@fprad0/skill-master-mcp 0.0.11 → 1.0.0

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Files changed (337) hide show
  1. package/CHANGELOG.md +96 -83
  2. package/README.md +472 -443
  3. package/VERSION.md +9 -9
  4. package/bin/lib/bootstrap-global-core.mjs +34 -0
  5. package/bin/lib/client-config.mjs +293 -268
  6. package/bin/lib/doctor-core.mjs +202 -0
  7. package/bin/lib/menu-core.mjs +1629 -1154
  8. package/bin/lib/operation-result.mjs +59 -0
  9. package/bin/lib/register-clients-core.mjs +247 -0
  10. package/bin/lib/skill-installation.mjs +215 -0
  11. package/bin/lib/update-cli-core.mjs +117 -0
  12. package/bin/skill-master-activation.mjs +163 -163
  13. package/bin/skill-master-bootstrap-global.mjs +61 -49
  14. package/bin/skill-master-configure-private-registry.mjs +3 -3
  15. package/bin/skill-master-doctor.mjs +239 -181
  16. package/bin/skill-master-eval-activation.mjs +32 -32
  17. package/bin/skill-master-install-global-skills.mjs +59 -97
  18. package/bin/skill-master-install-project-skills.mjs +97 -0
  19. package/bin/skill-master-menu.mjs +406 -320
  20. package/bin/skill-master-register-clients.mjs +232 -98
  21. package/bin/skill-master-success-skills.mjs +307 -307
  22. package/bin/skill-master-update.mjs +121 -72
  23. package/bin/skill-master.mjs +3 -3
  24. package/dist/activation.d.ts.map +1 -1
  25. package/dist/activation.js +12 -0
  26. package/dist/activation.js.map +1 -1
  27. package/dist/prompt-router.d.ts.map +1 -1
  28. package/dist/prompt-router.js +19 -0
  29. package/dist/prompt-router.js.map +1 -1
  30. package/dist/recommender.d.ts.map +1 -1
  31. package/dist/recommender.js +4 -1
  32. package/dist/recommender.js.map +1 -1
  33. package/docs/architecture/APRENDIZADO_DE_IMPLEMENTACOES_BEM_SUCEDIDAS.md +125 -125
  34. package/docs/architecture/ARQUITETURA_AUTO_UPDATE.md +9 -9
  35. package/docs/architecture/PLANO_MASTER_ACIONAMENTO_AUTOMATICO_E_APRENDIZADO.md +341 -341
  36. package/docs/architecture/REDE_SEGURA_DE_SKILLS.md +148 -148
  37. package/docs/operations/GUIA_MULTI_COMPUTADOR.md +262 -255
  38. package/docs/operations/GUIA_NPM_PRIVADO.md +294 -294
  39. package/docs/operations/GUIA_NPM_PUBLICO.md +147 -147
  40. package/docs/operations/MENU_VISUAL_EVIDENCE_2026-06-28.md +66 -0
  41. package/docs/operations/assets/menu-frame-compact.html +76 -0
  42. package/docs/operations/assets/menu-frame-compact.png +0 -0
  43. package/docs/operations/assets/menu-frame-large.html +84 -0
  44. package/docs/operations/assets/menu-frame-large.png +0 -0
  45. package/docs/operations/assets/menu-frame-running.html +80 -0
  46. package/docs/operations/assets/menu-frame-running.png +0 -0
  47. package/docs/operations/cross-platform-auth-transfer/ANALISE_COMPATIBILIDADE_MCP_2026-06-28.md +140 -0
  48. package/docs/operations/cross-platform-auth-transfer/README_TRANSFERENCIA.md +85 -0
  49. package/docs/operations/reborn-menu-cyberpunk-transfer/ANALISE_MENU_REBORN_CYBERPUNK_2026-06-28.md +174 -0
  50. package/docs/operations/reborn-menu-cyberpunk-transfer/HANDOFF_IMPLEMENTACAO_REBORN_CYBERPUNK_2026-06-28.md +119 -0
  51. package/docs/operations/reborn-menu-cyberpunk-transfer/ORDEM_DE_EXECUCAO_MENU_REBORN_CYBERPUNK.md +134 -0
