@flighthq/displayobject-gl 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/glBitmap.d.ts +4 -0
- package/dist/glBitmap.d.ts.map +1 -0
- package/dist/glBitmap.js +106 -0
- package/dist/glBitmap.js.map +1 -0
- package/dist/glCache.d.ts +30 -0
- package/dist/glCache.d.ts.map +1 -0
- package/dist/glCache.js +185 -0
- package/dist/glCache.js.map +1 -0
- package/dist/glClip.d.ts +3 -0
- package/dist/glClip.d.ts.map +1 -0
- package/dist/glClip.js +46 -0
- package/dist/glClip.js.map +1 -0
- package/dist/glClipContours.d.ts +4 -0
- package/dist/glClipContours.d.ts.map +1 -0
- package/dist/glClipContours.js +148 -0
- package/dist/glClipContours.js.map +1 -0
- package/dist/glClipRectangle.d.ts +4 -0
- package/dist/glClipRectangle.d.ts.map +1 -0
- package/dist/glClipRectangle.js +68 -0
- package/dist/glClipRectangle.js.map +1 -0
- package/dist/glColorTransformMaterial.d.ts +4 -0
- package/dist/glColorTransformMaterial.d.ts.map +1 -0
- package/dist/glColorTransformMaterial.js +116 -0
- package/dist/glColorTransformMaterial.js.map +1 -0
- package/dist/glDefaultMaterial.d.ts +4 -0
- package/dist/glDefaultMaterial.d.ts.map +1 -0
- package/dist/glDefaultMaterial.js +20 -0
- package/dist/glDefaultMaterial.js.map +1 -0
- package/dist/glDisplayObject.d.ts +5 -0
- package/dist/glDisplayObject.d.ts.map +1 -0
- package/dist/glDisplayObject.js +41 -0
- package/dist/glDisplayObject.js.map +1 -0
- package/dist/glDisplayObjectRegistration.d.ts +25 -0
- package/dist/glDisplayObjectRegistration.d.ts.map +1 -0
- package/dist/glDisplayObjectRegistration.js +51 -0
- package/dist/glDisplayObjectRegistration.js.map +1 -0
- package/dist/glMaterials.d.ts +4 -0
- package/dist/glMaterials.d.ts.map +1 -0
- package/dist/glMaterials.js +97 -0
- package/dist/glMaterials.js.map +1 -0
- package/dist/glParticleEmitter.d.ts +4 -0
- package/dist/glParticleEmitter.d.ts.map +1 -0
- package/dist/glParticleEmitter.js +258 -0
- package/dist/glParticleEmitter.js.map +1 -0
- package/dist/glQuadBatch.d.ts +3 -0
- package/dist/glQuadBatch.d.ts.map +1 -0
- package/dist/glQuadBatch.js +88 -0
- package/dist/glQuadBatch.js.map +1 -0
- package/dist/glRichText.d.ts +9 -0
- package/dist/glRichText.d.ts.map +1 -0
- package/dist/glRichText.js +149 -0
- package/dist/glRichText.js.map +1 -0
- package/dist/glScale9Mapper.d.ts +3 -0
- package/dist/glScale9Mapper.d.ts.map +1 -0
- package/dist/glScale9Mapper.js +37 -0
- package/dist/glScale9Mapper.js.map +1 -0
- package/dist/glScale9Shape.d.ts +9 -0
- package/dist/glScale9Shape.d.ts.map +1 -0
- package/dist/glScale9Shape.js +118 -0
- package/dist/glScale9Shape.js.map +1 -0
- package/dist/glShape.d.ts +4 -0
- package/dist/glShape.d.ts.map +1 -0
- package/dist/glShape.js +125 -0
- package/dist/glShape.js.map +1 -0
- package/dist/glShapeMesh.d.ts +9 -0
- package/dist/glShapeMesh.d.ts.map +1 -0
- package/dist/glShapeMesh.js +90 -0
- package/dist/glShapeMesh.js.map +1 -0
- package/dist/glSprite.d.ts +3 -0
- package/dist/glSprite.d.ts.map +1 -0
- package/dist/glSprite.js +28 -0
- package/dist/glSprite.js.map +1 -0
- package/dist/glSpriteBatch.d.ts +11 -0
- package/dist/glSpriteBatch.d.ts.map +1 -0
- package/dist/glSpriteBatch.js +241 -0
- package/dist/glSpriteBatch.js.map +1 -0
- package/dist/glSpriteRenderer.d.ts +3 -0
- package/dist/glSpriteRenderer.d.ts.map +1 -0
- package/dist/glSpriteRenderer.js +50 -0
- package/dist/glSpriteRenderer.js.map +1 -0
- package/dist/glTestHelper.d.ts +9 -0
- package/dist/glTestHelper.d.ts.map +1 -0
- package/dist/glTestHelper.js +17 -0
- package/dist/glTestHelper.js.map +1 -0
- package/dist/glTextInput.d.ts +4 -0
- package/dist/glTextInput.d.ts.map +1 -0
- package/dist/glTextInput.js +43 -0
- package/dist/glTextInput.js.map +1 -0
- package/dist/glTextLabel.d.ts +4 -0
- package/dist/glTextLabel.d.ts.map +1 -0
- package/dist/glTextLabel.js +130 -0
- package/dist/glTextLabel.js.map +1 -0
- package/dist/glTilemap.d.ts +3 -0
- package/dist/glTilemap.d.ts.map +1 -0
- package/dist/glTilemap.js +74 -0
- package/dist/glTilemap.js.map +1 -0
- package/dist/glUniformColorTransformMaterial.d.ts +4 -0
- package/dist/glUniformColorTransformMaterial.d.ts.map +1 -0
- package/dist/glUniformColorTransformMaterial.js +56 -0
- package/dist/glUniformColorTransformMaterial.js.map +1 -0
- package/dist/glVelocity.d.ts +22 -0
- package/dist/glVelocity.d.ts.map +1 -0
- package/dist/glVelocity.js +319 -0
- package/dist/glVelocity.js.map +1 -0
- package/dist/glVideo.d.ts +6 -0
- package/dist/glVideo.d.ts.map +1 -0
- package/dist/glVideo.js +60 -0
- package/dist/glVideo.js.map +1 -0
- package/dist/index.d.ts +28 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +29 -0
- package/dist/index.js.map +1 -0
- package/dist/moduleMockTestHelper.d.ts +15 -0
- package/dist/moduleMockTestHelper.d.ts.map +1 -0
- package/dist/moduleMockTestHelper.js +25 -0
- package/dist/moduleMockTestHelper.js.map +1 -0
- package/package.json +51 -0
- package/src/glBitmap.test.ts +128 -0
- package/src/glCache.test.ts +230 -0
- package/src/glClip.test.ts +101 -0
- package/src/glClipContours.test.ts +61 -0
- package/src/glClipRectangle.test.ts +47 -0
- package/src/glColorTransformMaterial.test.ts +45 -0
- package/src/glDefaultMaterial.test.ts +19 -0
- package/src/glDisplayObject.test.ts +85 -0
- package/src/glDisplayObjectRegistration.test.ts +130 -0
- package/src/glMaterials.test.ts +91 -0
- package/src/glParticleEmitter.test.ts +98 -0
- package/src/glQuadBatch.test.ts +132 -0
- package/src/glRichText.test.ts +135 -0
- package/src/glScale9Mapper.test.ts +20 -0
- package/src/glScale9Shape.test.ts +90 -0
- package/src/glShape.test.ts +115 -0
- package/src/glShapeMesh.test.ts +64 -0
- package/src/glSprite.test.ts +79 -0
- package/src/glSpriteBatch.test.ts +153 -0
- package/src/glSpriteRenderer.test.ts +75 -0
- package/src/glTextInput.test.ts +51 -0
- package/src/glTextLabel.test.ts +151 -0
- package/src/glTilemap.test.ts +127 -0
- package/src/glUniformColorTransformMaterial.test.ts +24 -0
- package/src/glVelocity.test.ts +155 -0
- package/src/glVideo.test.ts +65 -0
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import { noopRendererData } from '@flighthq/render';
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import { bindGlTexture } from '@flighthq/render-gl';
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import { createGlProgram } from '@flighthq/render-gl';
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import { getGlRenderStateRuntime } from '@flighthq/render-gl';
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import { flushGlSpriteBatch } from './glSpriteBatch';
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// Per-instance layout (14 floats = 56 bytes):
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// [0] px float
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// [1] py float
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// [2] cosScale float
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// [3] sinScale float
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// [4] r float
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// [5] g float
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13
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// [6] b float
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// [7] alpha float
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// [8] u0 float
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// [9] v0 float
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// [10] u1 float
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// [11] v1 float
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// [12] width float
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// [13] height float
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const INSTANCE_FLOATS = 14;
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const INSTANCE_STRIDE = INSTANCE_FLOATS * 4; // bytes
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const PARTICLE_VS = `#version 300 es
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precision mediump float;
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in vec2 a_corner;
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layout(location = 1) in vec2 a_pos;
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layout(location = 2) in float a_cosScale;
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layout(location = 3) in float a_sinScale;
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layout(location = 4) in vec4 a_color;
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layout(location = 5) in vec4 a_uvRect;
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layout(location = 6) in vec2 a_size;
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uniform mat3 u_world;
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out vec2 v_uv;
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out vec4 v_color;
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void main() {
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float lx = a_corner.x * a_size.x;
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float ly = a_corner.y * a_size.y;
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float rx = a_cosScale * lx - a_sinScale * ly + a_pos.x;
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float ry = a_sinScale * lx + a_cosScale * ly + a_pos.y;
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vec3 clip = u_world * vec3(rx, ry, 1.0);
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gl_Position = vec4(clip.xy, 0.0, 1.0);
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v_uv = mix(a_uvRect.xy, a_uvRect.zw, a_corner);
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v_color = a_color;
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}`;
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// Premultiplied-alpha tint: tex.rgb is already multiplied by tex.a, so the
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// correct tinted premultiplied output is (tex.rgb * color.rgb * alpha, tex.a * alpha).
