@extrabinoss/three-plot 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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+ (function(p,h){typeof exports=="object"&&typeof module<"u"?h(exports,require("three")):typeof define=="function"&&define.amd?define(["exports","three"],h):(p=typeof globalThis<"u"?globalThis:p||self,h(p.ThreePlot={},p.THREE))})(this,(function(p,h){"use strict";function Z(o){const t=Object.create(null,{[Symbol.toStringTag]:{value:"Module"}});if(o){for(const e in o)if(e!=="default"){const i=Object.getOwnPropertyDescriptor(o,e);Object.defineProperty(t,e,i.get?i:{enumerable:!0,get:()=>o[e]})}}return t.default=o,Object.freeze(t)}const r=Z(h),L={type:"change"},S={type:"start"},U={type:"end"},v=new h.Ray,R=new h.Plane,q=Math.cos(70*h.MathUtils.DEG2RAD),d=new h.Vector3,g=2*Math.PI,c={NONE:-1,ROTATE:0,DOLLY:1,PAN:2,TOUCH_ROTATE:3,TOUCH_PAN:4,TOUCH_DOLLY_PAN:5,TOUCH_DOLLY_ROTATE:6},M=1e-6;class K extends h.Controls{constructor(t,e=null){super(t,e),this.state=c.NONE,this.target=new h.Vector3,this.cursor=new h.Vector3,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.minTargetRadius=0,this.maxTargetRadius=1/0,this.minPolarAngle=0,this.maxPolarAngle=Math.PI,this.minAzimuthAngle=-1/0,this.maxAzimuthAngle=1/0,this.enableDamping=!1,this.dampingFactor=.05,this.enableZoom=!0,this.zoomSpeed=1,this.enableRotate=!0,this.rotateSpeed=1,this.keyRotateSpeed=1,this.enablePan=!0,this.panSpeed=1,this.screenSpacePanning=!0,this.keyPanSpeed=7,this.zoomToCursor=!1,this.autoRotate=!1,this.autoRotateSpeed=2,this.keys={LEFT:"ArrowLeft",UP:"ArrowUp",RIGHT:"ArrowRight",BOTTOM:"ArrowDown"},this.mouseButtons={LEFT:h.MOUSE.ROTATE,MIDDLE:h.MOUSE.DOLLY,RIGHT:h.MOUSE.PAN},this.touches={ONE:h.TOUCH.ROTATE,TWO:h.TOUCH.DOLLY_PAN},this.target0=this.target.clone(),this.position0=this.object.position.clone(),this.zoom0=this.object.zoom,this._domElementKeyEvents=null,this._lastPosition=new h.Vector3,this._lastQuaternion=new h.Quaternion,this._lastTargetPosition=new h.Vector3,this._quat=new h.Quaternion().setFromUnitVectors(t.up,new h.Vector3(0,1,0)),this._quatInverse=this._quat.clone().invert(),this._spherical=new h.Spherical,this._sphericalDelta=new h.Spherical,this._scale=1,this._panOffset=new h.Vector3,this._rotateStart=new h.Vector2,this._rotateEnd=new h.Vector2,this._rotateDelta=new h.Vector2,this._panStart=new h.Vector2,this._panEnd=new h.Vector2,this._panDelta=new h.Vector2,this._dollyStart=new h.Vector2,this._dollyEnd=new h.Vector2,this._dollyDelta=new h.Vector2,this._dollyDirection=new h.Vector3,this._mouse=new h.Vector2,this._performCursorZoom=!1,this._pointers=[],this._pointerPositions={},this._controlActive=!1,this._onPointerMove=B.bind(this),this._onPointerDown=G.bind(this),this._onPointerUp=H.bind(this),this._onContextMenu=st.bind(this),this._onMouseWheel=J.bind(this),this._onKeyDown=tt.bind(this),this._onTouchStart=et.bind(this),this._onTouchMove=it.bind(this),this._onMouseDown=Q.bind(this),this._onMouseMove=$.bind(this),this._interceptControlDown=nt.bind(this),this._interceptControlUp=ot.bind(this),this.domElement!==null&&this.connect(this.domElement),this.update()}connect(t){super.connect(t),this.domElement.addEventListener("pointerdown",this._onPointerDown),this.domElement.addEventListener("pointercancel",this._onPointerUp),this.domElement.addEventListener("contextmenu",this._onContextMenu),this.domElement.addEventListener("wheel",this._onMouseWheel,{passive:!1}),this.domElement.getRootNode().addEventListener("keydown",this._interceptControlDown,{passive:!0,capture:!0}),this.domElement.style.touchAction="none"}disconnect(){this.domElement.removeEventListener("pointerdown",this._onPointerDown),this.domElement.ownerDocument.removeEventListener("pointermove",this._onPointerMove),this.domElement.ownerDocument.removeEventListener("pointerup",this._onPointerUp),this.domElement.removeEventListener("pointercancel",this._onPointerUp),this.domElement.removeEventListener("wheel",this._onMouseWheel),this.domElement.removeEventListener("contextmenu",this._onContextMenu),this.stopListenToKeyEvents(),this.domElement.getRootNode().removeEventListener("keydown",this._interceptControlDown,{capture:!0}),this.domElement.style.touchAction="auto"}dispose(){this.disconnect()}getPolarAngle(){return this._spherical.phi}getAzimuthalAngle(){return this._spherical.theta}getDistance(){return this.object.position.distanceTo(this.target)}listenToKeyEvents(t){t.addEventListener("keydown",this._onKeyDown),this._domElementKeyEvents=t}stopListenToKeyEvents(){this._domElementKeyEvents!==null&&(this._domElementKeyEvents.removeEventListener("keydown",this._onKeyDown),this._domElementKeyEvents=null)}saveState(){this.target0.copy(this.target),this.position0.copy(this.object.position),this.zoom0=this.object.zoom}reset(){this.target.copy(this.target0),this.object.position.copy(this.position0),this.object.zoom=this.zoom0,this.object.updateProjectionMatrix(),this.dispatchEvent(L),this.update(),this.state=c.NONE}update(t=null){const e=this.object.position;d.copy(e).sub(this.target),d.applyQuaternion(this._quat),this._spherical.setFromVector3(d),this.autoRotate&&this.state===c.NONE&&this._rotateLeft(this._getAutoRotationAngle(t)),this.enableDamping?(this._spherical.theta+=this._sphericalDelta.theta*this.dampingFactor,this._spherical.phi+=this._sphericalDelta.phi*this.dampingFactor):(this._spherical.theta+=this._sphericalDelta.theta,this._spherical.phi+=this._sphericalDelta.phi);let i=this.minAzimuthAngle,s=this.maxAzimuthAngle;isFinite(i)&&isFinite(s)&&(i<-Math.PI?i+=g:i>Math.PI&&(i-=g),s<-Math.PI?s+=g:s>Math.PI&&(s-=g),i<=s?this._spherical.theta=Math.max(i,Math.min(s,this._spherical.theta)):this._spherical.theta=this._spherical.theta>(i+s)/2?Math.max(i,this._spherical.theta):Math.min(s,this._spherical.theta)),this._spherical.phi=Math.max(this.minPolarAngle,Math.min(this.maxPolarAngle,this._spherical.phi)),this._spherical.makeSafe(),this.enableDamping===!0?this.target.addScaledVector(this._panOffset,this.dampingFactor):this.target.add(this._panOffset),this.target.sub(this.cursor),this.target.clampLength(this.minTargetRadius,this.maxTargetRadius),this.target.add(this.cursor);let n=!1;if(this.zoomToCursor&&this._performCursorZoom||this.object.isOrthographicCamera)this._spherical.radius=this._clampDistance(this._spherical.radius);else{const a=this._spherical.radius;this._spherical.radius=this._clampDistance(this._spherical.radius*this._scale),n=a!=this._spherical.radius}if(d.setFromSpherical(this._spherical),d.applyQuaternion(this._quatInverse),e.copy(this.target).add(d),this.object.lookAt(this.target),this.enableDamping===!0?