@foresthubai/workflow-builder 0.3.0 → 0.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +661 -661
- package/NOTICE +16 -16
- package/README.md +110 -93
- package/dist/components/ui/command.d.ts +2 -2
- package/dist/components/ui/input.d.ts +1 -1
- package/dist/components/ui/resizable.d.ts +1 -1
- package/dist/components/ui/textarea.d.ts +1 -1
- package/dist/graph/BaseNode.js +10 -10
- package/dist/graph/reactFlowRegistry.d.ts.map +1 -1
- package/dist/lib/utils.d.ts +3 -0
- package/dist/lib/utils.d.ts.map +1 -0
- package/dist/lib/utils.js +6 -0
- package/dist/lib/utils.js.map +1 -0
- package/dist/toolbars/CanvasTabsToolbar.d.ts +11 -0
- package/dist/toolbars/CanvasTabsToolbar.d.ts.map +1 -0
- package/dist/toolbars/CanvasTabsToolbar.js +101 -0
- package/dist/toolbars/CanvasTabsToolbar.js.map +1 -0
- package/package.json +2 -2
- package/src/BuilderLayout.tsx +345 -345
- package/src/Canvas.tsx +261 -261
- package/src/CanvasEditor.tsx +142 -142
- package/src/CanvasTabsToolbar.tsx +176 -176
- package/src/RightConfigPanel.tsx +266 -266
- package/src/WorkflowBuilder.tsx +412 -412
- package/src/cn.ts +6 -6
- package/src/components/ui/add-button.tsx +39 -39
- package/src/components/ui/alert-dialog.tsx +141 -141
- package/src/components/ui/alert.tsx +59 -59
- package/src/components/ui/badge.tsx +36 -36
- package/src/components/ui/button.tsx +85 -85
- package/src/components/ui/card.tsx +79 -79
- package/src/components/ui/checkbox.tsx +28 -28
- package/src/components/ui/collapsible.tsx +9 -9
- package/src/components/ui/command.tsx +153 -153
- package/src/components/ui/delete-button.tsx +23 -23
- package/src/components/ui/dialog.tsx +125 -125
- package/src/components/ui/dropdown-menu.tsx +198 -198
- package/src/components/ui/input.tsx +55 -55
- package/src/components/ui/label.tsx +24 -24
- package/src/components/ui/readonly-banner.tsx +15 -15
- package/src/components/ui/resizable.tsx +43 -43
- package/src/components/ui/scroll-area.tsx +102 -102
- package/src/components/ui/select.tsx +160 -160
- package/src/components/ui/separator.tsx +29 -29
- package/src/components/ui/switch.tsx +27 -27
- package/src/components/ui/textarea.tsx +51 -51
- package/src/components/ui/toast.tsx +127 -127
- package/src/components/ui/toaster.tsx +33 -33
- package/src/components/ui/toggle-group.tsx +59 -59
- package/src/components/ui/toggle.tsx +43 -43
- package/src/components/ui/tooltip.tsx +32 -32
- package/src/dialogs/NodePickerDialog.tsx +84 -84
- package/src/dialogs/ValidationDialog.tsx +184 -184
- package/src/graph/BaseNode.tsx +557 -557
- package/src/graph/CustomEdge.tsx +185 -185
- package/src/graph/CustomNode.tsx +16 -16
- package/src/graph/FunctionCallNode.tsx +30 -30
- package/src/graph/PortHandle.tsx +189 -189
- package/src/graph/reactFlowRegistry.ts +26 -26
- package/src/hooks/use-toast.ts +125 -125
- package/src/hooks/useAvailableVariables.ts +20 -20
- package/src/hooks/useCanvasHistory.ts +22 -22
- package/src/hooks/useCanvasTabs.ts +168 -168
- package/src/hooks/useFunctionDiagnosticsSync.ts +40 -40
- package/src/hooks/useFunctionRegistry.ts +26 -26
- package/src/hooks/useFunctions.ts +44 -44
- package/src/hooks/useGraph.ts +161 -161
- package/src/hooks/useNodeDefinitions.ts +82 -82
- package/src/hooks/useParamErrors.ts +26 -26
- package/src/hooks/useResolvedTheme.ts +30 -30
- package/src/hooks/useResourceDiagnosticsSync.ts +58 -58
- package/src/hooks/useSuppressThemeTransition.ts +79 -79
- package/src/hooks/useWorkflowSerialization.ts +127 -127
- package/src/i18n/index.ts +53 -53
- package/src/i18n/locales/de.json +501 -501
- package/src/i18n/locales/en.json +557 -557
- package/src/index.ts +27 -27
- package/src/inputs/ExpressionInput.tsx +297 -297
- package/src/inputs/ParameterEditor.tsx +515 -515
- package/src/inputs/PortSection.tsx +144 -144
- package/src/panels/BuilderSidebar.tsx +301 -301
- package/src/panels/ChannelConfigPanel.tsx +49 -49
- package/src/panels/ChannelsPanel.tsx +28 -28
- package/src/panels/DebugConsolePanel.tsx +73 -73
- package/src/panels/DebugContextPanel.tsx +77 -77
- package/src/panels/DebugExternalIOPanel.tsx +180 -180
- package/src/panels/DiagnosticsPanel.tsx +170 -170
- package/src/panels/EdgeConfigPanel.tsx +104 -104
- package/src/panels/FunctionConfigPanel.tsx +179 -179
- package/src/panels/FunctionListPanel.tsx +45 -45