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const PARTICLE_FS = `#version 300 es
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precision mediump float;
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in vec2 v_uv;
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in vec4 v_color;
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uniform sampler2D u_texture;
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out vec4 fragColor;
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void main() {
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vec4 tex = texture(u_texture, v_uv);
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fragColor = vec4(tex.rgb * v_color.rgb, tex.a) * v_color.a;
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if (fragColor.a <= 0.0) discard;
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}`;
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function compileParticleShader(gl) {
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const program = createGlProgram(gl, PARTICLE_VS, PARTICLE_FS, 'Particle emitter');
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return {
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program,
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locCorner: gl.getAttribLocation(program, 'a_corner'),
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locPos: 1, // layout(location = 1)
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locCosScale: 2,
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locSinScale: 3,
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locColor: 4,
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locUvRect: 5,
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locSize: 6,
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locWorldMatrix: gl.getUniformLocation(program, 'u_world'),
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locTexture: gl.getUniformLocation(program, 'u_texture'),
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};
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}
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function ensureParticleShader(state) {
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const runtime = getGlRenderStateRuntime(state);
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if (runtime.particleShader)
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return runtime.particleShader;
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const gl = state.gl;
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runtime.particleShader = compileParticleShader(gl);
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// Static corner buffer: (0,0),(1,0),(1,1),(0,1)
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const cornerData = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1]);
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const cornerBuf = gl.createBuffer();
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gl.bindBuffer(gl.ARRAY_BUFFER, cornerBuf);
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gl.bufferData(gl.ARRAY_BUFFER, cornerData, gl.STATIC_DRAW);
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runtime.particleCornerBuffer = cornerBuf;
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// Dynamic instance buffer — starts empty, grows as needed
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runtime.particleInstanceBuffer = gl.createBuffer();
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runtime.particleInstanceData = new Float32Array(0);
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return runtime.particleShader;
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}
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function ensureInstanceCapacity(state, count) {
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const runtime = getGlRenderStateRuntime(state);
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const gl = state.gl;
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const needed = count * INSTANCE_FLOATS;
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if ((runtime.particleInstanceData?.length ?? 0) >= needed)
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return;
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// Double capacity each time.
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const newSize = Math.max(needed, (runtime.particleInstanceData?.length ?? 0) * 2);
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runtime.particleInstanceData = new Float32Array(newSize);
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// Resize GPU buffer to match.
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gl.bindBuffer(gl.ARRAY_BUFFER, runtime.particleInstanceBuffer);
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gl.bufferData(gl.ARRAY_BUFFER, newSize * 4, gl.DYNAMIC_DRAW);
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}
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export function drawGlParticleEmitter(state, renderProxy) {
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const runtime = getGlRenderStateRuntime(state);
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const source = renderProxy.source;
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const { atlas, alphas, colors, ids, particleCount, transforms } = source.data;
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if (atlas === null || atlas.image === null || atlas.image.source === null || particleCount === 0)
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return;
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const shader = ensureParticleShader(state);
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ensureInstanceCapacity(state, particleCount);
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state.applyBlendMode?.(state, renderProxy.blendMode);
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bindGlTexture(state, atlas.image.source);
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const gl = state.gl;
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const regions = atlas.regions;
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const numRegions = regions.length;
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const nodeAlpha = renderProxy.alpha;
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const t = renderProxy.transform2D;
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const viewport = runtime.renderTargetViewport ?? state.canvas;
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const iw = 1 / (atlas.image.width || 1);
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const ih = 1 / (atlas.image.height || 1);
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const instanceData = runtime.particleInstanceData;
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// Build per-instance CPU buffer.
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let base = 0;
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let drawCount = 0;
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for (let i = 0; i < particleCount; i++) {
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const id = ids[i];
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if (id < 0 || id >= numRegions)
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continue;
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const region = regions[id];
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if (region.width <= 0 || region.height <= 0)
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continue;
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const tt = i * 4;
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const px = transforms[tt];
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const py = transforms[tt + 1];
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const rotation = transforms[tt + 2];
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const scale = transforms[tt + 3];
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const cosR = Math.cos(rotation) * scale;
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const sinR = Math.sin(rotation) * scale;
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// Fold the emitter node transform into cosScale/sinScale and pos.
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// particle local → emitter world (then clip via u_world).
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// Full composition would need to pass the raw particle params and apply
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// the node transform in the shader via u_world. We do exactly that:
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// u_world encodes (t × viewport projection), so we pass raw local coords.
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const ct = i * 3;
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const hasColors = colors != null && colors.length > ct + 2;
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const r = hasColors ? colors[ct] : 1;
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const g = hasColors ? colors[ct + 1] : 1;
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const b = hasColors ? colors[ct + 2] : 1;
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instanceData[base] = px;
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instanceData[base + 1] = py;
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instanceData[base + 2] = cosR;
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instanceData[base + 3] = sinR;
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instanceData[base + 4] = r;
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instanceData[base + 5] = g;
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instanceData[base + 6] = b;
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instanceData[base + 7] = nodeAlpha * alphas[i];
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instanceData[base + 8] = region.x * iw;
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instanceData[base + 9] = region.y * ih;
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instanceData[base + 10] = (region.x + region.width) * iw;
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instanceData[base + 11] = (region.y + region.height) * ih;
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instanceData[base + 12] = region.width;
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instanceData[base + 13] = region.height;
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base += INSTANCE_FLOATS;
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drawCount++;
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}
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if (drawCount === 0)
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return;
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// Upload instance data.
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gl.bindBuffer(gl.ARRAY_BUFFER, runtime.particleInstanceBuffer);
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gl.bufferSubData(gl.ARRAY_BUFFER, 0, instanceData, 0, drawCount * INSTANCE_FLOATS);
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// Activate particle shader program.
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if (runtime.currentProgram !== shader.program) {
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gl.useProgram(shader.program);
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runtime.currentProgram = shader.program;
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}
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// Compute and upload the emitter node → clip-space world matrix.
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// In world-space mode particle positions ARE already in world (pixel) space,
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// so we skip the node transform and map directly through the viewport.
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const clipW = 2 / viewport.width;
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const clipH = 2 / viewport.height;
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const m = runtime.matrixArray;
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if (source.data.worldSpace) {
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m[0] = clipW;
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m[1] = 0;
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m[2] = 0;
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m[3] = 0;
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m[4] = -clipH;
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m[5] = 0;
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m[6] = -1;
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m[7] = 1;
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m[8] = 1;
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+
}
|
|
202
|
+
else {
|
|
203
|
+
m[0] = t.a * clipW;
|
|
204
|
+
m[1] = -t.b * clipH;
|
|
205
|
+
m[2] = 0;
|
|
206
|
+
m[3] = t.c * clipW;
|
|
207
|
+
m[4] = -t.d * clipH;
|
|
208
|
+
m[5] = 0;
|
|
209
|
+
m[6] = t.tx * clipW - 1;
|
|
210
|
+
m[7] = -t.ty * clipH + 1;
|
|
211
|
+
m[8] = 1;
|
|
212
|
+
}
|
|
213
|
+
gl.uniformMatrix3fv(shader.locWorldMatrix, false, m);
|
|
214
|
+
gl.uniform1i(shader.locTexture, 0);
|
|
215
|
+
// Per-vertex: corner buffer.
|
|
216
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, runtime.particleCornerBuffer);
|
|
217
|
+
gl.enableVertexAttribArray(shader.locCorner);
|
|
218
|
+
gl.vertexAttribPointer(shader.locCorner, 2, gl.FLOAT, false, 8, 0);
|
|
219
|
+
gl.vertexAttribDivisor(shader.locCorner, 0);
|
|
220
|
+
// Per-instance: instance buffer.
|
|
221
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, runtime.particleInstanceBuffer);
|
|
222
|
+
gl.enableVertexAttribArray(shader.locPos);
|
|
223
|
+
gl.vertexAttribPointer(shader.locPos, 2, gl.FLOAT, false, INSTANCE_STRIDE, 0);
|
|
224
|
+
gl.vertexAttribDivisor(shader.locPos, 1);
|
|
225
|
+
gl.enableVertexAttribArray(shader.locCosScale);
|
|
226
|
+
gl.vertexAttribPointer(shader.locCosScale, 1, gl.FLOAT, false, INSTANCE_STRIDE, 8);
|
|
227
|
+
gl.vertexAttribDivisor(shader.locCosScale, 1);
|
|
228
|
+
gl.enableVertexAttribArray(shader.locSinScale);
|
|
229
|
+
gl.vertexAttribPointer(shader.locSinScale, 1, gl.FLOAT, false, INSTANCE_STRIDE, 12);
|
|
230
|
+
gl.vertexAttribDivisor(shader.locSinScale, 1);
|
|
231
|
+
gl.enableVertexAttribArray(shader.locColor);
|
|
232
|
+
gl.vertexAttribPointer(shader.locColor, 4, gl.FLOAT, false, INSTANCE_STRIDE, 16);
|
|
233
|
+
gl.vertexAttribDivisor(shader.locColor, 1);
|
|
234
|
+
gl.enableVertexAttribArray(shader.locUvRect);
|
|
235
|
+
gl.vertexAttribPointer(shader.locUvRect, 4, gl.FLOAT, false, INSTANCE_STRIDE, 32);
|
|
236
|
+
gl.vertexAttribDivisor(shader.locUvRect, 1);
|
|
237
|
+
gl.enableVertexAttribArray(shader.locSize);
|
|
238
|
+
gl.vertexAttribPointer(shader.locSize, 2, gl.FLOAT, false, INSTANCE_STRIDE, 48);
|
|
239
|
+
gl.vertexAttribDivisor(shader.locSize, 1);
|
|
240
|
+
// Single draw call for all particles.
