = s.columns !== "auto" && s.rows !== "auto", A = M && t > U;
1384
1367
  typeof window < "u" && (window.__gridOverflowDebug = {
1385
1368
  gridConfigColumns: s.columns,
1386
1369
  gridConfigRows: s.rows,
@@ -1391,21 +1374,21 @@ class ye {
1391
1374
  imageCount: t,
1392
1375
  isOverflowMode: A
1393
1376
  });
1394
- const N = A ? new Array(U).fill(0) : [], B = Math.min(x, R) * s.overflowOffset;
1377
+ const k = A ? new Array(U).fill(0) : [], B = Math.min(x, I) * s.overflowOffset;
1395
1378
  for (let C = 0; C < t; C++) {
1396
1379
  let $, F, X = 0;
1397
1380
  if (A && C >= U) {
1398
1381
  const q = C - U, W = q % U;
1399
- X = Math.floor(q / U) + 1, N[W]++, s.fillDirection === "row" ? ($ = W % g, F = Math.floor(W / g)) : (F = W % m, $ = Math.floor(W / m));
1382
+ X = Math.floor(q / U) + 1, k[W]++, s.fillDirection === "row" ? ($ = W % g, F = Math.floor(W / g)) : (F = W % m, $ = Math.floor(W / m));
1400
1383
  } else
1401
1384
  s.fillDirection === "row" ? ($ = C % g, F = Math.floor(C / g)) : (F = C % m, $ = Math.floor(C / m));
1402
- let P = D + $ * (x + s.gap) + x / 2, j = G + F * (R + s.gap) + R / 2;
1403
- if (s.stagger === "row" && F % 2 === 1 ? P += x / 2 : s.stagger === "column" && $ % 2 === 1 && (j += R / 2), X > 0) {
1385
+ let P = D + $ * (x + s.gap) + x / 2, j = G + F * (I + s.gap) + I / 2;
1386
+ if (s.stagger === "row" && F % 2 === 1 ? P += x / 2 : s.stagger === "column" && $ % 2 === 1 && (j += I / 2), X > 0) {
1404
1387
  const q = (X - 1) % At.length, W = At[q];
1405
1388
  P += W.x * B, j += W.y * B;
1406
1389
  }
1407
1390
  if (s.jitter > 0) {
1408
- const q = x / 2 * s.jitter, W = R / 2 * s.jitter;
1391
+ const q = x / 2 * s.jitter, W = I / 2 * s.jitter;
1409
1392
  P += this.random(-q, q), j += this.random(-W, W);
1410
1393
  }
1411
1394
  let Y = P, V = j;
@@ -1414,10 +1397,10 @@ class ye {
1414
1397
  if (F === Math.floor((t - 1) / g) && q < g) {
1415
1398
  const St = q * x + (q - 1) * s.gap;
1416
1399
  let gt = 0;
1417
- s.alignment === "center" ? gt = (k - St) / 2 : s.alignment === "end" && (gt = k - St), Y += gt;
1400
+ s.alignment === "center" ? gt = (N - St) / 2 : s.alignment === "end" && (gt = N - St), Y += gt;
1418
1401
  }
1419
1402
  }
1420
- const rt = f ? this.random(h, d) : 1, K = H * rt, it = K * 1.5 / 2, nt = K / 2, lt = c + it, ht = a - c - it, Pt = c + nt, _t = r - c - nt;
1403
+ const rt = f ? this.random(h, d) : 1, K = H * rt, it = K * 1.5 / 2, ot = K / 2, lt = l + it, ht = a - l - it, Pt = l + ot, _t = r - l - ot;
1421
1404
  Y = Math.max(lt, Math.min(Y, ht)), V = Math.max(Pt, Math.min(V, _t));
1422
1405
  let dt = 0;
1423
1406
  if (u === "random") {
@@ -1425,7 +1408,7 @@ class ye {
1425
1408
  s.jitter > 0 ? dt = this.random(q * s.jitter, W * s.jitter) : dt = this.random(q, W);
1426
1409
  }
1427
1410
  let ut;
1428
- A && X > 0 ? ut = 50 - X : ut = A ? 100 + C : C + 1, n.push({
1411
+ A && X > 0 ? ut = 50 - X : ut = A ? 100 + C : C + 1, o.push({
1429
1412
  id: C,
1430
1413
  x: Y,
1431
1414
  y: V,
@@ -1435,12 +1418,12 @@ class ye {
1435
1418
  zIndex: ut
1436
1419
  });
1437
1420
  }
1438
- return n;
1421
+ return o;
1439
1422
  }
1440
1423
  /**
1441
1424
  * Calculate optimal grid dimensions based on image count and container
1442
1425
  */
1443
- calculateGridDimensions(t, i, e, n, a) {
1426
+ calculateGridDimensions(t, i, e, o, a) {
1444
1427
  let r, s;
1445
1428
  if (a.columns !== "auto" && a.rows !== "auto")
1446
1429
  r = a.columns, s = a.rows;
@@ -1449,8 +1432,8 @@ class ye {
1449
1432
  else if (a.rows !== "auto")
1450
1433
  s = a.rows, r = Math.ceil(t / s);
1451
1434
  else {
1452
- const c = i / e;
1453
- for (r = Math.max(1, Math.round(Math.sqrt(t * c / 1.4))), s = Math.ceil(t / r); r > 1 && (r - 1) * s >= t; )
1435
+ const l = i / e;
1436
+ for (r = Math.max(1, Math.round(Math.sqrt(t * l / 1.4))), s = Math.ceil(t / r); r > 1 && (r - 1) * s >= t; )
1454
1437
  r--;
1455
1438
  }
1456
1439
  return { columns: Math.max(1, r), rows: Math.max(1, s) };
@@ -1481,80 +1464,80 @@ class xe {
1481
1464
  * @returns Array of layout objects with position, rotation, scale
1482
1465
  */
1483
1466
  generate(t, i, e = {}) {
1484
- const n = [], { width: a, height: r } = i, s = { ...we, ...this.config.spiral }, c = this.config.spacing.padding, l = e.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", h = this.imageConfig.rotation?.range?.min ?? -15, d = this.imageConfig.rotation?.range?.max ?? 15, f = this.imageConfig.sizing?.variance?.min ?? 1, b = this.imageConfig.sizing?.variance?.max ?? 1, p = f !== 1 || b !== 1, g = this.config.scaleDecay ?? s.scaleDecay, m = a / 2, y = r / 2, w = Math.min(
1485
- m - c - l / 2,
1486
- y - c - l / 2
1467
+ const o = [], { width: a, height: r } = i, s = { ...we, ...this.config.spiral }, l = this.config.spacing.padding, c = e.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", h = this.imageConfig.rotation?.range?.min ?? -15, d = this.imageConfig.rotation?.range?.max ?? 15, f = this.imageConfig.sizing?.variance?.min ?? 1, y = this.imageConfig.sizing?.variance?.max ?? 1, p = f !== 1 || y !== 1, g = this.config.scaleDecay ?? s.scaleDecay, m = a / 2, b = r / 2, w = Math.min(
1468
+ m - l - c / 2,
1469
+ b - l - c / 2
1487
1470
  ), v = s.direction === "clockwise" ? -1 : 1;
1488
- for (let I = 0; I < t; I++) {
1489
- let x, R;
1471
+ for (let S = 0; S < t; S++) {
1472
+ let x, I;
1490
1473
  if (s.spiralType === "golden")
1491
- x = I * ve * v + s.startAngle, R = this.calculateGoldenRadius(I, t, w, s.tightness);
1474
+ x = S * ve * v + s.startAngle, I = this.calculateGoldenRadius(S, t, w, s.tightness);
1492
1475
  else if (s.spiralType === "archimedean") {
1493
- const P = I * 0.5 * s.tightness;
1494
- x = P * v + s.startAngle, R = this.calculateArchimedeanRadius(P, t, w, s.tightness);
1476
+ const P = S * 0.5 * s.tightness;
1477
+ x = P * v + s.startAngle, I = this.calculateArchimedeanRadius(P, t, w, s.tightness);
1495
1478
  } else {
1496
- const P = I * 0.3 * s.tightness;
1497
- x = P * v + s.startAngle, R = this.calculateLogarithmicRadius(P, t, w, s.tightness);
1479
+ const P = S * 0.3 * s.tightness;
1480
+ x = P * v + s.startAngle, I = this.calculateLogarithmicRadius(P, t, w, s.tightness);
1498
1481
  }
1499
- const z = m + Math.cos(x) * R, L = y + Math.sin(x) * R, _ = R / w, O = g > 0 ? 1 - _ * g * 0.5 : 1, H = p ? this.random(f, b) : 1, k = O * H, T = l * k, G = T * 1.5 / 2, U = T / 2, M = c + G, A = a - c - G, N = c + U, B = r - c - U, C = Math.max(M, Math.min(z, A)), $ = Math.max(N, Math.min(L, B));
1482
+ const z = m + Math.cos(x) * I, L = b + Math.sin(x) * I, _ = I / w, O = g > 0 ? 1 - _ * g * 0.5 : 1, H = p ? this.random(f, y) : 1, N = O * H, T = c * N, G = T * 1.5 / 2, U = T / 2, M = l + G, A = a - l - G, k = l + U, B = r - l - U, C = Math.max(M, Math.min(z, A)), $ = Math.max(k, Math.min(L, B));
1500
1483
  let F = 0;
1501
1484
  if (u === "random") {
1502
1485
  const P = x * 180 / Math.PI % 360, j = this.random(h, d);
1503
1486
  F = s.spiralType === "golden" ? j : P * 0.1 + j * 0.9;
1504
- } else u === "tangent" && (F = this.calculateSpiralTangent(x, R, s));
1505
- const X = t - I;
1506
- n.push({
1507
- id: I,
1487
+ } else u === "tangent" && (F = this.calculateSpiralTangent(x, I, s));
1488
+ const X = t - S;
1489
+ o.push({
1490
+ id: S,
1508
1491
  x: C,
1509
1492
  y: $,
1510
1493
  rotation: F,
1511
- scale: k,
1494
+ scale: N,
1512
1495
  baseSize: T,
1513
1496
  zIndex: X
1514
1497
  });
1515
1498
  }
1516
- return n;
1499
+ return o;
1517
1500
  }
1518
1501
  /**
1519
1502
  * Calculate tangent angle for spiral curve at given position
1520
1503
  * This aligns the image along the spiral's direction of travel
1521
1504
  */
1522
1505
  calculateSpiralTangent(t, i, e) {
1523
- let n;
1506
+ let o;
1524
1507
  if (e.spiralType === "golden")
1525
- n = t + Math.PI / 2;
1508
+ o = t + Math.PI / 2;
1526
1509
  else if (e.spiralType === "archimedean") {
1527
1510
  const r = 1 / e.tightness, s = Math.atan(i / r);
1528
- n = t + s;
1511
+ o = t + s;
1529
1512
  } else {
1530
1513
  const r = 0.15 / e.tightness, s = Math.atan(1 / r);
1531
- n = t + s;
1514
+ o = t + s;
1532
1515
  }
1533
- return n * 180 / Math.PI % 360 - 90;
1516
+ return o * 180 / Math.PI % 360 - 90;
1534
1517
  }
1535
1518
  /**
1536
1519
  * Calculate radius for golden spiral (Vogel's model)
1537
1520
  * Creates even distribution like sunflower seeds
1538
1521
  */
1539
- calculateGoldenRadius(t, i, e, n) {
1540
- const r = e / Math.sqrt(i) * Math.sqrt(t) / n;
1522
+ calculateGoldenRadius(t, i, e, o) {
1523
+ const r = e / Math.sqrt(i) * Math.sqrt(t) / o;
1541
1524
  return Math.min(r, e);
1542
1525
  }
1543
1526
  /**
1544
1527
  * Calculate radius for Archimedean spiral
1545
1528
  * r = a + b*θ (constant spacing between arms)
1546
1529
  */
1547
- calculateArchimedeanRadius(t, i, e, n) {
1548
- const a = i * 0.5 * n;
1530
+ calculateArchimedeanRadius(t, i, e, o) {
1531
+ const a = i * 0.5 * o;
1549
1532
  return t / a * e;
1550
1533
  }
1551
1534
  /**
1552
1535
  * Calculate radius for logarithmic (equiangular) spiral
1553
1536
  * r = a * e^(b*θ)
1554
1537
  */
1555
- calculateLogarithmicRadius(t, i, e, n) {
1556
- const a = e * 0.05, r = 0.15 / n, s = a * Math.exp(r * t), c = i * 0.3 * n, l = a * Math.exp(r * c);
1557
- return s / l * e;
1538
+ calculateLogarithmicRadius(t, i, e, o) {
1539
+ const a = e * 0.05, r = 0.15 / o, s = a * Math.exp(r * t), l = i * 0.3 * o, c = a * Math.exp(r * l);
1540
+ return s / c * e;
1558
1541
  }
1559
1542
  /**
1560
1543
  * Utility: Generate random number between min and max
@@ -1583,7 +1566,7 @@ class Se {
1583
1566
  * @returns Array of layout objects with position, rotation, scale
1584
1567
  */
1585
1568
  generate(t, i, e = {}) {
1586
- const n = [], { width: a, height: r } = i, s = { ...Ee, ...this.config.cluster }, c = this.config.spacing.padding, l = e.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", h = this.imageConfig.rotation?.range?.min ?? -15, d = this.imageConfig.rotation?.range?.max ?? 15, f = this.imageConfig.sizing?.variance?.min ?? 1, b = this.imageConfig.sizing?.variance?.max ?? 1, p = f !== 1 || b !== 1, g = this.calculateClusterCount(
1569
+ const o = [], { width: a, height: r } = i, s = { ...Ee, ...this.config.cluster }, l = this.config.spacing.padding, c = e.fixedHeight ?? 200, u = this.imageConfig.rotation?.mode ?? "none", h = this.imageConfig.rotation?.range?.min ?? -15, d = this.imageConfig.rotation?.range?.max ?? 15, f = this.imageConfig.sizing?.variance?.min ?? 1, y = this.imageConfig.sizing?.variance?.max ?? 1, p = f !== 1 || y !== 1, g = this.calculateClusterCount(
1587
1570
  t,
1588
1571
  s.clusterCount,
1589
1572
  a,
@@ -1593,72 +1576,72 @@ class Se {
1593
1576
  g,
1594
1577
  a,
1595
1578
  r,
1596
- c,
1579
+ l,
1597
1580
  s
1598
- ), y = new Array(g).fill(0);
1581
+ ), b = new Array(g).fill(0);
1599
1582
  for (let v = 0; v < t; v++)
1600
- y[v % g]++;
1583
+ b[v % g]++;
1601
1584
  let w = 0;
1602
1585
  for (let v = 0; v < g; v++) {
1603
- const I = m[v], x = y[v];
1604
- for (let R = 0; R < x; R++) {
1586
+ const S = m[v], x = b[v];
1587
+ for (let I = 0; I < x; I++) {
1605
1588
  let z, L;
1606
1589
  if (s.distribution === "gaussian")
1607
- z = this.gaussianRandom() * I.spread, L = this.gaussianRandom() * I.spread;
1590
+ z = this.gaussianRandom() * S.spread, L = this.gaussianRandom() * S.spread;
1608
1591
  else {
1609
- const F = this.random(0, Math.PI * 2), X = this.random(0, I.spread);
1592
+ const F = this.random(0, Math.PI * 2), X = this.random(0, S.spread);
1610
1593
  z = Math.cos(F) * X, L = Math.sin(F) * X;
1611
1594
  }
1612
1595
  const _ = 1 + s.overlap * 0.5, O = 1 + s.overlap * 0.3;
1613
1596
  z /= _, L /= _;
1614
- const H = p ? this.random(f, b) : 1, k = O * H, T = l * k;
1615
- let D = I.x + z, G = I.y + L;
1597
+ const H = p ? this.random(f, y) : 1, N = O * H, T = c * N;
1598
+ let D = S.x + z, G = S.y + L;
1616
1599
  const M = T * 1.5 / 2, A = T / 2;
1617
- D = Math.max(c + M, Math.min(D, a - c - M)), G = Math.max(c + A, Math.min(G, r - c - A));
1618
- const N = u === "random" ? this.random(h, d) : 0, C = Math.sqrt(z * z + L * L) / I.spread, $ = Math.round((1 - C) * 50) + 1;
