@fimbul-works/vec 1.0.3 → 2.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +208 -85
- package/dist/cjs/2d/add-2d.d.ts +8 -0
- package/dist/cjs/2d/add-2d.js +11 -0
- package/dist/cjs/2d/angle-between-2d.d.ts +8 -0
- package/dist/cjs/2d/angle-between-2d.js +11 -0
- package/dist/cjs/2d/angle-x-2d.d.ts +7 -0
- package/dist/cjs/2d/angle-x-2d.js +10 -0
- package/dist/cjs/2d/angle-y-2d.d.ts +7 -0
- package/dist/cjs/2d/angle-y-2d.js +10 -0
- package/dist/cjs/2d/clamp-2d.d.ts +10 -0
- package/dist/cjs/2d/clamp-2d.js +14 -0
- package/dist/cjs/2d/clone-2d.d.ts +7 -0
- package/dist/cjs/2d/clone-2d.js +10 -0
- package/dist/cjs/2d/cross-2d.d.ts +8 -0
- package/dist/cjs/2d/cross-2d.js +11 -0
- package/dist/cjs/2d/distance-2d.d.ts +8 -0
- package/dist/cjs/2d/distance-2d.js +11 -0
- package/dist/cjs/2d/distance-chebyshev-2d.d.ts +8 -0
- package/dist/cjs/2d/distance-chebyshev-2d.js +15 -0
- package/dist/cjs/2d/distance-manhattan-2d.d.ts +8 -0
- package/dist/cjs/2d/distance-manhattan-2d.js +11 -0
- package/dist/cjs/2d/distance-minkowski-2d.d.ts +9 -0
- package/dist/cjs/2d/distance-minkowski-2d.js +12 -0
- package/dist/cjs/2d/distance-sq-2d.d.ts +8 -0
- package/dist/cjs/2d/distance-sq-2d.js +11 -0
- package/dist/cjs/2d/divide-2d.d.ts +8 -0
- package/dist/cjs/2d/divide-2d.js +14 -0
- package/dist/cjs/2d/dot-2d.d.ts +8 -0
- package/dist/cjs/2d/dot-2d.js +11 -0
- package/dist/cjs/2d/from-angle-x-2d.d.ts +8 -0
- package/dist/cjs/2d/from-angle-x-2d.js +14 -0
- package/dist/cjs/2d/from-angle-y-2d.d.ts +8 -0
- package/dist/cjs/2d/from-angle-y-2d.js +14 -0
- package/dist/cjs/2d/from-object-2d.d.ts +10 -0
- package/dist/cjs/2d/from-object-2d.js +10 -0
- package/dist/cjs/2d/from-polar-coords-2d.d.ts +8 -0
- package/dist/cjs/2d/from-polar-coords-2d.js +11 -0
- package/dist/cjs/2d/immutable-2d.d.ts +7 -0
- package/dist/cjs/2d/immutable-2d.js +10 -0
- package/dist/cjs/2d/index.d.ts +47 -0
- package/dist/cjs/2d/index.js +63 -0
- package/dist/cjs/2d/is-equal-2d.d.ts +8 -0
- package/dist/cjs/2d/is-equal-2d.js +11 -0
- package/dist/cjs/2d/is-equal-approx-2d.d.ts +9 -0
- package/dist/cjs/2d/is-equal-approx-2d.js +12 -0
- package/dist/cjs/2d/is-infinite-2d.d.ts +7 -0
- package/dist/cjs/2d/is-infinite-2d.js +13 -0
- package/dist/cjs/2d/is-nan-2d.d.ts +7 -0
- package/dist/cjs/2d/is-nan-2d.js +10 -0
- package/dist/cjs/2d/is-opposite-2d.d.ts +8 -0
- package/dist/cjs/2d/is-opposite-2d.js +11 -0
- package/dist/cjs/2d/is-zero-2d.d.ts +7 -0
- package/dist/cjs/2d/is-zero-2d.js +10 -0
- package/dist/cjs/2d/lerp-2d.d.ts +9 -0
- package/dist/cjs/2d/lerp-2d.js +15 -0
- package/dist/cjs/2d/limit-max-2d.d.ts +9 -0
- package/dist/cjs/2d/limit-max-2d.js +13 -0
- package/dist/cjs/2d/limit-min-2d.d.ts +9 -0
- package/dist/cjs/2d/limit-min-2d.js +13 -0
- package/dist/cjs/2d/look-at-2d.d.ts +10 -0
- package/dist/cjs/2d/look-at-2d.js +14 -0
- package/dist/cjs/2d/magnitude-2d.d.ts +7 -0
- package/dist/cjs/2d/magnitude-2d.js +10 -0
- package/dist/cjs/2d/magnitude-sq-2d.d.ts +7 -0
- package/dist/cjs/2d/magnitude-sq-2d.js +10 -0
- package/dist/cjs/2d/multiply-2d.d.ts +8 -0
- package/dist/cjs/2d/multiply-2d.js +11 -0
- package/dist/cjs/2d/negate-2d.d.ts +7 -0
- package/dist/cjs/2d/negate-2d.js +10 -0
- package/dist/cjs/2d/normalize-2d.d.ts +8 -0
- package/dist/cjs/2d/normalize-2d.js +12 -0
- package/dist/cjs/2d/one-2d.d.ts +6 -0
- package/dist/cjs/2d/one-2d.js +9 -0
- package/dist/cjs/2d/project-2d.d.ts +10 -0
- package/dist/cjs/2d/project-2d.js +17 -0
- package/dist/cjs/2d/random-2d.d.ts +7 -0
- package/dist/cjs/2d/random-2d.js +13 -0
- package/dist/cjs/2d/reflect-2d.d.ts +9 -0
- package/dist/cjs/2d/reflect-2d.js +16 -0
- package/dist/cjs/2d/rotate-2d.d.ts +9 -0
