@fimbul-works/vec 1.1.0 → 2.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (558) hide show
  1. package/README.md +208 -95
  2. package/dist/cjs/2d/add-2d.d.ts +8 -0
  3. package/dist/cjs/2d/add-2d.js +11 -0
  4. package/dist/cjs/2d/angle-between-2d.d.ts +8 -0
  5. package/dist/cjs/2d/angle-between-2d.js +11 -0
  6. package/dist/cjs/2d/angle-x-2d.d.ts +7 -0
  7. package/dist/cjs/2d/angle-x-2d.js +10 -0
  8. package/dist/cjs/2d/angle-y-2d.d.ts +7 -0
  9. package/dist/cjs/2d/angle-y-2d.js +10 -0
  10. package/dist/cjs/2d/clamp-2d.d.ts +10 -0
  11. package/dist/cjs/2d/clamp-2d.js +14 -0
  12. package/dist/cjs/2d/clone-2d.d.ts +7 -0
  13. package/dist/cjs/2d/clone-2d.js +10 -0
  14. package/dist/cjs/2d/cross-2d.d.ts +8 -0
  15. package/dist/cjs/2d/cross-2d.js +11 -0
  16. package/dist/cjs/2d/distance-2d.d.ts +8 -0
  17. package/dist/cjs/2d/distance-2d.js +11 -0
  18. package/dist/cjs/2d/distance-chebyshev-2d.d.ts +8 -0
  19. package/dist/cjs/2d/distance-chebyshev-2d.js +15 -0
  20. package/dist/cjs/2d/distance-manhattan-2d.d.ts +8 -0
  21. package/dist/cjs/2d/distance-manhattan-2d.js +11 -0
  22. package/dist/cjs/2d/distance-minkowski-2d.d.ts +9 -0
  23. package/dist/cjs/2d/distance-minkowski-2d.js +12 -0
  24. package/dist/cjs/2d/distance-sq-2d.d.ts +8 -0
  25. package/dist/cjs/2d/distance-sq-2d.js +11 -0
  26. package/dist/cjs/2d/divide-2d.d.ts +8 -0
  27. package/dist/cjs/2d/divide-2d.js +14 -0
  28. package/dist/cjs/2d/dot-2d.d.ts +8 -0
  29. package/dist/cjs/2d/dot-2d.js +11 -0
  30. package/dist/cjs/2d/from-angle-x-2d.d.ts +8 -0
  31. package/dist/cjs/2d/from-angle-x-2d.js +14 -0
  32. package/dist/cjs/2d/from-angle-y-2d.d.ts +8 -0
  33. package/dist/cjs/2d/from-angle-y-2d.js +14 -0
  34. package/dist/cjs/2d/from-object-2d.d.ts +10 -0
  35. package/dist/cjs/2d/from-object-2d.js +10 -0
  36. package/dist/cjs/2d/from-polar-coords-2d.d.ts +8 -0
  37. package/dist/cjs/2d/from-polar-coords-2d.js +11 -0
  38. package/dist/cjs/2d/immutable-2d.d.ts +7 -0
  39. package/dist/cjs/2d/immutable-2d.js +10 -0
  40. package/dist/cjs/2d/index.d.ts +47 -0
  41. package/dist/cjs/2d/index.js +63 -0
  42. package/dist/cjs/2d/is-equal-2d.d.ts +8 -0
  43. package/dist/cjs/2d/is-equal-2d.js +11 -0
  44. package/dist/cjs/2d/is-equal-approx-2d.d.ts +9 -0
  45. package/dist/cjs/2d/is-equal-approx-2d.js +12 -0
  46. package/dist/cjs/2d/is-infinite-2d.d.ts +7 -0
  47. package/dist/cjs/2d/is-infinite-2d.js +13 -0
  48. package/dist/cjs/2d/is-nan-2d.d.ts +7 -0
  49. package/dist/cjs/2d/is-nan-2d.js +10 -0
  50. package/dist/cjs/2d/is-opposite-2d.d.ts +8 -0
  51. package/dist/cjs/2d/is-opposite-2d.js +11 -0
  52. package/dist/cjs/2d/is-zero-2d.d.ts +7 -0
  53. package/dist/cjs/2d/is-zero-2d.js +10 -0
  54. package/dist/cjs/2d/lerp-2d.d.ts +9 -0
  55. package/dist/cjs/2d/lerp-2d.js +15 -0
  56. package/dist/cjs/2d/limit-max-2d.d.ts +9 -0
  57. package/dist/cjs/2d/limit-max-2d.js +13 -0
  58. package/dist/cjs/2d/limit-min-2d.d.ts +9 -0
  59. package/dist/cjs/2d/limit-min-2d.js +13 -0
  60. package/dist/cjs/2d/look-at-2d.d.ts +10 -0
  61. package/dist/cjs/2d/look-at-2d.js +14 -0
  62. package/dist/cjs/2d/magnitude-2d.d.ts +7 -0
  63. package/dist/cjs/2d/magnitude-2d.js +10 -0
  64. package/dist/cjs/2d/magnitude-sq-2d.d.ts +7 -0
  65. package/dist/cjs/2d/magnitude-sq-2d.js +10 -0
  66. package/dist/cjs/2d/multiply-2d.d.ts +8 -0
  67. package/dist/cjs/2d/multiply-2d.js +11 -0
  68. package/dist/cjs/2d/negate-2d.d.ts +7 -0
  69. package/dist/cjs/2d/negate-2d.js +10 -0
  70. package/dist/cjs/2d/normalize-2d.d.ts +8 -0
  71. package/dist/cjs/2d/normalize-2d.js +12 -0
  72. package/dist/cjs/2d/one-2d.d.ts +6 -0
  73. package/dist/cjs/2d/one-2d.js +9 -0
  74. package/dist/cjs/2d/project-2d.d.ts +10 -0
  75. package/dist/cjs/2d/project-2d.js +17 -0
  76. package/dist/cjs/2d/random-2d.d.ts +7 -0
  77. package/dist/cjs/2d/random-2d.js +13 -0
  78. package/dist/cjs/2d/reflect-2d.d.ts +9 -0
  79. package/dist/cjs/2d/reflect-2d.js +16 -0
  80. package/dist/cjs/2d/rotate-2d.d.ts +9 -0
  81. package/dist/cjs/2d/rotate-2d.js +27 -0
  82. package/dist/cjs/2d/set-magnitude-2d.d.ts +9 -0
  83. package/dist/cjs/2d/set-magnitude-2d.js +16 -0
  84. package/dist/cjs/2d/subtract-2d.d.ts +8 -0
  85. package/dist/cjs/2d/subtract-2d.js +11 -0
  86. package/dist/cjs/2d/types.d.ts +4 -0
  87. package/dist/cjs/2d/types.js +2 -0
  88. package/dist/cjs/2d/zero-2d.d.ts +6 -0
  89. package/dist/cjs/2d/zero-2d.js +9 -0
  90. package/dist/cjs/3d/add-3d.d.ts +8 -0
  91. package/dist/cjs/3d/add-3d.js +15 -0
  92. package/dist/cjs/3d/angle-between-3d.d.ts +10 -0
  93. package/dist/cjs/3d/angle-between-3d.js +14 -0
  94. package/dist/cjs/3d/angle-x-3d.d.ts +7 -0
  95. package/dist/cjs/3d/angle-x-3d.js +10 -0
  96. package/dist/cjs/3d/angle-y-3d.d.ts +7 -0
  97. package/dist/cjs/3d/angle-y-3d.js +10 -0
  98. package/dist/cjs/3d/angle-z-3d.d.ts +7 -0
  99. package/dist/cjs/3d/angle-z-3d.js +10 -0
  100. package/dist/cjs/3d/clamp-3d.d.ts +10 -0
  101. package/dist/cjs/3d/clamp-3d.js +18 -0
  102. package/dist/cjs/3d/clone-3d.d.ts +7 -0
  103. package/dist/cjs/3d/clone-3d.js +10 -0
  104. package/dist/cjs/3d/cross-3d.d.ts +8 -0
  105. package/dist/cjs/3d/cross-3d.js +15 -0
  106. package/dist/cjs/3d/distance-3d.d.ts +8 -0
  107. package/dist/cjs/3d/distance-3d.js +11 -0
  108. package/dist/cjs/3d/distance-chebyshev-3d.d.ts +8 -0
