@fps-games/editor 0.1.4-beta.2 → 0.1.4-beta.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/local-editor-harness.js +1 -2
- package/dist/local-editor-harness.js.map +1 -1
- package/dist/playable-babylon-facade.d.ts +1 -1
- package/dist/playable-babylon-facade.d.ts.map +1 -1
- package/dist/playable-babylon-facade.js.map +1 -1
- package/dist/playable-babylon-rendering.d.ts +57 -1
- package/dist/playable-babylon-rendering.d.ts.map +1 -1
- package/dist/playable-babylon-rendering.js +211 -9
- package/dist/playable-babylon-rendering.js.map +1 -1
- package/dist/playable-local-editor-host.d.ts +2 -0
- package/dist/playable-local-editor-host.d.ts.map +1 -1
- package/dist/playable-local-editor-host.js +5 -2
- package/dist/playable-local-editor-host.js.map +1 -1
- package/dist/playable-sdk.d.ts +4 -3
- package/dist/playable-sdk.d.ts.map +1 -1
- package/dist/playable-sdk.js +1 -1
- package/dist/playable-sdk.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-system.js +2 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-system.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/package.json +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.js +2 -2
- package/node_modules/@fps-games/editor-babylon/package.json +5 -5
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js +36 -3
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js +148 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/package.json +3 -3
- package/node_modules/@fps-games/editor-core/package.json +2 -2
- package/node_modules/@fps-games/editor-forge-play/dist/agent-transport.d.ts +25 -0
- package/node_modules/@fps-games/editor-forge-play/dist/agent-transport.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-forge-play/dist/agent-transport.js +56 -9
- package/node_modules/@fps-games/editor-forge-play/dist/agent-transport.js.map +1 -1
- package/node_modules/@fps-games/editor-forge-play/package.json +2 -2
- package/node_modules/@fps-games/editor-playable-sdk/package.json +3 -3
- package/node_modules/@fps-games/editor-protocol/package.json +1 -1
- package/package.json +8 -8
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@@ -1,6 +1,6 @@
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{
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"name": "@fps-games/editor-browser",
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"version": "0.1.4-beta.
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"version": "0.1.4-beta.3",
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"private": true,
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"type": "module",
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"description": "Browser host adapters for fps-game-editor.",
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}
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},
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"dependencies": {
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"@fps-games/editor-core": "0.1.4-beta.
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"@fps-games/editor-playable-sdk": "0.1.4-beta.
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"@fps-games/editor-core": "0.1.4-beta.3",
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"@fps-games/editor-playable-sdk": "0.1.4-beta.3"
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}
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}
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{
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"name": "@fps-games/editor-core",
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"version": "0.1.4-beta.
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"version": "0.1.4-beta.3",
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"private": true,
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"type": "module",
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"description": "Core runtime shell and adapter contracts for fps-game-editor.",
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}
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},
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"dependencies": {
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"@fps-games/editor-protocol": "0.1.4-beta.
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"@fps-games/editor-protocol": "0.1.4-beta.3"
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}
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}
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import { type EditorAgentContext } from '@fps-games/editor-protocol';
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export declare const FORGE_PLAY_AGENT_BRIDGE_SOURCE: "forge-play-game-bridge";
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export declare const FORGE_PLAY_AGENT_POST_MESSAGE_EVENT: "event";
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export declare const FORGE_PLAY_AGENT_DEFAULT_LEGACY_EVENT: "context:selection";
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/**
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* Controls how editor Agent Context reaches Forge Play.
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* Use `dual` only for rollout/debugging; hosts that accept both protocols should dedupe by context id.