  52. package/docs/operations/reborn-menu-cyberpunk-transfer/README_TRANSFERENCIA.md +84 -0
  53. package/docs/operations/reborn-menu-cyberpunk-transfer/README_TRANSFERENCIA_REBORN_PACKAGE.md +56 -0
  54. package/docs/operations/reborn-menu-cyberpunk-transfer/references/cyan-hud-frame-sheet.jpg +0 -0
  55. package/docs/operations/reborn-menu-cyberpunk-transfer/references/cyberpunk-pattern-sheet.jpg +0 -0
  56. package/docs/operations/reborn-menu-cyberpunk-transfer/references/fluid-workflow-windows.gif +0 -0
  57. package/docs/operations/token-economy-transfer/ANALISE_AVANCADA_ECONOMIA_TOKENS_2026-06-30.md +141 -0
  58. package/docs/operations/token-economy-transfer/PLANO_DEV_SENIOR_MASTER_TOKEN_ECONOMY_2026-06-30.md +171 -0
  59. package/docs/operations/token-economy-transfer/README_TRANSFERENCIA_TOKEN_ECONOMY.md +31 -0
  60. package/docs/planning/MENU_RUNTIME_CORRECTION_PLAN_2026-06-30.md +551 -0
  61. package/docs/planning/V0_0_9_APROVACAO_CRITICA_MENSAGENS_DE_VENDA.md +85 -85
  62. package/docs/planning/V0_0_9_FONTES_E_CRITERIOS_DE_AUTORIDADE.md +139 -139
  63. package/docs/planning/V0_0_9_MATRIZ_SKILLS_MULTIDISCIPLINARES.md +105 -105
  64. package/docs/planning/V0_0_9_POLITICA_MORAL_CATOLICA_PARA_IA.md +181 -181
  65. package/docs/planning/V0_0_9_PROMPTS_EXECUCAO.md +59 -59
  66. package/docs/planning/V0_0_9_ROADMAP_DISCERNIMENTO_E_CONHECIMENTO_AMPLO.md +181 -181
  67. package/docs/prompt-tasks/PROMPT_TASK_001_BOOTSTRAP_SKILL_MASTER_MCP.md +6 -0
  68. package/docs/prompt-tasks/PROMPT_TASK_002_AUTO_UPDATE_LAUNCHER.md +6 -0
  69. package/docs/prompt-tasks/PROMPT_TASK_003_REMOTE_MANIFEST_AND_RELEASES.md +6 -0
  70. package/docs/prompt-tasks/PROMPT_TASK_004_MULTI_USER_DISTRIBUTION.md +6 -0
  71. package/docs/prompt-tasks/PROMPT_TASK_005_SECURITY_AND_QUALITY_GATE.md +6 -0
  72. package/docs/prompt-tasks/PROMPT_TASK_006_MASTER_ACIONAMENTO_APRENDIZADO.md +83 -0
  73. package/docs/prompt-tasks/PROMPT_TASK_007_PERSONA_ORQUESTRADORA.md +88 -0
  74. package/docs/prompt-tasks/PROMPT_TASK_008_PROMPT_ROUTER_MODOS_ATIVACAO.md +156 -0
  75. package/docs/prompt-tasks/PROMPT_TASK_009_PIPELINE_APRENDIZADO_SUCESSO.md +105 -0
  76. package/docs/prompt-tasks/PROMPT_TASK_010_EVALS_GOVERNANCA_ATIVACAO.md +119 -0
  77. package/docs/prompt-tasks/PROMPT_TASK_011_MENU_NOTIFICACOES_NOTION.md +120 -0
  78. package/docs/prompt-tasks/PROMPT_TASK_012_MENU_CYBERPUNK_PIXEL_FRAME.md +123 -0
  79. package/docs/prompt-tasks/PROMPT_TASK_013_MENU_FLUID_DNA_ANIMATION.md +114 -0
  80. package/docs/prompt-tasks/PROMPT_TASK_014_MENU_FUNCTIONAL_PARITY_QA.md +157 -0
  81. package/docs/prompt-tasks/PROMPT_TASK_015_TRANSFER_RELEASE_HANDOFF.md +127 -0
  82. package/docs/prompt-tasks/PROMPT_TASK_016_CROSS_PLATFORM_MCP_AUTH_REGISTRATION.md +107 -0
  83. package/docs/prompt-tasks/PROMPT_TASK_018_NPM_PUBLISH_2FA_SETUP.md +80 -0
  84. package/docs/prompt-tasks/PROMPT_TASK_019_TOKEN_ECONOMY_GLOBAL_SKILLS.md +56 -0
  85. package/docs/prompt-tasks/PROMPT_TASK_MASTER_EXECUTOR.md +6 -0
  86. package/docs/skill-candidates/v0.0.10/cli-creator/LICENSE.txt +201 -201
  87. package/docs/skill-candidates/v0.0.10/cli-creator/SKILL.md +160 -160