(this._sphericalDelta.theta*=1-this.dampingFactor,this._sphericalDelta.phi*=1-this.dampingFactor,this._panOffset.multiplyScalar(1-this.dampingFactor)):(this._sphericalDelta.set(0,0,0),this._panOffset.set(0,0,0)),this.zoomToCursor&&this._performCursorZoom){let a=null;if(this.object.isPerspectiveCamera){const l=d.length();a=this._clampDistance(l*this._scale);const u=l-a;this.object.position.addScaledVector(this._dollyDirection,u),this.object.updateMatrixWorld(),n=!!u}else if(this.object.isOrthographicCamera){const l=new h.Vector3(this._mouse.x,this._mouse.y,0);l.unproject(this.object);const u=this.object.zoom;this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/this._scale)),this.object.updateProjectionMatrix(),n=u!==this.object.zoom;const f=new h.Vector3(this._mouse.x,this._mouse.y,0);f.unproject(this.object),this.object.position.sub(f).add(l),this.object.updateMatrixWorld(),a=d.length()}else console.warn("WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled."),this.zoomToCursor=!1;a!==null&&(this.screenSpacePanning?this.target.set(0,0,-1).transformDirection(this.object.matrix).multiplyScalar(a).add(this.object.position):(v.origin.copy(this.object.position),v.direction.set(0,0,-1).transformDirection(this.object.matrix),Math.abs(this.object.up.dot(v.direction))<q?this.object.lookAt(this.target):(R.setFromNormalAndCoplanarPoint(this.object.up,this.target),v.intersectPlane(R,this.target))))}else if(this.object.isOrthographicCamera){const a=this.object.zoom;this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/this._scale)),a!==this.object.zoom&&(this.object.updateProjectionMatrix(),n=!0)}return this._scale=1,this._performCursorZoom=!1,n||this._lastPosition.distanceToSquared(this.object.position)>M||8*(1-this._lastQuaternion.dot(this.object.quaternion))>M||this._lastTargetPosition.distanceToSquared(this.target)>M?(this.dispatchEvent(L),this._lastPosition.copy(this.object.position),this._lastQuaternion.copy(this.object.quaternion),this._lastTargetPosition.copy(this.target),!0):!1}_getAutoRotationAngle(t){return t!==null?g/60*this.autoRotateSpeed*t:g/60/60*this.autoRotateSpeed}_getZoomScale(t){const e=Math.abs(t*.01);return Math.pow(.95,this.zoomSpeed*e)}_rotateLeft(t){this._sphericalDelta.theta-=t}_rotateUp(t){this._sphericalDelta.phi-=t}_panLeft(t,e){d.setFromMatrixColumn(e,0),d.multiplyScalar(-t),this._panOffset.add(d)}_panUp(t,e){this.screenSpacePanning===!0?d.setFromMatrixColumn(e,1):(d.setFromMatrixColumn(e,0),d.crossVectors(this.object.up,d)),d.multiplyScalar(t),this._panOffset.add(d)}_pan(t,e){const i=this.domElement;if(this.object.isPerspectiveCamera){const s=this.object.position;d.copy(s).sub(this.target);let n=d.length();n*=Math.tan(this.object.fov/2*Math.PI/180),this._panLeft(2*t*n/i.clientHeight,this.object.matrix),this._panUp(2*e*n/i.clientHeight,this.object.matrix)}else this.object.isOrthographicCamera?(this._panLeft(t*(this.object.right-this.object.left)/this.object.zoom/i.clientWidth,this.object.matrix),this._panUp(e*(this.object.top-this.object.bottom)/this.object.zoom/i.clientHeight,this.object.matrix)):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."),this.enablePan=!1)}_dollyOut(t){this.object.isPerspectiveCamera||this.object.isOrthographicCamera?this._scale/=t:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}_dollyIn(t){this.object.isPerspectiveCamera||this.object.isOrthographicCamera?this._scale*=t:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}_updateZoomParameters(t,e){if(!this.zoomToCursor)return;this._performCursorZoom=!0;const i=this.domElement.getBoundingClientRect(),s=t-i.left,n=e-i.top,a=i.width,l=i.height;this._mouse.x=s/a*2-1,this._mouse.y=-(n/l)*2+1,this._dollyDirection.set(this._mouse.x,this._mouse.y,1).unproject(this.object).sub(this.object.position).normalize()}_clampDistance(t){return Math.max(this.minDistance,Math.min(this.maxDistance,t))}_handleMouseDownRotate(t){this._rotateStart.set(t.clientX,t.clientY)}_handleMouseDownDolly(t){this._updateZoomParameters(t.clientX,t.clientX),this._dollyStart.set(t.clientX,t.clientY)}_handleMouseDownPan(t){this._panStart.set(t.clientX,t.clientY)}_handleMouseMoveRotate(t){this._rotateEnd.set(t.clientX,t.clientY),this._rotateDelta.subVectors(this._rotateEnd,this._rotateStart).multiplyScalar(this.rotateSpeed);const e=this.domElement;this._rotateLeft(g*this._rotateDelta.x/e.clientHeight),this._rotateUp(g*this._rotateDelta.y/e.clientHeight),this._rotateStart.copy(this._rotateEnd),this.update()}_handleMouseMoveDolly(t){this._dollyEnd.set(t.clientX,t.clientY),this._dollyDelta.subVectors(this._dollyEnd,this._dollyStart),this._dollyDelta.y>0?this._dollyOut(this._getZoomScale(this._dollyDelta.y)):this._dollyDelta.y<0&&this._dollyIn(this._getZoomScale(this._dollyDelta.y)),this._dollyStart.copy(this._dollyEnd),this.update()}_handleMouseMovePan(t){this._panEnd.set(t.clientX,t.clientY),this._panDelta.subVectors(this._panEnd,this._panStart).multiplyScalar(this.panSpeed),this._pan(this._panDelta.x,this._panDelta.y),this._panStart.copy(this._panEnd),this.update()}_handleMouseWheel(t){this._updateZoomParameters(t.clientX,t.clientY),t.deltaY<0?this._dollyIn(this._getZoomScale(t.deltaY)):t.deltaY>0&&this._dollyOut(this._getZoomScale(t.deltaY)),this.update()}_handleKeyDown(t){let e=!1;switch(t.code){case this.keys.UP:t.ctrlKey||t.metaKey||t.shiftKey?this.enableRotate&&this._rotateUp(g*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(0,this.keyPanSpeed),e=!0;break;case this.keys.BOTTOM:t.ctrlKey||t.metaKey||t.shiftKey?this.enableRotate&&this._rotateUp(-g*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(0,-this.keyPanSpeed),e=!0;break;case this.keys.LEFT:t.ctrlKey||t.metaKey||t.shiftKey?this.enableRotate&&this._rotateLeft(g*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(this.keyPanSpeed,0),e=!0;break;case this.keys.RIGHT:t.ctrlKey||t.metaKey||t.shiftKey?this.enableRotate&&this._rotateLeft(-g*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(-this.keyPanSpeed,0),e=!0;break}e&&(t.preventDefault(),this.update())}_handleTouchStartRotate(t){if(this._pointers.length===1)this._rotateStart.set(t.pageX,t.pageY);else{const e=this._getSecondPointerPosition(t),i=.5*(t.pageX+e.x),s=.5*(t.pageY+e.y);this._rotateStart.set(i,s)}}_handleTouchStartPan(t){if(this._pointers.length===1)this._panStart.set(t.pageX,t.pageY);else{const e=this._getSecondPointerPosition(t),i=.5*(t.pageX+e.x),s=.5*(t.pageY+e.y);this._panStart.set(i,s)}}_handleTouchStartDolly(t){const e=this._getSecondPointerPosition(t),i=t.pageX-e.x,s=t.pageY-e.y,n=Math.sqrt(i*i+s*s);this._dollyStart.set(0,n)}_handleTouchStartDollyPan(t){this.enableZoom&&this._handleTouchStartDolly(t),this.enablePan&&this._handleTouchStartPan(t)}_handleTouchStartDollyRotate(t){this.enableZoom&&this._handleTouchStartDolly(t),this.enableRotate&&this._handleTouchStartRotate(t)}_handleTouchMoveRotate(t){if(this._pointers.length==1)this._rotateEnd.set(t.pageX,t.pageY);else{const