@forgeax/engine-runtime 0.1.27 → 0.1.29
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +98 -0
- package/dist/collect-scene-asset.d.ts.map +1 -1
- package/dist/index.d.ts +1 -1
- package/dist/index.d.ts.map +1 -1
- package/dist/index.mjs +480 -15
- package/dist/index.mjs.map +1 -1
- package/dist/scene-utils/mount-override-fold.d.ts +3 -1
- package/dist/scene-utils/mount-override-fold.d.ts.map +1 -1
- package/package.json +37 -30
- package/src/__tests__/animation-graph-collect-roundtrip.test.ts +4 -2
- package/src/__tests__/asset-registry-aabb.cases.unit.test.ts +5 -4
- package/src/__tests__/asset-registry-guid-reverse.test.ts +22 -27
- package/src/__tests__/asset-registry-mounts.test.ts +174 -734
- package/src/__tests__/asset-registry-scene.cases.unit.test.ts +9 -18
- package/src/__tests__/asset-registry.recursive.spec.ts +23 -29
- package/src/__tests__/camera-ortho.cases.unit.test.ts +12 -3
- package/src/__tests__/collect-scene-asset.test.ts +96 -113
- package/src/__tests__/collect-scene-mount-collapse.test.ts +64 -66
- package/src/__tests__/collect-transient-children-absent.test.ts +11 -17
- package/src/__tests__/collect-transient-roundtrip.test.ts +12 -13
- package/src/__tests__/collect-transient-skip.test.ts +20 -27
- package/src/__tests__/components.test-d.ts +17 -1
- package/src/__tests__/components.unit.test.ts +75 -27
- package/src/__tests__/composite-skybox-cross-world.browser.test.ts +4 -2
- package/src/__tests__/dawn/instances-per-instance-pbr.dawn.test.ts +8 -4
- package/src/__tests__/dawn/instances-shadow.dawn.test.ts +4 -1
- package/src/__tests__/dawn/instances-uniform-fallback.dawn.test.ts +66 -92
- package/src/__tests__/dawn/material-cooked-fixture.dawn.test.ts +200 -4
- package/src/__tests__/errors.unit.test.ts +13 -0
- package/src/__tests__/feature-depth-material.dawn.test.ts +23 -0
- package/src/__tests__/feature-depth-material.fixture.ts +473 -0
- package/src/__tests__/fullscreen-post-process-pass.dawn.test.ts +14 -14
- package/src/__tests__/geometry.unit.test.ts +42 -43
- package/src/__tests__/gpu-resource-release.cases.unit.test.ts +16 -9
- package/src/__tests__/handle-migration.test.ts +0 -1
- package/src/__tests__/instances-renderer-lifecycle.integration.test.ts +20 -14
- package/src/__tests__/instances.test-d.ts +13 -52
- package/src/__tests__/instantiate-mount-deferred-wiring.test.ts +42 -80
- package/src/__tests__/lazy-catalog.cases.unit.test.ts +17 -3
- package/src/__tests__/loader-registry.cases.unit.test.ts +4 -4
- package/src/__tests__/material-publication.browser.test.ts +29 -0
- package/src/__tests__/material-publication.commands.ts +23 -0
- package/src/__tests__/material-publication.dawn.test.ts +24 -0
- package/src/__tests__/material-publication.fixture.ts +349 -0
- package/src/__tests__/material-publication.server.ts +109 -0
- package/src/__tests__/parse-scene-payload-refs.cases.unit.test.ts +73 -96
- package/src/__tests__/pbr-pipeline.unit.test.ts +25 -11
- package/src/__tests__/point-light-shadow.browser.test.ts +8 -2
- package/src/__tests__/point-light-shadow.unit.test.ts +37 -8