1619
- n.push({
1600
+ D = Math.max(l + M, Math.min(D, a - l - M)), G = Math.max(l + A, Math.min(G, r - l - A));
1601
+ const k = u === "random" ? this.random(h, d) : 0, C = Math.sqrt(z * z + L * L) / S.spread, $ = Math.round((1 - C) * 50) + 1;
1602
+ o.push({
1620
1603
  id: w,
1621
1604
  x: D,
1622
1605
  y: G,
1623
- rotation: N,
1624
- scale: k,
1606
+ rotation: k,
1607
+ scale: N,
1625
1608
  baseSize: T,
1626
1609
  zIndex: $
1627
1610
  }), w++;
1628
1611
  }
1629
1612
  }
1630
- return n;
1613
+ return o;
1631
1614
  }
1632
1615
  /**
1633
1616
  * Calculate optimal number of clusters based on image count and container
1634
1617
  */
1635
- calculateClusterCount(t, i, e, n, a) {
1618
+ calculateClusterCount(t, i, e, o, a) {
1636
1619
  if (i !== "auto")
1637
1620
  return Math.max(1, Math.min(i, t));
1638
- const s = Math.max(1, Math.ceil(t / 8)), c = Math.floor(
1639
- e / a * (n / a) * 0.6
1621
+ const s = Math.max(1, Math.ceil(t / 8)), l = Math.floor(
1622
+ e / a * (o / a) * 0.6
1640
1623
  );
1641
- return Math.max(1, Math.min(s, c, 10));
1624
+ return Math.max(1, Math.min(s, l, 10));
1642
1625
  }
1643
1626
  /**
1644
1627
  * Generate cluster center positions with spacing constraints
1645
1628
  */
1646
- generateClusterCenters(t, i, e, n, a) {
1647
- const r = [], c = n + a.clusterSpread, l = i - n - a.clusterSpread, u = n + a.clusterSpread, h = e - n - a.clusterSpread;
1629
+ generateClusterCenters(t, i, e, o, a) {
1630
+ const r = [], l = o + a.clusterSpread, c = i - o - a.clusterSpread, u = o + a.clusterSpread, h = e - o - a.clusterSpread;
1648
1631
  for (let d = 0; d < t; d++) {
1649
- let f = null, b = -1;
1632
+ let f = null, y = -1;
1650
1633
  for (let p = 0; p < 100; p++) {
1651
1634
  const g = {
1652
- x: this.random(c, l),
1635
+ x: this.random(l, c),
1653
1636
  y: this.random(u, h),
1654
1637
  spread: this.calculateClusterSpread(a)
1655
1638
  };
1656
1639
  let m = 1 / 0;
1657
- for (const y of r) {
1658
- const w = g.x - y.x, v = g.y - y.y, I = Math.sqrt(w * w + v * v);
1659
- m = Math.min(m, I);
1640
+ for (const b of r) {
1641
+ const w = g.x - b.x, v = g.y - b.y, S = Math.sqrt(w * w + v * v);
1642
+ m = Math.min(m, S);
1660
1643
  }
1661
- if ((r.length === 0 || m > b) && (f = g, b = m), m >= a.clusterSpacing)
1644
+ if ((r.length === 0 || m > y) && (f = g, y = m), m >= a.clusterSpacing)
1662
1645
  break;
1663
1646
  }
1664
1647
  f && r.push(f);
@@ -1701,23 +1684,23 @@ class Ie {
1701
1684
  * @returns Array of layout objects with position, rotation, scale
1702
1685
  */
1703
1686
  generate(t, i, e = {}) {
1704
- const n = [], { width: a, height: r } = i, s = e.fixedHeight ?? 200, c = this.config.spacing.padding ?? 50, l = this.imageConfig.rotation?.mode ?? "none", u = this.imageConfig.rotation?.range?.min ?? -15, h = this.imageConfig.rotation?.range?.max ?? 15, d = this.imageConfig.sizing?.variance?.min ?? 1, f = this.imageConfig.sizing?.variance?.max ?? 1, b = d !== 1 || f !== 1, p = e.fixedHeight ?? s, g = {
1687
+ const o = [], { width: a, height: r } = i, s = e.fixedHeight ?? 200, l = this.config.spacing.padding ?? 50, c = this.imageConfig.rotation?.mode ?? "none", u = this.imageConfig.rotation?.range?.min ?? -15, h = this.imageConfig.rotation?.range?.max ?? 15, d = this.imageConfig.sizing?.variance?.min ?? 1, f = this.imageConfig.sizing?.variance?.max ?? 1, y = d !== 1 || f !== 1, p = e.fixedHeight ?? s, g = {
1705
1688
  ...Ht,
1706
1689
  ...this.config.wave
1707
- }, { rows: m, amplitude: y, frequency: w, phaseShift: v, synchronization: I } = g, x = Math.ceil(t / m), L = p * 1.5 / 2, _ = c + L, O = a - c - L, H = O - _, k = x > 1 ? H / (x - 1) : 0, T = c + y + p / 2, D = r - c - y - p / 2, G = D - T, U = m > 1 ? G / (m - 1) : 0;
1690
+ }, { rows: m, amplitude: b, frequency: w, phaseShift: v, synchronization: S } = g, x = Math.ceil(t / m), L = p * 1.5 / 2, _ = l + L, O = a - l - L, H = O - _, N = x > 1 ? H / (x - 1) : 0, T = l + b + p / 2, D = r - l - b - p / 2, G = D - T, U = m > 1 ? G / (m - 1) : 0;
1708
1691
  let M = 0;
1709
1692
  for (let A = 0; A < m && M < t; A++) {
1710
- const N = m === 1 ? (T + D) / 2 : T + A * U;
1693
+ const k = m === 1 ? (T + D) / 2 : T + A * U;
1711
1694
  let B = 0;
1712
- I === "offset" ? B = A * v : I === "alternating" && (B = A * Math.PI);
1695
+ S === "offset" ? B = A * v : S === "alternating" && (B = A * Math.PI);
1713
1696
  for (let C = 0; C < x && M < t; C++) {
1714
- const $ = x === 1 ? (_ + O) / 2 : _ + C * k, F = this.calculateWaveY($, a, y, w, B), X = $, P = N + F, j = b ? this.random(d, f) : 1, Y = p * j;
1697
+ const $ = x === 1 ? (_ + O) / 2 : _ + C * N, F = this.calculateWaveY($, a, b, w, B), X = $, P = k + F, j = y ? this.random(d, f) : 1, Y = p * j;
1715
1698
  let V = 0;
1716
- l === "tangent" ? V = this.calculateRotation($, a, y, w, B) : l === "random" && (V = this.random(u, h));
1717
- const K = Y * 1.5 / 2, ct = Y / 2, it = c + K, nt = a - c - K, lt = c + ct, ht = r - c - ct;
1718
- n.push({
1699
+ c === "tangent" ? V = this.calculateRotation($, a, b, w, B) : c === "random" && (V = this.random(u, h));
1700
+ const K = Y * 1.5 / 2, ct = Y / 2, it = l + K, ot = a - l - K, lt = l + ct, ht = r - l - ct;
1701
+ o.push({
1719
1702
  id: M,
1720
- x: Math.max(it, Math.min(X, nt)),
1703
+ x: Math.max(it, Math.min(X, ot)),
1721
1704
  y: Math.max(lt, Math.min(P, ht)),
1722
1705
  rotation: V,
1723
1706
  scale: j,
@@ -1726,7 +1709,7 @@ class Ie {
1726
1709
  }), M++;
1727
1710
  }
1728
1711
  }
1729
- return n;
1712
+ return o;
1730
1713
  }
1731
1714
  /**
1732
1715
  * Calculate Y position displacement on wave curve
@@ -1737,9 +1720,9 @@ class Ie {
1737
1720
  * @param phase - Phase offset
1738
1721
  * @returns Y displacement from baseline
1739
1722
  */
1740
- calculateWaveY(t, i, e, n, a) {
1723
+ calculateWaveY(t, i, e, o, a) {
1741
1724
  const r = t / i;
1742
- return e * Math.sin(n * r * 2 * Math.PI + a);
1725
+ return e * Math.sin(o * r * 2 * Math.PI + a);
1743
1726
  }
1744
1727
  /**
1745
1728
  * Calculate rotation based on wave tangent
@@ -1750,8 +1733,8 @@ class Ie {
1750
1733
  * @param phase - Phase offset
1751
1734
  * @returns Rotation angle in degrees
1752
1735
  */
1753
- calculateRotation(t, i, e, n, a) {
1754
- const r = t / i, s = e * n * 2 * Math.PI * Math.cos(n * r * 2 * Math.PI + a) / i;
1736
+ calculateRotation(t, i, e, o, a) {
1737
+ const r = t / i, s = e * o * 2 * Math.PI * Math.cos(o * r * 2 * Math.PI + a) / i;
1755
1738
  return Math.atan(s) * (180 / Math.PI);
1756
1739
  }
1757
1740
  /**
@@ -1780,17 +1763,17 @@ const xt = 100, Q = 100 / Math.sqrt(3), Et = [
1780
1763
  [0, 50]
1781
1764
  // left
1782
1765
  ], Re = Et[1][0] / xt, Te = Et[2][1] / xt;
1783
- function Ae(o) {
1766
+ function Ae(n) {
1784
1767
  return {
1785
- colStep: Re * o,
1786
- rowOffset: Te * o
1768
+ colStep: Re * n,
1769
+ rowOffset: Te * n
1787
1770
  };
1788
1771
  }
1789
- function Ce(o, t, i, e, n, a) {
1772
+ function Ce(n, t, i, e, o, a) {
1790
1773
  const { colStep: r } = Ae(a);
1791
1774
  return {
1792
- px: e + r * o,
1793
- py: n + a * (t + o / 2)
1775
+ px: e + r * n,
1776
+ py: o + a * (t + n / 2)
1794
1777
  };
1795
1778
  }
1796
1779
  const Le = [
@@ -1801,13 +1784,13 @@ const Le = [
1801
1784
  [0, -1, 1],
1802
1785
  [1, -1, 0]
1803
1786
  ];
1804
- function Me(o) {
1805
- if (o === 0) return [[0, 0, 0]];
1787
+ function Me(n) {
1788
+ if (n === 0) return [[0, 0, 0]];
1806
1789
  const t = [];
1807
- let [i, e, n] = [0, -o, o];
1790
+ let [i, e, o] = [0, -n, n];
1808
1791
  for (const [a, r, s] of Le)
1809
- for (let c = 0; c < o; c++)
1810
- t.push([i, e, n]), i += a, e += r, n += s;
1792
+ for (let l = 0; l < n; l++)
1793
+ t.push([i, e, o]), i += a, e += r, o += s;
1811
1794
  return t;
1812
1795
  }
1813
1796
  class Fe {
@@ -1817,30 +1800,30 @@ class Fe {
1817
1800
  this.config = t;
1818
1801
  }
1819
1802
  generate(t, i, e = {}) {
1820
- const n = [], { width: a, height: r } = i, s = a / 2, c = r / 2, l = e.fixedHeight ?? 200, h = {
1821
- ...kt,
1803
+ const o = [], { width: a, height: r } = i, s = a / 2, l = r / 2, c = e.fixedHeight ?? 200, h = {
1804
+ ...Nt,
1822
1805
  ...this.config.honeycomb
1823
- }.spacing ?? 0, d = l + h;
1824
- let f = 0, b = 0;
1806
+ }.spacing ?? 0, d = c + h;
1807
+ let f = 0, y = 0;
1825
1808
  for (; f < t; ) {
1826
- const p = Me(b);
1827
- for (const [g, m, y] of p) {
1809
+ const p = Me(y);
1810
+ for (const [g, m, b] of p) {
1828
1811
  if (f >= t) break;
1829
- const { px: w, py: v } = Ce(g, m, y, s, c, d);
1830
- n.push({
1812
+ const { px: w, py: v } = Ce(g, m, b, s, l, d);
1813
+ o.push({
1831
1814
  id: f,
1832
1815
  x: w,
1833
1816
  y: v,
1834
1817
  rotation: 0,
1835
1818
  scale: 1,
1836
- baseSize: l,
1819
+ baseSize: c,
1837
1820
  // Inner rings render above outer rings
1838
- zIndex: Math.max(1, 100 - b)
1821
+ zIndex: Math.max(1, 100 - y)
1839
1822
  }), f++;
1840
1823
  }
1841
- b++;
1824
+ y++;
1842
1825
  }
1843
- return n;
1826
+ return o;
1844
1827
  }
1845
1828
  }
1846
1829
  class ze {
@@ -1856,7 +1839,7 @@ class ze {
1856
1839
  case "radial":
1857
1840
  return new pe(this.config, this.imageConfig);
1858
1841
  case "grid":
1859
- return new ye(this.config, this.imageConfig);
1842
+ return new be(this.config, this.imageConfig);
1860
1843
  case "spiral":
1861
1844
  return new xe(this.config, this.imageConfig);
1862
1845
  case "cluster":
@@ -1877,10 +1860,10 @@ class ze {
1877
1860
  * @returns Array of layout objects with position, rotation, scale
1878
1861
  */
1879
1862
  generateLayout(t, i, e = {}) {
1880
- const n = this.placementLayout.generate(t, i, e);
1881
- return n.forEach((a) => {
1863
+ const o = this.placementLayout.generate(t, i, e);
1864
+ return o.forEach((a) => {
1882
1865
  this.layouts.set(a.id, a);
1883
- }), n;
1866
+ }), o;
1884
1867
  }
1885
1868
  /**
1886
1869
  * Get the original layout state for an image
@@ -1933,8 +1916,8 @@ class ze {
1933
1916
  return;
1934
1917
  if (typeof e == "number")
1935
1918
  return e;
1936
- const n = e, a = this.resolveBreakpoint(t);
1937
- return a === "mobile" ? n.mobile ?? n.tablet ?? n.screen : a === "tablet" ? n.tablet ?? n.screen ?? n.mobile : n.screen ?? n.tablet ?? n.mobile;
1919
+ const o = e, a = this.resolveBreakpoint(t);
1920
+ return a === "mobile" ? o.mobile ?? o.tablet ?? o.screen : a === "tablet" ? o.tablet ?? o.screen ?? o.mobile : o.screen ?? o.tablet ?? o.mobile;
1938
1921
  }
1939
1922
  /**
1940
1923
  * Calculate adaptive image size based on container dimensions and image count
@@ -1944,19 +1927,19 @@ class ze {
1944
1927
  * @param viewportWidth - Current viewport width for baseHeight resolution
1945
1928
  * @returns Calculated sizing result with height
1946
1929
  */
1947
- calculateAdaptiveSize(t, i, e, n) {
1948
- const a = this.imageConfig.sizing, r = this.resolveBaseHeight(n);
1930
+ calculateAdaptiveSize(t, i, e, o) {
1931
+ const a = this.imageConfig.sizing, r = this.resolveBaseHeight(o);
1949
1932
  if (r !== void 0)
1950
1933
  return { height: r };
1951
- const s = a?.minSize ?? 50, c = a?.maxSize ?? 400, l = this.config.targetCoverage ?? 0.6, u = this.config.densityFactor ?? 1, { width: h, height: d } = t, p = h * d * l / i;
1934
+ const s = a?.minSize ?? 50, l = a?.maxSize ?? 400, c = this.config.targetCoverage ?? 0.6, u = this.config.densityFactor ?? 1, { width: h, height: d } = t, p = h * d * c / i;
1952
1935
  let m = Math.sqrt(p / 1.4);
1953
1936
  m *= u, m = Math.min(m, e);
1954
- let y = this.clamp(m, s, c);
1955
- if (y === s && m < s) {
1937
+ let b = this.clamp(m, s, l);
1938
+ if (b === s && m < s) {
1956
1939
  const w = Math.max(s * 0.05, 20);
1957
- y = Math.max(w, m);
1940
+ b = Math.max(w, m);
1958
1941
  }
1959
- return this.config.algorithm === "honeycomb" && (y = Math.min(y, this.honeycombMaxImageHeight(i, t))), { height: y };
1942
+ return this.config.algorithm === "honeycomb" && (b = Math.min(b, this.honeycombMaxImageHeight(i, t))), { height: b };
1960
1943
  }
1961
1944
  /**
1962
1945
  * Returns the largest image height at which all honeycomb rings fit within the container.
