@eva/spine-base 2.0.0-beta.0 → 2.0.0-beta.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/EVA.plugin.spineBase.js +227 -402
- package/dist/EVA.plugin.spineBase.min.js +1 -1
- package/dist/global.d.ts +6 -0
- package/dist/spine-base.cjs.js +222 -328
- package/dist/spine-base.cjs.prod.js +16 -1
- package/dist/spine-base.d.ts +60 -0
- package/dist/spine-base.esm.js +223 -329
- package/package.json +3 -3
- package/dist/packages/eva.js/lib/core/Component.d.ts +0 -35
- package/dist/packages/eva.js/lib/core/Component.d.ts.map +0 -1
- package/dist/packages/eva.js/lib/core/ComponentObserver.d.ts +0 -22
- package/dist/packages/eva.js/lib/core/ComponentObserver.d.ts.map +0 -1
- package/dist/packages/eva.js/lib/core/GameObject.d.ts +0 -31
- package/dist/packages/eva.js/lib/core/GameObject.d.ts.map +0 -1
- package/dist/packages/eva.js/lib/core/System.d.ts +0 -30
- package/dist/packages/eva.js/lib/core/System.d.ts.map +0 -1
- package/dist/packages/eva.js/lib/core/Transform.d.ts +0 -51
- package/dist/packages/eva.js/lib/core/Transform.d.ts.map +0 -1
- package/dist/packages/eva.js/lib/core/observer.d.ts +0 -23
- package/dist/packages/eva.js/lib/core/observer.d.ts.map +0 -1
- package/dist/packages/eva.js/lib/decorators/ide.d.ts +0 -2
- package/dist/packages/eva.js/lib/decorators/ide.d.ts.map +0 -1
- package/dist/packages/eva.js/lib/decorators/system.d.ts +0 -11
- package/dist/packages/eva.js/lib/decorators/system.d.ts.map +0 -1
- package/dist/packages/eva.js/lib/game/Game.d.ts +0 -72
- package/dist/packages/eva.js/lib/game/Game.d.ts.map +0 -1
- package/dist/packages/eva.js/lib/game/Scene.d.ts +0 -12
- package/dist/packages/eva.js/lib/game/Scene.d.ts.map +0 -1
- package/dist/packages/eva.js/lib/game/Ticker.d.ts +0 -25
- package/dist/packages/eva.js/lib/game/Ticker.d.ts.map +0 -1
- package/dist/packages/eva.js/lib/index.d.ts +0 -26
- package/dist/packages/eva.js/lib/index.d.ts.map +0 -1
- package/dist/packages/eva.js/lib/loader/Progress.d.ts +0 -21
- package/dist/packages/eva.js/lib/loader/Progress.d.ts.map +0 -1
- package/dist/packages/eva.js/lib/loader/Resource.d.ts +0 -99
- package/dist/packages/eva.js/lib/loader/Resource.d.ts.map +0 -1
- package/dist/packages/eva.js/lib/loader/resourceLoader.d.ts +0 -14
- package/dist/packages/eva.js/lib/loader/resourceLoader.d.ts.map +0 -1
- package/dist/packages/eva.js/lib/timeline/index.d.ts +0 -40
- package/dist/packages/eva.js/lib/timeline/index.d.ts.map +0 -1
- package/dist/packages/eva.js/lib/timeline/utils.d.ts +0 -2
- package/dist/packages/eva.js/lib/timeline/utils.d.ts.map +0 -1
- package/dist/packages/plugin-a11y/lib/A11y.d.ts +0 -26
- package/dist/packages/plugin-a11y/lib/A11y.d.ts.map +0 -1
- package/dist/packages/plugin-a11y/lib/A11ySystem.d.ts +0 -54
- package/dist/packages/plugin-a11y/lib/A11ySystem.d.ts.map +0 -1
- package/dist/packages/plugin-a11y/lib/constant.d.ts +0 -34
- package/dist/packages/plugin-a11y/lib/constant.d.ts.map +0 -1
- package/dist/packages/plugin-a11y/lib/index.d.ts +0 -4
- package/dist/packages/plugin-a11y/lib/index.d.ts.map +0 -1
- package/dist/packages/plugin-a11y/lib/utils.d.ts +0 -6
- package/dist/packages/plugin-a11y/lib/utils.d.ts.map +0 -1
- package/dist/packages/plugin-evax/lib/EvaXComponent.d.ts +0 -20
- package/dist/packages/plugin-evax/lib/EvaXComponent.d.ts.map +0 -1
- package/dist/packages/plugin-evax/lib/EvaXSystem.d.ts +0 -33
- package/dist/packages/plugin-evax/lib/EvaXSystem.d.ts.map +0 -1
- package/dist/packages/plugin-evax/lib/index.d.ts +0 -10
- package/dist/packages/plugin-evax/lib/index.d.ts.map +0 -1
- package/dist/packages/plugin-evax/lib/utils.d.ts +0 -3
- package/dist/packages/plugin-evax/lib/utils.d.ts.map +0 -1
- package/dist/packages/plugin-matterjs/lib/BodiesFactory.d.ts +0 -31
- package/dist/packages/plugin-matterjs/lib/BodiesFactory.d.ts.map +0 -1
- package/dist/packages/plugin-matterjs/lib/Physics.d.ts +0 -32
- package/dist/packages/plugin-matterjs/lib/Physics.d.ts.map +0 -1
- package/dist/packages/plugin-matterjs/lib/PhysicsEngine.d.ts +0 -35
- package/dist/packages/plugin-matterjs/lib/PhysicsEngine.d.ts.map +0 -1
- package/dist/packages/plugin-matterjs/lib/PhysicsSystem.d.ts +0 -32
- package/dist/packages/plugin-matterjs/lib/PhysicsSystem.d.ts.map +0 -1
- package/dist/packages/plugin-matterjs/lib/index.d.ts +0 -5
- package/dist/packages/plugin-matterjs/lib/index.d.ts.map +0 -1
- package/dist/packages/plugin-matterjs/lib/matter.d.ts +0 -3
- package/dist/packages/plugin-matterjs/lib/matter.d.ts.map +0 -1
- package/dist/packages/plugin-renderer/lib/Renderer.d.ts +0 -19
- package/dist/packages/plugin-renderer/lib/Renderer.d.ts.map +0 -1
- package/dist/packages/plugin-renderer/lib/System.d.ts +0 -40
- package/dist/packages/plugin-renderer/lib/System.d.ts.map +0 -1
- package/dist/packages/plugin-renderer/lib/Transform.d.ts +0 -28