- package/src/__tests__/record-all-topology.cases.unit.test.ts +52 -0
- package/src/__tests__/record-draw-branch.cases.unit.test.ts +1 -0
- package/src/__tests__/record-worldid-isolation.test.ts +47 -28
- package/src/__tests__/render-error-exhaustive.test-d.ts +24 -0
- package/src/__tests__/render-system-extract-dispatch-ordering.test.ts +15 -4
- package/src/__tests__/render-system-extract.test.ts +61 -0
- package/src/__tests__/render-system-extract.unit.test.ts +21 -7
- package/src/__tests__/render-system-fold-bucket.unit.test.ts +33 -1
- package/src/__tests__/render-system-fold-material.unit.test.ts +32 -6
- package/src/__tests__/render-system-fold-modegate.unit.test.ts +26 -4
- package/src/__tests__/render-system-fold.dawn.test.ts +4 -1
- package/src/__tests__/render-system-mega.test.ts +50 -62
- package/src/__tests__/renderer-device-loss-provider-feasibility.dawn.test.ts +0 -1
- package/src/__tests__/renderer-device-loss-recovery.dawn.test.ts +0 -3
- package/src/__tests__/renderer-draw-world.cases.unit.test.ts +16 -513
- package/src/__tests__/resolve-scene-guids.cases.unit.test.ts +48 -43
- package/src/__tests__/rhi-null-command-flow.unit.test.ts +9 -7
- package/src/__tests__/roots-to-scene-asset.test.ts +27 -28
- package/src/__tests__/roundtrip-primitive.test.ts +24 -23
- package/src/__tests__/scene-equirect-roundtrip.test.ts +5 -16
- package/src/__tests__/scene-instantiate-cycle-runtime.test.ts +13 -29
- package/src/__tests__/scene-mount-fixed-point.test.ts +104 -227
- package/src/__tests__/scene-mount-roundtrip.test.ts +95 -961
- package/src/__tests__/scene-mount-wrapper-roundtrip.test.ts +36 -182
- package/src/__tests__/scene-sugar-instantiate.test.ts +20 -15
- package/src/__tests__/serialize-mounts-roundtrip.test.ts +108 -492
- package/src/__tests__/serialize-scene-asset.test.ts +36 -50
- package/src/__tests__/shadow-caster-empty-schema.test.ts +3 -1
- package/src/__tests__/shadow-fields-observable.dawn.test.ts +34 -19
- package/src/__tests__/shadow-mesh-ssbo-order.test.ts +5 -12
- package/src/__tests__/skin-extract-getarrayview-count.unit.test.ts +6 -4
- package/src/__tests__/skin-m2-extract-happy.cases.unit.test.ts +50 -2
- package/src/__tests__/skin-m2-extract-joint-error.cases.unit.test.ts +50 -2
- package/src/__tests__/skin-m2-extract-null-assets.cases.unit.test.ts +50 -2
- package/src/__tests__/skin-m2-extract-skeleton-error.cases.unit.test.ts +50 -2
- package/src/__tests__/skin-palette-extract.cases.unit.test.ts +2 -0
- package/src/__tests__/skinned-shadow-mixed.dawn.test.ts +93 -48
- package/src/__tests__/skylight-pipeline-layout.cases.unit.test.ts +6 -2
- package/src/__tests__/sparse-tag-scene-roundtrip.test.ts +1 -1
- package/src/__tests__/sprite-lit-bgl-byte-identical.test.ts +11 -3
- package/src/__tests__/template-game-default-api-contract.test.ts +21 -21
- package/src/__tests__/tonemap-hdr-target.cases.unit.test.ts +8 -5
- package/src/__tests__/tonemap-pipeline-split.cases.unit.test.ts +3 -0
- package/src/__tests__/transient-fields-collect.test.ts +4 -4