@@ -1965,10 +1948,10 @@ class ze {
1965
1948
  */
1966
1949
  honeycombMaxImageHeight(t, i) {
1967
1950
  if (t <= 1) return 1 / 0;
1968
- let e = 0, n = 1;
1969
- for (; n < t; )
1970
- e++, n += 6 * e;
1971
- const a = this.config.spacing?.padding ?? 50, r = this.config.honeycomb?.spacing ?? 0, s = i.width / 2, c = i.height / 2, l = Math.sqrt(3) / 2, u = 1 / Math.sqrt(3), h = (c - a - r * e) / (e + 0.5), d = (s - a - l * r * e) / (l * e + u);
1951
+ let e = 0, o = 1;
1952
+ for (; o < t; )
1953
+ e++, o += 6 * e;
1954
+ const a = this.config.spacing?.padding ?? 50, r = this.config.honeycomb?.spacing ?? 0, s = i.width / 2, l = i.height / 2, c = Math.sqrt(3) / 2, u = 1 / Math.sqrt(3), h = (l - a - r * e) / (e + 0.5), d = (s - a - c * r * e) / (c * e + u);
1972
1955
  return Math.max(10, Math.min(h, d));
1973
1956
  }
1974
1957
  /**
@@ -1978,7 +1961,7 @@ class ze {
1978
1961
  return Math.max(i, Math.min(e, t));
1979
1962
  }
1980
1963
  }
1981
- var S = /* @__PURE__ */ ((o) => (o.IDLE = "idle", o.FOCUSING = "focusing", o.FOCUSED = "focused", o.UNFOCUSING = "unfocusing", o.CROSS_ANIMATING = "cross_animating", o))(S || {});
1964
+ var E = /* @__PURE__ */ ((n) => (n.IDLE = "idle", n.FOCUSING = "focusing", n.FOCUSED = "focused", n.UNFOCUSING = "unfocusing", n.CROSS_ANIMATING = "cross_animating", n))(E || {});
1982
1965
  const Ct = {
1983
1966
  // Geometric shapes - uses percentages for responsive sizing
1984
1967
  circle: "circle(50%)",
@@ -2026,105 +2009,105 @@ const Ct = {
2026
2009
  points: [[50, 0], [100, 50], [50, 100], [0, 50]]
2027
2010
  }
2028
2011
  };
2029
- function De(o) {
2030
- if (o)
2031
- return o in Ct ? Ct[o] : o;
2012
+ function De(n) {
2013
+ if (n)
2014
+ return n in Ct ? Ct[n] : n;
2032
2015
  }
2033
- function $e(o, t, i) {
2034
- const e = Oe[o];
2016
+ function $e(n, t, i) {
2017
+ const e = Oe[n];
2035
2018
  if (!e) return "";
2036
- const n = t / e.refHeight;
2037
- if (o === "circle")
2038
- return `circle(${Math.round(50 * n * 100) / 100}px)`;
2039
- const a = e.points.map(([p]) => p), r = e.points.map(([, p]) => p), s = (Math.min(...a) + Math.max(...a)) / 2 * n, c = (Math.min(...r) + Math.max(...r)) / 2 * n, l = (Math.max(...a) - Math.min(...a)) * n, u = (i ?? l) / 2, h = t / 2, d = u - s, f = h - c;
2019
+ const o = t / e.refHeight;
2020
+ if (n === "circle")
2021
+ return `circle(${Math.round(50 * o * 100) / 100}px)`;
2022
+ const a = e.points.map(([p]) => p), r = e.points.map(([, p]) => p), s = (Math.min(...a) + Math.max(...a)) / 2 * o, l = (Math.min(...r) + Math.max(...r)) / 2 * o, c = (Math.max(...a) - Math.min(...a)) * o, u = (i ?? c) / 2, h = t / 2, d = u - s, f = h - l;
2040
2023
  return `polygon(${e.points.map(([p, g]) => {
2041
- const m = Math.round((p * n + d) * 100) / 100, y = Math.round((g * n + f) * 100) / 100;
2042
- return `${m}px ${y}px`;
2024
+ const m = Math.round((p * o + d) * 100) / 100, b = Math.round((g * o + f) * 100) / 100;
2025
+ return `${m}px ${b}px`;
2043
2026
  }).join(", ")})`;
2044
2027
  }
2045
- function Pe(o) {
2046
- return o in mt;
2028
+ function Pe(n) {
2029
+ return n in mt;
2047
2030
  }
2048
- function _e(o) {
2049
- return o ? Pe(o) ? mt[o] : o : mt.md;
2031
+ function _e(n) {
2032
+ return n ? Pe(n) ? mt[n] : n : mt.md;
2050
2033
  }
2051
- function Ue(o) {
2052
- if (!o) return "";
2034
+ function Ue(n) {
2035
+ if (!n) return "";
2053
2036
  const t = [];
2054
- if (o.grayscale !== void 0 && t.push(`grayscale(${o.grayscale})`), o.blur !== void 0 && t.push(`blur(${o.blur}px)`), o.brightness !== void 0 && t.push(`brightness(${o.brightness})`), o.contrast !== void 0 && t.push(`contrast(${o.contrast})`), o.saturate !== void 0 && t.push(`saturate(${o.saturate})`), o.opacity !== void 0 && t.push(`opacity(${o.opacity})`), o.sepia !== void 0 && t.push(`sepia(${o.sepia})`), o.hueRotate !== void 0 && t.push(`hue-rotate(${o.hueRotate}deg)`), o.invert !== void 0 && t.push(`invert(${o.invert})`), o.dropShadow !== void 0)
2055
- if (typeof o.dropShadow == "string")
2056
- t.push(`drop-shadow(${o.dropShadow})`);
2037
+ if (n.grayscale !== void 0 && t.push(`grayscale(${n.grayscale})`), n.blur !== void 0 && t.push(`blur(${n.blur}px)`), n.brightness !== void 0 && t.push(`brightness(${n.brightness})`), n.contrast !== void 0 && t.push(`contrast(${n.contrast})`), n.saturate !== void 0 && t.push(`saturate(${n.saturate})`), n.opacity !== void 0 && t.push(`opacity(${n.opacity})`), n.sepia !== void 0 && t.push(`sepia(${n.sepia})`), n.hueRotate !== void 0 && t.push(`hue-rotate(${n.hueRotate}deg)`), n.invert !== void 0 && t.push(`invert(${n.invert})`), n.dropShadow !== void 0)
2038
+ if (typeof n.dropShadow == "string")
2039
+ t.push(`drop-shadow(${n.dropShadow})`);
2057
2040
  else {
2058
- const i = o.dropShadow;
2041
+ const i = n.dropShadow;
2059
2042
  t.push(`drop-shadow(${i.x}px ${i.y}px ${i.blur}px ${i.color})`);
2060
2043
  }
2061
2044
  return t.join(" ");
2062
2045
  }
2063
- function tt(o) {
2064
- if (!o || o.style === "none" || o.width === 0)
2046
+ function tt(n) {
2047
+ if (!n || n.style === "none" || n.width === 0)
2065
2048
  return "none";
2066
- const t = o.width ?? 0, i = o.style ?? "solid", e = o.color ?? "#000000";
2049
+ const t = n.width ?? 0, i = n.style ?? "solid", e = n.color ?? "#000000";
2067
2050
  return `${t}px ${i} ${e}`;
2068
2051
  }
2069
- function et(o, t, i) {
2070
- if (!o) return {};
2052
+ function et(n, t, i) {
2053
+ if (!n) return {};
2071
2054
  const e = {};
2072
- if (o.borderRadiusTopLeft !== void 0 || o.borderRadiusTopRight !== void 0 || o.borderRadiusBottomRight !== void 0 || o.borderRadiusBottomLeft !== void 0) {
2073
- const s = o.border?.radius ?? 0;
2074
- o.borderRadiusTopLeft !== void 0 ? e.borderTopLeftRadius = `${o.borderRadiusTopLeft}px` : s && (e.borderTopLeftRadius = `${s}px`), o.borderRadiusTopRight !== void 0 ? e.borderTopRightRadius = `${o.borderRadiusTopRight}px` : s && (e.borderTopRightRadius = `${s}px`), o.borderRadiusBottomRight !== void 0 ? e.borderBottomRightRadius = `${o.borderRadiusBottomRight}px` : s && (e.borderBottomRightRadius = `${s}px`), o.borderRadiusBottomLeft !== void 0 ? e.borderBottomLeftRadius = `${o.borderRadiusBottomLeft}px` : s && (e.borderBottomLeftRadius = `${s}px`);
2075
- } else o.border?.radius !== void 0 && (e.borderRadius = `${o.border.radius}px`);
2076
- if (o.borderTop || o.borderRight || o.borderBottom || o.borderLeft) {
2077
- const s = o.border || {}, c = { ...s, ...o.borderTop }, l = { ...s, ...o.borderRight }, u = { ...s, ...o.borderBottom }, h = { ...s, ...o.borderLeft };
2078
- e.borderTop = tt(c), e.borderRight = tt(l), e.borderBottom = tt(u), e.borderLeft = tt(h);
2079
- } else o.border && (e.border = tt(o.border));
2080
- o.shadow !== void 0 && (e.boxShadow = _e(o.shadow));
2081
- const r = Ue(o.filter);
2082
- if (e.filter = r || "none", o.opacity !== void 0 && (e.opacity = String(o.opacity)), o.cursor !== void 0 && (e.cursor = o.cursor), o.outline && o.outline.style !== "none" && (o.outline.width ?? 0) > 0) {
2083
- const s = o.outline.width ?? 0, c = o.outline.style ?? "solid", l = o.outline.color ?? "#000000";
2084
- e.outline = `${s}px ${c} ${l}`, o.outline.offset !== void 0 && (e.outlineOffset = `${o.outline.offset}px`);
2085
- }
2086
- if (o.objectFit !== void 0 && (e.objectFit = o.objectFit), o.aspectRatio !== void 0 && (e.aspectRatio = o.aspectRatio), o.clipPath !== void 0) {
2055
+ if (n.borderRadiusTopLeft !== void 0 || n.borderRadiusTopRight !== void 0 || n.borderRadiusBottomRight !== void 0 || n.borderRadiusBottomLeft !== void 0) {
2056
+ const s = n.border?.radius ?? 0;
2057
+ n.borderRadiusTopLeft !== void 0 ? e.borderTopLeftRadius = `${n.borderRadiusTopLeft}px` : s && (e.borderTopLeftRadius = `${s}px`), n.borderRadiusTopRight !== void 0 ? e.borderTopRightRadius = `${n.borderRadiusTopRight}px` : s && (e.borderTopRightRadius = `${s}px`), n.borderRadiusBottomRight !== void 0 ? e.borderBottomRightRadius = `${n.borderRadiusBottomRight}px` : s && (e.borderBottomRightRadius = `${s}px`), n.borderRadiusBottomLeft !== void 0 ? e.borderBottomLeftRadius = `${n.borderRadiusBottomLeft}px` : s && (e.borderBottomLeftRadius = `${s}px`);
2058
+ } else n.border?.radius !== void 0 && (e.borderRadius = `${n.border.radius}px`);
2059
+ if (n.borderTop || n.borderRight || n.borderBottom || n.borderLeft) {
2060
+ const s = n.border || {}, l = { ...s, ...n.borderTop }, c = { ...s, ...n.borderRight }, u = { ...s, ...n.borderBottom }, h = { ...s, ...n.borderLeft };
2061
+ e.borderTop = tt(l), e.borderRight = tt(c), e.borderBottom = tt(u), e.borderLeft = tt(h);
2062
+ } else n.border && (e.border = tt(n.border));
2063
+ n.shadow !== void 0 && (e.boxShadow = _e(n.shadow));
2064
+ const r = Ue(n.filter);
2065
+ if (e.filter = r || "none", n.opacity !== void 0 && (e.opacity = String(n.opacity)), n.cursor !== void 0 && (e.cursor = n.cursor), n.outline && n.outline.style !== "none" && (n.outline.width ?? 0) > 0) {
2066
+ const s = n.outline.width ?? 0, l = n.outline.style ?? "solid", c = n.outline.color ?? "#000000";
2067
+ e.outline = `${s}px ${l} ${c}`, n.outline.offset !== void 0 && (e.outlineOffset = `${n.outline.offset}px`);
2068
+ }
2069
+ if (n.objectFit !== void 0 && (e.objectFit = n.objectFit), n.aspectRatio !== void 0 && (e.aspectRatio = n.aspectRatio), n.clipPath !== void 0) {
2087
2070
  let s;
2088
- const c = typeof o.clipPath == "object" && o.clipPath !== null && "shape" in o.clipPath, l = c ? o.clipPath : void 0;
2089
- if (l?.mode === "height-relative" && t)
2090
- s = $e(l.shape, t, i);
2071
+ const l = typeof n.clipPath == "object" && n.clipPath !== null && "shape" in n.clipPath, c = l ? n.clipPath : void 0;
2072
+ if (c?.mode === "height-relative" && t)
2073
+ s = $e(c.shape, t, i);
2091
2074
  else {
2092
- const u = c && l ? l.shape : o.clipPath;
2075
+ const u = l && c ? c.shape : n.clipPath;
2093
2076
  s = De(u);
2094
2077
  }
2095
2078
  s && (s === "none" ? e.clipPath = "unset" : (e.clipPath = s, e.overflow = "hidden"));
2096
2079
  }
2097
2080
  return e;
2098
2081
  }
2099
- function He(o, t) {
2100
- t.borderRadius !== void 0 && (o.style.borderRadius = t.borderRadius), t.borderTopLeftRadius !== void 0 && (o.style.borderTopLeftRadius = t.borderTopLeftRadius), t.borderTopRightRadius !== void 0 && (o.style.borderTopRightRadius = t.borderTopRightRadius), t.borderBottomRightRadius !== void 0 && (o.style.borderBottomRightRadius = t.borderBottomRightRadius), t.borderBottomLeftRadius !== void 0 && (o.style.borderBottomLeftRadius = t.borderBottomLeftRadius), t.border !== void 0 && (o.style.border = t.border), t.borderTop !== void 0 && (o.style.borderTop = t.borderTop), t.borderRight !== void 0 && (o.style.borderRight = t.borderRight), t.borderBottom !== void 0 && (o.style.borderBottom = t.borderBottom), t.borderLeft !== void 0 && (o.style.borderLeft = t.borderLeft), t.boxShadow !== void 0 && (o.style.boxShadow = t.boxShadow), t.filter !== void 0 && (o.style.filter = t.filter), t.opacity !== void 0 && (o.style.opacity = t.opacity), t.cursor !== void 0 && (o.style.cursor = t.cursor), t.outline !== void 0 && (o.style.outline = t.outline), t.outlineOffset !== void 0 && (o.style.outlineOffset = t.outlineOffset), t.objectFit !== void 0 && (o.style.objectFit = t.objectFit), t.aspectRatio !== void 0 && (o.style.aspectRatio = t.aspectRatio), t.clipPath !== void 0 && (o.style.clipPath = t.clipPath), t.overflow !== void 0 && (o.style.overflow = t.overflow);
2082
+ function He(n, t) {
2083
+ t.borderRadius !== void 0 && (n.style.borderRadius = t.borderRadius), t.borderTopLeftRadius !== void 0 && (n.style.borderTopLeftRadius = t.borderTopLeftRadius), t.borderTopRightRadius !== void 0 && (n.style.borderTopRightRadius = t.borderTopRightRadius), t.borderBottomRightRadius !== void 0 && (n.style.borderBottomRightRadius = t.borderBottomRightRadius), t.borderBottomLeftRadius !== void 0 && (n.style.borderBottomLeftRadius = t.borderBottomLeftRadius), t.border !== void 0 && (n.style.border = t.border), t.borderTop !== void 0 && (n.style.borderTop = t.borderTop), t.borderRight !== void 0 && (n.style.borderRight = t.borderRight), t.borderBottom !== void 0 && (n.style.borderBottom = t.borderBottom), t.borderLeft !== void 0 && (n.style.borderLeft = t.borderLeft), t.boxShadow !== void 0 && (n.style.boxShadow = t.boxShadow), t.filter !== void 0 && (n.style.filter = t.filter), t.opacity !== void 0 && (n.style.opacity = t.opacity), t.cursor !== void 0 && (n.style.cursor = t.cursor), t.outline !== void 0 && (n.style.outline = t.outline), t.outlineOffset !== void 0 && (n.style.outlineOffset = t.outlineOffset), t.objectFit !== void 0 && (n.style.objectFit = t.objectFit), t.aspectRatio !== void 0 && (n.style.aspectRatio = t.aspectRatio), t.clipPath !== void 0 && (n.style.clipPath = t.clipPath), t.overflow !== void 0 && (n.style.overflow = t.overflow);
2101
2084
  }
2102
- function ft(o, t, i, e) {
2103
- const n = et(t, i, e);
2104
- He(o, n);
2085
+ function ft(n, t, i, e) {
2086
+ const o = et(t, i, e);
2087
+ He(n, o);
2105
2088
  }
2106
- function $t(o) {
2107
- return o ? Array.isArray(o) ? o.join(" ") : o : "";
2089
+ function $t(n) {
2090
+ return n ? Array.isArray(n) ? n.join(" ") : n : "";
2108
2091
  }
2109
- function st(o, t) {
2092
+ function st(n, t) {
2110
2093
  const i = $t(t);
2111
2094
  i && i.split(" ").forEach((e) => {
2112
- e.trim() && o.classList.add(e.trim());
2095
+ e.trim() && n.classList.add(e.trim());
2113
2096
  });
2114
2097
  }
2115
- function pt(o, t) {
2098
+ function pt(n, t) {
2116
2099
  const i = $t(t);
2117
2100
  i && i.split(" ").forEach((e) => {
2118
- e.trim() && o.classList.remove(e.trim());
2101
+ e.trim() && n.classList.remove(e.trim());
2119
2102
  });
2120
2103
  }
2121
2104
  const Lt = {
2122
2105
  UNFOCUSING: 999,
2123
2106
  FOCUSING: 1e3
2124
2107
  };
2125
- class ke {
2108
+ class Ne {
2126
2109
  constructor(t, i, e) {
2127
- this.state = S.IDLE, this.currentFocus = null, this.focusData = null, this.outgoing = null, this.incoming = null, this.focusGeneration = 0, this.onUnfocusComplete = null, this.config = t, this.animationEngine = i, this.styling = e, this.focusedClassName = e?.focused?.className;
2110
+ this.state = E.IDLE, this.currentFocus = null, this.focusData = null, this.outgoing = null, this.incoming = null, this.focusGeneration = 0, this.onUnfocusComplete = null, this.config = t, this.animationEngine = i, this.styling = e, this.focusedClassName = e?.focused?.className;
2128
2111
  }
2129
2112
  /**
2130
2113
  * Set callback to be fired when an unfocus animation fully completes.