- package/src/panels/MemoryConfigPanel.tsx +55 -55
- package/src/panels/MemoryPanel.tsx +40 -40
- package/src/panels/ModelConfigPanel.tsx +41 -41
- package/src/panels/ModelsPanel.tsx +36 -36
- package/src/panels/NodeConfigPanel.tsx +630 -630
- package/src/panels/NodeLibrary.tsx +288 -288
- package/src/panels/ResourceConfigPanel.tsx +132 -132
- package/src/panels/ResourceListPanel.tsx +113 -113
- package/src/panels/VariableConfigPanel.tsx +161 -161
- package/src/panels/VariablesPanel.tsx +145 -145
- package/src/stores/canvasStore.test.ts +44 -44
- package/src/stores/canvasStore.ts +245 -245
- package/src/stores/debugStore.ts +74 -74
- package/src/stores/diagnosticsStore.ts +130 -130
- package/src/stores/editorStore.ts +202 -202
- package/src/styles/index.css +526 -526
- package/src/utils/categoryConstants.ts +26 -26
- package/src/utils/channelOperations.ts +86 -86
- package/src/utils/connectionRules.ts +137 -137
- package/src/utils/functionOperations.ts +179 -179
- package/src/utils/graphOperations.ts +550 -550
- package/src/utils/history.ts +207 -207
- package/src/utils/memoryOperations.ts +57 -57
- package/src/utils/migrateFunctionNodes.ts +107 -107
- package/src/utils/modelOperations.ts +55 -55
- package/src/utils/paramDisplay.ts +71 -71
- package/src/utils/resourceHelpers.ts +32 -32
- package/src/utils/translation.ts +28 -28
- package/src/utils/variableOperations.ts +75 -75
- package/tailwind-preset.ts +166 -166
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import { create } from "zustand";
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import { getCanvasStore, getOrCreateCanvasStore, MAIN_CANVAS_ID } from "./canvasStore";
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import type { Channel } from "@foresthubai/workflow-core/channel";
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import type { Memory } from "@foresthubai/workflow-core/memory";
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import type { Model, ModelInfo } from "@foresthubai/workflow-core/model";
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import type { FunctionDeclaration } from "@foresthubai/workflow-core/function";
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// ---------------------------------------------------------------------------
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// Default Channels — every workflow starts pre-initialized with a UART
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// port so nodes that need a serial port (SerialRead/Write, OnSerialReceive)
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// have something to bind to out of the box. Domain shape only — the driver
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// binding is supplied at deploy time via the DeploymentMapping, not here.
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// ---------------------------------------------------------------------------
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export function createDefaultChannels(): Record<string, Channel> {
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const uart: Channel = { id: "uart0", label: "Serial", type: "UART", arguments: {} };
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return { [uart.id]: uart };
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}
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import type { BuilderMode } from "../WorkflowBuilder";
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// Type-only (erased) — the active left-sidebar tab lives here so non-sidebar code
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// (e.g. validation navigation) can open a specific panel. No runtime cycle.
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import type { SidebarTab } from "../panels/BuilderSidebar";
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// ---------------------------------------------------------------------------
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// Selection
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// ---------------------------------------------------------------------------
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/**
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* What the editor is focused on, driving right-side config-panel visibility.