- package/dist/cjs/2d/rotate-2d.js +27 -0
- package/dist/cjs/2d/set-magnitude-2d.d.ts +9 -0
- package/dist/cjs/2d/set-magnitude-2d.js +16 -0
- package/dist/cjs/2d/subtract-2d.d.ts +8 -0
- package/dist/cjs/2d/subtract-2d.js +11 -0
- package/dist/cjs/2d/types.d.ts +4 -0
- package/dist/cjs/2d/types.js +2 -0
- package/dist/cjs/2d/zero-2d.d.ts +6 -0
- package/dist/cjs/2d/zero-2d.js +9 -0
- package/dist/cjs/3d/add-3d.d.ts +8 -0
- package/dist/cjs/3d/add-3d.js +15 -0
- package/dist/cjs/3d/angle-between-3d.d.ts +10 -0
- package/dist/cjs/3d/angle-between-3d.js +14 -0
- package/dist/cjs/3d/angle-x-3d.d.ts +7 -0
- package/dist/cjs/3d/angle-x-3d.js +10 -0
- package/dist/cjs/3d/angle-y-3d.d.ts +7 -0
- package/dist/cjs/3d/angle-y-3d.js +10 -0
- package/dist/cjs/3d/angle-z-3d.d.ts +7 -0
- package/dist/cjs/3d/angle-z-3d.js +10 -0
- package/dist/cjs/3d/clamp-3d.d.ts +10 -0
- package/dist/cjs/3d/clamp-3d.js +18 -0
- package/dist/cjs/3d/clone-3d.d.ts +7 -0
- package/dist/cjs/3d/clone-3d.js +10 -0
- package/dist/cjs/3d/cross-3d.d.ts +8 -0
- package/dist/cjs/3d/cross-3d.js +15 -0
- package/dist/cjs/3d/distance-3d.d.ts +8 -0
- package/dist/cjs/3d/distance-3d.js +11 -0
- package/dist/cjs/3d/distance-chebyshev-3d.d.ts +8 -0
- package/dist/cjs/3d/distance-chebyshev-3d.js +16 -0
- package/dist/cjs/3d/distance-manhattan-3d.d.ts +8 -0
- package/dist/cjs/3d/distance-manhattan-3d.js +11 -0
- package/dist/cjs/3d/distance-minkowski-3d.d.ts +9 -0
- package/dist/cjs/3d/distance-minkowski-3d.js +12 -0
- package/dist/cjs/3d/distance-sq-3d.d.ts +8 -0
- package/dist/cjs/3d/distance-sq-3d.js +11 -0
- package/dist/cjs/3d/divide-3d.d.ts +8 -0
- package/dist/cjs/3d/divide-3d.js +15 -0
- package/dist/cjs/3d/dot-3d.d.ts +8 -0
- package/dist/cjs/3d/dot-3d.js +11 -0
- package/dist/cjs/3d/from-cylindrical-coords-3d.d.ts +9 -0
- package/dist/cjs/3d/from-cylindrical-coords-3d.js +16 -0
- package/dist/cjs/3d/from-object-3d.d.ts +11 -0
- package/dist/cjs/3d/from-object-3d.js +10 -0
- package/dist/cjs/3d/from-spherical-coords-3d.d.ts +9 -0
- package/dist/cjs/3d/from-spherical-coords-3d.js +16 -0
- package/dist/cjs/3d/immutable-3d.d.ts +7 -0
- package/dist/cjs/3d/immutable-3d.js +10 -0
- package/dist/cjs/3d/index.d.ts +49 -0
- package/dist/cjs/3d/index.js +65 -0
- package/dist/cjs/3d/is-equal-3d.d.ts +8 -0
- package/dist/cjs/3d/is-equal-3d.js +11 -0
- package/dist/cjs/3d/is-equal-approx-3d.d.ts +9 -0
- package/dist/cjs/3d/is-equal-approx-3d.js +14 -0
- package/dist/cjs/3d/is-infinite-3d.d.ts +7 -0
- package/dist/cjs/3d/is-infinite-3d.js +15 -0
- package/dist/cjs/3d/is-nan-3d.d.ts +7 -0
- package/dist/cjs/3d/is-nan-3d.js +10 -0
- package/dist/cjs/3d/is-opposite-3d.d.ts +8 -0
- package/dist/cjs/3d/is-opposite-3d.js +11 -0
- package/dist/cjs/3d/is-zero-3d.d.ts +7 -0
- package/dist/cjs/3d/is-zero-3d.js +10 -0
- package/dist/cjs/3d/lerp-3d.d.ts +9 -0
- package/dist/cjs/3d/lerp-3d.js +16 -0
- package/dist/cjs/3d/limit-max-3d.d.ts +9 -0
- package/dist/cjs/3d/limit-max-3d.js +13 -0
- package/dist/cjs/3d/limit-min-3d.d.ts +9 -0
- package/dist/cjs/3d/limit-min-3d.js +13 -0
- package/dist/cjs/3d/look-at-3d.d.ts +10 -0
- package/dist/cjs/3d/look-at-3d.js +14 -0
- package/dist/cjs/3d/magnitude-3d.d.ts +7 -0
- package/dist/cjs/3d/magnitude-3d.js +10 -0
- package/dist/cjs/3d/magnitude-sq-3d.d.ts +7 -0
- package/dist/cjs/3d/magnitude-sq-3d.js +10 -0
- package/dist/cjs/3d/multiply-3d.d.ts +8 -0
- package/dist/cjs/3d/multiply-3d.js +15 -0
- package/dist/cjs/3d/negate-3d.d.ts +7 -0
- package/dist/cjs/3d/negate-3d.js +10 -0
- package/dist/cjs/3d/normalize-3d.d.ts +8 -0
- package/dist/cjs/3d/normalize-3d.js +12 -0
- package/dist/cjs/3d/one-3d.d.ts +6 -0
- package/dist/cjs/3d/one-3d.js +9 -0
- package/dist/cjs/3d/project-3d.d.ts +10 -0