  109. package/dist/cjs/3d/distance-chebyshev-3d.js +16 -0
  110. package/dist/cjs/3d/distance-manhattan-3d.d.ts +8 -0
  111. package/dist/cjs/3d/distance-manhattan-3d.js +11 -0
  112. package/dist/cjs/3d/distance-minkowski-3d.d.ts +9 -0
  113. package/dist/cjs/3d/distance-minkowski-3d.js +12 -0
  114. package/dist/cjs/3d/distance-sq-3d.d.ts +8 -0
  115. package/dist/cjs/3d/distance-sq-3d.js +11 -0
  116. package/dist/cjs/3d/divide-3d.d.ts +8 -0
  117. package/dist/cjs/3d/divide-3d.js +15 -0
  118. package/dist/cjs/3d/dot-3d.d.ts +8 -0
  119. package/dist/cjs/3d/dot-3d.js +11 -0
  120. package/dist/cjs/3d/from-cylindrical-coords-3d.d.ts +9 -0
  121. package/dist/cjs/3d/from-cylindrical-coords-3d.js +16 -0
  122. package/dist/cjs/3d/from-object-3d.d.ts +11 -0
  123. package/dist/cjs/3d/from-object-3d.js +10 -0
  124. package/dist/cjs/3d/from-spherical-coords-3d.d.ts +9 -0
  125. package/dist/cjs/3d/from-spherical-coords-3d.js +16 -0
  126. package/dist/cjs/3d/immutable-3d.d.ts +7 -0
  127. package/dist/cjs/3d/immutable-3d.js +10 -0
  128. package/dist/cjs/3d/index.d.ts +49 -0
  129. package/dist/cjs/3d/index.js +65 -0
  130. package/dist/cjs/3d/is-equal-3d.d.ts +8 -0
  131. package/dist/cjs/3d/is-equal-3d.js +11 -0
  132. package/dist/cjs/3d/is-equal-approx-3d.d.ts +9 -0
  133. package/dist/cjs/3d/is-equal-approx-3d.js +14 -0
  134. package/dist/cjs/3d/is-infinite-3d.d.ts +7 -0
  135. package/dist/cjs/3d/is-infinite-3d.js +15 -0
  136. package/dist/cjs/3d/is-nan-3d.d.ts +7 -0
  137. package/dist/cjs/3d/is-nan-3d.js +10 -0
  138. package/dist/cjs/3d/is-opposite-3d.d.ts +8 -0
  139. package/dist/cjs/3d/is-opposite-3d.js +11 -0
  140. package/dist/cjs/3d/is-zero-3d.d.ts +7 -0
  141. package/dist/cjs/3d/is-zero-3d.js +10 -0
  142. package/dist/cjs/3d/lerp-3d.d.ts +9 -0
  143. package/dist/cjs/3d/lerp-3d.js +16 -0
  144. package/dist/cjs/3d/limit-max-3d.d.ts +9 -0
  145. package/dist/cjs/3d/limit-max-3d.js +13 -0
  146. package/dist/cjs/3d/limit-min-3d.d.ts +9 -0
  147. package/dist/cjs/3d/limit-min-3d.js +13 -0
  148. package/dist/cjs/3d/look-at-3d.d.ts +10 -0
  149. package/dist/cjs/3d/look-at-3d.js +14 -0
  150. package/dist/cjs/3d/magnitude-3d.d.ts +7 -0
  151. package/dist/cjs/3d/magnitude-3d.js +10 -0
  152. package/dist/cjs/3d/magnitude-sq-3d.d.ts +7 -0
  153. package/dist/cjs/3d/magnitude-sq-3d.js +10 -0
  154. package/dist/cjs/3d/multiply-3d.d.ts +8 -0
  155. package/dist/cjs/3d/multiply-3d.js +15 -0
  156. package/dist/cjs/3d/negate-3d.d.ts +7 -0
  157. package/dist/cjs/3d/negate-3d.js +10 -0
  158. package/dist/cjs/3d/normalize-3d.d.ts +8 -0
  159. package/dist/cjs/3d/normalize-3d.js +12 -0
  160. package/dist/cjs/3d/one-3d.d.ts +6 -0
  161. package/dist/cjs/3d/one-3d.js +9 -0
  162. package/dist/cjs/3d/project-3d.d.ts +10 -0
  163. package/dist/cjs/3d/project-3d.js +17 -0
  164. package/dist/cjs/3d/random-3d.d.ts +7 -0
  165. package/dist/cjs/3d/random-3d.js +11 -0
  166. package/dist/cjs/3d/reflect-3d.d.ts +9 -0
  167. package/dist/cjs/3d/reflect-3d.js +16 -0
  168. package/dist/cjs/3d/rotate-x-3d.d.ts +9 -0
  169. package/dist/cjs/3d/rotate-x-3d.js +26 -0
  170. package/dist/cjs/3d/rotate-y-3d.d.ts +9 -0
  171. package/dist/cjs/3d/rotate-y-3d.js +26 -0
  172. package/dist/cjs/3d/rotate-z-3d.d.ts +9 -0
  173. package/dist/cjs/3d/rotate-z-3d.js +26 -0
  174. package/dist/cjs/3d/set-magnitude-3d.d.ts +9 -0
  175. package/dist/cjs/3d/set-magnitude-3d.js +13 -0
  176. package/dist/cjs/3d/subtract-3d.d.ts +8 -0
  177. package/dist/cjs/3d/subtract-3d.js +15 -0
  178. package/dist/cjs/3d/types.d.ts +4 -0
  179. package/dist/cjs/3d/types.js +2 -0
  180. package/dist/cjs/3d/zero-3d.d.ts +6 -0
  181. package/dist/cjs/3d/zero-3d.js +9 -0
  182. package/dist/cjs/4d/add-4d.d.ts +8 -0
  183. package/dist/cjs/4d/add-4d.js +16 -0
  184. package/dist/cjs/4d/angle-between-4d.d.ts +10 -0
  185. package/dist/cjs/4d/angle-between-4d.js +15 -0
  186. package/dist/cjs/4d/angle-w-4d.d.ts +7 -0
  187. package/dist/cjs/4d/angle-w-4d.js +10 -0
  188. package/dist/cjs/4d/angle-x-4d.d.ts +7 -0
  189. package/dist/cjs/4d/angle-x-4d.js +10 -0
  190. package/dist/cjs/4d/angle-y-4d.d.ts +7 -0
  191. package/dist/cjs/4d/angle-y-4d.js +10 -0
  192. package/dist/cjs/4d/angle-z-4d.d.ts +7 -0
  193. package/dist/cjs/4d/angle-z-4d.js +10 -0
  194. package/dist/cjs/4d/clamp-4d.d.ts +10 -0
  195. package/dist/cjs/4d/clamp-4d.js +18 -0
  196. package/dist/cjs/4d/clone-4d.d.ts +7 -0
  197. package/dist/cjs/4d/clone-4d.js +10 -0
  198. package/dist/cjs/4d/distance-4d.d.ts +8 -0
  199. package/dist/cjs/4d/distance-4d.js +11 -0
  200. package/dist/cjs/4d/distance-chebyshev-4d.d.ts +8 -0
  201. package/dist/cjs/4d/distance-chebyshev-4d.js +23 -0
  202. package/dist/cjs/4d/distance-manhattan-4d.d.ts +8 -0
  203. package/dist/cjs/4d/distance-manhattan-4d.js +14 -0
  204. package/dist/cjs/4d/distance-minkowski-4d.d.ts +9 -0
  205. package/dist/cjs/4d/distance-minkowski-4d.js +16 -0
  206. package/dist/cjs/4d/distance-sq-4d.d.ts +9 -0
  207. package/dist/cjs/4d/distance-sq-4d.js +12 -0
  208. package/dist/cjs/4d/divide-4d.d.ts +8 -0
  209. package/dist/cjs/4d/divide-4d.js +16 -0
  210. package/dist/cjs/4d/dot-4d.d.ts +8 -0
  211. package/dist/cjs/4d/dot-4d.js +11 -0
  212. package/dist/cjs/4d/from-object-4d.d.ts +12 -0
  213. package/dist/cjs/4d/from-object-4d.js +15 -0
