@event4u/agent-config 9.8.0 → 9.10.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.claude-plugin/marketplace.json +1 -1
- package/CHANGELOG.md +234 -295
- package/CONTRIBUTING.md +23 -7
- package/MIGRATION.md +20 -0
- package/README.md +55 -9
- package/dist/agent-src/commands/agent-status.md +12 -11
- package/dist/agent-src/commands/agents/audit.md +1 -1
- package/dist/agent-src/commands/agents/optimize.md +2 -2
- package/dist/agent-src/commands/agents/user/accept.md +115 -30
- package/dist/agent-src/commands/agents/user/delete.md +147 -0
- package/dist/agent-src/commands/agents/user/review.md +65 -28
- package/dist/agent-src/commands/agents/user/show.md +82 -29
- package/dist/agent-src/commands/agents/user/update.md +2 -2
- package/dist/agent-src/commands/agents/user.md +17 -4
- package/dist/agent-src/commands/agents.md +1 -1
- package/dist/agent-src/commands/check-current-md.md +3 -13
- package/dist/agent-src/commands/condense.md +28 -97
- package/dist/agent-src/commands/cost/report.md +7 -0
- package/dist/agent-src/commands/fix/portability.md +2 -10
- package/dist/agent-src/commands/fix/pr-comments-loop.md +136 -0
- package/dist/agent-src/commands/fix/refs.md +2 -10
- package/dist/agent-src/commands/fix/route.md +4 -3
- package/dist/agent-src/commands/fix.md +9 -6
- package/dist/agent-src/commands/ghostwriter.md +1 -1
- package/dist/agent-src/commands/humanize.md +2 -2
- package/dist/agent-src/commands/image.md +1 -1
- package/dist/agent-src/commands/jira-ticket.md +1 -1
- package/dist/agent-src/commands/memory/load.md +11 -0
- package/dist/agent-src/commands/optimize/augmentignore.md +1 -1
- package/dist/agent-src/commands/optimize/skills.md +3 -3
- package/dist/agent-src/commands/post-as.md +1 -1
- package/dist/agent-src/commands/pr/create.md +4 -4
- package/dist/agent-src/commands/profile/show.md +3 -3
- package/dist/agent-src/commands/research.md +1 -1
- package/dist/agent-src/commands/roadmap/ai-council.md +1 -1
- package/dist/agent-src/commands/rule-compliance-audit.md +5 -4
- package/dist/agent-src/commands/sync/gitignore/fix.md +1 -1
- package/dist/agent-src/commands/tdd.md +21 -0
- package/dist/agent-src/commands/team/delegate.md +4 -0
- package/dist/agent-src/commands/team-knowledge/bootstrap.md +9 -8
- package/dist/agent-src/commands/team-knowledge/consolidate.md +8 -7
- package/dist/agent-src/commands/team.md +4 -1
- package/dist/agent-src/commands/upstream-contribute.md +0 -1
- package/dist/agent-src/commands/video.md +1 -1
- package/dist/agent-src/contexts/authority/commit-mechanics.md +7 -0
- package/dist/agent-src/contexts/authority/destructive-mechanics.md +16 -0
- package/dist/agent-src/contexts/authority/kernel-rule-edits.md +1 -1
- package/dist/agent-src/contexts/authority/scope-mechanics.md +61 -0
- package/dist/agent-src/contexts/communication/rules-auto/reply-close-mechanics.md +20 -18
- package/dist/agent-src/contexts/communication/rules-auto/skill-quality-mechanics.md +1 -1
- package/dist/agent-src/contexts/communication/rules-auto/slash-command-routing-policy-mechanics.md +1 -1
- package/dist/agent-src/contexts/communication/rules-auto/source-of-truth-mechanics.md +9 -10
- package/dist/agent-src/contexts/communication/rules-auto/think-before-action-mechanics.md +1 -1
- package/dist/agent-src/contexts/communication/rules-auto/user-interaction-mechanics.md +11 -0
- package/dist/agent-src/contexts/contracts/artifact-engagement-flow.md +26 -15
- package/dist/agent-src/contexts/contracts/command-suggestion-flow.md +3 -0
- package/dist/agent-src/contexts/contracts/emergency-triage-block.md +2 -2
- package/dist/agent-src/contexts/execution/auto-dispatch-classification.md +99 -23
- package/dist/agent-src/contexts/execution/auto-orchestration-activation.md +1 -1
- package/dist/agent-src/contexts/execution/autonomy-examples.md +1 -1
- package/dist/agent-src/contexts/execution/autonomy-mechanics.md +7 -6
- package/dist/agent-src/contexts/execution/evidence-discipline.md +92 -77
- package/dist/agent-src/contexts/execution/orchestration-benchmark-gate.md +22 -21
- package/dist/agent-src/contexts/execution/orchestration-telemetry.md +34 -0
- package/dist/agent-src/contexts/execution/project-intelligence.md +122 -103
- package/dist/agent-src/contexts/execution/roadmap-execution-contract.md +23 -21
- package/dist/agent-src/contexts/execution/subagent-modes-detail.md +109 -8
- package/dist/agent-src/contexts/execution/subagent-response-contract.md +20 -0
- package/dist/agent-src/contexts/execution/subagent-routing.md +11 -0
- package/dist/agent-src/contexts/execution/subagent-spawn-contract.md +53 -3
- package/dist/agent-src/contexts/execution/subagent-steering.md +36 -34
- package/dist/agent-src/contexts/execution/toolchain-resolver.md +1 -1
- package/dist/agent-src/contexts/execution/user-memory-channels.md +189 -0
- package/dist/agent-src/contexts/execution/verification-mechanics.md +9 -0
- package/dist/agent-src/contexts/model-recommendations.md +3 -2
- package/dist/agent-src/contexts/subagent-configuration.md +3 -3
- package/dist/agent-src/ghostwriter/README.md +2 -2
- package/dist/agent-src/packs/README.md +1 -1
- package/dist/agent-src/personas/README.md +5 -5
- package/dist/agent-src/personas/_template-specialist/persona.md +3 -3
- package/dist/agent-src/personas/backend-architect.md +24 -23
- package/dist/agent-src/personas/eloquent-tamer.md +30 -30
- package/dist/agent-src/personas/frontend-engineer.md +30 -30
- package/dist/agent-src/personas/product-owner.md +41 -38
- package/dist/agent-src/personas/qa.md +13 -13
- package/dist/agent-src/personas/security-engineer.md +22 -22