- package/dist/cjs/3d/project-3d.js +17 -0
- package/dist/cjs/3d/random-3d.d.ts +7 -0
- package/dist/cjs/3d/random-3d.js +11 -0
- package/dist/cjs/3d/reflect-3d.d.ts +9 -0
- package/dist/cjs/3d/reflect-3d.js +16 -0
- package/dist/cjs/3d/rotate-x-3d.d.ts +9 -0
- package/dist/cjs/3d/rotate-x-3d.js +26 -0
- package/dist/cjs/3d/rotate-y-3d.d.ts +9 -0
- package/dist/cjs/3d/rotate-y-3d.js +26 -0
- package/dist/cjs/3d/rotate-z-3d.d.ts +9 -0
- package/dist/cjs/3d/rotate-z-3d.js +26 -0
- package/dist/cjs/3d/set-magnitude-3d.d.ts +9 -0
- package/dist/cjs/3d/set-magnitude-3d.js +13 -0
- package/dist/cjs/3d/subtract-3d.d.ts +8 -0
- package/dist/cjs/3d/subtract-3d.js +15 -0
- package/dist/cjs/3d/types.d.ts +4 -0
- package/dist/cjs/3d/types.js +2 -0
- package/dist/cjs/3d/zero-3d.d.ts +6 -0
- package/dist/cjs/3d/zero-3d.js +9 -0
- package/dist/cjs/4d/add-4d.d.ts +8 -0
- package/dist/cjs/4d/add-4d.js +16 -0
- package/dist/cjs/4d/angle-between-4d.d.ts +10 -0
- package/dist/cjs/4d/angle-between-4d.js +15 -0
- package/dist/cjs/4d/angle-w-4d.d.ts +7 -0
- package/dist/cjs/4d/angle-w-4d.js +10 -0
- package/dist/cjs/4d/angle-x-4d.d.ts +7 -0
- package/dist/cjs/4d/angle-x-4d.js +10 -0
- package/dist/cjs/4d/angle-y-4d.d.ts +7 -0
- package/dist/cjs/4d/angle-y-4d.js +10 -0
- package/dist/cjs/4d/angle-z-4d.d.ts +7 -0
- package/dist/cjs/4d/angle-z-4d.js +10 -0
- package/dist/cjs/4d/clamp-4d.d.ts +10 -0
- package/dist/cjs/4d/clamp-4d.js +18 -0
- package/dist/cjs/4d/clone-4d.d.ts +7 -0
- package/dist/cjs/4d/clone-4d.js +10 -0
- package/dist/cjs/4d/distance-4d.d.ts +8 -0
- package/dist/cjs/4d/distance-4d.js +11 -0
- package/dist/cjs/4d/distance-chebyshev-4d.d.ts +8 -0
- package/dist/cjs/4d/distance-chebyshev-4d.js +23 -0
- package/dist/cjs/4d/distance-manhattan-4d.d.ts +8 -0
- package/dist/cjs/4d/distance-manhattan-4d.js +14 -0
- package/dist/cjs/4d/distance-minkowski-4d.d.ts +9 -0
- package/dist/cjs/4d/distance-minkowski-4d.js +16 -0
- package/dist/cjs/4d/distance-sq-4d.d.ts +9 -0
- package/dist/cjs/4d/distance-sq-4d.js +12 -0
- package/dist/cjs/4d/divide-4d.d.ts +8 -0
- package/dist/cjs/4d/divide-4d.js +16 -0
- package/dist/cjs/4d/dot-4d.d.ts +8 -0
- package/dist/cjs/4d/dot-4d.js +11 -0
- package/dist/cjs/4d/from-object-4d.d.ts +12 -0
- package/dist/cjs/4d/from-object-4d.js +15 -0
- package/dist/cjs/4d/immutable-4d.d.ts +7 -0
- package/dist/cjs/4d/immutable-4d.js +10 -0
- package/dist/cjs/4d/index.d.ts +44 -0
- package/dist/cjs/4d/index.js +60 -0
- package/dist/cjs/4d/is-equal-4d.d.ts +8 -0
- package/dist/cjs/4d/is-equal-4d.js +11 -0
- package/dist/cjs/4d/is-equal-approx-4d.d.ts +9 -0
- package/dist/cjs/4d/is-equal-approx-4d.js +15 -0
- package/dist/cjs/4d/is-infinite-4d.d.ts +7 -0
- package/dist/cjs/4d/is-infinite-4d.js +17 -0
- package/dist/cjs/4d/is-nan-4d.d.ts +7 -0
- package/dist/cjs/4d/is-nan-4d.js +10 -0
- package/dist/cjs/4d/is-opposite-4d.d.ts +8 -0
- package/dist/cjs/4d/is-opposite-4d.js +11 -0
- package/dist/cjs/4d/is-zero-4d.d.ts +7 -0
- package/dist/cjs/4d/is-zero-4d.js +10 -0
- package/dist/cjs/4d/lerp-4d.d.ts +9 -0
- package/dist/cjs/4d/lerp-4d.js +17 -0
- package/dist/cjs/4d/limit-max-4d.d.ts +9 -0
- package/dist/cjs/4d/limit-max-4d.js +13 -0
- package/dist/cjs/4d/limit-min-4d.d.ts +9 -0
- package/dist/cjs/4d/limit-min-4d.js +13 -0
- package/dist/cjs/4d/look-at-4d.d.ts +10 -0
- package/dist/cjs/4d/look-at-4d.js +14 -0
- package/dist/cjs/4d/magnitude-4d.d.ts +7 -0
- package/dist/cjs/4d/magnitude-4d.js +10 -0
- package/dist/cjs/4d/magnitude-sq-4d.d.ts +8 -0
- package/dist/cjs/4d/magnitude-sq-4d.js +11 -0
- package/dist/cjs/4d/multiply-4d.d.ts +8 -0
- package/dist/cjs/4d/multiply-4d.js +16 -0
- package/dist/cjs/4d/negate-4d.d.ts +7 -0