- package/dist/packages/plugin-renderer/lib/Transform.d.ts.map +0 -1
- package/dist/packages/plugin-renderer/lib/compressedTexture/ability.d.ts +0 -20
- package/dist/packages/plugin-renderer/lib/compressedTexture/ability.d.ts.map +0 -1
- package/dist/packages/plugin-renderer/lib/compressedTexture/fix/loader.d.ts +0 -2
- package/dist/packages/plugin-renderer/lib/compressedTexture/fix/loader.d.ts.map +0 -1
- package/dist/packages/plugin-renderer/lib/compressedTexture/index.d.ts +0 -7
- package/dist/packages/plugin-renderer/lib/compressedTexture/index.d.ts.map +0 -1
- package/dist/packages/plugin-renderer/lib/index.d.ts +0 -8
- package/dist/packages/plugin-renderer/lib/index.d.ts.map +0 -1
- package/dist/packages/plugin-renderer/lib/manager/ContainerManager.d.ts +0 -18
- package/dist/packages/plugin-renderer/lib/manager/ContainerManager.d.ts.map +0 -1
- package/dist/packages/plugin-renderer/lib/manager/RendererManager.d.ts +0 -17
- package/dist/packages/plugin-renderer/lib/manager/RendererManager.d.ts.map +0 -1
- package/dist/packages/plugin-renderer/lib/mixin.d.ts +0 -2
- package/dist/packages/plugin-renderer/lib/mixin.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-dragonbone/lib/component.d.ts +0 -26
- package/dist/packages/plugin-renderer-dragonbone/lib/component.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-dragonbone/lib/db.d.ts +0 -3
- package/dist/packages/plugin-renderer-dragonbone/lib/db.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-dragonbone/lib/engine.d.ts +0 -10
- package/dist/packages/plugin-renderer-dragonbone/lib/engine.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-dragonbone/lib/index.d.ts +0 -4
- package/dist/packages/plugin-renderer-dragonbone/lib/index.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-dragonbone/lib/system.d.ts +0 -24
- package/dist/packages/plugin-renderer-dragonbone/lib/system.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-event/lib/component.d.ts +0 -52
- package/dist/packages/plugin-renderer-event/lib/component.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-event/lib/index.d.ts +0 -5
- package/dist/packages/plugin-renderer-event/lib/index.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-event/lib/system.d.ts +0 -19
- package/dist/packages/plugin-renderer-event/lib/system.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-graphics/lib/component.d.ts +0 -8
- package/dist/packages/plugin-renderer-graphics/lib/component.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-graphics/lib/index.d.ts +0 -4
- package/dist/packages/plugin-renderer-graphics/lib/index.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-graphics/lib/system.d.ts +0 -12
- package/dist/packages/plugin-renderer-graphics/lib/system.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-img/lib/component.d.ts +0 -10
- package/dist/packages/plugin-renderer-img/lib/component.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-img/lib/index.d.ts +0 -4
- package/dist/packages/plugin-renderer-img/lib/index.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-img/lib/system.d.ts +0 -18
- package/dist/packages/plugin-renderer-img/lib/system.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-lottie/lib/Lottie.d.ts +0 -27
- package/dist/packages/plugin-renderer-lottie/lib/Lottie.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-lottie/lib/LottieSystem.d.ts +0 -18
- package/dist/packages/plugin-renderer-lottie/lib/LottieSystem.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-lottie/lib/index.d.ts +0 -3
- package/dist/packages/plugin-renderer-lottie/lib/index.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-lottie/lib/lottie-pixi.d.ts +0 -180
- package/dist/packages/plugin-renderer-lottie/lib/lottie-pixi.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-lottie/lib/types.d.ts +0 -18
- package/dist/packages/plugin-renderer-lottie/lib/types.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-lottie/lib/utils.d.ts +0 -2
- package/dist/packages/plugin-renderer-lottie/lib/utils.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-mask/lib/component.d.ts +0 -33
- package/dist/packages/plugin-renderer-mask/lib/component.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-mask/lib/index.d.ts +0 -4
- package/dist/packages/plugin-renderer-mask/lib/index.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-mask/lib/system.d.ts +0 -31
- package/dist/packages/plugin-renderer-mask/lib/system.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-nine-patch/lib/component.d.ts +0 -22
- package/dist/packages/plugin-renderer-nine-patch/lib/component.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-nine-patch/lib/index.d.ts +0 -4
- package/dist/packages/plugin-renderer-nine-patch/lib/index.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-nine-patch/lib/system.d.ts +0 -19