  214. package/dist/cjs/4d/immutable-4d.d.ts +7 -0
  215. package/dist/cjs/4d/immutable-4d.js +10 -0
  216. package/dist/cjs/4d/index.d.ts +44 -0
  217. package/dist/cjs/4d/index.js +60 -0
  218. package/dist/cjs/4d/is-equal-4d.d.ts +8 -0
  219. package/dist/cjs/4d/is-equal-4d.js +11 -0
  220. package/dist/cjs/4d/is-equal-approx-4d.d.ts +9 -0
  221. package/dist/cjs/4d/is-equal-approx-4d.js +15 -0
  222. package/dist/cjs/4d/is-infinite-4d.d.ts +7 -0
  223. package/dist/cjs/4d/is-infinite-4d.js +17 -0
  224. package/dist/cjs/4d/is-nan-4d.d.ts +7 -0
  225. package/dist/cjs/4d/is-nan-4d.js +10 -0
  226. package/dist/cjs/4d/is-opposite-4d.d.ts +8 -0
  227. package/dist/cjs/4d/is-opposite-4d.js +11 -0
  228. package/dist/cjs/4d/is-zero-4d.d.ts +7 -0
  229. package/dist/cjs/4d/is-zero-4d.js +10 -0
  230. package/dist/cjs/4d/lerp-4d.d.ts +9 -0
  231. package/dist/cjs/4d/lerp-4d.js +17 -0
  232. package/dist/cjs/4d/limit-max-4d.d.ts +9 -0
  233. package/dist/cjs/4d/limit-max-4d.js +13 -0
  234. package/dist/cjs/4d/limit-min-4d.d.ts +9 -0
  235. package/dist/cjs/4d/limit-min-4d.js +13 -0
  236. package/dist/cjs/4d/look-at-4d.d.ts +10 -0
  237. package/dist/cjs/4d/look-at-4d.js +14 -0
  238. package/dist/cjs/4d/magnitude-4d.d.ts +7 -0
  239. package/dist/cjs/4d/magnitude-4d.js +10 -0
  240. package/dist/cjs/4d/magnitude-sq-4d.d.ts +8 -0
  241. package/dist/cjs/4d/magnitude-sq-4d.js +11 -0
  242. package/dist/cjs/4d/multiply-4d.d.ts +8 -0
  243. package/dist/cjs/4d/multiply-4d.js +16 -0
  244. package/dist/cjs/4d/negate-4d.d.ts +7 -0
  245. package/dist/cjs/4d/negate-4d.js +10 -0
  246. package/dist/cjs/4d/normalize-4d.d.ts +8 -0
  247. package/dist/cjs/4d/normalize-4d.js +17 -0
  248. package/dist/cjs/4d/one-4d.d.ts +6 -0
  249. package/dist/cjs/4d/one-4d.js +9 -0
  250. package/dist/cjs/4d/project-4d.d.ts +10 -0
  251. package/dist/cjs/4d/project-4d.js +18 -0
  252. package/dist/cjs/4d/random-4d.d.ts +7 -0
  253. package/dist/cjs/4d/random-4d.js +21 -0
  254. package/dist/cjs/4d/reflect-4d.d.ts +9 -0
  255. package/dist/cjs/4d/reflect-4d.js +21 -0
  256. package/dist/cjs/4d/set-magnitude-4d.d.ts +9 -0
  257. package/dist/cjs/4d/set-magnitude-4d.js +18 -0
  258. package/dist/cjs/4d/subtract-4d.d.ts +8 -0
  259. package/dist/cjs/4d/subtract-4d.js +16 -0
  260. package/dist/cjs/4d/types.d.ts +4 -0
  261. package/dist/cjs/4d/types.js +2 -0
  262. package/dist/cjs/4d/zero-4d.d.ts +6 -0
  263. package/dist/cjs/4d/zero-4d.js +9 -0
  264. package/dist/cjs/index.d.ts +4 -0
  265. package/dist/cjs/index.js +4 -0
  266. package/dist/cjs/package.json +1 -1
  267. package/dist/cjs/slerp.d.ts +21 -0
  268. package/dist/cjs/slerp.js +28 -0
  269. package/dist/cjs/vec2.d.ts +10 -4
  270. package/dist/cjs/vec2.js +13 -6
  271. package/dist/cjs/vec3.d.ts +121 -106
  272. package/dist/cjs/vec3.js +127 -129
  273. package/dist/cjs/vec4.d.ts +118 -100
  274. package/dist/cjs/vec4.js +134 -134
  275. package/dist/esm/2d/add-2d.d.ts +8 -0
  276. package/dist/esm/2d/add-2d.js +7 -0
  277. package/dist/esm/2d/angle-between-2d.d.ts +8 -0
  278. package/dist/esm/2d/angle-between-2d.js +7 -0
  279. package/dist/esm/2d/angle-x-2d.d.ts +7 -0
  280. package/dist/esm/2d/angle-x-2d.js +6 -0
  281. package/dist/esm/2d/angle-y-2d.d.ts +7 -0
  282. package/dist/esm/2d/angle-y-2d.js +6 -0
  283. package/dist/esm/2d/clamp-2d.d.ts +10 -0
  284. package/dist/esm/2d/clamp-2d.js +10 -0
  285. package/dist/esm/2d/clone-2d.d.ts +7 -0
  286. package/dist/esm/2d/clone-2d.js +6 -0
  287. package/dist/esm/2d/cross-2d.d.ts +8 -0
  288. package/dist/esm/2d/cross-2d.js +7 -0
  289. package/dist/esm/2d/distance-2d.d.ts +8 -0
  290. package/dist/esm/2d/distance-2d.js +7 -0
  291. package/dist/esm/2d/distance-chebyshev-2d.d.ts +8 -0
  292. package/dist/esm/2d/distance-chebyshev-2d.js +11 -0
  293. package/dist/esm/2d/distance-manhattan-2d.d.ts +8 -0
  294. package/dist/esm/2d/distance-manhattan-2d.js +7 -0
  295. package/dist/esm/2d/distance-minkowski-2d.d.ts +9 -0
  296. package/dist/esm/2d/distance-minkowski-2d.js +8 -0
  297. package/dist/esm/2d/distance-sq-2d.d.ts +8 -0
  298. package/dist/esm/2d/distance-sq-2d.js +7 -0
  299. package/dist/esm/2d/divide-2d.d.ts +8 -0
  300. package/dist/esm/2d/divide-2d.js +10 -0
  301. package/dist/esm/2d/dot-2d.d.ts +8 -0
  302. package/dist/esm/2d/dot-2d.js +7 -0
  303. package/dist/esm/2d/from-angle-x-2d.d.ts +8 -0
  304. package/dist/esm/2d/from-angle-x-2d.js +10 -0
  305. package/dist/esm/2d/from-angle-y-2d.d.ts +8 -0
  306. package/dist/esm/2d/from-angle-y-2d.js +10 -0
  307. package/dist/esm/2d/from-object-2d.d.ts +10 -0
  308. package/dist/esm/2d/from-object-2d.js +6 -0
  309. package/dist/esm/2d/from-polar-coords-2d.d.ts +8 -0
  310. package/dist/esm/2d/from-polar-coords-2d.js +7 -0
  311. package/dist/esm/2d/immutable-2d.d.ts +7 -0
  312. package/dist/esm/2d/immutable-2d.js +6 -0
  313. package/dist/esm/2d/index.d.ts +47 -0
  314. package/dist/esm/2d/index.js +47 -0
  315. package/dist/esm/2d/is-equal-2d.d.ts +8 -0
  316. package/dist/esm/2d/is-equal-2d.js +7 -0
  317. package/dist/esm/2d/is-equal-approx-2d.d.ts +9 -0
  318. package/dist/esm/2d/is-equal-approx-2d.js +8 -0
  319. package/dist/esm/2d/is-infinite-2d.d.ts +7 -0
  320. package/dist/esm/2d/is-infinite-2d.js +9 -0
  321. package/dist/esm/2d/is-nan-2d.d.ts +7 -0