- package/dist/cjs/4d/negate-4d.js +10 -0
- package/dist/cjs/4d/normalize-4d.d.ts +8 -0
- package/dist/cjs/4d/normalize-4d.js +17 -0
- package/dist/cjs/4d/one-4d.d.ts +6 -0
- package/dist/cjs/4d/one-4d.js +9 -0
- package/dist/cjs/4d/project-4d.d.ts +10 -0
- package/dist/cjs/4d/project-4d.js +18 -0
- package/dist/cjs/4d/random-4d.d.ts +7 -0
- package/dist/cjs/4d/random-4d.js +21 -0
- package/dist/cjs/4d/reflect-4d.d.ts +9 -0
- package/dist/cjs/4d/reflect-4d.js +21 -0
- package/dist/cjs/4d/set-magnitude-4d.d.ts +9 -0
- package/dist/cjs/4d/set-magnitude-4d.js +18 -0
- package/dist/cjs/4d/subtract-4d.d.ts +8 -0
- package/dist/cjs/4d/subtract-4d.js +16 -0
- package/dist/cjs/4d/types.d.ts +4 -0
- package/dist/cjs/4d/types.js +2 -0
- package/dist/cjs/4d/zero-4d.d.ts +6 -0
- package/dist/cjs/4d/zero-4d.js +9 -0
- package/dist/cjs/index.d.ts +7 -0
- package/dist/cjs/index.js +23 -0
- package/dist/cjs/package.json +1 -0
- package/dist/cjs/slerp.d.ts +21 -0
- package/dist/cjs/slerp.js +28 -0
- package/dist/{vec2.d.ts → cjs/vec2.d.ts} +10 -4
- package/dist/cjs/vec2.js +889 -0
- package/dist/{vec3.d.ts → cjs/vec3.d.ts} +159 -100
- package/dist/cjs/vec3.js +1045 -0
- package/dist/cjs/vec4.d.ts +602 -0
- package/dist/cjs/vec4.js +1101 -0
- package/dist/esm/2d/add-2d.d.ts +8 -0
- package/dist/esm/2d/add-2d.js +7 -0
- package/dist/esm/2d/angle-between-2d.d.ts +8 -0
- package/dist/esm/2d/angle-between-2d.js +7 -0
- package/dist/esm/2d/angle-x-2d.d.ts +7 -0
- package/dist/esm/2d/angle-x-2d.js +6 -0
- package/dist/esm/2d/angle-y-2d.d.ts +7 -0
- package/dist/esm/2d/angle-y-2d.js +6 -0
- package/dist/esm/2d/clamp-2d.d.ts +10 -0
- package/dist/esm/2d/clamp-2d.js +10 -0
- package/dist/esm/2d/clone-2d.d.ts +7 -0
- package/dist/esm/2d/clone-2d.js +6 -0
- package/dist/esm/2d/cross-2d.d.ts +8 -0
- package/dist/esm/2d/cross-2d.js +7 -0
- package/dist/esm/2d/distance-2d.d.ts +8 -0
- package/dist/esm/2d/distance-2d.js +7 -0
- package/dist/esm/2d/distance-chebyshev-2d.d.ts +8 -0
- package/dist/esm/2d/distance-chebyshev-2d.js +11 -0
- package/dist/esm/2d/distance-manhattan-2d.d.ts +8 -0
- package/dist/esm/2d/distance-manhattan-2d.js +7 -0
- package/dist/esm/2d/distance-minkowski-2d.d.ts +9 -0
- package/dist/esm/2d/distance-minkowski-2d.js +8 -0
- package/dist/esm/2d/distance-sq-2d.d.ts +8 -0
- package/dist/esm/2d/distance-sq-2d.js +7 -0
- package/dist/esm/2d/divide-2d.d.ts +8 -0
- package/dist/esm/2d/divide-2d.js +10 -0
- package/dist/esm/2d/dot-2d.d.ts +8 -0
- package/dist/esm/2d/dot-2d.js +7 -0
- package/dist/esm/2d/from-angle-x-2d.d.ts +8 -0
- package/dist/esm/2d/from-angle-x-2d.js +10 -0
- package/dist/esm/2d/from-angle-y-2d.d.ts +8 -0
- package/dist/esm/2d/from-angle-y-2d.js +10 -0
- package/dist/esm/2d/from-object-2d.d.ts +10 -0
- package/dist/esm/2d/from-object-2d.js +6 -0
- package/dist/esm/2d/from-polar-coords-2d.d.ts +8 -0
- package/dist/esm/2d/from-polar-coords-2d.js +7 -0
- package/dist/esm/2d/immutable-2d.d.ts +7 -0
- package/dist/esm/2d/immutable-2d.js +6 -0
- package/dist/esm/2d/index.d.ts +47 -0
- package/dist/esm/2d/index.js +47 -0
- package/dist/esm/2d/is-equal-2d.d.ts +8 -0
- package/dist/esm/2d/is-equal-2d.js +7 -0
- package/dist/esm/2d/is-equal-approx-2d.d.ts +9 -0
- package/dist/esm/2d/is-equal-approx-2d.js +8 -0
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- package/docs/ArrayVector3D.md +1162 -0
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*/
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static distanceChebyshev(v: Vec3, w: Vec3): number;
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/**
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* Calculates the Manhattan distance between two vectors.
