@fimbul-works/vec 1.1.0 → 2.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +208 -95
- package/dist/cjs/2d/add-2d.d.ts +8 -0
- package/dist/cjs/2d/add-2d.js +11 -0
- package/dist/cjs/2d/angle-between-2d.d.ts +8 -0
- package/dist/cjs/2d/angle-between-2d.js +11 -0
- package/dist/cjs/2d/angle-x-2d.d.ts +7 -0
- package/dist/cjs/2d/angle-x-2d.js +10 -0
- package/dist/cjs/2d/angle-y-2d.d.ts +7 -0
- package/dist/cjs/2d/angle-y-2d.js +10 -0
- package/dist/cjs/2d/clamp-2d.d.ts +10 -0
- package/dist/cjs/2d/clamp-2d.js +14 -0
- package/dist/cjs/2d/clone-2d.d.ts +7 -0
- package/dist/cjs/2d/clone-2d.js +10 -0
- package/dist/cjs/2d/cross-2d.d.ts +8 -0
- package/dist/cjs/2d/cross-2d.js +11 -0
- package/dist/cjs/2d/distance-2d.d.ts +8 -0
- package/dist/cjs/2d/distance-2d.js +11 -0
- package/dist/cjs/2d/distance-chebyshev-2d.d.ts +8 -0
- package/dist/cjs/2d/distance-chebyshev-2d.js +15 -0
- package/dist/cjs/2d/distance-manhattan-2d.d.ts +8 -0
- package/dist/cjs/2d/distance-manhattan-2d.js +11 -0
- package/dist/cjs/2d/distance-minkowski-2d.d.ts +9 -0
- package/dist/cjs/2d/distance-minkowski-2d.js +12 -0
- package/dist/cjs/2d/distance-sq-2d.d.ts +8 -0
- package/dist/cjs/2d/distance-sq-2d.js +11 -0
- package/dist/cjs/2d/divide-2d.d.ts +8 -0
- package/dist/cjs/2d/divide-2d.js +14 -0
- package/dist/cjs/2d/dot-2d.d.ts +8 -0
- package/dist/cjs/2d/dot-2d.js +11 -0
- package/dist/cjs/2d/from-angle-x-2d.d.ts +8 -0
- package/dist/cjs/2d/from-angle-x-2d.js +14 -0
- package/dist/cjs/2d/from-angle-y-2d.d.ts +8 -0
- package/dist/cjs/2d/from-angle-y-2d.js +14 -0
- package/dist/cjs/2d/from-object-2d.d.ts +10 -0
- package/dist/cjs/2d/from-object-2d.js +10 -0
- package/dist/cjs/2d/from-polar-coords-2d.d.ts +8 -0
- package/dist/cjs/2d/from-polar-coords-2d.js +11 -0
- package/dist/cjs/2d/immutable-2d.d.ts +7 -0
- package/dist/cjs/2d/immutable-2d.js +10 -0
- package/dist/cjs/2d/index.d.ts +47 -0
- package/dist/cjs/2d/index.js +63 -0
- package/dist/cjs/2d/is-equal-2d.d.ts +8 -0
- package/dist/cjs/2d/is-equal-2d.js +11 -0
- package/dist/cjs/2d/is-equal-approx-2d.d.ts +9 -0
- package/dist/cjs/2d/is-equal-approx-2d.js +12 -0
- package/dist/cjs/2d/is-infinite-2d.d.ts +7 -0
- package/dist/cjs/2d/is-infinite-2d.js +13 -0
- package/dist/cjs/2d/is-nan-2d.d.ts +7 -0
- package/dist/cjs/2d/is-nan-2d.js +10 -0
- package/dist/cjs/2d/is-opposite-2d.d.ts +8 -0
- package/dist/cjs/2d/is-opposite-2d.js +11 -0
- package/dist/cjs/2d/is-zero-2d.d.ts +7 -0
- package/dist/cjs/2d/is-zero-2d.js +10 -0
- package/dist/cjs/2d/lerp-2d.d.ts +9 -0
- package/dist/cjs/2d/lerp-2d.js +15 -0
- package/dist/cjs/2d/limit-max-2d.d.ts +9 -0
- package/dist/cjs/2d/limit-max-2d.js +13 -0
- package/dist/cjs/2d/limit-min-2d.d.ts +9 -0
- package/dist/cjs/2d/limit-min-2d.js +13 -0
- package/dist/cjs/2d/look-at-2d.d.ts +10 -0
- package/dist/cjs/2d/look-at-2d.js +14 -0
- package/dist/cjs/2d/magnitude-2d.d.ts +7 -0
- package/dist/cjs/2d/magnitude-2d.js +10 -0
- package/dist/cjs/2d/magnitude-sq-2d.d.ts +7 -0
- package/dist/cjs/2d/magnitude-sq-2d.js +10 -0
- package/dist/cjs/2d/multiply-2d.d.ts +8 -0
- package/dist/cjs/2d/multiply-2d.js +11 -0
- package/dist/cjs/2d/negate-2d.d.ts +7 -0
- package/dist/cjs/2d/negate-2d.js +10 -0
- package/dist/cjs/2d/normalize-2d.d.ts +8 -0
- package/dist/cjs/2d/normalize-2d.js +12 -0
- package/dist/cjs/2d/one-2d.d.ts +6 -0
- package/dist/cjs/2d/one-2d.js +9 -0
- package/dist/cjs/2d/project-2d.d.ts +10 -0
- package/dist/cjs/2d/project-2d.js +17 -0
- package/dist/cjs/2d/random-2d.d.ts +7 -0
- package/dist/cjs/2d/random-2d.js +13 -0
- package/dist/cjs/2d/reflect-2d.d.ts +9 -0
- package/dist/cjs/2d/reflect-2d.js +16 -0
- package/dist/cjs/2d/rotate-2d.d.ts +9 -0
- package/dist/cjs/2d/rotate-2d.js +27 -0
- package/dist/cjs/2d/set-magnitude-2d.d.ts +9 -0
- package/dist/cjs/2d/set-magnitude-2d.js +16 -0
- package/dist/cjs/2d/subtract-2d.d.ts +8 -0
- package/dist/cjs/2d/subtract-2d.js +11 -0
- package/dist/cjs/2d/types.d.ts +4 -0
- package/dist/cjs/2d/types.js +2 -0
- package/dist/cjs/2d/zero-2d.d.ts +6 -0
- package/dist/cjs/2d/zero-2d.js +9 -0
- package/dist/cjs/3d/add-3d.d.ts +8 -0
- package/dist/cjs/3d/add-3d.js +15 -0
- package/dist/cjs/3d/angle-between-3d.d.ts +10 -0
- package/dist/cjs/3d/angle-between-3d.js +14 -0
- package/dist/cjs/3d/angle-x-3d.d.ts +7 -0
- package/dist/cjs/3d/angle-x-3d.js +10 -0
- package/dist/cjs/3d/angle-y-3d.d.ts +7 -0
- package/dist/cjs/3d/angle-y-3d.js +10 -0
- package/dist/cjs/3d/angle-z-3d.d.ts +7 -0
- package/dist/cjs/3d/angle-z-3d.js +10 -0
- package/dist/cjs/3d/clamp-3d.d.ts +10 -0
- package/dist/cjs/3d/clamp-3d.js +18 -0
- package/dist/cjs/3d/clone-3d.d.ts +7 -0
- package/dist/cjs/3d/clone-3d.js +10 -0
- package/dist/cjs/3d/cross-3d.d.ts +8 -0
- package/dist/cjs/3d/cross-3d.js +15 -0
- package/dist/cjs/3d/distance-3d.d.ts +8 -0
- package/dist/cjs/3d/distance-3d.js +11 -0
- package/dist/cjs/3d/distance-chebyshev-3d.d.ts +8 -0
- package/dist/cjs/3d/distance-chebyshev-3d.js +16 -0
- package/dist/cjs/3d/distance-manhattan-3d.d.ts +8 -0
- package/dist/cjs/3d/distance-manhattan-3d.js +11 -0
- package/dist/cjs/3d/distance-minkowski-3d.d.ts +9 -0
- package/dist/cjs/3d/distance-minkowski-3d.js +12 -0
- package/dist/cjs/3d/distance-sq-3d.d.ts +8 -0
- package/dist/cjs/3d/distance-sq-3d.js +11 -0
- package/dist/cjs/3d/divide-3d.d.ts +8 -0