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* A discriminated union so exclusivity is structural: at most one primitive is
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* ever selected, except nodes+edges which coexist under `graph` (box-select can
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* grab both). The only way to mutate it is the select* / clearSelection actions,
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* each of which replaces the whole value — no field can drift out of sync.
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*/
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export type Selection =
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| { kind: "graph"; nodeIds: string[]; edgeIds: string[] }
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| { kind: "channel"; id: string }
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| { kind: "memory"; id: string }
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| { kind: "model"; id: string }
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| { kind: "function"; id: string }
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| { kind: "variable"; uid: string };
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const NO_SELECTION: Selection = { kind: "none" };
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// Drop ReactFlow's visual selection on a canvas so previously-glowing nodes/edges
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// stop glowing. Peek (never create) — clearing selection must not resurrect a
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// canvas store that was just dropped (e.g. after clearAllCanvasStores).
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function clearRFselect(canvasId: string): void {
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getCanvasStore(canvasId)?.getState().setRFselect([], []);
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}
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// ---------------------------------------------------------------------------
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// Store
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// ---------------------------------------------------------------------------
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interface EditorState {
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activeCanvasId: string;
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activeSidebarTab: SidebarTab;
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builderMode: BuilderMode;
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selection: Selection;
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// Project-scoped channels (pins, buses) — shared across all canvases
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channels: Record<string, Channel>;
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// Project-scoped memory primitives (memory files + vector databases) — shared
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// across all canvases, referenced from nodes by id.
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memory: Record<string, Memory>;
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// Project-scoped declared custom/self-hosted models (channel-like) — referenced
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// from nodes by id, mapped to llmproxy providers at deploy.
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models: Record<string, Model>;
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// Project-scoped function declarations (signature + bundled output assignments).
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// The body of each lives in the matching canvas store (id === fn.id). Like the
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// other resources above, edits here are NOT undo-tracked.
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functions: Record<string, FunctionDeclaration>;
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// The static model catalog (what the llmproxy supports), supplied by the
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// embedder via WorkflowBuilderProps.models. Not workflow state — config only.
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availableModels: ModelInfo[];
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/**
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* Monotonic counter bumped on project-scoped domain mutations
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* (channels/memory/models). Mirrors canvasStores' history mutationCount so the
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* builder can fire a single onChange event from either source.
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*/
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mutationCount: number;
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setActiveCanvas: (canvasId: string) => void;
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setBuilderMode: (mode: BuilderMode) => void;
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/** Programmatic graph selection (change selection and pushes into ReactFlow). */
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selectGraph: (nodeIds: string[], edgeIds: string[]) => void;
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/** ReactFlow-origin graph selection fires onSelectionChange which needs to update the editor state without pushing back to ReactFlow. */
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syncSelectionFromRF: (nodeIds: string[], edgeIds: string[]) => void;
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selectChannel: (id: string) => void;
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selectMemory: (id: string) => void;
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selectModel: (id: string) => void;
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/** Select a function AND switch the active canvas to its body (id === canvasId), so
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* the config panel's return-expression editors resolve against the body's scope. */
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selectFunction: (id: string) => void;
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selectVariable: (uid: string) => void;
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clearSelection: () => void;
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setActiveSidebarTab: (tab: SidebarTab) => void;
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setChannels: (updater: (vars: Record<string, Channel>) => Record<string, Channel>) => void;
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setMemory: (updater: (mem: Record<string, Memory>) => Record<string, Memory>) => void;
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setModels: (updater: (models: Record<string, Model>) => Record<string, Model>) => void;
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setFunctions: (updater: (funcs: Record<string, FunctionDeclaration>) => Record<string, FunctionDeclaration>) => void;
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setAvailableModels: (models: ModelInfo[]) => void;
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}
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export const useEditorStore = create<EditorState>((set, get) => ({
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activeCanvasId: MAIN_CANVAS_ID,
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builderMode: { type: "edit" },
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selection: NO_SELECTION,
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activeSidebarTab: "nodes",
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channels: createDefaultChannels(),
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memory: {},
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models: {},
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functions: {},
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availableModels: [],
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mutationCount: 0,
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// A `variable` selection is canvas-local; its uid would resolve to nothing (or,
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// worse, a collision) on the new canvas, so drop it. A `function` selection is
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// tied to being on that function's body canvas (selectFunction switches to it),
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// so leaving that canvas drops it too — switching INTO a function tab instead
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// routes through selectFunction (see useCanvasTabs.setActiveTabId), not here.