@@ -2142,7 +2125,7 @@ class ke {
2142
2125
  * Check if any animation is in progress
2143
2126
  */
2144
2127
  isAnimating() {
2145
- return this.state !== S.IDLE && this.state !== S.FOCUSED;
2128
+ return this.state !== E.IDLE && this.state !== E.FOCUSED;
2146
2129
  }
2147
2130
  /**
2148
2131
  * Normalize scalePercent value
@@ -2155,17 +2138,17 @@ class ke {
2155
2138
  * Returns actual pixel dimensions instead of scale factor for sharper rendering
2156
2139
  */
2157
2140
  calculateFocusDimensions(t, i, e) {
2158
- const n = this.normalizeScalePercent(this.config.scalePercent), a = e.height * n, r = t / i;
2159
- let s = a, c = s * r;
2160
- const l = e.width * n;
2161
- return c > l && (c = l, s = c / r), { width: c, height: s };
2141
+ const o = this.normalizeScalePercent(this.config.scalePercent), a = e.height * o, r = t / i;
2142
+ let s = a, l = s * r;
2143
+ const c = e.width * o;
2144
+ return l > c && (l = c, s = l / r), { width: l, height: s };
2162
2145
  }
2163
2146
  /**
2164
2147
  * Calculate the transform needed to center an image (position only, no scale)
2165
2148
  * Scale is handled by animating actual dimensions for sharper rendering
2166
2149
  */
2167
2150
  calculateFocusTransform(t, i) {
2168
- const e = t.width / 2, n = t.height / 2, a = e - i.x, r = n - i.y;
2151
+ const e = t.width / 2, o = t.height / 2, a = e - i.x, r = o - i.y;
2169
2152
  return {
2170
2153
  x: a,
2171
2154
  y: r,
@@ -2180,8 +2163,8 @@ class ke {
2180
2163
  buildDimensionZoomTransform(t) {
2181
2164
  const i = ["translate(-50%, -50%)"];
2182
2165
  if (t.x !== void 0 || t.y !== void 0) {
2183
- const e = t.x ?? 0, n = t.y ?? 0;
2184
- i.push(`translate(${e}px, ${n}px)`);
2166
+ const e = t.x ?? 0, o = t.y ?? 0;
2167
+ i.push(`translate(${e}px, ${o}px)`);
2185
2168
  }
2186
2169
  return t.rotation !== void 0 && i.push(`rotate(${t.rotation}deg)`), i.join(" ");
2187
2170
  }
@@ -2189,13 +2172,13 @@ class ke {
2189
2172
  * Create a Web Animation that animates both transform (position) and dimensions
2190
2173
  * This provides sharper zoom by re-rendering at target size instead of scaling pixels
2191
2174
  */
2192
- animateWithDimensions(t, i, e, n, a, r, s, c) {
2193
- const l = this.buildDimensionZoomTransform(i), u = this.buildDimensionZoomTransform(e);
2175
+ animateWithDimensions(t, i, e, o, a, r, s, l) {
2176
+ const c = this.buildDimensionZoomTransform(i), u = this.buildDimensionZoomTransform(e);
2194
2177
  return t.style.transition = "none", t.animate(
2195
2178
  [
2196
2179
  {
2197
- transform: l,
2198
- width: `${n}px`,
2180
+ transform: c,
2181
+ width: `${o}px`,
2199
2182
  height: `${a}px`
2200
2183
  },
2201
2184
  {
@@ -2205,7 +2188,7 @@ class ke {
2205
2188
  }
2206
2189
  ],
2207
2190
  {
2208
- duration: c,
2191
+ duration: l,
2209
2192
  easing: "cubic-bezier(0.4, 0, 0.2, 1)",
2210
2193
  fill: "forwards"
2211
2194
  }
@@ -2236,11 +2219,11 @@ class ke {
2236
2219
  * This ensures clip-path changes smoothly as width/height animate
2237
2220
  */
2238
2221
  startClipPathAnimation(t, i, e) {
2239
- let n = e ? this.styling?.focused ?? this.styling?.default : this.styling?.default;
2240
- e && this.styling?.focused && this.styling.focused.clipPath === void 0 && (n = { ...n, clipPath: void 0 });
2222
+ let o = e ? this.styling?.focused ?? this.styling?.default : this.styling?.default;
2223
+ e && this.styling?.focused && this.styling.focused.clipPath === void 0 && (o = { ...o, clipPath: void 0 });
2241
2224
  const a = () => {
2242
- const r = t.offsetHeight, s = t.offsetWidth, c = et(n, r, s);
2243
- c.clipPath !== void 0 ? t.style.clipPath = c.clipPath : t.style.clipPath = "unset", c.overflow !== void 0 && (t.style.overflow = c.overflow), i.animation.playState === "running" && requestAnimationFrame(a);
2225
+ const r = t.offsetHeight, s = t.offsetWidth, l = et(o, r, s);
2226
+ l.clipPath !== void 0 ? t.style.clipPath = l.clipPath : t.style.clipPath = "unset", l.overflow !== void 0 && (t.style.overflow = l.overflow), i.animation.playState === "running" && requestAnimationFrame(a);
2244
2227
  };
2245
2228
  requestAnimationFrame(a);
2246
2229
  }
@@ -2250,25 +2233,25 @@ class ke {
2250
2233
  * @param fromTransform - Optional starting transform (for mid-animation reversals)
2251
2234
  * @param fromDimensions - Optional starting dimensions (for mid-animation reversals)
2252
2235
  */
2253
- startFocusAnimation(t, i, e, n, a) {
2254
- const r = t.style.zIndex || "", s = t.offsetWidth, c = t.offsetHeight, l = this.calculateFocusDimensions(s, c, i), u = this.calculateFocusTransform(i, e);
2236
+ startFocusAnimation(t, i, e, o, a) {
2237
+ const r = t.style.zIndex || "", s = t.offsetWidth, l = t.offsetHeight, c = this.calculateFocusDimensions(s, l, i), u = this.calculateFocusTransform(i, e);
2255
2238
  this.animationEngine.cancelAllAnimations(t);
2256
2239
  const h = this.config.animationDuration ?? 600;
2257
2240
  this.applyFocusedStyling(t, Lt.FOCUSING);
2258
- const d = n ?? {
2241
+ const d = o ?? {
2259
2242
  x: 0,
2260
2243
  y: 0,
2261
2244
  rotation: e.rotation,
2262
2245
  scale: 1
2263
2246
  // No scale - using dimensions
2264
- }, f = a?.width ?? s, b = a?.height ?? c, p = this.animateWithDimensions(
2247
+ }, f = a?.width ?? s, y = a?.height ?? l, p = this.animateWithDimensions(
2265
2248
  t,
2266
2249
  d,
2267
2250
  u,
2268
2251
  f,
2269
- b,
2270
- l.width,
2271
- l.height,
2252
+ y,
2253
+ c.width,
2254
+ c.height,
2272
2255
  h
2273
2256
  ), g = {
2274
2257
  id: `focus-${Date.now()}`,
@@ -2285,16 +2268,16 @@ class ke {
2285
2268
  focusTransform: u,
2286
2269
  originalZIndex: r,
2287
2270
  originalWidth: s,
2288
- originalHeight: c,
2289
- focusWidth: l.width,
2290
- focusHeight: l.height
2271
+ originalHeight: l,
2272
+ focusWidth: c.width,
2273
+ focusHeight: c.height
2291
2274
  }, this.startClipPathAnimation(t, g, !0), {
2292
2275
  element: t,
2293
2276
  originalState: e,
2294
2277
  animationHandle: g,
2295
2278
  direction: "in",
2296
2279
  originalWidth: s,
2297
- originalHeight: c
2280
+ originalHeight: l
2298
2281
  };
2299
2282
  }
2300
2283
  /**
@@ -2302,11 +2285,11 @@ class ke {
2302
2285
  * Animates back to original dimensions for consistent behavior
2303
2286
  * @param fromDimensions - Optional starting dimensions (for mid-animation reversals)
2304
2287
  */
2305
- startUnfocusAnimation(t, i, e, n) {
2288
+ startUnfocusAnimation(t, i, e, o) {
2306
2289
  t.style.zIndex = String(Lt.UNFOCUSING), this.animationEngine.cancelAllAnimations(t);
2307
2290
  const a = this.config.animationDuration ?? 600;
2308
2291
  t.classList.remove("fbn-ic-focused"), pt(t, this.focusedClassName);
2309
- const r = e ?? this.focusData?.focusTransform ?? { x: 0, y: 0, rotation: 0, scale: 1 }, s = n?.width ?? this.focusData?.focusWidth ?? t.offsetWidth, c = n?.height ?? this.focusData?.focusHeight ?? t.offsetHeight, l = {
2292
+ const r = e ?? this.focusData?.focusTransform ?? { x: 0, y: 0, rotation: 0, scale: 1 }, s = o?.width ?? this.focusData?.focusWidth ?? t.offsetWidth, l = o?.height ?? this.focusData?.focusHeight ?? t.offsetHeight, c = {
2310
2293
  x: 0,
2311
2294
  y: 0,
2312
2295
  rotation: i.rotation,
@@ -2315,9 +2298,9 @@ class ke {
2315
2298
  }, u = this.focusData?.originalWidth ?? t.offsetWidth, h = this.focusData?.originalHeight ?? t.offsetHeight, d = this.animateWithDimensions(
2316
2299
  t,
2317
2300
  r,
2318
- l,
2319
- s,
2320
2301
  c,
2302
+ s,
2303
+ l,
2321
2304
  u,
2322
2305
  h,
2323
2306
  a
@@ -2326,7 +2309,7 @@ class ke {
2326
2309
  element: t,
2327
2310
  animation: d,
2328
2311
  fromState: r,
2329
- toState: l,
2312
+ toState: c,
2330
2313
  startTime: performance.now(),
2331
2314
  duration: a
2332
2315
  };
@@ -2354,10 +2337,10 @@ class ke {
2354
2337
  * Caller is responsible for calling animationEngine.cancelAllAnimations() afterwards.