  88. package/docs/skill-candidates/v0.0.10/cli-creator/agents/openai.yaml +4 -4
  89. package/docs/skill-candidates/v0.0.10/cli-creator/references/agent-cli-patterns.md +154 -154
  90. package/docs/skill-candidates/v0.0.10/developer-workstation-ops/SKILL.md +32 -32
  91. package/docs/skill-candidates/v0.0.10/figma/LICENSE.txt +1 -1
  92. package/docs/skill-candidates/v0.0.10/figma/SKILL.md +42 -42
  93. package/docs/skill-candidates/v0.0.10/figma/agents/openai.yaml +14 -14
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  96. package/docs/skill-candidates/v0.0.10/figma/references/figma-mcp-config.md +35 -35
  97. package/docs/skill-candidates/v0.0.10/figma/references/figma-tools-and-prompts.md +34 -34
  98. package/docs/skill-candidates/v0.0.10/figma-code-connect-components/LICENSE.TXT +1 -1
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@@ -1,71 +1,71 @@
1
- ---
2
- title: Styling, Theming, Materials, and Icons
3
- priority: HIGH
4
- tags: styling, theme-resources, mica, acrylic, typography, icons
5
- sources:
6
- - https://learn.microsoft.com/windows/apps/design/style/mica
7
- - https://learn.microsoft.com/windows/apps/design/style/acrylic
8
- - https://learn.microsoft.com/windows/apps/design/signature-experiences/typography
9
- - https://learn.microsoft.com/windows/apps/design/signature-experiences/iconography
10
- - https://github.com/microsoft/WinUI-Gallery
11
- - https://github.com/microsoft/WindowsAppSDK-Samples/tree/main/Samples/Mica
12
- ---
13
-
14
- ## What This Reference Is For
15
-
16
- Use this file for Fluent styling choices, theme resources, Mica or Acrylic usage, custom title bar visuals, typography, and iconography.
17
-
18
- ## Prefer
19
-
20
- - Theme resources and system brushes over hard-coded colors.
21
- - Standard WinUI surface resources and default control chrome before custom panel systems.
22
- - Mica on long-lived surfaces such as the main window background or title bar region.
23
- - Acrylic on transient or light-dismiss surfaces.
24
- - Segoe UI Variable or platform-default typography choices.
25
- - Fluent iconography that matches the platform language.
26
- - When metadata needs a visual container, prefer small rounded rectangles or subtle badges over bright oval pills.
27
-
28
- ## Avoid
29
-
30
- - Hard-coded light-theme colors that break dark or high-contrast themes.
31
- - Wrapping every region in a custom `Border` with a bespoke corner radius, stroke, and fill when standard WinUI surfaces would do the job.
32
- - Adding an outer section `Border` around content that is already visually grouped by card controls, spacing, or headers; this often creates a redundant "card around cards" effect.
33
- - Using Acrylic where Mica or a simple theme-aware surface would be cheaper and clearer.
34
- - Mixing unrelated icon styles.
35
- - Filling lists or cards with rows of decorative oval chips for routine metadata. Use tag treatments sparingly, and default to rounded rectangles when they are justified.
36
-
37
- ## Theming Guidance
38
-
39
- - Support light, dark, and high-contrast by default.
40
- - Centralize brushes, typography, and corner/spacing decisions in shared resource dictionaries.