- package/dist/agent-src/presets/README.md +3 -3
- package/dist/agent-src/profiles/README.md +3 -3
- package/dist/agent-src/rules/active-remediation.md +2 -2
- package/dist/agent-src/rules/artifact-engagement-recording.md +4 -4
- package/dist/agent-src/rules/ask-when-uncertain.md +0 -4
- package/dist/agent-src/rules/augment-edit-discipline.md +1 -1
- package/dist/agent-src/rules/broken-access-control.md +4 -4
- package/dist/agent-src/rules/code-comment-discipline.md +1 -1
- package/dist/agent-src/rules/code-provenance.md +112 -0
- package/dist/agent-src/rules/commit-policy.md +4 -9
- package/dist/agent-src/rules/communication-through-line.md +5 -5
- package/dist/agent-src/rules/decision-revisit-gate.md +1 -1
- package/dist/agent-src/rules/doc-screenshot-hygiene.md +1 -1
- package/dist/agent-src/rules/domain-adoption-policy.md +1 -1
- package/dist/agent-src/rules/domain-safety-pii.md +1 -1
- package/dist/agent-src/rules/external-code-graph-interop.md +5 -5
- package/dist/agent-src/rules/fast-path-marker-visibility.md +43 -7
- package/dist/agent-src/rules/finance-safety-floor.md +1 -1
- package/dist/agent-src/rules/framework-neutrality-in-generic-skills.md +3 -3
- package/dist/agent-src/rules/history-discipline.md +80 -0
- package/dist/agent-src/rules/legal-safety-floor.md +1 -1
- package/dist/agent-src/rules/lethal-trifecta-guard.md +5 -5
- package/dist/agent-src/rules/low-impact-corpus-privacy-floor.md +10 -8
- package/dist/agent-src/rules/media-governance-routing.md +13 -13
- package/dist/agent-src/rules/media-sync-ground-truth.md +29 -11
- package/dist/agent-src/rules/no-cheap-questions.md +7 -7
- package/dist/agent-src/rules/no-decorative-emojis-in-git-surfaces.md +29 -18
- package/dist/agent-src/rules/no-roadmap-references.md +1 -1
- package/dist/agent-src/rules/non-destructive-by-default.md +5 -23
- package/dist/agent-src/rules/onboarding-gate.md +14 -4
- package/dist/agent-src/rules/persona-governance.md +2 -2
- package/dist/agent-src/rules/php-coding.md +1 -0
- package/dist/agent-src/rules/prefer-enums-over-literals.md +9 -9
- package/dist/agent-src/rules/preservation-guard.md +10 -2
- package/dist/agent-src/rules/question-not-instruction.md +1 -1
- package/dist/agent-src/rules/reviewer-awareness.md +1 -0
- package/dist/agent-src/rules/roadmap-ci-steps-policy.md +1 -0
- package/dist/agent-src/rules/roadmap-progress-sync.md +7 -0
- package/dist/agent-src/rules/rule-type-governance.md +1 -1
- package/dist/agent-src/rules/scale-discipline.md +92 -0
- package/dist/agent-src/rules/scope-control.md +1 -1
- package/dist/agent-src/rules/secret-vcs-guard.md +1 -1
- package/dist/agent-src/rules/security-sensitive-stop.md +24 -8
- package/dist/agent-src/rules/senior-engineering-discipline.md +17 -17
- package/dist/agent-src/rules/session-canary.md +77 -0
- package/dist/agent-src/rules/skill-quality.md +1 -1
- package/dist/agent-src/rules/source-confidentiality.md +21 -19
- package/dist/agent-src/rules/source-of-truth.md +6 -5
- package/dist/agent-src/rules/spreadsheet-source-quality.md +2 -2
- package/dist/agent-src/rules/strategy-safety-floor.md +1 -1
- package/dist/agent-src/rules/think-before-action.md +5 -5
- package/dist/agent-src/rules/token-budget-discipline.md +5 -3
- package/dist/agent-src/rules/token-efficiency.md +2 -2
- package/dist/agent-src/rules/token-optimizer-maintenance.md +1 -1
- package/dist/agent-src/rules/tool-safety.md +3 -1
- package/dist/agent-src/rules/untrusted-input-defense.md +10 -0
- package/dist/agent-src/rules/user-interaction.md +12 -0
- package/dist/agent-src/rules/verify-before-complete.md +4 -24
- package/dist/agent-src/skills/adversarial-review/SKILL.md +2 -2
- package/dist/agent-src/skills/agent-security-review/SKILL.md +53 -46
- package/dist/agent-src/skills/agents-md-thin-root/SKILL.md +2 -2
- package/dist/agent-src/skills/ai-code-blindspots/SKILL.md +20 -20
- package/dist/agent-src/skills/ai-council/SKILL.md +185 -128
- package/dist/agent-src/skills/analysis-skill-router/SKILL.md +3 -3
- package/dist/agent-src/skills/api-endpoint/SKILL.md +2 -2
- package/dist/agent-src/skills/artisan-commands/SKILL.md +2 -2
- package/dist/agent-src/skills/async-python-patterns/SKILL.md +8 -7
- package/dist/agent-src/skills/authz-review/SKILL.md +16 -15
- package/dist/agent-src/skills/aws-infrastructure/SKILL.md +5 -5
- package/dist/agent-src/skills/blade-ui/SKILL.md +1 -1
- package/dist/agent-src/skills/bug-analyzer/SKILL.md +30 -12
- package/dist/agent-src/skills/code-intelligence/SKILL.md +17 -15
- package/dist/agent-src/skills/code-intelligence/evals/triggers.json +52 -0
- package/dist/agent-src/skills/code-review/SKILL.md +6 -6
- package/dist/agent-src/skills/command-routing/SKILL.md +5 -4
- package/dist/agent-src/skills/composer-packages/SKILL.md +2 -2
- package/dist/agent-src/skills/condense-memory/SKILL.md +43 -41
- package/dist/agent-src/skills/context-document/SKILL.md +23 -21
- package/dist/agent-src/skills/copilot-config/SKILL.md +6 -1
- package/dist/agent-src/skills/corpus-grounding/SKILL.md +0 -3
- package/dist/agent-src/skills/decision-record/SKILL.md +20 -18
- package/dist/agent-src/skills/description-assist/SKILL.md +1 -1
- package/dist/agent-src/skills/design-intelligence/SKILL.md +4 -4
- package/dist/agent-src/skills/design-review/SKILL.md +20 -20
- package/dist/agent-src/skills/design-system-capture/reference/design-system-json.md +28 -25
- package/dist/agent-src/skills/design-tokens/SKILL.md +0 -1
- package/dist/agent-src/skills/devcontainer/SKILL.md +2 -2
- package/dist/agent-src/skills/docker/SKILL.md +1 -1