i=this._getSecondPointerPosition(t),s=.5*(t.pageX+i.x),n=.5*(t.pageY+i.y);this._rotateEnd.set(s,n)}this._rotateDelta.subVectors(this._rotateEnd,this._rotateStart).multiplyScalar(this.rotateSpeed);const e=this.domElement;this._rotateLeft(g*this._rotateDelta.x/e.clientHeight),this._rotateUp(g*this._rotateDelta.y/e.clientHeight),this._rotateStart.copy(this._rotateEnd)}_handleTouchMovePan(t){if(this._pointers.length===1)this._panEnd.set(t.pageX,t.pageY);else{const e=this._getSecondPointerPosition(t),i=.5*(t.pageX+e.x),s=.5*(t.pageY+e.y);this._panEnd.set(i,s)}this._panDelta.subVectors(this._panEnd,this._panStart).multiplyScalar(this.panSpeed),this._pan(this._panDelta.x,this._panDelta.y),this._panStart.copy(this._panEnd)}_handleTouchMoveDolly(t){const e=this._getSecondPointerPosition(t),i=t.pageX-e.x,s=t.pageY-e.y,n=Math.sqrt(i*i+s*s);this._dollyEnd.set(0,n),this._dollyDelta.set(0,Math.pow(this._dollyEnd.y/this._dollyStart.y,this.zoomSpeed)),this._dollyOut(this._dollyDelta.y),this._dollyStart.copy(this._dollyEnd);const a=(t.pageX+e.x)*.5,l=(t.pageY+e.y)*.5;this._updateZoomParameters(a,l)}_handleTouchMoveDollyPan(t){this.enableZoom&&this._handleTouchMoveDolly(t),this.enablePan&&this._handleTouchMovePan(t)}_handleTouchMoveDollyRotate(t){this.enableZoom&&this._handleTouchMoveDolly(t),this.enableRotate&&this._handleTouchMoveRotate(t)}_addPointer(t){this._pointers.push(t.pointerId)}_removePointer(t){delete this._pointerPositions[t.pointerId];for(let e=0;e<this._pointers.length;e++)if(this._pointers[e]==t.pointerId){this._pointers.splice(e,1);return}}_isTrackingPointer(t){for(let e=0;e<this._pointers.length;e++)if(this._pointers[e]==t.pointerId)return!0;return!1}_trackPointer(t){let e=this._pointerPositions[t.pointerId];e===void 0&&(e=new h.Vector2,this._pointerPositions[t.pointerId]=e),e.set(t.pageX,t.pageY)}_getSecondPointerPosition(t){const e=t.pointerId===this._pointers[0]?this._pointers[1]:this._pointers[0];return this._pointerPositions[e]}_customWheelEvent(t){const e=t.deltaMode,i={clientX:t.clientX,clientY:t.clientY,deltaY:t.deltaY};switch(e){case 1:i.deltaY*=16;break;case 2:i.deltaY*=100;break}return t.ctrlKey&&!this._controlActive&&(i.deltaY*=10),i}}function G(o){this.enabled!==!1&&(this._pointers.length===0&&(this.domElement.setPointerCapture(o.pointerId),this.domElement.ownerDocument.addEventListener("pointermove",this._onPointerMove),this.domElement.ownerDocument.addEventListener("pointerup",this._onPointerUp)),!this._isTrackingPointer(o)&&(this._addPointer(o),o.pointerType==="touch"?this._onTouchStart(o):this._onMouseDown(o)))}function B(o){this.enabled!==!1&&(o.pointerType==="touch"?this._onTouchMove(o):this._onMouseMove(o))}function H(o){switch(this._removePointer(o),this._pointers.length){case 0:this.domElement.releasePointerCapture(o.pointerId),this.domElement.ownerDocument.removeEventListener("pointermove",this._onPointerMove),this.domElement.ownerDocument.removeEventListener("pointerup",this._onPointerUp),this.dispatchEvent(U),this.state=c.NONE;break;case 1:const t=this._pointers[0],e=this._pointerPositions[t];this._onTouchStart({pointerId:t,pageX:e.x,pageY:e.y});break}}function Q(o){let t;switch(o.button){case 0:t=this.mouseButtons.LEFT;break;case 1:t=this.mouseButtons.MIDDLE;break;case 2:t=this.mouseButtons.RIGHT;break;default:t=-1}switch(t){case h.MOUSE.DOLLY:if(this.enableZoom===!1)return;this._handleMouseDownDolly(o),this.state=c.DOLLY;break;case h.MOUSE.ROTATE:if(o.ctrlKey||o.metaKey||o.shiftKey){if(this.enablePan===!1)return;this._handleMouseDownPan(o),this.state=c.PAN}else{if(this.enableRotate===!1)return;this._handleMouseDownRotate(o),this.state=c.ROTATE}break;case h.MOUSE.PAN:if(o.ctrlKey||o.metaKey||o.shiftKey){if(this.enableRotate===!1)return;this._handleMouseDownRotate(o),this.state=c.ROTATE}else{if(this.enablePan===!1)return;this._handleMouseDownPan(o),this.state=c.PAN}break;default:this.state=c.NONE}this.state!==c.NONE&&this.dispatchEvent(S)}function $(o){switch(this.state){case c.ROTATE:if(this.enableRotate===!1)return;this._handleMouseMoveRotate(o);break;case c.DOLLY:if(this.enableZoom===!1)return;this._handleMouseMoveDolly(o);break;case c.PAN:if(this.enablePan===!1)return;this._handleMouseMovePan(o);break}}function J(o){this.enabled===!1||this.enableZoom===!1||this.state!==c.NONE||(o.preventDefault(),this.dispatchEvent(S),this._handleMouseWheel(this._customWheelEvent(o)),this.dispatchEvent(U))}function tt(o){this.enabled!==!1&&this._handleKeyDown(o)}function et(o){switch(this._trackPointer(o),this._pointers.length){case 1:switch(this.touches.ONE){case h.TOUCH.ROTATE:if(this.enableRotate===!1)return;this._handleTouchStartRotate(o),this.state=c.TOUCH_ROTATE;break;case h.TOUCH.PAN:if(this.enablePan===!1)return;this._handleTouchStartPan(o),this.state=c.TOUCH_PAN;break;default:this.state=c.NONE}break;case 2:switch(this.touches.TWO){case h.TOUCH.DOLLY_PAN:if(this.enableZoom===!1&&this.enablePan===!1)return;this._handleTouchStartDollyPan(o),this.state=c.TOUCH_DOLLY_PAN;break;case h.TOUCH.DOLLY_ROTATE:if(this.enableZoom===!1&&this.enableRotate===!1)return;this._handleTouchStartDollyRotate(o),this.state=c.TOUCH_DOLLY_ROTATE;break;default:this.state=c.NONE}break;default:this.state=c.NONE}this.state!==c.NONE&&this.dispatchEvent(S)}function it(o){switch(this._trackPointer(o),this.state){case c.TOUCH_ROTATE:if(this.enableRotate===!1)return;this._handleTouchMoveRotate(o),this.update();break;case c.TOUCH_PAN:if(this.enablePan===!1)return;this._handleTouchMovePan(o),this.update();break;case c.TOUCH_DOLLY_PAN:if(this.enableZoom===!1&&this.enablePan===!1)return;this._handleTouchMoveDollyPan(o),this.update();break;case c.TOUCH_DOLLY_ROTATE:if(this.enableZoom===!1&&this.enableRotate===!1)return;this._handleTouchMoveDollyRotate(o),this.update();break;default:this.state=c.NONE}}function st(o){this.enabled!==!1&&o.preventDefault()}function nt(o){o.key==="Control"&&(this._controlActive=!0,this.domElement.getRootNode().addEventListener("keyup",this._interceptControlUp,{passive:!0,capture:!0}))}function ot(o){o.key==="Control"&&(this._controlActive=!1,this.domElement.getRootNode().removeEventListener("keyup",this._interceptControlUp,{passive:!0,capture:!0}))}var I=`precision highp float;
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+
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+ attribute float instanceIndex;
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+
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+ uniform vec2 uResolution;
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+ uniform float uLineWidth;
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+ uniform float uTime;
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+ uniform float uCount;
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+ uniform float uFrequency;
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+ uniform float uAmplitude;