- package/dist/cjs/3d/divide-3d.js +15 -0
- package/dist/cjs/3d/dot-3d.d.ts +8 -0
- package/dist/cjs/3d/dot-3d.js +11 -0
- package/dist/cjs/3d/from-cylindrical-coords-3d.d.ts +9 -0
- package/dist/cjs/3d/from-cylindrical-coords-3d.js +16 -0
- package/dist/cjs/3d/from-object-3d.d.ts +11 -0
- package/dist/cjs/3d/from-object-3d.js +10 -0
- package/dist/cjs/3d/from-spherical-coords-3d.d.ts +9 -0
- package/dist/cjs/3d/from-spherical-coords-3d.js +16 -0
- package/dist/cjs/3d/immutable-3d.d.ts +7 -0
- package/dist/cjs/3d/immutable-3d.js +10 -0
- package/dist/cjs/3d/index.d.ts +49 -0
- package/dist/cjs/3d/index.js +65 -0
- package/dist/cjs/3d/is-equal-3d.d.ts +8 -0
- package/dist/cjs/3d/is-equal-3d.js +11 -0
- package/dist/cjs/3d/is-equal-approx-3d.d.ts +9 -0
- package/dist/cjs/3d/is-equal-approx-3d.js +14 -0
- package/dist/cjs/3d/is-infinite-3d.d.ts +7 -0
- package/dist/cjs/3d/is-infinite-3d.js +15 -0
- package/dist/cjs/3d/is-nan-3d.d.ts +7 -0
- package/dist/cjs/3d/is-nan-3d.js +10 -0
- package/dist/cjs/3d/is-opposite-3d.d.ts +8 -0
- package/dist/cjs/3d/is-opposite-3d.js +11 -0
- package/dist/cjs/3d/is-zero-3d.d.ts +7 -0
- package/dist/cjs/3d/is-zero-3d.js +10 -0
- package/dist/cjs/3d/lerp-3d.d.ts +9 -0
- package/dist/cjs/3d/lerp-3d.js +16 -0
- package/dist/cjs/3d/limit-max-3d.d.ts +9 -0
- package/dist/cjs/3d/limit-max-3d.js +13 -0
- package/dist/cjs/3d/limit-min-3d.d.ts +9 -0
- package/dist/cjs/3d/limit-min-3d.js +13 -0
- package/dist/cjs/3d/look-at-3d.d.ts +10 -0
- package/dist/cjs/3d/look-at-3d.js +14 -0
- package/dist/cjs/3d/magnitude-3d.d.ts +7 -0
- package/dist/cjs/3d/magnitude-3d.js +10 -0
- package/dist/cjs/3d/magnitude-sq-3d.d.ts +7 -0
- package/dist/cjs/3d/magnitude-sq-3d.js +10 -0
- package/dist/cjs/3d/multiply-3d.d.ts +8 -0
- package/dist/cjs/3d/multiply-3d.js +15 -0
- package/dist/cjs/3d/negate-3d.d.ts +7 -0
- package/dist/cjs/3d/negate-3d.js +10 -0
- package/dist/cjs/3d/normalize-3d.d.ts +8 -0
- package/dist/cjs/3d/normalize-3d.js +12 -0
- package/dist/cjs/3d/one-3d.d.ts +6 -0
- package/dist/cjs/3d/one-3d.js +9 -0
- package/dist/cjs/3d/project-3d.d.ts +10 -0
- package/dist/cjs/3d/project-3d.js +17 -0
- package/dist/cjs/3d/random-3d.d.ts +7 -0
- package/dist/cjs/3d/random-3d.js +11 -0
- package/dist/cjs/3d/reflect-3d.d.ts +9 -0
- package/dist/cjs/3d/reflect-3d.js +16 -0
- package/dist/cjs/3d/rotate-x-3d.d.ts +9 -0
- package/dist/cjs/3d/rotate-x-3d.js +26 -0
- package/dist/cjs/3d/rotate-y-3d.d.ts +9 -0
- package/dist/cjs/3d/rotate-y-3d.js +26 -0
- package/dist/cjs/3d/rotate-z-3d.d.ts +9 -0
- package/dist/cjs/3d/rotate-z-3d.js +26 -0
- package/dist/cjs/3d/set-magnitude-3d.d.ts +9 -0
- package/dist/cjs/3d/set-magnitude-3d.js +13 -0
- package/dist/cjs/3d/subtract-3d.d.ts +8 -0
- package/dist/cjs/3d/subtract-3d.js +15 -0
- package/dist/cjs/3d/types.d.ts +4 -0
- package/dist/cjs/3d/types.js +2 -0
- package/dist/cjs/3d/zero-3d.d.ts +6 -0
- package/dist/cjs/3d/zero-3d.js +9 -0
- package/dist/cjs/4d/add-4d.d.ts +8 -0
- package/dist/cjs/4d/add-4d.js +16 -0
- package/dist/cjs/4d/angle-between-4d.d.ts +10 -0
- package/dist/cjs/4d/angle-between-4d.js +15 -0
- package/dist/cjs/4d/angle-w-4d.d.ts +7 -0
- package/dist/cjs/4d/angle-w-4d.js +10 -0
- package/dist/cjs/4d/angle-x-4d.d.ts +7 -0
- package/dist/cjs/4d/angle-x-4d.js +10 -0
- package/dist/cjs/4d/angle-y-4d.d.ts +7 -0
- package/dist/cjs/4d/angle-y-4d.js +10 -0
- package/dist/cjs/4d/angle-z-4d.d.ts +7 -0
- package/dist/cjs/4d/angle-z-4d.js +10 -0
- package/dist/cjs/4d/clamp-4d.d.ts +10 -0
- package/dist/cjs/4d/clamp-4d.js +18 -0
- package/dist/cjs/4d/clone-4d.d.ts +7 -0
- package/dist/cjs/4d/clone-4d.js +10 -0
- package/dist/cjs/4d/distance-4d.d.ts +8 -0
- package/dist/cjs/4d/distance-4d.js +11 -0
- package/dist/cjs/4d/distance-chebyshev-4d.d.ts +8 -0
- package/dist/cjs/4d/distance-chebyshev-4d.js +23 -0
- package/dist/cjs/4d/distance-manhattan-4d.d.ts +8 -0
- package/dist/cjs/4d/distance-manhattan-4d.js +14 -0
- package/dist/cjs/4d/distance-minkowski-4d.d.ts +9 -0
- package/dist/cjs/4d/distance-minkowski-4d.js +16 -0
- package/dist/cjs/4d/distance-sq-4d.d.ts +9 -0
- package/dist/cjs/4d/distance-sq-4d.js +12 -0
- package/dist/cjs/4d/divide-4d.d.ts +8 -0
- package/dist/cjs/4d/divide-4d.js +16 -0
- package/dist/cjs/4d/dot-4d.d.ts +8 -0
- package/dist/cjs/4d/dot-4d.js +11 -0
- package/dist/cjs/4d/from-object-4d.d.ts +12 -0
- package/dist/cjs/4d/from-object-4d.js +15 -0
- package/dist/cjs/4d/immutable-4d.d.ts +7 -0
- package/dist/cjs/4d/immutable-4d.js +10 -0
- package/dist/cjs/4d/index.d.ts +44 -0
- package/dist/cjs/4d/index.js +60 -0
- package/dist/cjs/4d/is-equal-4d.d.ts +8 -0
- package/dist/cjs/4d/is-equal-4d.js +11 -0
- package/dist/cjs/4d/is-equal-approx-4d.d.ts +9 -0
- package/dist/cjs/4d/is-equal-approx-4d.js +15 -0
- package/dist/cjs/4d/is-infinite-4d.d.ts +7 -0
- package/dist/cjs/4d/is-infinite-4d.js +17 -0
- package/dist/cjs/4d/is-nan-4d.d.ts +7 -0
- package/dist/cjs/4d/is-nan-4d.js +10 -0
- package/dist/cjs/4d/is-opposite-4d.d.ts +8 -0
- package/dist/cjs/4d/is-opposite-4d.js +11 -0
- package/dist/cjs/4d/is-zero-4d.d.ts +7 -0
- package/dist/cjs/4d/is-zero-4d.js +10 -0
- package/dist/cjs/4d/lerp-4d.d.ts +9 -0
- package/dist/cjs/4d/lerp-4d.js +17 -0
- package/dist/cjs/4d/limit-max-4d.d.ts +9 -0
- package/dist/cjs/4d/limit-max-4d.js +13 -0
- package/dist/cjs/4d/limit-min-4d.d.ts +9 -0
