@forgeax/engine-render 0.1.24 → 0.1.26

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Files changed (167) hide show
  1. package/README.md +118 -1
  2. package/dist/assembly/factory.d.ts +1 -1
  3. package/dist/assembly/factory.d.ts.map +1 -1
  4. package/dist/assembly/material/assembly.d.ts +4 -17
  5. package/dist/assembly/material/assembly.d.ts.map +1 -1
  6. package/dist/assembly/material/standard-layer-projection.d.ts.map +1 -1
  7. package/dist/assembly/material/surface-projection.d.ts +24 -0
  8. package/dist/assembly/material/surface-projection.d.ts.map +1 -0
  9. package/dist/assembly/material-shader-policy.d.ts +20 -0
  10. package/dist/assembly/material-shader-policy.d.ts.map +1 -1
  11. package/dist/assembly/webgpu-ready.d.ts.map +1 -1
  12. package/dist/assembly/webgpu-renderer.d.ts +1 -2
  13. package/dist/assembly/webgpu-renderer.d.ts.map +1 -1
  14. package/dist/assembly/webgpu-vertex-layouts.d.ts +89 -0
  15. package/dist/assembly/webgpu-vertex-layouts.d.ts.map +1 -0
  16. package/dist/assets/asset-decoders.d.ts.map +1 -1
  17. package/dist/authoring.mjs +1 -1
  18. package/dist/{chunk-Q752SHI5.mjs → chunk-ADHHVYLW.mjs} +3 -3
  19. package/dist/chunk-ADHHVYLW.mjs.map +1 -0
  20. package/dist/{chunk-TFH5I7JJ.mjs → chunk-E34VL5VI.mjs} +3 -3
  21. package/dist/{chunk-TFH5I7JJ.mjs.map → chunk-E34VL5VI.mjs.map} +1 -1
  22. package/dist/{chunk-YKB5DQV7.mjs → chunk-GF523LHF.mjs} +89 -21
  23. package/dist/chunk-GF523LHF.mjs.map +1 -0
  24. package/dist/{chunk-KZFTK6DO.mjs → chunk-HKXTW355.mjs} +7 -4
  25. package/dist/chunk-HKXTW355.mjs.map +1 -0
  26. package/dist/{chunk-UQYS7FRM.mjs → chunk-KM2NOX2I.mjs} +4 -4
  27. package/dist/{chunk-UQYS7FRM.mjs.map → chunk-KM2NOX2I.mjs.map} +1 -1
  28. package/dist/{chunk-YRUYGA4A.mjs → chunk-TMIASV2N.mjs} +944 -577
  29. package/dist/chunk-TMIASV2N.mjs.map +1 -0
  30. package/dist/{chunk-Z3YYH2MB.mjs → chunk-YUQXSEHG.mjs} +160 -73
  31. package/dist/chunk-YUQXSEHG.mjs.map +1 -0
  32. package/dist/{chunk-RR5L4SRS.mjs → chunk-ZZ4YQ474.mjs} +2 -2
  33. package/dist/{chunk-RR5L4SRS.mjs.map → chunk-ZZ4YQ474.mjs.map} +1 -1
  34. package/dist/components/instances.d.ts +13 -31
  35. package/dist/components/instances.d.ts.map +1 -1
  36. package/dist/construct-renderer.mjs +1012 -149
  37. package/dist/construct-renderer.mjs.map +1 -1
  38. package/dist/extract/contracts.d.ts +6 -6
  39. package/dist/extract/contracts.d.ts.map +1 -1
  40. package/dist/gpu-driven/production-raster.d.ts +6 -1
  41. package/dist/gpu-driven/production-raster.d.ts.map +1 -1
  42. package/dist/gpu-scene.d.ts +4 -0
  43. package/dist/gpu-scene.d.ts.map +1 -1
  44. package/dist/index.d.ts +1 -0
  45. package/dist/index.d.ts.map +1 -1
  46. package/dist/index.mjs +27 -9
  47. package/dist/index.mjs.map +1 -1
  48. package/dist/instance-buffer-cache.d.ts +7 -1
  49. package/dist/instance-buffer-cache.d.ts.map +1 -1
  50. package/dist/instances.d.ts +101 -0
  51. package/dist/instances.d.ts.map +1 -0
  52. package/dist/internal.mjs +5 -5
  53. package/dist/materials.d.ts +63 -2
  54. package/dist/materials.d.ts.map +1 -1
  55. package/dist/pipeline-builder.d.ts.map +1 -1
  56. package/dist/pipeline-spec-types.d.ts +2 -0
  57. package/dist/pipeline-spec-types.d.ts.map +1 -1
  58. package/dist/pipeline-spec.d.ts.map +1 -1
  59. package/dist/record/frame-snapshot.d.ts +13 -2
  60. package/dist/record/frame-snapshot.d.ts.map +1 -1
  61. package/dist/record/frame.d.ts.map +1 -1
  62. package/dist/record/main-pass-geometry.d.ts +23 -4
  63. package/dist/record/main-pass-geometry.d.ts.map +1 -1
  64. package/dist/record/main-pass-material.d.ts +20 -2
  65. package/dist/record/main-pass-material.d.ts.map +1 -1
  66. package/dist/record/main-pass-sprite-draws.d.ts +3 -3
  67. package/dist/record/main-pass-sprite-draws.d.ts.map +1 -1
  68. package/dist/record/main-pass.d.ts.map +1 -1
  69. package/dist/record/material-uniforms.d.ts +4 -0
  70. package/dist/record/material-uniforms.d.ts.map +1 -0
  71. package/dist/record/render-context.d.ts +4 -3
  72. package/dist/record/render-context.d.ts.map +1 -1
  73. package/dist/record/shadow-pass.d.ts +10 -1
  74. package/dist/record/shadow-pass.d.ts.map +1 -1
  75. package/dist/recovery/render-system-candidate.d.ts +1 -1
  76. package/dist/recovery/render-system-candidate.d.ts.map +1 -1
  77. package/dist/render-contract.d.ts +4 -0
  78. package/dist/render-contract.d.ts.map +1 -1
  79. package/dist/render-system-extract-tail.d.ts +6 -0
  80. package/dist/render-system-extract-tail.d.ts.map +1 -1
  81. package/dist/render-system-extract.d.ts +44 -9
  82. package/dist/render-system-extract.d.ts.map +1 -1
  83. package/dist/render-system.d.ts +4 -1
  84. package/dist/render-system.d.ts.map +1 -1
  85. package/dist/scene/render-scene-types.d.ts +2 -0
  86. package/dist/scene/render-scene-types.d.ts.map +1 -1
  87. package/dist/scene/render-scene.d.ts +12 -1
  88. package/dist/scene/render-scene.d.ts.map +1 -1
  89. package/dist/systems/skin-palette-allocator.d.ts +6 -0
  90. package/dist/systems/skin-palette-allocator.d.ts.map +1 -1
  91. package/dist/temporal/index.mjs +5 -5
  92. package/package.json +20 -20
  93. package/src/__tests__/fixtures/ai-weapon-spirit/README.md +20 -0
  94. package/src/__tests__/fixtures/ai-weapon-spirit/low-poly-toon.wgsl +178 -0
  95. package/src/__tests__/fixtures/ai-weapon-spirit/material.json +97 -0
  96. package/src/__tests__/fixtures/ai-weapon-spirit/painterly-surface.wgsl +55 -0
  97. package/src/__tests__/gpu-driven-view-gpu-evidence.ts +3 -3
  98. package/src/__tests__/gpu-driven-view.browser.test.ts +11 -3
  99. package/src/__tests__/gpu-scene.unit.test.ts +38 -2
  100. package/src/__tests__/instances-store.unit.test.ts +46 -0
  101. package/src/__tests__/instances-world-ownership.integration.test.ts +62 -0
  102. package/src/__tests__/material-contract-inventory.unit.test.ts +48 -13
  103. package/src/__tests__/{material-static-dynamic-route.unit.test.ts → material-layer-projection.unit.test.ts} +30 -47
  104. package/src/__tests__/material-pass-policy.unit.test.ts +69 -0
  105. package/src/__tests__/material-program-dispatch.unit.test.ts +48 -0
  106. package/src/__tests__/material-snapshot-mutation.integration.test.ts +69 -0
  107. package/src/__tests__/material-surface-authoring.test-d.ts +62 -0
  108. package/src/__tests__/materials-transmission-validation.unit.test.ts +24 -0
  109. package/src/__tests__/mesh-buffer-usage-surface.unit.test.ts +0 -4
  110. package/src/__tests__/renderer-factory-material-contract.unit.test.ts +44 -2
  111. package/src/__tests__/skin-motion-regression.unit.test.ts +33 -0
  112. package/src/__tests__/skinned-shadow-caster.test.ts +30 -2
  113. package/src/__tests__/surface-adjacent-regressions.integration.test.ts +60 -0
  114. package/src/__tests__/surface-standard-pipeline.browser.test.ts +20 -0
  115. package/src/__tests__/surface-standard-pipeline.dawn.test.ts +20 -0
  116. package/src/__tests__/surface-standard-pipeline.fixture.ts +132 -0
  117. package/src/__tests__/surface-variant-provenance.integration.test.ts +33 -0
  118. package/src/__tests__/volumetric-fog-budget-recovery.integration.test.ts +1 -1
  119. package/src/assembly/factory.ts +2 -3
  120. package/src/assembly/material/__tests__/standard-layer-plan-projection.integration.test.ts +18 -0
  121. package/src/assembly/material/__tests__/surface-pass-projection.integration.test.ts +62 -0
  122. package/src/assembly/material/assembly.ts +8 -40
  123. package/src/assembly/material/standard-layer-projection.ts +3 -1
  124. package/src/assembly/material/surface-projection.ts +91 -0
  125. package/src/assembly/material-shader-policy.ts +88 -10
  126. package/src/assembly/recovery/renderer-recover.ts +1 -1
  127. package/src/assembly/webgpu-ready.ts +3 -16
  128. package/src/assembly/webgpu-renderer.ts +106 -166
  129. package/src/assembly/webgpu-vertex-layouts.ts +132 -0
  130. package/src/assets/asset-decoders.ts +27 -4
  131. package/src/components/instances.ts +14 -197
  132. package/src/extract/contracts.ts +6 -6
  133. package/src/gpu-driven/production-raster.ts +34 -1
  134. package/src/gpu-scene.ts +84 -29
  135. package/src/index.ts +1 -0
  136. package/src/instance-buffer-cache.ts +14 -1
  137. package/src/instances.ts +288 -0
  138. package/src/materials.ts +109 -14
  139. package/src/pipeline-builder.ts +14 -10
  140. package/src/pipeline-spec-types.ts +2 -0
  141. package/src/pipeline-spec.ts +13 -17
  142. package/src/record/frame-snapshot.ts +19 -2
  143. package/src/record/frame.ts +38 -3
  144. package/src/record/main-pass-geometry.ts +837 -337
  145. package/src/record/main-pass-material.ts +87 -2
  146. package/src/record/main-pass-sprite-draws.ts +66 -169
  147. package/src/record/main-pass.ts +24 -246
  148. package/src/record/material-uniforms.ts +186 -0
  149. package/src/record/render-context.ts +8 -0
  150. package/src/record/shadow-pass.ts +120 -115
  151. package/src/recovery/render-system-candidate.ts +46 -5
  152. package/src/render-contract.ts +4 -0
  153. package/src/render-system-extract-tail.ts +153 -57
  154. package/src/render-system-extract.ts +110 -73
  155. package/src/render-system.ts +59 -5
  156. package/src/scene/render-scene-types.ts +2 -0
  157. package/src/scene/render-scene.ts +579 -36
  158. package/src/systems/skin-palette-allocator.ts +129 -7
  159. package/src/transmission/__tests__/surface-compatibility.integration.test.ts +32 -0
  160. package/dist/assembly/material/pipeline-projection.d.ts +0 -30
  161. package/dist/assembly/material/pipeline-projection.d.ts.map +0 -1
  162. package/dist/chunk-KZFTK6DO.mjs.map +0 -1
  163. package/dist/chunk-Q752SHI5.mjs.map +0 -1
  164. package/dist/chunk-YKB5DQV7.mjs.map +0 -1
  165. package/dist/chunk-YRUYGA4A.mjs.map +0 -1
  166. package/dist/chunk-Z3YYH2MB.mjs.map +0 -1
  167. package/src/assembly/material/pipeline-projection.ts +0 -63
package/README.md CHANGED
@@ -530,6 +530,18 @@ contains the four-lane smoke and falsifier evidence.