41
- - Let built-in controls keep their platform behavior unless there is a strong design reason to customize them.
42
- - When a grouped surface is needed, prefer system resources such as `CardBackgroundFillColorDefaultBrush`, `CardStrokeColorDefaultBrush`, and `LayerFillColorDefaultBrush` instead of inventing a parallel surface language.
43
- - If child content already uses card-like surfaces, prefer removing the outer section border and relying on layout spacing and typography for grouping unless the section needs its own distinct background, inset, or stroke.
44
-
45
- ## Materials Guidance
46
-
47
- - Use Mica for long-lived base layers.
48
- - Use Acrylic for transient surfaces such as flyouts and menus.
49
- - Verify fallback behavior on older Windows versions or unsupported scenarios.
50
-
51
- ## Icon and Typography Guidance
52
-
53
- - Use standard Windows iconography and keep visual weight consistent.
54
- - Use typography to create hierarchy instead of adding extra borders or decoration.
55
- - Keep title bar text and document titles aligned with Windows guidance.
56
-
57
- ## Sample and Source Anchors
58
-
59
- - Learn material, typography, and iconography guidance
60
- - WinUI Gallery system backdrop and styling pages
61
- - WindowsAppSDK-Samples `Samples/Mica`
62
-
63
- ## Review Checklist
64
-
65
- - Are colors and brushes theme-aware?
66
- - Does the app look correct in light, dark, and high contrast?
67
- - Is the selected material appropriate for the surface lifetime?
68
- - Are icon and typography choices consistent with Fluent design?
69
- - Are standard WinUI surfaces doing most of the visual work, with custom borders limited to clearly justified cases?
70
- - Are there any redundant outer borders that could be removed without losing hierarchy or usability?
71
- - Are tag or chip treatments sparse, visually quiet, and not rendered as default oval pills unless the product explicitly calls for that style?
1
+ ---
2
+ title: Styling, Theming, Materials, and Icons
3
+ priority: HIGH
4
+ tags: styling, theme-resources, mica, acrylic, typography, icons
5
+ sources:
6
+ - https://learn.microsoft.com/windows/apps/design/style/mica
7
+ - https://learn.microsoft.com/windows/apps/design/style/acrylic
8
+ - https://learn.microsoft.com/windows/apps/design/signature-experiences/typography
9
+ - https://learn.microsoft.com/windows/apps/design/signature-experiences/iconography
10
+ - https://github.com/microsoft/WinUI-Gallery
11
+ - https://github.com/microsoft/WindowsAppSDK-Samples/tree/main/Samples/Mica
12
+ ---
13
+
14
+ ## What This Reference Is For
15
+
16
+ Use this file for Fluent styling choices, theme resources, Mica or Acrylic usage, custom title bar visuals, typography, and iconography.
17
+
18
+ ## Prefer
19
+
20
+ - Theme resources and system brushes over hard-coded colors.
21
+ - Standard WinUI surface resources and default control chrome before custom panel systems.
22
+ - Mica on long-lived surfaces such as the main window background or title bar region.
23
+ - Acrylic on transient or light-dismiss surfaces.
24
+ - Segoe UI Variable or platform-default typography choices.
25
+ - Fluent iconography that matches the platform language.
26
+ - When metadata needs a visual container, prefer small rounded rectangles or subtle badges over bright oval pills.
27
+
28
+ ## Avoid
29
+
30
+ - Hard-coded light-theme colors that break dark or high-contrast themes.
31
+ - Wrapping every region in a custom `Border` with a bespoke corner radius, stroke, and fill when standard WinUI surfaces would do the job.
32
+ - Adding an outer section `Border` around content that is already visually grouped by card controls, spacing, or headers; this often creates a redundant "card around cards" effect.
33
+ - Using Acrylic where Mica or a simple theme-aware surface would be cheaper and clearer.
34
+ - Mixing unrelated icon styles.
35
+ - Filling lists or cards with rows of decorative oval chips for routine metadata. Use tag treatments sparingly, and default to rounded rectangles when they are justified.
36
+
37
+ ## Theming Guidance
38
+
39
+ - Support light, dark, and high-contrast by default.