- package/dist/cjs/4d/limit-min-4d.js +13 -0
- package/dist/cjs/4d/look-at-4d.d.ts +10 -0
- package/dist/cjs/4d/look-at-4d.js +14 -0
- package/dist/cjs/4d/magnitude-4d.d.ts +7 -0
- package/dist/cjs/4d/magnitude-4d.js +10 -0
- package/dist/cjs/4d/magnitude-sq-4d.d.ts +8 -0
- package/dist/cjs/4d/magnitude-sq-4d.js +11 -0
- package/dist/cjs/4d/multiply-4d.d.ts +8 -0
- package/dist/cjs/4d/multiply-4d.js +16 -0
- package/dist/cjs/4d/negate-4d.d.ts +7 -0
- package/dist/cjs/4d/negate-4d.js +10 -0
- package/dist/cjs/4d/normalize-4d.d.ts +8 -0
- package/dist/cjs/4d/normalize-4d.js +17 -0
- package/dist/cjs/4d/one-4d.d.ts +6 -0
- package/dist/cjs/4d/one-4d.js +9 -0
- package/dist/cjs/4d/project-4d.d.ts +10 -0
- package/dist/cjs/4d/project-4d.js +18 -0
- package/dist/cjs/4d/random-4d.d.ts +7 -0
- package/dist/cjs/4d/random-4d.js +21 -0
- package/dist/cjs/4d/reflect-4d.d.ts +9 -0
- package/dist/cjs/4d/reflect-4d.js +21 -0
- package/dist/cjs/4d/set-magnitude-4d.d.ts +9 -0
- package/dist/cjs/4d/set-magnitude-4d.js +18 -0
- package/dist/cjs/4d/subtract-4d.d.ts +8 -0
- package/dist/cjs/4d/subtract-4d.js +16 -0
- package/dist/cjs/4d/types.d.ts +4 -0
- package/dist/cjs/4d/types.js +2 -0
- package/dist/cjs/4d/zero-4d.d.ts +6 -0
- package/dist/cjs/4d/zero-4d.js +9 -0
- package/dist/cjs/index.d.ts +4 -0
- package/dist/cjs/index.js +4 -0
- package/dist/cjs/package.json +1 -1
- package/dist/cjs/slerp.d.ts +21 -0
- package/dist/cjs/slerp.js +28 -0
- package/dist/cjs/vec2.d.ts +10 -4
- package/dist/cjs/vec2.js +13 -6
- package/dist/cjs/vec3.d.ts +121 -106
- package/dist/cjs/vec3.js +127 -129
- package/dist/cjs/vec4.d.ts +118 -100
- package/dist/cjs/vec4.js +134 -134
- package/dist/esm/2d/add-2d.d.ts +8 -0
- package/dist/esm/2d/add-2d.js +7 -0
- package/dist/esm/2d/angle-between-2d.d.ts +8 -0
- package/dist/esm/2d/angle-between-2d.js +7 -0
- package/dist/esm/2d/angle-x-2d.d.ts +7 -0
- package/dist/esm/2d/angle-x-2d.js +6 -0
- package/dist/esm/2d/angle-y-2d.d.ts +7 -0
- package/dist/esm/2d/angle-y-2d.js +6 -0
- package/dist/esm/2d/clamp-2d.d.ts +10 -0
- package/dist/esm/2d/clamp-2d.js +10 -0
- package/dist/esm/2d/clone-2d.d.ts +7 -0
- package/dist/esm/2d/clone-2d.js +6 -0
- package/dist/esm/2d/cross-2d.d.ts +8 -0
- package/dist/esm/2d/cross-2d.js +7 -0
- package/dist/esm/2d/distance-2d.d.ts +8 -0
- package/dist/esm/2d/distance-2d.js +7 -0
- package/dist/esm/2d/distance-chebyshev-2d.d.ts +8 -0
- package/dist/esm/2d/distance-chebyshev-2d.js +11 -0
- package/dist/esm/2d/distance-manhattan-2d.d.ts +8 -0
- package/dist/esm/2d/distance-manhattan-2d.js +7 -0
- package/dist/esm/2d/distance-minkowski-2d.d.ts +9 -0
- package/dist/esm/2d/distance-minkowski-2d.js +8 -0
- package/dist/esm/2d/distance-sq-2d.d.ts +8 -0
- package/dist/esm/2d/distance-sq-2d.js +7 -0
- package/dist/esm/2d/divide-2d.d.ts +8 -0
- package/dist/esm/2d/divide-2d.js +10 -0
- package/dist/esm/2d/dot-2d.d.ts +8 -0
- package/dist/esm/2d/dot-2d.js +7 -0
- package/dist/esm/2d/from-angle-x-2d.d.ts +8 -0
- package/dist/esm/2d/from-angle-x-2d.js +10 -0
- package/dist/esm/2d/from-angle-y-2d.d.ts +8 -0
- package/dist/esm/2d/from-angle-y-2d.js +10 -0
- package/dist/esm/2d/from-object-2d.d.ts +10 -0
- package/dist/esm/2d/from-object-2d.js +6 -0
- package/dist/esm/2d/from-polar-coords-2d.d.ts +8 -0
- package/dist/esm/2d/from-polar-coords-2d.js +7 -0
- package/dist/esm/2d/immutable-2d.d.ts +7 -0
- package/dist/esm/2d/immutable-2d.js +6 -0
- package/dist/esm/2d/index.d.ts +47 -0
- package/dist/esm/2d/index.js +47 -0
- package/dist/esm/2d/is-equal-2d.d.ts +8 -0
- package/dist/esm/2d/is-equal-2d.js +7 -0
- package/dist/esm/2d/is-equal-approx-2d.d.ts +9 -0
- package/dist/esm/2d/is-equal-approx-2d.js +8 -0
- package/dist/esm/2d/is-infinite-2d.d.ts +7 -0
- package/dist/esm/2d/is-infinite-2d.js +9 -0
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- package/dist/esm/3d/magnitude-sq-3d.js +6 -0
- package/dist/esm/3d/multiply-3d.d.ts +8 -0
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- package/dist/esm/3d/negate-3d.d.ts +7 -0
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- package/dist/esm/3d/normalize-3d.js +8 -0
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- package/dist/esm/3d/random-3d.d.ts +7 -0
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- package/dist/esm/3d/types.d.ts +4 -0
- package/dist/esm/3d/types.js +1 -0
- package/dist/esm/3d/zero-3d.d.ts +6 -0
- package/dist/esm/3d/zero-3d.js +5 -0
- package/dist/esm/4d/add-4d.d.ts +8 -0
- package/dist/esm/4d/add-4d.js +12 -0
- package/dist/esm/4d/angle-between-4d.d.ts +10 -0
- package/dist/esm/4d/angle-between-4d.js +11 -0
- package/dist/esm/4d/angle-w-4d.d.ts +7 -0
- package/dist/esm/4d/angle-w-4d.js +6 -0
- package/dist/esm/4d/angle-x-4d.d.ts +7 -0
- package/dist/esm/4d/angle-x-4d.js +6 -0
- package/dist/esm/4d/angle-y-4d.d.ts +7 -0
- package/dist/esm/4d/angle-y-4d.js +6 -0
- package/dist/esm/4d/angle-z-4d.d.ts +7 -0
- package/dist/esm/4d/angle-z-4d.js +6 -0
- package/dist/esm/4d/clamp-4d.d.ts +10 -0
- package/dist/esm/4d/clamp-4d.js +14 -0
- package/dist/esm/4d/clone-4d.d.ts +7 -0
- package/dist/esm/4d/clone-4d.js +6 -0
- package/dist/esm/4d/distance-4d.d.ts +8 -0
- package/dist/esm/4d/distance-4d.js +7 -0
- package/dist/esm/4d/distance-chebyshev-4d.d.ts +8 -0
- package/dist/esm/4d/distance-chebyshev-4d.js +19 -0