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+ uniform float uPlotWidth;
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+ uniform float uPreset;
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+ uniform float uLodFactor;
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+ uniform vec2 uOffset;
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+
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+ varying float vVanish;
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+ varying float vSide;
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+ varying float vProgress;
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+ varying float vSegmentIndex;
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+
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+ #define PI 3.14159265359
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+
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+ float hash(float n) { return fract(sin(n) * 1e4); }
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+ float noise(float x) {
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+ float i = floor(x);
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+ float f = fract(x);
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+ float u = f * f * (3.0 - 2.0 * f);
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+ return mix(hash(i), hash(i + 1.0), u);
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+ }
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+
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+ float hash3(vec3 p3) {
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+ p3 = fract(p3 * .1031);
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+ p3 += dot(p3, p3.zyx + 31.32);
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+ return fract((p3.x + p3.y) * p3.z);
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+ }
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+
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+ float noise3D(in vec3 x) {
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+ vec3 i = floor(x);
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+ vec3 f = fract(x);
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+ f = f * f * (3.0 - 2.0 * f);
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+ return mix(mix(mix(hash3(i + vec3(0,0,0)), hash3(i + vec3(1,0,0)), f.x),
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+ mix(hash3(i + vec3(0,1,0)), hash3(i + vec3(1,1,0)), f.x), f.y),
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+ mix(mix(hash3(i + vec3(0,0,1)), hash3(i + vec3(1,0,1)), f.x),
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+ mix(hash3(i + vec3(0,1,1)), hash3(i + vec3(1,1,1)), f.x), f.y), f.z);
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+ }
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+
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+ vec4 getPlotPos(float index) {
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+
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+ float halfW = uPlotWidth * 0.5;
50
+ float x = (index / max(uCount - 1.0, 1.0)) * uPlotWidth - halfW;
51
+
52
+ float t = x * uFrequency + uTime;
53
+ int preset = int(uPreset + 0.5);
54
+ float y = 0.0;
55
+ if (preset == 0) y = sin(t) * uAmplitude;
56
+ else if (preset == 1) y = (fract(t / (2.0 * PI)) * 2.0 - 1.0) * uAmplitude;
57
+ else if (preset == 2) y = (abs(fract(t / (2.0 * PI)) * 2.0 - 1.0) * 2.0 - 1.0) * uAmplitude;
58
+ else if (preset == 3) y = (step(0.5, fract(t / (2.0 * PI))) * 2.0 - 1.0) * uAmplitude;
59
+ else if (preset == 4) {
60
+ y = (sin(t) + sin(t * 2.1) * 0.5 + sin(t * 0.5) * 1.5) * uAmplitude * 0.5;
61
+ y += cos(t * 0.2) * uAmplitude * 0.3;
62
+ }
63
+ else if (preset == 5) {
64
+ y = (sin(t) * cos(t * 1.1 + uTime) * sin(t * 0.5 - uTime * 0.5)) * uAmplitude * 2.0;
65
+ }
66
+ else if (preset == 6) {
67
+ y = (noise(t) * 2.0 - 1.0) * uAmplitude;
68
+ }
69
+ else if (preset == 7) {
70
+
71
+ y = (noise3D(vec3(x * uFrequency * 0.5, 0.0, uTime * 0.5)) * 2.0 - 1.0) * uAmplitude;
72
+ }
73
+ else {
74
+
75
+ y = 0.0;
76
+ }
77
+
78
+ return vec4(x + uOffset.x, y + uOffset.y, 0.0, 1.0);
79
+ }
80
+
81
+ void main() {
82
+ vVanish = 0.0;
83
+ vSide = position.y;
84
+
85
+ if (instanceIndex >= uCount - 1.0 || instanceIndex > uCount * uLodFactor) {
86
+ vVanish = 1.0;
87
+ gl_Position = vec4(2.0, 2.0, 2.0, 1.0);
88
+ return;
89
+ }
90
+
91
+ mat4 mvp = projectionMatrix * modelViewMatrix;
92
+ vec4 worldP0 = getPlotPos(instanceIndex);
93
+ vec4 worldP1 = getPlotPos(instanceIndex + 1.0);
94
+
95
+ vec4 clipP0 = mvp * worldP0;
96
+ vec4 clipP1 = mvp * worldP1;
97
+
98
+ vec2 screenP0 = (clipP0.xy / clipP0.w + 1.0) * 0.5 * uResolution;
99
+ vec2 screenP1 = (clipP1.xy / clipP1.w + 1.0) * 0.5 * uResolution;
100
+
101
+ vec2 dir = normalize(screenP1 - screenP0);
102
+ vec2 normal = vec2(-dir.y, dir.x);
103
+
104
+ vec4 clipAmp = mvp * vec4(0.0, uAmplitude, 0.0, 0.0);
105
+ float ampPixels = length((clipAmp.xy / clipAmp.w) * uResolution * 0.5);
106
+ float effectiveLineWidth = min(uLineWidth, max(ampPixels * 0.2, 0.5));
107
+
108
+ float t = position.x + 0.5;
109
+ vProgress = t;
110
+ vSegmentIndex = instanceIndex;
111
+
112
+ vec2 currentScreen = mix(screenP0, screenP1, t);
113
+ currentScreen += normal * position.y * effectiveLineWidth * 2.0;
114
+
115
+ gl_Position = vec4((currentScreen / uResolution * 2.0 - 1.0), 0.0, 1.0);
116
+ }`,at=`precision highp float;
117
+ uniform vec3 uColor;
118
+ uniform vec3 uOutlineColor;
119
+ uniform float uOutlineWidth;
120
+ uniform float uLineWidth;
121
+ uniform float uDashScale;
122
+ uniform float uTime;
123
+
124
+ varying float vVanish;
125
+ varying float vSide;
126
+ varying float vProgress;
127
+ varying float vSegmentIndex;
128
+
129
+ void main() {
130
+ if (vVanish > 0.5) discard;
131
+
132
+
133
+ if (uDashScale > 0.0) {
134
+ float dashPos = (vSegmentIndex + vProgress) * uDashScale;
135
+ if (fract(dashPos) > 0.5) discard;
136
+ }
137
+
138
+
139
+
140
+ float dist = abs(vSide) * 2.0;
141
+
142
+
143
+
144
+ float blur = 1.5 / max(uLineWidth, 1.0);
145
+
146
+
147
+
148
+ float innerEdge = 1.0 - uOutlineWidth;
149
+
150
+
151
+ float alpha = smoothstep(1.0, 1.0 - blur, dist);
152
+
153
+
154
+ vec3 baseColor = uColor;
155
+
156
+
157
+ float innerAlpha = smoothstep(innerEdge, innerEdge - blur, dist);
158
+ vec3 color = mix(uOutlineColor, baseColor, innerAlpha);
159
+
160
+ gl_FragColor = vec4(color, alpha);
161