  322. package/dist/esm/2d/is-nan-2d.js +6 -0
  323. package/dist/esm/2d/is-opposite-2d.d.ts +8 -0
  324. package/dist/esm/2d/is-opposite-2d.js +7 -0
  325. package/dist/esm/2d/is-zero-2d.d.ts +7 -0
  326. package/dist/esm/2d/is-zero-2d.js +6 -0
  327. package/dist/esm/2d/lerp-2d.d.ts +9 -0
  328. package/dist/esm/2d/lerp-2d.js +11 -0
  329. package/dist/esm/2d/limit-max-2d.d.ts +9 -0
  330. package/dist/esm/2d/limit-max-2d.js +9 -0
  331. package/dist/esm/2d/limit-min-2d.d.ts +9 -0
  332. package/dist/esm/2d/limit-min-2d.js +9 -0
  333. package/dist/esm/2d/look-at-2d.d.ts +10 -0
  334. package/dist/esm/2d/look-at-2d.js +10 -0
  335. package/dist/esm/2d/magnitude-2d.d.ts +7 -0
  336. package/dist/esm/2d/magnitude-2d.js +6 -0
  337. package/dist/esm/2d/magnitude-sq-2d.d.ts +7 -0
  338. package/dist/esm/2d/magnitude-sq-2d.js +6 -0
  339. package/dist/esm/2d/multiply-2d.d.ts +8 -0
  340. package/dist/esm/2d/multiply-2d.js +7 -0
  341. package/dist/esm/2d/negate-2d.d.ts +7 -0
  342. package/dist/esm/2d/negate-2d.js +6 -0
  343. package/dist/esm/2d/normalize-2d.d.ts +8 -0
  344. package/dist/esm/2d/normalize-2d.js +8 -0
  345. package/dist/esm/2d/one-2d.d.ts +6 -0
  346. package/dist/esm/2d/one-2d.js +5 -0
  347. package/dist/esm/2d/project-2d.d.ts +10 -0
  348. package/dist/esm/2d/project-2d.js +13 -0
  349. package/dist/esm/2d/random-2d.d.ts +7 -0
  350. package/dist/esm/2d/random-2d.js +9 -0
  351. package/dist/esm/2d/reflect-2d.d.ts +9 -0
  352. package/dist/esm/2d/reflect-2d.js +12 -0
  353. package/dist/esm/2d/rotate-2d.d.ts +9 -0
  354. package/dist/esm/2d/rotate-2d.js +23 -0
  355. package/dist/esm/2d/set-magnitude-2d.d.ts +9 -0
  356. package/dist/esm/2d/set-magnitude-2d.js +12 -0
  357. package/dist/esm/2d/subtract-2d.d.ts +8 -0
  358. package/dist/esm/2d/subtract-2d.js +7 -0
  359. package/dist/esm/2d/types.d.ts +4 -0
  360. package/dist/esm/2d/types.js +1 -0
  361. package/dist/esm/2d/zero-2d.d.ts +6 -0
  362. package/dist/esm/2d/zero-2d.js +5 -0
  363. package/dist/esm/3d/add-3d.d.ts +8 -0
  364. package/dist/esm/3d/add-3d.js +11 -0
  365. package/dist/esm/3d/angle-between-3d.d.ts +10 -0
  366. package/dist/esm/3d/angle-between-3d.js +10 -0
  367. package/dist/esm/3d/angle-x-3d.d.ts +7 -0
  368. package/dist/esm/3d/angle-x-3d.js +6 -0
  369. package/dist/esm/3d/angle-y-3d.d.ts +7 -0
  370. package/dist/esm/3d/angle-y-3d.js +6 -0
  371. package/dist/esm/3d/angle-z-3d.d.ts +7 -0
  372. package/dist/esm/3d/angle-z-3d.js +6 -0
  373. package/dist/esm/3d/clamp-3d.d.ts +10 -0
  374. package/dist/esm/3d/clamp-3d.js +14 -0
  375. package/dist/esm/3d/clone-3d.d.ts +7 -0
  376. package/dist/esm/3d/clone-3d.js +6 -0
  377. package/dist/esm/3d/cross-3d.d.ts +8 -0
  378. package/dist/esm/3d/cross-3d.js +11 -0
  379. package/dist/esm/3d/distance-3d.d.ts +8 -0
  380. package/dist/esm/3d/distance-3d.js +7 -0
  381. package/dist/esm/3d/distance-chebyshev-3d.d.ts +8 -0
  382. package/dist/esm/3d/distance-chebyshev-3d.js +12 -0
  383. package/dist/esm/3d/distance-manhattan-3d.d.ts +8 -0
  384. package/dist/esm/3d/distance-manhattan-3d.js +7 -0
  385. package/dist/esm/3d/distance-minkowski-3d.d.ts +9 -0
  386. package/dist/esm/3d/distance-minkowski-3d.js +8 -0
  387. package/dist/esm/3d/distance-sq-3d.d.ts +8 -0
  388. package/dist/esm/3d/distance-sq-3d.js +7 -0
  389. package/dist/esm/3d/divide-3d.d.ts +8 -0
  390. package/dist/esm/3d/divide-3d.js +11 -0
  391. package/dist/esm/3d/dot-3d.d.ts +8 -0
  392. package/dist/esm/3d/dot-3d.js +7 -0
  393. package/dist/esm/3d/from-cylindrical-coords-3d.d.ts +9 -0
  394. package/dist/esm/3d/from-cylindrical-coords-3d.js +12 -0
  395. package/dist/esm/3d/from-object-3d.d.ts +11 -0
  396. package/dist/esm/3d/from-object-3d.js +6 -0
  397. package/dist/esm/3d/from-spherical-coords-3d.d.ts +9 -0
  398. package/dist/esm/3d/from-spherical-coords-3d.js +12 -0
  399. package/dist/esm/3d/immutable-3d.d.ts +7 -0
  400. package/dist/esm/3d/immutable-3d.js +6 -0
  401. package/dist/esm/3d/index.d.ts +49 -0
  402. package/dist/esm/3d/index.js +49 -0
  403. package/dist/esm/3d/is-equal-3d.d.ts +8 -0
  404. package/dist/esm/3d/is-equal-3d.js +7 -0
  405. package/dist/esm/3d/is-equal-approx-3d.d.ts +9 -0
  406. package/dist/esm/3d/is-equal-approx-3d.js +10 -0
  407. package/dist/esm/3d/is-infinite-3d.d.ts +7 -0
  408. package/dist/esm/3d/is-infinite-3d.js +11 -0
  409. package/dist/esm/3d/is-nan-3d.d.ts +7 -0
  410. package/dist/esm/3d/is-nan-3d.js +6 -0
  411. package/dist/esm/3d/is-opposite-3d.d.ts +8 -0
  412. package/dist/esm/3d/is-opposite-3d.js +7 -0
  413. package/dist/esm/3d/is-zero-3d.d.ts +7 -0
  414. package/dist/esm/3d/is-zero-3d.js +6 -0
  415. package/dist/esm/3d/lerp-3d.d.ts +9 -0
  416. package/dist/esm/3d/lerp-3d.js +12 -0
  417. package/dist/esm/3d/limit-max-3d.d.ts +9 -0
  418. package/dist/esm/3d/limit-max-3d.js +9 -0
  419. package/dist/esm/3d/limit-min-3d.d.ts +9 -0
  420. package/dist/esm/3d/limit-min-3d.js +9 -0
  421. package/dist/esm/3d/look-at-3d.d.ts +10 -0
  422. package/dist/esm/3d/look-at-3d.js +10 -0
  423. package/dist/esm/3d/magnitude-3d.d.ts +7 -0
  424. package/dist/esm/3d/magnitude-3d.js +6 -0
  425. package/dist/esm/3d/magnitude-sq-3d.d.ts +7 -0
  426. package/dist/esm/3d/magnitude-sq-3d.js +6 -0
  427. package/dist/esm/3d/multiply-3d.d.ts +8 -0
  428. package/dist/esm/3d/multiply-3d.js +11 -0