- package/dist/agent-src/skills/docx-authoring/evals/triggers.json +52 -0
- package/dist/agent-src/skills/emit-tickets/SKILL.md +2 -2
- package/dist/agent-src/skills/error-handling-patterns/SKILL.md +1 -1
- package/dist/agent-src/skills/estimate-ticket/SKILL.md +2 -2
- package/dist/agent-src/skills/evaluate-llm-feature/SKILL.md +0 -1
- package/dist/agent-src/skills/evaluate-llm-feature/evals/triggers.json +52 -0
- package/dist/agent-src/skills/existing-ui-audit/SKILL.md +6 -5
- package/dist/agent-src/skills/feature-planning/SKILL.md +2 -2
- package/dist/agent-src/skills/finishing-a-development-branch/SKILL.md +3 -3
- package/dist/agent-src/skills/flux/SKILL.md +1 -1
- package/dist/agent-src/skills/frontend-render-security/SKILL.md +13 -13
- package/dist/agent-src/skills/git-workflow/SKILL.md +33 -33
- package/dist/agent-src/skills/grafana/SKILL.md +5 -0
- package/dist/agent-src/skills/history-design/SKILL.md +101 -0
- package/dist/agent-src/skills/history-design/evals/triggers.json +17 -0
- package/dist/agent-src/skills/humanizer/SKILL.md +84 -67
- package/dist/agent-src/skills/humanizer/data/patterns.md +14 -14
- package/dist/agent-src/skills/humanizer/references/anti-aiisms.md +4 -4
- package/dist/agent-src/skills/image-editing/SKILL.md +1 -1
- package/dist/agent-src/skills/image-generation/SKILL.md +2 -1
- package/dist/agent-src/skills/image-provider-routing/SKILL.md +2 -2
- package/dist/agent-src/skills/judge-artifact-completeness/SKILL.md +82 -37
- package/dist/agent-src/skills/judge-bug-hunter/SKILL.md +17 -5
- package/dist/agent-src/skills/judge-injection-defense/SKILL.md +63 -25
- package/dist/agent-src/skills/judge-security-auditor/SKILL.md +2 -0
- package/dist/agent-src/skills/judge-synthesis/SKILL.md +72 -28
- package/dist/agent-src/skills/laravel-horizon/SKILL.md +5 -0
- package/dist/agent-src/skills/laravel-mail/SKILL.md +5 -4
- package/dist/agent-src/skills/laravel-middleware/SKILL.md +5 -4
- package/dist/agent-src/skills/laravel-notifications/SKILL.md +10 -9
- package/dist/agent-src/skills/laravel-pennant/SKILL.md +1 -1
- package/dist/agent-src/skills/laravel-pulse/SKILL.md +9 -8
- package/dist/agent-src/skills/laravel-reverb/SKILL.md +6 -5
- package/dist/agent-src/skills/laravel-scheduling/SKILL.md +6 -1
- package/dist/agent-src/skills/laravel-validation/SKILL.md +12 -0
- package/dist/agent-src/skills/launch-readiness/SKILL.md +2 -2
- package/dist/agent-src/skills/learning-to-rule-or-skill/SKILL.md +7 -7
- package/dist/agent-src/skills/learning-tutor/SKILL.md +44 -43
- package/dist/agent-src/skills/learning-tutor/evals/triggers.json +52 -0
- package/dist/agent-src/skills/license-compliance-audit/SKILL.md +161 -0
- package/dist/agent-src/skills/license-compliance-audit/evals/triggers.json +52 -0
- package/dist/agent-src/skills/license-compliance-borrow-check/SKILL.md +145 -0
- package/dist/agent-src/skills/license-compliance-borrow-check/evals/triggers.json +52 -0
- package/dist/agent-src/skills/license-compliance-credits/SKILL.md +97 -0
- package/dist/agent-src/skills/license-compliance-credits/evals/triggers.json +52 -0
- package/dist/agent-src/skills/llm-provider-knowledge/SKILL.md +0 -1
- package/dist/agent-src/skills/md-language-check/SKILL.md +1 -1
- package/dist/agent-src/skills/memory-consolidation/SKILL.md +69 -64
- package/dist/agent-src/skills/motion-choreographer/SKILL.md +6 -6
- package/dist/agent-src/skills/override-management/SKILL.md +1 -1
- package/dist/agent-src/skills/pdf-tools/evals/triggers.json +52 -0
- package/dist/agent-src/skills/performance-analysis/SKILL.md +7 -3
- package/dist/agent-src/skills/persona-improvement/SKILL.md +0 -2
- package/dist/agent-src/skills/persona-improvement/evals/triggers.json +52 -0
- package/dist/agent-src/skills/php-coder/SKILL.md +10 -0
- package/dist/agent-src/skills/prediction-pool-optimizer/SKILL.md +136 -127
- package/dist/agent-src/skills/prediction-pool-optimizer/reference/ev-fixtures.md +36 -35
- package/dist/agent-src/skills/prediction-pool-optimizer/reference/odds-and-bonus.md +45 -41
- package/dist/agent-src/skills/project-analysis-core/SKILL.md +5 -5
- package/dist/agent-src/skills/project-analysis-hypothesis-driven/SKILL.md +3 -3
- package/dist/agent-src/skills/project-analysis-react/SKILL.md +1 -1
- package/dist/agent-src/skills/project-analysis-symfony/SKILL.md +1 -1
- package/dist/agent-src/skills/project-analysis-zend-laminas/SKILL.md +2 -2
- package/dist/agent-src/skills/prompt-engineering-image/SKILL.md +3 -2
- package/dist/agent-src/skills/prompt-engineering-patterns/SKILL.md +1 -1
- package/dist/agent-src/skills/prompt-validator/SKILL.md +39 -39
- package/dist/agent-src/skills/quality-tools/SKILL.md +15 -15
- package/dist/agent-src/skills/react-shadcn-ui/SKILL.md +57 -21
- package/dist/agent-src/skills/react-shadcn-ui/reference/registry.md +29 -27
- package/dist/agent-src/skills/readme-writing-package/SKILL.md +2 -2
- package/dist/agent-src/skills/reasoning-orchestrator/SKILL.md +25 -25
- package/dist/agent-src/skills/recursive-verification/SKILL.md +7 -0
- package/dist/agent-src/skills/refine-prompt/SKILL.md +1 -1
- package/dist/agent-src/skills/refine-ticket/SKILL.md +23 -5
- package/dist/agent-src/skills/repomix-packer/SKILL.md +1 -1
- package/dist/agent-src/skills/requesting-code-review/SKILL.md +2 -2
- package/dist/agent-src/skills/roadmap-management/SKILL.md +80 -66
- package/dist/agent-src/skills/roadmap-writing/SKILL.md +84 -73
- package/dist/agent-src/skills/rtk-output-filtering/SKILL.md +31 -12
- package/dist/agent-src/skills/rule-refactor/SKILL.md +4 -4
- package/dist/agent-src/skills/schema-review/SKILL.md +92 -0