- package/src/__tests__/transient-runtime-behavior.test.ts +9 -9
- package/src/__tests__/vfx-depth-material.dawn.test.ts +42 -0
- package/src/__tests__/vfx-mesh-lighting.browser.test.ts +16 -0
- package/src/__tests__/vfx-mesh-lighting.commands.ts +14 -0
- package/src/__tests__/vfx-mesh-lighting.dawn.test.ts +16 -0
- package/src/__tests__/vfx-mesh-lighting.fixture.ts +883 -0
- package/src/__tests__/wave1-dynamic-geometry.browser.test.ts +326 -0
- package/src/__tests__/wave1-rendering-materials.browser.test.ts +617 -0
- package/src/__tests__/wave1-rendering-p0.browser.test.ts +751 -0
- package/src/__tests__/wave1-rendering-recovery.browser.test.ts +666 -0
- package/src/__tests__/wave1-shadow-diagnostic.browser.test.ts +582 -0
- package/src/__tests__/world-scene-despawn.test.ts +8 -8
- package/src/__tests__/world-scene-instantiate.test.ts +23 -29
- package/src/__tests__/world-scene-nested.test.ts +90 -163
- package/src/__tests__/world-scene-override.test.ts +17 -16
- package/src/__tests__/zero-compression-zero-load.integration.test.ts +1 -0
- package/src/collect-scene-asset.ts +637 -19
- package/src/components/__tests__/sprite-animation.test-d.ts +2 -2
- package/src/index.ts +1 -0
- package/src/scene-utils/mount-override-fold.ts +5 -14
- package/src/__tests__/node-shims.d.ts +0 -31
|
@@ -0,0 +1,326 @@
|
|
|
1
|
+
import { createWorldContext, FixedTime, World } from '@forgeax/engine-ecs';
|
|
2
|
+
import { createBoxGeometry, meshFromInterleaved } from '@forgeax/engine-geometry';
|
|
3
|
+
import { vec3 } from '@forgeax/engine-math';
|
|
4
|
+
import { RigidBody, RigidBodyTypeValue } from '@forgeax/engine-physics';
|
|
5
|
+
import {
|
|
6
|
+
createRapier3DPhysicsWorld,
|
|
7
|
+
loadRapier3D,
|
|
8
|
+
registerPhysicsSystems,
|
|
9
|
+
} from '@forgeax/engine-physics-rapier3d';
|
|
10
|
+
import {
|
|
11
|
+
ANTIALIAS_TAA,
|
|
12
|
+
Camera,
|
|
13
|
+
DirectionalLight,
|
|
14
|
+
type DynamicGeometryCandidate,
|
|
15
|
+
Materials,
|
|
16
|
+
MeshFilter,
|
|
17
|
+
MeshRenderer,
|
|
18
|
+
} from '@forgeax/engine-render';
|
|
19
|
+
import { ChildOf, propagateTransforms, scenePlugin, Transform } from '@forgeax/engine-scene';
|
|
20
|
+
import { err, type MeshAsset, ok } from '@forgeax/engine-types';
|
|
21
|
+
import { expect, it } from 'vitest';
|
|
22
|
+
import { page } from 'vitest/browser';
|
|
23
|
+
import { createRenderer } from '../createRenderer';
|
|
24
|
+
|
|
25
|
+
// Deterministic external geometry output: four boxes form an aperture.
|
|
26
|
+
// The Engine consumes an ordinary MeshAsset, without a voxel renderer.
|
|
27
|
+
function aperture(): MeshAsset {
|
|
28
|
+
const vertices: number[] = [];
|
|
29
|
+
const indices: number[] = [];
|
|
30
|
+
for (const [x, y, w, h] of [
|
|
31
|
+
[-0.8, 0, 0.4, 2],
|
|
32
|
+
[0.8, 0, 0.4, 2],
|
|
33
|
+
[0, -0.8, 1.2, 0.4],
|
|
34
|
+
[0, 0.8, 1.2, 0.4],
|
|
35
|
+
] as const) {
|
|
36
|
+
const box = createBoxGeometry(w, h, 0.5).unwrap();
|
|
37
|
+
const offset = vertices.length / 8;
|
|
38
|
+
const { position, normal, uv } = box.attributes;
|
|
39
|
+