- package/dist/packages/plugin-renderer-nine-patch/lib/system.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-render/lib/component.d.ts +0 -17
- package/dist/packages/plugin-renderer-render/lib/component.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-render/lib/index.d.ts +0 -4
- package/dist/packages/plugin-renderer-render/lib/index.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-render/lib/system.d.ts +0 -17
- package/dist/packages/plugin-renderer-render/lib/system.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-spine/lib/Spine.d.ts +0 -4
- package/dist/packages/plugin-renderer-spine/lib/Spine.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-spine/lib/SpineSystem.d.ts +0 -5
- package/dist/packages/plugin-renderer-spine/lib/SpineSystem.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-spine/lib/index.d.ts +0 -4
- package/dist/packages/plugin-renderer-spine/lib/index.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-sprite/lib/component.d.ts +0 -12
- package/dist/packages/plugin-renderer-sprite/lib/component.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-sprite/lib/index.d.ts +0 -4
- package/dist/packages/plugin-renderer-sprite/lib/index.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-sprite/lib/system.d.ts +0 -17
- package/dist/packages/plugin-renderer-sprite/lib/system.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-sprite-animation/lib/component.d.ts +0 -31
- package/dist/packages/plugin-renderer-sprite-animation/lib/component.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-sprite-animation/lib/index.d.ts +0 -4
- package/dist/packages/plugin-renderer-sprite-animation/lib/index.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-sprite-animation/lib/system.d.ts +0 -31
- package/dist/packages/plugin-renderer-sprite-animation/lib/system.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-test/lib/component.d.ts +0 -20
- package/dist/packages/plugin-renderer-test/lib/component.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-test/lib/index.d.ts +0 -4
- package/dist/packages/plugin-renderer-test/lib/index.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-test/lib/system.d.ts +0 -21
- package/dist/packages/plugin-renderer-test/lib/system.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-test/lib/system2.d.ts +0 -12
- package/dist/packages/plugin-renderer-test/lib/system2.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-text/lib/component.d.ts +0 -43
- package/dist/packages/plugin-renderer-text/lib/component.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-text/lib/index.d.ts +0 -4
- package/dist/packages/plugin-renderer-text/lib/index.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-text/lib/system.d.ts +0 -22
- package/dist/packages/plugin-renderer-text/lib/system.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-tiling-sprite/lib/component.d.ts +0 -20
- package/dist/packages/plugin-renderer-tiling-sprite/lib/component.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-tiling-sprite/lib/index.d.ts +0 -4
- package/dist/packages/plugin-renderer-tiling-sprite/lib/index.d.ts.map +0 -1
- package/dist/packages/plugin-renderer-tiling-sprite/lib/system.d.ts +0 -18
- package/dist/packages/plugin-renderer-tiling-sprite/lib/system.d.ts.map +0 -1
- package/dist/packages/plugin-sound/lib/Sound.d.ts +0 -44
- package/dist/packages/plugin-sound/lib/Sound.d.ts.map +0 -1
- package/dist/packages/plugin-sound/lib/SoundSystem.d.ts +0 -37
- package/dist/packages/plugin-sound/lib/SoundSystem.d.ts.map +0 -1
- package/dist/packages/plugin-sound/lib/index.d.ts +0 -3
- package/dist/packages/plugin-sound/lib/index.d.ts.map +0 -1
- package/dist/packages/plugin-stats/lib/Stats.d.ts +0 -19
- package/dist/packages/plugin-stats/lib/Stats.d.ts.map +0 -1
- package/dist/packages/plugin-stats/lib/StatsComponent.d.ts +0 -7
- package/dist/packages/plugin-stats/lib/StatsComponent.d.ts.map +0 -1
- package/dist/packages/plugin-stats/lib/StatsSystem.d.ts +0 -28
- package/dist/packages/plugin-stats/lib/StatsSystem.d.ts.map +0 -1
- package/dist/packages/plugin-stats/lib/hooks/BaseHooks.d.ts +0 -18
- package/dist/packages/plugin-stats/lib/hooks/BaseHooks.d.ts.map +0 -1
- package/dist/packages/plugin-stats/lib/hooks/GLHook.d.ts +0 -11
- package/dist/packages/plugin-stats/lib/hooks/GLHook.d.ts.map +0 -1
- package/dist/packages/plugin-stats/lib/hooks/TextureHook.d.ts +0 -16
- package/dist/packages/plugin-stats/lib/hooks/TextureHook.d.ts.map +0 -1
- package/dist/packages/plugin-stats/lib/index.d.ts +0 -9
- package/dist/packages/plugin-stats/lib/index.d.ts.map +0 -1
- package/dist/packages/plugin-transition/lib/Animation.d.ts +0 -38
- package/dist/packages/plugin-transition/lib/Animation.d.ts.map +0 -1
- package/dist/packages/plugin-transition/lib/component.d.ts +0 -35