- package/dist/agent-src/skills/schema-review/evals/triggers.json +17 -0
- package/dist/agent-src/skills/screenshot-hygiene/evals/triggers.json +52 -0
- package/dist/agent-src/skills/secrets-management/SKILL.md +3 -4
- package/dist/agent-src/skills/security-audit/SKILL.md +27 -10
- package/dist/agent-src/skills/security-maturity-assessment/SKILL.md +39 -17
- package/dist/agent-src/skills/skill-improvement-pipeline/SKILL.md +17 -14
- package/dist/agent-src/skills/skill-writing/SKILL.md +11 -10
- package/dist/agent-src/skills/song-to-script/SKILL.md +93 -85
- package/dist/agent-src/skills/source-discovery/SKILL.md +5 -5
- package/dist/agent-src/skills/sql-writing/SKILL.md +2 -2
- package/dist/agent-src/skills/stakeholder-tradeoff/SKILL.md +4 -3
- package/dist/agent-src/skills/standards-from-config/SKILL.md +61 -43
- package/dist/agent-src/skills/subagent-orchestration/SKILL.md +60 -86
- package/dist/agent-src/skills/subagent-orchestration/prompts/README.md +33 -6
- package/dist/agent-src/skills/supply-chain-intake/SKILL.md +13 -13
- package/dist/agent-src/skills/systematic-debugging/SKILL.md +24 -23
- package/dist/agent-src/skills/tailwind-engineer/SKILL.md +3 -4
- package/dist/agent-src/skills/technical-specification/SKILL.md +5 -0
- package/dist/agent-src/skills/terraform/SKILL.md +2 -2
- package/dist/agent-src/skills/terragrunt/SKILL.md +8 -8
- package/dist/agent-src/skills/testing-anti-patterns/process-anti-patterns.md +1 -1
- package/dist/agent-src/skills/threat-modeling/SKILL.md +19 -13
- package/dist/agent-src/skills/token-optimizer/SKILL.md +4 -4
- package/dist/agent-src/skills/universal-project-analysis/SKILL.md +1 -1
- package/dist/agent-src/skills/upstream-contribute/SKILL.md +0 -1
- package/dist/agent-src/skills/using-git-worktrees/SKILL.md +9 -9
- package/dist/agent-src/skills/validate-feature-fit/SKILL.md +3 -1
- package/dist/agent-src/skills/verify-completion-evidence/SKILL.md +4 -6
- package/dist/agent-src/skills/verify-repair-loop/SKILL.md +67 -61
- package/dist/agent-src/skills/video-director/SKILL.md +7 -7
- package/dist/agent-src/skills/worktree-lifecycle/SKILL.md +5 -6
- package/dist/agent-src/templates/AGENTS.md +1 -1
- package/dist/agent-src/templates/agents/.gitattributes.fragment +25 -6
- package/dist/agent-src/templates/agents/agent-project-settings.example.yml +1 -1
- package/dist/agent-src/templates/command.md +3 -3
- package/dist/agent-src/templates/contexts/knowledge-pages.md +47 -45
- package/dist/agent-src/templates/contexts/lesson-card.md +2 -2
- package/dist/agent-src/templates/contexts/tenant-boundaries.md +2 -2
- package/dist/agent-src/templates/contexts.md +1 -1
- package/dist/agent-src/templates/features.md +1 -1
- package/dist/agent-src/templates/persona.md +2 -2
- package/dist/agent-src/templates/roadmaps.md +125 -116
- package/dist/agent-src/templates/rule.md +4 -3
- package/dist/agent-src/templates/scripts/pr_risk_review.ts +0 -0
- package/dist/agent-src/templates/scripts/telemetry/aggregator.ts +0 -0
- package/dist/agent-src/templates/scripts/telemetry/engagement.ts +77 -0
- package/dist/agent-src/templates/scripts/telemetry_record.ts +33 -1
- package/dist/agent-src/templates/scripts/tier_usage_report.ts +2 -2
- package/dist/agent-src/templates/scripts/work_engine/directives/ui/polish.ts +2 -2
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## When to use
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Use when someone wants the best tips for a prediction / betting pool
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(kicktipp-style company pools — football WM, basketball WM, …) and the
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target is **pool points**, not match truth. Triggered by
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[`/prediction-pool`](../../commands/prediction-pool.md) (Steps 3–5) or directly
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target is **pool points**, not match truth. Triggered by the
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[`/prediction-pool`](../../commands/prediction-pool.md) command (Steps 3–5) or directly
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when a user asks to optimize / maximize their pool picks.
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**The one idea that makes this skill correct:** the highest-probability
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parsed (Procedure step 1). Strategy is a function of the rules.
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- **Answer EVERY open question.** A pool has scores *and* bonus / award /
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special questions ("which team supplies the top scorer?", "most yellow
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cards?", "champion?").
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run** — enumerate every open question in
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(steps 5–6). No silent skips.
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climate. Build the base from a **consensus across the 5–10 biggest
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publicly-viewable books** (step 2), de-vigged, **sharpness-weighted** —
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cards?", "champion?"). Producing scorelines only and leaving the bonus
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questions blank is a **failed run** — enumerate every open question in
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step 1 and carry each to an answer (steps 5–6). No silent skips.