+ }`;class x{instancedMesh;geometry;material;params;static customInjection="";constructor(t,e=new r.Color(65416)){this.params={count:t,frequency:.1,amplitude:20,width:400,presetIndex:0,color:e.clone(),lodFactor:1,pointSize:2};const i=new r.PlaneGeometry(1,1);this.geometry=new r.InstancedBufferGeometry,this.geometry.index=i.index,i.attributes.position&&this.geometry.setAttribute("position",i.attributes.position);const s=new Float32Array(t);for(let u=0;u<t;u++)s[u]=u;this.geometry.setAttribute("instanceIndex",new r.InstancedBufferAttribute(s,1));const n=/else\s*{\s*y\s*=\s*0\.0;\s*}/g,a=I.replace(n,x.customInjection||"else { y = 0.0; }");this.material=new r.ShaderMaterial({uniforms:{uTime:{value:0},uCount:{value:Number(t)},uFrequency:{value:this.params.frequency},uAmplitude:{value:this.params.amplitude},uPlotWidth:{value:400},uPreset:{value:Number(this.params.presetIndex)},uColor:{value:e.clone()},uLodFactor:{value:1},uResolution:{value:new r.Vector2(100,100)},uLineWidth:{value:2},uOutlineColor:{value:new r.Color(0)},uOutlineWidth:{value:0},uDashScale:{value:0},uOffset:{value:new r.Vector2(0,0)}},vertexShader:a,fragmentShader:at,transparent:!1,depthWrite:!1,depthTest:!1,blending:r.AdditiveBlending}),this.instancedMesh=new r.InstancedMesh(this.geometry,this.material,t),this.instancedMesh.frustumCulled=!1;const l=new r.Object3D;l.updateMatrix();for(let u=0;u<t;u++)this.instancedMesh.setMatrixAt(u,l.matrix)}setParams(t){return this.params={...this.params,...t},this}color(t){return this.setParams({color:t})}amplitude(t){return this.setParams({amplitude:t})}frequency(t){return this.setParams({frequency:t})}width(t){return this.setParams({width:t})}offset(t,e){return this.setParams({offset:{x:t,y:e}})}preset(t){return this.setParams({presetIndex:t})}injectPresets(t){let e="",i=8;t.forEach((a,l)=>{e+=`else if (preset == ${i}) { // ${l}
162
+ y = ${a};
163
+ }
164
+ `,i++}),e+="else { y = 0.0; }",x.customInjection=e;const s=/else\s*{\s*y\s*=\s*0\.0;\s*}/g,n=I.replace(s,e);this.material.vertexShader!==n&&(this.material.vertexShader=n,this.material.needsUpdate=!0)}update(t,e){const i=this.material.uniforms;if(!i)return;e&&i.uResolution.value.set(e.pixelWidth,e.pixelHeight);const s=this.params,n=s.autoUpdate!==!1?t:0;this.updateUniform(i.uTime,n),this.updateUniform(i.uFrequency,s.frequency),this.updateUniform(i.uAmplitude,s.amplitude),this.updateUniform(i.uPlotWidth,s.width??400),this.updateUniform(i.uPreset,Number(s.presetIndex)),this.updateUniform(i.uLodFactor,s.lodFactor??1),this.updateUniform(i.uLineWidth,s.pointSize??2),s.color!==void 0&&i.uColor.value.set(s.color),s.borderColor!==void 0&&i.uOutlineColor.value.set(s.borderColor),this.updateUniform(i.uOutlineWidth,s.borderWidth??0),this.updateUniform(i.uDashScale,s.dashScale??0),s.offset&&i.uOffset.value.set(s.offset.x,s.offset.y);const a=this.calculateEffectiveCount(s,e);this.updateUniform(i.uCount,a),this.instancedMesh.count=Math.max(0,a)}updateUniform(t,e){t.value!==e&&(t.value=e)}calculateEffectiveCount(t,e){if(!e)return t.count;const n=(t.width??400)/Math.max(e.maxX-e.minX,.001),a=Math.ceil(e.pixelWidth*2*n);return Math.min(t.count,a)}get mesh(){return this.instancedMesh}getDrawStats(){return{total:this.params.count,visible:this.instancedMesh.count}}dispose(){this.geometry.dispose(),Array.isArray(this.material)?this.material.forEach(t=>t.dispose()):this.material.dispose()}}var W=`precision highp float;
165
+ attribute float pIndex;
166
+ uniform float uTime;
167
+ uniform float uCount;
168
+ uniform float uFrequency;
169
+ uniform float uAmplitude;
170
+ uniform float uPlotWidth;
171
+ uniform float uPreset;
172
+ uniform float uPointSize;
173
+ uniform float uLodFactor;
174
+ uniform float uAdaptive;
175
+ uniform vec2 uOffset;
176
+
177
+ #define PI 3.14159265359
178
+
179
+ float hash(float n) { return fract(sin(n) * 1e4); }
180
+ float noise(float x) {
181
+ float i = floor(x);
182
+ float f = fract(x);
183
+ float u = f * f * (3.0 - 2.0 * f);
184
+ return mix(hash(i), hash(i + 1.0), u);
185
+ }
186
+
187
+ float hash3(vec3 p3) {
188
+ p3 = fract(p3 * .1031);
189
+ p3 += dot(p3, p3.zyx + 31.32);
190
+ return fract((p3.x + p3.y) * p3.z);
191
+ }
192
+
193
+ float noise3D(in vec3 x) {
194
+ vec3 i = floor(x);
195
+ vec3 f = fract(x);
196
+ f = f * f * (3.0 - 2.0 * f);
197
+ return mix(mix(mix(hash3(i + vec3(0,0,0)), hash3(i + vec3(1,0,0)), f.x),
198
+ mix(hash3(i + vec3(0,1,0)), hash3(i + vec3(1,1,0)), f.x), f.y),
199
+ mix(mix(hash3(i + vec3(0,0,1)), hash3(i + vec3(1,0,1)), f.x),
200
+ mix(hash3(i + vec3(0,1,1)), hash3(i + vec3(1,1,1)), f.x), f.y), f.z);
201
+ }
202
+
203
+ void main() {
204
+ if (pIndex > uCount * uLodFactor) {
205
+ gl_Position = vec4(2.0, 2.0, 2.0, 1.0);
206
+ return;
207
+ }
208
+
209
+ float halfW = uPlotWidth * 0.5;
210
+ float x = (pIndex / max(uCount - 1.0, 1.0)) * uPlotWidth - halfW;
211
+ float y = 0.0;
212
+
213
+ int preset = int(uPreset + 0.5);
214
+ float t = x * uFrequency + uTime;
215
+
216
+ if (preset == 0) y = sin(t) * uAmplitude;
217
+ else if (preset == 1) y = (fract(t / (2.0 * PI)) * 2.0 - 1.0) * uAmplitude;
218
+ else if (preset == 2) y = (abs(fract(t / (2.0 * PI)) * 2.0 - 1.0) * 2.0 - 1.0) * uAmplitude;
219
+ else if (preset == 3) y = (step(0.5, fract(t / (2.0 * PI))) * 2.0 - 1.0) * uAmplitude;
220
+ else if (preset == 4) {
221
+ y = (sin(t) + sin(t * 2.1) * 0.5 + sin(t * 0.5) * 1.5) * uAmplitude * 0.5;
222
+ y += cos(t * 0.2) * uAmplitude * 0.3;
223
+ }
224
+ else if (preset == 5) {
225
+ y = (sin(t) * cos(t * 1.1 + uTime) * sin(t * 0.5 - uTime * 0.5)) * uAmplitude * 2.0;
226
+ }
227
+ else if (preset == 6) {
228
+ y = (noise(t) * 2.0 - 1.0) * uAmplitude;
229
+ }
230
+ else if (preset == 7) {
231
+ y = (noise3D(vec3(x * uFrequency * 0.5, 0.0, uTime * 0.5)) * 2.0 - 1.0) * uAmplitude;
232
+ }
233
+ else {
234
+ y = 0.0;
235
+ }
236
+
237
+ vec4 worldPos = vec4(x + uOffset.x, y + uOffset.y, 0.0, 1.0);
238
+ vec4 mvPosition = modelViewMatrix * worldPos;
239
+ gl_PointSize = uPointSize;
240
+ gl_Position = projectionMatrix * mvPosition;
241
+ }`,rt=`precision mediump float;
242
+ uniform vec3 uColor;
243
+
244
+ void main() {
245
+ vec2 cxy = 2.0 * gl_PointCoord - 1.0;
246
+ float r = dot(cxy, cxy);
247
+
248
+
249
+ if (r > 1.0) discard;
250
+
251
+
252
+ float alpha = smoothstep(1.0, 0.5, r);
253
+ gl_FragColor = vec4(uColor, alpha);
254