if (position === undefined || normal === undefined || uv === undefined)
|
|
40
|
+
throw new Error('box attribute closure');
|
|
41
|
+
for (let i = 0; i < position.length / 3; i++) {
|
|
42
|
+
vertices.push(
|
|
43
|
+
(position[i * 3] ?? 0) + x,
|
|
44
|
+
(position[i * 3 + 1] ?? 0) + y,
|
|
45
|
+
position[i * 3 + 2] ?? 0,
|
|
46
|
+
normal[i * 3] ?? 0,
|
|
47
|
+
normal[i * 3 + 1] ?? 0,
|
|
48
|
+
normal[i * 3 + 2] ?? 0,
|
|
49
|
+
uv[i * 2] ?? 0,
|
|
50
|
+
uv[i * 2 + 1] ?? 0,
|
|
51
|
+
);
|
|
52
|
+
}
|
|
53
|
+
for (const index of box.indices) indices.push(index + offset);
|
|
54
|
+
}
|
|
55
|
+
return meshFromInterleaved(new Float32Array(vertices), new Uint16Array(indices)).unwrap();
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
it('atomically publishes physics and PBR apertures with shadow, parent motion and fresh TAA history', async () => {
|
|
59
|
+
const canvas = document.createElement('canvas');
|
|
60
|
+
canvas.width = 384;
|
|
61
|
+
canvas.height = 384;
|
|
62
|
+
canvas.style.width = '384px';
|
|
63
|
+
canvas.style.height = '384px';
|
|
64
|
+
document.body.appendChild(canvas);
|
|
65
|
+
const renderer = (
|
|
66
|
+
await createRenderer(canvas, {}, { shaderManifestUrl: '/shaders/manifest.json' })
|
|
67
|
+
).unwrap();
|
|
68
|
+
const errors: string[] = [];
|
|
69
|
+
const unsubscribe = renderer.subscribe((event) => {
|
|
70
|
+
if (event.kind === 'error') errors.push(event.error.code);
|
|
71
|
+
});
|
|
72
|
+
const world = new World();
|
|
73
|
+
const scene = await createWorldContext(world, [scenePlugin()]);
|
|
74
|
+
const rapier = await loadRapier3D();
|
|
75
|
+
if ('code' in rapier) throw rapier;
|
|
76
|
+
const physics = createRapier3DPhysicsWorld(rapier);
|
|
77
|
+
world.insertResource('PhysicsWorld', physics);
|
|
78
|
+
const releasePhysics = registerPhysicsSystems(world);
|
|
79
|
+
try {
|
|
80
|
+
const material = world.allocSharedRef(
|
|
81
|
+
'MaterialAsset',
|
|
82
|
+
Materials.standard({ baseColor: [0.7, 0.24, 0.06, 1], metallic: 0.15, roughness: 0.45 }),
|
|
83
|
+
);
|
|
84
|
+
const gray = world.allocSharedRef(
|
|
85
|
+
'MaterialAsset',
|
|
86
|
+
Materials.standard({ baseColor: [0.55, 0.6, 0.65, 1], metallic: 0, roughness: 0.8 }),
|
|
87
|
+
);
|
|
88
|
+
const closedMesh = createBoxGeometry(2, 2, 0.5).unwrap();
|
|
89
|
+
const openMesh = aperture();
|
|
90
|
+
const closedHandle = world.allocSharedRef('MeshAsset', closedMesh);
|
|
91
|
+
const openHandle = world.allocSharedRef('MeshAsset', openMesh);
|
|
92
|
+
const parent = world
|
|
93
|
+
.spawn(
|
|
94
|
+
{ component: Transform, data: {} },
|
|
95
|
+
{ component: RigidBody, data: { type: RigidBodyTypeValue.static } },
|
|
96
|
+
)
|
|
97
|
+
.unwrap();
|
|
98
|
+
const entity = world
|
|
99
|
+
.spawn(
|
|
100
|
+
{ component: Transform, data: {} },
|
|
101
|
+
{ component: ChildOf, data: { parent } },
|
|
102
|
+
{ component: MeshFilter, data: { assetHandle: closedHandle } },
|
|
103
|
+
{ component: MeshRenderer, data: { materials: [material] } },
|
|
104
|
+
)
|
|
105
|
+
.unwrap();
|
|
106
|
+