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// Project-scoped channel/memory/model selections survive the switch.
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setActiveCanvas: (canvasId: string) =>
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set((state) => ({
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activeCanvasId: canvasId,
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selection:
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state.selection.kind === "variable" || state.selection.kind === "function" ? NO_SELECTION : state.selection,
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})),
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setBuilderMode: (mode: BuilderMode) => set({ builderMode: mode }),
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selectGraph: (nodeIds, edgeIds) => {
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set({ selection: nodeIds.length || edgeIds.length ? { kind: "graph", nodeIds, edgeIds } : NO_SELECTION });
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// Programmatic pick — mirror it into ReactFlow so the canvas reflects it.
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getOrCreateCanvasStore(get().activeCanvasId).getState().setRFselect(nodeIds, edgeIds);
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},
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syncSelectionFromRF: (nodeIds, edgeIds) => {
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if (nodeIds.length || edgeIds.length) {
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// A selection made on the canvas (click, box-drag) is hoisted into the editor state.
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// A programmatic selectGraph also round-trips here via onSelectionChange; that just re-sets an
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// equal value (one benign re-render), so it needs no special-casing.
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set({ selection: { kind: "graph", nodeIds, edgeIds } });
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} else if (get().selection.kind === "graph") {
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// Empty while a graph selection was active = user deselected on the canvas.
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set({ selection: NO_SELECTION });
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}
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// Empty + non-graph kind = echo of the canvas-clear we triggered when picking
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// a channel/memory/etc; ignore it, or it would wipe that pick.
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},
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selectChannel: (id) => {
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set({ selection: { kind: "channel", id } });
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clearRFselect(get().activeCanvasId);
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},
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selectMemory: (id) => {
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set({ selection: { kind: "memory", id } });
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clearRFselect(get().activeCanvasId);
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},
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selectModel: (id) => {
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set({ selection: { kind: "model", id } });
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clearRFselect(get().activeCanvasId);
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},
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selectFunction: (id) => {
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// Drop the outgoing canvas's RF selection, then focus the function: select it
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// AND make its body the active canvas so the config panel's expression editors
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// resolve against the function's local variable scope.
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clearRFselect(get().activeCanvasId);
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set({ selection: { kind: "function", id }, activeCanvasId: id });
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},
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selectVariable: (uid) => {
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set({ selection: { kind: "variable", uid } });
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clearRFselect(get().activeCanvasId);
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},
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clearSelection: () => {
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set({ selection: NO_SELECTION });
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clearRFselect(get().activeCanvasId);
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},
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setActiveSidebarTab: (tab) => set({ activeSidebarTab: tab }),
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setChannels: (updater) =>
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set((state) => {
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if (next === state.channels) return state;
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return { channels: next, mutationCount: state.mutationCount + 1 };
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}),
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set((state) => {
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if (next === state.memory) return state;
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return { memory: next, mutationCount: state.mutationCount + 1 };
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}),
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setModels: (updater) =>
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set((state) => {
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const next = updater(state.models);
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if (next === state.models) return state;
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return { models: next, mutationCount: state.mutationCount + 1 };
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}),
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setFunctions: (updater) =>
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set((state) => {
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const next = updater(state.functions);
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if (next === state.functions) return state;
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return { functions: next, mutationCount: state.mutationCount + 1 };
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}),
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// Catalog is config (from props), not workflow content — never bumps mutationCount.
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setAvailableModels: (models) => set({ availableModels: models }),
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}));
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import { create } from "zustand";
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import { getCanvasStore, getOrCreateCanvasStore, MAIN_CANVAS_ID } from "./canvasStore";
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import type { Channel } from "@foresthubai/workflow-core/channel";
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import type { Memory } from "@foresthubai/workflow-core/memory";
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5
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import type { Model, ModelInfo } from "@foresthubai/workflow-core/model";
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6
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import type { FunctionDeclaration } from "@foresthubai/workflow-core/function";
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7
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+
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8
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// ---------------------------------------------------------------------------
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9
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// Default Channels — every workflow starts pre-initialized with a UART
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10
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// port so nodes that need a serial port (SerialRead/Write, OnSerialReceive)
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11
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// have something to bind to out of the box. Domain shape only — the driver
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12
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// binding is supplied at deploy time via the DeploymentMapping, not here.