40
+ - Centralize brushes, typography, and corner/spacing decisions in shared resource dictionaries.
41
+ - Let built-in controls keep their platform behavior unless there is a strong design reason to customize them.
42
+ - When a grouped surface is needed, prefer system resources such as `CardBackgroundFillColorDefaultBrush`, `CardStrokeColorDefaultBrush`, and `LayerFillColorDefaultBrush` instead of inventing a parallel surface language.
43
+ - If child content already uses card-like surfaces, prefer removing the outer section border and relying on layout spacing and typography for grouping unless the section needs its own distinct background, inset, or stroke.
44
+
45
+ ## Materials Guidance
46
+
47
+ - Use Mica for long-lived base layers.
48
+ - Use Acrylic for transient surfaces such as flyouts and menus.
49
+ - Verify fallback behavior on older Windows versions or unsupported scenarios.
50
+
51
+ ## Icon and Typography Guidance
52
+
53
+ - Use standard Windows iconography and keep visual weight consistent.
54
+ - Use typography to create hierarchy instead of adding extra borders or decoration.
55
+ - Keep title bar text and document titles aligned with Windows guidance.
56
+
57
+ ## Sample and Source Anchors
58
+
59
+ - Learn material, typography, and iconography guidance
60
+ - WinUI Gallery system backdrop and styling pages
61
+ - WindowsAppSDK-Samples `Samples/Mica`
62
+
63
+ ## Review Checklist
64
+
65
+ - Are colors and brushes theme-aware?
66
+ - Does the app look correct in light, dark, and high contrast?
67
+ - Is the selected material appropriate for the surface lifetime?
68
+ - Are icon and typography choices consistent with Fluent design?
69
+ - Are standard WinUI surfaces doing most of the visual work, with custom borders limited to clearly justified cases?
70
+ - Are there any redundant outer borders that could be removed without losing hierarchy or usability?
71
+ - Are tag or chip treatments sparse, visually quiet, and not rendered as default oval pills unless the product explicitly calls for that style?
@@ -1,77 +1,77 @@
1
- ---
2
- title: Testing, Debugging, and Review Checklists
3
- priority: HIGH
4
- tags: testing, debugging, review, hot-reload, live-visual-tree, checklists
5
- sources:
6
- - https://learn.microsoft.com/windows/apps/get-started/start-here
7
- - https://learn.microsoft.com/windows/apps/get-started/developer-mode-features-and-debugging
8
- - https://learn.microsoft.com/windows/apps/performance/winui-perf
9
- ---
10
-
11
- ## What This Reference Is For
12
-
13
- Use this file for final review passes, debugging sessions, and "what should I verify before I call this done?" prompts.
14
-
15
- ## Required Verification Loop
16
-
17
- - Build after each meaningful edit, not only at the end.
18
- - Run the app after changes when the user asked for it or when startup-sensitive files changed.
19
- - Verify actual launch instead of assuming success from a spawned process.
20
- - If the app fails before showing a window, debug the startup path before continuing feature work.
21
-
22
- ## Design Review Checklist
23
-
24
- - Shell and navigation are simple and predictable.
25
- - `NavigationView` still reads like standard WinUI shell chrome unless the product explicitly calls for branded pane content or custom shell composition.
26
- - Layout stays usable when the window is narrow.
27
- - Layout has been checked at more than one breakpoint, including a genuinely phone-like width when the app can be resized that far.
28
- - Collection pages with mixed scroll regions have been checked at runtime so shelves still render in the intended direction and do not collapse into a single vertical column.
29
- - Theme, contrast, hierarchy, and interactive state visibility hold up in both light and dark mode, and typography and iconography still feel native to Windows.
30
- - Command placement and hierarchy are clear.
31
- - Default WinUI surfaces and control templates carry most of the layout instead of a custom border/card system.
32
- - Search and filter workflows avoid redundant controls when live local filtering would be clearer.
33
- - At narrow and phone widths, nonessential controls are simplified, hidden, or moved behind shell affordances instead of merely compressed.
34
-
35
- ## Code Review Checklist
36
-
37
- - App structure is coherent and scalable.
38
- - Resource dictionaries and styles are centralized where they should be.