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- **Odds are the primary signal — as a multi-book consensus, not one book.**
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Bookmaker / market probabilities already fold in form, squad, injuries,
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travel, climate. Build the base from a **consensus across the 5–10 biggest
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publicly-viewable books** (step 2), de-vigged, **sharpness-weighted** — never
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mirror a single portal. Only override with *current* information (confirmed
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lineups, late injuries, suspensions, manager change).
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- **No invented numbers.** Emit no probability you cannot derive from real
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odds or **actually executed** code. Tournament/outright/award numbers
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from real markets **or** the executed Poisson helper — never a claimed
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odds or from **actually executed** code. Tournament/outright/award numbers
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come from real markets **or** the executed Poisson helper — never a claimed
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"I ran 10,000 simulations".
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- **Scorelines computed, not guessed.** EV-max tip per match
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grid optimiser (`score_ev.ts`, step 4a), never the eye. A
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the output
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from the executed grid optimiser (`score_ev.ts`, step 4a), never the eye. A
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3:2 / 4:1 / 1:4 in the output is the signature of a skipped computation.
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- **One-sentence justification** per answer. Short.
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## Procedure
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From the pool's rule page, extract and document:
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- Points for **exact result** / **goal (point) difference** / **tendency**.
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the top scorer", group winners, most cards, longest
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will-there-be-a-red-card, over/under totals …). **Write them all
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explicit checklist** — this list is the run's contract; every
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reach an answer.
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scorer, "team of the top scorer", group winners, most cards, longest
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unbeaten, will-there-be-a-red-card, over/under totals …). **Write them all
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down as an explicit checklist** — this list is the run's contract; every
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entry must reach an answer.
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- **Joker / multiplier** rules, per-question point weights.
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toward contrarian (step 4).
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N identical tips).
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whole strategy toward contrarian (step 4).
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- Special scorings, **per-question deadlines**, and **strategy limits**
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(e.g. max N identical tips).
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- **The goal**: place well, or *win* a large pool? (changes variance — step 4.)
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### 2. Build the data base — a consensus across the major books
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Primary signal: current bookmaker odds, **aggregated across the 5–10
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publicly-viewable books**, not a single portal:
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Primary signal: current bookmaker odds, but **aggregated across the 5–10
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biggest publicly-viewable books**, not a single portal:
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1. **Collect** odds for each market (1X2, exact-score, outrights, and
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special/award market a bonus question needs) from several books.
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1. **Collect** the odds for each market (1X2, exact-score, outrights, and
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each special/award market a bonus question needs) from several books.
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many books at once; supplement with named books.
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recipe in [`reference/odds-and-bonus.md`](reference/odds-and-bonus.md).
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many books at once; supplement with named books. Concrete book list and
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the weighting recipe live in [`reference/odds-and-bonus.md`](reference/odds-and-bonus.md).
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probabilities. Raw odds sum to >100%; never treat them as probabilities.
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3. **Aggregate with a healthy weighting**, not a blind average: weight
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**sharp, low-margin books higher** (Pinnacle, Betfair Exchange)
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recreational books lower; weighted mean or trimmed median so one
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book cannot swing the base.
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calibration base.
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4. **
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signal; one portal disagreeing is a
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outlier book cannot swing the base. The result is the **consensus
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probability** — the calibration base.
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4. **Treat a single book's outlier as a flag, not a truth** — investigate
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*why* (a known injury already priced? a stale line?) before moving off
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consensus. Cross-portal agreement is signal; one portal disagreeing is a
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prompt to check, not to follow.
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#### 4a. The EV-max scoreline is computed, never eyeballed
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```bash
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of the surface is *flat* (1:0 vs 2:1 vs 2:0
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often**, and the top of the EV surface is *flat* (1:0 vs 2:1 vs 2:0 separated
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by hundredths). A 3:2 / 4:1 / 1:4 tip is never the optimum — if a tip like
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that appears, the grid was not run.
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- **Draws are under-tipped.** A correctly-tipped draw banks the goal-difference
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tier on every draw scoreline, so in a close match (xG within ~0.4) a 1:1 can
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out-score a 1:0. The grid surfaces this; the eye does not. People tip too few
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draws — let the computation, not the gut, decide.
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so deliberately tipping "different" just burns EV.
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- **Quote / rarity scoring** → weigh rarer-but-plausible results against their
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higher payout; take rarity when `payout × probability` wins (raise `--exact`
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of the field)
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When the goal is to **win** a large pool (not place), the target flips from
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E(points) to **P(finish ahead of the whole field)** — and pure EV-max converges
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with the crowd, so it cannot open a gap. Measure it with the executed field
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simulator instead of a "rough Kelly" hand-wave:
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```bash
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```
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then greedily reports **which few tips to flip**
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gain each). Read
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It models the field as softmax-EV tippers, reports `P(win)` for the
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EV-max-everywhere baseline, then greedily reports **which few tips to flip**
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off EV-max (and the EV cost + P(win) gain of each). Read the output as the
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field threshold, empirically:
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- Pool **N < 20** → sim shows flips barely move P(win); maximize EV, ignore
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field.
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- **20 ≤ N < 100 and in the prize positions** → maximize EV.
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handful of higher-variance scorelines on high-consensus
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most per unit EV given up. Flip only what the sim says
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don't need is wasted EV.
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- Pool **N < 20** → the sim shows flips barely move P(win); maximize EV, ignore
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the field.
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- **20 ≤ N < 100 and you are in the prize positions** → maximize EV.
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- **N ≥ 100, or you are outside the top ~20%** → take the simulator's
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suggested flips: a handful of higher-variance scorelines on high-consensus
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matches lift P(win) most per unit of EV given up. Flip only what the sim says
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pays — variance you don't need is wasted EV.
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Respect all strategy limits from step 1 (max identical tips, etc.).