  429. package/dist/esm/3d/negate-3d.d.ts +7 -0
  430. package/dist/esm/3d/negate-3d.js +6 -0
  431. package/dist/esm/3d/normalize-3d.d.ts +8 -0
  432. package/dist/esm/3d/normalize-3d.js +8 -0
  433. package/dist/esm/3d/one-3d.d.ts +6 -0
  434. package/dist/esm/3d/one-3d.js +5 -0
  435. package/dist/esm/3d/project-3d.d.ts +10 -0
  436. package/dist/esm/3d/project-3d.js +13 -0
  437. package/dist/esm/3d/random-3d.d.ts +7 -0
  438. package/dist/esm/3d/random-3d.js +7 -0
  439. package/dist/esm/3d/reflect-3d.d.ts +9 -0
  440. package/dist/esm/3d/reflect-3d.js +12 -0
  441. package/dist/esm/3d/rotate-x-3d.d.ts +9 -0
  442. package/dist/esm/3d/rotate-x-3d.js +22 -0
  443. package/dist/esm/3d/rotate-y-3d.d.ts +9 -0
  444. package/dist/esm/3d/rotate-y-3d.js +22 -0
  445. package/dist/esm/3d/rotate-z-3d.d.ts +9 -0
  446. package/dist/esm/3d/rotate-z-3d.js +22 -0
  447. package/dist/esm/3d/set-magnitude-3d.d.ts +9 -0
  448. package/dist/esm/3d/set-magnitude-3d.js +9 -0
  449. package/dist/esm/3d/subtract-3d.d.ts +8 -0
  450. package/dist/esm/3d/subtract-3d.js +11 -0
  451. package/dist/esm/3d/types.d.ts +4 -0
  452. package/dist/esm/3d/types.js +1 -0
  453. package/dist/esm/3d/zero-3d.d.ts +6 -0
  454. package/dist/esm/3d/zero-3d.js +5 -0
  455. package/dist/esm/4d/add-4d.d.ts +8 -0
  456. package/dist/esm/4d/add-4d.js +12 -0
  457. package/dist/esm/4d/angle-between-4d.d.ts +10 -0
  458. package/dist/esm/4d/angle-between-4d.js +11 -0
  459. package/dist/esm/4d/angle-w-4d.d.ts +7 -0
  460. package/dist/esm/4d/angle-w-4d.js +6 -0
  461. package/dist/esm/4d/angle-x-4d.d.ts +7 -0
  462. package/dist/esm/4d/angle-x-4d.js +6 -0
  463. package/dist/esm/4d/angle-y-4d.d.ts +7 -0
  464. package/dist/esm/4d/angle-y-4d.js +6 -0
  465. package/dist/esm/4d/angle-z-4d.d.ts +7 -0
  466. package/dist/esm/4d/angle-z-4d.js +6 -0
  467. package/dist/esm/4d/clamp-4d.d.ts +10 -0
  468. package/dist/esm/4d/clamp-4d.js +14 -0
  469. package/dist/esm/4d/clone-4d.d.ts +7 -0
  470. package/dist/esm/4d/clone-4d.js +6 -0
  471. package/dist/esm/4d/distance-4d.d.ts +8 -0
  472. package/dist/esm/4d/distance-4d.js +7 -0
  473. package/dist/esm/4d/distance-chebyshev-4d.d.ts +8 -0
  474. package/dist/esm/4d/distance-chebyshev-4d.js +19 -0
  475. package/dist/esm/4d/distance-manhattan-4d.d.ts +8 -0
  476. package/dist/esm/4d/distance-manhattan-4d.js +10 -0
  477. package/dist/esm/4d/distance-minkowski-4d.d.ts +9 -0
  478. package/dist/esm/4d/distance-minkowski-4d.js +12 -0
  479. package/dist/esm/4d/distance-sq-4d.d.ts +9 -0
  480. package/dist/esm/4d/distance-sq-4d.js +8 -0
  481. package/dist/esm/4d/divide-4d.d.ts +8 -0
  482. package/dist/esm/4d/divide-4d.js +12 -0
  483. package/dist/esm/4d/dot-4d.d.ts +8 -0
  484. package/dist/esm/4d/dot-4d.js +7 -0
  485. package/dist/esm/4d/from-object-4d.d.ts +12 -0
  486. package/dist/esm/4d/from-object-4d.js +11 -0
  487. package/dist/esm/4d/immutable-4d.d.ts +7 -0
  488. package/dist/esm/4d/immutable-4d.js +6 -0
  489. package/dist/esm/4d/index.d.ts +44 -0
  490. package/dist/esm/4d/index.js +44 -0
  491. package/dist/esm/4d/is-equal-4d.d.ts +8 -0
  492. package/dist/esm/4d/is-equal-4d.js +7 -0
  493. package/dist/esm/4d/is-equal-approx-4d.d.ts +9 -0
  494. package/dist/esm/4d/is-equal-approx-4d.js +11 -0
  495. package/dist/esm/4d/is-infinite-4d.d.ts +7 -0
  496. package/dist/esm/4d/is-infinite-4d.js +13 -0
  497. package/dist/esm/4d/is-nan-4d.d.ts +7 -0
  498. package/dist/esm/4d/is-nan-4d.js +6 -0
  499. package/dist/esm/4d/is-opposite-4d.d.ts +8 -0
  500. package/dist/esm/4d/is-opposite-4d.js +7 -0
  501. package/dist/esm/4d/is-zero-4d.d.ts +7 -0
  502. package/dist/esm/4d/is-zero-4d.js +6 -0
  503. package/dist/esm/4d/lerp-4d.d.ts +9 -0
  504. package/dist/esm/4d/lerp-4d.js +13 -0
  505. package/dist/esm/4d/limit-max-4d.d.ts +9 -0
  506. package/dist/esm/4d/limit-max-4d.js +9 -0
  507. package/dist/esm/4d/limit-min-4d.d.ts +9 -0
  508. package/dist/esm/4d/limit-min-4d.js +9 -0
  509. package/dist/esm/4d/look-at-4d.d.ts +10 -0
  510. package/dist/esm/4d/look-at-4d.js +10 -0
  511. package/dist/esm/4d/magnitude-4d.d.ts +7 -0
  512. package/dist/esm/4d/magnitude-4d.js +6 -0
  513. package/dist/esm/4d/magnitude-sq-4d.d.ts +8 -0
  514. package/dist/esm/4d/magnitude-sq-4d.js +7 -0
  515. package/dist/esm/4d/multiply-4d.d.ts +8 -0
  516. package/dist/esm/4d/multiply-4d.js +12 -0
  517. package/dist/esm/4d/negate-4d.d.ts +7 -0
  518. package/dist/esm/4d/negate-4d.js +6 -0
  519. package/dist/esm/4d/normalize-4d.d.ts +8 -0
  520. package/dist/esm/4d/normalize-4d.js +13 -0
  521. package/dist/esm/4d/one-4d.d.ts +6 -0
  522. package/dist/esm/4d/one-4d.js +5 -0
  523. package/dist/esm/4d/project-4d.d.ts +10 -0
  524. package/dist/esm/4d/project-4d.js +14 -0
  525. package/dist/esm/4d/random-4d.d.ts +7 -0
  526. package/dist/esm/4d/random-4d.js +17 -0
  527. package/dist/esm/4d/reflect-4d.d.ts +9 -0
  528. package/dist/esm/4d/reflect-4d.js +17 -0
  529. package/dist/esm/4d/set-magnitude-4d.d.ts +9 -0
  530. package/dist/esm/4d/set-magnitude-4d.js +14 -0
  531. package/dist/esm/4d/subtract-4d.d.ts +8 -0
  532. package/dist/esm/4d/subtract-4d.js +12 -0
  533. package/dist/esm/4d/types.d.ts +4 -0
  534. package/dist/esm/4d/types.js +1 -0
  535. package/dist/esm/4d/zero-4d.d.ts +6 -0
  536. package/dist/esm/4d/zero-4d.js +5 -0