|
|
241
|
+
gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, runtime.quadIndexBuffer);
|
|
242
|
+
gl.drawElementsInstanced(gl.TRIANGLES, 6, gl.UNSIGNED_SHORT, 0, drawCount);
|
|
243
|
+
// Reset divisors so other renderers are not affected.
|
|
244
|
+
gl.vertexAttribDivisor(shader.locPos, 0);
|
|
245
|
+
gl.vertexAttribDivisor(shader.locCosScale, 0);
|
|
246
|
+
gl.vertexAttribDivisor(shader.locSinScale, 0);
|
|
247
|
+
gl.vertexAttribDivisor(shader.locColor, 0);
|
|
248
|
+
gl.vertexAttribDivisor(shader.locUvRect, 0);
|
|
249
|
+
gl.vertexAttribDivisor(shader.locSize, 0);
|
|
250
|
+
}
|
|
251
|
+
export const defaultGlParticleEmitterRenderer = {
|
|
252
|
+
createData: noopRendererData,
|
|
253
|
+
submit(state, node) {
|
|
254
|
+
flushGlSpriteBatch(state);
|
|
255
|
+
drawGlParticleEmitter(state, node);
|
|
256
|
+
},
|
|
257
|
+
};
|
|
258
|
+
//# sourceMappingURL=glParticleEmitter.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"glParticleEmitter.js","sourceRoot":"","sources":["../src/glParticleEmitter.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,gBAAgB,EAAE,MAAM,kBAAkB,CAAC;AACpD,OAAO,EAAE,aAAa,EAAE,MAAM,qBAAqB,CAAC;AACpD,OAAO,EAAE,eAAe,EAAE,MAAM,qBAAqB,CAAC;AACtD,OAAO,EAAE,uBAAuB,EAAE,MAAM,qBAAqB,CAAC;AAI9D,OAAO,EAAE,kBAAkB,EAAE,MAAM,iBAAiB,CAAC;AAErD,8CAA8C;AAC9C,wBAAwB;AACxB,wBAAwB;AACxB,wBAAwB;AACxB,wBAAwB;AACxB,wBAAwB;AACxB,wBAAwB;AACxB,wBAAwB;AACxB,wBAAwB;AACxB,wBAAwB;AACxB,wBAAwB;AACxB,wBAAwB;AACxB,wBAAwB;AACxB,wBAAwB;AACxB,wBAAwB;AACxB,MAAM,eAAe,GAAG,EAAE,CAAC;AAC3B,MAAM,eAAe,GAAG,eAAe,GAAG,CAAC,CAAC,CAAC,QAAQ;AAErD,MAAM,WAAW,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;EA0BlB,CAAC;AAEH,2EAA2E;AAC3E,uFAAuF;AACvF,MAAM,WAAW,GAAG;;;;;;;;;;;;;;EAclB,CAAC;AAEH,SAAS,qBAAqB,CAAC,EAA0B;IACvD,MAAM,OAAO,GAAG,eAAe,CAAC,EAAE,EAAE,WAAW,EAAE,WAAW,EAAE,kBAAkB,CAAC,CAAC;IAClF,OAAO;QACL,OAAO;QACP,SAAS,EAAE,EAAE,CAAC,iBAAiB,CAAC,OAAO,EAAE,UAAU,CAAC;QACpD,MAAM,EAAE,CAAC,EAAE,uBAAuB;QAClC,WAAW,EAAE,CAAC;QACd,WAAW,EAAE,CAAC;QACd,QAAQ,EAAE,CAAC;QACX,SAAS,EAAE,CAAC;QACZ,OAAO,EAAE,CAAC;QACV,cAAc,EAAE,EAAE,CAAC,kBAAkB,CAAC,OAAO,EAAE,SAAS,CAAE;QAC1D,UAAU,EAAE,EAAE,CAAC,kBAAkB,CAAC,OAAO,EAAE,WAAW,CAAE;KACzD,CAAC;AACJ,CAAC;AAED,SAAS,oBAAoB,CAAC,KAAoB;IAChD,MAAM,OAAO,GAAG,uBAAuB,CAAC,KAAK,CAAC,CAAC;IAC/C,IAAI,OAAO,CAAC,cAAc;QAAE,OAAO,OAAO,CAAC,cAAc,CAAC;IAE1D,MAAM,EAAE,GAAG,KAAK,CAAC,EAAE,CAAC;IACpB,OAAO,CAAC,cAAc,GAAG,qBAAqB,CAAC,EAAE,CAAC,CAAC;IAEnD,gDAAgD;IAChD,MAAM,UAAU,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;IAC9D,MAAM,SAAS,GAAG,EAAE,CAAC,YAAY,EAAG,CAAC;IACrC,EAAE,CAAC,UAAU,CAAC,EAAE,CAAC,YAAY,EAAE,SAAS,CAAC,CAAC;IAC1C,EAAE,CAAC,UAAU,CAAC,EAAE,CAAC,YAAY,EAAE,UAAU,EAAE,EAAE,CAAC,WAAW,CAAC,CAAC;IAC3D,OAAO,CAAC,oBAAoB,GAAG,SAAS,CAAC;IAEzC,0DAA0D;IAC1D,OAAO,CAAC,sBAAsB,GAAG,EAAE,CAAC,YAAY,EAAG,CAAC;IACpD,OAAO,CAAC,oBAAoB,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;IAEnD,OAAO,OAAO,CAAC,cAAc,CAAC;AAChC,CAAC;AAED,SAAS,sBAAsB,CAAC,KAAoB,EAAE,KAAa;IACjE,MAAM,OAAO,GAAG,uBAAuB,CAAC,KAAK,CAAC,CAAC;IAC/C,MAAM,EAAE,GAAG,KAAK,CAAC,EAAE,CAAC;IACpB,MAAM,MAAM,GAAG,KAAK,GAAG,eAAe,CAAC;IACvC,IAAI,CAAC,OAAO,CAAC,oBAAoB,EAAE,MAAM,IAAI,CAAC,CAAC,IAAI,MAAM;QAAE,OAAO;IAClE,6BAA6B;IAC7B,MAAM,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,CAAC,OAAO,CAAC,oBAAoB,EAAE,MAAM,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;IAClF,OAAO,CAAC,oBAAoB,GAAG,IAAI,YAAY,CAAC,OAAO,CAAC,CAAC;IACzD,8BAA8B;IAC9B,EAAE,CAAC,UAAU,CAAC,EAAE,CAAC,YAAY,EAAE,OAAO,CAAC,sBAAuB,CAAC,CAAC;IAChE,EAAE,CAAC,UAAU,CAAC,EAAE,CAAC,YAAY,EAAE,OAAO,GAAG,CAAC,EAAE,EAAE,CAAC,YAAY,CAAC,CAAC;AAC/D,CAAC;AAED,MAAM,UAAU,qBAAqB,CAAC,KAAoB,EAAE,WAA0B;IACpF,MAAM,OAAO,GAAG,uBAAuB,CAAC,KAAK,CAAC,CAAC;IAC/C,MAAM,MAAM,GAAG,WAAW,CAAC,MAAyB,CAAC;IACrD,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,GAAG,EAAE,aAAa,EAAE,UAAU,EAAE,GAAG,MAAM,CAAC,IAAI,CAAC;IAC9E,IAAI,KAAK,KAAK,IAAI,IAAI,KAAK,CAAC,KAAK,KAAK,IAAI,IAAI,KAAK,CAAC,KAAK,CAAC,MAAM,KAAK,IAAI,IAAI,aAAa,KAAK,CAAC;QAAE,OAAO;IAEzG,MAAM,MAAM,GAAG,oBAAoB,CAAC,KAAK,CAAC,CAAC;IAC3C,sBAAsB,CAAC,KAAK,EAAE,aAAa,CAAC,CAAC;IAE7C,KAAK,CAAC,cAAc,EAAE,CAAC,KAAK,EAAE,WAAW,CAAC,SAAS,CAAC,CAAC;IACrD,aAAa,CAAC,KAAK,EAAE,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;IAEzC,MAAM,EAAE,GAAG,KAAK,CAAC,EAAE,CAAC;IACpB,MAAM,OAAO,GAAG,KAAK,CAAC,OAAO,CAAC;IAC9B,MAAM,UAAU,GAAG,OAAO,CAAC,MAAM,CAAC;IAClC,MAAM,SAAS,GAAG,WAAW,CAAC,KAAK,CAAC;IACpC,MAAM,CAAC,GAAG,WAAW,CAAC,WAAW,CAAC;IAClC,MAAM,QAAQ,GAAG,OAAO,CAAC,oBAAoB,IAAI,KAAK,CAAC,MAAM,CAAC;IAC9D,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,KAAK,CAAC,KAAK,CAAC,KAAK,IAAI,CAAC,CAAC,CAAC;IACxC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,KAAK,CAAC,KAAK,CAAC,MAAM,IAAI,CAAC,CAAC,CAAC;IACzC,MAAM,YAAY,GAAG,OAAO,CAAC,oBAAqB,CAAC;IAEnD,iCAAiC;IACjC,IAAI,IAAI,GAAG,CAAC,CAAC;IACb,IAAI,SAAS,GAAG,CAAC,CAAC;IAClB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,CAAC,EAAE,EAAE,CAAC;QACvC,MAAM,EAAE,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC;QAClB,IAAI,EAAE,GAAG,CAAC,IAAI,EAAE,IAAI,UAAU;YAAE,SAAS;QACzC,MAAM,MAAM,GAAG,OAAO,CAAC,EAAE,CAAC,CAAC;QAC3B,IAAI,MAAM,CAAC,KAAK,IAAI,CAAC,IAAI,MAAM,CAAC,MAAM,IAAI,CAAC;YAAE,SAAS;QAEtD,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC;QACjB,MAAM,EAAE,GAAG,UAAU,CAAC,EAAE,CAAC,CAAC;QAC1B,MAAM,EAAE,GAAG,UAAU,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC;QAC9B,MAAM,QAAQ,GAAG,UAAU,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC;QACpC,MAAM,KAAK,GAAG,UAAU,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC;QACjC,MAAM,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,CAAC,GAAG,KAAK,CAAC;QACxC,MAAM,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,CAAC,GAAG,KAAK,CAAC;QAExC,kEAAkE;QAClE,0DAA0D;QAC1D,wEAAwE;QACxE,oEAAoE;QACpE,0EAA0E;QAC1E,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC;QACjB,MAAM,SAAS,GAAG,MAAM,IAAI,IAAI,IAAI,MAAM,CAAC,MAAM,GAAG,EAAE,GAAG,CAAC,CAAC;QAC3D,MAAM,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACrC,MAAM,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC,MAAM,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACzC,MAAM,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC,MAAM,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAEzC,YAAY,CAAC,IAAI,CAAC,GAAG,EAAE,CAAC;QACxB,YAAY,CAAC,IAAI,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC;QAC5B,YAAY,CAAC,IAAI,GAAG,CAAC,CAAC,GAAG,I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AAK,EAAE,IAAI,CAAC,CAAC;IACrC,CAAC;CACF,CAAC"}
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@@ -0,0 +1 @@
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|
|
1
|
+
{"version":3,"file":"glQuadBatch.d.ts","sourceRoot":"","sources":["../src/glQuadBatch.ts"],"names":[],"mappings":"AAGA,OAAO,KAAK,EAA2C,cAAc,EAAE,MAAM,iBAAiB,CAAC;AAqG/F,eAAO,MAAM,0BAA0B,EAAE,cAIxC,CAAC"}
|
|
@@ -0,0 +1,88 @@
|
|
|
1
|
+
import { noopRendererData } from '@flighthq/render';
|
|
2
|
+
import { resolveGlMaterialRenderer } from '@flighthq/render-gl';
|
|
3
|
+
import { getGlRenderStateRuntime } from '@flighthq/render-gl';
|
|
4
|
+
import { BatchFormat } from '@flighthq/types';
|
|
5
|
+
import { ensureGlQuadBatchShader, packGlSpriteBatchMaterialInstance, prepareGlSpriteBatchWrite } from './glSpriteBatch';
|
|
6
|
+
// Per-instance layout (13 floats = 52 bytes, world-space transforms + per-instance alpha):
|
|
7
|
+
// [0-3] a, b, c, d — world-space 2D matrix
|
|
8
|
+
// [4-5] tx, ty — world-space translation
|
|
9
|
+
// [6-7] width, height — region size in pixels
|
|
10
|
+
// [8-11] u0,v0,u1,v1 — atlas UV rect
|
|
11
|
+
// [12] alpha — per-instance alpha
|
|
12
|
+
const INSTANCE_FLOATS = 13;
|
|
13
|
+
function submitGlQuadBatch(state, quadBatch) {
|
|
14
|
+
const runtime = getGlRenderStateRuntime(state);
|
|
15
|
+
const source = quadBatch.source;
|
|
16
|
+
const data = source.data;
|
|
17
|
+
const { atlas, instanceCount, ids, transforms } = data;
|
|
18
|
+
if (atlas === null || atlas.image === null || atlas.image.source === null || instanceCount === 0)
|
|
19
|
+
return;
|
|
20
|
+
ensureGlQuadBatchShader(state);
|
|
21
|
+
const material = quadBatch.material;
|
|
22
|
+
const materialRenderer = resolveGlMaterialRenderer(state, material);
|
|
23
|
+
if (materialRenderer === null)
|
|
24
|
+
return;
|
|
25
|
+
const perQuadMaterialData = data.materialData;
|
|
26
|
+
const nodeMaterialData = quadBatch.materialData;
|
|
27
|
+
const startCount = runtime.spriteBatchCount;
|
|
28
|
+
const base = prepareGlSpriteBatchWrite(state, atlas.image.source, quadBatch.blendMode, material, materialRenderer, instanceCount);
|
|
29
|
+
const regions = atlas.regions;
|
|
30
|
+
const numRegions = regions.length;
|
|
31
|
+
const iw = 1 / (atlas.image.width || 1);
|
|
32
|
+
const ih = 1 / (atlas.image.height || 1);
|
|
33
|
+
const instanceData = runtime.spriteBatchInstanceData;
|
|
34
|
+
const isVector2 = data.transformType === 'vector2';
|
|
35
|
+
const pt = quadBatch.transform2D;
|
|
36
|
+
const pa = pt.a, pb = pt.b, pc = pt.c, pd = pt.d, ptx = pt.tx, pty = pt.ty;
|
|
37
|
+
const alpha = quadBatch.alpha;
|
|
38
|
+
let writeBase = base;
|
|
39
|
+
let drawCount = 0;
|
|
40
|
+
for (let i = 0; i < instanceCount; i++) {
|
|
41
|
+
const id = ids[i];
|
|
42
|
+
if (id < 0 || id >= numRegions)
|
|
43
|
+
continue;
|
|
44
|
+
const region = regions[id];
|
|
45
|
+
if (region.width <= 0 || region.height <= 0)
|
|
46
|
+
continue;
|
|
47
|
+
if (isVector2) {
|
|
48
|
+
const dx = transforms[i * 2], dy = transforms[i * 2 + 1];
|
|
49
|
+
instanceData[writeBase] = pa;
|
|
50
|
+
instanceData[writeBase + 1] = pb;
|
|
51
|
+
instanceData[writeBase + 2] = pc;
|
|
52
|
+
instanceData[writeBase + 3] = pd;
|
|
53
|
+
instanceData[writeBase + 4] = pa * dx + pc * dy + ptx;
|
|
54
|
+
instanceData[writeBase + 5] = pb * dx + pd * dy + pty;
|
|
55
|
+
}
|
|
56
|
+
else {
|
|
57
|
+
const offset = i * 6;
|
|
58
|
+
const la = transforms[offset], lb = transforms[offset + 1];
|
|
59
|
+
const lc = transforms[offset + 2], ld = transforms[offset + 3];
|
|
60
|
+
const ltx = transforms[offset + 4], lty = transforms[offset + 5];
|
|
61
|
+
instanceData[writeBase] = pa * la + pc * lb;
|
|
62
|
+
instanceData[writeBase + 1] = pb * la + pd * lb;
|
|
63
|
+
instanceData[writeBase + 2] = pa * lc + pc * ld;
|
|
64
|
+
instanceData[writeBase + 3] = pb * lc + pd * ld;
|
|
65
|
+
instanceData[writeBase + 4] = pa * ltx + pc * lty + ptx;
|
|
66
|
+
instanceData[writeBase + 5] = pb * ltx + pd * lty + pty;
|
|
67
|
+
}
|
|
68
|
+
instanceData[writeBase + 6] = region.width;
|
|
69
|
+
instanceData[writeBase + 7] = region.height;
|
|
70
|
+
instanceData[writeBase + 8] = region.x * iw;
|
|
71
|
+
instanceData[writeBase + 9] = region.y * ih;
|
|
72
|
+
instanceData[writeBase + 10] = (region.x + region.width) * iw;
|
|
73
|
+
instanceData[writeBase + 11] = (region.y + region.height) * ih;
|
|
74
|
+
instanceData[writeBase + 12] = alpha;
|
|
75
|
+
// Per-quad value overrides the node-level default (null → identity in the material).