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[`reference/odds-and-bonus.md`](reference/odds-and-bonus.md):
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- **Tournament structure** (group winners, KO rounds, finalists, champion):
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real **outright market odds** ("to win group", "to reach final",
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winner") aggregated per step 2, **or** the executed Poisson
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use real **outright market odds** ("to win group", "to reach final",
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"outright winner") aggregated per step 2, **or** the executed Poisson
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tournament simulator:
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```bash
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npx tsx node_modules/@event4u/agent-config/src/scripts/prediction-pool/poisson_sim.ts <teams-xg.json> --runs 20000
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```
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It plays the bracket from per-team expected goals and prints empirical
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- **Award / player markets** (top scorer, most assists, "which team supplies
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the top scorer", golden boot, most cards): use the matching **special
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market** — e.g. aggregate per-player "top goalscorer" odds **by team** to
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answer "which team has the top scorer".
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stated model (squad strength × games-expected) and **label it
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estimate**, not a market number.
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answer "which team has the top scorer". Where no clean market exists, derive
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from a stated model (e.g. squad strength × games-expected) and **label it
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as a model estimate**, not a market number.
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- **Binary / over-under specials** (red card
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goals/cards): de-
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side under the question's point weight.
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- **Binary / over-under specials** (will there be a red card, over/under total
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goals/cards): take the de-vigged consensus probability for the line and pick
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the EV-max side under the question's point weight.
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Optimize every answer on the same expected-points basis as the scores. Re-run
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as late as each question's deadline allows: re-check confirmed lineups,
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injuries, suspensions, odds movement, then adjust. The per-question
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the only hard constraint.
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injuries, suspensions, and odds movement, then adjust. The per-question
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deadline is the only hard constraint.
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## Output format
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`Books used` names the consensus base (e.g. "consensus of 7 books, sharp-weighted").
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2. **Bonus & special answers** — one row per open question from the step-1
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checklist, **every entry answered** (none blank):
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checklist, **every entry answered** (none left blank):
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```
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Question | Answer | Prob / EV | Risk | 1-line reason | Source (market / model)
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```
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3. **Group standings and the full bracket** where the event has them.
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4. **Self-check note** — (a) tips reconcile with
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[`reference/ev-fixtures.md`](reference/ev-fixtures.md) (known rules +
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known-good EV tip); (b) bonus table has the
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step-1 checklist** — a shorter table means a
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method disagrees with a fixture, your method
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(usually a forgotten partial-points term,
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one book instead of the consensus), don't
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4. **Self-check note** — (a) confirm the tips reconcile with
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[`reference/ev-fixtures.md`](reference/ev-fixtures.md) (known pool rules +
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market odds → a known-good EV tip); (b) confirm the bonus table has the
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**same number of rows as the step-1 checklist** — a shorter table means a
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question was dropped. If your method disagrees with a fixture, your method
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is wrong — find the error (usually a forgotten partial-points term,
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un-de-vigged odds, or following one book instead of the consensus), don't
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ship the tip.
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Handed back to [`/prediction-pool`](../../commands/prediction-pool.md) for the approval
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gate — the skill never enters or submits anything.
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## Gotcha
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- **Answering only the scores.**
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leaving them blank because they are "not a scoreline"
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step-1 checklist exists so every question is answered.
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- **Answering only the scores.** A pool's bonus / award questions carry real
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points; leaving them blank because they are "not a scoreline" silently
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forfeits them. The step-1 checklist exists so every question is answered.
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- **Following one portal.** A single book can be stale or shaded; build the
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base from a sharp-weighted consensus across several
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investigate, not a number to copy.
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- **Tipping the modal result, not the EV-maximal one.** The single most
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scoreline rarely maximizes partial points — run `score_ev.ts` across
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result grid, don't eyeball the favourite.
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- **Hand-picking a high scoreline.** 3:2 / 4:1 / 1:4 never EV-max under
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points — moderate favourites peak at 1:0 / 2:0 / 2:1. A high
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skipped; run `score_ev.ts`.
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base from a sharp-weighted consensus across several and treat an outlier as
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a flag to investigate, not a number to copy.
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+
- **Tipping the modal result, not the EV-maximal one.** The single most
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likely scoreline rarely maximizes partial points — run `score_ev.ts` across
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+
the result grid, don't eyeball the favourite.
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+
- **Hand-picking a high scoreline.** 3:2 / 4:1 / 1:4 are never EV-max under
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+
partial-points rules — moderate favourites peak at 1:0 / 2:0 / 2:1. A high
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tip in the output means the grid was skipped; run `score_ev.ts`.
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- **Under-tipping draws.** A correct draw banks the goal-difference tier on
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every draw scoreline, so a close match
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|
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every draw scoreline, so in a close match a 1:1 can beat a 1:0. Let the grid
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decide; the eye tips too few draws.
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- **"Rough Kelly" variance for a large pool.** Don't guess
|
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run `pool_winsim.ts`; returns the exact flips that raise P(finish 1st)
|
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|
-
per unit EV given up.
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- **Forgetting to de-vig.** Raw bookmaker odds sum to >100%; treating them
|
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-
probabilities inflates the favourite. Remove the margin **per book**
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aggregating.
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|
-
- **Contrarian under fixed points.** Deviating "to stand out" only helps
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quote/rarity rules or a win-a-large-pool goal — otherwise it burns EV.
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- **Claimed-but-unrun simulation.** "I ran 10,000 tournaments"
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executing `poisson_sim.ts`
|
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|
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- **"Rough Kelly" variance for a large pool.** Don't guess how much to deviate
|
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|
+
— run `pool_winsim.ts`; it returns the exact flips that raise P(finish 1st)
|
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|
+
most per unit of EV given up.
|
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|
+
- **Forgetting to de-vig.** Raw bookmaker odds sum to >100%; treating them
|
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|
+
as probabilities inflates the favourite. Remove the margin **per book**
|
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|
+
before aggregating.
|
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|
+
- **Contrarian under fixed points.** Deviating "to stand out" only helps
|
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|
+
under quote/rarity rules or a win-a-large-pool goal — otherwise it burns EV.
|
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|
+
- **Claimed-but-unrun simulation.** Numbers like "I ran 10,000 tournaments"
|
|
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|
+
without executing `poisson_sim.ts` are hallucinated — run the code or use
|
|
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|
+
outright odds.
|
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|
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## Do NOT
|
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298
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- Leave any open pool question (bonus / award / special) unanswered.