- package/dist/packages/plugin-transition/lib/component.d.ts.map +0 -1
- package/dist/packages/plugin-transition/lib/index.d.ts +0 -3
- package/dist/packages/plugin-transition/lib/index.d.ts.map +0 -1
- package/dist/packages/plugin-transition/lib/system.d.ts +0 -6
- package/dist/packages/plugin-transition/lib/system.d.ts.map +0 -1
- package/dist/packages/renderer-adapter/lib/Application.d.ts +0 -3
- package/dist/packages/renderer-adapter/lib/Application.d.ts.map +0 -1
- package/dist/packages/renderer-adapter/lib/Container.d.ts +0 -5
- package/dist/packages/renderer-adapter/lib/Container.d.ts.map +0 -1
- package/dist/packages/renderer-adapter/lib/Graphics.d.ts +0 -5
- package/dist/packages/renderer-adapter/lib/Graphics.d.ts.map +0 -1
- package/dist/packages/renderer-adapter/lib/NinePatch.d.ts +0 -5
- package/dist/packages/renderer-adapter/lib/NinePatch.d.ts.map +0 -1
- package/dist/packages/renderer-adapter/lib/Sprite.d.ts +0 -9
- package/dist/packages/renderer-adapter/lib/Sprite.d.ts.map +0 -1
- package/dist/packages/renderer-adapter/lib/SpriteAnimation.d.ts +0 -14
- package/dist/packages/renderer-adapter/lib/SpriteAnimation.d.ts.map +0 -1
- package/dist/packages/renderer-adapter/lib/Text.d.ts +0 -6
- package/dist/packages/renderer-adapter/lib/Text.d.ts.map +0 -1
- package/dist/packages/renderer-adapter/lib/TilingSprite.d.ts +0 -9
- package/dist/packages/renderer-adapter/lib/TilingSprite.d.ts.map +0 -1
- package/dist/packages/renderer-adapter/lib/index.d.ts +0 -9
- package/dist/packages/renderer-adapter/lib/index.d.ts.map +0 -1
- package/dist/packages/spine-base/lib/Spine.d.ts +0 -32
- package/dist/packages/spine-base/lib/Spine.d.ts.map +0 -1
- package/dist/packages/spine-base/lib/SpineData.d.ts +0 -5
- package/dist/packages/spine-base/lib/SpineData.d.ts.map +0 -1
- package/dist/packages/spine-base/lib/SpineSystem.d.ts +0 -20
- package/dist/packages/spine-base/lib/SpineSystem.d.ts.map +0 -1
- package/dist/packages/spine-base/lib/TexCache.d.ts +0 -10
- package/dist/packages/spine-base/lib/TexCache.d.ts.map +0 -1
- package/dist/packages/spine-base/lib/index.d.ts +0 -4
- package/dist/packages/spine-base/lib/index.d.ts.map +0 -1
package/dist/spine-base.esm.js
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import { Component, OBSERVER_TYPE, decorators, resource } from '@eva/eva.js';
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See the Apache Version 2.0 License for specific language governing permissions
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if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
|
|
59
|
-
if (y = 0, t) op = [op[0] & 2, t.value];
|
|
60
|
-
switch (op[0]) {
|
|
61
|
-
case 0: case 1: t = op; break;
|
|
62
|
-
case 4: _.label++; return { value: op[1], done: false };
|
|
63
|
-
case 5: _.label++; y = op[1]; op = [0]; continue;
|
|
64
|
-
case 7: op = _.ops.pop(); _.trys.pop(); continue;
|
|
65
|
-
default:
|
|
66
|
-
if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
|
|
67
|
-
if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
|
|
68
|
-
if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
|
|
69
|
-
if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
|
|
70
|
-
if (t[2]) _.ops.pop();
|
|
71
|
-
_.trys.pop(); continue;
|
|
72
|
-
}
|
|
73
|
-
op = body.call(thisArg, _);
|
|
74
|
-
} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
|
|
75
|
-
if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
|
|
76
|
-
}
|
|
77
|
-
}
|
|
78
|
-
|
|
79
|
-
function __values(o) {
|
|
80
|
-
var m = typeof Symbol === "function" && o[Symbol.iterator], i = 0;
|
|
81
|
-
if (m) return m.call(o);
|
|
82
|
-
return {
|
|
83
|
-
next: function () {
|
|
84
|
-
if (o && i >= o.length) o = void 0;
|
|
85
|
-
return { value: o && o[i++], done: !o };
|
|
86
|
-
}
|
|
87
|
-
};
|
|
88
35
|
}
|
|
89
36
|
|
|
90
|
-
|
|
91
|
-
|
|
92
|
-
|
|
93
|
-
|
|
94
|
-
|
|
95
|
-
|
|
96
|
-
|
|
97
|
-
|
|
98
|
-
_this.waitExecuteInfos = [];
|
|
99
|
-
return _this;
|
|
37
|
+
class Spine extends Component {
|
|
38
|
+
constructor() {
|
|
39
|
+
super(...arguments);
|
|
40
|
+
this.resource = '';
|
|
41
|
+
this.scale = 1;
|
|
42
|
+
this.animationName = '';
|
|
43
|
+
this.autoPlay = true;
|
|
44
|
+
this.waitExecuteInfos = [];
|
|
100
45
|
}
|
|
101
|
-
|
|
102
|
-
|
|
103
|
-
|
|
104
|
-
|
|
105
|
-
|
|
106
|
-
|
|
107
|
-
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
|
|
111
|
-
this.play(
|
|
112
|
-
}
|
|
113
|
-
try {
|
|
114
|
-
for (var _b = __values(this.waitExecuteInfos), _c = _b.next(); !_c.done; _c = _b.next()) {
|
|
115
|
-
var info = _c.value;
|
|
116
|
-
if (info.playType) {
|
|
117
|
-
var name_1 = info.name, loop = info.loop, track = info.track;
|
|
118
|
-
this.play(name_1, loop, track);
|
|
119
|
-
}
|
|
120
|
-
else {
|
|
121
|
-
this.stop(info.track);
|
|
122
|
-
}
|
|
123
|
-
}
|
|
46
|
+
set armature(val) {
|
|