const floor = world.allocSharedRef('MeshAsset', createBoxGeometry(7, 0.2, 7).unwrap());
|
|
107
|
+
world
|
|
108
|
+
.spawn(
|
|
109
|
+
{ component: Transform, data: { pos: [0, -1.25, 0] } },
|
|
110
|
+
{ component: MeshFilter, data: { assetHandle: floor } },
|
|
111
|
+
{ component: MeshRenderer, data: { materials: [gray] } },
|
|
112
|
+
)
|
|
113
|
+
.unwrap();
|
|
114
|
+
const light = world
|
|
115
|
+
.spawn({
|
|
116
|
+
component: DirectionalLight,
|
|
117
|
+
data: { direction: [-0.5, -0.9, -0.7], intensity: 3, castShadow: true },
|
|
118
|
+
})
|
|
119
|
+
.unwrap();
|
|
120
|
+
const camera = world
|
|
121
|
+
.spawn(
|
|
122
|
+
{ component: Transform, data: { pos: [0, 1, 7] } },
|
|
123
|
+
{ component: Camera, data: { fov: Math.PI / 4, aspect: 1, near: 0.1, far: 40 } },
|
|
124
|
+
)
|
|
125
|
+
.unwrap();
|
|
126
|
+
const lease = renderer.attach(world).unwrap();
|
|
127
|
+
const physicsInput = (revision: number, opened: boolean) => {
|
|
128
|
+
const cells: [number, number, number][] = [];
|
|
129
|
+
for (let x = -2; x <= 2; x++)
|
|
130
|
+
for (let y = -2; y <= 2; y++) {
|
|
131
|
+
if (!opened || Math.abs(x) === 2 || Math.abs(y) === 2) cells.push([x, y, 0]);
|
|
132
|
+
}
|
|
133
|
+
return {
|
|
134
|
+
entity: parent,
|
|
135
|
+
revision,
|
|
136
|
+
sourceKey: 'wave1:slab',
|
|
137
|
+
worldIdentity: world,
|
|
138
|
+
bodyType: 'static' as const,
|
|
139
|
+
shapes: [
|
|
140
|
+
{
|
|
141
|
+
id: 'slab',
|
|
142
|
+
revision,
|
|
143
|
+
cells,
|
|
144
|
+
voxelSize: [0.4, 0.4, 0.5] as const,
|
|
145
|
+
origin: [-0.2, -0.2, -0.25] as const,
|
|
146
|
+
},
|
|
147
|
+
],
|
|
148
|
+
};
|
|
149
|
+
};
|
|
150
|
+
const centerHit = () => physics.raycast(vec3.create(0, 0, 4), vec3.create(0, 0, -1), 8);
|
|
151
|
+
world.update(1 / 60).unwrap();
|
|
152
|
+
physics
|
|
153
|
+
.admitDerivedShapeCandidate(
|
|
154
|
+
physics.prepareDerivedShapeCandidate(physicsInput(1, false)).unwrap(),
|
|
155
|
+
)
|
|
156
|
+
.unwrap();
|
|
157
|
+
world.update(1 / 60).unwrap();
|
|
158
|
+
expect(centerHit()?.entity).toBe(parent);
|
|
159
|
+
const draw = async () => {
|
|
160
|
+
propagateTransforms(world).unwrap();
|
|
161
|
+
const receipt = renderer
|
|
162
|
+
.draw({ leases: [lease], camera: { lease }, environment: { lease } })
|
|
163
|
+
.unwrap();
|
|
164
|
+
(await receipt.completed).unwrap();
|
|
165
|
+
await new Promise<void>((resolve) => requestAnimationFrame(() => resolve()));
|
|
166
|
+
return receipt;
|
|
167
|
+
};
|
|
168
|
+
const shot = async (name: string) => {
|
|
169
|
+
const value = await page
|
|
170
|
+
.elementLocator(canvas)
|
|
171
|
+
.screenshot({ path: `wave1-${name}.png`, base64: true });
|
|
172
|
+
return typeof value === 'string' ? value : value.base64;
|
|
173
|
+
};
|
|
174
|
+
await draw();
|
|
175
|
+
const closed = await shot('closed');
|
|
176
|
+
const candidate = renderer
|
|
177
|
+
.prepareDynamicGeometry({
|
|
178
|
+
world,
|
|
179
|
+
entity,
|
|
180
|
+
physicsEntity: parent,
|
|
181
|
+
mesh: openMesh,
|
|
182
|
+
meshHandle: openHandle,
|
|
183
|