39
- - Platform controls are preferred over unnecessary custom control work.
40
- - New dependencies are justified.
41
- - The packaging model matches the startup, storage, and launch code.
42
- - The app builds cleanly from the workflow the user will actually use.
43
-
44
- ## Accessibility Checklist
45
-
46
- - Keyboard-only flow works end to end.
47
- - Focus states are visible and sensible.
48
- - Automation properties are present where needed.
49
- - High contrast and text scaling do not break the UI.
50
-
51
- ## Performance Checklist
52
-
53
- - No obvious UI-thread blocking work in interactive paths.
54
- - Large collections use an appropriate control and layout.
55
- - Scroll ownership is intentional for collection-heavy pages; nested `GridView` plus outer `ScrollViewer` combinations have been justified or replaced.
56
- - Expensive styling or template choices are justified.
57
- - Profiling data exists for non-obvious performance claims.
58
-
59
- ## Debugging Tools
60
-
61
- - Use Hot Reload for fast visual iteration.
62
- - Use Live Visual Tree and Live Property Explorer for layout and property debugging.
63
- - Use WPR and WPA when diagnosing frame or responsiveness issues.
64
- - Reproduce resize, theme, and input-mode changes before concluding the issue is fixed.
65
- - When resize behavior is part of the task, verify wide, medium, and phone-width states against the running app rather than trusting the XAML structure alone.
66
- - When a collection page looks wrong, inspect the live tree for nested `ScrollViewer` ownership before rewriting the item template; the bug may be layout ownership rather than card markup.
67
- - Use startup exception details, debugger output, or Event Viewer when the process dies before any window appears.
68
-
69
- ## Exit Criteria
70
-
71
- - The build succeeds from the intended local workflow.
72
- - The feature works on the intended machine configuration.
73
- - The app launches and shows the expected shell or window.
74
- - The app remains usable in light, dark, and high contrast.
75
- - Primary flows are keyboard-accessible.
76
- - Resize behavior, startup, and interactive responsiveness have been checked.
77
- - If the window can become phone-width, the shell and content have been verified there too.
1
+ ---
2
+ title: Testing, Debugging, and Review Checklists
3
+ priority: HIGH
4
+ tags: testing, debugging, review, hot-reload, live-visual-tree, checklists
5
+ sources:
6
+ - https://learn.microsoft.com/windows/apps/get-started/start-here
7
+ - https://learn.microsoft.com/windows/apps/get-started/developer-mode-features-and-debugging
8
+ - https://learn.microsoft.com/windows/apps/performance/winui-perf
9
+ ---
10
+
11
+ ## What This Reference Is For
12
+
13
+ Use this file for final review passes, debugging sessions, and "what should I verify before I call this done?" prompts.
14
+
15
+ ## Required Verification Loop
16
+
17
+ - Build after each meaningful edit, not only at the end.
18
+ - Run the app after changes when the user asked for it or when startup-sensitive files changed.
19
+ - Verify actual launch instead of assuming success from a spawned process.
20
+ - If the app fails before showing a window, debug the startup path before continuing feature work.
21
+
22
+ ## Design Review Checklist
23
+
24
+ - Shell and navigation are simple and predictable.
25
+ - `NavigationView` still reads like standard WinUI shell chrome unless the product explicitly calls for branded pane content or custom shell composition.
26
+ - Layout stays usable when the window is narrow.
27
+ - Layout has been checked at more than one breakpoint, including a genuinely phone-like width when the app can be resized that far.
28
+ - Collection pages with mixed scroll regions have been checked at runtime so shelves still render in the intended direction and do not collapse into a single vertical column.
29
+ - Theme, contrast, hierarchy, and interactive state visibility hold up in both light and dark mode, and typography and iconography still feel native to Windows.
30
+ - Command placement and hierarchy are clear.
31
+ - Default WinUI surfaces and control templates carry most of the layout instead of a custom border/card system.
32
+ - Search and filter workflows avoid redundant controls when live local filtering would be clearer.
33
+ - At narrow and phone widths, nonessential controls are simplified, hidden, or moved behind shell affordances instead of merely compressed.
34
+
35
+ ## Code Review Checklist
36
+
37
+ - App structure is coherent and scalable.