- package/dist/esm/4d/distance-manhattan-4d.d.ts +8 -0
- package/dist/esm/4d/distance-manhattan-4d.js +10 -0
- package/dist/esm/4d/distance-minkowski-4d.d.ts +9 -0
- package/dist/esm/4d/distance-minkowski-4d.js +12 -0
- package/dist/esm/4d/distance-sq-4d.d.ts +9 -0
- package/dist/esm/4d/distance-sq-4d.js +8 -0
- package/dist/esm/4d/divide-4d.d.ts +8 -0
- package/dist/esm/4d/divide-4d.js +12 -0
- package/dist/esm/4d/dot-4d.d.ts +8 -0
- package/dist/esm/4d/dot-4d.js +7 -0
- package/dist/esm/4d/from-object-4d.d.ts +12 -0
- package/dist/esm/4d/from-object-4d.js +11 -0
- package/dist/esm/4d/immutable-4d.d.ts +7 -0
- package/dist/esm/4d/immutable-4d.js +6 -0
- package/dist/esm/4d/index.d.ts +44 -0
- package/dist/esm/4d/index.js +44 -0
- package/dist/esm/4d/is-equal-4d.d.ts +8 -0
- package/dist/esm/4d/is-equal-4d.js +7 -0
- package/dist/esm/4d/is-equal-approx-4d.d.ts +9 -0
- package/dist/esm/4d/is-equal-approx-4d.js +11 -0
- package/dist/esm/4d/is-infinite-4d.d.ts +7 -0
- package/dist/esm/4d/is-infinite-4d.js +13 -0
- package/dist/esm/4d/is-nan-4d.d.ts +7 -0
- package/dist/esm/4d/is-nan-4d.js +6 -0
- package/dist/esm/4d/is-opposite-4d.d.ts +8 -0
- package/dist/esm/4d/is-opposite-4d.js +7 -0
- package/dist/esm/4d/is-zero-4d.d.ts +7 -0
- package/dist/esm/4d/is-zero-4d.js +6 -0
- package/dist/esm/4d/lerp-4d.d.ts +9 -0
- package/dist/esm/4d/lerp-4d.js +13 -0
- package/dist/esm/4d/limit-max-4d.d.ts +9 -0
- package/dist/esm/4d/limit-max-4d.js +9 -0
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- package/dist/esm/4d/limit-min-4d.js +9 -0
- package/dist/esm/4d/look-at-4d.d.ts +10 -0
- package/dist/esm/4d/look-at-4d.js +10 -0
- package/dist/esm/4d/magnitude-4d.d.ts +7 -0
- package/dist/esm/4d/magnitude-4d.js +6 -0
- package/dist/esm/4d/magnitude-sq-4d.d.ts +8 -0
- package/dist/esm/4d/magnitude-sq-4d.js +7 -0
- package/dist/esm/4d/multiply-4d.d.ts +8 -0
- package/dist/esm/4d/multiply-4d.js +12 -0
- package/dist/esm/4d/negate-4d.d.ts +7 -0
- package/dist/esm/4d/negate-4d.js +6 -0
- package/dist/esm/4d/normalize-4d.d.ts +8 -0
- package/dist/esm/4d/normalize-4d.js +13 -0
- package/dist/esm/4d/one-4d.d.ts +6 -0
- package/dist/esm/4d/one-4d.js +5 -0
- package/dist/esm/4d/project-4d.d.ts +10 -0
- package/dist/esm/4d/project-4d.js +14 -0
- package/dist/esm/4d/random-4d.d.ts +7 -0
- package/dist/esm/4d/random-4d.js +17 -0
- package/dist/esm/4d/reflect-4d.d.ts +9 -0
- package/dist/esm/4d/reflect-4d.js +17 -0
- package/dist/esm/4d/set-magnitude-4d.d.ts +9 -0
- package/dist/esm/4d/set-magnitude-4d.js +14 -0
- package/dist/esm/4d/subtract-4d.d.ts +8 -0
- package/dist/esm/4d/subtract-4d.js +12 -0
- package/dist/esm/4d/types.d.ts +4 -0
- package/dist/esm/4d/types.js +1 -0
- package/dist/esm/4d/zero-4d.d.ts +6 -0
- package/dist/esm/4d/zero-4d.js +5 -0
- package/dist/esm/index.d.ts +4 -0
- package/dist/esm/index.js +4 -0
- package/dist/esm/slerp.d.ts +21 -0
- package/dist/esm/slerp.js +23 -0
- package/dist/esm/vec2.d.ts +10 -4
- package/dist/esm/vec2.js +13 -6
- package/dist/esm/vec3.d.ts +121 -106
- package/dist/esm/vec3.js +127 -129
- package/dist/esm/vec4.d.ts +118 -100
- package/dist/esm/vec4.js +134 -134
- package/docs/ArrayVector2D.md +1090 -0
- package/docs/ArrayVector3D.md +1162 -0
- package/docs/ArrayVector4D.md +1019 -0
- package/docs/README.md +13 -0
- package/docs/Slerp.md +64 -0
- package/docs/Vec2.md +1827 -0
- package/docs/Vec3.md +2084 -0
- package/docs/Vec4.md +2031 -0
- package/package.json +30 -9
- package/VEC2.md +0 -147
- package/VEC3.md +0 -172
- package/VEC4.md +0 -161
package/dist/cjs/index.d.ts
CHANGED
package/dist/cjs/index.js
CHANGED
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@@ -14,6 +14,10 @@ var __exportStar = (this && this.__exportStar) || function(m, exports) {
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14
14
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for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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__exportStar(require("./2d/index.js"), exports);
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__exportStar(require("./3d/index.js"), exports);
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+
__exportStar(require("./4d/index.js"), exports);
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+
__exportStar(require("./slerp.js"), exports);
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21
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__exportStar(require("./vec2.js"), exports);
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__exportStar(require("./vec3.js"), exports);
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__exportStar(require("./vec4.js"), exports);
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package/dist/cjs/package.json
CHANGED
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@@ -1 +1 @@
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-
{"type":"commonjs"}
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{"type":"commonjs"} pnpm build:docs
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@@ -0,0 +1,21 @@
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/**
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2
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+
* Documentation for spherical linear interpolation functions.