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13
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// ---------------------------------------------------------------------------
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14
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+
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15
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export function createDefaultChannels(): Record<string, Channel> {
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16
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const uart: Channel = { id: "uart0", label: "Serial", type: "UART", arguments: {} };
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return { [uart.id]: uart };
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18
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}
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19
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+
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20
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import type { BuilderMode } from "../WorkflowBuilder";
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21
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// Type-only (erased) — the active left-sidebar tab lives here so non-sidebar code
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22
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// (e.g. validation navigation) can open a specific panel. No runtime cycle.
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23
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import type { SidebarTab } from "../panels/BuilderSidebar";
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24
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+
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25
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+
// ---------------------------------------------------------------------------
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26
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// Selection
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27
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+
// ---------------------------------------------------------------------------
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28
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+
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29
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/**
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30
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* What the editor is focused on, driving right-side config-panel visibility.
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31
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* A discriminated union so exclusivity is structural: at most one primitive is
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32
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+
* ever selected, except nodes+edges which coexist under `graph` (box-select can
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33
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+
* grab both). The only way to mutate it is the select* / clearSelection actions,
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34
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+
* each of which replaces the whole value — no field can drift out of sync.
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35
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+
*/
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36
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+
export type Selection =
|
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37
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+
| { kind: "none" }
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38
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+
| { kind: "graph"; nodeIds: string[]; edgeIds: string[] }
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39
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+
| { kind: "channel"; id: string }
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40
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+
| { kind: "memory"; id: string }
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41
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+
| { kind: "model"; id: string }
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42
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+
| { kind: "function"; id: string }
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43
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+
| { kind: "variable"; uid: string };
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44
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+
|
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45
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+
const NO_SELECTION: Selection = { kind: "none" };
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46
|
+
|
|
47
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+
// Drop ReactFlow's visual selection on a canvas so previously-glowing nodes/edges
|
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48
|
+
// stop glowing. Peek (never create) — clearing selection must not resurrect a
|
|
49
|
+
// canvas store that was just dropped (e.g. after clearAllCanvasStores).
|
|
50
|
+
function clearRFselect(canvasId: string): void {
|
|
51
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+
getCanvasStore(canvasId)?.getState().setRFselect([], []);
|
|
52
|
+
}
|
|
53
|
+
|
|
54
|
+
// ---------------------------------------------------------------------------
|
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55
|
+
// Store
|
|
56
|
+
// ---------------------------------------------------------------------------
|
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57
|
+
|
|
58
|
+
interface EditorState {
|
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59
|
+
activeCanvasId: string;
|
|
60
|
+
activeSidebarTab: SidebarTab;
|
|
61
|
+
builderMode: BuilderMode;
|
|
62
|
+
selection: Selection;
|
|
63
|
+
// Project-scoped channels (pins, buses) — shared across all canvases
|
|
64
|
+
channels: Record<string, Channel>;
|
|
65
|
+
// Project-scoped memory primitives (memory files + vector databases) — shared
|
|
66
|
+
// across all canvases, referenced from nodes by id.
|
|
67
|
+
memory: Record<string, Memory>;
|
|
68
|
+
// Project-scoped declared custom/self-hosted models (channel-like) — referenced
|
|
69
|
+
// from nodes by id, mapped to llmproxy providers at deploy.
|
|
70
|
+
models: Record<string, Model>;
|
|
71
|
+
// Project-scoped function declarations (signature + bundled output assignments).
|
|
72
|
+
// The body of each lives in the matching canvas store (id === fn.id). Like the
|
|
73
|
+
// other resources above, edits here are NOT undo-tracked.
|
|
74
|
+
functions: Record<string, FunctionDeclaration>;
|
|
75
|
+
// The static model catalog (what the llmproxy supports), supplied by the
|
|
76
|
+
// embedder via WorkflowBuilderProps.models. Not workflow state — config only.
|
|
77
|
+
availableModels: ModelInfo[];
|
|
78
|
+
/**
|
|
79
|
+
* Monotonic counter bumped on project-scoped domain mutations
|
|
80
|
+
* (channels/memory/models). Mirrors canvasStores' history mutationCount so the
|
|
81
|
+
* builder can fire a single onChange event from either source.