+ }`;class b{points;geometry;material;params;static customInjection="";constructor(t,e=new r.Color(65416)){this.params={count:t,frequency:.1,amplitude:20,width:400,presetIndex:0,color:e.clone(),lodFactor:1,pointSize:5,adaptive:!0,autoSubsampling:!0,autoCulling:!0},this.geometry=this.initGeometry(t),this.material=this.initMaterial(t,e),this.points=new r.Points(this.geometry,this.material),this.points.frustumCulled=!1}initGeometry(t){const e=new r.BufferGeometry,i=new Float32Array(t);for(let s=0;s<t;s++)i[s]=s;return e.setAttribute("pIndex",new r.BufferAttribute(i,1)),e.setDrawRange(0,t),e}initMaterial(t,e){const i=/else\s*{\s*y\s*=\s*0\.0;\s*}/g,s=W.replace(i,b.customInjection||"else { y = 0.0; }");return new r.ShaderMaterial({uniforms:{uTime:{value:0},uCount:{value:Number(t)},uFrequency:{value:this.params.frequency},uAmplitude:{value:this.params.amplitude},uPlotWidth:{value:400},uPreset:{value:Number(this.params.presetIndex)},uPointSize:{value:this.params.pointSize},uColor:{value:e.clone()},uAdaptive:{value:1},uLodFactor:{value:1},uOffset:{value:new r.Vector2(0,0)}},vertexShader:s,fragmentShader:rt,transparent:!1,depthWrite:!1,depthTest:!1,blending:r.AdditiveBlending})}setParams(t){return this.params={...this.params,...t},this}color(t){return this.setParams({color:t})}amplitude(t){return this.setParams({amplitude:t})}frequency(t){return this.setParams({frequency:t})}width(t){return this.setParams({width:t})}offset(t,e){return this.setParams({offset:{x:t,y:e}})}preset(t){return this.setParams({presetIndex:t})}size(t){return this.setParams({pointSize:t})}adaptive(t){return this.setParams({adaptive:t})}injectPresets(t){let e="",i=8;t.forEach((a,l)=>{e+=`else if (preset == ${i}) { // ${l}
255
+ y = ${a};
256
+ }
257
+ `,i++}),e+="else { y = 0.0; }",b.customInjection=e;const s=/else\s*{\s*y\s*=\s*0\.0;\s*}/g,n=W.replace(s,e);this.material.vertexShader!==n&&(this.material.vertexShader=n,this.material.needsUpdate=!0)}update(t,e){const i=this.material.uniforms;if(!i)return;const s=this.params,n=s.autoUpdate!==!1?t:0;this.updateUniform(i.uTime,n),this.updateUniform(i.uFrequency,s.frequency),this.updateUniform(i.uAmplitude,s.amplitude),this.updateUniform(i.uPlotWidth,s.width??400),this.updateUniform(i.uPreset,Number(s.presetIndex)),this.updateUniform(i.uLodFactor,s.lodFactor??1),this.updateUniform(i.uAdaptive,s.adaptive?1:0),s.color!==void 0&&i.uColor.value.set(s.color),s.offset&&i.uOffset.value.set(s.offset.x,s.offset.y);const a=this.calculateEffectiveCount(s,e),{drawStart:l,drawCount:u}=this.calculateDrawRange(a,s,e),f=this.calculatePointSize(s.pointSize??5,s.count,s.adaptive??!0);this.updateUniform(i.uPointSize,f),this.updateUniform(i.uCount,a),this.geometry.setDrawRange(l,u)}updateUniform(t,e){t.value!==e&&(t.value=e)}calculateEffectiveCount(t,e){if(!(t.autoSubsampling??!0)||!e)return t.count;const i=t.pointsPerPixel||2,n=(t.width??400)/Math.max(e.maxX-e.minX,.001);return Math.min(t.count,Math.ceil(e.pixelWidth*i*n))}calculateDrawRange(t,e,i){if(!(e.autoCulling??!0)||!i)return{drawStart:0,drawCount:t};const s=e.width??400,n=-(s*.5),a=(i.minX-n)/s,l=(i.maxX-n)/s,u=Math.max(0,Math.floor(a*(t-1))),f=Math.min(t-1,Math.ceil(l*(t-1)));return{drawStart:u,drawCount:Math.max(1,f-u+1)}}calculatePointSize(t,e,i){return i?Math.max(.1,t*Math.sqrt(1e5/e)):t}get mesh(){return this.points}getDrawStats(){return{total:this.params.count,visible:this.geometry.drawRange.count}}dispose(){this.geometry.dispose(),Array.isArray(this.material)?this.material.forEach(t=>t.dispose()):this.material.dispose()}}var ht=`varying vec2 vUv;
258
+ varying vec3 vWorldPos;
259
+
260
+ void main() {
261
+ vUv = uv;
262
+ vWorldPos = (modelMatrix * vec4(position, 1.0)).xyz;
263
+ gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
264
+ }`,lt=`precision highp float;
265
+
266
+ varying vec3 vWorldPos;
267
+
268
+ uniform vec3 uColor;
269
+ uniform vec2 uOffset;
270
+ uniform float uZoom;
271
+ uniform float uThickness;
272
+ uniform float uTickStep;
273
+ uniform float uTickSize;
274
+ uniform float uSubTicks;
275
+ uniform float uSubTickSize;
276
+ uniform vec2 uRangeX;
277
+ uniform vec2 uRangeY;
278
+
279
+ float getLine(float d, float width) {
280
+ float fw = fwidth(d);
281
+ return smoothstep(width + fw, width - fw, abs(d));
282
+ }
283
+
284
+ float getPeriodicTicks(float pos, float step, float width) {
285
+ float fw = fwidth(pos);
286
+ float dist = abs(fract(pos / step + 0.5) - 0.5) * step;
287
+ return smoothstep(width + fw, width - fw, dist);
288
+ }
289
+
290
+ void main() {
291
+ vec2 relPos = vWorldPos.xy - uOffset;
292
+ float plotHeight = uRangeY.y - uRangeY.x;
293
+
294
+
295
+ float pixelSize = 1.0 / uZoom;
296
+
297
+
298
+
299
+ float lineAlpha = clamp(uThickness, 0.0, 1.0);
300
+ float tickAlpha = clamp(uThickness * 0.8, 0.0, 1.0);
301
+ float subTickAlpha = clamp(uThickness * 0.5, 0.0, 1.0);
302
+
303
+
304
+ float lineW = max(uThickness, 1.0) * pixelSize * 0.5;
305
+ float tickW = max(uThickness * 0.8, 0.8) * pixelSize * 0.5;
306
+ float subTickW = max(uThickness * 0.5, 0.5) * pixelSize * 0.5;
307
+
308
+
309
+ float maxW = plotHeight * 0.05;
310
+ lineW = min(lineW, maxW);
311
+ tickW = min(tickW, maxW);
312
+ subTickW = min(subTickW, maxW);
313
+
314
+
315
+ float yAxis = 0.0;
316
+ if (relPos.y >= uRangeY.x - 1.0 && relPos.y <= uRangeY.y + 1.0) {
317
+ yAxis = getLine(relPos.x - uRangeX.x, lineW) * lineAlpha;
318
+ }
319
+
320
+ float xAxis = 0.0;
321
+ if (relPos.x >= uRangeX.x - 1.0 && relPos.x <= uRangeX.y + 1.0) {
322
+ xAxis = getLine(relPos.y, lineW) * lineAlpha;
323
+ }
324
+
325
+
326
+ float currentTickSize = min(uTickSize * pixelSize, plotHeight * 0.1);
327
+ float currentSubTickSize = min(uSubTickSize * pixelSize, plotHeight * 0.05);
328
+
329
+ float yTicks = 0.0;
330
+ float ySubTicks = 0.0;
331
+ if (relPos.y >= uRangeY.x && relPos.y <= uRangeY.y) {
332
+
333
+ if (relPos.x >= uRangeX.x && relPos.x <= uRangeX.x + currentTickSize) {
334
+ yTicks = getPeriodicTicks(relPos.y, uTickStep, tickW) * tickAlpha;
335
+ }
336
+
337
+ if (uSubTicks > 1.0 && relPos.x >= uRangeX.x && relPos.x <= uRangeX.x + currentSubTickSize) {
338
+ ySubTicks = getPeriodicTicks(relPos.y, uTickStep / uSubTicks, subTickW) * 0.6 * subTickAlpha;
339
+ }
340
+ }
341
+
342
+ float xTicks = 0.0;
343
+ float xSubTicks = 0.0;
344
+ if (relPos.x >= uRangeX.x && relPos.x <= uRangeX.y) {
345
+
346
+ if (abs(relPos.y) < currentTickSize) {
347
+ xTicks = getPeriodicTicks(relPos.x, uTickStep, tickW) * tickAlpha;
348
+ }
349
+
350
+ if (uSubTicks > 1.0 && abs(relPos.y) < currentSubTickSize) {
351
+ xSubTicks = getPeriodicTicks(relPos.x, uTickStep / uSubTicks, subTickW) * 0.6 * subTickAlpha;
352
+ }
353
+ }
354
+
355
+ float combinedTicks = max(max(xTicks, yTicks), max(xSubTicks, ySubTicks));
356
+ float finalAlpha = max(max(xAxis, yAxis), combinedTicks);
357
+
358
+ if (finalAlpha < 0.01) discard;
359
+
360
+ gl_FragColor = vec4(uColor, finalAlpha * 0.8);
361
+ }`;const ct=`
362
+ attribute vec4 aUvOffset;
363
+ attribute vec3 aColor;
364
+ varying vec2 vUv;
365
+ varying vec3 vColor;
366
+
367
+ void main() {
368
+ vUv = uv * aUvOffset.zw + aUvOffset.xy;
369
+ vColor = aColor;
370
+ gl_Position = projectionMatrix * modelViewMatrix * instanceMatrix * vec4(position, 1.0);
371
+ }
372
+ `,ut=`
373
+ varying vec2 vUv;
374
+ varying vec3 vColor;
375
+ uniform sampler2D uMap;
376
+
377
+ float median(float r, float g, float b) {
378
+ return max(min(r, g), min(max(r, g), b));
379
+ }
380
+
381
+ float contour(in float d, in float w) {
382