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+
* @module Slerp
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4
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+
*/
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5
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+
/**
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6
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+
* Spherical linear interpolation for angles (in radians).
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+
* Handles wrapping around 2π correctly.
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8
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+
* @param {number} from - Start angle in radians
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+
* @param {number} to - End angle in radians
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10
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+
* @param {number} t - Interpolation factor (0-1)
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+
* @returns {number} Interpolated angle
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*/
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export declare const slerp: (from: number, to: number, t: number) => number;
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/**
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* Spherical linear interpolation for angles (in degrees).
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+
* @param {number} from - Start angle in degrees
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* @param {number} to - End angle in degrees
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+
* @param {number} t - Interpolation factor (0-1)
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* @returns {number} Interpolated angle
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20
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*/
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export declare const slerpDegrees: (from: number, to: number, t: number) => number;
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@@ -0,0 +1,28 @@
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1
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"use strict";
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/**
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3
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+
* Documentation for spherical linear interpolation functions.
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4
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+
* @module Slerp
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+
*/
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+
Object.defineProperty(exports, "__esModule", { value: true });
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exports.slerpDegrees = exports.slerp = void 0;
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8
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+
const PI2 = 2 * Math.PI;
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9
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+
const PI3 = 3 * Math.PI;
|
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10
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+
/**
|
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+
* Spherical linear interpolation for angles (in radians).
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12
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+
* Handles wrapping around 2π correctly.
|
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+
* @param {number} from - Start angle in radians
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* @param {number} to - End angle in radians
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+
* @param {number} t - Interpolation factor (0-1)
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* @returns {number} Interpolated angle
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+
*/
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18
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+
const slerp = (from, to, t) => from + (((((to - from) % PI2) + PI3) % PI2) - Math.PI) * t;
|
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exports.slerp = slerp;
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/**
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* Spherical linear interpolation for angles (in degrees).
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* @param {number} from - Start angle in degrees
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+
* @param {number} to - End angle in degrees
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* @param {number} t - Interpolation factor (0-1)
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+
* @returns {number} Interpolated angle
|
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+
*/
|
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+
const slerpDegrees = (from, to, t) => from + (((((to - from) % 360) + 540) % 360) - 180) * t;
|
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+
exports.slerpDegrees = slerpDegrees;
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package/dist/cjs/vec2.d.ts
CHANGED
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@@ -1,3 +1,7 @@
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+
/**
|
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+
* Documentation for 2D Vector class.
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* @module Vec2
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*/
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/**
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* Represents a 2D vector with various operations.
|
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@@ -5,8 +9,8 @@ export declare class Vec2 {
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9
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#private;
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10
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/**
|
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7
11
|
* Creates a new Vec2 instance.
|
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8
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-
* @param x - The x-coordinate of the vector.
|
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9
|
-
* @param y - The y-coordinate of the vector.
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+
* @param {number} x - The x-coordinate of the vector.
|
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13
|
+
* @param {number} y - The y-coordinate of the vector.
|
|
10
14
|
*/
|
|
11
15
|
constructor(x?: number, y?: number);
|
|
12
16
|
/**
|
|
@@ -218,12 +222,14 @@ export declare class Vec2 {
|
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218
222
|
static one(): Vec2;
|
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|
/**
|
|
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|
* Creates a Vec2 from an array.
|
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|
-
* @
|
|
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|
+
* @param {[number, number] | number[]} arr - An array containing the x and y coordinates.
|
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|
+
* @returns {Vec2} A new Vec2 instance.
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|
*/
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|
static fromArray(arr: [number, number] | number[]): Vec2;
|
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/**
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* Creates a Vec2 from an object with x and y properties.
|
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-
* @
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* @param {{ x: number; y: number }} obj - An object with x and y properties.
|
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+
* @returns {Vec2} A new Vec2 instance.
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*/
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static fromObject(obj: {
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x: number;
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package/dist/cjs/vec2.js
CHANGED
|
@@ -1,4 +1,8 @@
|
|
|
1
1
|
"use strict";
|
|
2
|
+
/**
|
|
3
|
+
* Documentation for 2D Vector class.
|
|
4
|
+
* @module Vec2
|
|
5
|
+
*/
|
|
2
6
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
7
|
exports.Vec2 = void 0;
|
|
4
8
|
const { PI, sin, cos, atan2, sqrt, abs } = Math;
|
|
@@ -13,8 +17,9 @@ class Vec2 {
|
|
|
13
17
|
/**
|
|
14
18
|
* Computes and updates the magnitude of the vector.
|
|
15
19
|
* @private
|
|
16
|
-
* @param x - The x-component of the vector.
|
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17
|
-
* @param y - The y-component of the vector.
|
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20
|
+
* @param {number} x - The x-component of the vector.
|
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21
|
+
* @param {number} y - The y-component of the vector.
|
|
22
|
+
* @returns {void}
|
|
18
23
|
*/
|
|
19
24
|
#computeMagnitude(x = this.#xy[0], y = this.#xy[1]) {
|
|
20
25
|
if (x !== this.#prevXY[0] || y !== this.#prevXY[1]) {
|
|
@@ -25,8 +30,8 @@ class Vec2 {
|
|
|
25
30
|
}
|
|
26
31
|
/**
|
|
27
32
|
* Creates a new Vec2 instance.