|
|
76
|
+
const md = perQuadMaterialData?.[i] ?? nodeMaterialData;
|
|
77
|
+
packGlSpriteBatchMaterialInstance(state, md, startCount + drawCount);
|
|
78
|
+
writeBase += INSTANCE_FLOATS;
|
|
79
|
+
drawCount++;
|
|
80
|
+
}
|
|
81
|
+
runtime.spriteBatchCount += drawCount;
|
|
82
|
+
}
|
|
83
|
+
export const defaultGlQuadBatchRenderer = {
|
|
84
|
+
format: BatchFormat.Quad,
|
|
85
|
+
createData: noopRendererData,
|
|
86
|
+
submit: submitGlQuadBatch,
|
|
87
|
+
};
|
|
88
|
+
//# sourceMappingURL=glQuadBatch.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"glQuadBatch.js","sourceRoot":"","sources":["../src/glQuadBatch.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,gBAAgB,EAAE,MAAM,kBAAkB,CAAC;AACpD,OAAO,EAAE,yBAAyB,EAAE,MAAM,qBAAqB,CAAC;AAChE,OAAO,EAAE,uBAAuB,EAAE,MAAM,qBAAqB,CAAC;AAE9D,OAAO,EAAE,WAAW,EAAE,MAAM,iBAAiB,CAAC;AAE9C,OAAO,EAAE,uBAAuB,EAAE,iCAAiC,EAAE,yBAAyB,EAAE,MAAM,iBAAiB,CAAC;AAExH,2FAA2F;AAC3F,8CAA8C;AAC9C,gDAAgD;AAChD,+CAA+C;AAC/C,sCAAsC;AACtC,2CAA2C;AAC3C,MAAM,eAAe,GAAG,EAAE,CAAC;AAE3B,SAAS,iBAAiB,CAAC,KAAoB,EAAE,SAAwB;IACvE,MAAM,OAAO,GAAG,uBAAuB,CAAC,KAAK,CAAC,CAAC;IAC/C,MAAM,MAAM,GAAG,SAAS,CAAC,MAAmB,CAAC;IAC7C,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC;IACzB,MAAM,EAAE,KAAK,EAAE,aAAa,EAAE,GAAG,EAAE,UAAU,EAAE,GAAG,IAAI,CAAC;IACvD,IAAI,KAAK,KAAK,IAAI,IAAI,KAAK,CAAC,KAAK,KAAK,IAAI,IAAI,KAAK,CAAC,KAAK,CAAC,MAAM,KAAK,IAAI,IAAI,aAAa,KAAK,CAAC;QAAE,OAAO;IAEzG,uBAAuB,CAAC,KAAK,CAAC,CAAC;IAE/B,MAAM,QAAQ,GAAG,SAAS,CAAC,QAAQ,CAAC;IACpC,MAAM,gBAAgB,GAAG,yBAAyB,CAAC,KAAK,EAAE,QAAQ,CAAC,CAAC;IACpE,IAAI,gBAAgB,KAAK,IAAI;QAAE,OAAO;IACtC,MAAM,mBAAmB,GAAG,IAAI,CAAC,YAAY,CAAC;IAC9C,MAAM,gBAAgB,GAAG,SAAS,CAAC,YAAY,CAAC;IAChD,MAAM,UAAU,GAAG,OAAO,CAAC,gBAAgB,CAAC;IAC5C,MAAM,IAAI,GAAG,yBAAyB,CACpC,KAAK,EACL,KAAK,CAAC,KAAK,CAAC,MAAM,EAClB,SAAS,CAAC,SAAS,EACnB,QAAQ,EACR,gBAAgB,EAChB,aAAa,CACd,CAAC;IAEF,MAAM,OAAO,GAAG,KAAK,CAAC,OAAO,CAAC;IAC9B,MAAM,UAAU,GAAG,OAAO,CAAC,MAAM,CAAC;IAClC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,KAAK,CAAC,KAAK,CAAC,KAAK,IAAI,CAAC,CAAC,CAAC;IACxC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,KAAK,CAAC,KAAK,CAAC,MAAM,IAAI,CAAC,CAAC,CAAC;IACzC,MAAM,YAAY,GAAG,OAAO,CAAC,uBAAuB,CAAC;IACrD,MAAM,SAAS,GAAG,IAAI,CAAC,aAAa,KAAK,SAAS,CAAC;IACnD,MAAM,EAAE,GAAG,SAAS,CAAC,WAAW,CAAC;IACjC,MAAM,EAAE,GAAG,EAAE,CAAC,CAAC,EACb,EAAE,GAAG,EAAE,CAAC,CAAC,EACT,EAAE,GAAG,EAAE,CAAC,CAAC,EACT,EAAE,GAAG,EAAE,CAAC,CAAC,EACT,GAAG,GAAG,EAAE,CAAC,EAAE,EACX,GAAG,GAAG,EAAE,CAAC,EAAE,CAAC;IACd,MAAM,KAAK,GAAG,SAAS,CAAC,KAAK,CAAC;IAE9B,IAAI,SAAS,GAAG,IAAI,CAAC;IACrB,IAAI,SAAS,GAAG,CAAC,CAAC;IAClB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,CAAC,EAAE,EAAE,CAAC;QACvC,MAAM,EAAE,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC;QAClB,IAAI,EAAE,GAAG,CAAC,IAAI,EAAE,IAAI,UAAU;YAAE,SAAS;QACzC,MAAM,MAAM,GAAG,OAAO,CAAC,EAAE,CAAC,CAAC;QAC3B,IAAI,MAAM,CAAC,KAAK,IAAI,CAAC,IAAI,MAAM,CAAC,MAAM,IAAI,CAAC;YAAE,SAAS;QAEtD,IAAI,SAAS,EAAE,CAAC;YACd,MAAM,EAAE,GAAG,UAAU,CAAC,CAAC,GAAG,CAAC,CAAC,EAC1B,EAAE,GAAG,UAAU,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;YAC7B,YAAY,CAAC,SAAS,CAAC,GAAG,EAAE,CAAC;YAC7B,YAAY,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC;YACjC,YAAY,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC;YACjC,YAAY,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC;YACjC,YAAY,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,GAAG,CAAC;YACtD,YAAY,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,GAAG,CAAC;QACxD,CAAC;aAAM,CAAC;YACN,MAAM,MAAM,GAAG,CAAC,GAAG,CAAC,CAAC;YACrB,MAAM,EAAE,GAAG,UAAU,CAAC,MAAM,CAAC,EAC3B,EAAE,GAAG,UAAU,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;YAC9B,MAAM,EAAE,GAAG,UAAU,CAAC,MAAM,GAAG,CAAC,CAAC,EAC/B,EAAE,GAAG,UAAU,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;YAC9B,MAAM,GAAG,GAAG,UAAU,CAAC,MAAM,GAAG,CAAC,CAAC,EAChC,GAAG,GAAG,UAAU,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;YAC/B,YAAY,CAAC,SAAS,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC;YAC5C,YAAY,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC;YAChD,YAAY,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC;YAChD,YAAY,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC;YAChD,YAAY,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,EAAE,GAAG,GAAG,GAAG,EAAE,GAAG,GAAG,GAAG,GAAG,CAAC;YACxD,YAAY,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,EAAE,GAAG,GAAG,GAAG,EAAE,GAAG,GAAG,GAAG,GAAG,CAAC;QAC1D,CAAC;QACD,YAAY,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,MAAM,CAAC,KAAK,CAAC;QAC3C,YAAY,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,MAAM,CAAC,MAAM,CAAC;QAC5C,YAAY,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,GAAG,EAAE,CAAC;QAC5C,YAAY,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,GAAG,EAAE,CAAC;QAC5C,YAAY,CAAC,SAAS,GAAG,EAAE,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,GAAG,MAAM,CAAC,KAAK,CAAC,GAAG,EAAE,CAAC;QAC9D,YAAY,CAAC,SAAS,GAAG,EAAE,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,GAAG,MAAM,CAAC,MAAM,CAAC,GAAG,EAAE,CAAC;QAC/D,YAAY,CAAC,SAAS,GAAG,EAAE,CAAC,GAAG,KAAK,CAAC;QACrC,qFAAqF;QACrF,MAAM,EAAE,GAAG,mBAAmB,EAAE,CAAC,CAAC,CAAC,IAAI,gBAAgB,CAAC;QACxD,iCAAiC,CAAC,KAAK,EAAE,EAAE,EAAE,UAAU,GAAG,SAAS,CAAC,CAAC;QACrE,SAAS,IAAI,eAAe,CAAC;QAC7B,SAAS,EAAE,CAAC;IACd,CAAC;IAED,OAAO,CAAC,gBAAgB,IAAI,SAAS,CAAC;AACxC,CAAC;AAED,MAAM,CAAC,MAAM,0BAA0B,GAAmB;IACxD,MAAM,EAAE,WAAW,CAAC,IAAI;IACxB,UAAU,EAAE,gBAAgB;IAC5B,MAAM,EAAE,iBAAiB;CAC1B,CAAC"}
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
import type { DisplayObjectRenderer, GlRenderState, Renderable, RendererData, RenderProxy2D, RichText, TextLayoutResult } from '@flighthq/types';
|
|
2
|
+
export declare function createGlRichTextData(_state: GlRenderState, _source: Renderable): RendererData;
|
|
3
|
+
export declare function destroyGlRichTextData(state: GlRenderState, data: RendererData): void;
|
|
4
|
+
export type GlRichTextOverlay = (context: CanvasRenderingContext2D, source: RichText, result: TextLayoutResult, fieldW: number, fieldH: number, text: string) => void;
|
|
5
|
+
export declare function drawGlRichText(state: GlRenderState, renderProxy: RenderProxy2D): void;
|
|
6
|
+
export declare function drawGlRichTextWithOverlay(state: GlRenderState, renderProxy: RenderProxy2D, overlay?: GlRichTextOverlay): void;
|
|
7
|
+
export declare function registerGlTextInputOverlay(overlay: GlRichTextOverlay): void;
|
|
8
|
+
export declare const defaultGlRichTextRenderer: DisplayObjectRenderer;
|
|
9
|
+
//# sourceMappingURL=glRichText.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"glRichText.d.ts","sourceRoot":"","sources":["../src/glRichText.ts"],"names":[],"mappings":"AAeA,OAAO,KAAK,EACV,qBAAqB,EACrB,aAAa,EACb,UAAU,EACV,YAAY,EACZ,aAAa,EACb,QAAQ,EAIR,gBAAgB,EACjB,MAAM,iBAAiB,CAAC;AAczB,wBAAgB,oBAAoB,CAAC,MAAM,EAAE,aAAa,EAAE,OAAO,EAAE,UAAU,GAAG,YAAY,CAE7F;AAGD,wBAAgB,qBAAqB,CAAC,KAAK,EAAE,aAAa,EAAE,IAAI,EAAE,YAAY,GAAG,IAAI,CAGpF;AAED,MAAM,MAAM,iBAAiB,GAAG,CAC9B,OAAO,EAAE,wBAAwB,EACjC,MAAM,EAAE,QAAQ,EAChB,MAAM,EAAE,gBAAgB,EACxB,MAAM,EAAE,MAAM,EACd,MAAM,EAAE,MAAM,EACd,IAAI,EAAE,MAAM,KACT,IAAI,CAAC;AAEV,wBAAgB,cAAc,CAAC,KAAK,EAAE,aAAa,EAAE,WAAW,EAAE,aAAa,GAAG,IAAI,CASrF;AAED,wBAAgB,yBAAyB,CACvC,KAAK,EAAE,aAAa,EACpB,WAAW,EAAE,aAAa,EAC1B,OAAO,CAAC,EAAE,iBAAiB,GAC1B,IAAI,CAqDN;AAED,wBAAgB,0BAA0B,CAAC,OAAO,EAAE,iBAAiB,GAAG,IAAI,CAE3E;AAED,eAAO,MAAM,yBAAyB,EAAE,qBAIvC,CAAC"}
|
|
@@ -0,0 +1,149 @@
|
|
|
1
|
+
import { computeRgbHexString } from '@flighthq/materials';
|
|
2
|
+
import { createGlTexture, drawGlQuad, updateGlTexture, useGlProgram } from '@flighthq/render-gl';
|
|
3
|
+
import { resolveGlShader } from '@flighthq/render-gl';
|
|
4
|
+
import { computeTextFormatFontString } from '@flighthq/text';
|
|
5
|
+
import { getRichTextPasswordCharacter, getRichTextRuntime } from '@flighthq/text';
|
|
6
|
+
import { computeRichTextContent, computeTextBoundsHeight, computeTextBoundsOffsetX, computeTextBoundsWidth, computeTextLayout, getRichTextContent, getRichTextScrollYOffset, getTextLayoutResult, } from '@flighthq/textlayout';
|
|
7
|
+
import { flushGlSpriteBatch } from './glSpriteBatch';
|
|
8
|
+
let _offscreenCanvas = null;
|
|
9
|
+
let _offscreenCtx = null;
|
|
10
|
+
let _webglTextInputOverlay = null;
|
|
11
|
+
export function createGlRichTextData(_state, _source) {
|
|
12
|
+
return { texture: null };
|
|
13
|
+
}
|
|
14
|
+
// Frees the GPU texture this rich text node owns when it is torn down via disposeDisplayObjectRender.