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  ## MaterialAsset render contract
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+ `MaterialAsset` render input is an effective `passes` + `values` snapshot:
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+ `parent` inheritance and texture `coordinates` resolve before `cook`; render
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+ consumes validated cook output and returns structured `recovery` to its owner.
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+
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+ Material parameter slots are uploaded before graph execution so depth and color
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+ passes consume the same frame's root storage. Each shadow submesh selects its
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+ program entries, pipeline, material bind group, and slot offset together;
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+ interleaving a canonical caster restores its canonical binding. Pending authored
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+ pipelines do not fall back to a different caster, and an incomplete directional
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+ shadow render is not admitted to the persistent shadow cache. Pipeline cache
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+ identity includes authored entry selection while shader modules remain reusable.
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+
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  Render owns this consumption route:
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  | Input | Render responsibility |
@@ -652,6 +664,57 @@ infer state from URLs, or repair a producer failure. Aggregate counts are
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  derived from the observations, so an AI can inspect first, repair or recook the
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  producer, and retry without guessing at hidden renderer state.
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+ ### Large Instances ownership
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+
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+ > [!IMPORTANT]
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+ > World owns `Instances.transforms`. Create, replace and read instance matrices
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+ > through ECS without constructing a Renderer. A scene remains usable by another
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+ > Renderer after the first is disposed; glTF SceneAssets retain their matrices.
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+
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+ | Data | Owner |
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+ |:--|:--|
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+ | Instance matrices and entity lifecycle | World component storage |
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+ | Detached instance snapshot and content revision | Per-renderer projection |
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+ | GPU allocation, binding-sized chunks and uploaded revision | Existing renderer device generation |
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+
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+ Small managed arrays keep the existing BufferPool size classes. Arrays larger
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+ than the largest pooled class use dedicated allocations and are released instead
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+ of retained in a large free bucket. The same authoring path supports 1,500,
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+ 10,000 and 20,000 instances without application chunking.
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+
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+ Each renderer compares complete extracted matrices against its own prior
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+ projection. Identical input retains the projection revision; a changed input
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+ publishes a complete new snapshot. Upload completion belongs to each GPU
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+ resident, not to a shared authoring dirty-range or a snapshot read. Stable
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+ residents skip upload; changed or new residents upload the complete applicable
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+ binding chunk. A renderer that skips frames still receives every latest value.
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+
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+ `renderer.inspect().instanceCollections` reports derived projection identity,
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+ count, revision and upload/residency facts. These IDs never appear in components
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+ or SceneAssets and cannot be used to author a scene. Residency here describes
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+ the direct/chunked instance buffers; GPU-driven primary rendering is reported
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+ by `inspect().renderScene` and does not retain those unused buffers.
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+
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+ Device loss uses the existing `renderer.recover()` candidate-generation protocol.
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+ The World stays authoritative; candidate preparation initializes replacement
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+ instance buffers from the complete snapshot before publication. Main and shadow
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+ passes share these residents, so the first recovered frame performs no cold
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+ instance upload for the prepared visible workset. Instances
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+ introduce no additional recovery API or lifecycle.
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+
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+ Shader preparation, layouts and uploads all consume `RhiDevice.caps.storageBuffer`.
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+ Material boot variants include only axes declared by the material manifest.
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+ The Dawn gate restricts the advertised capability on a real WebGPU device and
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+ verifies uniform bindings below and above 128 instances with material pixels,
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+ GPU validation and stable-upload receipts.
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+
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+ Population checks use the same World component route:
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+
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+ ```bash
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+ pnpm exec vitest run --config vitest.browser.config.ts --project=browser apps/parity/instancing-static/src/__tests__/instances.browser.test.ts
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+ INSTANCE_COUNT=20000 SMOKE_MIN_FRAMES=600 SMOKE_DURATION_MS=0 pnpm --filter @forgeax/parity-instancing-static smoke
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+ ```
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+
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  ### Instances CPU bounds contract
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  `Instances` remains author data containing only packed local transforms. The
@@ -728,7 +791,7 @@ for `Points`; indexed and non-indexed paired `line-list` meshes are valid for
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  | `Lines` + paired `line-list` + finite positive `widthPx` + unlit forward material | supported | each pair is one line segment |
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  | `line-strip`, triangle topology, mixed submeshes, or an odd line-list tail | refused | topology cannot be inferred or admitted atomically |
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  | both `Points` and `Lines` on one candidate | refused | one entity has one style lane |
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- | `Materials.standard`, shadow-caster, deferred, or another shader module | refused | M1 accepts one engine-owned unlit forward pass |
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+ | `Materials.standard`, shadow-caster, deferred, or another shader module | refused for this Points/Lines lane | M1 admits only one engine-owned unlit forward pass here |
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  | candidate count over `maxPoints` or `maxSegments` | refused | bounded admission prevents partial publication |
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  When admission refuses a candidate, consume the structured result rather than
@@ -771,6 +834,60 @@ M1 intentionally refuses strip expansion, joins, caps, dashes, picking, and
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  visible point/line draw preparation. Those are later implementation lanes, not
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  implicit fallbacks in authoring code.
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+ ## Standard Surface authoring
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+
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+ `Materials.standard` is the import-first material entry for lit content. A
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+ default call uses the built-in Surface; a custom call names one imported WGSL
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+ Surface and provides only its root parameter contract:
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+
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+ ```ts
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+ import { Materials } from '@forgeax/engine-render';
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+
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+ const material = Materials.standard({
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+ surfaceModule: 'game_3d::rusted_iron_surface',
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+ parameters: [
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+ { name: 'ironColor', type: 'color' },
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+ { name: 'rustDark', type: 'color' },
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+ { name: 'rustBright', type: 'color' },
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+ { name: 'noiseScale', type: 'f32', default: 1.85 },
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+ ],
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+ values: {
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+ ironColor: [0.4, 0.45, 0.47, 1],
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+ rustDark: [0.42, 0.085, 0.018, 1],
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+ rustBright: [0.95, 0.34, 0.055, 1],
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+ noiseScale: 1.85,
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+ },
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+ });
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+ ```
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+
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+ The helper publishes the complete Standard base declarations together with
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+ the custom parameters on the returned root MaterialAsset. Compiler and loader
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+ project that published contract without adding fields based on a Pass module.
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+ Physical layer declarations remain sparse. A custom full-shader material does
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+ not acquire Standard semantics by adding a shadow Pass or a `surface` slot.
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+
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+ The custom WGSL implements only `evaluate_surface`; it does not declare
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+ stages, bindings, lighting, or output code. The Engine composes the result
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+ with its Standard shader and derives the pass family: opaque base-only
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+ materials receive Forward, Deferred, and ShadowCaster; a physical second
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+ layer or transmission receives Forward and ShadowCaster; blending follows the
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+ same forward-only policy. This section is about the Standard lane, not the
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+ separate Points/Lines admission rule above. See the
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+ [`shader Surface contract`](../shader/README.md#standard-surface-contract) and
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+ the [`game-3d` import example](../../templates/game-3d/README.md#import-first-surface-material-example)
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+ for the source and Pack route.
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+
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+ The compiler and renderer share one pure `StandardLayerPlan`:
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+ `deriveStandardLayerPlan(effectiveParameters)`. It is the only derivation used
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+ for the composed source closure, pass projection, and program identity, so a
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+ consumer never re-infers physical layers from `SurfaceData`.