|
|
82
|
+
*/
|
|
83
|
+
mutationCount: number;
|
|
84
|
+
setActiveCanvas: (canvasId: string) => void;
|
|
85
|
+
setBuilderMode: (mode: BuilderMode) => void;
|
|
86
|
+
/** Programmatic graph selection (change selection and pushes into ReactFlow). */
|
|
87
|
+
selectGraph: (nodeIds: string[], edgeIds: string[]) => void;
|
|
88
|
+
/** ReactFlow-origin graph selection fires onSelectionChange which needs to update the editor state without pushing back to ReactFlow. */
|
|
89
|
+
syncSelectionFromRF: (nodeIds: string[], edgeIds: string[]) => void;
|
|
90
|
+
selectChannel: (id: string) => void;
|
|
91
|
+
selectMemory: (id: string) => void;
|
|
92
|
+
selectModel: (id: string) => void;
|
|
93
|
+
/** Select a function AND switch the active canvas to its body (id === canvasId), so
|
|
94
|
+
* the config panel's return-expression editors resolve against the body's scope. */
|
|
95
|
+
selectFunction: (id: string) => void;
|
|
96
|
+
selectVariable: (uid: string) => void;
|
|
97
|
+
clearSelection: () => void;
|
|
98
|
+
setActiveSidebarTab: (tab: SidebarTab) => void;
|
|
99
|
+
setChannels: (updater: (vars: Record<string, Channel>) => Record<string, Channel>) => void;
|
|
100
|
+
setMemory: (updater: (mem: Record<string, Memory>) => Record<string, Memory>) => void;
|
|
101
|
+
setModels: (updater: (models: Record<string, Model>) => Record<string, Model>) => void;
|
|
102
|
+
setFunctions: (updater: (funcs: Record<string, FunctionDeclaration>) => Record<string, FunctionDeclaration>) => void;
|
|
103
|
+
setAvailableModels: (models: ModelInfo[]) => void;
|
|
104
|
+
}
|
|
105
|
+
|
|
106
|
+
export const useEditorStore = create<EditorState>((set, get) => ({
|
|
107
|
+
activeCanvasId: MAIN_CANVAS_ID,
|
|
108
|
+
builderMode: { type: "edit" },
|
|
109
|
+
selection: NO_SELECTION,
|
|
110
|
+
activeSidebarTab: "nodes",
|
|
111
|
+
channels: createDefaultChannels(),
|
|
112
|
+
memory: {},
|
|
113
|
+
models: {},
|
|
114
|
+
functions: {},
|
|
115
|
+
availableModels: [],
|
|
116
|
+
mutationCount: 0,
|
|
117
|
+
// A `variable` selection is canvas-local; its uid would resolve to nothing (or,
|
|
118
|
+
// worse, a collision) on the new canvas, so drop it. A `function` selection is
|
|
119
|
+
// tied to being on that function's body canvas (selectFunction switches to it),
|
|
120
|
+
// so leaving that canvas drops it too — switching INTO a function tab instead
|
|
121
|
+
// routes through selectFunction (see useCanvasTabs.setActiveTabId), not here.
|
|
122
|
+
// Project-scoped channel/memory/model selections survive the switch.
|
|
123
|
+
setActiveCanvas: (canvasId: string) =>
|
|
124
|
+
set((state) => ({
|
|
125
|
+
activeCanvasId: canvasId,
|
|
126
|
+
selection:
|
|
127
|
+
state.selection.kind === "variable" || state.selection.kind === "function" ? NO_SELECTION : state.selection,
|
|
128
|
+
})),
|
|
129
|
+
setBuilderMode: (mode: BuilderMode) => set({ builderMode: mode }),
|
|
130
|
+
selectGraph: (nodeIds, edgeIds) => {
|
|
131
|
+
set({ selection: nodeIds.length || edgeIds.length ? { kind: "graph", nodeIds, edgeIds } : NO_SELECTION });
|
|
132
|
+
// Programmatic pick — mirror it into ReactFlow so the canvas reflects it.