47
|
+
this._armature = val;
|
|
48
|
+
if (!val)
|
|
49
|
+
return;
|
|
50
|
+
if (this.autoPlay) {
|
|
51
|
+
this.play(this.animationName);
|
|
52
|
+
}
|
|
53
|
+
for (const info of this.waitExecuteInfos) {
|
|
54
|
+
if (info.playType) {
|
|
55
|
+
const { name, loop, track } = info;
|
|
56
|
+
this.play(name, loop, track);
|
|
124
57
|
}
|
|
125
|
-
|
|
126
|
-
|
|
127
|
-
try {
|
|
128
|
-
if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
|
|
129
|
-
}
|
|
130
|
-
finally { if (e_1) throw e_1.error; }
|
|
58
|
+
else {
|
|
59
|
+
this.stop(info.track);
|
|
131
60
|
}
|
|
132
|
-
|
|
133
|
-
|
|
134
|
-
|
|
135
|
-
|
|
136
|
-
|
|
137
|
-
|
|
61
|
+
}
|
|
62
|
+
this.waitExecuteInfos = [];
|
|
63
|
+
}
|
|
64
|
+
get armature() {
|
|
65
|
+
return this._armature;
|
|
66
|
+
}
|
|
67
|
+
init(obj) {
|
|
138
68
|
if (!obj)
|
|
139
69
|
return;
|
|
140
70
|
Object.assign(this, obj);
|
|
141
|
-
}
|
|
142
|
-
|
|
71
|
+
}
|
|
72
|
+
onDestroy() {
|
|
143
73
|
this.destroied = true;
|
|
144
|
-
}
|
|
145
|
-
|
|
74
|
+
}
|
|
75
|
+
play(name, loop, track) {
|
|
146
76
|
try {
|
|
147
77
|
if (name)
|
|
148
78
|
this.animationName = name;
|
|
149
79
|
if (!this.armature) {
|
|
150
80
|
this.waitExecuteInfos.push({
|
|
151
81
|
playType: true,
|
|
152
|
-
name
|
|
82
|
+
name,
|
|
153
83
|
loop: loop !== null && loop !== void 0 ? loop : this.autoPlay,
|
|
154
|
-
track
|
|
84
|
+
track,
|
|
155
85
|
});
|
|
156
86
|
}
|
|
157
87
|
else {
|
|
@@ -164,12 +94,12 @@ var Spine = (function (_super) {
|
|
|
164
94
|
catch (e) {
|
|
165
95
|
console.log(e);
|
|
166
96
|
}
|
|
167
|
-
}
|
|
168
|
-
|
|
97
|
+
}
|
|
98
|
+
stop(track) {
|
|
169
99
|
if (!this.armature) {
|
|
170
100
|
this.waitExecuteInfos.push({
|
|
171
101
|
playType: false,
|
|
172
|
-
track
|
|
102
|
+
track,
|
|
173
103
|
});
|
|
174
104
|
return;
|
|
175
105
|
}
|
|
@@ -177,8 +107,8 @@ var Spine = (function (_super) {
|
|
|
177
107
|
track = 0;
|
|
178
108
|
}
|
|
179
109
|
this.armature.state.setEmptyAnimation(track, 0);
|
|
180
|
-
}
|
|
181
|
-
|
|
110
|
+
}
|
|
111
|
+
addAnimation(name, delay, loop, track) {
|
|
182
112
|
try {
|
|
183
113
|
if (!this.armature) {
|
|
184
114
|
}
|
|
@@ -192,15 +122,14 @@ var Spine = (function (_super) {
|
|
|
192
122
|
catch (e) {
|
|
193
123
|
console.log(e);
|
|
194
124
|
}
|
|
195
|
-
}
|
|
196
|
-
|
|
125
|
+
}
|
|
126
|
+
setMix(from, to, duration) {
|
|
197
127
|
if (!this.armature) ;
|
|
198
128
|
else {
|
|
199
129
|
this.armature.stateData.setMix(from, to, duration);
|
|
200
130
|
}
|
|
201
|
-
}
|
|
202
|
-
|
|
203
|
-
if (track === void 0) { track = 0; }
|
|
131
|
+
}
|
|
132
|
+
getAnim(track = 0) {
|
|
204
133
|
try {
|
|
205
134
|
if (!this.armature) {
|
|
206
135
|
}
|
|
@@ -211,52 +140,50 @@ var Spine = (function (_super) {
|
|
|
211
140
|
catch (e) {
|
|
212
141
|
console.log(e);
|
|
213
142
|
}
|
|
214
|
-
}
|
|
215
|
-
|
|
143
|
+
}
|
|
144
|
+
setDefaultMix(duration) {
|
|
216
145
|
if (!this.armature) ;
|
|
217
146
|
else {
|
|
218
147
|
this.armature.stateData.defaultMix = duration;
|
|
219
148
|
}
|
|
220
|
-
}
|
|
221
|
-
|
|
149
|
+
}
|
|
150
|
+
setAttachment(slotName, attachmentName) {
|
|
222
151
|
if (!this.armature) {
|
|
223
152
|
return;
|
|
224
153
|
}
|
|
225
154
|
this.armature.skeleton.setAttachment(slotName, attachmentName);
|
|
226
|
-
}
|
|
227
|
-
|
|
155
|
+
}
|
|
156
|
+
getBone(boneName) {
|
|
228
157
|
if (!this.armature) {
|
|
229
158
|
return;
|
|
230
159
|
}
|
|
231
160
|
return this.armature.skeleton.findBone(boneName);
|
|
232
|
-
}
|
|
233
|
-
|
|
234
|
-
|
|
235
|
-
|
|
236
|
-
|
|
237
|
-
|
|
238
|
-
|
|
239
|
-
|
|
240
|
-
|
|
241
|
-
|
|
242
|
-
|
|
243
|
-
|
|
244
|
-
|
|
245
|
-
|
|
246
|
-
|
|
247
|
-
}(Component));
|
|
248
|
-
var Spine$1 = Spine;
|
|
161
|
+
}
|
|
162
|
+
}
|
|
163
|
+
Spine.componentName = 'Spine';
|
|
164
|
+
__decorate([
|
|
165
|
+
type('string')
|
|
166
|
+
], Spine.prototype, "resource", void 0);
|
|
167
|
+
__decorate([
|
|
168
|
+
type('number')
|
|
169
|
+
], Spine.prototype, "scale", void 0);
|
|
170
|
+
__decorate([
|
|
171
|
+
type('string')
|
|
172
|
+
], Spine.prototype, "animationName", void 0);
|
|
173
|
+
__decorate([
|
|
174
|
+
type('boolean')
|
|
175
|
+
], Spine.prototype, "autoPlay", void 0);
|
|
249
176
|
|
|
250
|
-
|
|
177
|
+
let texCache = {};
|
|
251
178
|
function cacheImage(data) {
|
|
252
|
-
|
|
179
|
+
const oldImg = data.image;
|
|
253
180
|
return {
|
|
254
181
|
tex: oldImg instanceof Texture ? oldImg : Texture.from(oldImg),
|
|
255
182
|
count: 0,
|
|
256
183
|
};
|
|
257
184
|
}
|
|
258
185
|
function retainTexture(name, data) {
|
|
259
|
-
|
|
186
|
+
let cache = texCache[name];
|
|
260
187
|
if (!cache) {
|
|
261
188
|
cache = cacheImage(data);
|
|
262
189
|
texCache[name] = cache;
|
|
@@ -267,8 +194,8 @@ function retainTexture(name, data) {