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* @param v - The first vector.
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* @param w - The second vector.
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* @returns The Manhattan distance between the vectors.
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* @param {Vec3} v - The first vector.
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* @param {Vec3} w - The second vector.
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* @returns {number} The Manhattan distance between the vectors.
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*/
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static distanceManhattan(v: Vec3, w: Vec3): number;
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88
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/**
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* Calculates the Minkowski distance between two vectors.
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* @param v - The first vector.
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* @param w - The second vector.
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* @param p - The order of the Minkowski distance.
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* @returns The Minkowski distance between the vectors.
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* @param {Vec3} v - The first vector.
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* @param {Vec3} w - The second vector.
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* @param {number} p - The order of the Minkowski distance.
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* @returns {number} The Minkowski distance between the vectors.
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*/
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static distanceMinkowski(v: Vec3, w: Vec3, p: number): number;
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/**
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* Calculates the squared Euclidean distance between two vectors.
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* @param v - The first vector.
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* @param w - The second vector.
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* @returns The squared distance between the vectors.
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* @param {Vec3} v - The first vector.
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* @param {Vec3} w - The second vector.
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* @returns {number} The squared distance between the vectors.
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*/
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static distanceSq(v: Vec3, w: Vec3): number;
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/**
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* Calculates the dot product of two vectors.
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* @param v - The first vector.
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* @param w - The second vector.
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* @returns The dot product of the two vectors.
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* @param {Vec3} v - The first vector.
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* @param {Vec3} w - The second vector.
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* @returns {number} The dot product of the two vectors.
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*/
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static dot(v: Vec3, w: Vec3): number;
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/**
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* Creates a Vec3 from cylindrical coordinates.
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* @param r - Radial distance from the z-axis
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* @param phi - Azimuthal angle in the x-y plane from the x-axis
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* @param z - Height above the x-y plane
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* @returns New Vec3 instance
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* @param {number} r - Radial distance from the z-axis
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* @param {number} phi - Azimuthal angle in the x-y plane from the x-axis
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* @param {number} z - Height above the x-y plane
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* @returns {Vec3} New Vec3 instance
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*/
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static fromCylindricalCoords(r: number, phi: number, z: number): Vec3;
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/**
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* Creates a Vec3 from spherical coordinates.
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* @param r - Radial distance from origin
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* @param theta - Polar angle from the z-axis
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* @param phi - Azimuthal angle in the x-y plane from the x-axis
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* @returns New Vec3 instance
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* @param {number} r - Radial distance from origin
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* @param {number} theta - Polar angle from the z-axis
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* @param {number} phi - Azimuthal angle in the x-y plane from the x-axis
|
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* @returns {Vec3} New Vec3 instance
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*/
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static fromSphericalCoords(r: number, theta: number, phi: number): Vec3;
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|
/**
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* Creates an immutable Vec3-like object.
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* @param x - The x-coordinate of the vector.
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* @param y - The y-coordinate of the vector.
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* @
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* @param {number} x - The x-coordinate of the vector.
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* @param {number} y - The y-coordinate of the vector.
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* @param {number} z - The z-coordinate of the vector.
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+
* @returns {Readonly<{ x: number; y: number; z: number; xyz: readonly number[]; r: number; g: number; b: number; rgb: readonly number[]; magnitude: number; magnitudeSq: number; angleX: number; angleY: number; angleZ: number; isInfinite: boolean; isNaN: boolean; isZero: boolean }>} An immutable object with Vec3-like properties.