|
|
28
|
-
* @param x - The x-coordinate of the vector.
|
|
29
|
-
* @param y - The y-coordinate of the vector.
|
|
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|
+
* @param {number} x - The x-coordinate of the vector.
|
|
34
|
+
* @param {number} y - The y-coordinate of the vector.
|
|
30
35
|
*/
|
|
31
36
|
constructor(x = 0, y = x) {
|
|
32
37
|
this.#xy[0] = x;
|
|
@@ -361,14 +366,16 @@ class Vec2 {
|
|
|
361
366
|
}
|
|
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|
/**
|
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|
* Creates a Vec2 from an array.
|
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|
-
* @
|
|
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|
+
* @param {[number, number] | number[]} arr - An array containing the x and y coordinates.
|
|
370
|
+
* @returns {Vec2} A new Vec2 instance.
|
|
365
371
|
*/
|
|
366
372
|
static fromArray(arr) {
|
|
367
373
|
return new Vec2(arr[0] ?? 0, arr[1] ?? 0);
|
|
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374
|
}
|
|
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375
|
/**
|
|
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376
|
* Creates a Vec2 from an object with x and y properties.
|
|
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|
-
* @
|
|
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|
+
* @param {{ x: number; y: number }} obj - An object with x and y properties.
|
|
378
|
+
* @returns {Vec2} A new Vec2 instance.
|
|
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379
|
*/
|
|
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380
|
static fromObject(obj) {
|
|
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381
|
return new Vec2(obj.x, obj.y);
|
package/dist/cjs/vec3.d.ts
CHANGED
|
@@ -1,3 +1,7 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Documentation for 3D Vector class.
|
|
3
|
+
* @module Vec3
|
|
4
|
+
*/
|
|
1
5
|
/**
|
|
2
6
|
* Represents a 3D vector with various operations.
|
|
3
7
|
*/
|
|
@@ -5,23 +9,23 @@ export declare class Vec3 {
|
|
|
5
9
|
#private;
|
|
6
10
|
/**
|
|
7
11
|
* Creates a new Vec3 instance.
|
|
8
|
-
* @param x - The x-coordinate of the vector.
|
|
9
|
-
* @param y - The y-coordinate of the vector.
|
|
10
|
-
* @param z - The z-coordinate of the vector.
|
|
12
|
+
* @param {number} x - The x-coordinate of the vector.
|
|
13
|
+
* @param {number} y - The y-coordinate of the vector.
|
|
14
|
+
* @param {number} z - The z-coordinate of the vector.
|
|
11
15
|
*/
|
|
12
16
|
constructor(x?: number, y?: number, z?: number);
|
|
13
17
|
/**
|
|
14
18
|
* Adds two vectors.
|
|
15
|
-
* @param v - The first vector.
|
|
16
|
-
* @param w - The second vector.
|
|
17
|
-
* @returns A new Vec3 instance representing the sum.
|
|
19
|
+
* @param {Vec3} v - The first vector.
|
|
20
|
+
* @param {Vec3} w - The second vector.
|
|
21
|
+
* @returns {Vec3} A new Vec3 instance representing the sum.
|
|
18
22
|
*/
|
|
19
23
|
static add(v: Vec3, w: Vec3): Vec3;
|
|
20
24
|
/**
|
|
21
25
|
* Subtracts one vector from another.
|
|
22
|
-
* @param v - The vector to subtract from.
|
|
23
|
-
* @param w - The vector to subtract.
|
|
24
|
-
* @returns A new
|
|
26
|
+
* @param {Vec3} v - The vector to subtract from.
|
|
27
|
+
* @param {Vec3} w - The vector to subtract.
|
|
28
|
+
* @returns {Vec3} A new Vec3 instance representing the difference.
|
|
25
29
|
*/
|
|
26
30
|
static subtract(v: Vec3, w: Vec3): Vec3;
|
|
27
31
|
/**
|
|
@@ -40,16 +44,16 @@ export declare class Vec3 {
|
|
|
40
44
|
static divide(v: Vec3, w: Vec3): Vec3;
|
|
41
45
|
/**
|
|
42
46
|
* Calculates the angle between two vectors.
|
|
43
|
-
* @param v - The first vector.
|
|
44
|
-
* @param w - The second vector.
|
|
45
|
-
* @returns The angle between the vectors in radians.
|
|
47
|
+
* @param {Vec3} v - The first vector.
|
|
48
|
+
* @param {Vec3} w - The second vector.
|
|
49
|
+
* @returns {number} The angle between the vectors in radians.
|
|
46
50
|
*/
|
|
47
51
|
static angleBetween(v: Vec3, w: Vec3): number;
|
|
48
52
|
/**
|
|
49
53
|
* Calculates the cross product of two vectors.
|
|
50
|
-
* @param v - The first vector.
|
|
51
|
-
* @param w - The second vector.
|
|
52
|
-
* @returns The cross product of the two vectors.
|
|
54
|
+
* @param {Vec3} v - The first vector.
|
|
55
|
+
* @param {Vec3} w - The second vector.
|
|
56
|
+
* @returns {Vec3} The cross product of the two vectors.
|
|
53
57
|
*/
|
|
54
58
|
static cross(v: Vec3, w: Vec3): Vec3;
|
|
55
59
|
/**
|
|
@@ -62,68 +66,69 @@ export declare class Vec3 {
|
|
|
62
66
|
static reflect(v: Vec3, normal: Vec3): Vec3;
|
|
63
67
|
/**
|
|
64
68
|
* Calculates the Euclidean distance between two vectors.
|
|
65
|
-
* @param v - The first vector.
|
|
66
|
-
* @param w - The second vector.
|
|
67
|
-
* @returns The distance between the vectors.
|
|
69
|
+
* @param {Vec3} v - The first vector.
|
|
70
|
+
* @param {Vec3} w - The second vector.
|
|
71
|
+
* @returns {number} The distance between the vectors.
|
|
68
72
|
*/
|
|
69
73
|
static distance(v: Vec3, w: Vec3): number;
|
|
70
74
|
/**
|
|
71
75
|
* Calculates the Chebyshev distance between two vectors.
|
|
72
|
-
* @param v - The first vector.
|
|
73
|
-
* @param w - The second vector.
|
|
74
|
-
* @returns The Chebyshev distance between the vectors.
|
|
76
|
+
* @param {Vec3} v - The first vector.
|
|
77
|
+
* @param {Vec3} w - The second vector.
|
|
78
|
+
* @returns {number} The Chebyshev distance between the vectors.
|
|
75
79
|
*/
|
|
76
80
|
static distanceChebyshev(v: Vec3, w: Vec3): number;
|
|
77
81
|
/**
|
|
78
82
|
* Calculates the Manhattan distance between two vectors.
|
|
79
|
-
* @param v - The first vector.
|
|
80
|
-
* @param w - The second vector.
|
|
81
|
-
* @returns The Manhattan distance between the vectors.
|
|
83
|
+
* @param {Vec3} v - The first vector.
|
|
84
|
+
* @param {Vec3} w - The second vector.
|
|
85
|
+
* @returns {number} The Manhattan distance between the vectors.