|
|
|
267
194
|
function releaseTexture(imageSrc) {
|
|
268
195
|
if (!imageSrc)
|
|
269
196
|
return;
|
|
270
|
-
setTimeout(
|
|
271
|
-
|
|
197
|
+
setTimeout(() => {
|
|
198
|
+
const cache = texCache[imageSrc];
|
|
272
199
|
if (cache) {
|
|
273
200
|
cache.count--;
|
|
274
201
|
if (cache.count <= 0) {
|
|
@@ -282,41 +209,38 @@ function releaseTexture(imageSrc) {
|
|
|
282
209
|
}, 100);
|
|
283
210
|
}
|
|
284
211
|
|
|
285
|
-
|
|
212
|
+
let dataMap = {};
|
|
286
213
|
function createSpineData(name, data, scale, pixiSpine) {
|
|
287
|
-
|
|
288
|
-
|
|
289
|
-
|
|
290
|
-
|
|
214
|
+
const skeletonAsset = data.ske;
|
|
215
|
+
const atlasAsset = data.atlas;
|
|
216
|
+
const attachmentLoader = new pixiSpine.AtlasAttachmentLoader(atlasAsset);
|
|
217
|
+
const parser = skeletonAsset instanceof Uint8Array
|
|
291
218
|
? new pixiSpine.SkeletonBinary(attachmentLoader)
|
|
292
219
|
: new pixiSpine.SkeletonJson(attachmentLoader);
|
|
293
220
|
parser.scale = scale || 1;
|
|
294
|
-
|
|
295
|
-
|
|
221
|
+
const skeletonData = parser.readSkeletonData(skeletonAsset);
|
|
222
|
+
const obj = { spineData: skeletonData, ref: 0, imageSrc: data.image.label };
|
|
296
223
|
dataMap[name] = obj;
|
|
297
224
|
return obj;
|
|
298
225
|
}
|
|
299
226
|
function getSpineData(res, scale, pixiSpine) {
|
|
300
|
-
return __awaiter(this, void 0, void 0, function () {
|
|
301
|
-
|
|
302
|
-
|
|
303
|
-
|
|
304
|
-
|
|
305
|
-
if (res.complete) {
|
|
306
|
-
data = createSpineData(res.name, res.data, scale, pixiSpine);
|
|
307
|
-
}
|
|
308
|
-
else if (!data) {
|
|
309
|
-
return [2];
|
|
310
|
-
}
|
|
227
|
+
return __awaiter(this, void 0, void 0, function* () {
|
|
228
|
+
let data = dataMap[res.name];
|
|
229
|
+
if (!data) {
|
|
230
|
+
if (res.complete) {
|
|
231
|
+
data = createSpineData(res.name, res.data, scale, pixiSpine);
|
|
311
232
|
}
|
|
312
|
-
|
|
313
|
-
|
|
314
|
-
|
|
315
|
-
}
|
|
233
|
+
else if (!data) {
|
|
234
|
+
return;
|
|
235
|
+
}
|
|
236
|
+
}
|
|
237
|
+
retainTexture(res.data.image.label, res.data);
|
|
238
|
+
data.ref++;
|
|
239
|
+
return data.spineData;
|
|
316
240
|
});
|
|
317
241
|
}
|
|
318
242
|
function releaseSpineData(resourceName, imageSrc) {
|
|
319
|
-
|
|
243
|
+
const data = dataMap[resourceName];
|
|
320
244
|
if (!data) {
|
|
321
245
|
return;
|
|
322
246
|
}
|
|
@@ -327,208 +251,178 @@ function releaseSpineData(resourceName, imageSrc) {
|
|
|
327
251
|
}
|
|
328
252
|
}
|
|
329
253
|
|
|
330
|
-
|
|
331
|
-
|
|
332
|
-
|
|
333
|
-
|
|
334
|
-
|
|
335
|
-
_this.armatures = {};
|
|
336
|
-
return _this;
|
|
254
|
+
const MaxRetryCount = 20;
|
|
255
|
+
let SpineSystem = class SpineSystem extends Renderer {
|
|
256
|
+
constructor() {
|
|
257
|
+
super(...arguments);
|
|
258
|
+
this.armatures = {};
|
|
337
259
|
}
|
|
338
|
-
|
|
339
|
-
var _this = this;
|
|
340
|
-
var pixiSpine = _a.pixiSpine;
|
|
260
|
+
init({ pixiSpine }) {
|
|
341
261
|
this.renderSystem = this.game.getSystem(RendererSystem);
|
|
342
262
|
this.renderSystem.rendererManager.register(this);
|
|
343
263
|
this.pixiSpine = pixiSpine;
|
|
344
|
-
this.game.canvas.addEventListener('webglcontextrestored',
|
|
345
|
-
|
|
346
|
-
|
|
347
|
-
for (
|
|
348
|
-
|
|
349
|
-
for (
|
|
350
|
-
|
|
264
|
+
this.game.canvas.addEventListener('webglcontextrestored', () => {
|
|
265
|
+
const objs = this.game.gameObjects;
|
|
266
|
+
let toAdd = [];
|
|
267
|
+
for (let k in this.armatures) {
|
|
268
|
+
const id = +k;
|
|
269
|
+
for (let i = 0; i < objs.length; ++i) {
|
|
270
|
+
let obj = objs[i];
|
|
351
271
|
if (obj.id === id) {
|
|
352
|
-
|
|
272
|
+
let sp = obj.getComponent(Spine);
|
|
353
273
|
if (sp) {
|
|
354
|
-
|
|
274
|
+
this.remove({
|
|
355
275
|
type: OBSERVER_TYPE.REMOVE,
|
|
356
276
|
gameObject: obj,
|
|
357
277
|
component: sp,
|
|
358
|
-
componentName: Spine
|
|
278
|
+
componentName: Spine.componentName,
|
|
359
279
|
});
|
|
360
280
|
toAdd.push({
|
|
361
281
|
type: OBSERVER_TYPE.ADD,
|
|
362
282
|
gameObject: obj,
|
|
363
283
|
component: sp,
|
|
364
|
-
componentName: Spine
|
|
284
|
+
componentName: Spine.componentName,
|
|
365
285
|
});
|
|
366
286
|
}
|
|
367
287
|
break;
|
|
368
288
|
}
|
|
369
289
|
}
|
|
370
290
|
}
|
|
371
|
-
setTimeout(
|
|
372
|
-
toAdd.forEach(
|
|
373
|
-
|
|
291
|
+
setTimeout(() => {
|
|
292
|
+
toAdd.forEach(obj => {
|
|
293
|
+
this.add(obj);
|
|
374
294
|
});
|
|
375
295
|
}, 1000);
|
|
376
296
|
}, false);
|
|
377
|
-
}
|
|
378
|
-
|
|
379
|
-
for (
|
|
297
|
+
}
|
|
298
|
+
update(e) {
|
|
299
|
+
for (let key in this.armatures) {
|
|
380
300
|
this.armatures[key].update(e.deltaTime * 0.001);
|
|
381
301
|
}
|
|
382
|
-
|
|
383
|
-
}
|
|
384
|
-
|
|
385
|
-
return __awaiter(this, void 0, void 0, function () {
|
|
386
|
-
|
|
387
|
-
if (changed.