  537. package/dist/esm/index.d.ts +4 -0
  538. package/dist/esm/index.js +4 -0
  539. package/dist/esm/slerp.d.ts +21 -0
  540. package/dist/esm/slerp.js +23 -0
  541. package/dist/esm/vec2.d.ts +10 -4
  542. package/dist/esm/vec2.js +13 -6
  543. package/dist/esm/vec3.d.ts +121 -106
  544. package/dist/esm/vec3.js +127 -129
  545. package/dist/esm/vec4.d.ts +118 -100
  546. package/dist/esm/vec4.js +134 -134
  547. package/docs/ArrayVector2D.md +1090 -0
  548. package/docs/ArrayVector3D.md +1162 -0
  549. package/docs/ArrayVector4D.md +1019 -0
  550. package/docs/README.md +13 -0
  551. package/docs/Slerp.md +64 -0
  552. package/docs/Vec2.md +1827 -0
  553. package/docs/Vec3.md +2084 -0
  554. package/docs/Vec4.md +2031 -0
  555. package/package.json +30 -9
  556. package/VEC2.md +0 -147
  557. package/VEC3.md +0 -172
  558. package/VEC4.md +0 -161
@@ -1,3 +1,7 @@
1
+ /**
2
+ * Documentation for 4D Vector class.
3
+ * @module Vec4
4
+ */
1
5
  /**
2
6
  * Represents a 4D vector with various operations.
3
7
  */
@@ -5,24 +9,24 @@ export declare class Vec4 {
5
9
  #private;
6
10
  /**
7
11
  * Creates a new Vec4 instance.
8
- * @param x - The x-coordinate of the vector.
9
- * @param y - The y-coordinate of the vector.
10
- * @param z - The z-coordinate of the vector.
11
- * @param w - The w-coordinate of the vector.
12
+ * @param {number} x - The x-coordinate of the vector.
13
+ * @param {number} y - The y-coordinate of the vector.
14
+ * @param {number} z - The z-coordinate of the vector.
15
+ * @param {number} w - The w-coordinate of the vector.
12
16
  */
13
17
  constructor(x?: number, y?: number, z?: number, w?: number);
14
18
  /**
15
19
  * Adds two vectors.
16
- * @param v - The first vector.
17
- * @param w - The second vector.
18
- * @returns A new Vec3 instance representing the sum.
20
+ * @param {Vec4} v - The first vector.
21
+ * @param {Vec4} w - The second vector.
22
+ * @returns {Vec4} A new Vec4 instance representing the sum.
19
23
  */
20
24
  static add(v: Vec4, w: Vec4): Vec4;
21
25
  /**
22
26
  * Subtracts one vector from another.
23
- * @param v - The vector to subtract from.
24
- * @param w - The vector to subtract.
25
- * @returns A new Vec2 instance representing the difference.
27
+ * @param {Vec4} v - The vector to subtract from.
28
+ * @param {Vec4} w - The vector to subtract.
29
+ * @returns {Vec4} A new Vec4 instance representing the difference.
26
30
  */
27
31
  static subtract(v: Vec4, w: Vec4): Vec4;
28
32
  /**
@@ -41,52 +45,52 @@ export declare class Vec4 {
41
45
  static divide(v: Vec4, w: Vec4): Vec4;
42
46
  /**
43
47
  * Calculates the angle between two vectors.
44
- * @param v - The first vector.
45
- * @param w - The second vector.
46
- * @returns The angle between the vectors in radians.
48
+ * @param {Vec4} v - The first vector.
49
+ * @param {Vec4} w - The second vector.
50
+ * @returns {number} The angle between the vectors in radians.
47
51
  */
48
52
  static angleBetween(v: Vec4, w: Vec4): number;
49
53
  /**
50
54
  * Calculates the Euclidean distance between two vectors.
51
- * @param v - The first vector.
52
- * @param w - The second vector.
53
- * @returns The distance between the vectors.
55
+ * @param {Vec4} v - The first vector.
56
+ * @param {Vec4} w - The second vector.
57
+ * @returns {number} The distance between the vectors.
54
58
  */
55
59
  static distance(v: Vec4, w: Vec4): number;
56
60
  /**
57
61
  * Calculates the Chebyshev distance between two vectors.
58
- * @param v - The first vector.
59
- * @param w - The second vector.
60
- * @returns The Chebyshev distance between the vectors.
62
+ * @param {Vec4} v - The first vector.
63
+ * @param {Vec4} w - The second vector.
64
+ * @returns {number} The Chebyshev distance between the vectors.
61
65
  */
62
66
  static distanceChebyshev(v: Vec4, w: Vec4): number;
63
67
  /**
64
68
  * Calculates the Manhattan distance between two vectors.
65
- * @param v - The first vector.
66
- * @param w - The second vector.
67
- * @returns The Manhattan distance between the vectors.
69
+ * @param {Vec4} v - The first vector.
70
+ * @param {Vec4} w - The second vector.
71
+ * @returns {number} The Manhattan distance between the vectors.
68
72
  */
69
73
  static distanceManhattan(v: Vec4, w: Vec4): number;
70
74
  /**
71
75
  * Calculates the Minkowski distance between two vectors.
72
- * @param v - The first vector.
73
- * @param w - The second vector.
74
- * @param p - The order of the Minkowski distance.
75
- * @returns The Minkowski distance between the vectors.
76
+ * @param {Vec4} v - The first vector.
77
+ * @param {Vec4} w - The second vector.
78
+ * @param {number} p - The order of the Minkowski distance.
79
+ * @returns {number} The Minkowski distance between the vectors.
76
80
  */
77
81
  static distanceMinkowski(v: Vec4, w: Vec4, p: number): number;
78
82
  /**
79
83
  * Calculates the squared Euclidean distance between two vectors.
80
- * @param v - The first vector.
81
- * @param w - The second vector.
82
- * @returns The squared distance between the vectors.
84
+ * @param {Vec4} v - The first vector.
85
+ * @param {Vec4} w - The second vector.
86
+ * @returns {number} The squared distance between the vectors.
83
87
  */
84
88
  static distanceSq(v: Vec4, w: Vec4): number;
85
89
  /**
86
90
  * Calculates the dot product of two vectors.