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*/
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export type ForgePlayAgentContextDeliveryMode = 'legacy-mention' | 'agent-context-v1' | 'dual';
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export type ForgePlayAgentContextLegacyEvent = 'context:selection' | 'selection:changed';
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export interface ForgePlayAgentTransportParentLike {
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postMessage(message: unknown, targetOrigin: string): void;
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}
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export interface ForgePlayAgentTransportWindowLike {
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parent?: ForgePlayAgentTransportParentLike | null;
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}
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export interface ForgePlayAgentContextDeliveryOptions {
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mode?: ForgePlayAgentContextDeliveryMode;
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legacyEvent?: ForgePlayAgentContextLegacyEvent;
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}
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export interface ForgePlayAgentTransportOptions {
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window?: ForgePlayAgentTransportWindowLike | null;
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targetOrigin?: string;
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now?: () => number;
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agentContextDelivery?: ForgePlayAgentContextDeliveryOptions | null;
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}
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export interface ForgePlayAgentTransportResult {
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sent: boolean;
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export interface ForgePlayAgentTransport {
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sendContext(context: EditorAgentContext): ForgePlayAgentTransportResult;
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}
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export interface ForgePlayLegacyAgentMentionPayload {
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id: string;
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type: 'object';
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name: string;
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label: string;
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summary: string;
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agentContextId: string;
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agentContextKind: EditorAgentContext['kind'];
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schemaVersion: EditorAgentContext['schemaVersion'];
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dedupeKey: string;
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context: EditorAgentContext;
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}
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export declare function createLegacyMentionPayload(context: EditorAgentContext): ForgePlayLegacyAgentMentionPayload;
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export declare function createForgePlayAgentTransport(options?: ForgePlayAgentTransportOptions): ForgePlayAgentTransport;
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//# sourceMappingURL=agent-transport.d.ts.map
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{"version":3,"file":"agent-transport.d.ts","sourceRoot":"","sources":["../src/agent-transport.ts"],"names":[],"mappings":"AAAA,OAAO,EAEL,KAAK,kBAAkB,EACxB,MAAM,4BAA4B,CAAC;AAEpC,eAAO,MAAM,8BAA8B,EAAG,wBAAiC,CAAC;AAChF,eAAO,MAAM,mCAAmC,EAAG,OAAgB,CAAC;
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{"version":3,"file":"agent-transport.d.ts","sourceRoot":"","sources":["../src/agent-transport.ts"],"names":[],"mappings":"AAAA,OAAO,EAEL,KAAK,kBAAkB,EACxB,MAAM,4BAA4B,CAAC;AAEpC,eAAO,MAAM,8BAA8B,EAAG,wBAAiC,CAAC;AAChF,eAAO,MAAM,mCAAmC,EAAG,OAAgB,CAAC;AACpE,eAAO,MAAM,qCAAqC,EAAG,mBAA4B,CAAC;AAElF;;;GAGG;AACH,MAAM,MAAM,iCAAiC,GACzC,gBAAgB,GAChB,kBAAkB,GAClB,MAAM,CAAC;AAEX,MAAM,MAAM,gCAAgC,GACxC,mBAAmB,GACnB,mBAAmB,CAAC;AAExB,MAAM,WAAW,iCAAiC;IAChD,WAAW,CAAC,OAAO,EAAE,OAAO,EAAE,YAAY,EAAE,MAAM,GAAG,IAAI,CAAC;CAC3D;AAED,MAAM,WAAW,iCAAiC;IAChD,MAAM,CAAC,EAAE,iCAAiC,GAAG,IAAI,CAAC;CACnD;AAED,MAAM,WAAW,oCAAoC;IACnD,IAAI,CAAC,EAAE,iCAAiC,CAAC;IACzC,WAAW,CAAC,EAAE,gCAAgC,CAAC;CAChD;AAED,MAAM,WAAW,8BAA8B;IAC7C,MAAM,CAAC,EAAE,iCAAiC,GAAG,IAAI,CAAC;IAClD,YAAY,CAAC,EAAE,MAAM,CAAC;IACtB,GAAG,CAAC,EAAE,MAAM,MAAM,CAAC;IACnB,oBAAoB,CAAC,EAAE,oCAAoC,GAAG,IAAI,CAAC;CACpE;AAED,MAAM,WAAW,6BAA6B;IAC5C,IAAI,EAAE,OAAO,CAAC;IACd,MAAM,CAAC,EAAE,MAAM,CAAC;CACjB;AAED,MAAM,WAAW,uBAAuB;IACtC,WAAW,CAAC,OAAO,EAAE,kBAAkB,GAAG,6BAA6B,CAAC;CACzE;AAED,MAAM,WAAW,kCAAkC;IACjD,EAAE,EAAE,MAAM,CAAC;IACX,IAAI,EAAE,QAAQ,CAAC;IACf,IAAI,EAAE,MAAM,CAAC;IACb,KAAK,EAAE,MAAM,CAAC;IACd,OAAO,EAAE,MAAM,CAAC;IAChB,cAAc,EAAE,MAAM,CAAC;IACvB,gBAAgB,EAAE,kBAAkB,CAAC,MAAM,CAAC,CAAC;IAC7C,aAAa,EAAE,kBAAkB,CAAC,eAAe,CAAC,CAAC;IACnD,SAAS,EAAE,MAAM,CAAC;IAClB,OAAO,EAAE,kBAAkB,CAAC;CAC7B;AAiBD,wBAAgB,0BAA0B,CACxC,OAAO,EAAE,kBAAkB,GAC1B,kCAAkC,CAapC;AAED,wBAAgB,6BAA6B,CAC3C,OAAO,GAAE,8BAAmC,GAC3C,uBAAuB,CAmBzB"}
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import { EDITOR_AGENT_EVENT_NAME, } from '@fps-games/editor-protocol';
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export const FORGE_PLAY_AGENT_BRIDGE_SOURCE = 'forge-play-game-bridge';
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export const FORGE_PLAY_AGENT_POST_MESSAGE_EVENT = 'event';
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export const FORGE_PLAY_AGENT_DEFAULT_LEGACY_EVENT = 'context:selection';
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function getDefaultWindow() {
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if (typeof window === 'undefined')
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return null;
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}
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return win.parent;
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}