38
+ - Resource dictionaries and styles are centralized where they should be.
39
+ - Platform controls are preferred over unnecessary custom control work.
40
+ - New dependencies are justified.
41
+ - The packaging model matches the startup, storage, and launch code.
42
+ - The app builds cleanly from the workflow the user will actually use.
43
+
44
+ ## Accessibility Checklist
45
+
46
+ - Keyboard-only flow works end to end.
47
+ - Focus states are visible and sensible.
48
+ - Automation properties are present where needed.
49
+ - High contrast and text scaling do not break the UI.
50
+
51
+ ## Performance Checklist
52
+
53
+ - No obvious UI-thread blocking work in interactive paths.
54
+ - Large collections use an appropriate control and layout.
55
+ - Scroll ownership is intentional for collection-heavy pages; nested `GridView` plus outer `ScrollViewer` combinations have been justified or replaced.
56
+ - Expensive styling or template choices are justified.
57
+ - Profiling data exists for non-obvious performance claims.
58
+
59
+ ## Debugging Tools
60
+
61
+ - Use Hot Reload for fast visual iteration.
62
+ - Use Live Visual Tree and Live Property Explorer for layout and property debugging.
63
+ - Use WPR and WPA when diagnosing frame or responsiveness issues.
64
+ - Reproduce resize, theme, and input-mode changes before concluding the issue is fixed.
65
+ - When resize behavior is part of the task, verify wide, medium, and phone-width states against the running app rather than trusting the XAML structure alone.
66
+ - When a collection page looks wrong, inspect the live tree for nested `ScrollViewer` ownership before rewriting the item template; the bug may be layout ownership rather than card markup.
67
+ - Use startup exception details, debugger output, or Event Viewer when the process dies before any window appears.
68
+
69
+ ## Exit Criteria
70
+
71
+ - The build succeeds from the intended local workflow.
72
+ - The feature works on the intended machine configuration.
73
+ - The app launches and shows the expected shell or window.
74
+ - The app remains usable in light, dark, and high contrast.
75
+ - Primary flows are keyboard-accessible.
76
+ - Resize behavior, startup, and interactive responsiveness have been checked.
77
+ - If the window can become phone-width, the shell and content have been verified there too.
@@ -1,52 +1,52 @@
1
- ---
2
- title: Windows App SDK Lifecycle, Notifications, and Deployment
3
- priority: HIGH
4
- tags: windows-app-sdk, lifecycle, activation, notifications, deployment, packaged, unpackaged
5
- sources:
6
- - https://learn.microsoft.com/windows/apps/windows-app-sdk/
7
- - https://learn.microsoft.com/windows/apps/windows-app-sdk/deploy-packaged-apps
8
- - https://learn.microsoft.com/windows/apps/windows-app-sdk/deploy-unpackaged-apps
9
- - https://github.com/microsoft/WindowsAppSDK-Samples
10
- ---
11
-
12
- ## What This Reference Is For
13
-
14
- Use this file when the user needs lifecycle, activation, notification, packaged vs unpackaged, or runtime initialization guidance that goes beyond plain XAML UI work.
15
-
16
- ## Prefer
17
-
18
- - Learning the scenario from the matching WindowsAppSDK sample before designing an abstraction.
19
- - Packaged deployment when it fits the product constraints.
20
- - Explicit unpackaged guidance when the user has an installer, external-location requirement, or expects repeatable direct executable launches during development.
21
-
22
- ## Avoid
23
-
24
- - Mixing packaged and unpackaged guidance in one answer without stating which path applies.
25
- - Treating deployment requirements as optional details.
26
- - Re-implementing lifecycle behavior already covered by Windows App SDK APIs.
27
- - Using package-identity-dependent APIs in unpackaged startup code without an explicit guard or replacement path.
28
-
29
- ## Guidance
30
-
31
- - Use AppLifecycle guidance and samples for activation, instancing, restart, and state notifications.
32
- - Use notifications samples for push or app notifications rather than inventing custom delivery logic.
33
- - For packaged apps, account for framework-dependent deployment and runtime package requirements.