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+
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+ | Root contract | `StandardLayerPlan` result | Render projection |
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+ |:--|:--|:--|
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+ | base-only Standard | no second physical layer | Deferred plus Forward and ShadowCaster |
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+ | Standard with a physical layer | physical layer present | Forward plus ShadowCaster |
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+ | full-custom escape hatch | no Standard plan | authored custom pass contract |
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+
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  ## Points and Lines runtime contract
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  The complete public closure is `MeshAsset` topology, one `Points` or `Lines`
@@ -4,7 +4,7 @@ import type { BundlerOptions } from './bundler-contract';
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  import type { RendererAssemblyImplementation } from './host-contract';
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  export type { BundlerOptions } from './bundler-contract';
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  export type { LayoutKind, MaterialShaderBindingContract, MaterialShaderManifestEntry, MaterialShaderVertexInputContract, MeshSsboBufferWrapper, MeshSsboGrowController, MeshSsboGrowControllerInit, MeshSsboGrowDevice, MeshSsboGrowErrorRegistry, MeshSsboGrowResult, MeshSsboState, } from './webgpu-renderer';
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- export { allowsUnlitPreparedFallback, assembleMaterialProjection, createMeshSsboGrowController, deriveStorageBufferCeiling, exposeRenderer, isSharedMaterialUserRegionCompatible, normalizeMaterialShaderVariantSet, projectMaterialPipeline, resolveMaterialShaderBindingContract, resolveMaterialShaderVariantSet, resolveMaterialShaderVertexInputContract, routeMaterialPipeline, selectHdrpPbrPrewarmVariants, selectNoColorPbrVariant, selectPipelineLayoutForVariant, selectProbePrewarmVariants, selectSkinPrewarmVariants, selectStandardPbrTransmissionPrewarmVariants, shouldDeferMissingPreparedMaterialShader, updateMaterialRuntimeValues, } from './webgpu-renderer';
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+ export { allowsUnlitPreparedFallback, assembleMaterialProjection, createMeshSsboGrowController, deriveStorageBufferCeiling, exposeRenderer, isSharedMaterialUserRegionCompatible, normalizeMaterialShaderVariantSet, resolveMaterialShaderBackendArtifactKey, resolveMaterialShaderBindingContract, resolveMaterialShaderUvSetCount, resolveMaterialShaderVariantSet, resolveMaterialShaderVertexInputContract, selectHdrpPbrPrewarmVariants, selectNoColorPbrVariant, selectPipelineLayoutForVariant, selectProbePrewarmVariants, selectSkinPrewarmVariants, selectStandardPbrTransmissionPrewarmVariants, shouldDeferMissingPreparedMaterialShader, } from './webgpu-renderer';
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  /** Build a renderer after selecting the host-supplied backend pack. */
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  export declare function createRenderer(canvas: unknown, options?: RendererOptions, bundler?: BundlerOptions, backend?: RhiBackendPack): Promise<RendererAssemblyImplementation>;
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  //# sourceMappingURL=factory.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"factory.d.ts","sourceRoot":"","sources":["../../src/assembly/factory.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,oBAAoB,CAAC;AAC1D,OAAO,EAA0B,KAAK,cAAc,EAAE,MAAM,oBAAoB,CAAC;AACjF,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AACzD,OAAO,KAAK,EAAE,8BAA8B,EAAE,MAAM,iBAAiB,CAAC;AAqCtE,YAAY,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AACzD,YAAY,EACV,UAAU,EACV,6BAA6B,EAC7B,2BAA2B,EAC3B,iCAAiC,EACjC,qBAAqB,EACrB,sBAAsB,EACtB,0BAA0B,EAC1B,kBAAkB,EAClB,yBAAyB,EACzB,kBAAkB,EAClB,aAAa,GACd,MAAM,mBAAmB,CAAC;AAC3B,OAAO,EACL,2BAA2B,EAC3B,0BAA0B,EAC1B,4BAA4B,EAC5B,0BAA0B,EAC1B,cAAc,EACd,oCAAoC,EACpC,iCAAiC,EACjC,uBAAuB,EACvB,oCAAoC,EACpC,+BAA+B,EAC/B,wCAAwC,EACxC,qBAAqB,EACrB,4BAA4B,EAC5B,uBAAuB,EACvB,8BAA8B,EAC9B,0BAA0B,EAC1B,yBAAyB,EACzB,4CAA4C,EAC5C,wCAAwC,EACxC,2BAA2B,GAC5B,MAAM,mBAAmB,CAAC;AAqD3B,uEAAuE;AACvE,wBAAsB,cAAc,CAClC,MAAM,EAAE,OAAO,EACf,OAAO,CAAC,EAAE,eAAe,EACzB,OAAO,CAAC,EAAE,cAAc,EACxB,OAAO,CAAC,EAAE,cAAc,GACvB,OAAO,CAAC,8BAA8B,CAAC,CAqBzC"}
1
+ {"version":3,"file":"factory.d.ts","sourceRoot":"","sources":["../../src/assembly/factory.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,oBAAoB,CAAC;AAC1D,OAAO,EAA0B,KAAK,cAAc,EAAE,MAAM,oBAAoB,CAAC;AACjF,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AACzD,OAAO,KAAK,EAAE,8BAA8B,EAAE,MAAM,iBAAiB,CAAC;AAqCtE,YAAY,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AACzD,YAAY,EACV,UAAU,EACV,6BAA6B,EAC7B,2BAA2B,EAC3B,iCAAiC,EACjC,qBAAqB,EACrB,sBAAsB,EACtB,0BAA0B,EAC1B,kBAAkB,EAClB,yBAAyB,EACzB,kBAAkB,EAClB,aAAa,GACd,MAAM,mBAAmB,CAAC;AAC3B,OAAO,EACL,2BAA2B,EAC3B,0BAA0B,EAC1B,4BAA4B,EAC5B,0BAA0B,EAC1B,cAAc,EACd,oCAAoC,EACpC,iCAAiC,EACjC,uCAAuC,EACvC,oCAAoC,EACpC,+BAA+B,EAC/B,+BAA+B,EAC/B,wCAAwC,EACxC,4BAA4B,EAC5B,uBAAuB,EACvB,8BAA8B,EAC9B,0BAA0B,EAC1B,yBAAyB,EACzB,4CAA4C,EAC5C,wCAAwC,GACzC,MAAM,mBAAmB,CAAC;AAqD3B,uEAAuE;AACvE,wBAAsB,cAAc,CAClC,MAAM,EAAE,OAAO,EACf,OAAO,CAAC,EAAE,eAAe,EACzB,OAAO,CAAC,EAAE,cAAc,EACxB,OAAO,CAAC,EAAE,cAAc,GACvB,OAAO,CAAC,8BAA8B,CAAC,CAqBzC"}
@@ -1,21 +1,8 @@
1
+ import { type MaterialRenderProjection as AssetMaterialRenderProjection } from '@forgeax/engine-assets-runtime';
1
2
  import { type CookedMaterialRecord } from '@forgeax/engine-pack/material-cook';
2
- import type { MaterialValue, StandardLayerPlan } from '@forgeax/engine-types';
3
- export interface MaterialRenderPassProjection {
4
- readonly name: string;
5
- readonly module: string;
6
- readonly vertexEntry?: string;
7
- readonly fragmentEntry?: string;
8
- readonly moduleSlots?: Readonly<Record<string, string>>;
9
- readonly renderState?: Readonly<Record<string, unknown>>;
10
- readonly artifactHash: string;
11
- }
12
- export interface MaterialRenderProjection {
13
- readonly materialGuid: string;
14
- readonly specializationKey: string;
15
- readonly artifactHash: string;
16