|
|
82
86
|
*/
|
|
83
87
|
static distanceManhattan(v: Vec3, w: Vec3): number;
|
|
84
88
|
/**
|
|
85
89
|
* Calculates the Minkowski distance between two vectors.
|
|
86
|
-
* @param v - The first vector.
|
|
87
|
-
* @param w - The second vector.
|
|
88
|
-
* @param p - The order of the Minkowski distance.
|
|
89
|
-
* @returns The Minkowski distance between the vectors.
|
|
90
|
+
* @param {Vec3} v - The first vector.
|
|
91
|
+
* @param {Vec3} w - The second vector.
|
|
92
|
+
* @param {number} p - The order of the Minkowski distance.
|
|
93
|
+
* @returns {number} The Minkowski distance between the vectors.
|
|
90
94
|
*/
|
|
91
95
|
static distanceMinkowski(v: Vec3, w: Vec3, p: number): number;
|
|
92
96
|
/**
|
|
93
97
|
* Calculates the squared Euclidean distance between two vectors.
|
|
94
|
-
* @param v - The first vector.
|
|
95
|
-
* @param w - The second vector.
|
|
96
|
-
* @returns The squared distance between the vectors.
|
|
98
|
+
* @param {Vec3} v - The first vector.
|
|
99
|
+
* @param {Vec3} w - The second vector.
|
|
100
|
+
* @returns {number} The squared distance between the vectors.
|
|
97
101
|
*/
|
|
98
102
|
static distanceSq(v: Vec3, w: Vec3): number;
|
|
99
103
|
/**
|
|
100
104
|
* Calculates the dot product of two vectors.
|
|
101
|
-
* @param v - The first vector.
|
|
102
|
-
* @param w - The second vector.
|
|
103
|
-
* @returns The dot product of the two vectors.
|
|
105
|
+
* @param {Vec3} v - The first vector.
|
|
106
|
+
* @param {Vec3} w - The second vector.
|
|
107
|
+
* @returns {number} The dot product of the two vectors.
|
|
104
108
|
*/
|
|
105
109
|
static dot(v: Vec3, w: Vec3): number;
|
|
106
110
|
/**
|
|
107
111
|
* Creates a Vec3 from cylindrical coordinates.
|
|
108
|
-
* @param r - Radial distance from the z-axis
|
|
109
|
-
* @param phi - Azimuthal angle in the x-y plane from the x-axis
|
|
110
|
-
* @param z - Height above the x-y plane
|
|
111
|
-
* @returns New Vec3 instance
|
|
112
|
+
* @param {number} r - Radial distance from the z-axis
|
|
113
|
+
* @param {number} phi - Azimuthal angle in the x-y plane from the x-axis
|
|
114
|
+
* @param {number} z - Height above the x-y plane
|
|
115
|
+
* @returns {Vec3} New Vec3 instance
|
|
112
116
|
*/
|
|
113
117
|
static fromCylindricalCoords(r: number, phi: number, z: number): Vec3;
|
|
114
118
|
/**
|
|
115
119
|
* Creates a Vec3 from spherical coordinates.
|
|
116
|
-
* @param r - Radial distance from origin
|
|
117
|
-
* @param theta - Polar angle from the z-axis
|
|
118
|
-
* @param phi - Azimuthal angle in the x-y plane from the x-axis
|
|
119
|
-
* @returns New Vec3 instance
|
|
120
|
+
* @param {number} r - Radial distance from origin
|
|
121
|
+
* @param {number} theta - Polar angle from the z-axis
|
|
122
|
+
* @param {number} phi - Azimuthal angle in the x-y plane from the x-axis
|
|
123
|
+
* @returns {Vec3} New Vec3 instance
|
|
120
124
|
*/
|
|
121
125
|
static fromSphericalCoords(r: number, theta: number, phi: number): Vec3;
|
|
122
126
|
/**
|
|
123
127
|
* Creates an immutable Vec3-like object.
|
|
124
|
-
* @param x - The x-coordinate of the vector.
|
|
125
|
-
* @param y - The y-coordinate of the vector.
|
|
126
|
-
* @
|
|
128
|
+
* @param {number} x - The x-coordinate of the vector.
|
|
129
|
+
* @param {number} y - The y-coordinate of the vector.
|
|
130
|
+
* @param {number} z - The z-coordinate of the vector.
|
|
131
|
+
* @returns {Readonly<{ x: number; y: number; z: number; xyz: readonly number[]; r: number; g: number; b: number; rgb: readonly number[]; magnitude: number; magnitudeSq: number; angleX: number; angleY: number; angleZ: number; isInfinite: boolean; isNaN: boolean; isZero: boolean }>} An immutable object with Vec3-like properties.
|
|
127
132
|
*/
|
|
128
133
|
static immutable(x?: number, y?: number, z?: number): {
|
|
129
134
|
readonly x: number;
|
|
@@ -145,67 +150,67 @@ export declare class Vec3 {
|
|
|
145
150
|
};
|
|
146
151
|
/**
|
|
147
152
|
* Checks if a vector has infinite components.
|
|
148
|
-
* @param v - The vector to check.
|
|
149
|
-
* @returns True if the vector has infinite components, false otherwise.
|
|
153
|
+
* @param {Vec3} v - The vector to check.
|
|
154
|
+
* @returns {boolean} True if the vector has infinite components, false otherwise.
|
|
150
155
|
*/
|
|
151
156
|
static isInfinite(v: Vec3): boolean;
|
|
152
157
|
/**
|
|
153
158
|
* Checks if a vector has NaN components.
|
|
154
|
-
* @param v - The vector to check.
|
|
155
|
-
* @returns True if the vector has NaN components, false otherwise.
|
|
159
|
+
* @param {Vec3} v - The vector to check.
|
|
160
|
+
* @returns {boolean} True if the vector has NaN components, false otherwise.
|
|
156
161
|
*/
|
|
157
162
|
static isNaN(v: Vec3): boolean;
|
|
158
163
|
/**
|
|
159
164
|
* Checks if a vector is zero.
|
|
160
|
-
* @param v - The vector to check.
|
|
161
|
-
* @returns True if the vector is zero, false otherwise.
|
|
165
|
+
* @param {Vec3} v - The vector to check.
|
|
166
|
+
* @returns {boolean} True if the vector is zero, false otherwise.
|
|
162
167
|
*/
|
|
163
168
|
static isZero(v: Vec3): boolean;
|
|
164
169
|
/**
|
|
165
170
|
* Performs linear interpolation between two vectors.
|
|
166
|
-
* @param v - The first vector.
|
|
167
|
-
* @param w - The second vector.
|
|
168
|
-
* @param t - The interpolation parameter (0 to 1).
|
|
169
|
-
* @returns A new
|
|
171
|
+
* @param {Vec3} v - The first vector.
|
|
172
|
+
* @param {Vec3} w - The second vector.
|
|
173
|
+
* @param {number} t - The interpolation parameter (0 to 1).
|
|
174
|
+
* @returns {Vec3} A new Vec3 instance representing the interpolated vector.
|
|
170
175
|
*/
|
|
171
176
|
static lerp(v: Vec3, w: Vec3, t: number): Vec3;
|
|
172
177
|
/**
|
|
173
178
|
* Negates a vector.
|
|
174
|
-
* @param v - The vector to negate.