87
- * @param v - The first vector.
88
- * @param w - The second vector.
89
- * @returns The dot product of the two vectors.
91
+ * @param {Vec4} v - The first vector.
92
+ * @param {Vec4} w - The second vector.
93
+ * @returns {number} The dot product of the two vectors.
90
94
  */
91
95
  static dot(v: Vec4, w: Vec4): number;
92
96
  /**
@@ -99,9 +103,11 @@ export declare class Vec4 {
99
103
  static reflect(v: Vec4, normal: Vec4): Vec4;
100
104
  /**
101
105
  * Creates an immutable Vec4-like object.
102
- * @param x - The x-coordinate of the vector.
103
- * @param y - The y-coordinate of the vector.
104
- * @returns An immutable object with Vec4-like properties.
106
+ * @param {number} x - The x-coordinate of the vector.
107
+ * @param {number} y - The y-coordinate of the vector.
108
+ * @param {number} z - The z-coordinate of the vector.
109
+ * @param {number} w - The w-coordinate of the vector.
110
+ * @returns {Readonly<{ x: number; y: number; z: number; w: number; xyzw: readonly number[]; r: number; g: number; b: number; a: number; rgba: readonly number[]; magnitude: number; magnitudeSq: number; angleW: number; angleX: number; angleY: number; angleZ: number; isInfinite: boolean; isNaN: boolean; isZero: boolean }>} An immutable object with Vec4-like properties.
105
111
  */
106
112
  static immutable(x?: number, y?: number, z?: number, w?: number): {
107
113
  readonly x: number;
@@ -126,67 +132,67 @@ export declare class Vec4 {
126
132
  };
127
133
  /**
128
134
  * Checks if a vector has infinite components.
129
- * @param v - The vector to check.
130
- * @returns True if the vector has infinite components, false otherwise.
135
+ * @param {Vec4} v - The vector to check.
136
+ * @returns {boolean} True if the vector has infinite components, false otherwise.
131
137
  */
132
138
  static isInfinite(v: Vec4): boolean;
133
139
  /**
134
140
  * Checks if a vector has NaN components.
135
- * @param v - The vector to check.
136
- * @returns True if the vector has NaN components, false otherwise.
141
+ * @param {Vec4} v - The vector to check.
142
+ * @returns {boolean} True if the vector has NaN components, false otherwise.
137
143
  */
138
144
  static isNaN(v: Vec4): boolean;
139
145
  /**
140
146
  * Checks if a vector is zero.
141
- * @param v - The vector to check.
142
- * @returns True if the vector is zero, false otherwise.
147
+ * @param {Vec4} v - The vector to check.
148
+ * @returns {boolean} True if the vector is zero, false otherwise.
143
149
  */
144
150
  static isZero(v: Vec4): boolean;
145
151
  /**
146
152
  * Performs linear interpolation between two vectors.
147
- * @param v - The first vector.
148
- * @param w - The second vector.
149
- * @param t - The interpolation parameter (0 to 1).
150
- * @returns A new Vec2 instance representing the interpolated vector.
153
+ * @param {Vec4} v - The first vector.
154
+ * @param {Vec4} w - The second vector.
155
+ * @param {number} t - The interpolation parameter (0 to 1).
156
+ * @returns {Vec4} A new Vec4 instance representing the interpolated vector.
151
157
  */
152
158
  static lerp(v: Vec4, w: Vec4, t: number): Vec4;
153
159
  /**
154
160
  * Negates a vector.
155
- * @param v - The vector to negate.
156
- * @returns A new Vec2 instance representing the negated vector.
161
+ * @param {Vec4} v - The vector to negate.
162
+ * @returns {Vec4} A new Vec4 instance representing the negated vector.
157
163
  */
158
164
  static negate(v: Vec4): Vec4;
159
165
  /**
160
166
  * Normalizes a vector.
161
- * @param v - The vector to normalize.
162
- * @returns A new Vec2 instance representing the normalized vector.
167
+ * @param {Vec4} v - The vector to normalize.
168
+ * @returns {Vec4} A new Vec4 instance representing the normalized vector.
163
169
  */
164
170
  static normalize(v: Vec4): Vec4;
165
171
  /**
166
172
  * Projects one vector onto another.
167
- * @param v - The vector to project.
168
- * @param w - The vector to project onto.
169
- * @returns A new Vec2 instance representing the projected vector.
173
+ * @param {Vec4} v - The vector to project.
174
+ * @param {Vec4} w - The vector to project onto.
175
+ * @returns {Vec4} A new Vec4 instance representing the projected vector.
170
176
  */
171
177
  static project(v: Vec4, w: Vec4): Vec4;
172
178
  /**
173
179
  * Creates a random unit vector.
174
- * @param random - A function that returns a random number between 0 and 1.
175
- * @returns A new Vec4 instance representing a random unit vector.
180
+ * @param {() => number} random - A function that returns a random number between 0 and 1.
181
+ * @returns {Vec4} A new Vec4 instance representing a random unit vector.
176
182
  */
177
183
  static random(random?: () => number): Vec4;
178
184
  /**
179
185
  * Checks if two vectors are equal.
180
- * @param v - The first vector.
181
- * @param w - The second vector.
182
- * @returns True if the vectors are equal, false otherwise.
186
+ * @param {Vec4} v - The first vector.
187
+ * @param {Vec4} w - The second vector.
188
+ * @returns {boolean} True if the vectors are equal, false otherwise.
183
189
  */
184
190
  static satisfyEquality(v: Vec4, w: Vec4): boolean;
185
191
  /**
186
192
  * Checks if two vectors are opposite.
187
- * @param v - The first vector.
188
- * @param w - The second vector.
189
- * @returns True if the vectors are opposite, false otherwise.
193
+ * @param {Vec4} v - The first vector.
194
+ * @param {Vec4} w - The second vector.
195
+ * @returns {boolean} True if the vectors are opposite, false otherwise.
190
196
  */
191
197
  static satisfyOpposition(v: Vec4, w: Vec4): boolean;
192
198
  /**
@@ -199,14 +205,14 @@ export declare class Vec4 {
199
205
  static equals(v: Vec4, w: Vec4, epsilon?: number): boolean;
200
206
  /**
201
207
  * Scales a vector by a scalar value.
202
- * @param v - The vector to scale.
203
- * @param c - The scalar value.
204
- * @returns A new Vec2 instance representing the scaled vector.
208
+ * @param {Vec4} v - The vector to scale.
209
+ * @param {number} c - The scalar value.
210
+ * @returns {Vec4} A new Vec4 instance representing the scaled vector.
205
211
  */
206
212
  static scale(v: Vec4, c: number): Vec4;
207
213
  /**
208
214
  * Creates a zero vector.
209
- * @returns A new Vec4 instance representing a zero vector.
215
+ * @returns {Vec4} A new Vec4 instance representing a zero vector.
210
216
  */
211
217
  static zero(): Vec4;
212
218
  /**
@@ -216,12 +222,14 @@ export declare class Vec4 {
216
222
  static one(): Vec4;
217
223
  /**
218
224
  * Creates a Vec4 from an array.
219
- * @returns A new Vec4 instance.
225
+ * @param {[number, number, number, number] | number[]} arr - An array containing the x, y, z, and w coordinates.
226
+ * @returns {Vec4} A new Vec4 instance.
220
227
  */
221
228
  static fromArray(arr: [number, number, number, number] | number[]): Vec4;
222
229
  /**
223
230
  * Creates a Vec4 from an object with x, y, z and w properties.
224
- * @returns A new Vec4 instance.
231
+ * @param {{ x: number; y: number; z: number; w: number }} obj - An object with x, y, z, and w properties.
232
+ * @returns {Vec4} A new Vec4 instance.