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export function createLegacyMentionPayload(context) {
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return {
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id: context.id,
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type: 'object',
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name: context.label,
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label: context.label,
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summary: context.summary,
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agentContextId: context.id,
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agentContextKind: context.kind,
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schemaVersion: context.schemaVersion,
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dedupeKey: context.id,
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context,
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};
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}
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export function createForgePlayAgentTransport(options = {}) {
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const win = options.window ?? getDefaultWindow();
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const targetOrigin = options.targetOrigin ?? '*';
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const now = options.now ?? Date.now;
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const delivery = normalizeAgentContextDeliveryOptions(options.agentContextDelivery);
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return {
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sendContext(context) {
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const parent = resolveParent(win);
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if (!parent)
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return { sent: false, reason: 'No Forge Play parent window is available.' };
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timestamp: now(),
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}, targetOrigin);
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const timestamp = now();
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if (delivery.mode === 'agent-context-v1' || delivery.mode === 'dual') {
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postAgentContextV1(parent, context, targetOrigin, timestamp);
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}
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if (delivery.mode === 'legacy-mention' || delivery.mode === 'dual') {
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postLegacyAgentMention(parent, context, targetOrigin, timestamp, delivery.legacyEvent);
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}
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return { sent: true };
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},
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};
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}
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function normalizeAgentContextDeliveryOptions(options) {
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return {
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mode: isAgentContextDeliveryMode(options?.mode) ? options.mode : 'legacy-mention',
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legacyEvent: isAgentContextLegacyEvent(options?.legacyEvent)
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? options.legacyEvent
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: FORGE_PLAY_AGENT_DEFAULT_LEGACY_EVENT,
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};
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}
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function isAgentContextDeliveryMode(value) {
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return value === 'legacy-mention' || value === 'agent-context-v1' || value === 'dual';
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}
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function isAgentContextLegacyEvent(value) {
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return value === 'context:selection' || value === 'selection:changed';
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}
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function postAgentContextV1(parent, context, targetOrigin, timestamp) {
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parent.postMessage({
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source: FORGE_PLAY_AGENT_BRIDGE_SOURCE,
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type: FORGE_PLAY_AGENT_POST_MESSAGE_EVENT,
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payload: {
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name: EDITOR_AGENT_EVENT_NAME.CONTEXT_ADD,
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context,
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},
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timestamp,
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}, targetOrigin);
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}
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function postLegacyAgentMention(parent, context, targetOrigin, timestamp, legacyEvent) {
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parent.postMessage({
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source: FORGE_PLAY_AGENT_BRIDGE_SOURCE,
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type: legacyEvent,
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payload: createLegacyMentionPayload(context),
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timestamp,
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}, targetOrigin);
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}
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{"version":3,"file":"agent-transport.js","sourceRoot":"","sources":["../src/agent-transport.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,uBAAuB,GAExB,MAAM,4BAA4B,CAAC;AAEpC,MAAM,CAAC,MAAM,8BAA8B,GAAG,wBAAiC,CAAC;AAChF,MAAM,CAAC,MAAM,mCAAmC,GAAG,OAAgB,CAAC;
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|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@fps-games/editor-forge-play",
|
|
3
|
-
"version": "0.1.4-beta.