2355
2338
  */
2356
2339
  captureMidAnimationState(t) {
2357
- const i = getComputedStyle(t), e = new DOMMatrix(i.transform), n = t.offsetWidth, a = t.offsetHeight, r = e.e + n * 0.5, s = e.f + a * 0.5, c = Math.atan2(e.b, e.a) * (180 / Math.PI);
2358
- return t.style.width = `${n}px`, t.style.height = `${a}px`, t.style.transform = `translate(-50%, -50%) translate(${r}px, ${s}px) rotate(${c}deg)`, t.style.transition = "none", {
2359
- transform: { x: r, y: s, rotation: c, scale: 1 },
2360
- dimensions: { width: n, height: a }
2340
+ const i = getComputedStyle(t), e = new DOMMatrix(i.transform), o = t.offsetWidth, a = t.offsetHeight, r = e.e + o * 0.5, s = e.f + a * 0.5, l = Math.atan2(e.b, e.a) * (180 / Math.PI);
2341
+ return t.style.width = `${o}px`, t.style.height = `${a}px`, t.style.transform = `translate(-50%, -50%) translate(${r}px, ${s}px) rotate(${l}deg)`, t.style.transition = "none", {
2342
+ transform: { x: r, y: s, rotation: l, scale: 1 },
2343
+ dimensions: { width: o, height: a }
2361
2344
  };
2362
2345
  }
2363
2346
  /**
@@ -2372,94 +2355,94 @@ class ke {
2372
2355
  /**
2373
2356
  * Reset an element instantly to its original position and dimensions (no animation)
2374
2357
  */
2375
- resetElementInstantly(t, i, e, n, a) {
2358
+ resetElementInstantly(t, i, e, o, a) {
2376
2359
  this.animationEngine.cancelAllAnimations(t);
2377
2360
  const r = ["translate(-50%, -50%)"];
2378
- r.push("translate(0px, 0px)"), r.push(`rotate(${i.rotation}deg)`), t.style.transition = "none", t.style.transform = r.join(" "), n !== void 0 && a !== void 0 && (t.style.width = `${n}px`, t.style.height = `${a}px`), this.removeFocusedStyling(t, e);
2361
+ r.push("translate(0px, 0px)"), r.push(`rotate(${i.rotation}deg)`), t.style.transition = "none", t.style.transform = r.join(" "), o !== void 0 && a !== void 0 && (t.style.width = `${o}px`, t.style.height = `${a}px`), this.removeFocusedStyling(t, e);
2379
2362
  }
2380
2363
  /**
2381
2364
  * Focus (zoom) an image to center of container
2382
2365
  * Implements cross-animation when swapping focus
2383
2366
  */
2384
2367
  async focusImage(t, i, e) {
2385
- if (this.currentFocus === t && this.state === S.FOCUSED)
2368
+ if (this.currentFocus === t && this.state === E.FOCUSED)
2386
2369
  return this.unfocusImage();
2387
- if (this.incoming?.element === t && this.state === S.FOCUSING) {
2370
+ if (this.incoming?.element === t && this.state === E.FOCUSING) {
2388
2371
  const { transform: a, dimensions: r } = this.captureMidAnimationState(t);
2389
2372
  this.animationEngine.cancelAllAnimations(t), this.outgoing = this.startUnfocusAnimation(
2390
2373
  t,
2391
2374
  this.incoming.originalState,
2392
2375
  a,
2393
2376
  r
2394
- ), this.incoming = null, this.state = S.UNFOCUSING, await this.waitForAnimation(this.outgoing.animationHandle), this.removeFocusedStyling(this.outgoing.element, this.focusData?.originalZIndex || ""), this.outgoing = null, this.currentFocus = null, this.focusData = null, this.state = S.IDLE;
2377
+ ), this.incoming = null, this.state = E.UNFOCUSING, await this.waitForAnimation(this.outgoing.animationHandle), this.removeFocusedStyling(this.outgoing.element, this.focusData?.originalZIndex || ""), this.outgoing = null, this.currentFocus = null, this.focusData = null, this.state = E.IDLE;
2395
2378
  return;
2396
2379
  }
2397
- const n = ++this.focusGeneration;
2380
+ const o = ++this.focusGeneration;
2398
2381
  switch (this.state) {
2399
- case S.IDLE:
2400
- if (this.state = S.FOCUSING, this.incoming = this.startFocusAnimation(t, i, e), await this.waitForAnimation(this.incoming.animationHandle), this.focusGeneration !== n) return;
2401
- this.currentFocus = t, this.incoming = null, this.state = S.FOCUSED;
2382
+ case E.IDLE:
2383
+ if (this.state = E.FOCUSING, this.incoming = this.startFocusAnimation(t, i, e), await this.waitForAnimation(this.incoming.animationHandle), this.focusGeneration !== o) return;
2384
+ this.currentFocus = t, this.incoming = null, this.state = E.FOCUSED;
2402
2385
  break;
2403
- case S.FOCUSED:
2404
- if (this.state = S.CROSS_ANIMATING, this.currentFocus && this.focusData && (this.outgoing = this.startUnfocusAnimation(
2386
+ case E.FOCUSED:
2387
+ if (this.state = E.CROSS_ANIMATING, this.currentFocus && this.focusData && (this.outgoing = this.startUnfocusAnimation(
2405
2388
  this.currentFocus,
2406
2389
  this.focusData.originalState
2407
2390
  )), this.incoming = this.startFocusAnimation(t, i, e), await Promise.all([
2408
2391
  this.outgoing ? this.waitForAnimation(this.outgoing.animationHandle) : Promise.resolve(),
2409
2392
  this.waitForAnimation(this.incoming.animationHandle)
2410
- ]), this.focusGeneration !== n)
2393
+ ]), this.focusGeneration !== o)
2411
2394
  return;
2412
2395
  if (this.outgoing) {
2413
2396
  const a = this.outgoing.element;
2414
2397
  this.removeFocusedStyling(a, this.outgoing.originalState.zIndex?.toString() || ""), this.outgoing = null, this.onUnfocusComplete?.(a);
2415
2398
  }
2416
- this.currentFocus = t, this.incoming = null, this.state = S.FOCUSED;
2399
+ this.currentFocus = t, this.incoming = null, this.state = E.FOCUSED;
2417
2400
  break;
2418
- case S.FOCUSING:
2401
+ case E.FOCUSING:
2419
2402
  if (this.incoming && (this.animationEngine.cancelAnimation(this.incoming.animationHandle, !1), this.resetElementInstantly(
2420
2403
  this.incoming.element,
2421
2404
  this.incoming.originalState,
2422
2405
  this.focusData?.originalZIndex || "",
2423
2406
  this.focusData?.originalWidth,
2424
2407
  this.focusData?.originalHeight
2425
- ), this.incoming = null), this.incoming = this.startFocusAnimation(t, i, e), await this.waitForAnimation(this.incoming.animationHandle), this.focusGeneration !== n) return;
2426
- this.currentFocus = t, this.incoming = null, this.state = S.FOCUSED;
2408
+ ), this.incoming = null), this.incoming = this.startFocusAnimation(t, i, e), await this.waitForAnimation(this.incoming.animationHandle), this.focusGeneration !== o) return;
2409
+ this.currentFocus = t, this.incoming = null, this.state = E.FOCUSED;
2427
2410
  break;
2428
- case S.UNFOCUSING:
2429
- if (this.state = S.CROSS_ANIMATING, this.incoming = this.startFocusAnimation(t, i, e), await Promise.all([
2411
+ case E.UNFOCUSING:
2412
+ if (this.state = E.CROSS_ANIMATING, this.incoming = this.startFocusAnimation(t, i, e), await Promise.all([
2430
2413
  this.outgoing ? this.waitForAnimation(this.outgoing.animationHandle) : Promise.resolve(),
2431
2414
  this.waitForAnimation(this.incoming.animationHandle)
2432
- ]), this.focusGeneration !== n) return;
2415
+ ]), this.focusGeneration !== o) return;
2433
2416
  if (this.outgoing) {
2434
2417
  const a = this.outgoing.element;
2435
2418
  this.removeFocusedStyling(a, this.outgoing.originalState.zIndex?.toString() || ""), this.outgoing = null, this.onUnfocusComplete?.(a);
2436
2419
  }
2437
- this.currentFocus = t, this.incoming = null, this.state = S.FOCUSED;
2420
+ this.currentFocus = t, this.incoming = null, this.state = E.FOCUSED;
2438
2421
  break;
2439
- case S.CROSS_ANIMATING:
2422
+ case E.CROSS_ANIMATING:
2440
2423
  if (this.incoming?.element === t)
2441
2424
  return;
2442
2425
  if (this.outgoing?.element === t) {
2443
2426
  const { transform: a, dimensions: r } = this.captureMidAnimationState(t);
2444
2427
  if (this.animationEngine.cancelAllAnimations(t), this.incoming) {
2445
- const { transform: s, dimensions: c } = this.captureMidAnimationState(this.incoming.element);
2428
+ const { transform: s, dimensions: l } = this.captureMidAnimationState(this.incoming.element);
2446
2429
  this.animationEngine.cancelAllAnimations(this.incoming.element), this.outgoing = this.startUnfocusAnimation(
2447
2430
  this.incoming.element,
2448
2431
  this.incoming.originalState,
2449
2432
  s,
2450
- c
2433
+ l
2451
2434
  );
2452
2435
  } else
2453
2436
  this.outgoing = null;
2454
2437
  if (this.incoming = this.startFocusAnimation(t, i, e, a, r), await Promise.all([
2455
2438
  this.outgoing ? this.waitForAnimation(this.outgoing.animationHandle) : Promise.resolve(),
2456
2439
  this.waitForAnimation(this.incoming.animationHandle)
2457
- ]), this.focusGeneration !== n) return;
2440
+ ]), this.focusGeneration !== o) return;
2458
2441
  if (this.outgoing) {
2459
2442
  const s = this.outgoing.element;
2460
2443
  this.removeFocusedStyling(s, this.outgoing.originalState.zIndex?.toString() || ""), this.outgoing = null, this.onUnfocusComplete?.(s);
2461
2444
  }
2462
- this.currentFocus = t, this.incoming = null, this.state = S.FOCUSED;
2445
+ this.currentFocus = t, this.incoming = null, this.state = E.FOCUSED;
2463
2446
  return;
2464
2447
  }
2465
2448
  if (this.outgoing && (this.animationEngine.cancelAnimation(this.outgoing.animationHandle, !1), this.resetElementInstantly(
@@ -2480,12 +2463,12 @@ class ke {
2480
2463
  if (this.incoming = this.startFocusAnimation(t, i, e), await Promise.all([
2481
2464
  this.outgoing ? this.waitForAnimation(this.outgoing.animationHandle) : Promise.resolve(),
2482
2465
  this.waitForAnimation(this.incoming.animationHandle)
2483
- ]), this.focusGeneration !== n) return;
2466
+ ]), this.focusGeneration !== o) return;
2484
2467
  if (this.outgoing) {
2485
2468
  const a = this.outgoing.element;
2486
2469
  this.removeFocusedStyling(a, this.outgoing.originalState.zIndex?.toString() || ""), this.outgoing = null, this.onUnfocusComplete?.(a);
2487
2470
  }
2488
- this.currentFocus = t, this.incoming = null, this.state = S.FOCUSED;
2471
+ this.currentFocus = t, this.incoming = null, this.state = E.FOCUSED;
2489
2472
  break;
2490
2473
  }
2491
2474
  }
@@ -2493,24 +2476,24 @@ class ke {
2493
2476
  * Unfocus current image, returning it to original position
2494
2477
  */
2495
2478
  async unfocusImage() {
2496
- if (this.state === S.UNFOCUSING)
2479
+ if (this.state === E.UNFOCUSING)
2497
2480
  return;
2498
2481
  const t = ++this.focusGeneration;
2499
2482
  if (!this.currentFocus || !this.focusData) {
2500
- if (this.incoming && this.state === S.FOCUSING) {
2483
+ if (this.incoming && this.state === E.FOCUSING) {
2501
2484
  const { transform: a, dimensions: r } = this.captureMidAnimationState(this.incoming.element);
2502
2485
  if (this.animationEngine.cancelAllAnimations(this.incoming.element), this.outgoing = this.startUnfocusAnimation(
2503
2486
  this.incoming.element,
2504
2487
  this.incoming.originalState,
2505
2488
  a,
2506
2489
  r
2507
- ), this.incoming = null, this.state = S.UNFOCUSING, await this.waitForAnimation(this.outgoing.animationHandle), this.focusGeneration !== t) return;
2490
+ ), this.incoming = null, this.state = E.UNFOCUSING, await this.waitForAnimation(this.outgoing.animationHandle), this.focusGeneration !== t) return;
2508
2491
  const s = this.outgoing.element;
2509
- this.removeFocusedStyling(s, this.focusData?.originalZIndex || ""), this.outgoing = null, this.focusData = null, this.state = S.IDLE, this.onUnfocusComplete?.(s);
2492
+ this.removeFocusedStyling(s, this.focusData?.originalZIndex || ""), this.outgoing = null, this.focusData = null, this.state = E.IDLE, this.onUnfocusComplete?.(s);
2510
2493
  }
2511
2494
  return;
2512
2495
  }
2513
- if (this.state === S.CROSS_ANIMATING && this.incoming) {
2496
+ if (this.state === E.CROSS_ANIMATING && this.incoming) {
2514
2497
  const { transform: a, dimensions: r } = this.captureMidAnimationState(this.incoming.element);
2515
2498
  this.animationEngine.cancelAllAnimations(this.incoming.element);
2516
2499
  const s = this.startUnfocusAnimation(
@@ -2523,15 +2506,15 @@ class ke {
2523
2506
  this.outgoing ? this.waitForAnimation(this.outgoing.animationHandle) : Promise.resolve(),
2524
2507
  this.waitForAnimation(s.animationHandle)
2525
2508
  ]), this.focusGeneration !== t) return;
2526
- let c = null;
2527
- this.outgoing && (c = this.outgoing.element, this.removeFocusedStyling(c, this.outgoing.originalState.zIndex?.toString() || ""));
2528
- const l = s.element;
2529
- this.removeFocusedStyling(l, this.incoming.originalState.zIndex?.toString() || ""), this.outgoing = null, this.incoming = null, this.currentFocus = null, this.focusData = null, this.state = S.IDLE, c && this.onUnfocusComplete?.(c), this.onUnfocusComplete?.(l);
2509
+ let l = null;
2510
+ this.outgoing && (l = this.outgoing.element, this.removeFocusedStyling(l, this.outgoing.originalState.zIndex?.toString() || ""));
2511
+ const c = s.element;
2512
+ this.removeFocusedStyling(c, this.incoming.originalState.zIndex?.toString() || ""), this.outgoing = null, this.incoming = null, this.currentFocus = null, this.focusData = null, this.state = E.IDLE, l && this.onUnfocusComplete?.(l), this.onUnfocusComplete?.(c);
2530
2513
  return;
2531
2514
  }
2532
- this.state = S.UNFOCUSING;
2533
- const i = this.currentFocus, e = this.focusData.originalState, n = this.focusData.originalZIndex;
2534
- this.outgoing = this.startUnfocusAnimation(i, e), await this.waitForAnimation(this.outgoing.animationHandle), this.focusGeneration === t && (this.removeFocusedStyling(i, n), this.outgoing = null, this.currentFocus = null, this.focusData = null, this.state = S.IDLE, this.onUnfocusComplete?.(i));
2515
+ this.state = E.UNFOCUSING;
2516
+ const i = this.currentFocus, e = this.focusData.originalState, o = this.focusData.originalZIndex;
2517
+ this.outgoing = this.startUnfocusAnimation(i, e), await this.waitForAnimation(this.outgoing.animationHandle), this.focusGeneration === t && (this.removeFocusedStyling(i, o), this.outgoing = null, this.currentFocus = null, this.focusData = null, this.state = E.IDLE, this.onUnfocusComplete?.(i));
2535
2518
  }
2536
2519
  /**
2537
2520
  * Swap focus from current image to a new one (alias for focusImage with cross-animation)
@@ -2549,7 +2532,7 @@ class ke {
2549
2532
  * Check if an image is currently focused (stable state)
2550
2533
  */
2551
2534
  isFocused(t) {
2552
- return this.currentFocus === t && this.state === S.FOCUSED;