- readonly passes: readonly MaterialRenderPassProjection[];
17
- readonly runtimeValues: Readonly<Record<string, MaterialValue | null>>;
18
- readonly staticSelection: readonly string[];
3
+ import type { StandardLayerPlan } from '@forgeax/engine-types';
4
+ export type { MaterialRenderPassProjection } from '@forgeax/engine-assets-runtime';
5
+ export interface MaterialRenderProjection extends AssetMaterialRenderProjection {
19
6
  readonly layerPlan: StandardLayerPlan;
20
7
  }
21
8
  export declare function assembleMaterialProjection(record: CookedMaterialRecord): MaterialRenderProjection;
@@ -1 +1 @@
1
- {"version":3,"file":"assembly.d.ts","sourceRoot":"","sources":["../../../src/assembly/material/assembly.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,KAAK,oBAAoB,EAE1B,MAAM,oCAAoC,CAAC;AAC5C,OAAO,KAAK,EAAE,aAAa,EAAE,iBAAiB,EAAE,MAAM,uBAAuB,CAAC;AAG9E,MAAM,WAAW,4BAA4B;IAC3C,QAAQ,CAAC,IAAI,EAAE,MAAM,CAAC;IACtB,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,QAAQ,CAAC,WAAW,CAAC,EAAE,MAAM,CAAC;IAC9B,QAAQ,CAAC,aAAa,CAAC,EAAE,MAAM,CAAC;IAChC,QAAQ,CAAC,WAAW,CAAC,EAAE,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC,CAAC;IACxD,QAAQ,CAAC,WAAW,CAAC,EAAE,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,CAAC;IACzD,QAAQ,CAAC,YAAY,EAAE,MAAM,CAAC;CAC/B;AAED,MAAM,WAAW,wBAAwB;IACvC,QAAQ,CAAC,YAAY,EAAE,MAAM,CAAC;IAC9B,QAAQ,CAAC,iBAAiB,EAAE,MAAM,CAAC;IACnC,QAAQ,CAAC,YAAY,EAAE,MAAM,CAAC;IAC9B,QAAQ,CAAC,MAAM,EAAE,SAAS,4BAA4B,EAAE,CAAC;IACzD,QAAQ,CAAC,aAAa,EAAE,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,aAAa,GAAG,IAAI,CAAC,CAAC,CAAC;IACvE,QAAQ,CAAC,eAAe,EAAE,SAAS,MAAM,EAAE,CAAC;IAC5C,QAAQ,CAAC,SAAS,EAAE,iBAAiB,CAAC;CACvC;AAkBD,wBAAgB,0BAA0B,CAAC,MAAM,EAAE,oBAAoB,GAAG,wBAAwB,CAoBjG"}
1
+ {"version":3,"file":"assembly.d.ts","sourceRoot":"","sources":["../../../src/assembly/material/assembly.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,KAAK,wBAAwB,IAAI,6BAA6B,EAE/D,MAAM,gCAAgC,CAAC;AACxC,OAAO,EACL,KAAK,oBAAoB,EAE1B,MAAM,oCAAoC,CAAC;AAC5C,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,uBAAuB,CAAC;AAG/D,YAAY,EAAE,4BAA4B,EAAE,MAAM,gCAAgC,CAAC;AACnF,MAAM,WAAW,wBAAyB,SAAQ,6BAA6B;IAC7E,QAAQ,CAAC,SAAS,EAAE,iBAAiB,CAAC;CACvC;AAED,wBAAgB,0BAA0B,CAAC,MAAM,EAAE,oBAAoB,GAAG,wBAAwB,CAejG"}
@@ -1 +1 @@
1
- {"version":3,"file":"standard-layer-projection.d.ts","sourceRoot":"","sources":["../../../src/assembly/material/standard-layer-projection.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,iBAAiB,EAAE,YAAY,EAAE,iBAAiB,EAAE,MAAM,uBAAuB,CAAC;AAGhG;;;;;;GAMG;AACH,wBAAgB,wBAAwB,CACtC,UAAU,EAAE,SAAS,iBAAiB,EAAE,EACxC,MAAM,EAAE,SAAS,YAAY,EAAE,GAC9B,iBAAiB,CAEnB"}
1
+ {"version":3,"file":"standard-layer-projection.d.ts","sourceRoot":"","sources":["../../../src/assembly/material/standard-layer-projection.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAE,iBAAiB,EAAE,YAAY,EAAE,iBAAiB,EAAE,MAAM,uBAAuB,CAAC;AAGhG;;;;;;GAMG;AACH,wBAAgB,wBAAwB,CACtC,UAAU,EAAE,SAAS,iBAAiB,EAAE,EACxC,MAAM,EAAE,SAAS,YAAY,EAAE,GAC9B,iBAAiB,CAGnB"}
@@ -0,0 +1,24 @@
1
+ import { DEFAULT_STANDARD_SURFACE_MODULE } from '@forgeax/engine-shader';
2
+ import type { MaterialPass, MaterialRenderState, MaterialValue, StandardLayerPlan } from '@forgeax/engine-types';
3
+ export declare const STANDARD_MATERIAL_MODULE = "forgeax_material::standard";
4
+ export { DEFAULT_STANDARD_SURFACE_MODULE };
5
+ export type StandardSurfacePassName = 'forward' | 'deferred' | 'shadow-caster';
6
+ export type StandardSurfaceGeometryVariant = 'rigid' | 'skinned' | 'instanced';
7
+ export type StandardSurfaceLightingLane = 'direct' | 'clustered';
8
+ export type StandardSurfaceKind = 'standard' | 'full-custom';
9
+ export interface StandardSurfaceProjectionOptions {
10
+ readonly surfaceModule: string;
11
+ readonly values: Readonly<Record<string, MaterialValue | null>>;
12
+ readonly renderState?: MaterialRenderState;
13
+ readonly castShadow?: boolean;
14
+ readonly queue?: number;
15
+ readonly geometryVariant?: StandardSurfaceGeometryVariant;
16
+ readonly lightingLane?: StandardSurfaceLightingLane;
17
+ readonly alphaClip?: boolean;
18
+ readonly surfaceKind?: StandardSurfaceKind;
19
+ readonly declaredPasses?: readonly StandardSurfacePassName[];
20
+ readonly layerPlan?: StandardLayerPlan;
21
+ }
22
+ /** Project one custom or default Surface into the existing Standard pass family. */
23
+ export declare function projectStandardSurfacePasses(options: StandardSurfaceProjectionOptions): [MaterialPass, ...MaterialPass[]];
24
+ //# sourceMappingURL=surface-projection.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"surface-projection.d.ts","sourceRoot":"","sources":["../../../src/assembly/material/surface-projection.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,+BAA+B,EAAE,MAAM,wBAAwB,CAAC;AACzE,OAAO,KAAK,EACV,YAAY,EACZ,mBAAmB,EACnB,aAAa,EACb,iBAAiB,EAClB,MAAM,uBAAuB,CAAC;AAE/B,eAAO,MAAM,wBAAwB,+BAA+B,CAAC;AACrE,OAAO,EAAE,+BAA+B,EAAE,CAAC;AAE3C,MAAM,MAAM,uBAAuB,GAAG,SAAS,GAAG,UAAU,GAAG,eAAe,CAAC;AAC/E,MAAM,MAAM,8BAA8B,GAAG,OAAO,GAAG,SAAS,GAAG,WAAW,CAAC;AAC/E,MAAM,MAAM,2BAA2B,GAAG,QAAQ,GAAG,WAAW,CAAC;AACjE,MAAM,MAAM,mBAAmB,GAAG,UAAU,GAAG,aAAa,CAAC;AAE7D,MAAM,WAAW,gCAAgC;IAC/C,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;IAC/B,QAAQ,CAAC,MAAM,EAAE,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,aAAa,GAAG,IAAI,CAAC,CAAC,CAAC;IAChE,QAAQ,CAAC,WAAW,CAAC,EAAE,mBAAmB,CAAC;IAC3C,QAAQ,CAAC,UAAU,CAAC,EAAE,OAAO,CAAC;IAC9B,QAAQ,CAAC,KAAK,CAAC,EAAE,MAAM,CAAC;IACxB,QAAQ,CAAC,eAAe,CAAC,EAAE,8BAA8B,CAAC;IAC1D,QAAQ,CAAC,YAAY,CAAC,EAAE,2BAA2B,CAAC;IACpD,QAAQ,CAAC,SAAS,CAAC,EAAE,OAAO,CAAC;IAC7B,QAAQ,CAAC,WAAW,CAAC,EAAE,mBAAmB,CAAC;IAC3C,QAAQ,CAAC,cAAc,CAAC,EAAE,SAAS,uBAAuB,EAAE,CAAC;IAC7D,QAAQ,CAAC,SAAS,CAAC,EAAE,iBAAiB,CAAC;CACxC;AAuCD,oFAAoF;AACpF,wBAAgB,4BAA4B,CAC1C,OAAO,EAAE,gCAAgC,GACxC,CAAC,YAAY,EAAE,GAAG,YAAY,EAAE,CAAC,CAoBnC"}
@@ -130,6 +130,26 @@ export type MaterialShaderBindingContract = RenderFeatureMaterialShaderBindingCo
130
130
  export type MaterialShaderVertexInputContract = 'none' | 'render-material';
131
131
  export declare function resolveMaterialShaderBindingContract(source: string): MaterialShaderBindingContract;
132
132
  export declare function resolveMaterialShaderVertexInputContract(source: string): MaterialShaderVertexInputContract;
133
+ /**
134
+ * Resolve the number of UV sets declared by one material artifact.
135
+ *
136