+
revision: 2,
|
|
184
|
+
})
|
|
185
|
+
.unwrap();
|
|
186
|
+
expect(world.get(entity, MeshFilter).unwrap().assetHandle).toBe(closedHandle);
|
|
187
|
+
await draw();
|
|
188
|
+
expect(await shot('prepared')).toBe(closed);
|
|
189
|
+
let accepted: DynamicGeometryCandidate | undefined;
|
|
190
|
+
physics
|
|
191
|
+
.admitDerivedShapeCandidate(
|
|
192
|
+
physics.prepareDerivedShapeCandidate(physicsInput(2, true)).unwrap(),
|
|
193
|
+
() => {
|
|
194
|
+
const result = renderer.acceptDynamicGeometry(candidate, {
|
|
195
|
+
world,
|
|
196
|
+
fixedStep: world.getResource(FixedTime).tick,
|
|
197
|
+
});
|
|
198
|
+
if (!result.ok) return err(result.error);
|
|
199
|
+
accepted = result.value;
|
|
200
|
+
expect(
|
|
201
|
+
renderer.draw({ leases: [lease], camera: { lease }, environment: { lease } }),
|
|
202
|
+
).toMatchObject({ ok: false, error: { code: 'frame-input-invalid' } });
|
|
203
|
+
return ok(undefined);
|
|
204
|
+
},
|
|
205
|
+
)
|
|
206
|
+
.unwrap();
|
|
207
|
+
world.update(0).unwrap();
|
|
208
|
+
expect(accepted).toBeUndefined();
|
|
209
|
+
expect(centerHit()?.entity).toBe(parent);
|
|
210
|
+
world.update(2 / 60).unwrap();
|
|
211
|
+
expect(accepted).toBeDefined();
|
|
212
|
+
if (accepted === undefined) throw new Error('paired admission did not run');
|
|
213
|
+
expect(centerHit()).toBeUndefined();
|
|
214
|
+
const frame = await draw();
|
|
215
|
+
expect(renderer.dynamicGeometryReceipt(accepted)?.frameId).toBe(frame.frameId);
|
|
216
|
+
const opened = await shot('open');
|
|
217
|
+
expect(opened).not.toBe(closed);
|
|
218
|
+
world.set(light, DirectionalLight, { castShadow: false }).unwrap();
|
|
219
|
+
await draw();
|
|
220
|
+
expect(await shot('no-shadow')).not.toBe(opened);
|
|
221
|
+
world.set(light, DirectionalLight, { castShadow: true }).unwrap();
|
|
222
|
+
world.set(parent, Transform, { pos: [0.75, 0, 0] }).unwrap();
|
|
223
|
+
world.update(1 / 60).unwrap();
|
|
224
|
+
await draw();
|
|
225
|
+
expect(await shot('moved')).not.toBe(opened);
|
|
226
|
+
const replacement = renderer
|
|
227
|
+
.prepareDynamicGeometry({
|
|
228
|
+
world,
|
|
229
|
+
entity,
|
|
230
|
+
physicsEntity: parent,
|
|
231
|
+
mesh: closedMesh,
|
|
232
|
+
meshHandle: closedHandle,
|
|
233
|
+
materialIdentity: String(material),
|
|
234
|
+
revision: 3,
|
|
235
|
+
})
|
|
236
|
+
.unwrap();
|
|
237
|
+
world.set(entity, MeshRenderer, { materials: [gray] }).unwrap();
|
|
238
|
+
physics
|
|
239
|
+
.admitDerivedShapeCandidate(
|
|
240
|
+
physics.prepareDerivedShapeCandidate(physicsInput(3, false)).unwrap(),
|
|
241
|
+
() => {
|
|
242
|
+
const result = renderer.acceptDynamicGeometry(replacement, {
|
|
243
|
+
world,
|
|
244
|
+
fixedStep: world.getResource(FixedTime).tick,
|
|
245
|
+
});
|
|
246
|
+
return result.ok ? ok(undefined) : err(result.error);
|
|
247
|
+
},
|
|
248
|
+
)
|
|
249
|
+
.unwrap();
|
|
250
|
+
world.update(1 / 60).unwrap();
|
|
251
|
+
expect(physics.getDerivedPublication(parent)?.revision).toBe(2);
|
|
252
|
+
expect(physics.getDerivedFailure(parent)?.recovery).toBe('old-state-retained');