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*/
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static immutable(x?: number, y?: number, z?: number): {
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readonly x: number;
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readonly y: number;
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|
readonly z: number;
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readonly xyz: readonly number[];
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+
readonly r: number;
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+
readonly g: number;
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+
readonly b: number;
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|
+
readonly rgb: readonly number[];
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|
readonly magnitude: number;
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|
readonly magnitudeSq: number;
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|
readonly angleX: number;
|
|
@@ -141,67 +150,67 @@ export declare class Vec3 {
|
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|
};
|
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|
/**
|
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|
* Checks if a vector has infinite components.
|
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|
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* @param v - The vector to check.
|
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|
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* @returns True if the vector has infinite components, false otherwise.
|
|
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|
+
* @param {Vec3} v - The vector to check.
|
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|
+
* @returns {boolean} True if the vector has infinite components, false otherwise.
|
|
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|
*/
|
|
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|
static isInfinite(v: Vec3): boolean;
|
|
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|
/**
|
|
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|
* Checks if a vector has NaN components.
|
|
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|
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* @param v - The vector to check.
|
|
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|
-
* @returns True if the vector has NaN components, false otherwise.
|
|
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|
+
* @param {Vec3} v - The vector to check.
|
|
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|
+
* @returns {boolean} True if the vector has NaN components, false otherwise.
|
|
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|
*/
|
|
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|
static isNaN(v: Vec3): boolean;
|
|
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|
/**
|
|
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|
* Checks if a vector is zero.
|
|
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|
-
* @param v - The vector to check.
|
|
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|
-
* @returns True if the vector is zero, false otherwise.
|
|
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|
+
* @param {Vec3} v - The vector to check.
|
|
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|
+
* @returns {boolean} True if the vector is zero, false otherwise.
|
|
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|
*/
|
|
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|
static isZero(v: Vec3): boolean;
|
|
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|
/**
|
|
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|
* Performs linear interpolation between two vectors.
|
|
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|
-
* @param v - The first vector.
|
|
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|
-
* @param w - The second vector.
|
|
164
|
-
* @param t - The interpolation parameter (0 to 1).
|
|
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|
-
* @returns A new
|
|
171
|
+
* @param {Vec3} v - The first vector.
|
|
172
|
+
* @param {Vec3} w - The second vector.
|
|
173
|
+
* @param {number} t - The interpolation parameter (0 to 1).
|
|
174
|
+
* @returns {Vec3} A new Vec3 instance representing the interpolated vector.
|
|
166
175
|
*/
|
|
167
176
|
static lerp(v: Vec3, w: Vec3, t: number): Vec3;
|
|
168
177
|
/**
|
|
169
178
|
* Negates a vector.
|
|
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|
-
* @param v - The vector to negate.
|
|
171
|
-
* @returns A new
|
|
179
|
+
* @param {Vec3} v - The vector to negate.
|
|
180
|
+
* @returns {Vec3} A new Vec3 instance representing the negated vector.
|
|
172
181
|
*/
|
|
173
182
|
static negate(v: Vec3): Vec3;
|
|
174
183
|
/**
|
|
175
184
|
* Normalizes a vector.
|
|
176
|
-
* @param v - The vector to normalize.
|
|
177
|
-
* @returns A new
|
|
185
|
+
* @param {Vec3} v - The vector to normalize.
|
|
186
|
+
* @returns {Vec3} A new Vec3 instance representing the normalized vector.
|
|
178
187
|
*/
|
|
179
188
|
static normalize(v: Vec3): Vec3;
|
|
180
189
|
/**
|
|
181
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|
* Projects one vector onto another.
|
|
182
|
-
* @param v - The vector to project.
|
|
183
|
-
* @param w - The vector to project onto.
|
|
184
|
-
* @returns A new
|
|
191
|
+
* @param {Vec3} v - The vector to project.
|
|
192
|
+
* @param {Vec3} w - The vector to project onto.
|
|
193
|
+
* @returns {Vec3} A new Vec3 instance representing the projected vector.
|
|
185
194
|
*/
|
|
186
195
|
static project(v: Vec3, w: Vec3): Vec3;
|
|
187
196
|
/**
|
|
188
197
|
* Creates a random unit vector.
|
|
189
|
-
* @param random - A function that returns a random number between 0 and 1.
|
|
190
|
-
* @returns A new Vec3 instance representing a random unit vector.
|
|
198
|
+
* @param {() => number} random - A function that returns a random number between 0 and 1.
|
|
199
|
+
* @returns {Vec3} A new Vec3 instance representing a random unit vector.
|
|
191
200
|
*/
|
|
192
201
|
static random(random?: () => number): Vec3;
|
|
193
202
|
/**
|
|
194
203
|
* Checks if two vectors are equal.
|
|
195
|
-
* @param v - The first vector.
|
|
196
|
-
* @param w - The second vector.
|
|
197
|
-
* @returns True if the vectors are equal, false otherwise.
|
|
204
|
+
* @param {Vec3} v - The first vector.
|
|
205
|
+
* @param {Vec3} w - The second vector.
|
|
206
|
+
* @returns {boolean} True if the vectors are equal, false otherwise.
|
|
198
207
|
*/
|
|
199
208
|
static satisfyEquality(v: Vec3, w: Vec3): boolean;
|
|
200
209
|
/**
|
|
201
210
|
* Checks if two vectors are opposite.
|
|
202
|
-
* @param v - The first vector.
|
|
203
|
-
* @param w - The second vector.
|
|
204
|
-
* @returns True if the vectors are opposite, false otherwise.
|
|
211
|
+
* @param {Vec3} v - The first vector.
|
|
212
|
+
* @param {Vec3} w - The second vector.
|
|
213
|
+
* @returns {boolean} True if the vectors are opposite, false otherwise.