+ * Runtime-published Surface programs do not necessarily have a manifest
137
+ * reflection row, so the authored vertex input is the fallback source of
138
+ * truth. The renderer then feeds this count into the geometry alias
139
+ * projection, which clamps missing mesh UV sets to the last available set.
140
+ */
141
+ export declare function resolveMaterialShaderUvSetCount(source: string | undefined, reflectedCount?: number): number | undefined;
142
+ /**
143
+ * Select a published material artifact that matches a downlevel backend.
144
+ *
145
+ * Cooked Surface publications carry immutable backend variants in their
146
+ * metadata. WebGL2 must select the uniform-fallback specialization before
147
+ * pipeline construction so its shader, bind-group layout, and cache key stay
148
+ * capability-consistent.
149
+ */
150
+ export declare function resolveMaterialShaderBackendArtifactKey(materialShaderId: string, backendKind: 'webgpu' | 'wgpu-native' | 'wgpu-webgl2' | 'null', artifact: {
151
+ readonly metadata?: Readonly<Record<string, unknown>>;
152
+ } | undefined): string;
133
153
  export declare function allowsUnlitPreparedFallback(depthFormatOverride: GPUTextureFormat | null | undefined, vertexLayout: string | undefined, materialShaderId?: string): boolean;
134
154
  /**
135
155
  * Prepared VFX draws own their vertex inputs and bind groups. A missing
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"material-shader-policy.d.ts","sourceRoot":"","sources":["../../src/assembly/material-shader-policy.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,gCAAgC,CAAC;AAEpE,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,EAAE,SAAS,EAAE,YAAY,EAAE,MAAM,qBAAqB,CAAC;AAC3F,OAAO,EAAW,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AACxD,OAAO,EAGL,KAAK,2BAA2B,EAChC,KAAK,aAAa,EAClB,KAAK,mBAAmB,EAGzB,MAAM,wBAAwB,CAAC;AAChC,OAAO,KAAK,EAA8B,gBAAgB,EAAE,MAAM,uBAAuB,CAAC;AAE1F,OAAO,KAAK,EAAE,0CAA0C,EAAE,MAAM,kBAAkB,CAAC;AAEnF,OAAO,KAAK,EAAE,wBAAwB,EAAE,MAAM,cAAc,CAAC;AAS7D;;;;;;;;;;;;;;;GAeG;AACH;;;;;;;;GAQG;AACH,MAAM,WAAW,2BAA4B,SAAQ,mBAAmB;IACtE;;;;;OAKG;IACH,UAAU,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,YAAY,GAAG,IAAI,CAAC;IACtD,gBAAgB,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI,CAAC;CACvC;AAED,KAAK,uBAAuB,GAAG,WAAW,GAAG,WAAW,CAAC;AAEzD,wBAAgB,uBAAuB,CACrC,SAAS,EAAE,SAAS,EACpB,cAAc,EAAE,wBAAwB,EACxC,uBAAuB,EACnB,CAAC,CACC,MAAM,EAAE,SAAS,EACjB,IAAI,EAAE;IAAE,IAAI,EAAE,MAAM,CAAC;IAAC,KAAK,CAAC,EAAE,MAAM,GAAG,SAAS,CAAA;CAAE,KAC/C,OAAO,CAAC,MAAM,CAAC,YAAY,EAAE,QAAQ,CAAC,CAAC,CAAC,GAC7C,SAAS,EACb,2BAA2B,EACvB,CAAC,CACC,MAAM,EAAE,SAAS,EACjB,IAAI,EAAE;IAAE,IAAI,EAAE,MAAM,CAAC;IAAC,KAAK,CAAC,EAAE,MAAM,GAAG,SAAS,CAAA;CAAE,KAC/C,MAAM,CAAC,YAAY,EAAE,QAAQ,CAAC,CAAC,GACpC,SAAS,EACb,IAAI,GAAE,uBAAqC,GAC1C,2BAA2B,CAoE7B;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,8BAA8B,CAC5C,SAAS,EAAE,SAAS,EACpB,IAAI,EAAE;IAAE,IAAI,EAAE,MAAM,CAAC;IAAC,KAAK,CAAC,EAAE,MAAM,GAAG,SAAS,CAAA;CAAE,GACjD,OAAO,CAAC,MAAM,CAAC,YAAY,EAAE,QAAQ,CAAC,CAAC,CAmCzC;AAmBD;;;;;;;;;;GAUG;AACH,wBAAsB,sBAAsB,CAC1C,SAAS,EAAE,SAAS,EACpB,SAAS,EAAE,MAAM,aAAa,EAC9B,MAAM,EAAE,aAAa,EAIrB,yBAAyB,EAAE,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,GAC7C,OAAO,CAAC,IAAI,CAAC,CAwOf;AAED;;;;;;;;;;;;;;;;;GAiBG;AACH;;;;;;;;;;;;;;;;;;;;;;;;GAwBG;AACH,MAAM,MAAM,UAAU,GAAG,KAAK,GAAG,UAAU,GAAG,UAAU,GAAG,WAAW,GAAG,YAAY,GAAG,WAAW,CAAC;AAMpG,wBAAgB,oCAAoC,CAClD,WAAW,EAAE,SAAS,gBAAgB,EAAE,GACvC,OAAO,CA0CT;AAED;;;;GAIG;AACH,wBAAgB,uBAAuB,CACrC,aAAa,EAAE,2BAA2B,GAAG,SAAS,EACtD,oBAAoB,EAAE,OAAO,EAC7B,UAAU,EAAE,MAAM,GAAG,SAAS,EAC9B,+BAA+B,UAAO,EACtC,wBAAwB,UAAO,EAC/B,kBAAkB,GAAE,OAAc,GACjC,2BAA2B,CAAC,UAAU,CAAC,CAAC,MAAM,CAAC,GAAG,SAAS,CAkB7D;AAUD,MAAM,MAAM,6BAA6B,GAAG,0CAA0C,CAAC;AACvF,MAAM,MAAM,iCAAiC,GAAG,MAAM,GAAG,iBAAiB,CAAC;AAE3E,wBAAgB,oCAAoC,CAClD,MAAM,EAAE,MAAM,GACb,6BAA6B,CAmB/B;AAED,wBAAgB,wCAAwC,CACtD,MAAM,EAAE,MAAM,GACb,iCAAiC,CAuBnC;AAED;;;;;;;GAOG;AACH,wBAAgB,+BAA+B,CAC7C,MAAM,EAAE,MAAM,GAAG,SAAS,EAC1B,cAAc,CAAC,EAAE,MAAM,GACtB,MAAM,GAAG,SAAS,CA8BpB;AAED;;;;;;;GAOG;AACH,wBAAgB,uCAAuC,CACrD,gBAAgB,EAAE,MAAM,EACxB,WAAW,EAAE,QAAQ,GAAG,aAAa,GAAG,aAAa,GAAG,MAAM,EAC9D,QAAQ,EACJ;IACE,QAAQ,CAAC,QAAQ,CAAC,EAAE,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,CAAC;CACvD,GACD,SAAS,GACZ,MAAM,CAeR;AAED,wBAAgB,2BAA2B,CACzC,mBAAmB,EAAE,gBAAgB,GAAG,IAAI,GAAG,SAAS,EACxD,YAAY,EAAE,MAAM,GAAG,SAAS,EAChC,gBAAgB,CAAC,EAAE,MAAM,GACxB,OAAO,CAKT;AAED;;;;;;GAMG;AACH,wBAAgB,wCAAwC,CACtD,YAAY,EAAE,MAAM,GAAG,SAAS,GAC/B,OAAO,CAMT;AAED,wBAAgB,8BAA8B,CAC5C,KAAK,EAAE;IACL,QAAQ,CAAC,iBAAiB,EAAE,cAAc,GAAG,IAAI,CAAC;IAClD,QAAQ,CAAC,sBAAsB,CAAC,EAAE,cAAc,GAAG,IAAI,CAAC;IACxD,QAAQ,CAAC,qBAAqB,EAAE,cAAc,GAAG,IAAI,CAAC;IACtD,QAAQ,CAAC,0BAA0B,CAAC,EAAE,cAAc,GAAG,IAAI,CAAC;IAC5D,QAAQ,CAAC,qBAAqB,EAAE,cAAc,GAAG,IAAI,CAAC;IACtD,QAAQ,CAAC,0BAA0B,CAAC,EAAE,cAAc,GAAG,IAAI,CAAC;IAC5D,QAAQ,CAAC,sBAAsB,CAAC,EAAE,cAAc,GAAG,IAAI,CAAC;CACzD,GAAG,IAAI,EACR,UAAU,EAAE,MAAM,GAAG,SAAS,EAC9B,UAAU,CAAC,EAAE,UAAU,GACtB,cAAc,GAAG,IAAI,CAyDvB;AAED;;;;;GAKG;AACH,wBAAgB,+BAA+B,CAC7C,mBAAmB,EAAE,MAAM,GAAG,SAAS,EACvC,QAAQ,EAAE,aAAa,CAAC;IACtB,QAAQ,CAAC,OAAO,EAAE,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,CAAC;CACrD,CAAC,EACF,WAAW,EAAE,SAAS,CAAC,MAAM,CAAC,CAAC,aAAa,CAAC,EAC7C,aAAa,EAAE,OAAO,EACtB,oDAAoD,CAAC,EAAE,MAAM,GAAG,OAAO,GACtE,MAAM,GAAG,SAAS,CAgEpB;AAED;;;;;GAKG;AACH,wBAAgB,iCAAiC,CAC/C,mBAAmB,EAAE,MAAM,GAAG,SAAS,EACvC,aAAa,EAAE,2BAA2B,GAAG,SAAS,GACrD,MAAM,GAAG,SAAS,CAIpB"}
@@ -1 +1 @@
1
- {"version":3,"file":"webgpu-ready.d.ts","sourceRoot":"","sources":["../../src/assembly/webgpu-ready.ts"],"names":[],"mappings":"AAaA,OAAO,KAAK,EAKV,cAAc,EACd,MAAM,EACN,SAAS,EAET,YAAY,EACb,MAAM,qBAAqB,CAAC;AAC7B,OAAO,EAAM,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AACnD,OAAO,EAAoB,KAAK,aAAa,EAAE,MAAM,wBAAwB,CAAC;AAI9E,YAAY,EAAE,2BAA2B,EAAE,MAAM,wBAAwB,CAAC;AAE1E,OAAO,KAAK,EAAE,iBAAiB,EAAkB,MAAM,yBAAyB,CAAC;AAwBjF,OAAO,KAAK,EAAE,WAAW,EAAE,wBAAwB,EAAE,MAAM,cAAc,CAAC;AAE1E,OAAO,EAIL,KAAK,sBAAsB,EAE5B,MAAM,iBAAiB,CAAC;AAmBzB,OAAO,EAEL,KAAK,0BAA0B,EAChC,MAAM,oBAAoB,CAAC;AAC5B,OAAO,EAEL,KAAK,aAAa,EAEnB,MAAM,kBAAkB,CAAC;AAQ1B,OAAO,EAIL,KAAK,kBAAkB,EACvB,KAAK,aAAa,EAEnB,MAAM,kBAAkB,CAAC;AAkB1B;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,wBAAsB,gBAAgB,CACpC,SAAS,EAAE,SAAS,EACpB,aAAa,EAAE,WAAW,EAC1B,SAAS,EAAE,MAAM,aAAa,EAC9B,QAAQ,EAAE,iBAAiB,EAC3B,uBAAuB,EACnB,CAAC,CACC,MAAM,EAAE,SAAS,EACjB,IAAI,EAAE;IAAE,IAAI,EAAE,MAAM,CAAC;IAAC,KAAK,CAAC,EAAE,MAAM,GAAG,SAAS,CAAA;CAAE,KAC/C,OAAO,CAAC,MAAM,CAAC,YAAY,EAAE,QAAQ,CAAC,CAAC,CAAC,GAC7C,SAAS,EACb,aAAa,EAAE,wBAAwB;AACvC;;;;GAIG;AACH,uBAAuB,EAAE,SAAS,MAAM,EAAE;AAC1C,8EAA8E;AAC9E,+BAA+B,EAAE,SAAS;IACxC,QAAQ,CAAC,QAAQ,EAAE,MAAM,CAAC;IAC1B,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;CACzB,EAAE,EAUH,mBAAmB,EAAE,CACnB,IAAI,EAAE,CAAC,WAAW,EAAE,MAAM,KAAK,kBAAkB,EACjD,KAAK,EAAE,aAAa,KACjB,IAAI,EAQT,gBAAgB,EAAE,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,YAAY,KAAK,IAAI,EAQ/D,+BAA+B,EAAE,CAC/B,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,cAAc,EACnB,cAAc,EAAE,sBAAsB,KACnC,IAAI,EAST,sBAAsB,EAAE,CAAC,MAAM,EAAE,MAAM,KAAK,IAAI;AAChD,sEAAsE;AACtE,mBAAmB,EAAE,CAAC,MAAM,EAAE,MAAM,KAAK,IAAI,EAC7C,oCAAoC,EAAE,CAAC,OAAO,EAAE;IAC9C,QAAQ,CAAC,UAAU,CAAC,EAAE,MAAM,CAAC;IAC7B,QAAQ,CAAC,UAAU,CAAC,EAAE,MAAM,CAAC;CAC9B,KAAK,IAAI;AACV,yFAAyF;AACzF,6BAA6B,EAAE,CAAC,OAAO,EAAE,0BAA0B,KAAK,IAAI,GAC3E,OAAO,CAAC,aAAa,CAAC,CAoxHxB"}