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- Build the base from a single bookmaker, or skip de-vigging before aggregating.
|
|
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300
|
- Tip the most likely result instead of the EV-maximal one.
|
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|
-
- Hand-pick a scoreline instead of running `score_ev.ts` — never emit a
|
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|
-
3:2 / 4:1 / 1:4 tip, never EV-max under partial points.
|
|
301
|
+
- Hand-pick a scoreline instead of running `score_ev.ts` — and never emit a
|
|
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|
+
3:2 / 4:1 / 1:4 tip, which is never EV-max under partial points.
|
|
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303
|
- Go contrarian under standard fixed-point scoring with a "place well" goal.
|
|
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304
|
- Guess large-pool variance ("rough Kelly") instead of running `pool_winsim.ts`.
|
|
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305
|
- Report Monte-Carlo numbers without running `poisson_sim.ts` / `pool_winsim.ts`.
|
|
@@ -301,14 +310,14 @@ gate — the skill never enters or submits anything.
|
|
|
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310
|
|
|
302
311
|
- [`/prediction-pool`](../../commands/prediction-pool.md) — the orchestrator (event,
|
|
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312
|
persistence, Playwright entry, gates).
|
|
304
|
-
- [`reference/odds-and-bonus.md`](reference/odds-and-bonus.md) — major-book
|
|
305
|
-
+ sharpness-weighted consensus recipe, and the bonus / award / special
|
|
313
|
+
- [`reference/odds-and-bonus.md`](reference/odds-and-bonus.md) — the major-book
|
|
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|
+
list + sharpness-weighted consensus recipe, and the bonus / award / special
|
|
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315
|
question taxonomy with a per-type method.
|
|
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316
|
- [`reference/ev-fixtures.md`](reference/ev-fixtures.md) — known-good
|
|
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317
|
rules+odds → EV examples.
|
|
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|
-
-
|
|
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|
-
executed exact-score EV optimiser (step 4a; λ + rule → EV-max scoreline).
|
|
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|
-
-
|
|
312
|
-
executed field model + P(finish 1st) simulator and flip-finder (step 4b).
|
|
313
|
-
-
|
|
318
|
+
- `node_modules/@event4u/agent-config/src/scripts/prediction-pool/score_ev.ts` —
|
|
319
|
+
the executed exact-score EV optimiser (step 4a; λ + rule → EV-max scoreline).
|
|
320
|
+
- `node_modules/@event4u/agent-config/src/scripts/prediction-pool/pool_winsim.ts` —
|
|
321
|
+
the executed field model + P(finish 1st) simulator and flip-finder (step 4b).
|
|
322
|
+
- `node_modules/@event4u/agent-config/src/scripts/prediction-pool/poisson_sim.ts` —
|
|
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|
the executed tournament simulator (step 5).
|
|
@@ -26,15 +26,15 @@ EV-max tip : 1:0 (EV 1.574)
|
|
|
26
26
|
2:0 1.477
|
|
27
27
|
```
|
|
28
28
|
|
|
29
|
-
**Reasoning:** top of the EV surface is **flat** — 1:0, 2:1
|
|
30
|
-
tendency (2) plus goal-difference (3) on many neighbours
|
|
31
|
-
each other.
|
|
32
|
-
(2:1) lands a near-tie, not the optimum. Run the
|
|
33
|
-
favourite's "obvious" score.
|
|
29
|
+
**Reasoning:** the top of the EV surface is **flat** — 1:0, 2:1 and 2:0 all
|
|
30
|
+
bank the tendency (2) plus goal-difference (3) on many neighbours and sit
|
|
31
|
+
within hundredths of each other. The grid puts **1:0 narrowly first**;
|
|
32
|
+
eyeballing the modal *result* (2:1) lands a near-tie, not the optimum. Run the
|
|
33
|
+
grid — do not assert the favourite's "obvious" score.
|
|
34
34
|
|
|
35
|
-
**Known-good tip:** **1:0 home** (2:1 essentially tied; with the real
|
|
36
|
-
λ either can lead — the grid decides). (Risk: low.) **Not**
|
|
37
|
-
fixed points only your own tip scores, so deviating costs EV.
|
|
35
|
+
**Known-good tip:** **1:0 home** (2:1 essentially tied; with the real
|
|
36
|
+
de-vigged λ either can lead — the grid decides). (Risk: low.) **Not**
|
|
37
|
+
contrarian — under fixed points only your own tip scores, so deviating costs EV.
|
|
38
38
|
|
|
39
39
|
---
|
|
40
40
|
|
|
@@ -63,17 +63,17 @@ the multiplier; take the max.
|
|
|
63
63
|
**Match (football):** a near-coin-flip favourite, Home 52% / Draw 26% /
|
|
64
64
|
Away 22%.
|
|
65
65
|
|
|
66
|
-
**Reasoning:** N ≥ 100 and you behind
|
|
67
|
-
create the gap
|
|
68
|
-
variance: run `pool_winsim.ts` with the pool's `N`
|
|
69
|
-
P(win) collapsing under EV-max-everywhere
|
|
70
|
-
(higher-variance scorelines on high-consensus
|
|
71
|
-
per unit EV given up.
|
|
66
|
+
**Reasoning:** with N ≥ 100 and you behind, pure EV converges with the field
|
|
67
|
+
and cannot create the gap you need — the target is **P(finish 1st)**, not
|
|
68
|
+
E(points). Don't guess the variance: run `pool_winsim.ts` with the pool's `N`
|
|
69
|
+
and your `my_lead`. It shows P(win) collapsing under EV-max-everywhere and
|
|
70
|
+
returns the **specific flips** (higher-variance scorelines on high-consensus
|
|
71
|
+
matches) that raise P(win) most per unit of EV given up.
|
|
72
72
|
|
|
73
73
|
**Known-good tip:** EV-max on the safe matches; the **simulator's suggested
|
|
74
74
|
flips** on the 2–4 matches it names, to manufacture upside. (Risk: high —
|
|
75
|
-
intentional.) Verify the sim shows a P(win) gain — flips
|
|
76
|
-
N)
|
|
75
|
+
intentional.) Verify the sim shows a P(win) gain — if flips don't move it
|
|
76
|
+
(small N), don't add variance you don't need.
|
|
77
77
|
|
|
78
78
|
---
|
|
79
79
|
|
|
@@ -94,18 +94,18 @@ spread). Tip the winner plus the modal margin bucket.