+ return smoothstep(0.5 - w, 0.5 + w, d);
383
+ }
384
+
385
+ float samp(in vec2 uv, float w) {
386
+ return contour(median(texture2D(uMap, uv).r, texture2D(uMap, uv).g, texture2D(uMap, uv).b), w);
387
+ }
388
+
389
+ void main() {
390
+ vec3 msdfSample = texture2D(uMap, vUv).rgb;
391
+ float dist = median(msdfSample.r, msdfSample.g, msdfSample.b);
392
+ float width = fwidth(dist);
393
+ float alpha = contour(dist, width);
394
+
395
+ float dscale = 0.354;
396
+ vec2 duv = dscale * (dFdx(vUv) + dFdy(vUv));
397
+ vec4 box = vec4(vUv - duv, vUv + duv);
398
+
399
+ float asum = samp(box.xy, width) + samp(box.zw, width) + samp(box.xw, width) + samp(box.zy, width);
400
+ float opacity = (alpha + 0.5 * asum) / 3.0;
401
+
402
+ if (opacity < 0.01) discard;
403
+ gl_FragColor = vec4(vColor, opacity);
404
+ }
405
+ `;class Y{mesh;material;charMap=new Map;fontData=null;instances=[];capacity;constructor(t=100){this.capacity=t,this.material=new r.ShaderMaterial({vertexShader:ct,fragmentShader:ut,uniforms:{uMap:{value:null}},transparent:!0,side:r.DoubleSide,depthWrite:!1}),this.mesh=this.createMesh(this.capacity)}createMesh(t){const e=new r.PlaneGeometry(1,1);e.setAttribute("aUvOffset",new r.InstancedBufferAttribute(new Float32Array(t*4),4)),e.setAttribute("aColor",new r.InstancedBufferAttribute(new Float32Array(t*3),3));const i=new r.InstancedMesh(e,this.material,t);return i.count=0,i.frustumCulled=!1,i}grow(t){const e=Math.max(Math.ceil(t*1.05),t+10),i=this.mesh,s=this.createMesh(e);i.parent&&(i.parent.add(s),i.parent.remove(i)),i.geometry.dispose(),this.mesh=s,this.capacity=e}async load(t,e){const[i,s]=await Promise.all([fetch(t).then(n=>n.json()),new r.TextureLoader().loadAsync(e)]);this.fontData=i,this.fontData&&this.fontData.chars&&this.fontData.chars.forEach(n=>this.charMap.set(n.char,n)),s.minFilter=r.LinearFilter,s.magFilter=r.LinearFilter,s.generateMipmaps=!1,this.material.uniforms.uMap&&(this.material.uniforms.uMap.value=s)}addText(t,e,i,s=.1,n="#ffffff",a="left"){return this.instances.push({text:t,position:new r.Vector3(e,i,0),scale:s,color:new r.Color(n),align:a}),this}clear(){this.instances=[]}update(){if(!this.fontData)return;let t=0;for(const _ of this.instances)t+=_.text.length;t>this.capacity&&this.grow(t);let e=0;const i=this.mesh.instanceMatrix.array,s=this.mesh.geometry.getAttribute("aUvOffset"),n=s.array,a=this.mesh.geometry.getAttribute("aColor"),l=a.array,u=this.fontData.common.scaleW,f=this.fontData.common.scaleH,mt=this.charMap;for(const _ of this.instances){const D=_.text,ft=D.length,P=_.scale,A=_.position,k=_.color;let O=0;const V=this.calculateWidth(D)*P;let C=0;_.align==="center"?C=-V/2:_.align==="right"&&(C=-V);for(let z=0;z<ft&&!(e>=this.capacity);z++){const j=D[z];if(j===void 0)continue;const y=mt.get(j);if(!y){j===" "&&(O+=20);continue}const m=e*16,pt=y.width*P,gt=y.height*P,yt=A.x+C+(O+y.xoffset+y.width/2)*P,_t=A.y-(y.yoffset+y.height/2)*P;i[m+0]=pt,i[m+1]=0,i[m+2]=0,i[m+3]=0,i[m+4]=0,i[m+5]=gt,i[m+6]=0,i[m+7]=0,i[m+8]=0,i[m+9]=0,i[m+10]=1,i[m+11]=0,i[m+12]=yt,i[m+13]=_t,i[m+14]=A.z,i[m+15]=1;const w=e*4;n[w+0]=y.x/u,n[w+1]=1-(y.y+y.height)/f,n[w+2]=y.width/u,n[w+3]=y.height/f;const E=e*3;l[E+0]=k.r,l[E+1]=k.g,l[E+2]=k.b,O+=y.xadvance,e++}}this.mesh.count=e,this.mesh.instanceMatrix.needsUpdate=!0,s.needsUpdate=!0,a.needsUpdate=!0}calculateWidth(t){if(!this.fontData)return 0;let e=0;const i=this.charMap;for(let s=0;s<t.length;s++){const n=t[s];n!==void 0&&(e+=i.get(n)?.xadvance??20)}return e}getStats(){return{count:this.mesh.count,capacity:this.capacity}}get meshObj(){return this.mesh}}class T{engine;params={offset:{x:0,y:0}};constructor(t=100){this.engine=new Y(t)}async load(t,e){await this.engine.load(t,e)}add(t,e,i,s=.1,n="#ffffff",a="left"){return this.engine.addText(t,e,i,s,n,a),this}setParams(t){return this.params={...this.params,...t},this}update(t,e){this.engine.update()}get mesh(){return this.engine.meshObj}getDrawStats(){const t=this.engine.getStats();return{total:t.capacity,visible:t.count}}clear(){return this.engine.clear(),this}dispose(){this.engine.meshObj.geometry.dispose(),Array.isArray(this.engine.meshObj.material)?this.engine.meshObj.material.forEach(t=>t.dispose()):this.engine.meshObj.material.dispose()}}class X{meshObj;geometry;material;params;textEngine;constructor(t="#ffffff"){this.params={color:new r.Color(t),offset:{x:0,y:0},tickStep:50,tickSize:8,subTicks:0,subTickSize:4,minX:-200,maxX:200,minY:-50,maxY:50,labelSize:.06,labelColor:"#888888",showLabels:!1,labelPrecision:0,thickness:1.5},this.geometry=new r.PlaneGeometry(4e3,4e3),this.material=new r.ShaderMaterial({uniforms:{uColor:{value:this.params.color},uOffset:{value:new r.Vector2(0,0)},uTickStep:{value:50},uTickSize:{value:8},uSubTicks:{value:0},uSubTickSize:{value:4},uRangeX:{value:new r.Vector2(-200,200)},uRangeY:{value:new r.Vector2(-50,50)},uZoom:{value:1},uThickness:{value:1.5}},vertexShader:ht,fragmentShader:lt,transparent:!0,depthWrite:!1,blending:r.AdditiveBlending}),this.meshObj=new r.Mesh(this.geometry,this.material),this.meshObj.position.z=-.1}setParams(t){return this.params={...this.params,...t},this}color(t){return this.setParams({color:t})}offset(t,e){return this.setParams({offset:{x:t,y:e}})}ticks(t,e=8){return this.setParams({tickStep:t,tickSize:e})}subTicks(t,e=4){return this.setParams({subTicks:t,subTickSize:e})}precision(t){return this.setParams({labelPrecision:t})}rangeY(t,e){return this.setParams({minY:t,maxY:e})}rangeX(t,e){return this.setParams({minX:t,maxX:e})}thickness(t){return this.setParams({thickness:t})}labels(t,e=.06,i="#888"){return this.textEngine=t,this.setParams({showLabels:!0,labelSize:e,labelColor:i})}displayLabels(t){return this.setParams({showLabels:t})}update(t,e){const i=this.material.uniforms;if(!i)return;const s=this.params;s.color!==void 0&&i.uColor.value.set(s.color),i.uOffset.value.set(s.offset.x,s.offset.y),i.uRangeX.value.set(s.minX,s.maxX),i.uRangeY.value.set(s.minY,s.maxY),this.updateUniform(i.uTickStep,s.tickStep),this.updateUniform(i.uTickSize,s.tickSize),this.updateUniform(i.uSubTicks,s.subTicks),this.updateUniform(i.uSubTickSize,s.subTickSize),this.updateUniform(i.uZoom,e.zoom),this.updateUniform(i.uThickness,s.thickness),this.meshObj.position.x=e.minX+(e.maxX-e.minX)/2,this.meshObj.position.y=s.offset.y,s.showLabels&&this.textEngine&&this.renderLabels()}renderLabels(){if(!this.textEngine)return;const t=this.params,e=this.textEngine,i=t.offset.x,s=t.offset.y,n=t.labelPrecision,a=t.minX+i-4;e.add(t.maxY.toFixed(n),a,s+t.maxY,t.labelSize,t.labelColor,"right"),e.add(0 .toFixed(n),a,s,t.labelSize,t.labelColor,"right"),e.add(t.minY.toFixed(n),a,s+t.minY,t.labelSize,t.labelColor,"right");const l=t.tickStep,u=Math.ceil(t.minX/l)*l;for(let f=u;f<=t.maxX;f+=l)Math.abs(f-t.minX)<10||e.add(f.toFixed(n),f+i,s-8,t.labelSize*.8,t.labelColor,"center")}updateUniform(t,e){t.value!