|
|
133
|
+
getOrCreateCanvasStore(get().activeCanvasId).getState().setRFselect(nodeIds, edgeIds);
|
|
134
|
+
},
|
|
135
|
+
syncSelectionFromRF: (nodeIds, edgeIds) => {
|
|
136
|
+
if (nodeIds.length || edgeIds.length) {
|
|
137
|
+
// A selection made on the canvas (click, box-drag) is hoisted into the editor state.
|
|
138
|
+
// A programmatic selectGraph also round-trips here via onSelectionChange; that just re-sets an
|
|
139
|
+
// equal value (one benign re-render), so it needs no special-casing.
|
|
140
|
+
set({ selection: { kind: "graph", nodeIds, edgeIds } });
|
|
141
|
+
} else if (get().selection.kind === "graph") {
|
|
142
|
+
// Empty while a graph selection was active = user deselected on the canvas.
|
|
143
|
+
set({ selection: NO_SELECTION });
|
|
144
|
+
}
|
|
145
|
+
// Empty + non-graph kind = echo of the canvas-clear we triggered when picking
|
|
146
|
+
// a channel/memory/etc; ignore it, or it would wipe that pick.
|
|
147
|
+
},
|
|
148
|
+
selectChannel: (id) => {
|
|
149
|
+
set({ selection: { kind: "channel", id } });
|
|
150
|
+
clearRFselect(get().activeCanvasId);
|
|
151
|
+
},
|
|
152
|
+
selectMemory: (id) => {
|
|
153
|
+
set({ selection: { kind: "memory", id } });
|
|
154
|
+
clearRFselect(get().activeCanvasId);
|
|
155
|
+
},
|
|
156
|
+
selectModel: (id) => {
|
|
157
|
+
set({ selection: { kind: "model", id } });
|
|
158
|
+
clearRFselect(get().activeCanvasId);
|
|
159
|
+
},
|
|
160
|
+
selectFunction: (id) => {
|
|
161
|
+
// Drop the outgoing canvas's RF selection, then focus the function: select it
|
|
162
|
+
// AND make its body the active canvas so the config panel's expression editors
|
|
163
|
+
// resolve against the function's local variable scope.
|
|
164
|
+
clearRFselect(get().activeCanvasId);
|
|
165
|
+
set({ selection: { kind: "function", id }, activeCanvasId: id });
|
|
166
|
+
},
|
|
167
|
+
selectVariable: (uid) => {
|
|
168
|
+
set({ selection: { kind: "variable", uid } });
|
|
169
|
+
clearRFselect(get().activeCanvasId);
|
|
170
|
+
},
|
|
171
|
+
clearSelection: () => {
|
|
172
|
+
set({ selection: NO_SELECTION });
|
|
173
|
+
clearRFselect(get().activeCanvasId);
|
|
174
|
+
},
|
|
175
|
+
setActiveSidebarTab: (tab) => set({ activeSidebarTab: tab }),
|
|
176
|
+
setChannels: (updater) =>
|
|
177
|
+
set((state) => {
|
|
178
|
+
const next = updater(state.channels);
|
|
179
|
+
if (next === state.channels) return state;
|
|
180
|
+
return { channels: next, mutationCount: state.mutationCount + 1 };
|
|
181
|
+
}),
|
|
182
|
+
setMemory: (updater) =>
|
|
183
|
+
set((state) => {
|
|
184
|
+
const next = updater(state.memory);
|
|
185
|
+
if (next === state.memory) return state;
|
|
186
|
+
return { memory: next, mutationCount: state.mutationCount + 1 };
|
|
187
|
+
}),
|
|
188
|
+
setModels: (updater) =>
|
|
189
|
+
set((state) => {
|
|
190
|
+
const next = updater(state.models);
|
|
191
|
+
if (next === state.models) return state;
|
|
192
|
+
return { models: next, mutationCount: state.mutationCount + 1 };
|
|
193
|
+
}),
|
|
194
|
+
setFunctions: (updater) =>
|
|
195
|
+
set((state) => {
|
|
196
|
+
const next = updater(state.functions);
|
|
197
|
+
if (next === state.functions) return state;
|
|
198
|
+
return { functions: next, mutationCount: state.mutationCount + 1 };
|
|
199
|
+
}),
|
|
200
|
+
// Catalog is config (from props), not workflow content — never bumps mutationCount.
|
|
201
|
+
setAvailableModels: (models) => set({ availableModels: models }),
|
|
202
|
+
}));
|