|
|
205
214
|
*/
|
|
206
215
|
static satisfyOpposition(v: Vec3, w: Vec3): boolean;
|
|
207
216
|
/**
|
|
@@ -214,14 +223,14 @@ export declare class Vec3 {
|
|
|
214
223
|
static equals(v: Vec3, w: Vec3, epsilon?: number): boolean;
|
|
215
224
|
/**
|
|
216
225
|
* Scales a vector by a scalar value.
|
|
217
|
-
* @param v - The vector to scale.
|
|
218
|
-
* @param c - The scalar value.
|
|
219
|
-
* @returns A new Vec3 instance representing the scaled vector.
|
|
226
|
+
* @param {Vec3} v - The vector to scale.
|
|
227
|
+
* @param {number} c - The scalar value.
|
|
228
|
+
* @returns {Vec3} A new Vec3 instance representing the scaled vector.
|
|
220
229
|
*/
|
|
221
230
|
static scale(v: Vec3, c: number): Vec3;
|
|
222
231
|
/**
|
|
223
232
|
* Creates a zero vector.
|
|
224
|
-
* @returns A new Vec3 instance representing a zero vector.
|
|
233
|
+
* @returns {Vec3} A new Vec3 instance representing a zero vector.
|
|
225
234
|
*/
|
|
226
235
|
static zero(): Vec3;
|
|
227
236
|
/**
|
|
@@ -231,12 +240,14 @@ export declare class Vec3 {
|
|
|
231
240
|
static one(): Vec3;
|
|
232
241
|
/**
|
|
233
242
|
* Creates a Vec3 from an array.
|
|
234
|
-
* @
|
|
243
|
+
* @param {[number, number, number] | number[]} arr - An array containing the x, y, and z coordinates.
|
|
244
|
+
* @returns {Vec3} A new Vec3 instance.
|
|
235
245
|
*/
|
|
236
246
|
static fromArray(arr: [number, number, number] | number[]): Vec3;
|
|
237
247
|
/**
|
|
238
248
|
* Creates a Vec3 from an object with x, y and z properties.
|
|
239
|
-
* @
|
|
249
|
+
* @param {{ x: number; y: number; z: number }} obj - An object with x, y, and z properties.
|
|
250
|
+
* @returns {Vec3} A new Vec3 instance.
|
|
240
251
|
*/
|
|
241
252
|
static fromObject(obj: {
|
|
242
253
|
x: number;
|
|
@@ -255,44 +266,92 @@ export declare class Vec3 {
|
|
|
255
266
|
}): Vec3;
|
|
256
267
|
/**
|
|
257
268
|
* Gets the x-component of the vector.
|
|
258
|
-
* @returns The x-component.
|
|
269
|
+
* @returns {number} The x-component.
|
|
259
270
|
*/
|
|
260
271
|
get x(): number;
|
|
261
272
|
/**
|
|
262
273
|
* Sets the x-component of the vector.
|
|
263
|
-
* @param x - The new x-component.
|
|
274
|
+
* @param {number} x - The new x-component.
|
|
275
|
+
* @returns {void}
|
|
264
276
|
*/
|
|
265
277
|
set x(x: number);
|
|
266
278
|
/**
|
|
267
279
|
* Gets the y-component of the vector.
|
|
268
|
-
* @returns The y-component.
|
|
280
|
+
* @returns {number} The y-component.
|
|
269
281
|
*/
|
|
270
282
|
get y(): number;
|
|
271
283
|
/**
|
|
272
284
|
* Sets the y-component of the vector.
|
|
273
|
-
* @param y - The new y-component.
|
|
285
|
+
* @param {number} y - The new y-component.
|
|
286
|
+
* @returns {void}
|
|
274
287
|
*/
|
|
275
288
|
set y(y: number);
|
|
276
289
|
/**
|
|
277
290
|
* Gets the z-component of the vector.
|
|
278
|
-
* @returns The z-component.
|
|
291
|
+
* @returns {number} The z-component.
|
|
279
292
|
*/
|
|
280
293
|
get z(): number;
|
|
281
294
|
/**
|
|
282
295
|
* Sets the z-component of the vector.
|
|
283
|
-
* @param z - The new z-component.
|
|
296
|
+
* @param {number} z - The new z-component.
|
|
297
|
+
* @returns {void}
|
|
284
298
|
*/
|
|
285
299
|
set z(z: number);
|
|
286
300
|
/**
|
|
287
301
|
* Gets a copy of the vector's components as an array.
|
|
288
|
-
* @returns An array containing the x, y and z components of the vector.
|
|
302
|
+
* @returns {[number, number, number]} An array containing the x, y and z components of the vector.
|
|
289
303
|
*/
|
|
290
304
|
get xyz(): [number, number, number];
|
|
291
305
|
/**
|
|
292
|
-
* Sets
|
|
293
|
-
* @param xyz - An array containing the new x, y and z components.
|
|
306
|
+
* Sets all components of the vector at once.
|
|
307
|
+
* @param {[number, number, number]} xyz - An array containing the new x, y and z components.
|
|
308
|
+
* @returns {void}
|
|
309
|
+
*/
|
|
310
|
+
set xyz(xyz: [number, number, number]);
|
|
311
|
+
/**
|
|
312
|
+
* Gets the Red-component of a Color.
|
|
313
|
+
* @returns {number} The Red-component.
|
|
314
|
+
*/
|
|
315
|
+
get r(): number;
|
|
316
|
+
/**
|
|
317
|
+
* Sets the Red-component of a Color.
|
|
318
|
+
* @param {number} r - The new Red-component.