1
+ {"version":3,"file":"webgpu-ready.d.ts","sourceRoot":"","sources":["../../src/assembly/webgpu-ready.ts"],"names":[],"mappings":"AAaA,OAAO,KAAK,EAKV,cAAc,EACd,MAAM,EACN,SAAS,EAET,YAAY,EACb,MAAM,qBAAqB,CAAC;AAC7B,OAAO,EAAM,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AACnD,OAAO,EAAoB,KAAK,aAAa,EAAE,MAAM,wBAAwB,CAAC;AAI9E,YAAY,EAAE,2BAA2B,EAAE,MAAM,wBAAwB,CAAC;AAE1E,OAAO,KAAK,EAAE,iBAAiB,EAAkB,MAAM,yBAAyB,CAAC;AAwBjF,OAAO,KAAK,EAAE,WAAW,EAAE,wBAAwB,EAAE,MAAM,cAAc,CAAC;AAC1E,OAAO,EAIL,KAAK,sBAAsB,EAE5B,MAAM,iBAAiB,CAAC;AAmBzB,OAAO,EAEL,KAAK,0BAA0B,EAChC,MAAM,oBAAoB,CAAC;AAC5B,OAAO,EAEL,KAAK,aAAa,EAEnB,MAAM,kBAAkB,CAAC;AAQ1B,OAAO,EAIL,KAAK,kBAAkB,EACvB,KAAK,aAAa,EAEnB,MAAM,kBAAkB,CAAC;AAkB1B;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,wBAAsB,gBAAgB,CACpC,SAAS,EAAE,SAAS,EACpB,aAAa,EAAE,WAAW,EAC1B,SAAS,EAAE,MAAM,aAAa,EAC9B,QAAQ,EAAE,iBAAiB,EAC3B,uBAAuB,EACnB,CAAC,CACC,MAAM,EAAE,SAAS,EACjB,IAAI,EAAE;IAAE,IAAI,EAAE,MAAM,CAAC;IAAC,KAAK,CAAC,EAAE,MAAM,GAAG,SAAS,CAAA;CAAE,KAC/C,OAAO,CAAC,MAAM,CAAC,YAAY,EAAE,QAAQ,CAAC,CAAC,CAAC,GAC7C,SAAS,EACb,aAAa,EAAE,wBAAwB;AACvC;;;;GAIG;AACH,uBAAuB,EAAE,SAAS,MAAM,EAAE;AAC1C,8EAA8E;AAC9E,+BAA+B,EAAE,SAAS;IACxC,QAAQ,CAAC,QAAQ,EAAE,MAAM,CAAC;IAC1B,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;CACzB,EAAE,EAUH,mBAAmB,EAAE,CACnB,IAAI,EAAE,CAAC,WAAW,EAAE,MAAM,KAAK,kBAAkB,EACjD,KAAK,EAAE,aAAa,KACjB,IAAI,EAQT,gBAAgB,EAAE,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,YAAY,KAAK,IAAI,EAQ/D,+BAA+B,EAAE,CAC/B,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,cAAc,EACnB,cAAc,EAAE,sBAAsB,KACnC,IAAI,EAST,sBAAsB,EAAE,CAAC,MAAM,EAAE,MAAM,KAAK,IAAI;AAChD,sEAAsE;AACtE,mBAAmB,EAAE,CAAC,MAAM,EAAE,MAAM,KAAK,IAAI,EAC7C,oCAAoC,EAAE,CAAC,OAAO,EAAE;IAC9C,QAAQ,CAAC,UAAU,CAAC,EAAE,MAAM,CAAC;IAC7B,QAAQ,CAAC,UAAU,CAAC,EAAE,MAAM,CAAC;CAC9B,KAAK,IAAI;AACV,yFAAyF;AACzF,6BAA6B,EAAE,CAAC,OAAO,EAAE,0BAA0B,KAAK,IAAI,GAC3E,OAAO,CAAC,aAAa,CAAC,CAwwHxB"}
@@ -14,9 +14,8 @@ import type { MeshSsboGrowResult, MeshSsboState } from './mesh-ssbo-grow';
14
14
  import { type RecoveryGuidance, type RecoveryPhase } from './renderer-lifecycle';
15
15
  export type { BundlerOptions } from './bundler-contract';
16
16
  export { assembleMaterialProjection } from './material/assembly';
17
- export { projectMaterialPipeline, routeMaterialPipeline, updateMaterialRuntimeValues, } from './material/pipeline-projection';
18
17
  export type { LayoutKind, MaterialShaderBindingContract, MaterialShaderVertexInputContract, } from './material-shader-policy';
19
- export { allowsUnlitPreparedFallback, isSharedMaterialUserRegionCompatible, normalizeMaterialShaderVariantSet, resolveMaterialShaderBindingContract, resolveMaterialShaderVariantSet, resolveMaterialShaderVertexInputContract, selectNoColorPbrVariant, selectPipelineLayoutForVariant, shouldDeferMissingPreparedMaterialShader, } from './material-shader-policy';
18
+ export { allowsUnlitPreparedFallback, isSharedMaterialUserRegionCompatible, normalizeMaterialShaderVariantSet, resolveMaterialShaderBackendArtifactKey, resolveMaterialShaderBindingContract, resolveMaterialShaderUvSetCount, resolveMaterialShaderVariantSet, resolveMaterialShaderVertexInputContract, selectNoColorPbrVariant, selectPipelineLayoutForVariant, shouldDeferMissingPreparedMaterialShader, } from './material-shader-policy';
20
19
  export type { MeshSsboBufferWrapper, MeshSsboGrowController, MeshSsboGrowControllerInit, MeshSsboGrowDevice, MeshSsboGrowErrorRegistry, MeshSsboGrowResult, MeshSsboState, } from './mesh-ssbo-grow';
21
20
  export { createMeshSsboGrowController, deriveStorageBufferCeiling, INITIAL_MESH_SSBO_SLOT_COUNT, requireMeshSsboBuffer, } from './mesh-ssbo-grow';
22
21
  export { exposeRenderer } from './renderer-facade';
@@ -1 +1 @@
1
- {"version":3,"file":"webgpu-renderer.d.ts","sourceRoot":"","sources":["../../src/assembly/webgpu-renderer.ts"],"names":[],"mappings":"AAmCA,OAAO,KAAK,EAKV,gBAAgB,EAChB,SAAS,EACV,MAAM,qBAAqB,CAAC;AAC7B,OAAO,EAAW,QAAQ,EAAoB,MAAM,qBAAqB,CAAC;AAS1E,OAAO,KAAK,EACV,eAAe,EAMhB,MAAM,uBAAuB,CAAC;AAE/B,YAAY,EAAE,2BAA2B,EAAE,MAAM,wBAAwB,CAAC;AAG1E,OAAO,KAAK,EAAE,kBAAkB,EAAE,MAAM,0BAA0B,CAAC;AAYnE,OAAO,EAA2B,KAAK,iBAAiB,EAAE,MAAM,kBAAkB,CAAC;AAUnF,OAAO,EAEL,sBAAsB,EACtB,oBAAoB,EACpB,wBAAwB,EACzB,MAAM,cAAc,CAAC;AA0CtB,OAAO,KAAK,EAAE,qBAAqB,EAAE,MAAM,0BAA0B,CAAC;AACtE,OAAO,KAAK,EAMV,kBAAkB,EAGlB,eAAe,EAMf,0BAA0B,EAC3B,MAAM,oBAAoB,CAAC;AAe5B,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AACzD,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AAEzD,OAAO,KAAK,EAAE,8BAA8B,EAAE,MAAM,iBAAiB,CAAC;AAkBtE,OAAO,KAAK,EAAE,kBAAkB,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AAoB1E,OAAO,EAIL,KAAK,gBAAgB,EACrB,KAAK,aAAa,EACnB,MAAM,sBAAsB,CAAC;AAK9B,YAAY,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AACzD,OAAO,EAAE,0BAA0B,EAAE,MAAM,qBAAqB,CAAC;AACjE,OAAO,EACL,uBAAuB,EACvB,qBAAqB,EACrB,2BAA2B,GAC5B,MAAM,gCAAgC,CAAC;AACxC,YAAY,EACV,UAAU,EACV,6BAA6B,EAC7B,iCAAiC,GAClC,MAAM,0BAA0B,CAAC;AAClC,OAAO,EACL,2BAA2B,EAC3B,oCAAoC,EACpC,iCAAiC,EACjC,oCAAoC,EACpC,+BAA+B,EAC/B,wCAAwC,EACxC,uBAAuB,EACvB,8BAA8B,EAC9B,wCAAwC,GACzC,MAAM,0BAA0B,CAAC;AAClC,YAAY,EACV,qBAAqB,EACrB,sBAAsB,EACtB,0BAA0B,EAC1B,kBAAkB,EAClB,yBAAyB,EACzB,kBAAkB,EAClB,aAAa,GACd,MAAM,kBAAkB,CAAC;AAC1B,OAAO,EACL,4BAA4B,EAC5B,0BAA0B,EAC1B,4BAA4B,EAC5B,qBAAqB,GACtB,MAAM,kBAAkB,CAAC;AAC1B,OAAO,EAAE,cAAc,EAAE,MAAM,mBAAmB,CAAC;AACnD,OAAO,EACL,4BAA4B,EAC5B,0BAA0B,EAC1B,yBAAyB,EACzB,4CAA4C,GAC7C,MAAM,yBAAyB,CAAC;AAmJjC;;;;;;;;;;;;;;;;;;;;GAoBG;AAKH;;;;;;;;;;;;GAYG;AAIH;;;;;;;;GAQG;AACH,MAAM,MAAM,aAAa,GACrB;IAAE,IAAI,EAAE,IAAI,CAAC;IAAC,QAAQ,EAAE,8BAA8B,CAAA;CAAE,GACxD;IAAE,IAAI,EAAE,SAAS,CAAC;IAAC,KAAK,EAAE,QAAQ,CAAA;CAAE,GACpC;IAAE,IAAI,EAAE,OAAO,CAAC;IAAC,KAAK,EAAE,KAAK,CAAA;CAAE,CAAC;AAwBpC,wBAAsB,uBAAuB,CAC3C,MAAM,EAAE,iBAAiB,GAAG,eAAe,EAC3C,OAAO,EAAE,eAAe,GAAG,SAAS,EACpC,IAAI,EAAE,cAAc,EAKpB,OAAO,EAAE,cAAc,GAAG,SAAS,GAClC,OAAO,CAAC,aAAa,CAAC,CAyGxB;AAED,MAAM,WAAW,uBAAuB;IACtC,MAAM,EAAE,iBAAiB,GAAG,eAAe,CAAC;IAC5C,MAAM,EAAE,SAAS,CAAC;IAIlB,OAAO,EAAE,gBAAgB,CAAC;IAC1B,OAAO,EAAE,eAAe,GAAG,SAAS,CAAC;IACrC;;;;;;OAMG;IACH,OAAO,EAAE,cAAc,GAAG,SAAS,CAAC;IACpC,YAAY,EAAE,oBAAoB,CAAC;IACnC,aAAa,EAAE,wBAAwB,CAAC;IACxC,cAAc,EAAE,sBAAsB,CAAC;IACvC,+HAA+H;IAC/H,IAAI,EAAE,cAAc,CAAC;IACrB;;;;;OAKG;IACH,eAAe,CAAC,EAAE,eAAe,GAAG,SAAS,CAAC;IAC9C;;;;;;;;;;;;OAYG;IACH,YAAY,CAAC,EAAE,CAAC,WAAW,EAAE,MAAM,KAAK,kBAAkB,CAAC;IAC3D;;;;;;;;OAQG;IACH,aAAa,CAAC,EAAE,aAAa,CAAC;IAC9B,iFAAiF;IACjF,WAAW,CAAC,EAAE,iBAAiB,CAAC;IAChC,0EAA0E;IAC1E,YAAY,CAAC,EAAE,kBAAkB,CAAC;IAClC,6EAA6E;IAC7E,oBAAoB,CAAC,EAAE,0BAA0B,GAAG,SAAS,CAAC;IAC9D,0BAA0B,CAAC,EAAE,OAAO,CAAC,IAAI,CAAC,GAAG,SAAS,CAAC;IACvD,YAAY,EAAE;QAAE,OAAO,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,KAAK,IAAI,CAAA;KAAE,CAAC;IACrD,eAAe,EAAE;QACf,OAAO,EAAE,MAAM,CAAC;QAChB,WAAW,CAAC,EAAE,MAAM,IAAI,CAAC;KAC1B,CAAC;IACF,qBAAqB,CAAC,EAAE,qBAAqB,GAAG,SAAS,CAAC;IAC1D,2BAA2B,CAAC,EAAE,CAAC,gBAAgB,EAAE,MAAM,KAAK,MAAM,GAAG,SAAS,CAAC;CAChF;AAED,MAAM,WAAW,uBAAuB;IACtC,QAAQ,CAAC,KAAK,EAAE,aAAa,CAAC;IAC9B,QAAQ,CAAC,SAAS,EAAE,OAAO,CAAC;IAC5B,QAAQ,CAAC,QAAQ,EAAE,gBAAgB,CAAC;IACpC,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,QAAQ,CAAC,YAAY,EAAE,kBAAkB,CAAC;IAC1C,QAAQ,CAAC,KAAK,EAAE,OAAO,CAAC;CACzB"}
1
+ {"version":3,"file":"webgpu-renderer.d.ts","sourceRoot":"","sources":["../../src/assembly/webgpu-renderer.ts"],"names":[],"mappings":"AAkCA,OAAO,KAAK,EAKV,gBAAgB,EAChB,SAAS,EACV,MAAM,qBAAqB,CAAC;AAC7B,OAAO,EAAW,QAAQ,EAAoB,MAAM,qBAAqB,CAAC;AAS1E,OAAO,KAAK,EACV,eAAe,EAMhB,MAAM,uBAAuB,CAAC;AAE/B,YAAY,EAAE,2BAA2B,EAAE,MAAM,wBAAwB,CAAC;AAG1E,OAAO,KAAK,EAAE,kBAAkB,EAAE,MAAM,0BAA0B,CAAC;AAYnE,OAAO,EAA2B,KAAK,iBAAiB,EAAE,MAAM,kBAAkB,CAAC;AAUnF,OAAO,EAEL,sBAAsB,EACtB,oBAAoB,EACpB,wBAAwB,EACzB,MAAM,cAAc,CAAC;AA0CtB,OAAO,KAAK,EAAE,qBAAqB,EAAE,MAAM,0BAA0B,CAAC;AACtE,OAAO,KAAK,EAMV,kBAAkB,EAGlB,eAAe,EAMf,0BAA0B,EAC3B,MAAM,oBAAoB,CAAC;AAe5B,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AACzD,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AAEzD,OAAO,KAAK,EAAE,8BAA8B,EAAE,MAAM,iBAAiB,CAAC;AAoBtE,OAAO,KAAK,EAAE,kBAAkB,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AAoB1E,OAAO,EAIL,KAAK,gBAAgB,EACrB,KAAK,aAAa,EACnB,MAAM,sBAAsB,CAAC;AAgB9B,YAAY,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AACzD,OAAO,EAAE,0BAA0B,EAAE,MAAM,qBAAqB,CAAC;AACjE,YAAY,EACV,UAAU,EACV,6BAA6B,EAC7B,iCAAiC,GAClC,MAAM,0BAA0B,CAAC;AAClC,OAAO,EACL,2BAA2B,EAC3B,oCAAoC,EACpC,iCAAiC,EACjC,uCAAuC,EACvC,oCAAoC,EACpC,+BAA+B,EAC/B,+BAA+B,EAC/B,wCAAwC,EACxC,uBAAuB,EACvB,8BAA8B,EAC9B,wCAAwC,GACzC,MAAM,0BAA0B,CAAC;AAClC,YAAY,EACV,qBAAqB,EACrB,sBAAsB,EACtB,0BAA0B,EAC1B,kBAAkB,EAClB,yBAAyB,EACzB,kBAAkB,EAClB,aAAa,GACd,MAAM,kBAAkB,CAAC;AAC1B,OAAO,EACL,4BAA4B,EAC5B,0BAA0B,EAC1B,4BAA4B,EAC5B,qBAAqB,GACtB,MAAM,kBAAkB,CAAC;AAC1B,OAAO,EAAE,cAAc,EAAE,MAAM,mBAAmB,CAAC;AACnD,OAAO,EACL,4BAA4B,EAC5B,0BAA0B,EAC1B,yBAAyB,EACzB,4CAA4C,GAC7C,MAAM,yBAAyB,CAAC;AAcjC;;;;;;;;;;;;;;;;;;;;GAoBG;AAKH;;;;;;;;;;;;GAYG;AAIH;;;;;;;;GAQG;AACH,MAAM,MAAM,aAAa,GACrB;IAAE,IAAI,EAAE,IAAI,CAAC;IAAC,QAAQ,EAAE,8BAA8B,CAAA;CAAE,GACxD;IAAE,IAAI,EAAE,SAAS,CAAC;IAAC,KAAK,EAAE,QAAQ,CAAA;CAAE,GACpC;IAAE,IAAI,EAAE,OAAO,CAAC;IAAC,KAAK,EAAE,KAAK,CAAA;CAAE,CAAC;AAwBpC,wBAAsB,uBAAuB,CAC3C,MAAM,EAAE,iBAAiB,GAAG,eAAe,EAC3C,OAAO,EAAE,eAAe,GAAG,SAAS,EACpC,IAAI,EAAE,cAAc,EAKpB,OAAO,EAAE,cAAc,GAAG,SAAS,GAClC,OAAO,CAAC,aAAa,CAAC,CAyGxB;AAED,MAAM,WAAW,uBAAuB;IACtC,MAAM,EAAE,iBAAiB,GAAG,eAAe,CAAC;IAC5C,MAAM,EAAE,SAAS,CAAC;IAIlB,OAAO,EAAE,gBAAgB,CAAC;IAC1B,OAAO,EAAE,eAAe,GAAG,SAAS,CAAC;IACrC;;;;;;OAMG;IACH,OAAO,EAAE,cAAc,GAAG,SAAS,CAAC;IACpC,YAAY,EAAE,oBAAoB,CAAC;IACnC,aAAa,EAAE,wBAAwB,CAAC;IACxC,cAAc,EAAE,sBAAsB,CAAC;IACvC,+HAA+H;IAC/H,IAAI,EAAE,cAAc,CAAC;IACrB;;;;;OAKG;IACH,eAAe,CAAC,EAAE,eAAe,GAAG,SAAS,CAAC;IAC9C;;;;;;;;;;;;OAYG;IACH,YAAY,CAAC,EAAE,CAAC,WAAW,EAAE,MAAM,KAAK,kBAAkB,CAAC;IAC3D;;;;;;;;OAQG;IACH,aAAa,CAAC,EAAE,aAAa,CAAC;IAC9B,iFAAiF;IACjF,WAAW,CAAC,EAAE,iBAAiB,CAAC;IAChC,0EAA0E;IAC1E,YAAY,CAAC,EAAE,kBAAkB,CAAC;IAClC,6EAA6E;IAC7E,oBAAoB,CAAC,EAAE,0BAA0B,GAAG,SAAS,CAAC;IAC9D,0BAA0B,CAAC,EAAE,OAAO,CAAC,IAAI,CAAC,GAAG,SAAS,CAAC;IACvD,YAAY,EAAE;QAAE,OAAO,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,KAAK,IAAI,CAAA;KAAE,CAAC;IACrD,eAAe,EAAE;QACf,OAAO,EAAE,MAAM,CAAC;QAChB,WAAW,CAAC,EAAE,MAAM,IAAI,CAAC;KAC1B,CAAC;IACF,qBAAqB,CAAC,EAAE,qBAAqB,GAAG,SAAS,CAAC;IAC1D,2BAA2B,CAAC,EAAE,CAAC,gBAAgB,EAAE,MAAM,KAAK,MAAM,GAAG,SAAS,CAAC;CAChF;AAED,MAAM,WAAW,uBAAuB;IACtC,QAAQ,CAAC,KAAK,EAAE,aAAa,CAAC;IAC9B,QAAQ,CAAC,SAAS,EAAE,OAAO,CAAC;IAC5B,QAAQ,CAAC,QAAQ,EAAE,gBAAgB,CAAC;IACpC,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,QAAQ,CAAC,YAAY,EAAE,kBAAkB,CAAC;IAC1C,QAAQ,CAAC,KAAK,EAAE,OAAO,CAAC;CACzB"}
@@ -0,0 +1,89 @@
1
+ import type { GpuVertexBufferLayoutEntry } from '@forgeax/engine-geometry';
2
+ import type { VertexAttributeMap } from '@forgeax/engine-types';
3
+ export declare const PBR_SKIN_SENTINEL_ATTR_BUFFER: ArrayBuffer;
4
+ /** Default 4-attribute vertex layout used as fallback when meshAttributes is undefined. */
5
+ export declare const DEFAULT_VERTEX_ATTRS: VertexAttributeMap;
6
+ export declare const PREPARED_INSTANCE_VERTEX_ATTRS: VertexAttributeMap;
7
+ export declare const PREPARED_MATERIAL_INSTANCE_VERTEX_ATTRS: VertexAttributeMap;
8
+ export declare const POSITION_SIZE_COLOR_INSTANCE_VERTEX_BUFFERS: {
9
+ arrayStride: number;
10
+ stepMode: "instance";
11
+ attributes: ({
12
+ shaderLocation: number;
13
+ offset: number;
14
+ format: "float32x3";
15
+ } | {
16
+ shaderLocation: number;
17
+ offset: number;
18
+ format: "float32x2";
19
+ } | {
20
+ shaderLocation: number;
21
+ offset: number;
22
+ format: "float32x4";
23
+ })[];
24
+ }[];
25
+ export declare const BILLBOARD_MATERIAL_INSTANCE_VERTEX_BUFFERS: {
26
+ arrayStride: number;
27
+ stepMode: "instance";
28
+ attributes: ({
29
+ shaderLocation: number;
30
+ offset: number;
31
+ format: "float32x3";
32
+ } | {
33
+ shaderLocation: number;