|
|
15
|
+
export function destroyGlRichTextData(state, data) {
|
|
16
|
+
const { texture } = data;
|
|
17
|
+
if (texture !== null)
|
|
18
|
+
state.gl.deleteTexture(texture);
|
|
19
|
+
}
|
|
20
|
+
export function drawGlRichText(state, renderProxy) {
|
|
21
|
+
// The editable-input overlay rasterizes onto the offscreen field texture, so it is passed into the
|
|
22
|
+
// rasterization pass — only when the input slot is present. registerGlTextInputOverlay
|
|
23
|
+
// (enableGlTextInput) installs it; a static RichText leaves the slot null and pulls no text-input code.
|
|
24
|
+
const overlay = _webglTextInputOverlay !== null && getRichTextRuntime(renderProxy.source).input !== null
|
|
25
|
+
? _webglTextInputOverlay
|
|
26
|
+
: undefined;
|
|
27
|
+
drawGlRichTextWithOverlay(state, renderProxy, overlay);
|
|
28
|
+
}
|
|
29
|
+
export function drawGlRichTextWithOverlay(state, renderProxy, overlay) {
|
|
30
|
+
flushGlSpriteBatch(state);
|
|
31
|
+
const source = renderProxy.source;
|
|
32
|
+
const data = source.data;
|
|
33
|
+
const richTextRuntime = getRichTextRuntime(source);
|
|
34
|
+
const content = getRichTextContent(richTextRuntime);
|
|
35
|
+
computeRichTextContent(content, data, getRichTextPasswordCharacter(source));
|
|
36
|
+
if (content.text.length === 0 && !data.background && !data.border)
|
|
37
|
+
return;
|
|
38
|
+
const result = layoutRichText(source, richTextRuntime, content.text, content.formatRanges);
|
|
39
|
+
const fieldW = Math.ceil(computeTextBoundsWidth(data, result));
|
|
40
|
+
const fieldH = Math.ceil(computeTextBoundsHeight(data, result));
|
|
41
|
+
if (fieldW <= 0 || fieldH <= 0)
|
|
42
|
+
return;
|
|
43
|
+
const pixelRatio = state.pixelRatio;
|
|
44
|
+
const offCtx = getOffscreenCanvas(fieldW, fieldH, pixelRatio);
|
|
45
|
+
offCtx.setTransform(pixelRatio, 0, 0, pixelRatio, 0, 0);
|
|
46
|
+
offCtx.clearRect(0, 0, fieldW, fieldH);
|
|
47
|
+
if (data.background) {
|
|
48
|
+
offCtx.fillStyle = computeRgbHexString(data.backgroundColor);
|
|
49
|
+
offCtx.fillRect(0, 0, fieldW, fieldH);
|
|
50
|
+
}
|
|
51
|
+
if (data.border) {
|
|
52
|
+
offCtx.strokeStyle = computeRgbHexString(data.borderColor);
|
|
53
|
+
offCtx.lineWidth = 1;
|
|
54
|
+
offCtx.strokeRect(0, 0, fieldW, fieldH);
|
|
55
|
+
}
|
|
56
|
+
if (content.text.length > 0) {
|
|
57
|
+
drawRichTextToCanvas(offCtx, source, result, fieldW, fieldH, content.text);
|
|
58
|
+
}
|
|
59
|
+
overlay?.(offCtx, source, result, fieldW, fieldH, content.text);
|
|
60
|
+
const shader = resolveGlShader(state, renderProxy);
|
|
61
|
+
useGlProgram(state, shader);
|
|
62
|
+
if (renderProxy.rendererData === null)
|
|
63
|
+
return;
|
|
64
|
+
const richTextData = renderProxy.rendererData;
|
|
65
|
+
let texture = richTextData.texture;
|
|
66
|
+
if (texture === null) {
|
|
67
|
+
texture = createGlTexture(state);
|
|
68
|
+
richTextData.texture = texture;
|
|
69
|
+
}
|
|
70
|
+
updateGlTexture(state, texture, _offscreenCanvas);
|
|
71
|
+
shader.bind(state.gl, state, renderProxy);
|
|
72
|
+
// Anchor the field box for autoSize 'right'/'center' so the rendered quad lines up with the local
|
|
73
|
+
// bounds (computeRichTextLocalBoundsRectangle applies the same offset). Zero for 'none'/'left'.
|
|
74
|
+
const offsetX = computeTextBoundsOffsetX(data, result);
|
|
75
|
+
drawGlQuad(state, offsetX, 0, offsetX + fieldW, fieldH, 0, 0, 1, 1);
|
|
76
|
+
}
|
|
77
|
+
export function registerGlTextInputOverlay(overlay) {
|
|
78
|
+
_webglTextInputOverlay = overlay;
|
|
79
|
+
}
|
|
80
|
+
export const defaultGlRichTextRenderer = {
|
|
81
|
+
createData: createGlRichTextData,
|
|
82
|
+
destroyData: destroyGlRichTextData,
|
|
83
|
+
submit: drawGlRichText,
|
|
84
|
+
};
|
|
85
|
+
function drawRichTextToCanvas(context, source, result, fieldW, fieldH, text) {
|
|
86
|
+
const data = source.data;
|
|
87
|
+
const firstVisibleLine = data.scrollV - 1;
|
|
88
|
+
const scrollYOffset = firstVisibleLine > 0 ? getRichTextScrollYOffset(result.lineHeights, firstVisibleLine) : 0;
|
|
89
|
+
const scrollXOffset = data.scrollH;
|
|
90
|
+
context.save();
|
|
91
|
+
context.beginPath();
|
|
92
|
+
context.rect(0, 0, fieldW, fieldH);
|
|
93
|
+
context.clip();
|
|
94
|
+
context.textBaseline = 'alphabetic';
|
|
95
|
+
context.textAlign = 'start';
|
|
96
|
+
for (const group of result.groups) {
|
|
97
|
+
if (group.lineIndex < firstVisibleLine)
|
|
98
|
+
continue;
|
|
99
|
+
context.font = computeTextFormatFontString(group.format);
|
|
100
|
+
context.fillStyle = computeRgbHexString(group.format.color ?? data.textColor);
|
|
101
|
+
const slice = text.substring(group.startIndex, group.endIndex);
|
|
102
|
+
const x = group.offsetX - scrollXOffset;
|
|
103
|
+
const y = group.offsetY + group.ascent - scrollYOffset;
|
|
104
|
+
context.fillText(slice, x, y);
|
|
105
|
+
if (group.format.underline) {
|
|
106
|
+
const lineY = y + group.descent;
|
|
107
|
+
context.strokeStyle = computeRgbHexString(group.format.color ?? data.textColor);
|
|
108
|
+
context.lineWidth = Math.max(1, (group.format.size ?? 12) / 16);
|
|
109
|
+
context.beginPath();
|
|
110
|
+
context.moveTo(x, lineY);
|
|
111
|
+
context.lineTo(x + group.width, lineY);
|
|
112
|
+
context.stroke();
|
|
113
|
+
}
|
|
114
|
+
}
|
|
115
|
+
context.restore();
|
|
116
|
+
}
|
|
117
|
+
function layoutRichText(source, richTextRuntime, text, formatRanges) {
|
|
118
|
+
const data = source.data;
|
|
119
|
+
const measure = (value, format) => {
|
|
120
|
+
const context = getOffscreenCanvas(1, 1);
|
|
121
|
+
context.font = computeTextFormatFontString(format);
|
|
122
|
+
return context.measureText(value).width;
|
|
123
|
+
};
|
|
124
|
+
const result = getTextLayoutResult(richTextRuntime);
|
|
125
|
+
computeTextLayout(result, {
|
|
126
|
+
text,
|
|
127