|
|
|
94
94
|
|
|
95
95
|
## Fixture 5 — multi-book consensus (de-vig per book, sharp-weighted)
|
|
96
96
|
|
|
97
|
-
**Rule:** any — checks the **odds base**, not the EV map.
|
|
97
|
+
**Rule:** any — this fixture checks the **odds base**, not the EV map.
|
|
98
98
|
|
|
99
99
|
**Market (football, 1X2):** two books.
|
|
100
100
|
- Book S (sharp, weight 3): 1.80 / 3.60 / 4.50 → de-vig 0.526 / 0.263 / 0.210.
|
|
101
101
|
- Book R (recreational, weight 1): 1.75 / 3.50 / 4.20 → de-vig 0.522 / 0.261 / 0.217.
|
|
102
102
|
|
|
103
103
|
**Reasoning:** de-vig **each book** first (raw `1/o` sums to >1; normalise),
|
|
104
|
-
then sharp-weighted mean per outcome and renormalise. Aggregating
|
|
105
|
-
using one book, is wrong.
|
|
104
|
+
then take the sharp-weighted mean per outcome and renormalise. Aggregating
|
|
105
|
+
the raw odds, or using one book, is wrong.
|
|
106
106
|
|
|
107
|
-
**Known-good base:** **Home 0.525 / Draw 0.262 / Away 0.212.** A run that
|
|
108
|
-
the EV grid one book's raw odds has the wrong base — fix it before the tip.
|
|
107
|
+
**Known-good base:** **Home 0.525 / Draw 0.262 / Away 0.212.** A run that
|
|
108
|
+
fed the EV grid one book's raw odds has the wrong base — fix it before the tip.
|
|
109
109
|
|
|
110
110
|
---
|
|
111
111
|
|
|
@@ -115,16 +115,16 @@ the EV grid one book's raw odds has the wrong base — fix it before the tip.
|
|
|
115
115
|
scorer?"
|
|
116
116
|
|
|
117
117
|
**Market (top-goalscorer outright, de-vigged player probabilities):**
|
|
118
|
-
- Team A: A1 14%, A2 5% → team A total **19%**.
|
|
119
|
-
- Team B: B1 16% → team B total **16%**.
|
|
120
|
-
- Team C: C1 9%, C2 4% → team C total **13%**.
|
|
118
|
+
- Team A: player A1 14%, player A2 5% → team A total **19%**.
|
|
119
|
+
- Team B: player B1 16% → team B total **16%**.
|
|
120
|
+
- Team C: player C1 9%, player C2 4% → team C total **13%**.
|
|
121
121
|
|
|
122
|
-
**Reasoning:** the most-likely *player* (B1
|
|
123
|
-
question asks the **team** — sum each squad's players. Team A
|
|
124
|
-
16%. Answer the asked question, not the adjacent one.
|
|
122
|
+
**Reasoning:** the single most-likely *player* (B1 at 16%) belongs to team B,
|
|
123
|
+
but the question asks for the **team** — sum each squad's players. Team A's
|
|
124
|
+
19% beats team B's 16%. Answer the asked question, not the adjacent one.
|
|
125
125
|
|
|
126
|
-
**Known-good answer:** **Team A.** (Source: market, aggregated by team.
|
|
127
|
-
medium.) **Not** team B — the modal-player trap.
|
|
126
|
+
**Known-good answer:** **Team A.** (Source: market, aggregated by team.
|
|
127
|
+
Risk: medium.) **Not** team B — that is the modal-player trap.
|
|
128
128
|
|
|
129
129
|
---
|
|
130
130
|
|
|
@@ -137,7 +137,7 @@ medium.) **Not** team B — the modal-player trap.
|
|
|
137
137
|
| Match (λ) | EV-max | a high tip's EV | verdict |
|
|
138
138
|
|---|---|---|---|
|
|
139
139
|
| Senegal–Iraq (2.0:0.7) | **1:0** (1.881) | 4:1 ≈ 1.55 | high tip leaks ~0.33 |
|
|
140
|
-
| Qatar–Switzerland (0.6:2.1) | **0:1** (1.981) | 1:4 ≈ 1.65 | tipping the underdog's goals
|
|
140
|
+
| Qatar–Switzerland (0.6:2.1) | **0:1** (1.981) | 1:4 ≈ 1.65 | tipping the underdog's goals is the costliest move on the board |
|
|
141
141
|
| Spain–CapeVerde (2.3:0.6) | **2:0** (2.033) | 3:1 ≈ 1.88 | only at λ ≳ 2.3 does 2:0 edge past 1:0; never higher |
|
|
142
142
|
|
|
143
143
|
**Reasoning:** under partial points the value sits in the tendency and
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|
@@ -147,8 +147,9 @@ only near λ ≈ 2.3–2.4; above that, never. **3:2 / 4:1 / 4:2 / 1:4 are never
|
|
|
147
147
|
EV-max.** Adding goals — especially the underdog's — only shrinks the hit
|
|
148
148
|
probability without protecting the diff/tendency points.
|
|
149
149
|
|
|
150
|
-
**Known-good behaviour:** any 3:2 / 4:x / x:4 tip
|
|
151
|
-
run
|
|
150
|
+
**Known-good behaviour:** if the run emits any 3:2 / 4:x / x:4 tip, the grid
|
|
151
|
+
was not run — `score_ev.ts` is the gate. (Risk: low; this is a correctness
|
|
152
|
+
fixture, not a strategy one.)
|
|
152
153
|
|
|
153
154
|
---
|
|
154
155
|
|
|
@@ -168,8 +169,8 @@ run; `score_ev.ts` is the gate. (Risk: low; correctness fixture, not strategy.)
|
|
|
168
169
|
goal-difference tier (3) on *every* draw scoreline, so in a **low-scoring even
|
|
169
170
|
match (λ ≲ 1.0/side) the draw — usually 0:0 — is the EV-max**, tied with 1:1.
|
|
170
171
|
As λ rises past ~1.1 a one-goal win edges ahead, but the draw stays in the top
|
|
171
|
-
tips.
|
|
172
|
+
tips. The grid surfaces this; intuition suppresses it.
|
|
172
173
|
|
|
173
174
|
**Known-good behaviour:** a tip set with **near-zero draws across many
|
|
174
|
-
low-scoring even matches** is a red flag — re-run `score_ev.ts
|
|
175
|
-
decide, don't default every close game to 1:0.
|
|
175
|
+
low-scoring even matches** is a red flag — re-run `score_ev.ts` and let the
|
|
176
|
+
grid decide, don't default every close game to 1:0.
|