|
|
388
|
-
|
|
389
|
-
|
|
390
|
-
|
|
391
|
-
|
|
392
|
-
|
|
393
|
-
|
|
394
|
-
|
|
395
|
-
break;
|
|
396
|
-
}
|
|
397
|
-
}
|
|
398
|
-
else if (changed.type === OBSERVER_TYPE.REMOVE) {
|
|
399
|
-
this.remove(changed);
|
|
302
|
+
super.update();
|
|
303
|
+
}
|
|
304
|
+
componentChanged(changed) {
|
|
305
|
+
return __awaiter(this, void 0, void 0, function* () {
|
|
306
|
+
if (changed.componentName === 'Spine') {
|
|
307
|
+
if (changed.type === OBSERVER_TYPE.ADD) {
|
|
308
|
+
this.add(changed);
|
|
309
|
+
}
|
|
310
|
+
else if (changed.type === OBSERVER_TYPE.CHANGE) {
|
|
311
|
+
switch (changed.prop.prop[0]) {
|
|
312
|
+
case 'resource':
|
|
313
|
+
this.change(changed);
|
|
314
|
+
break;
|
|
400
315
|
}
|
|
401
316
|
}
|
|
402
|
-
|
|
403
|
-
|
|
317
|
+
else if (changed.type === OBSERVER_TYPE.REMOVE) {
|
|
318
|
+
this.remove(changed);
|
|
319
|
+
}
|
|
320
|
+
}
|
|
404
321
|
});
|
|
405
|
-
}
|
|
406
|
-
|
|
322
|
+
}
|
|
323
|
+
add(changed, count) {
|
|
407
324
|
var _a, _b;
|
|
408
|
-
return __awaiter(this, void 0, void 0, function () {
|
|
409
|
-
|
|
410
|
-
|
|
411
|
-
|
|
412
|
-
|
|
413
|
-
|
|
414
|
-
|
|
415
|
-
|
|
416
|
-
|
|
417
|
-
|
|
418
|
-
|
|
419
|
-
|
|
420
|
-
|
|
421
|
-
|
|
422
|
-
|
|
423
|
-
|
|
424
|
-
case 2:
|
|
425
|
-
spineData = _c.sent();
|
|
426
|
-
if (!this.validateAsyncId(gameObjectId, asyncId))
|
|
427
|
-
return [2];
|
|
428
|
-
if (!spineData) {
|
|
429
|
-
component.addHandler = setTimeout(function () {
|
|
430
|
-
if (!component.destroied) {
|
|
431
|
-
if (count === undefined) {
|
|
432
|
-
count = MaxRetryCount;
|
|
433
|
-
}
|
|
434
|
-
count--;
|
|
435
|
-
if (count > 0) {
|
|
436
|
-
_this.add(changed, count);
|
|
437
|
-
}
|
|
438
|
-
else {
|
|
439
|
-
console.log('retry exceed max times', component.resource);
|
|
440
|
-
}
|
|
441
|
-
}
|
|
442
|
-
}, 1000);
|
|
443
|
-
return [2];
|
|
325
|
+
return __awaiter(this, void 0, void 0, function* () {
|
|
326
|
+
const component = changed.component;
|
|
327
|
+
clearTimeout(component.addHandler);
|
|
328
|
+
const gameObjectId = changed.gameObject.id;
|
|
329
|
+
const asyncId = this.increaseAsyncId(gameObjectId);
|
|
330
|
+
const res = yield resource.getResource(component.resource);
|
|
331
|
+
if (!this.validateAsyncId(gameObjectId, asyncId))
|
|
332
|
+
return;
|
|
333
|
+
const spineData = yield getSpineData(res, component.scale, this.pixiSpine);
|
|
334
|
+
if (!this.validateAsyncId(gameObjectId, asyncId))
|
|
335
|
+
return;
|
|
336
|
+
if (!spineData) {
|
|
337
|
+
component.addHandler = setTimeout(() => {
|
|
338
|
+
if (!component.destroied) {
|
|
339
|
+
if (count === undefined) {
|
|
340
|
+
count = MaxRetryCount;
|
|
444
341
|
}
|
|
445
|
-
|
|
446
|
-
|
|
447
|
-
|
|
448
|
-
return [2];
|
|
342
|
+
count--;
|
|
343
|
+
if (count > 0) {
|
|
344
|
+
this.add(changed, count);
|
|
449
345
|
}
|
|
450
|
-
|
|
451
|
-
|
|
452
|
-
skeletonData: spineData,
|
|
453
|
-
autoUpdate: false,
|
|
454
|
-
});
|
|
455
|
-
this.armatures[changed.gameObject.id] = armature;
|
|
456
|
-
if (changed.gameObject && changed.gameObject.transform) {
|
|
457
|
-
tran = changed.gameObject.transform;
|
|
458
|
-
armature.x = tran.size.width * tran.origin.x;
|
|
459
|
-
armature.y = tran.size.height * tran.origin.y;
|
|
346
|
+
else {
|
|
347
|
+
console.log('retry exceed max times', component.resource);
|
|
460
348
|
}
|
|
461
|
-
|
|
462
|
-
|
|
463
|
-
|
|
464
|
-
|
|
465
|
-
|
|
466
|
-
|
|
467
|
-
|
|
468
|
-
|
|
469
|
-
|
|
470
|
-
|
|
471
|
-
|
|
472
|
-
|
|
473
|
-
|
|
474
|
-
|
|
475
|
-
|
|
476
|
-
|
|
477
|
-
|
|
478
|
-
|
|
479
|
-
|
|
480
|
-
|
|
481
|
-
|
|
482
|
-
|
|
483
|
-
|
|
349
|
+
}
|
|
350
|
+
}, 1000);
|
|
351
|
+
return;
|
|
352
|
+
}
|
|
353
|
+
this.remove(changed);
|
|
354
|
+
const container = (_b = (_a = this.renderSystem) === null || _a === void 0 ? void 0 : _a.containerManager) === null || _b === void 0 ? void 0 : _b.getContainer(changed.gameObject.id);
|
|
355
|
+
if (!container) {
|
|
356
|
+
return;
|
|
357
|
+
}
|
|
358