34
- - For unpackaged apps, account for bootstrapper and runtime initialization requirements.
35
- - For unpackaged apps, treat package identity as absent unless the app deliberately establishes it through the chosen deployment model.
36
- - Keep storage, settings, and startup services aligned with the deployment model. If a service assumes packaged storage or activation, redesign it before local unpackaged verification.
37
- - Explain the deployment model before giving build or publish steps.
38
-
39
- ## Sample and Source Anchors
40
-
41
- - WindowsAppSDK-Samples `Samples/AppLifecycle`
42
- - WindowsAppSDK-Samples `Samples/Notifications`
43
- - WindowsAppSDK-Samples `Samples/Unpackaged`
44
- - WindowsAppSDK-Samples `Samples/CustomControls`
45
- - Learn packaged and unpackaged deployment guides
46
-
47
- ## Review Checklist
48
-
49
- - Is the app’s deployment model explicit?
50
- - Are lifecycle and activation behaviors using platform APIs rather than ad hoc workarounds?
51
- - Are notification requirements matched to the correct sample and runtime guidance?
52
- - Does the recommendation match packaged or unpackaged constraints?
1
+ ---
2
+ title: Windows App SDK Lifecycle, Notifications, and Deployment
3
+ priority: HIGH
4
+ tags: windows-app-sdk, lifecycle, activation, notifications, deployment, packaged, unpackaged
5
+ sources:
6
+ - https://learn.microsoft.com/windows/apps/windows-app-sdk/
7
+ - https://learn.microsoft.com/windows/apps/windows-app-sdk/deploy-packaged-apps
8
+ - https://learn.microsoft.com/windows/apps/windows-app-sdk/deploy-unpackaged-apps
9
+ - https://github.com/microsoft/WindowsAppSDK-Samples
10
+ ---
11
+
12
+ ## What This Reference Is For
13
+
14
+ Use this file when the user needs lifecycle, activation, notification, packaged vs unpackaged, or runtime initialization guidance that goes beyond plain XAML UI work.
15
+
16
+ ## Prefer
17
+
18
+ - Learning the scenario from the matching WindowsAppSDK sample before designing an abstraction.
19
+ - Packaged deployment when it fits the product constraints.
20
+ - Explicit unpackaged guidance when the user has an installer, external-location requirement, or expects repeatable direct executable launches during development.
21
+
22
+ ## Avoid
23
+
24
+ - Mixing packaged and unpackaged guidance in one answer without stating which path applies.
25
+ - Treating deployment requirements as optional details.
26
+ - Re-implementing lifecycle behavior already covered by Windows App SDK APIs.
27
+ - Using package-identity-dependent APIs in unpackaged startup code without an explicit guard or replacement path.
28
+
29
+ ## Guidance
30
+
31
+ - Use AppLifecycle guidance and samples for activation, instancing, restart, and state notifications.
32
+ - Use notifications samples for push or app notifications rather than inventing custom delivery logic.
33
+ - For packaged apps, account for framework-dependent deployment and runtime package requirements.
34
+ - For unpackaged apps, account for bootstrapper and runtime initialization requirements.
35
+ - For unpackaged apps, treat package identity as absent unless the app deliberately establishes it through the chosen deployment model.
36
+ - Keep storage, settings, and startup services aligned with the deployment model. If a service assumes packaged storage or activation, redesign it before local unpackaged verification.
37
+ - Explain the deployment model before giving build or publish steps.
38
+
39
+ ## Sample and Source Anchors
40
+
41
+ - WindowsAppSDK-Samples `Samples/AppLifecycle`
42
+ - WindowsAppSDK-Samples `Samples/Notifications`
43
+ - WindowsAppSDK-Samples `Samples/Unpackaged`
44
+ - WindowsAppSDK-Samples `Samples/CustomControls`
45
+ - Learn packaged and unpackaged deployment guides
46
+
47
+ ## Review Checklist
48
+
49
+ - Is the app’s deployment model explicit?
50
+ - Are lifecycle and activation behaviors using platform APIs rather than ad hoc workarounds?
51
+ - Are notification requirements matched to the correct sample and runtime guidance?
52
+ - Does the recommendation match packaged or unpackaged constraints?