2535
+ return this.currentFocus === t && this.state === E.FOCUSED;
2553
2536
  }
2554
2537
  /**
2555
2538
  * Check if an image is the target of current focus animation
@@ -2570,9 +2553,9 @@ class ke {
2570
2553
  * Used during swipe gestures for visual feedback
2571
2554
  */
2572
2555
  setDragOffset(t) {
2573
- if (!this.currentFocus || !this.focusData || this.state !== S.FOCUSED) return;
2574
- const i = this.currentFocus, e = this.focusData.focusTransform, n = ["translate(-50%, -50%)"], a = (e.x ?? 0) + t, r = e.y ?? 0;
2575
- n.push(`translate(${a}px, ${r}px)`), e.rotation !== void 0 && n.push(`rotate(${e.rotation}deg)`), i.style.transition = "none", i.style.transform = n.join(" ");
2556
+ if (!this.currentFocus || !this.focusData || this.state !== E.FOCUSED) return;
2557
+ const i = this.currentFocus, e = this.focusData.focusTransform, o = ["translate(-50%, -50%)"], a = (e.x ?? 0) + t, r = e.y ?? 0;
2558
+ o.push(`translate(${a}px, ${r}px)`), e.rotation !== void 0 && o.push(`rotate(${e.rotation}deg)`), i.style.transition = "none", i.style.transform = o.join(" ");
2576
2559
  }
2577
2560
  /**
2578
2561
  * Clear the drag offset, optionally animating back to center
@@ -2580,13 +2563,13 @@ class ke {
2580
2563
  * @param duration - Animation duration in ms (default 150)
2581
2564
  */
2582
2565
  clearDragOffset(t, i = 150) {
2583
- if (!this.currentFocus || !this.focusData || this.state !== S.FOCUSED) return;
2584
- const e = this.currentFocus, n = this.focusData.focusTransform, a = ["translate(-50%, -50%)"], r = n.x ?? 0, s = n.y ?? 0;
2585
- a.push(`translate(${r}px, ${s}px)`), n.rotation !== void 0 && a.push(`rotate(${n.rotation}deg)`);
2586
- const c = a.join(" ");
2587
- t ? (e.style.transition = `transform ${i}ms ease-out`, e.style.transform = c, setTimeout(() => {
2566
+ if (!this.currentFocus || !this.focusData || this.state !== E.FOCUSED) return;
2567
+ const e = this.currentFocus, o = this.focusData.focusTransform, a = ["translate(-50%, -50%)"], r = o.x ?? 0, s = o.y ?? 0;
2568
+ a.push(`translate(${r}px, ${s}px)`), o.rotation !== void 0 && a.push(`rotate(${o.rotation}deg)`);
2569
+ const l = a.join(" ");
2570
+ t ? (e.style.transition = `transform ${i}ms ease-out`, e.style.transform = l, setTimeout(() => {
2588
2571
  this.currentFocus === e && (e.style.transition = "none");
2589
- }, i)) : (e.style.transition = "none", e.style.transform = c);
2572
+ }, i)) : (e.style.transition = "none", e.style.transform = l);
2590
2573
  }
2591
2574
  /**
2592
2575
  * Reset zoom state (cancels all animations)
@@ -2610,10 +2593,10 @@ class ke {
2610
2593
  this.focusData.originalZIndex,
2611
2594
  this.focusData.originalWidth,
2612
2595
  this.focusData.originalHeight
2613
- ), this.state = S.IDLE, this.currentFocus = null, this.focusData = null, this.outgoing = null, this.incoming = null;
2596
+ ), this.state = E.IDLE, this.currentFocus = null, this.focusData = null, this.outgoing = null, this.incoming = null;
2614
2597
  }
2615
2598
  }
2616
- const Ne = 50, je = 0.5, We = 20, Ge = 0.3, qe = 150, Be = 30, at = class at {
2599
+ const ke = 50, je = 0.5, We = 20, Ge = 0.3, qe = 150, Be = 30, at = class at {
2617
2600
  constructor(t, i) {
2618
2601
  this.enabled = !1, this.touchState = null, this.recentTouchTimestamp = 0, this.container = t, this.callbacks = i, this.boundTouchStart = this.handleTouchStart.bind(this), this.boundTouchMove = this.handleTouchMove.bind(this), this.boundTouchEnd = this.handleTouchEnd.bind(this), this.boundTouchCancel = this.handleTouchCancel.bind(this);
2619
2602
  }
@@ -2657,9 +2640,9 @@ const Ne = 50, je = 0.5, We = 20, Ge = 0.3, qe = 150, Be = 30, at = class at {
2657
2640
  }
2658
2641
  handleTouchMove(t) {
2659
2642
  if (!this.touchState || t.touches.length !== 1) return;
2660
- const i = t.touches[0], e = i.clientX - this.touchState.startX, n = i.clientY - this.touchState.startY;
2661
- if (this.touchState.isHorizontalSwipe === null && Math.sqrt(e * e + n * n) > 10) {
2662
- const s = Math.atan2(Math.abs(n), Math.abs(e)) * (180 / Math.PI);
2643
+ const i = t.touches[0], e = i.clientX - this.touchState.startX, o = i.clientY - this.touchState.startY;
2644
+ if (this.touchState.isHorizontalSwipe === null && Math.sqrt(e * e + o * o) > 10) {
2645
+ const s = Math.atan2(Math.abs(o), Math.abs(e)) * (180 / Math.PI);
2663
2646
  this.touchState.isHorizontalSwipe = s <= Be;
2664
2647
  }
2665
2648
  if (this.touchState.isHorizontalSwipe !== !1 && this.touchState.isHorizontalSwipe === !0) {
@@ -2671,16 +2654,16 @@ const Ne = 50, je = 0.5, We = 20, Ge = 0.3, qe = 150, Be = 30, at = class at {
2671
2654
  handleTouchEnd(t) {
2672
2655
  if (!this.touchState) return;
2673
2656
  this.recentTouchTimestamp = Date.now();
2674
- const i = this.touchState.currentX - this.touchState.startX, e = performance.now() - this.touchState.startTime, n = Math.abs(i) / e, a = Math.abs(i);
2657
+ const i = this.touchState.currentX - this.touchState.startX, e = performance.now() - this.touchState.startTime, o = Math.abs(i) / e, a = Math.abs(i);
2675
2658
  let r = !1;
2676
- this.touchState.isHorizontalSwipe === !0 && this.touchState.isDragging && (a >= Ne || n >= je && a >= We) && (r = !0, i < 0 ? this.callbacks.onNext() : this.callbacks.onPrev()), this.touchState.isDragging && this.callbacks.onDragEnd(r), this.touchState = null;
2659
+ this.touchState.isHorizontalSwipe === !0 && this.touchState.isDragging && (a >= ke || o >= je && a >= We) && (r = !0, i < 0 ? this.callbacks.onNext() : this.callbacks.onPrev()), this.touchState.isDragging && this.callbacks.onDragEnd(r), this.touchState = null;
2677
2660
  }
2678
2661
  handleTouchCancel(t) {
2679
2662
  this.touchState?.isDragging && this.callbacks.onDragEnd(!1), this.touchState = null;
2680
2663
  }
2681
2664
  };
2682
2665
  at.TOUCH_CLICK_DELAY = 300;
2683
- let bt = at;
2666
+ let yt = at;
2684
2667
  class Xe {
2685
2668
  constructor(t) {
2686
2669
  if (this._prepared = !1, this._discoveredUrls = [], this.apiKey = t.apiKey ?? "", this.apiEndpoint = t.apiEndpoint ?? "https://www.googleapis.com/drive/v3/files", this.debugLogging = t.debugLogging ?? !1, this.sources = t.sources ?? [], !this.sources || this.sources.length === 0)
@@ -2695,7 +2678,7 @@ class Xe {
2695
2678
  for (const i of this.sources)
2696
2679
  if ("folders" in i)
2697
2680
  for (const e of i.folders) {
2698
- const n = i.recursive !== void 0 ? i.recursive : !0, a = await this.loadFromFolder(e, t, n);
2681
+ const o = i.recursive !== void 0 ? i.recursive : !0, a = await this.loadFromFolder(e, t, o);
2699
2682
  this._discoveredUrls.push(...a);
2700
2683
  }
2701
2684
  else if ("files" in i) {
@@ -2741,9 +2724,9 @@ class Xe {
2741
2724
  // Alternative format
2742
2725
  ];
2743
2726
  for (const e of i) {
2744
- const n = t.match(e);
2745
- if (n && n[1])
2746
- return n[1];
2727
+ const o = t.match(e);
2728
+ if (o && o[1])
2729
+ return o[1];
2747
2730
  }
2748
2731
  return null;
2749
2732
  }
@@ -2755,15 +2738,15 @@ class Xe {
2755
2738
  * @returns Promise resolving to array of image URLs
2756
2739
  */
2757
2740
  async loadFromFolder(t, i, e = !0) {
2758
- const n = this.extractFolderId(t);
2759
- if (!n)
2741
+ const o = this.extractFolderId(t);
2742
+ if (!o)
2760
2743
  throw new Error("Invalid Google Drive folder URL. Please check the URL format.");
2761
2744
  if (!this.apiKey || this.apiKey === "YOUR_API_KEY_HERE")
2762
- return this.loadImagesDirectly(n, i);
2745
+ return this.loadImagesDirectly(o, i);
2763
2746
  try {
2764
- return e ? await this.loadImagesRecursively(n, i) : await this.loadImagesFromSingleFolder(n, i);
2747
+ return e ? await this.loadImagesRecursively(o, i) : await this.loadImagesFromSingleFolder(o, i);
2765
2748
  } catch (a) {
2766
- return console.error("Error loading from Google Drive API:", a), this.loadImagesDirectly(n, i);
2749
+ return console.error("Error loading from Google Drive API:", a), this.loadImagesDirectly(o, i);
2767
2750
  }
2768
2751
  }
2769
2752
  /**
@@ -2773,13 +2756,13 @@ class Xe {
2773
2756
  * @returns Promise resolving to array of image URLs
2774
2757
  */
2775
2758
  async loadImagesFromSingleFolder(t, i) {
2776
- const e = [], n = `'${t}' in parents and trashed=false`, r = `${this.apiEndpoint}?q=${encodeURIComponent(n)}&fields=files(id,name,mimeType,thumbnailLink)&key=${this.apiKey}`, s = await fetch(r);
2759
+ const e = [], o = `'${t}' in parents and trashed=false`, r = `${this.apiEndpoint}?q=${encodeURIComponent(o)}&fields=files(id,name,mimeType,thumbnailLink)&key=${this.apiKey}`, s = await fetch(r);
2777
2760
  if (!s.ok)
2778
2761
  throw new Error(`API request failed: ${s.status} ${s.statusText}`);
2779
- const l = (await s.json()).files.filter(
2762
+ const c = (await s.json()).files.filter(
2780
2763
  (u) => u.mimeType.startsWith("image/") && i.isAllowed(u.name)
2781
2764
  );
2782
- return this.log(`Found ${l.length} images in folder ${t} (non-recursive)`), l.forEach((u) => {
2765
+ return this.log(`Found ${c.length} images in folder ${t} (non-recursive)`), c.forEach((u) => {
2783
2766
  e.push(`https://lh3.googleusercontent.com/d/${u.id}=s1600`), this.log(`Added file: ${u.name}`);
2784
2767
  }), e;
2785
2768
  }
@@ -2791,18 +2774,18 @@ class Xe {
2791
2774
  */
2792
2775
  async loadFiles(t, i) {
2793
2776
  const e = [];
2794
- for (const n of t) {
2795
- const a = this.extractFileId(n);
2777
+ for (const o of t) {
2778
+ const a = this.extractFileId(o);
2796
2779
  if (!a) {
2797
- this.log(`Skipping invalid file URL: ${n}`);
2780
+ this.log(`Skipping invalid file URL: ${o}`);
2798
2781
  continue;
2799
2782
  }
2800
2783
  if (this.apiKey && this.apiKey !== "YOUR_API_KEY_HERE")
2801
2784
  try {
2802
2785
  const r = `${this.apiEndpoint}/${a}?fields=name,mimeType&key=${this.apiKey}`, s = await fetch(r);
2803
2786
  if (s.ok) {
2804
- const c = await s.json();
2805
- c.mimeType.startsWith("image/") && i.isAllowed(c.name) ? (e.push(`https://lh3.googleusercontent.com/d/${a}=s1600`), this.log(`Added file: ${c.name}`)) : this.log(`Skipping non-image file: ${c.name} (${c.mimeType})`);
2787
+ const l = await s.json();
2788
+ l.mimeType.startsWith("image/") && i.isAllowed(l.name) ? (e.push(`https://lh3.googleusercontent.com/d/${a}=s1600`), this.log(`Added file: ${l.name}`)) : this.log(`Skipping non-image file: ${l.name} (${l.mimeType})`);
2806
2789
  } else
2807
2790
  this.log(`Failed to fetch metadata for file ${a}: ${s.status}`);
2808
2791
  } catch (r) {
@@ -2830,9 +2813,9 @@ class Xe {
2830
2813
  // Generic id parameter
2831
2814
  ];
2832
2815
  for (const e of i) {
2833
- const n = t.match(e);
2834
- if (n && n[1])
2835
- return n[1];
2816
+ const o = t.match(e);
2817
+ if (o && o[1])
2818
+ return o[1];
2836
2819
  }
2837
2820
  return null;
2838
2821
  }
@@ -2843,15 +2826,15 @@ class Xe {
2843
2826
  * @returns Promise resolving to array of image URLs
2844
2827
  */
2845
2828
  async loadImagesRecursively(t, i) {
2846
- const e = [], n = `'${t}' in parents and trashed=false`, r = `${this.apiEndpoint}?q=${encodeURIComponent(n)}&fields=files(id,name,mimeType,thumbnailLink)&key=${this.apiKey}`, s = await fetch(r);
2829
+ const e = [], o = `'${t}' in parents and trashed=false`, r = `${this.apiEndpoint}?q=${encodeURIComponent(o)}&fields=files(id,name,mimeType,thumbnailLink)&key=${this.apiKey}`, s = await fetch(r);
2847
2830
  if (!s.ok)
2848
2831
  throw new Error(`API request failed: ${s.status} ${s.statusText}`);
2849
- const c = await s.json(), l = c.files.filter(
2832
+ const l = await s.json(), c = l.files.filter(
2850
2833
  (h) => h.mimeType.startsWith("image/") && i.isAllowed(h.name)
2851
- ), u = c.files.filter(
2834
+ ), u = l.files.filter(
2852
2835
  (h) => h.mimeType === "application/vnd.google-apps.folder"
2853
2836
  );
2854
- this.log(`Found ${c.files.length} total items in folder ${t}`), c.files.forEach((h) => this.log(` - File: ${h.name} (${h.mimeType})`)), this.log(`- ${l.length} valid files (images only)`), this.log(`- ${u.length} subfolders`), l.forEach((h) => {
2837
+ this.log(`Found ${l.files.length} total items in folder ${t}`), l.files.forEach((h) => this.log(` - File: ${h.name} (${h.mimeType})`)), this.log(`- ${c.length} valid files (images only)`), this.log(`- ${u.length} subfolders`), c.forEach((h) => {
2855
2838
  e.push(`https://lh3.googleusercontent.com/d/${h.id}=s1600`), this.log(`Added file: ${h.name}`);
2856
2839
  });
2857
2840
  for (const h of u) {
@@ -2870,10 +2853,10 @@ class Xe {
2870
2853
  */
2871
2854
  async loadImagesDirectly(t, i) {
2872
2855
  try {
2873
- const e = `https://drive.google.com/embeddedfolderview?id=${t}`, n = await fetch(e, { mode: "cors" });
2874
- if (!n.ok)
2856
+ const e = `https://drive.google.com/embeddedfolderview?id=${t}`, o = await fetch(e, { mode: "cors" });
2857
+ if (!o.ok)
2875
2858
  throw new Error("Cannot access folder directly (CORS or permissions issue)");
2876
- const a = await n.text(), r = /\/file\/d\/([a-zA-Z0-9_-]+)/g, s = [...a.matchAll(r)];
2859
+ const a = await o.text(), r = /\/file\/d\/([a-zA-Z0-9_-]+)/g, s = [...a.matchAll(r)];
2877
2860
  return [...new Set(s.map((u) => u[1]))].map(
2878
2861
  (u) => `https://drive.google.com/uc?export=view&id=${u}`
2879
2862
  );
@@ -2966,13 +2949,13 @@ class Ye {
2966
2949
  if (!Array.isArray(t))
2967
2950
  return console.warn("URLs must be an array:", t), [];
2968
2951
  const e = [];
2969
- for (const n of t) {
2970
- const a = n.split("/").pop() || n;
2952
+ for (const o of t) {
2953
+ const a = o.split("/").pop() || o;
2971
2954
  if (!i.isAllowed(a)) {
2972
- this.log(`Skipping filtered URL: ${n}`);
2955
+ this.log(`Skipping filtered URL: ${o}`);
2973
2956
  continue;
2974
2957
  }
2975
- this.validateUrls ? await this.validateUrl(n) ? e.push(n) : console.warn(`Skipping invalid/missing URL: ${n}`) : e.push(n);
2958
+ this.validateUrls ? await this.validateUrl(o) ? e.push(o) : console.warn(`Skipping invalid/missing URL: ${o}`) : e.push(o);