|
+
formatRanges,
|
|
128
|
+
width: data.wordWrap ? data.width : 10000,
|
|
129
|
+
height: data.height,
|
|
130
|
+
measure,
|
|
131
|
+
multiline: data.multiline,
|
|
132
|
+
wordWrap: data.wordWrap,
|
|
133
|
+
});
|
|
134
|
+
return result;
|
|
135
|
+
}
|
|
136
|
+
function getOffscreenCanvas(width, height, pixelRatio = 1) {
|
|
137
|
+
if (!_offscreenCanvas) {
|
|
138
|
+
_offscreenCanvas = document.createElement('canvas');
|
|
139
|
+
_offscreenCtx = _offscreenCanvas.getContext('2d');
|
|
140
|
+
}
|
|
141
|
+
const pw = Math.ceil(width * pixelRatio);
|
|
142
|
+
const ph = Math.ceil(height * pixelRatio);
|
|
143
|
+
if (_offscreenCanvas.width !== pw)
|
|
144
|
+
_offscreenCanvas.width = pw;
|
|
145
|
+
if (_offscreenCanvas.height !== ph)
|
|
146
|
+
_offscreenCanvas.height = ph;
|
|
147
|
+
return _offscreenCtx;
|
|
148
|
+
}
|
|
149
|
+
//# sourceMappingURL=glRichText.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"glRichText.js","sourceRoot":"","sources":["../src/glRichText.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,mBAAmB,EAAE,MAAM,qBAAqB,CAAC;AAC1D,OAAO,EAAE,eAAe,EAAE,UAAU,EAAE,eAAe,EAAE,YAAY,EAAE,MAAM,qBAAqB,CAAC;AACjG,OAAO,EAAE,eAAe,EAAE,MAAM,qBAAqB,CAAC;AACtD,OAAO,EAAE,2BAA2B,EAAE,MAAM,gBAAgB,CAAC;AAC7D,OAAO,EAAE,4BAA4B,EAAE,kBAAkB,EAAE,MAAM,gBAAgB,CAAC;AAClF,OAAO,EACL,sBAAsB,EACtB,uBAAuB,EACvB,wBAAwB,EACxB,sBAAsB,EACtB,iBAAiB,EACjB,kBAAkB,EAClB,wBAAwB,EACxB,mBAAmB,GACpB,MAAM,sBAAsB,CAAC;AAc9B,OAAO,EAAE,kBAAkB,EAAE,MAAM,iBAAiB,CAAC;AAErD,IAAI,gBAAgB,GAA6B,IAAI,CAAC;AACtD,IAAI,aAAa,GAAoC,IAAI,CAAC;AAC1D,IAAI,sBAAsB,GAA6B,IAAI,CAAC;AAQ5D,MAAM,UAAU,oBAAoB,CAAC,MAAqB,EAAE,OAAmB;IAC7E,OAAO,EAAE,OAAO,EAAE,IAAI,EAA6B,CAAC;AACtD,CAAC;AAED,sGAAsG;AACtG,MAAM,UAAU,qBAAqB,CAAC,KAAoB,EAAE,IAAkB;IAC5E,MAAM,EAAE,OAAO,EAAE,GAAG,IAAiC,CAAC;IACtD,IAAI,OAAO,KAAK,IAAI;QAAE,KAAK,CAAC,EAAE,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC;AACxD,CAAC;AAWD,MAAM,UAAU,cAAc,CAAC,KAAoB,EAAE,WAA0B;IAC7E,mGAAmG;IACnG,uFAAuF;IACvF,wGAAwG;IACxG,MAAM,OAAO,GACX,sBAAsB,KAAK,IAAI,IAAI,kBAAkB,CAAC,WAAW,CAAC,MAAkB,CAAC,CAAC,KAAK,KAAK,IAAI;QAClG,CAAC,CAAC,sBAAsB;QACxB,CAAC,CAAC,SAAS,CAAC;IAChB,yBAAyB,CAAC,KAAK,EAAE,WAAW,EAAE,OAAO,CAAC,CAAC;AACzD,CAAC;AAED,MAAM,UAAU,yBAAyB,CACvC,KAAoB,EACpB,WAA0B,EAC1B,OAA2B;IAE3B,kBAAkB,CAAC,KAAK,CAAC,CAAC;IAC1B,MAAM,MAAM,GAAG,WAAW,CAAC,MAAkB,CAAC;IAC9C,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC;IACzB,MAAM,eAAe,GAAG,kBAAkB,CAAC,MAAM,CAAoB,CAAC;IACtE,MAAM,OAAO,GAAG,kBAAkB,CAAC,eAAe,CAAC,CAAC;IACpD,sBAAsB,CAAC,OAAO,EAAE,IAAI,EAAE,4BAA4B,CAAC,MAAM,CAAC,CAAC,CAAC;IAC5E,IAAI,OAAO,CAAC,IAAI,CAAC,MAAM,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,UAAU,IAAI,CAAC,IAAI,CAAC,MAAM;QAAE,OAAO;IAE1E,MAAM,MAAM,GAAG,cAAc,CAAC,MAAM,EAAE,eAAe,EAAE,OAAO,CAAC,IAAI,EAAE,OAAO,CAAC,YAAY,CAAC,CAAC;IAC3F,MAAM,MAAM,GAAG,IAAI,CAAC,IAAI,CAAC,sBAAsB,CAAC,IAAI,EAAE,MAAM,CAAC,CAAC,CAAC;IAC/D,MAAM,MAAM,GAAG,IAAI,CAAC,IAAI,CAAC,uBAAuB,CAAC,IAAI,EAAE,MAAM,CAAC,CAAC,CAAC;IAChE,IAAI,MAAM,IAAI,CAAC,IAAI,MAAM,IAAI,CAAC;QAAE,OAAO;IAEvC,MAAM,UAAU,GAAG,KAAK,CAAC,UAAU,CAAC;IACpC,MAAM,MAAM,GAAG,kBAAkB,CAAC,MAAM,EAAE,MAAM,EAAE,UAAU,CAAC,CAAC;IAC9D,MAAM,CAAC,YAAY,CAAC,UAAU,EAAE,CAAC,EAAE,CAAC,EAAE,UAAU,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IACxD,MAAM,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IAEvC,IAAI,IAAI,CAAC,UAAU,EAAE,CAAC;QACpB,MAAM,CAAC,SAAS,GAAG,mBAAmB,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;QAC7D,MAAM,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACxC,CAAC;IAED,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;QAChB,MAAM,CAAC,WAAW,GAAG,mBAAmB,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAC3D,MAAM,CAAC,SAAS,GAAG,CAAC,CAAC;QACrB,MAAM,CAAC,UAAU,CAAC,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IAC1C,CAAC;IAED,IAAI,OAAO,CAAC,IAAI,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;QAC5B,oBAAoB,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,OAAO,CAAC,IAAI,CAAC,CAAC;IAC7E,CAAC;IACD,OAAO,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,OAAO,CAAC,IAAI,CAAC,CAAC;IAEhE,MAAM,MAAM,GAAG,eAAe,CAAC,KAAK,EAAE,WAAW,CAAC,CAAC;IACnD,YAAY,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;IAE5B,IAAI,WAAW,CAAC,YAAY,KAAK,IAAI;QAAE,OAAO;IAC9C,MAAM,YAAY,GAAG,WAAW,CAAC,YAAyC,CAAC;IAC3E,IAAI,OAAO,GAAG,YAAY,CAAC,OAAO,CAAC;IACnC,IAAI,OAAO,KAAK,IAAI,EAAE,CAAC;QACrB,OAAO,GAAG,eAAe,CAAC,KAAK,CAAC,CAAC;QACjC,YAAY,CAAC,OAAO,GAAG,OAAO,CAAC;IACjC,CAAC;IACD,eAAe,CAAC,KAAK,EAAE,OAAO,EAAE,gBAAiB,CAAC,CAAC;IAEnD,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,EAAE,EAAE,KAAK,EAAE,WAAW,CAAC,CAAC;IAE1C,kGAAkG;IAClG,gGAAgG;IAChG,MAAM,OAAO,GAAG,wBAAwB,CAAC,IAAI,EAAE,MAAM,CAAC,CAAC;IACvD,UAAU,CAAC,KAAK,EAAE,OAAO,EAAE,CAAC,EAAE,OAAO,GAAG,MAAM,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;AACtE,CAAC;AAED,MAAM,UAAU,0BAA0B,CAAC,OAA0B;IACnE,sBAAsB,GAAG,OAAO,CAAC;AACnC,CAAC;AAED,MAAM,CAAC,MAAM,yBAAyB,GAA0B;IAC9D,UAAU,EAAE,oBAAoB;IAChC,WAAW,EAAE,qBAAqB;IAClC,MAAM,EAAE,cAAc;CACvB,CAAC;AAEF,SAAS,oBAAoB,CAC3B,OAAiC,EACjC,MAAgB,EAChB,MAA8C,EAC9C,MAAc,EACd,MAAc,EACd,IAAY;IAEZ,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC;IACzB,MAAM,gBAAgB,GAAG,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC;IAC1C,MAAM,aAAa,GAAG,gBAAgB,GAAG,CAAC,CAAC,CAAC,CAAC,wBAAwB,CAAC,MAAM,CAAC,WAAW,EAAE,gBAAgB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAChH,MAAM,aAAa,GAAG,IAAI,CAAC,OAAO,CAAC;IAEnC,OAAO,CAAC,IAAI,EAAE,CAAC;IACf,OAAO,CAAC,SAAS,EAAE,CAAC;IACpB,OAAO,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACnC,OAAO,CAAC,IAAI,EAAE,CAAC;IACf,OAAO,CAAC,YAAY,GAAG,YAAY,CAAC;IACpC,OAAO,CAAC,SAAS,GAAG,OAAO,CAAC;IAE5B,KAAK,MAAM,KAAK,IAAI,MAAM,CAAC,MAAM,EAAE,CAAC;QAClC,IAAI,KAAK,CAAC,SAAS,GAAG,gBAAgB;YAAE,SAAS;QAEjD,OAAO,CAAC,IAAI,GAAG,2BAA2B,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;QACzD,OAAO,CAAC,SAAS,GAAG,mBAAmB,CAAC,KAAK,CAAC,MAAM,CAAC,KAAK,IAAI,IAAI,CAAC,SAAS,CAAC,CAAC;QAC9E,MAAM,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,UAAU,EAAE,KAAK,CAAC,QAAQ,CAAC,CAAC;QAC/D,MAAM,CAAC,GAAG,KAAK,CAAC,OAAO,GAAG,aAAa,CAAC;QACxC,MAAM,CAAC,GAAG,KAAK,CAAC,OAAO,GAAG,KAAK,CAAC,MAAM,GAAG,aAAa,CAAC;QACvD,OAAO,CAAC,QAAQ,CAAC,KAAK,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAE9B,IAAI,KAAK,CAAC,MAAM,CAAC,SAAS,EAAE,CAAC;YAC3B,MAAM,KAAK,GAAG,CAAC,GAAG,KAAK,CAAC,OAAO,CAAC;YAChC,OAAO,CAAC,WAAW,GAAG,mBAAmB,CAAC,KAAK,CAAC,MAAM,CAAC,KAAK,IAAI,IAAI,CAAC,SAAS,CAAC,CAAC;YAChF,OAAO,CAAC,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,KAAK,CAAC,MAAM,CAAC,IAAI,IAAI,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC;YAChE,OAAO,CAAC,SAAS,EAAE,CAAC;YACpB,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;YACzB,OAAO,CAAC,MAAM,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;YACvC,OAAO,CAAC,MAAM,EAAE,CAAC;QACnB,CAAC;IACH,CAAC;IAED,OAAO,CAAC,OAAO,EAAE,CAAC;AACpB,CAAC;AAED,SAAS,cAAc,CACrB,MAAgB,EAChB,eAAgC,EAChC,IAAY,EACZ,YAAqE;IAErE,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC;IACzB,MAAM,OAAO,GAAG,CAAC,KAAa,EAAE,MAAkB,EAAU,EAAE;QAC5D,MAAM,OAAO,GAAG,kBAAkB,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QACzC,OAAO,CAAC,IAAI,GAAG,2BAA2B,CAAC,MAAM,CAAC,CAAC;QACnD,OAAO,OAAO,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC,KAAK,CAAC;IAC1C,CAAC,CAAC;IAEF,MAAM,MAAM,GAAG,mBAAmB,CAAC,eAAmC,CAAC,CAAC;IACxE,iBAAiB,CAAC,MAAM,EAAE;QACxB,IAAI;QACJ,YAAY;QACZ,KAAK,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,KAAK;QACzC,MAAM,EAAE,IAAI,CAAC,MAAM;QACnB,OAAO;QACP,SAAS,EAAE,IAAI,CAAC,SAAS;QACzB,QAAQ,EAAE,IAAI,CAAC,QAAQ;KACxB,CAAC,CAAC;IACH,OAAO,MAAM,CAAC;AAChB,CAAC;AAED,SAAS,kBAAkB,CAAC,KAAa,EAAE,MAAc,EAAE,aAAqB,CAAC;IAC/E,IAAI,CAAC,gBAAgB,EAAE,CAAC;QACtB,gBAAgB,GAAG,QAAQ,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC;QACpD,aAAa,GAAG,gBAAgB,CAAC,UAAU,CAAC,IAAI,CAAE,CAAC;IACrD,CAAC;IACD,MAAM,EAAE,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,UAAU,CAAC,CAAC;IACzC,MAAM,EAAE,GAAG,IAAI,CAAC,IAAI,CAAC,MAAM,GAAG,UAAU,CAAC,CAAC;IAC1C,IAAI,gBAAgB,CAAC,KAAK,KAAK,EAAE;QAAE,gBAAgB,CAAC,KAAK,GAAG,EAAE,CAAC;IAC/D,IAAI,gBAAgB,CAAC,MAAM,KAAK,EAAE;QAAE,gBAAgB,CAAC,MAAM,GAAG,EAAE,CAAC;IACjE,OAAO,aAAc,CAAC;AACxB,CAAC"}
|
|
@@ -0,0 +1,3 @@
|
|
|
1
|
+
import type { RectangleLike, Scale9Mapper } from '@flighthq/types';
|
|
2
|
+
export declare function buildGlScale9Mapper(bounds: Readonly<RectangleLike>, scale9Grid: Readonly<RectangleLike>, scaleX: number, scaleY: number): Scale9Mapper | null;
|
|
3
|
+
//# sourceMappingURL=glScale9Mapper.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"glScale9Mapper.d.ts","sourceRoot":"","sources":["../src/glScale9Mapper.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,aAAa,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAEnE,wBAAgB,mBAAmB,CACjC,MAAM,EAAE,QAAQ,CAAC,aAAa,CAAC,EAC/B,UAAU,EAAE,QAAQ,CAAC,aAAa,CAAC,EACnC,MAAM,EAAE,MAAM,EACd,MAAM,EAAE,MAAM,GACb,YAAY,GAAG,IAAI,CAcrB"}
|
|
@@ -0,0 +1,37 @@
|
|
|
1
|
+
export function buildGlScale9Mapper(bounds, scale9Grid, scaleX, scaleY) {
|
|
2
|
+
if (scaleX <= 0 || scaleY <= 0 || bounds.width <= 0 || bounds.height <= 0)
|
|
3
|
+
return null;
|
|
4
|
+
const gx = scale9Grid.x;
|
|
5
|
+
const gy = scale9Grid.y;
|
|
6
|
+
const gw = scale9Grid.width;
|
|
7
|
+
const gh = scale9Grid.height;
|
|
8
|
+
const bw = bounds.width;
|
|
9
|
+
const bh = bounds.height;
|
|
10
|
+
return {
|
|
11
|
+
mapX: (x) => toScale9Position(x, gx, gw, bw, scaleX),
|
|
12
|
+
mapY: (y) => toScale9Position(y, gy, gh, bh, scaleY),
|
|
13
|
+
};
|
|
14
|
+
}
|
|
15
|
+
function toScale9Position(pos, scale9Start, scale9Center, unscaledSize, scale) {
|
|
16
|
+
const scale9End = unscaledSize - scale9Center - scale9Start;
|
|
17
|
+
const size = unscaledSize * scale;
|
|
18
|
+
const center = size - scale9Start - scale9End;
|
|
19
|
+
if (pos <= scale9Start) {
|
|
20
|
+
if (center < 0) {
|
|
21
|
+
return (pos * (scale9Start + scale9End + center)) / (scale9Start + scale9End);
|
|
22
|
+
}
|
|
23
|
+
return pos;
|
|
24
|
+
}
|
|
25
|
+
if (pos >= scale9Start + scale9Center) {
|
|
26
|
+
if (center < 0) {
|
|
27
|
+
return (((scale9Start + (pos - scale9Start - scale9Center)) * (scale9Start + scale9End + center)) /
|
|
28
|
+
(scale9Start + scale9End));
|
|
29
|
+
}
|
|
30
|
+
return scale9Start + center + (pos - scale9Start - scale9Center);
|
|
31
|
+
}
|
|
32
|
+
if (center < 0) {
|
|
33
|
+
return (scale9Start * (scale9Start + scale9End + center)) / (scale9Start + scale9End);
|
|
34
|
+
}
|
|
35
|
+
return scale9Start + (center * (pos - scale9Start)) / scale9Center;
|
|
36
|
+
}
|
|
37
|
+
//# sourceMappingURL=glScale9Mapper.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
import { mapCanvasScale9ShapeCommands } from '@flighthq/displayobject-canvas';
|
|
2
|
+
import type { DisplayObjectRenderer, GlRenderState, Renderable, RendererData, RenderProxy2D } from '@flighthq/types';
|
|
3
|
+
export declare function createGlScale9ShapeData(state: GlRenderState, _source: Renderable): RendererData | null;
|
|
4
|
+
export declare function destroyGlScale9ShapeData(state: GlRenderState, data: RendererData): void;
|
|
5
|
+
export declare function drawGlScale9Shape(state: GlRenderState, renderProxy: RenderProxy2D): void;
|
|
6
|
+
export declare function drawGlScale9ShapeMask(state: GlRenderState, data: RenderProxy2D): void;
|
|
7
|
+
export declare function remapGlScale9Commands(out: unknown[], source: readonly unknown[], mapper: Parameters<typeof mapCanvasScale9ShapeCommands>[2]): void;
|
|
8
|
+
export declare const defaultGlScale9ShapeRenderer: DisplayObjectRenderer;
|
|
9
|
+
//# sourceMappingURL=glScale9Shape.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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|