|
|
253
|
+
expect(world.get(entity, MeshFilter).unwrap().assetHandle).toBe(openHandle);
|
|
254
|
+
renderer.cancelDynamicGeometry(replacement).unwrap();
|
|
255
|
+
world.set(entity, MeshRenderer, { materials: [material] }).unwrap();
|
|
256
|
+
const sealedCandidate = renderer
|
|
257
|
+
.prepareDynamicGeometry({
|
|
258
|
+
world,
|
|
259
|
+
entity,
|
|
260
|
+
physicsEntity: parent,
|
|
261
|
+
mesh: closedMesh,
|
|
262
|
+
meshHandle: closedHandle,
|
|
263
|
+
revision: 4,
|
|
264
|
+
})
|
|
265
|
+
.unwrap();
|
|
266
|
+
physics
|
|
267
|
+
.admitDerivedShapeCandidate(
|
|
268
|
+
physics.prepareDerivedShapeCandidate(physicsInput(4, false)).unwrap(),
|
|
269
|
+
() => {
|
|
270
|
+
const result = renderer.acceptDynamicGeometry(sealedCandidate, {
|
|
271
|
+
world,
|
|
272
|
+
fixedStep: world.getResource(FixedTime).tick,
|
|
273
|
+
});
|
|
274
|
+
return result.ok ? ok(undefined) : err(result.error);
|
|
275
|
+
},
|
|
276
|
+
)
|
|
277
|
+
.unwrap();
|
|
278
|
+
world.update(1 / 60).unwrap();
|
|
279
|
+
expect(physics.getDerivedPublication(parent)?.revision).toBe(4);
|
|
280
|
+
await draw();
|
|
281
|
+
renderer.retireDynamicGeometry(accepted as DynamicGeometryCandidate).unwrap();
|
|
282
|
+
await shot('sealed');
|
|
283
|
+
world.set(camera, Camera, { antialias: ANTIALIAS_TAA }).unwrap();
|
|
284
|
+
for (let i = 0; i < 8; i++) await draw();
|
|
285
|
+
await shot('taa-sealed');
|
|
286
|
+
expect(renderer.inspect().temporal.mode).toBe('taa');
|
|
287
|
+
expect(renderer.inspect().temporal.historyValid).toBe(true);
|
|
288
|
+
expect(renderer.inspect().temporal.frameIndex).toBeGreaterThanOrEqual(7);
|
|
289
|
+
const taaCandidate = renderer
|
|
290
|
+
.prepareDynamicGeometry({
|
|
291
|
+
world,
|
|
292
|
+
entity,
|
|
293
|
+
physicsEntity: parent,
|
|
294
|
+
mesh: openMesh,
|
|
295
|
+
meshHandle: openHandle,
|
|
296
|
+
revision: 5,
|
|
297
|
+
})
|
|
298
|
+
.unwrap();
|
|
299
|
+
physics
|
|
300
|
+
.admitDerivedShapeCandidate(
|
|
301
|
+
physics.prepareDerivedShapeCandidate(physicsInput(5, true)).unwrap(),
|
|
302
|
+
() => {
|
|
303
|
+
const result = renderer.acceptDynamicGeometry(taaCandidate, {
|
|
304
|
+
world,
|
|
305
|
+
fixedStep: world.getResource(FixedTime).tick,
|
|
306
|
+
});
|
|
307
|
+
return result.ok ? ok(undefined) : err(result.error);
|
|
308
|
+
},
|
|
309
|
+
)
|
|
310
|
+
.unwrap();
|
|
311
|
+
world.update(1 / 60).unwrap();
|
|
312
|
+
await draw();
|
|
313
|
+
expect(renderer.inspect().temporal.frameIndex).toBe(0);
|
|
314
|
+
await shot('taa-open-first');
|
|
315
|
+
expect(errors).toEqual([]);
|
|
316
|
+
} finally {
|
|
317
|
+
unsubscribe();
|
|
318
|
+
await renderer.dispose();
|
|
319
|
+
releasePhysics();
|
|
320
|
+
const entities = [...world.query({ read: [Transform] }).unwrap()].map((row) => row.entity);
|
|
321
|
+
for (const entity of entities.reverse()) world.despawn(entity).unwrap();
|
|
322
|
+
await scene.fiber.dispose();
|
|
323
|
+
physics.dispose();
|
|
324
|
+
canvas.remove();
|
|
325
|
+
}
|
|
326
|
+
}, 60000);
|