|
|
175
|
-
* @returns A new
|
|
179
|
+
* @param {Vec3} v - The vector to negate.
|
|
180
|
+
* @returns {Vec3} A new Vec3 instance representing the negated vector.
|
|
176
181
|
*/
|
|
177
182
|
static negate(v: Vec3): Vec3;
|
|
178
183
|
/**
|
|
179
184
|
* Normalizes a vector.
|
|
180
|
-
* @param v - The vector to normalize.
|
|
181
|
-
* @returns A new
|
|
185
|
+
* @param {Vec3} v - The vector to normalize.
|
|
186
|
+
* @returns {Vec3} A new Vec3 instance representing the normalized vector.
|
|
182
187
|
*/
|
|
183
188
|
static normalize(v: Vec3): Vec3;
|
|
184
189
|
/**
|
|
185
190
|
* Projects one vector onto another.
|
|
186
|
-
* @param v - The vector to project.
|
|
187
|
-
* @param w - The vector to project onto.
|
|
188
|
-
* @returns A new
|
|
191
|
+
* @param {Vec3} v - The vector to project.
|
|
192
|
+
* @param {Vec3} w - The vector to project onto.
|
|
193
|
+
* @returns {Vec3} A new Vec3 instance representing the projected vector.
|
|
189
194
|
*/
|
|
190
195
|
static project(v: Vec3, w: Vec3): Vec3;
|
|
191
196
|
/**
|
|
192
197
|
* Creates a random unit vector.
|
|
193
|
-
* @param random - A function that returns a random number between 0 and 1.
|
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static equals(v: Vec3, w: Vec3, epsilon?: number): boolean;
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static one(): Vec3;
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static fromArray(arr: [number, number, number] | number[]): Vec3;
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}): Vec3;
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get z(): number;
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*/
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get xyz(): [number, number, number];
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* @returns {void}
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*/
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set xyz(xyz: [number, number, number]);
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/**
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* @returns The Red-component.
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*/
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get r(): number;
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* @param r - The new Red-component.
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* @param {number} r - The new Red-component.
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* @returns {void}
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*/
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set r(r: number);
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/**
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* Gets the Green-component of a Color.
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* @returns The Green-component.
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* @returns {number} The Green-component.
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*/
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get g(): number;
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/**
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* Sets the Green-component of the Color.
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|
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* @param g - The new Green-component.
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+
* @param {number} g - The new Green-component.
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+
* @returns {void}
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|
*/
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|
set g(g: number);
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|
/**
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* Gets the Blue-component of the color.
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* @returns The Blue-component.
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+
* @returns {number} The Blue-component.
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|
*/
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get b(): number;
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|
/**
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|
* Sets the Blue-component of the Color.
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* @param b - The new Blue-component.
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+
* @param {number} b - The new Blue-component.
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+
* @returns {void}
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*/
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set b(b: number);
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|
/**
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* Gets a copy of the vector's components as an array.
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* @returns An array containing the x, y and z components of the vector.
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|
+
* @returns {[number, number, number]} An array containing the x, y and z components of the vector.
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*/
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|
get rgb(): [number, number, number];
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|
/**
|
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|
* Sets all components of the Color at once.
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|
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* @param rgb - An array containing the new Red, Green and Blue components.
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|
+
* @param {[number, number, number]} rgb - An array containing the new Red, Green and Blue components.
|
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|
+
* @returns {void}
|
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|
*/
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|
set rgb(rgb: [number, number, number]);
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|
/**
|
|
@@ -370,8 +385,8 @@ export declare class Vec3 {
|
|
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|
set magnitude(m: number);
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|
/**
|
|
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|
* Adds another vector to this vector.
|
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|
-
* @param v - The vector to add.
|
|
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|
-
* @returns This Vec3 instance for method chaining.
|
|
388
|
+
* @param {Vec3} v - The vector to add.
|
|
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|
+
* @returns {this} This Vec3 instance for method chaining.
|
|
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|
*/
|
|
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|
add(v: Vec3): this;
|
|
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|
/**
|
|
@@ -407,7 +422,7 @@ export declare class Vec3 {
|
|
|
407
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|
clamp(min: number, max: number): this;
|
|
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423
|
/**
|
|
409
424
|
* Creates a copy of this vector.
|
|
410
|
-
* @returns A new Vec3 instance with the same components.
|
|
425
|
+
* @returns {Vec3} A new Vec3 instance with the same components.
|
|
411
426
|
*/
|
|
412
427
|
clone(): Vec3;
|
|
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|
/**
|
|
@@ -418,14 +433,14 @@ export declare class Vec3 {
|
|
|
418
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|
copy(v: Vec3): this;
|
|
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|
/**
|
|
420
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|
* Calculates the dot product of this vector with another vector.
|
|
421
|
-
* @param v - The other vector.
|
|
422
|
-
* @returns The dot product of the vectors.
|
|
436
|
+
* @param {Vec3} v - The other vector.
|
|
437
|
+
* @returns {number} The dot product of the vectors.
|
|
423
438
|
*/
|
|
424
439
|
dot(v: Vec3): number;
|
|
425
440
|
/**
|
|
426
441
|
* Calculates cross product between this vector and another vector.
|
|
427
|
-
* @param v - The other vector.
|
|
428
|
-
* @returns
|
|
442
|
+
* @param {Vec3} v - The other vector.
|
|
443
|
+
* @returns {this} This Vec3 instance for method chaining.
|
|
429
444
|
*/
|
|
430
445
|
cross(v: Vec3): this;
|
|
431
446
|
/**
|
|
@@ -443,21 +458,21 @@ export declare class Vec3 {
|
|
|
443
458
|
distance(v: Vec3): number;
|
|
444
459
|
/**
|
|
445
460
|
* Calculates the Chebyshev distance between vector and another vector.
|
|
446
|
-
* @param v - The other vector.
|
|
447
|
-
* @returns The Chebyshev distance between the vectors.
|
|
461
|
+
* @param {Vec3} v - The other vector.
|
|
462
|
+
* @returns {number} The Chebyshev distance between the vectors.
|
|
448
463
|
*/
|
|
449
464
|
distanceChebyshev(v: Vec3): number;
|
|
450
465
|
/**
|
|
451
466
|
* Calculates the Manhattan distance between vector and another vector.
|
|
452
|
-
* @param v - The other vector.
|
|
453
|
-
* @returns The Manhattan distance between the vectors.
|
|
467
|
+
* @param {Vec3} v - The other vector.
|
|
468
|
+
* @returns {number} The Manhattan distance between the vectors.
|
|
454
469
|
*/
|
|
455
470
|
distanceManhattan(v: Vec3): number;
|
|
456
471
|
/**
|
|
457
472
|
* Calculates the Minkowski distance between this vector and another vector.
|
|
458
|
-
* @param v - The other vector.
|
|
459
|
-
* @param p - The order of the Minkowski distance.
|
|
460
|
-
* @returns The Minkowski distance between the vectors.
|
|
473
|
+
* @param {Vec3} v - The other vector.
|
|
474
|
+
* @param {number} p - The order of the Minkowski distance.
|
|
475
|
+
* @returns {number} The Minkowski distance between the vectors.
|
|
461
476
|
*/
|
|
462
477
|
distanceMinkowski(v: Vec3, p: number): number;
|
|
463
478
|
/**
|