|
|
319
|
+
* @returns {void}
|
|
320
|
+
*/
|
|
321
|
+
set r(r: number);
|
|
322
|
+
/**
|
|
323
|
+
* Gets the Green-component of a Color.
|
|
324
|
+
* @returns {number} The Green-component.
|
|
325
|
+
*/
|
|
326
|
+
get g(): number;
|
|
327
|
+
/**
|
|
328
|
+
* Sets the Green-component of the Color.
|
|
329
|
+
* @param {number} g - The new Green-component.
|
|
330
|
+
* @returns {void}
|
|
294
331
|
*/
|
|
295
|
-
set
|
|
332
|
+
set g(g: number);
|
|
333
|
+
/**
|
|
334
|
+
* Gets the Blue-component of the color.
|
|
335
|
+
* @returns {number} The Blue-component.
|
|
336
|
+
*/
|
|
337
|
+
get b(): number;
|
|
338
|
+
/**
|
|
339
|
+
* Sets the Blue-component of the Color.
|
|
340
|
+
* @param {number} b - The new Blue-component.
|
|
341
|
+
* @returns {void}
|
|
342
|
+
*/
|
|
343
|
+
set b(b: number);
|
|
344
|
+
/**
|
|
345
|
+
* Gets a copy of the vector's components as an array.
|
|
346
|
+
* @returns {[number, number, number]} An array containing the x, y and z components of the vector.
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*/
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+
get rgb(): [number, number, number];
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+
/**
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+
* Sets all components of the Color at once.
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* @param {[number, number, number]} rgb - An array containing the new Red, Green and Blue components.
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* @returns {void}
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+
*/
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+
set rgb(rgb: [number, number, number]);
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/**
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* Gets the angle between the vector and the positive x-axis in radians.
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* @returns The angle in radians, always in the range [0, 2π).
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@@ -326,8 +385,8 @@ export declare class Vec3 {
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set magnitude(m: number);
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/**
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* Adds another vector to this vector.
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-
* @param v - The vector to add.
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330
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-
* @returns This Vec3 instance for method chaining.
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+
* @param {Vec3} v - The vector to add.
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+
* @returns {this} This Vec3 instance for method chaining.
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*/
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add(v: Vec3): this;
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|
/**
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@@ -363,7 +422,7 @@ export declare class Vec3 {
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363
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clamp(min: number, max: number): this;
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/**
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* Creates a copy of this vector.
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366
|
-
* @returns A new Vec3 instance with the same components.
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425
|
+
* @returns {Vec3} A new Vec3 instance with the same components.
|
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*/
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|
clone(): Vec3;
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369
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|
/**
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|
@@ -374,14 +433,14 @@ export declare class Vec3 {
|
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374
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copy(v: Vec3): this;
|
|
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|
/**
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|
* Calculates the dot product of this vector with another vector.
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377
|
-
* @param v - The other vector.
|
|
378
|
-
* @returns The dot product of the vectors.
|
|
436
|
+
* @param {Vec3} v - The other vector.
|
|
437
|
+
* @returns {number} The dot product of the vectors.
|
|
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|
*/
|
|
380
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|
dot(v: Vec3): number;
|
|
381
440
|
/**
|
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382
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|
* Calculates cross product between this vector and another vector.
|
|
383
|
-
* @param v - The other vector.
|
|
384
|
-
* @returns
|
|
442
|
+
* @param {Vec3} v - The other vector.
|
|
443
|
+
* @returns {this} This Vec3 instance for method chaining.
|
|
385
444
|
*/
|
|
386
445
|
cross(v: Vec3): this;
|
|
387
446
|
/**
|
|
@@ -399,21 +458,21 @@ export declare class Vec3 {
|
|
|
399
458
|
distance(v: Vec3): number;
|
|
400
459
|
/**
|
|
401
460
|
* Calculates the Chebyshev distance between vector and another vector.
|
|
402
|
-
* @param v - The other vector.
|
|
403
|
-
* @returns The Chebyshev distance between the vectors.
|
|
461
|
+
* @param {Vec3} v - The other vector.
|
|
462
|
+
* @returns {number} The Chebyshev distance between the vectors.
|
|
404
463
|
*/
|
|
405
464
|
distanceChebyshev(v: Vec3): number;
|
|
406
465
|
/**
|
|
407
466
|
* Calculates the Manhattan distance between vector and another vector.
|
|
408
|
-
* @param v - The other vector.
|
|
409
|
-
* @returns The Manhattan distance between the vectors.
|
|
467
|
+
* @param {Vec3} v - The other vector.
|
|
468
|
+
* @returns {number} The Manhattan distance between the vectors.
|
|
410
469
|
*/
|
|
411
470
|
distanceManhattan(v: Vec3): number;
|
|
412
471
|
/**
|
|
413
472
|
* Calculates the Minkowski distance between this vector and another vector.
|
|
414
|
-
* @param v - The other vector.
|
|
415
|
-
* @param p - The order of the Minkowski distance.
|
|
416
|
-
* @returns The Minkowski distance between the vectors.
|
|
473
|
+
* @param {Vec3} v - The other vector.
|
|
474
|
+
* @param {number} p - The order of the Minkowski distance.
|
|
475
|
+
* @returns {number} The Minkowski distance between the vectors.
|
|
417
476
|
*/
|
|
418
477
|
distanceMinkowski(v: Vec3, p: number): number;
|
|
419
478
|
/**
|