==e&&(t.value=e)}get mesh(){return this.meshObj}getDrawStats(){return{total:1,visible:1}}dispose(){this.geometry.dispose(),this.material.dispose()}}class F{params;textEngine;dummyMesh;constructor(){this.params={minX:-200,maxX:200,minY:-50,maxY:50,color:"#ffffff",size:.08,precision:1,showMin:!0,showMax:!0,showRangeX:!1,position:"right",offset:{x:0,y:0}},this.dummyMesh=new r.Object3D}setParams(t){return this.params={...this.params,...t},this}rangeY(t,e){return this.setParams({minY:t,maxY:e})}rangeX(t,e){return this.setParams({minX:t,maxX:e})}color(t){return this.setParams({color:t})}size(t){return this.setParams({size:t})}precision(t){return this.setParams({precision:t})}side(t){return this.setParams({position:t})}showMinMax(t,e){return this.setParams({showMin:t,showMax:e})}showRangeX(t){return this.setParams({showRangeX:t})}use(t){return this.textEngine=t,this}update(t,e){if(!this.textEngine)return;const i=this.params,s=this.textEngine,n=i.precision,a=i.offset;if(i.position==="left"||i.position==="both"){const l=i.minX+a.x-5;i.showMax&&s.add(i.maxY.toFixed(n),l,i.maxY+a.y,i.size,i.color,"right"),i.showMin&&s.add(i.minY.toFixed(n),l,i.minY+a.y,i.size,i.color,"right")}if(i.position==="right"||i.position==="both"){const l=i.maxX+a.x+5;i.showMax&&s.add(i.maxY.toFixed(n),l,i.maxY+a.y,i.size,i.color,"left"),i.showMin&&s.add(i.minY.toFixed(n),l,i.minY+a.y,i.size,i.color,"left")}i.showRangeX&&(s.add(i.minX.toFixed(n),i.minX+a.x,i.minY+a.y-12,i.size*.8,i.color,"center"),s.add(i.maxX.toFixed(n),i.maxX+a.x,i.minY+a.y-12,i.size*.8,i.color,"center"))}get mesh(){return this.dummyMesh}getDrawStats(){return{total:0,visible:0}}dispose(){}}class N{scene;camera;renderer;controls;container;animationId=null;resizeObserver;isExternalRenderer=!1;autoRender=!0;plots=new Set;textPlots=new Set;fontConfig;customPresets=new Map;onUpdate;constructor(t,e={}){this.container=t,this.autoRender=e.autoRender!==!1,this.fontConfig=e.font,this.scene=e.scene||new r.Scene,e.scene||(this.scene.background=new r.Color(657930));const i=this.container.clientWidth,s=this.container.clientHeight,n=i/s,a=250;this.camera=e.camera||new r.OrthographicCamera(-a*n,a*n,a,-a,.1,2e3),e.camera||this.camera.position.set(0,0,500),e.renderer?(this.renderer=e.renderer,this.isExternalRenderer=!0):(this.renderer=new r.WebGLRenderer({antialias:e.antialias??!1,alpha:e.alpha??!1,powerPreference:"high-performance"}),this.renderer.setPixelRatio(Math.min(window.devicePixelRatio,2)),this.renderer.setSize(i,s),this.container.appendChild(this.renderer.domElement)),this.controls=new K(this.camera,this.renderer.domElement),this.controls.enableDamping=!0,this.controls.enableRotate=!1,this.controls.mouseButtons={LEFT:r.MOUSE.PAN,MIDDLE:r.MOUSE.DOLLY,RIGHT:r.MOUSE.ROTATE},this.resizeObserver=new ResizeObserver(()=>this.onResize()),this.resizeObserver.observe(this.container),this.autoRender&&this.animate()}registerPreset(t,e){return this.customPresets.set(t,e),this.plots.forEach(i=>{i.injectPresets&&i.injectPresets(this.customPresets)}),this}add(t,e,i){let s;return t==="line"?s=new x(e,new r.Color(i||"#00ff88")):t==="point"?s=new b(e,new r.Color(i||"#00ff88")):t==="axis"?s=new X(e||"#ffffff"):t==="legend"?s=new F:t==="text"&&(s=new T(e||100),this.fontConfig&&this.fontConfig.json&&this.fontConfig.texture&&s.load(this.fontConfig.json,this.fontConfig.texture),this.textPlots.add(s)),t!=="text"&&(this.plots.add(s),s.injectPresets&&this.customPresets.size>0&&s.injectPresets(this.customPresets)),this.scene.add(s.mesh),s}line(t,e){return this.add("line",t,e)}point(t,e){return this.add("point",t,e)}axis(t){return this.add("axis",t)}legend(){return this.add("legend",null)}text(t){return this.add("text",t)}remove(t){return this.plots.delete(t),t instanceof T&&this.textPlots.delete(t),this.scene.remove(t.mesh),t.dispose(),this}clear(){return this.plots.forEach(t=>{this.scene.remove(t.mesh),t.dispose()}),this.textPlots.forEach(t=>{this.scene.remove(t.mesh),t.dispose()}),this.plots.clear(),this.textPlots.clear(),this}onResize(){const t=this.container.clientWidth,e=this.container.clientHeight,i=t/e,s=250;this.camera.left=-s*i,this.camera.right=s*i,this.camera.top=s,this.camera.bottom=-s,this.camera.updateProjectionMatrix(),this.renderer.setSize(t,e)}getViewportStats(){const t=this.container.clientWidth,e=this.container.clientHeight,i=this.camera.zoom,s=this.camera.position.x+this.camera.left/i,n=this.camera.position.x+this.camera.right/i;return{pixelWidth:t,pixelHeight:e,minX:s,maxX:n,zoom:i}}getRendererInfo(){return{frame:this.renderer.info.render.frame,calls:this.renderer.info.render.calls,points:this.renderer.info.render.points,triangles:this.renderer.info.render.triangles}}render(){const t=performance.now(),e=this.getViewportStats();this.onUpdate&&this.onUpdate(t),this.plots.forEach(i=>i.update(t/1e3,e)),this.textPlots.forEach(i=>i.update(t/1e3,e)),this.controls.update(),this.renderer.render(this.scene,this.camera)}animate(){this.autoRender&&(this.animationId=requestAnimationFrame(()=>this.animate()),this.render())}destroy(){this.animationId!==null&&cancelAnimationFrame(this.animationId),this.resizeObserver.disconnect(),this.clear(),this.isExternalRenderer||(this.renderer.dispose(),this.renderer.domElement.remove()),this.controls.dispose()}}const dt={init(o,t){return new N(o,t)},version:"1.2.0"};p.AxisPlot=X,p.LegendPlot=F,p.LinePlot=x,p.MSDFText=Y,p.PlotContainer=N,p.PointPlot=b,p.TextPlot=T,p.ThreePlot=dt,Object.defineProperty(p,Symbol.toStringTag,{value:"Module"})}));
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@@ -0,0 +1 @@
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package/package.json ADDED
@@ -0,0 +1,39 @@
1
+ {
2
+ "name": "@extrabinoss/three-plot",
3
+ "version": "1.0.0",
4
+ "type": "module",
5
+ "description": "High-performance Three.js plotting library using GPU instancing and shaders",
6
+ "main": "./dist/three-plot.umd.cjs",
7
+ "module": "./dist/three-plot.js",
8
+ "types": "./dist/index.d.ts",
9
+ "exports": {
10
+ ".": {
11
+ "import": "./dist/three-plot.js",
12
+ "require": "./dist/three-plot.umd.cjs",
13
+ "types": "./dist/index.d.ts"
14
+ }
15
+ },
16
+ "files": [
17
+ "dist"
18
+ ],
19
+ "scripts": {
20
+ "dev": "vite",
21
+ "build": "npm run build:lib && npm run build:app",
22
+ "build:lib": "vite build --config vite.config.lib.ts",
23
+ "build:app": "vue-tsc -b && vite build",
24
+ "preview": "vite preview"
25
+ },
26
+ "devDependencies": {
27
+ "@types/node": "^24.10.1",
28
+ "@types/three": "^0.182.0",
29
+ "@vitejs/plugin-vue": "^6.0.2",
30
+ "@vue/tsconfig": "^0.8.1",
31
+ "lil-gui": "^0.21.0",
32
+ "three": "^0.182.0",
33
+ "typescript": "~5.9.3",
34
+ "vite": "^7.3.1",
35
+ "vite-plugin-glsl": "^1.5.5",
36
+ "vue": "^3.5.25",
37
+ "vue-tsc": "^3.1.5"
38
+ }
39
+ }