|
|
3
|
+
"version": "0.1.4-beta.3",
|
|
4
4
|
"private": true,
|
|
5
5
|
"type": "module",
|
|
6
6
|
"description": "Forge Play bridge adapter for fps-game-editor.",
|
|
@@ -14,6 +14,6 @@
|
|
|
14
14
|
}
|
|
15
15
|
},
|
|
16
16
|
"dependencies": {
|
|
17
|
-
"@fps-games/editor-protocol": "0.1.4-beta.
|
|
17
|
+
"@fps-games/editor-protocol": "0.1.4-beta.3"
|
|
18
18
|
}
|
|
19
19
|
}
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@fps-games/editor-playable-sdk",
|
|
3
|
-
"version": "0.1.4-beta.
|
|
3
|
+
"version": "0.1.4-beta.3",
|
|
4
4
|
"private": true,
|
|
5
5
|
"type": "module",
|
|
6
6
|
"description": "Playable project integration SDK for fps-game-editor.",
|
|
@@ -14,7 +14,7 @@
|
|
|
14
14
|
}
|
|
15
15
|
},
|
|
16
16
|
"dependencies": {
|
|
17
|
-
"@fps-games/editor-core": "0.1.4-beta.
|
|
18
|
-
"@fps-games/editor-protocol": "0.1.4-beta.
|
|
17
|
+
"@fps-games/editor-core": "0.1.4-beta.3",
|
|
18
|
+
"@fps-games/editor-protocol": "0.1.4-beta.3"
|
|
19
19
|
}
|
|
20
20
|
}
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@fps-games/editor",
|
|
3
|
-
"version": "0.1.4-beta.
|
|
3
|
+
"version": "0.1.4-beta.3",
|
|
4
4
|
"type": "module",
|
|
5
5
|
"description": "Aggregate public entrypoint for fps-game-editor.",
|
|
6
6
|
"repository": {
|
|
@@ -30,13 +30,13 @@
|
|
|
30
30
|
"prepack": "node ../../scripts/prepare-single-package.mjs"
|
|
31
31
|
},
|
|
32
32
|
"dependencies": {
|
|
33
|
-
"@fps-games/babylon-renderer": "0.1.4-beta.
|
|
34
|
-
"@fps-games/editor-babylon": "0.1.4-beta.
|
|
35
|
-
"@fps-games/editor-browser": "0.1.4-beta.
|
|
36
|
-
"@fps-games/editor-core": "0.1.4-beta.
|
|
37
|
-
"@fps-games/editor-forge-play": "0.1.4-beta.
|
|
38
|
-
"@fps-games/editor-playable-sdk": "0.1.4-beta.
|
|
39
|
-
"@fps-games/editor-protocol": "0.1.4-beta.
|
|
33
|
+
"@fps-games/babylon-renderer": "0.1.4-beta.3",
|
|
34
|
+
"@fps-games/editor-babylon": "0.1.4-beta.3",
|
|
35
|
+
"@fps-games/editor-browser": "0.1.4-beta.3",
|
|
36
|
+
"@fps-games/editor-core": "0.1.4-beta.3",
|
|
37
|
+
"@fps-games/editor-forge-play": "0.1.4-beta.3",
|
|
38
|
+
"@fps-games/editor-playable-sdk": "0.1.4-beta.3",
|
|
39
|
+
"@fps-games/editor-protocol": "0.1.4-beta.3"
|
|
40
40
|
},
|
|
41
41
|
"bundleDependencies": [
|
|
42
42
|
"@fps-games/babylon-renderer",
|