@forgeax/game 0.2.2 → 0.2.3

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Files changed (2) hide show
  1. package/README.md +1 -1
  2. package/package.json +1 -1
package/README.md CHANGED
@@ -197,7 +197,7 @@ real Studio-versus-Play validation boundary.
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  The published package also carries the host-install metadata needed to expose that
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  Skill directly to Codex, Claude Code, Cursor and other configured clients. A harness
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  checkout is optional compatibility support, not a user prerequisite. Inside a ForgeaX
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- project, `install`, `init`, and `upgrade` refresh it automatically. It can also be
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+ project, `install`, `init`, and `update` refresh it automatically. It can also be
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  installed explicitly:
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  ```bash
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@forgeax/game",
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- "version": "0.2.2",
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+ "version": "0.2.3",
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  "private": false,
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  "type": "module",
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  "description": "@forgeax/game \u2014 ForgeaX game development as a plugin for MCP-capable agent CLIs (Codex, Claude Code, Cursor, Trae, ZCode, OpenCode, WorkBuddy). Single binary, dual mode: no args = stdio MCP server, subcommand = CLI.",