2976
2959
  }
2977
2960
  return e;
2978
2961
  }
@@ -2986,16 +2969,16 @@ class Ye {
2986
2969
  async processPath(t, i, e) {
2987
2970
  if (!Array.isArray(i))
2988
2971
  return console.warn("files must be an array:", i), [];
2989
- const n = [];
2972
+ const o = [];
2990
2973
  for (const a of i) {
2991
2974
  if (!e.isAllowed(a)) {
2992
2975
  this.log(`Skipping filtered file: ${a}`);
2993
2976
  continue;
2994
2977
  }
2995
2978
  const r = this.constructUrl(t, a);
2996
- this.validateUrls ? await this.validateUrl(r) ? n.push(r) : console.warn(`Skipping invalid/missing file: ${r}`) : n.push(r);
2979
+ this.validateUrls ? await this.validateUrl(r) ? o.push(r) : console.warn(`Skipping invalid/missing file: ${r}`) : o.push(r);
2997
2980
  }
2998
- return n;
2981
+ return o;
2999
2982
  }
3000
2983
  /**
3001
2984
  * Process a JSON endpoint source
@@ -3006,17 +2989,17 @@ class Ye {
3006
2989
  */
3007
2990
  async processJson(t, i) {
3008
2991
  this.log(`Fetching JSON endpoint: ${t}`);
3009
- const e = new AbortController(), n = setTimeout(() => e.abort(), 1e4);
2992
+ const e = new AbortController(), o = setTimeout(() => e.abort(), 1e4);
3010
2993
  try {
3011
2994
  const a = await fetch(t, { signal: e.signal });
3012
- if (clearTimeout(n), !a.ok)
2995
+ if (clearTimeout(o), !a.ok)
3013
2996
  throw new Error(`HTTP ${a.status} fetching ${t}`);
3014
2997
  const r = await a.json();
3015
2998
  if (!r || !Array.isArray(r.images))
3016
2999
  throw new Error('JSON source must return JSON with shape { "images": ["url1", "url2", ...] }');
3017
3000
  return this.log(`JSON endpoint returned ${r.images.length} image(s)`), await this.processUrls(r.images, i);
3018
3001
  } catch (a) {
3019
- throw clearTimeout(n), a instanceof Error && a.name === "AbortError" ? new Error(`Timeout fetching JSON endpoint: ${t}`) : a;
3002
+ throw clearTimeout(o), a instanceof Error && a.name === "AbortError" ? new Error(`Timeout fetching JSON endpoint: ${t}`) : a;
3020
3003
  }
3021
3004
  }
3022
3005
  /**
@@ -3038,11 +3021,11 @@ class Ye {
3038
3021
  if (!(t.startsWith(window.location.origin) || t.startsWith("/")))
3039
3022
  return this.log(`Skipping validation for cross-origin URL: ${t}`), !0;
3040
3023
  try {
3041
- const e = new AbortController(), n = setTimeout(() => e.abort(), this.validationTimeout), a = await fetch(t, {
3024
+ const e = new AbortController(), o = setTimeout(() => e.abort(), this.validationTimeout), a = await fetch(t, {
3042
3025
  method: "HEAD",
3043
3026
  signal: e.signal
3044
3027
  });
3045
- return clearTimeout(n), a.ok ? !0 : (this.log(`Validation failed for ${t}: HTTP ${a.status}`), !1);
3028
+ return clearTimeout(o), a.ok ? !0 : (this.log(`Validation failed for ${t}: HTTP ${a.status}`), !1);
3046
3029
  } catch (e) {
3047
3030
  return e instanceof Error && (e.name === "AbortError" ? this.log(`Validation timeout for ${t}`) : this.log(`Validation failed for ${t}:`, e.message)), !1;
3048
3031
  }
@@ -3059,8 +3042,8 @@ class Ye {
3059
3042
  return `${e}/${i}`;
3060
3043
  if (typeof window > "u")
3061
3044
  return `${e}/${i}`;
3062
- const n = window.location.origin, r = (t.startsWith("/") ? t : "/" + t).replace(/\/$/, "");
3063
- return `${n}${r}/${i}`;
3045
+ const o = window.location.origin, r = (t.startsWith("/") ? t : "/" + t).replace(/\/$/, "");
3046
+ return `${o}${r}/${i}`;
3064
3047
  }
3065
3048
  /**
3066
3049
  * Check if URL is absolute (contains protocol)
@@ -3094,16 +3077,16 @@ class Ve {
3094
3077
  */
3095
3078
  async prepare(t) {
3096
3079
  this._discoveredUrls = [], this.log(`Preparing ${this.loaders.length} loader(s) in parallel`);
3097
- const i = this.loaders.map((e, n) => e.prepare(t).then(() => {
3098
- this.log(`Loader ${n} prepared with ${e.imagesLength()} images`);
3080
+ const i = this.loaders.map((e, o) => e.prepare(t).then(() => {
3081
+ this.log(`Loader ${o} prepared with ${e.imagesLength()} images`);
3099
3082
  }).catch((a) => {
3100
- console.warn(`Loader ${n} failed to prepare:`, a);
3083
+ console.warn(`Loader ${o} failed to prepare:`, a);
3101
3084
  }));
3102
3085
  await Promise.all(i);
3103
3086
  for (const e of this.loaders)
3104
3087
  if (e.isPrepared()) {
3105
- const n = e.imageURLs();
3106
- this._discoveredUrls.push(...n);
3088
+ const o = e.imageURLs();
3089
+ this._discoveredUrls.push(...o);
3107
3090
  }
3108
3091
  this._prepared = !0, this.log(`CompositeLoader prepared with ${this._discoveredUrls.length} total images`);
3109
3092
  }
@@ -3228,18 +3211,18 @@ const Ke = `
3228
3211
  `;
3229
3212
  function Ze() {
3230
3213
  if (typeof document > "u") return;
3231
- const o = "fbn-ic-functional-styles";
3232
- if (document.getElementById(o)) return;
3214
+ const n = "fbn-ic-functional-styles";
3215
+ if (document.getElementById(n)) return;
3233
3216
  const t = document.createElement("style");
3234
- t.id = o, t.textContent = Ke, document.head.appendChild(t);
3217
+ t.id = n, t.textContent = Ke, document.head.appendChild(t);
3235
3218
  }
3236
3219
  class Qe {
3237
3220
  constructor(t = {}) {
3238
3221
  this.fullConfig = Zt(t), t.container instanceof HTMLElement ? (this.containerRef = t.container, this.containerId = null) : (this.containerRef = null, this.containerId = t.container || "imageCloud"), this.imagesLoaded = !1, this.imageElements = [], this.imageLayouts = [], this.currentImageHeight = 225, this.currentFocusIndex = null, this.hoveredImage = null, this.resizeTimeout = null, this.displayQueue = [], this.queueInterval = null, this.loadGeneration = 0, this.loadingElAutoCreated = !1, this.errorElAutoCreated = !1, this.counterEl = null, this.counterElAutoCreated = !1, this.animationEngine = new ie(this.fullConfig.animation), this.layoutEngine = new ze({
3239
3222
  layout: this.fullConfig.layout,
3240
3223
  image: this.fullConfig.image
3241
- }), this.zoomEngine = new ke(this.fullConfig.interaction.focus, this.animationEngine, this.fullConfig.styling), this.defaultStyles = et(this.fullConfig.styling?.default), this.defaultClassName = this.fullConfig.styling?.default?.className, this.hoverClassName = this.fullConfig.styling?.hover?.className;
3242
- const i = this.fullConfig.animation.entry || E.animation.entry;
3224
+ }), this.zoomEngine = new Ne(this.fullConfig.interaction.focus, this.animationEngine, this.fullConfig.styling), this.defaultStyles = et(this.fullConfig.styling?.default), this.defaultClassName = this.fullConfig.styling?.default?.className, this.hoverClassName = this.fullConfig.styling?.hover?.className;
3225
+ const i = this.fullConfig.animation.entry || R.animation.entry;
3243
3226
  this.entryAnimationEngine = new ge(
3244
3227
  i,
3245
3228
  this.fullConfig.layout.algorithm
@@ -3248,8 +3231,8 @@ class Qe {
3248
3231
  e && e.type !== "none" ? this.idleAnimationEngine = new fe(
3249
3232
  e,
3250
3233
  i.timing?.duration ?? 600
3251
- ) : this.idleAnimationEngine = null, this.zoomEngine.setOnUnfocusCompleteCallback((n) => {
3252
- this.idleAnimationEngine?.resumeForImage(n);
3234
+ ) : this.idleAnimationEngine = null, this.zoomEngine.setOnUnfocusCompleteCallback((o) => {
3235
+ this.idleAnimationEngine?.resumeForImage(o);
3253
3236
  }), this.swipeEngine = null, this.imageFilter = this.createImageFilter(), this.imageLoader = this.createLoader(), this.containerEl = null, this.loadingEl = null, this.errorEl = null;
3254
3237
  }
3255
3238
  /**
@@ -3267,7 +3250,7 @@ class Qe {
3267
3250
  const t = this.fullConfig.loaders, i = this.fullConfig.config.loaders ?? {};
3268
3251
  if (!t || t.length === 0)
3269
3252
  throw new Error("No loaders configured. Provide `images`, `loaders`, or both.");
3270
- const e = t.map((n) => this.createLoaderFromEntry(n, i));
3253
+ const e = t.map((o) => this.createLoaderFromEntry(o, i));
3271
3254
  return e.length === 1 ? e[0] : new Ve({
3272
3255
  loaders: e,
3273
3256
  debugLogging: this.fullConfig.config.debug?.loaders
@@ -3278,7 +3261,7 @@ class Qe {
3278
3261
  */
3279
3262
  createLoaderFromEntry(t, i) {
3280
3263
  if ("static" in t) {
3281
- const e = t.static, n = {
3264
+ const e = t.static, o = {
3282
3265
  ...e,
3283
3266
  validateUrls: e.validateUrls ?? i.validateUrls,
3284
3267
  validationTimeout: e.validationTimeout ?? i.validationTimeout,
@@ -3286,14 +3269,14 @@ class Qe {
3286
3269
  allowedExtensions: e.allowedExtensions ?? i.allowedExtensions,
3287
3270
  debugLogging: e.debugLogging ?? this.fullConfig.config.debug?.loaders
3288
3271
  };
3289
- return new Ye(n);
3272
+ return new Ye(o);
3290
3273
  } else if ("googleDrive" in t) {
3291
- const e = t.googleDrive, n = {
3274
+ const e = t.googleDrive, o = {
3292
3275
  ...e,
3293
3276
  allowedExtensions: e.allowedExtensions ?? i.allowedExtensions,
3294
3277
  debugLogging: e.debugLogging ?? this.fullConfig.config.debug?.loaders
3295
3278
  };
3296
- return new Xe(n);
3279
+ return new Xe(o);
3297
3280
  } else
3298
3281
  throw new Error(`Unknown loader entry: ${JSON.stringify(t)}`);
3299
3282
  }
@@ -3306,7 +3289,7 @@ class Qe {
3306
3289
  this.containerEl = this.containerRef;
3307
3290
  else if (this.containerEl = document.getElementById(this.containerId), !this.containerEl)
3308
3291
  throw new Error(`Container #${this.containerId} not found`);
3309
- this.containerEl.classList.add("fbn-ic-gallery"), this.containerEl.setAttribute("tabindex", "0"), this.fullConfig.interaction.navigation?.swipe !== !1 && (this.swipeEngine = new bt(this.containerEl, {
3292
+ this.containerEl.classList.add("fbn-ic-gallery"), this.containerEl.setAttribute("tabindex", "0"), this.fullConfig.interaction.navigation?.swipe !== !1 && (this.swipeEngine = new yt(this.containerEl, {
3310
3293
  onNext: () => this.navigateToNextImage(),
3311
3294
  onPrev: () => this.navigateToPreviousImage(),
3312
3295
  onDragOffset: (t) => this.zoomEngine.setDragOffset(t),
@@ -3319,7 +3302,7 @@ class Qe {
3319
3302
  }
3320
3303
  }
3321
3304
  setupUI() {
3322
- const t = this.fullConfig.rendering.ui;
3305
+ const t = this.fullConfig.ui;
3323
3306
  t.showLoadingSpinner && (t.loadingElement ? (this.loadingEl = this.resolveElement(t.loadingElement), this.loadingElAutoCreated = !1) : (this.loadingEl = this.createDefaultLoadingElement(), this.loadingElAutoCreated = !0)), t.errorElement ? (this.errorEl = this.resolveElement(t.errorElement), this.errorElAutoCreated = !1) : (this.errorEl = this.createDefaultErrorElement(), this.errorElAutoCreated = !0), t.showImageCounter && (t.counterElement ? (this.counterEl = this.resolveElement(t.counterElement), this.counterElAutoCreated = !1) : (this.counterEl = this.createDefaultCounterElement(), this.counterElAutoCreated = !0));
3324
3307
  }
3325
3308
  resolveElement(t) {
@@ -3354,7 +3337,7 @@ class Qe {
3354
3337
  navigateToNextImage() {
3355
3338
  if (this.currentFocusIndex === null || this.imageElements.length === 0) return;
3356
3339
  const t = (this.currentFocusIndex + 1) % this.imageLayouts.length, i = this.imageElements.find(
3357
- (n) => n.dataset.imageId === String(t)
3340
+ (o) => o.dataset.imageId === String(t)
3358
3341
  );
3359
3342
  if (!i) return;
3360
3343
  const e = this.imageLayouts[t];
@@ -3366,7 +3349,7 @@ class Qe {
3366
3349
  navigateToPreviousImage() {
3367
3350
  if (this.currentFocusIndex === null || this.imageElements.length === 0) return;
3368
3351
  const t = (this.currentFocusIndex - 1 + this.imageLayouts.length) % this.imageLayouts.length, i = this.imageElements.find(
3369
- (n) => n.dataset.imageId === String(t)
3352
+ (o) => o.dataset.imageId === String(t)
3370
3353
  );
3371
3354
  if (!i) return;
3372
3355
  const e = this.imageLayouts[t];
@@ -3382,8 +3365,8 @@ class Qe {
3382
3365
  }, 500));
3383
3366
  }
3384
3367
  getImageHeight() {
3385
- const t = window.innerWidth, i = this.fullConfig.layout.responsive, n = this.fullConfig.image.sizing?.maxSize ?? 400;
3386
- return i ? t <= i.mobile.maxWidth ? Math.min(100, n) : t <= i.tablet.maxWidth ? Math.min(180, n) : Math.min(225, n) : t <= 767 ? Math.min(100, n) : t <= 1199 ? Math.min(180, n) : Math.min(225, n);
3368
+ const t = window.innerWidth, i = this.fullConfig.layout.responsive, o = this.fullConfig.image.sizing?.maxSize ?? 400;
3369
+ return i ? t <= i.mobile.maxWidth ? Math.min(100, o) : t <= i.tablet.maxWidth ? Math.min(180, o) : Math.min(225, o) : t <= 767 ? Math.min(100, o) : t <= 1199 ? Math.min(180, o) : Math.min(225, o);
3387
3370
  }
3388
3371
  /**
3389
3372
  * Get container bounds for layout calculations
@@ -3406,12 +3389,12 @@ class Qe {
3406
3389
  this.showError("No images found."), this.showLoading(!1);
3407
3390
  return;
3408
3391
  }
3409
- const e = this.getContainerBounds(), n = this.getImageHeight(), a = window.innerWidth;
3410
- this.logDebug(`Adaptive sizing input: container=${e.width}x${e.height}px, images=${t}, responsiveMax=${n}px`);
3392
+ const e = this.getContainerBounds(), o = this.getImageHeight(), a = window.innerWidth;
3393
+ this.logDebug(`Adaptive sizing input: container=${e.width}x${e.height}px, images=${t}, responsiveMax=${o}px`);
3411
3394
  const r = this.layoutEngine.calculateAdaptiveSize(
3412
3395
  e,
3413
3396
  t,
3414
- n,
3397
+ o,
3415
3398
  a
3416
3399
  );
3417
3400
  this.logDebug(`Adaptive sizing result: height=${r.height}px`), await this.createImageCloud(i, r.height), this.showLoading(!1), this.imagesLoaded = !0;
@@ -3429,92 +3412,92 @@ class Qe {
3429
3412
  if (!this.containerEl) return;
3430
3413
  const e = this.getContainerBounds();
3431
3414
  this.currentImageHeight = i;
3432
- const n = this.loadGeneration, a = this.layoutEngine.generateLayout(t.length, e, { fixedHeight: i });
3415
+ const o = this.loadGeneration, a = this.layoutEngine.generateLayout(t.length, e, { fixedHeight: i });
3433
3416
  this.imageLayouts = a, this.displayQueue = [];
3434
3417
  let r = 0;
3435
- const s = (l) => {
3436
- this.containerEl && (this.containerEl.appendChild(l), this.imageElements.push(l), requestAnimationFrame(() => {
3437