34
+ offset: number;
35
+ format: "float32x2";
36
+ } | {
37
+ shaderLocation: number;
38
+ offset: number;
39
+ format: "float32x4";
40
+ })[];
41
+ }[];
42
+ export declare const TOPOLOGY_SEGMENT_INSTANCE_VERTEX_BUFFERS: {
43
+ arrayStride: number;
44
+ stepMode: "instance";
45
+ attributes: ({
46
+ shaderLocation: number;
47
+ offset: number;
48
+ format: "float32x3";
49
+ } | {
50
+ shaderLocation: number;
51
+ offset: number;
52
+ format: "float32x4";
53
+ } | {
54
+ shaderLocation: number;
55
+ offset: number;
56
+ format: "float32x2";
57
+ })[];
58
+ }[];
59
+ export declare const MESH_GEOMETRY_MATERIAL_INSTANCE_VERTEX_BUFFERS: ({
60
+ arrayStride: number;
61
+ stepMode: "vertex";
62
+ attributes: ({
63
+ shaderLocation: number;
64
+ offset: number;
65
+ format: "float32x3";
66
+ } | {
67
+ shaderLocation: number;
68
+ offset: number;
69
+ format: "float32x2";
70
+ } | {
71
+ shaderLocation: number;
72
+ offset: number;
73
+ format: "float32x4";
74
+ })[];
75
+ } | {
76
+ arrayStride: number;
77
+ stepMode: "instance";
78
+ attributes: ({
79
+ shaderLocation: number;
80
+ offset: number;
81
+ format: "float32x3";
82
+ } | {
83
+ shaderLocation: number;
84
+ offset: number;
85
+ format: "float32x4";
86
+ })[];
87
+ })[];
88
+ export declare function toGpuVertexBufferLayouts(entries: readonly GpuVertexBufferLayoutEntry[]): readonly GPUVertexBufferLayout[];
89
+ //# sourceMappingURL=webgpu-vertex-layouts.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"webgpu-vertex-layouts.d.ts","sourceRoot":"","sources":["../../src/assembly/webgpu-vertex-layouts.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,0BAA0B,EAAE,MAAM,0BAA0B,CAAC;AAC3E,OAAO,KAAK,EAAE,kBAAkB,EAAE,MAAM,uBAAuB,CAAC;AAOhE,eAAO,MAAM,6BAA6B,aAAqB,CAAC;AAEhE,2FAA2F;AAC3F,eAAO,MAAM,oBAAoB,EAAE,kBAKlC,CAAC;AAEF,eAAO,MAAM,8BAA8B,EAAE,kBAM5C,CAAC;AAEF,eAAO,MAAM,uCAAuC,EAAE,kBAOrD,CAAC;AAEF,eAAO,MAAM,2CAA2C;;;;;;;;;;;;;;;;GAUZ,CAAC;AAE7C,eAAO,MAAM,0CAA0C;;;;;;;;;;;;;;;;GAgBX,CAAC;AAE7C,eAAO,MAAM,wCAAwC;;;;;;;;;;;;;;;;GAWT,CAAC;AAE7C,eAAO,MAAM,8CAA8C;;;;;;;;;;;;;;;;;;;;;;;;;;;;IAyBf,CAAC;AAgB7C,wBAAgB,wBAAwB,CACtC,OAAO,EAAE,SAAS,0BAA0B,EAAE,GAC7C,SAAS,qBAAqB,EAAE,CAUlC"}
@@ -1 +1 @@
1
- {"version":3,"file":"asset-decoders.d.ts","sourceRoot":"","sources":["../../src/assets/asset-decoders.ts"],"names":[],"mappings":"AACA,OAAO,EACL,KAAK,wBAAwB,EAK7B,KAAK,aAAa,EAElB,KAAK,mBAAmB,EACxB,KAAK,YAAY,EAClB,MAAM,uBAAuB,CAAC;AAmG/B,eAAO,MAAM,oBAAoB,EAAE,wBAAwB,CAAC,aAAa,EAAE,UAAU,CAepF,CAAC;AAEF,eAAO,MAAM,mBAAmB,EAAE,wBAAwB,CAAC,YAAY,EAAE,SAAS,CAUjF,CAAC;AAEF,eAAO,MAAM,0BAA0B,EAAE,wBAAwB,CAC/D,mBAAmB,EACnB,iBAAiB,CAgBlB,CAAC"}
1
+ {"version":3,"file":"asset-decoders.d.ts","sourceRoot":"","sources":["../../src/assets/asset-decoders.ts"],"names":[],"mappings":"AACA,OAAO,EACL,KAAK,wBAAwB,EAK7B,KAAK,aAAa,EAIlB,KAAK,mBAAmB,EACxB,KAAK,YAAY,EAClB,MAAM,uBAAuB,CAAC;AAwH/B,eAAO,MAAM,oBAAoB,EAAE,wBAAwB,CAAC,aAAa,EAAE,UAAU,CAepF,CAAC;AAEF,eAAO,MAAM,mBAAmB,EAAE,wBAAwB,CAAC,YAAY,EAAE,SAAS,CAUjF,CAAC;AAEF,eAAO,MAAM,0BAA0B,EAAE,wBAAwB,CAC/D,mBAAmB,EACnB,iBAAiB,CAgBlB,CAAC"}
@@ -1,7 +1,7 @@
1
1
  export { GlyphText, SpritePlayback, setActiveCamera, spritePlaybackModeFromU32 } from './chunk-FJ6P52EE.mjs';
2
2
  export { SpriteAnimation, SpriteInstances, SpriteRegionOverride, TileLayer, Tilemap, TilemapSort } from './chunk-JDWARUOI.mjs';
3
3
  export { TransparentSort } from './chunk-RXZ3RGOU.mjs';
4
- export { SPRITE_PREMULTIPLIED_ALPHA_BLEND } from './chunk-YKB5DQV7.mjs';
4
+ export { SPRITE_PREMULTIPLIED_ALPHA_BLEND } from './chunk-GF523LHF.mjs';
5
5
  import { ok } from '@forgeax/engine-types';
6
6
 
7
7
  function createFullscreenRenderFeature(options) {
@@ -1,4 +1,4 @@
1
- import { RenderIntentInvalidError, ShadowInvalidConfigError, VolumeOwnerConflictError, VolumeDensityShapeMismatchError, VolumeInvalidBoundsError, VolumeInvalidParametersError } from './chunk-RR5L4SRS.mjs';
1
+ import { RenderIntentInvalidError, ShadowInvalidConfigError, VolumeOwnerConflictError, VolumeDensityShapeMismatchError, VolumeInvalidBoundsError, VolumeInvalidParametersError } from './chunk-ZZ4YQ474.mjs';
2
2
  import { defineComponent, Entity } from '@forgeax/engine-ecs';
3
3
  import { TONEMAP_SHADER_MODE } from '@forgeax/engine-shader';
4
4
  import { R_MIN, err, ok } from '@forgeax/engine-types';
@@ -1054,5 +1054,5 @@ function extractVolumetricFog(inputs) {
1054
1054
  }
1055
1055
 
1056
1056
  export { ANTIALIAS_FXAA, ANTIALIAS_MSAA, ANTIALIAS_NONE, ANTIALIAS_TAA, Atmosphere, BLOOM_DISABLED, BLOOM_ENABLED, CAMERA_PROJECTION_ORTHOGRAPHIC, CAMERA_PROJECTION_PERSPECTIVE, CUBE_CAMERA_FACE_ORDER, CUBE_CAMERA_UPDATE_CONTINUOUS, CUBE_CAMERA_UPDATE_ONCE, CUBE_CAMERA_UPDATE_ON_DEMAND, Camera, CubeCamera, DirectionalLight, DirectionalShadowFilterValue, Fog, Instances, Layer, LightProbe, Lines, MeshFilter, MeshRenderer, MotionBlur, PointLight, PointLightShadow, PointShapeValue, Points, PostProcessParams, REFLECTION_PROBE_UPDATE_CONTINUOUS, REFLECTION_PROBE_UPDATE_ONCE, REFLECTION_PROBE_UPDATE_ON_CHANGE, RectAreaLight, ReflectionProbe, SKYBOX_MODE_CUBEMAP, SceneInstance, SkyboxBackground, Skylight, SortKey, SpotLight, TONEMAP_ACES_FILMIC, TONEMAP_AGX, TONEMAP_CINEON, TONEMAP_LINEAR, TONEMAP_NEUTRAL, TONEMAP_NONE, TONEMAP_REINHARD, TONEMAP_REINHARD_EXTENDED, Visibility, VisibilityStateValue, VolumetricFog, antialiasFromF32, bloomEnabledFromF32, cameraProjectionFromF32, computeInvRangeSquared, createVisibilityBudget, cubeCameraUpdateIntentFromF32, cubeCameraUpdateIntentToF32, degToCos, directionalShadowQualityFromF32, extractVolumetricFog, hasVolumetricFogCapability, orthographic, perspective, pointShapeFromU32, projectMeshMaterialBindingObservation, reflectionProbeUpdateIntentFromF32, reflectionProbeUpdateIntentToF32, resolveIntegratedVolumeConsumer, resolveMeshMaterialBindings, resolveSelectedVolumetricLight, resolveVisibility, resolveVolumetricFogLightPair, summarizeMeshMaterialBindings, tonemapFromF32, tonemapToU32, validateDirection, validateDirectionalLightData, validateLightProbeData, validatePointLightData, validatePointLightShadowData, validateRectAreaLightData, validateSpotLightData, validateVolumetricFog, visibilityStateFromU32 };
1057
- //# sourceMappingURL=chunk-Q752SHI5.mjs.map
1058
- //# sourceMappingURL=chunk-Q752SHI5.mjs.map
1057
+ //# sourceMappingURL=chunk-ADHHVYLW.mjs.map
1058
+ //# sourceMappingURL=chunk-ADHHVYLW.mjs.map