|
+
component.lastResource = component.resource;
|
|
359
|
+
const armature = new this.pixiSpine.Spine({
|
|
360
|
+
skeletonData: spineData,
|
|
361
|
+
autoUpdate: false,
|
|
362
|
+
});
|
|
363
|
+
this.armatures[changed.gameObject.id] = armature;
|
|
364
|
+
if (changed.gameObject && changed.gameObject.transform) {
|
|
365
|
+
const tran = changed.gameObject.transform;
|
|
366
|
+
armature.x = tran.size.width * tran.origin.x;
|
|
367
|
+
armature.y = tran.size.height * tran.origin.y;
|
|
368
|
+
}
|
|
369
|
+
container.addChildAt(armature, 0);
|
|
370
|
+
armature.update();
|
|
371
|
+
component.armature = armature;
|
|
372
|
+
component.emit('loaded', { resource: component.resource });
|
|
373
|
+
armature.state.addListener({
|
|
374
|
+
start: (track, event) => {
|
|
375
|
+
component.emit('start', { track, name: track.animation.name });
|
|
376
|
+
},
|
|
377
|
+
complete: (track, event) => {
|
|
378
|
+
component.emit('complete', { track, name: track.animation.name });
|
|
379
|
+
},
|
|
380
|
+
interrupt: (track, event) => {
|
|
381
|
+
component.emit('interrupt', { track, name: track.animation.name });
|
|
382
|
+
},
|
|
383
|
+
end: (track, event) => {
|
|
384
|
+
component.emit('end', { track, name: track.animation.name });
|
|
385
|
+
},
|
|
386
|
+
event: (track, event) => {
|
|
387
|
+
component.emit('event', track, event);
|
|
388
|
+
},
|
|
484
389
|
});
|
|
485
390
|
});
|
|
486
|
-
}
|
|
487
|
-
|
|
391
|
+
}
|
|
392
|
+
change(changed) {
|
|
488
393
|
this.remove(changed);
|
|
489
394
|
this.add(changed);
|
|
490
|
-
}
|
|
491
|
-
|
|
395
|
+
}
|
|
396
|
+
remove(changed) {
|
|
492
397
|
var _a, _b, _c, _d;
|
|
493
|
-
return __awaiter(this, void 0, void 0, function () {
|
|
494
|
-
|
|
495
|
-
|
|
496
|
-
|
|
497
|
-
|
|
498
|
-
|
|
499
|
-
|
|
500
|
-
|
|
501
|
-
|
|
502
|
-
|
|
503
|
-
|
|
504
|
-
|
|
505
|
-
|
|
506
|
-
|
|
507
|
-
|
|
508
|
-
|
|
509
|
-
|
|
510
|
-
res = _e.sent();
|
|
511
|
-
releaseSpineData(res.name, (_d = (_c = res.data) === null || _c === void 0 ? void 0 : _c.image) === null || _d === void 0 ? void 0 : _d.src);
|
|
512
|
-
_e.label = 2;
|
|
513
|
-
case 2:
|
|
514
|
-
component.armature = null;
|
|
515
|
-
delete this.armatures[changed.gameObject.id];
|
|
516
|
-
if (changed.type === OBSERVER_TYPE.CHANGE) ;
|
|
517
|
-
return [2];
|
|
518
|
-
}
|
|
519
|
-
});
|
|
398
|
+
return __awaiter(this, void 0, void 0, function* () {
|
|
399
|
+
this.increaseAsyncId(changed.gameObject.id);
|
|
400
|
+
const component = changed.component;
|
|
401
|
+
clearTimeout(component.addHandler);
|
|
402
|
+
const armature = this.armatures[changed.gameObject.id];
|
|
403
|
+
const container = (_b = (_a = this.renderSystem) === null || _a === void 0 ? void 0 : _a.containerManager) === null || _b === void 0 ? void 0 : _b.getContainer(changed.gameObject.id);
|
|
404
|
+
if (container && armature) {
|
|
405
|
+
container.removeChild(armature);
|
|
406
|
+
}
|
|
407
|
+
if (component.armature) {
|
|
408
|
+
component.armature.destroy({ children: true });
|
|
409
|
+
const res = yield resource.getResource(component.lastResource);
|
|
410
|
+
releaseSpineData(res.name, (_d = (_c = res.data) === null || _c === void 0 ? void 0 : _c.image) === null || _d === void 0 ? void 0 : _d.src);
|
|
411
|
+
}
|
|
412
|
+
component.armature = null;
|
|
413
|
+
delete this.armatures[changed.gameObject.id];
|
|
414
|
+
if (changed.type === OBSERVER_TYPE.CHANGE) ;
|
|
520
415
|
});
|
|
521
|
-
}
|
|
522
|
-
|
|
523
|
-
|
|
524
|
-
|
|
525
|
-
|
|
526
|
-
|
|
527
|
-
|
|
528
|
-
|
|
529
|
-
}(Renderer));
|
|
416
|
+
}
|
|
417
|
+
};
|
|
418
|
+
SpineSystem.systemName = 'SpineSystem';
|
|
419
|
+
SpineSystem = __decorate([
|
|
420
|
+
decorators.componentObserver({
|
|
421
|
+
Spine: ['resource'],
|
|
422
|
+
})
|
|
423
|
+
], SpineSystem);
|
|
530
424
|
var SpineSystem$1 = SpineSystem;
|
|
531
425
|
|
|
532
426
|
resource.registerResourceType('SPINE');
|
|
533
427
|
|
|
534
|
-
export { Spine
|
|
428
|
+
export { Spine, SpineSystem$1 as SpineSystem };
|