- if (l.offsetWidth, l.style.opacity = this.defaultStyles.opacity ?? "1", l.dataset.startX && (this.entryAnimationEngine.requiresJSAnimation() || this.entryAnimationEngine.requiresJSRotation() || this.entryAnimationEngine.requiresJSScale() || l.dataset.startRotation !== l.dataset.rotation || l.dataset.startScale !== l.dataset.scale)) {
3418
+ const s = (c) => {
3419
+ this.containerEl && (this.containerEl.appendChild(c), this.imageElements.push(c), requestAnimationFrame(() => {
3420
+ if (c.offsetWidth, c.style.opacity = this.defaultStyles.opacity ?? "1", c.dataset.startX && (this.entryAnimationEngine.requiresJSAnimation() || this.entryAnimationEngine.requiresJSRotation() || this.entryAnimationEngine.requiresJSScale() || c.dataset.startRotation !== c.dataset.rotation || c.dataset.startScale !== c.dataset.scale)) {
3438
3421
  const d = {
3439
- x: parseFloat(l.dataset.startX),
3440
- y: parseFloat(l.dataset.startY)
3422
+ x: parseFloat(c.dataset.startX),
3423
+ y: parseFloat(c.dataset.startY)
3441
3424
  }, f = {
3442
- x: parseFloat(l.dataset.endX),
3443
- y: parseFloat(l.dataset.endY)
3444
- }, b = parseFloat(l.dataset.imageWidth), p = parseFloat(l.dataset.imageHeight), g = parseFloat(l.dataset.rotation), m = parseFloat(l.dataset.scale), y = l.dataset.startRotation ? parseFloat(l.dataset.startRotation) : g, w = l.dataset.startScale ? parseFloat(l.dataset.startScale) : m, v = this.entryAnimationEngine.getTiming();
3425
+ x: parseFloat(c.dataset.endX),
3426
+ y: parseFloat(c.dataset.endY)
3427
+ }, y = parseFloat(c.dataset.imageWidth), p = parseFloat(c.dataset.imageHeight), g = parseFloat(c.dataset.rotation), m = parseFloat(c.dataset.scale), b = c.dataset.startRotation ? parseFloat(c.dataset.startRotation) : g, w = c.dataset.startScale ? parseFloat(c.dataset.startScale) : m, v = this.entryAnimationEngine.getTiming();
3445
3428
  he({
3446
- element: l,
3429
+ element: c,
3447
3430
  startPosition: d,
3448
3431
  endPosition: f,
3449
3432
  pathConfig: this.entryAnimationEngine.getPathConfig(),
3450
3433
  duration: v.duration,
3451
- imageWidth: b,
3434
+ imageWidth: y,
3452
3435
  imageHeight: p,
3453
3436
  rotation: g,
3454
3437
  scale: m,
3455
3438
  rotationConfig: this.entryAnimationEngine.getRotationConfig(),
3456
- startRotation: y,
3439
+ startRotation: b,
3457
3440
  scaleConfig: this.entryAnimationEngine.getScaleConfig(),
3458
3441
  startScale: w
3459
3442
  });
3460
3443
  } else {
3461
- const d = l.dataset.finalTransform || "";
3462
- l.style.transform = d;
3444
+ const d = c.dataset.finalTransform || "";
3445
+ c.style.transform = d;
3463
3446
  }
3464
- const h = parseInt(l.dataset.imageId || "0");
3447
+ const h = parseInt(c.dataset.imageId || "0");
3465
3448
  if (this.fullConfig.config.debug?.enabled && h < 3) {
3466
- const d = l.dataset.finalTransform || "";
3449
+ const d = c.dataset.finalTransform || "";
3467
3450
  console.log(`Image ${h} final state:`, {
3468
- left: l.style.left,
3469
- top: l.style.top,
3470
- width: l.style.width,
3471
- height: l.style.height,
3472
- computedWidth: l.offsetWidth,
3473
- computedHeight: l.offsetHeight,
3451
+ left: c.style.left,
3452
+ top: c.style.top,
3453
+ width: c.style.width,
3454
+ height: c.style.height,
3455
+ computedWidth: c.offsetWidth,
3456
+ computedHeight: c.offsetHeight,
3474
3457
  transform: d,
3475
3458
  pathType: this.entryAnimationEngine.getPathType()
3476
3459
  });
3477
3460
  }
3478
3461
  if (this.idleAnimationEngine) {
3479
3462
  const d = this.entryAnimationEngine.getTiming().duration;
3480
- this.idleAnimationEngine.register(l, h, this.imageElements.length, d);
3463
+ this.idleAnimationEngine.register(c, h, this.imageElements.length, d);
3481
3464
  }
3482
3465
  }), r++);
3483
- }, c = () => {
3466
+ }, l = () => {
3484
3467
  if (this.logDebug("Starting queue processing, enabled:", this.fullConfig.animation.queue.enabled), !this.fullConfig.animation.queue.enabled) {
3485
3468
  for (; this.displayQueue.length > 0; ) {
3486
- const l = this.displayQueue.shift();
3487
- l && s(l);
3469
+ const c = this.displayQueue.shift();
3470
+ c && s(c);
3488
3471
  }
3489
3472
  return;
3490
3473
  }
3491
3474
  this.queueInterval !== null && clearInterval(this.queueInterval), this.queueInterval = window.setInterval(() => {
3492
- if (n !== this.loadGeneration) {
3475
+ if (o !== this.loadGeneration) {
3493
3476
  this.queueInterval !== null && (clearInterval(this.queueInterval), this.queueInterval = null);
3494
3477
  return;
3495
3478
  }
3496
3479
  if (this.displayQueue.length > 0) {
3497
- const l = this.displayQueue.shift();
3498
- l && s(l);
3480
+ const c = this.displayQueue.shift();
3481
+ c && s(c);
3499
3482
  }
3500
3483
  r >= t.length && this.displayQueue.length === 0 && this.queueInterval !== null && (clearInterval(this.queueInterval), this.queueInterval = null);
3501
3484
  }, this.fullConfig.animation.queue.interval);
3502
3485
  };
3503
3486
  if ("IntersectionObserver" in window && this.containerEl) {
3504
- const l = new IntersectionObserver((u) => {
3487
+ const c = new IntersectionObserver((u) => {
3505
3488
  u.forEach((h) => {
3506
- h.isIntersecting && (c(), l.disconnect());
3489
+ h.isIntersecting && (l(), c.disconnect());
3507
3490
  });
3508
3491
  }, { threshold: 0.1, rootMargin: "50px" });
3509
- l.observe(this.containerEl);
3492
+ c.observe(this.containerEl);
3510
3493
  } else
3511
- c();
3512
- this.fullConfig.config.debug?.centers && this.containerEl && (this.containerEl.querySelectorAll(".fbn-ic-debug-center").forEach((l) => l.remove()), a.forEach((l, u) => {
3494
+ l();
3495
+ this.fullConfig.config.debug?.centers && this.containerEl && (this.containerEl.querySelectorAll(".fbn-ic-debug-center").forEach((c) => c.remove()), a.forEach((c, u) => {
3513
3496
  const h = document.createElement("div");
3514
3497
  h.className = "fbn-ic-debug-center", h.style.position = "absolute", h.style.width = "12px", h.style.height = "12px", h.style.borderRadius = "50%", h.style.backgroundColor = "red", h.style.border = "2px solid yellow", h.style.zIndex = "9999", h.style.pointerEvents = "none";
3515
- const d = l.x, f = l.y;
3498
+ const d = c.x, f = c.y;
3516
3499
  h.style.left = `${d - 6}px`, h.style.top = `${f - 6}px`, h.title = `Image ${u}: center (${Math.round(d)}, ${Math.round(f)})`, this.containerEl.appendChild(h);
3517
- })), t.forEach((l, u) => {
3500
+ })), t.forEach((c, u) => {
3518
3501
  const h = document.createElement("img");
3519
3502
  h.referrerPolicy = "no-referrer", h.classList.add("fbn-ic-image"), this.fullConfig.interaction.dragging === !1 && (h.draggable = !1), h.dataset.imageId = String(u), h.dataset.createdFlag = "true";
3520
3503
  const d = a[u];
@@ -3531,29 +3514,29 @@ class Qe {
3531
3514
  }), h.addEventListener("click", (f) => {
3532
3515
  f.stopPropagation(), this.handleImageClick(h, d);
3533
3516
  }), h.style.opacity = "0", h.style.transition = this.entryAnimationEngine.getTransitionCSS(), h.onload = () => {
3534
- if (n !== this.loadGeneration)
3517
+ if (o !== this.loadGeneration)
3535
3518
  return;
3536
- const f = h.naturalWidth / h.naturalHeight, b = i * f;
3537
- h.dataset.onloadCalled = "true", window.DEBUG_CLIPPATH && console.log(`[onload #${u}] Called with imageHeight=${i}, renderedWidth=${b}`), h.style.width = `${b}px`, h.cachedRenderedWidth = b, h.aspectRatio = f, ft(h, this.fullConfig.styling?.default, i, b);
3538
- const p = { x: d.x, y: d.y }, g = { width: b, height: i }, m = this.entryAnimationEngine.calculateStartPosition(
3519
+ const f = h.naturalWidth / h.naturalHeight, y = i * f;
3520
+ h.dataset.onloadCalled = "true", window.DEBUG_CLIPPATH && console.log(`[onload #${u}] Called with imageHeight=${i}, renderedWidth=${y}`), h.style.width = `${y}px`, h.cachedRenderedWidth = y, h.aspectRatio = f, ft(h, this.fullConfig.styling?.default, i, y);
3521
+ const p = { x: d.x, y: d.y }, g = { width: y, height: i }, m = this.entryAnimationEngine.calculateStartPosition(
3539
3522
  p,
3540
3523
  g,
3541
3524
  e,
3542
3525
  u,
3543
3526
  t.length
3544
- ), y = this.entryAnimationEngine.calculateStartRotation(d.rotation), w = this.entryAnimationEngine.calculateStartScale(d.scale), v = this.entryAnimationEngine.buildFinalTransform(
3527
+ ), b = this.entryAnimationEngine.calculateStartRotation(d.rotation), w = this.entryAnimationEngine.calculateStartScale(d.scale), v = this.entryAnimationEngine.buildFinalTransform(
3545
3528
  d.rotation,
3546
3529
  d.scale,
3547
- b,
3530
+ y,
3548
3531
  i
3549
- ), I = this.entryAnimationEngine.buildStartTransform(
3532
+ ), S = this.entryAnimationEngine.buildStartTransform(
3550
3533
  m,
3551
3534
  p,
3552
3535
  d.rotation,
3553
3536
  d.scale,
3554
- b,
3555
- i,
3556
3537
  y,
3538
+ i,
3539
+ b,
3557
3540
  w
3558
3541
  );
3559
3542
  this.fullConfig.config.debug?.enabled && u < 3 && console.log(`Image ${u}:`, {
@@ -3562,15 +3545,15 @@ class Qe {
3562
3545
  left: d.x,
3563
3546
  top: d.y,
3564
3547
  finalTransform: v,
3565
- renderedWidth: b,
3548
+ renderedWidth: y,
3566
3549
  renderedHeight: i
3567
- }), h.style.transform = I, h.dataset.finalTransform = v, (this.entryAnimationEngine.requiresJSAnimation() || this.entryAnimationEngine.requiresJSRotation() || this.entryAnimationEngine.requiresJSScale() || y !== d.rotation || w !== d.scale) && (h.dataset.startX = String(m.x), h.dataset.startY = String(m.y), h.dataset.endX = String(p.x), h.dataset.endY = String(p.y), h.dataset.imageWidth = String(b), h.dataset.imageHeight = String(i), h.dataset.rotation = String(d.rotation), h.dataset.scale = String(d.scale), h.dataset.startRotation = String(y), h.dataset.startScale = String(w)), this.displayQueue.push(h);
3568
- }, h.onerror = () => r++, h.src = l;
3550
+ }), h.style.transform = S, h.dataset.finalTransform = v, (this.entryAnimationEngine.requiresJSAnimation() || this.entryAnimationEngine.requiresJSRotation() || this.entryAnimationEngine.requiresJSScale() || b !== d.rotation || w !== d.scale) && (h.dataset.startX = String(m.x), h.dataset.startY = String(m.y), h.dataset.endX = String(p.x), h.dataset.endY = String(p.y), h.dataset.imageWidth = String(y), h.dataset.imageHeight = String(i), h.dataset.rotation = String(d.rotation), h.dataset.scale = String(d.scale), h.dataset.startRotation = String(b), h.dataset.startScale = String(w)), this.displayQueue.push(h);
3551
+ }, h.onerror = () => r++, h.src = c;
3569
3552
  });
3570
3553
  }
3571
3554
  async handleImageClick(t, i) {
3572
3555
  if (!this.containerEl) return;
3573
- const e = this.zoomEngine.isFocused(t), n = {
3556
+ const e = this.zoomEngine.isFocused(t), o = {
3574
3557
  width: this.containerEl.offsetWidth,
3575
3558
  height: this.containerEl.offsetHeight
3576
3559
  };
@@ -3579,7 +3562,7 @@ class Qe {
3579
3562
  else {
3580
3563
  this.idleAnimationEngine?.pauseForImage(t);
3581
3564
  const a = t.dataset.imageId;
3582
- this.currentFocusIndex = a !== void 0 ? parseInt(a, 10) : null, this.swipeEngine?.enable(), await this.zoomEngine.focusImage(t, n, i), this.currentFocusIndex !== null && this.updateCounter(this.currentFocusIndex);
3565
+ this.currentFocusIndex = a !== void 0 ? parseInt(a, 10) : null, this.swipeEngine?.enable(), await this.zoomEngine.focusImage(t, o, i), this.currentFocusIndex !== null && this.updateCounter(this.currentFocusIndex);
3583
3566
  }
3584
3567
  }
3585
3568
  /**
@@ -3589,7 +3572,7 @@ class Qe {
3589
3572
  this.queueInterval !== null && (clearInterval(this.queueInterval), this.queueInterval = null), this.loadGeneration++, this.displayQueue = [], this.containerEl && this.containerEl.querySelectorAll(".fbn-ic-image, .fbn-ic-debug-center").forEach((t) => t.remove()), this.imageElements = [], this.imageLayouts = [], this.currentFocusIndex = null, this.hoveredImage = null, this.layoutEngine.reset(), this.zoomEngine.reset(), this.idleAnimationEngine?.stopAll(), this.imagesLoaded = !1;
3590
3573
  }
3591
3574
  showLoading(t) {
3592
- !this.fullConfig.rendering.ui.showLoadingSpinner || !this.loadingEl || (t ? this.loadingEl.classList.remove("fbn-ic-hidden") : this.loadingEl.classList.add("fbn-ic-hidden"));
3575
+ !this.fullConfig.ui.showLoadingSpinner || !this.loadingEl || (t ? this.loadingEl.classList.remove("fbn-ic-hidden") : this.loadingEl.classList.add("fbn-ic-hidden"));
3593
3576
  }
3594
3577
  showError(t) {
3595
3578
  this.errorEl && (this.errorEl.textContent = t, this.errorEl.classList.remove("fbn-ic-hidden"));
@@ -3598,7 +3581,7 @@ class Qe {
3598
3581
  this.errorEl && this.errorEl.classList.add("fbn-ic-hidden");
3599
3582
  }
3600
3583
  updateCounter(t) {
3601
- !this.fullConfig.rendering.ui.showImageCounter || !this.counterEl || (this.counterEl.textContent = `${t + 1} of ${this.imageElements.length}`, this.counterEl.classList.remove("fbn-ic-hidden"));
3584
+ !this.fullConfig.ui.showImageCounter || !this.counterEl || (this.counterEl.textContent = `${t + 1} of ${this.imageElements.length}`, this.counterEl.classList.remove("fbn-ic-hidden"));
3602
3585
  }
3603
3586
  hideCounter() {
3604
3587
  this.counterEl && this.counterEl.classList.add("fbn-ic-hidden");
@@ -3615,13 +3598,13 @@ export {
3615
3598
  It as BOUNCE_PRESETS,
3616
3599
  Se as ClusterPlacementLayout,
3617
3600
  Ve as CompositeLoader,
3618
- E as DEFAULT_CONFIG,
3601
+ R as DEFAULT_CONFIG,
3619
3602
  zt as DEFAULT_SHARED_LOADER_CONFIG,
3620
3603
  Rt as ELASTIC_PRESETS,
3621
3604
  ge as EntryAnimationEngine,
3622
3605
  Ke as FUNCTIONAL_CSS,
3623
3606
  Xe as GoogleDriveLoader,
3624
- ye as GridPlacementLayout,
3607
+ be as GridPlacementLayout,
3625
3608
  Fe as HoneycombPlacementLayout,
3626
3609
  Qe as ImageCloud,
3627
3610
  Je as ImageFilter,
@@ -3633,7 +3616,7 @@ export {
3633
3616
  Ye as StaticImageLoader,
3634
3617
  Tt as WAVE_PATH_PRESETS,
3635
3618
  Ie as WavePlacementLayout,
3636
- ke as ZoomEngine,
3619
+ Ne as ZoomEngine,
3637
3620
  he as animatePath,
3638
3621
  Ze as injectFunctionalStyles,
3639
3622
  de as requiresJSAnimation