225
233
  */
226
234
  static fromObject(obj: {
227
235
  x: number;
@@ -242,102 +250,112 @@ export declare class Vec4 {
242
250
  }): Vec4;
243
251
  /**
244
252
  * Gets the x-component of the vector.
245
- * @returns The x-component.
253
+ * @returns {number} The x-component.
246
254
  */
247
255
  get x(): number;
248
256
  /**
249
257
  * Sets the x-component of the vector.
250
- * @param x - The new x-component.
258
+ * @param {number} x - The new x-component.
259
+ * @returns {void}
251
260
  */
252
261
  set x(x: number);
253
262
  /**
254
263
  * Gets the y-component of the vector.
255
- * @returns The y-component.
264
+ * @returns {number} The y-component.
256
265
  */
257
266
  get y(): number;
258
267
  /**
259
268
  * Sets the z-component of the vector.
260
- * @param y - The new z-component.
269
+ * @param {number} y - The new z-component.
270
+ * @returns {void}
261
271
  */
262
272
  set y(y: number);
263
273
  /**
264
274
  * Gets the z-component of the vector.
265
- * @returns The z-component.
275
+ * @returns {number} The z-component.
266
276
  */
267
277
  get z(): number;
268
278
  /**
269
279
  * Sets the z-component of the vector.
270
- * @param z - The new z-component.
280
+ * @param {number} z - The new z-component.
281
+ * @returns {void}
271
282
  */
272
283
  set z(z: number);
273
284
  /**
274
285
  * Gets the w-component of the vector.
275
- * @returns The w-component.
286
+ * @returns {number} The w-component.
276
287
  */
277
288
  get w(): number;
278
289
  /**
279
290
  * Sets the w-component of the vector.
280
- * @param w - The new w-component.
291
+ * @param {number} w - The new w-component.
292
+ * @returns {void}
281
293
  */
282
294
  set w(w: number);
283
295
  /**
284
296
  * Gets a copy of the vector's components as an array.
285
- * @returns An array containing the x, y, z and w components of the vector.
297
+ * @returns {[number, number, number, number]} An array containing the x, y, z and w components of the vector.
286
298
  */
287
299
  get xyzw(): [number, number, number, number];
288
300
  /**
289
301
  * Sets both components of the vector at once.
290
- * @param xyzw - An array containing the new x, y and z components.
302
+ * @param {[number, number, number, number]} xyzw - An array containing the new x, y, z and w components.
303
+ * @returns {void}
291
304
  */
292
305
  set xyzw(xyzw: [number, number, number, number]);
293
306
  /**
294
307
  * Gets the Red-component of a Color.
295
- * @returns The Red-component.
308
+ * @returns {number} The Red-component.
296
309
  */
297
310
  get r(): number;
298
311
  /**
299
312
  * Sets the Red-component of a Color.
300
- * @param r - The new Red-component.
313
+ * @param {number} r - The new Red-component.
314
+ * @returns {void}
301
315
  */
302
316
  set r(r: number);
303
317
  /**
304
318
  * Gets the Green-component of a Color.
305
- * @returns The Green-component.
319
+ * @returns {number} The Green-component.
306
320
  */
307
321
  get g(): number;
308
322
  /**
309
323
  * Sets the Green-component of the Color.
310
- * @param g - The new Green-component.
324
+ * @param {number} g - The new Green-component.
325
+ * @returns {void}
311
326
  */
312
327
  set g(g: number);
313
328
  /**
314
329
  * Gets the Blue-component of the color.
315
- * @returns The Blue-component.
330
+ * @returns {number} The Blue-component.
316
331
  */
317
332
  get b(): number;
318
333
  /**
319
334
  * Sets the Blue-component of the Color.
320
- * @param b - The new Blue-component.
335
+ * @param {number} b - The new Blue-component.
336
+ * @returns {void}
321
337
  */
322
338
  set b(b: number);
323
339
  /**
324
340
  * Gets the Alpha-component of the color.
325
- * @returns The Alpha-component.
341
+ * @returns {number} The Alpha-component.
326
342
  */
327
343
  get a(): number;
328
344
  /**
329
345
  * Sets the Alpha-component of the Color.
330
- * @param b - The new Alpha-component.
346
+ * @param {number} a - The new Alpha-component.
347
+ * @returns {void}
331
348
  */
332
349
  set a(a: number);
333
350
  /**
334
351
  * Gets a copy of the vector's components as an array.
335
- * @returns An array containing the Red, Green, Blue and Alpha components of the Color.
352
+ * @returns {[number, number, number, number]} An array containing the Red, Green, Blue and Alpha components of the Color.
336
353
  */
337
354
  get rgba(): [number, number, number, number];
338
355
  /**
339
356
  * Sets all components of the Color at once.
340
- * @param rgba - An array containing the new Red, Green and Blue components.
357
+ * @param {[number, number, number, number]} rgba - An array containing the new Red, Green, Blue and Alpha components.
358
+ * @returns {void}
341
359
  */
342
360
  set rgba(rgba: [number, number, number, number]);
343
361
  /**
@@ -378,8 +396,8 @@ export declare class Vec4 {
378
396
  set magnitude(m: number);
379
397
  /**
380
398
  * Adds another vector to this vector.
381
- * @param v - The vector to add.
382
- * @returns This Vec4 instance for method chaining.
399
+ * @param {Vec4} v - The vector to add.
400
+ * @returns {this} This Vec4 instance for method chaining.
383
401
  */
384
402
  add(v: Vec4): this;
385
403
  /**
@@ -408,14 +426,14 @@ export declare class Vec4 {
408
426
  angleBetween(v: Vec4): number;
409
427
  /**
410
428
  * Clamps the magnitude of this vector between a minimum and maximum value.
411
- * @param min - The minimum magnitude.
412
- * @param max - The maximum magnitude.
413
- * @returns This Vec4 instance for method chaining.
429
+ * @param {number} min - The minimum magnitude.
430
+ * @param {number} max - The maximum magnitude.
431
+ * @returns {this} This Vec4 instance for method chaining.
414
432
  */
415
433
  clamp(min: number, max: number): this;
416
434
  /**
417
435
  * Creates a copy of this vector.
418
- * @returns A new Vec4 instance with the same components.
436
+ * @returns {Vec4} A new Vec4 instance with the same components.
419
437
  */
420
438
  clone(): Vec4;
421
439
  /**
@@ -432,21 +450,21 @@ export declare class Vec4 {
432
450
  distance(v: Vec4): number;
433
451
  /**
434
452
  * Calculates the Chebyshev distance between this vector and another vector.
435
- * @param v - The first vector.
436
- * @returns The Chebyshev distance between the vectors.
453
+ * @param {Vec4} v - The other vector.
454
+ * @returns {number} The Chebyshev distance between the vectors.
437
455
  */
438
456
  distanceChebyshev(v: Vec4): number;
439
457
  /**
440
458
  * Calculates the Manhattan distance between this vector and another vector.
441
- * @param v - The other vector.
442
- * @returns The Manhattan distance between the vectors.
459
+ * @param {Vec4} v - The other vector.
460
+ * @returns {number} The Manhattan distance between the vectors.
443
461
  */
444
462
  distanceManhattan(v: Vec4): number;
445
463
  /**
446
- * Calculates the Minkowski distance between thisvector and another vector.
447
- * @param v - The other vector.
448
- * @param p - The order of the Minkowski distance.
449
- * @returns The Minkowski distance between the vectors.
464
+ * Calculates the Minkowski distance between this vector and another vector.
465
+ * @param {Vec4} v - The other vector.
466
+ * @param {number} p - The order of the Minkowski distance.
467
+ * @returns {number} The Minkowski distance between the vectors.
450
468
  */
451
469
  distanceMinkowski(v: Vec4, p: number): number;
452
470
  /**